//============================================================================= // // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. // // Copyright 2015 Sandia Corporation. // Copyright 2015 UT-Battelle, LLC. // Copyright 2015 Los Alamos National Security. // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software. // Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National // Laboratory (LANL), the U.S. Government retains certain rights in // this software. // //============================================================================= #ifndef vtk_m_TextureGL_h #define vtk_m_TextureGL_h #include #include #include namespace vtkm { namespace rendering { class TextureGL { public: public: VTKM_RENDERING_EXPORT TextureGL(); VTKM_RENDERING_EXPORT ~TextureGL(); VTKM_RENDERING_EXPORT bool Valid() const; VTKM_RENDERING_EXPORT void Enable() const; VTKM_RENDERING_EXPORT void Disable() const; VTKM_RENDERING_EXPORT void CreateAlphaFromRGBA(vtkm::Id width, vtkm::Id height, const std::vector &rgba); private: TextureGL(const TextureGL &); // Not implemented void operator=(const TextureGL &); // Not implemented struct InternalsType; InternalsType *Internals; }; }} //namespace vtkm::rendering #endif //vtk_m_rendering_TextureGL_h