//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. //============================================================================ #ifndef vtk_m_rendering_Scene_h #define vtk_m_rendering_Scene_h #include #include #include #include #include #include namespace vtkm { namespace rendering { class VTKM_RENDERING_EXPORT Scene { public: Scene(); void AddActor(const vtkm::rendering::Actor& actor); const vtkm::rendering::Actor& GetActor(vtkm::IdComponent index) const; vtkm::IdComponent GetNumberOfActors() const; void Render(vtkm::rendering::Mapper& mapper, vtkm::rendering::Canvas& canvas, const vtkm::rendering::Camera& camera) const; vtkm::Bounds GetSpatialBounds() const; private: struct InternalsType; std::shared_ptr Internals; }; } } //namespace vtkm::rendering #endif //vtk_m_rendering_Scene_h