//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. // // Copyright 2015 Sandia Corporation. // Copyright 2015 UT-Battelle, LLC. // Copyright 2015 Los Alamos National Security. // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software. // // Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National // Laboratory (LANL), the U.S. Government retains certain rights in // this software. //============================================================================ #ifndef vtk_m_rendering_CanvasGL_h #define vtk_m_rendering_CanvasGL_h #include #include #include #include namespace vtkm { namespace rendering { class VTKM_RENDERING_EXPORT CanvasGL : public Canvas { public: CanvasGL(vtkm::Id width = 1024, vtkm::Id height = 1024); ~CanvasGL(); void Initialize() VTKM_OVERRIDE; void Activate() VTKM_OVERRIDE; void Clear() VTKM_OVERRIDE; void Finish() VTKM_OVERRIDE; vtkm::rendering::Canvas* NewCopy() const VTKM_OVERRIDE; void SetViewToWorldSpace(const vtkm::rendering::Camera& camera, bool clip) VTKM_OVERRIDE; void SetViewToScreenSpace(const vtkm::rendering::Camera& camera, bool clip) VTKM_OVERRIDE; void SetViewportClipping(const vtkm::rendering::Camera& camera, bool clip) VTKM_OVERRIDE; void RefreshColorBuffer() const VTKM_OVERRIDE; virtual void RefreshDepthBuffer() const VTKM_OVERRIDE; vtkm::rendering::WorldAnnotator* CreateWorldAnnotator() const VTKM_OVERRIDE; protected: void AddLine(const vtkm::Vec& point0, const vtkm::Vec& point1, vtkm::Float32 linewidth, const vtkm::rendering::Color& color) const VTKM_OVERRIDE; void AddColorBar(const vtkm::Bounds& bounds, const vtkm::rendering::ColorTable& colorTable, bool horizontal) const VTKM_OVERRIDE; void AddColorSwatch(const vtkm::Vec& point0, const vtkm::Vec& point1, const vtkm::Vec& point2, const vtkm::Vec& point3, const vtkm::rendering::Color& color) const VTKM_OVERRIDE; void AddText(const vtkm::Vec& position, vtkm::Float32 scale, vtkm::Float32 angle, vtkm::Float32 windowAspect, const vtkm::Vec& anchor, const vtkm::rendering::Color& color, const std::string& text) const VTKM_OVERRIDE; private: vtkm::rendering::BitmapFont Font; vtkm::rendering::TextureGL FontTexture; void RenderText(vtkm::Float32 scale, const vtkm::Vec& anchor, const std::string& text) const; }; } } //namespace vtkm::rendering #endif //vtk_m_rendering_CanvasGL_h