//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. //============================================================================ #ifndef vtk_m_worklet_WorkletPointNeighborhood_h #define vtk_m_worklet_WorkletPointNeighborhood_h /// \brief Worklet for volume algorithms that require a neighborhood /// /// WorkletPointNeighborhood executes on every point inside a volume providing /// access to the 3D neighborhood values. The neighborhood is always cubic in /// nature and is fixed at compile time. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace vtkm { namespace worklet { template class DispatcherPointNeighborhood; /// \brief Clamps boundary values to the nearest valid i,j,k value /// /// BoundaryClamp always returns the nearest valid i,j,k value when at an /// image boundary. This is a commonly used when solving differential equations. /// /// For example, when used with WorkletPointNeighborhood3x3x3 when centered /// on the point 1: /// \code /// * * * /// * 1 2 (where * denotes points that lie outside of the image boundary) /// * 3 5 /// \endcode /// returns the following neighborhood of values: /// \code /// 1 1 2 /// 1 1 2 /// 3 3 5 /// \endcode struct BoundaryClamp { }; class WorkletPointNeighborhoodBase : public vtkm::worklet::internal::WorkletBase { public: template using Dispatcher = vtkm::worklet::DispatcherPointNeighborhood; /// \brief The \c ExecutionSignature tag to query if the current iteration is inside the boundary. /// /// A \c WorkletPointNeighborhood operates by iterating over all points using a defined /// neighborhood. This \c ExecutionSignature tag provides a \c BoundaryState object that allows /// you to query whether the neighborhood of the current iteration is completely inside the /// bounds of the mesh or if it extends beyond the mesh. This is important as when you are on a /// boundary the neighboordhood will contain empty values for a certain subset of values, and in /// this case the values returned will depend on the boundary behavior. /// struct Boundary : vtkm::exec::arg::Boundary { }; /// All worklets must define their scatter operation. using ScatterType = vtkm::worklet::ScatterIdentity; /// All neighborhood worklets must define their boundary type operation. /// The boundary type determines how loading on boundaries will work. using BoundaryType = vtkm::worklet::BoundaryClamp; /// In addition to defining the boundary type, the worklet must produce the /// boundary condition. The default BoundaryClamp has no state, so just return an /// instance. /// Note: Currently only BoundaryClamp is implemented VTKM_CONT BoundaryType GetBoundaryCondition() const { return BoundaryType(); } /// \brief A control signature tag for input point fields. /// /// This tag takes a template argument that is a type list tag that limits /// the possible value types in the array. /// struct FieldIn : vtkm::cont::arg::ControlSignatureTagBase { using TypeCheckTag = vtkm::cont::arg::TypeCheckTagArray; using TransportTag = vtkm::cont::arg::TransportTagArrayIn; using FetchTag = vtkm::exec::arg::FetchTagArrayDirectIn; }; /// \brief A control signature tag for output point fields. /// /// This tag takes a template argument that is a type list tag that limits /// the possible value types in the array. /// struct FieldOut : vtkm::cont::arg::ControlSignatureTagBase { using TypeCheckTag = vtkm::cont::arg::TypeCheckTagArray; using TransportTag = vtkm::cont::arg::TransportTagArrayOut; using FetchTag = vtkm::exec::arg::FetchTagArrayDirectOut; }; /// \brief A control signature tag for input-output (in-place) point fields. /// /// This tag takes a template argument that is a type list tag that limits /// the possible value types in the array. /// struct FieldInOut : vtkm::cont::arg::ControlSignatureTagBase { using TypeCheckTag = vtkm::cont::arg::TypeCheckTagArray; using TransportTag = vtkm::cont::arg::TransportTagArrayInOut; using FetchTag = vtkm::exec::arg::FetchTagArrayDirectInOut; }; /// \brief A control signature tag for input connectivity. /// struct CellSetIn : vtkm::cont::arg::ControlSignatureTagBase { using TypeCheckTag = vtkm::cont::arg::TypeCheckTagCellSetStructured; using TransportTag = vtkm::cont::arg::TransportTagCellSetIn; using FetchTag = vtkm::exec::arg::FetchTagCellSetIn; }; }; class WorkletPointNeighborhood : public WorkletPointNeighborhoodBase { public: /// \brief A control signature tag for neighborhood input values. /// /// A \c WorkletPointNeighborhood operates allowing access to a adjacent point /// values in a NxNxN patch called a neighborhood. /// No matter the size of the neighborhood it is symmetric across its center /// in each axis, and the current point value will be at the center /// For example a 3x3x3 neighborhood would /// /// This tag specifies an \c ArrayHandle object that holds the values. It is /// an input array with entries for each point. /// struct FieldInNeighborhood : vtkm::cont::arg::ControlSignatureTagBase { using TypeCheckTag = vtkm::cont::arg::TypeCheckTagArray; using TransportTag = vtkm::cont::arg::TransportTagArrayIn; using FetchTag = vtkm::exec::arg::FetchTagArrayNeighborhoodIn; }; /// Point neighborhood worklets use the related thread indices class. /// VTKM_SUPPRESS_EXEC_WARNINGS template VTKM_EXEC vtkm::exec::arg::ThreadIndicesPointNeighborhood GetThreadIndices( vtkm::Id threadIndex, const OutToInArrayType& outToIn, const VisitArrayType& visit, const ThreadToOutArrayType& threadToOut, const vtkm::exec::ConnectivityStructured& inputDomain, //this should be explicitly vtkm::Id globalThreadIndexOffset = 0) const { const vtkm::Id outIndex = threadToOut.Get(threadIndex); return vtkm::exec::arg::ThreadIndicesPointNeighborhood(threadIndex, outToIn.Get(outIndex), visit.Get(outIndex), outIndex, inputDomain, globalThreadIndexOffset); } VTKM_SUPPRESS_EXEC_WARNINGS template VTKM_EXEC vtkm::exec::arg::ThreadIndicesPointNeighborhood GetThreadIndices( const vtkm::Id3& threadIndex, const OutToInArrayType& vtkmNotUsed(outToIn), const VisitArrayType& vtkmNotUsed(visit), const ThreadToOutArrayType& vtkmNotUsed(threadToOut), const InputDomainType& connectivity, vtkm::Id globalThreadIndexOffset = 0) const { using ScatterCheck = std::is_same; VTKM_STATIC_ASSERT_MSG(ScatterCheck::value, "Scheduling on 3D topologies only works with default ScatterIdentity."); using MaskCheck = std::is_same; VTKM_STATIC_ASSERT_MSG(MaskCheck::value, "Scheduling on 3D topologies only works with default MaskNone."); return vtkm::exec::arg::ThreadIndicesPointNeighborhood( threadIndex, connectivity, globalThreadIndexOffset); } }; } } #endif