//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. //============================================================================ #ifndef vtk_m_rendering_MapperPoint_h #define vtk_m_rendering_MapperPoint_h #include #include #include #include #include namespace vtkm { namespace rendering { /// @brief This mapper renders points from a cell set. /// /// This mapper can natively create points from /// vertex cell shapes as well as use the points /// defined by a coordinate system. class VTKM_RENDERING_EXPORT MapperPoint : public Mapper { public: MapperPoint(); ~MapperPoint(); void SetCanvas(vtkm::rendering::Canvas* canvas) override; virtual vtkm::rendering::Canvas* GetCanvas() const override; /// @brief Specify the elements the points will be associated with. /// /// The point mapper will place visible points over locations specified by either the points /// or the cells of a mesh. virtual vtkm::cont::Field::Association GetAssociation() const; /// @copydoc GetAssociation virtual void SetAssociation(vtkm::cont::Field::Association association); /// @copydoc GetAssociation virtual bool GetUseCells() const; /// @copydoc GetAssociation virtual void SetUseCells(); /// @copydoc GetAssociation virtual bool GetUsePoints() const; /// @copydoc GetAssociation virtual void SetUsePoints(); VTKM_DEPRECATED(2.2, "Use SetUseCells or SetAssociation.") void UseCells(); VTKM_DEPRECATED(2.2, "Use SetUsePoints or SetAssociation.") void UseNodes(); /// /// @brief Render points using a variable radius based on the scalar field. /// /// The default is false. void UseVariableRadius(bool useVariableRadius); /// @brief Set a base raidus for all points. /// /// If a radius is never specified the default heuristic is used. void SetRadius(const vtkm::Float32& radius); /// When using a variable raidus for all points, the /// radius delta controls how much larger and smaller /// radii become based on the scalar field. If the delta /// is 0 all points will have the same radius. If the delta /// is 0.5 then the max/min scalar values would have a radii /// of base +/- base * 0.5. void SetRadiusDelta(const vtkm::Float32& delta); void SetCompositeBackground(bool on); vtkm::rendering::Mapper* NewCopy() const override; private: struct InternalsType; std::shared_ptr Internals; struct RenderFunctor; void RenderCellsImpl(const vtkm::cont::UnknownCellSet& cellset, const vtkm::cont::CoordinateSystem& coords, const vtkm::cont::Field& scalarField, const vtkm::cont::ColorTable& colorTable, const vtkm::rendering::Camera& camera, const vtkm::Range& scalarRange, const vtkm::cont::Field& ghostField) override; }; } } //namespace vtkm::rendering #endif //vtk_m_rendering_MapperPoint_h