##============================================================================ ## Copyright (c) Kitware, Inc. ## All rights reserved. ## See LICENSE.txt for details. ## ## This software is distributed WITHOUT ANY WARRANTY; without even ## the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR ## PURPOSE. See the above copyright notice for more information. ##============================================================================ set(headers Actor.h AxisAnnotation.h AxisAnnotation2D.h AxisAnnotation3D.h BitmapFont.h BitmapFontFactory.h BoundingBoxAnnotation.h Camera.h Canvas.h CanvasRayTracer.h Color.h ColorBarAnnotation.h ColorLegendAnnotation.h ConnectivityProxy.h Cylinderizer.h GlyphType.h LineRenderer.h LineRendererBatcher.h MatrixHelpers.h Scene.h Mapper.h MapperCylinder.h MapperGlyphBase.h MapperGlyphScalar.h MapperGlyphVector.h MapperPoint.h MapperQuad.h MapperRayTracer.h MapperVolume.h MapperConnectivity.h MapperWireframer.h Quadralizer.h ScalarRenderer.h TextAnnotation.h TextAnnotationBillboard.h TextAnnotationScreen.h TextRenderer.h TextRendererBatcher.h Texture2D.h Triangulator.h View.h View1D.h View2D.h View3D.h Wireframer.h WorldAnnotator.h ) set(sources Actor.cxx AxisAnnotation.cxx AxisAnnotation2D.cxx AxisAnnotation3D.cxx BitmapFont.cxx BitmapFontFactory.cxx BoundingBoxAnnotation.cxx Camera.cxx Color.cxx ColorBarAnnotation.cxx ColorLegendAnnotation.cxx LineRenderer.cxx Mapper.cxx MapperConnectivity.cxx Scene.cxx TextAnnotation.cxx TextAnnotationBillboard.cxx TextAnnotationScreen.cxx TextRenderer.cxx View.cxx View1D.cxx View2D.cxx View3D.cxx WorldAnnotator.cxx raytracing/Logger.cxx raytracing/MeshConnectivityContainers.cxx raytracing/TriangleExtractor.cxx ) # This list of sources has code that uses devices and so might need to be # compiled with a device-specific compiler (like CUDA). set(device_sources Canvas.cxx CanvasRayTracer.cxx ConnectivityProxy.cxx LineRendererBatcher.cxx MapperCylinder.cxx MapperGlyphBase.cxx MapperGlyphScalar.cxx MapperGlyphVector.cxx MapperPoint.cxx MapperQuad.cxx MapperRayTracer.cxx MapperVolume.cxx MapperWireframer.cxx ScalarRenderer.cxx TextRendererBatcher.cxx internal/RunTriangulator.cxx raytracing/BoundingVolumeHierarchy.cxx raytracing/Camera.cxx raytracing/ChannelBuffer.cxx raytracing/ConnectivityTracer.cxx raytracing/CylinderExtractor.cxx raytracing/CylinderIntersector.cxx raytracing/GlyphExtractor.cxx raytracing/GlyphExtractorVector.cxx raytracing/GlyphIntersector.cxx raytracing/GlyphIntersectorVector.cxx raytracing/MeshConnectivityBuilder.cxx raytracing/QuadExtractor.cxx raytracing/QuadIntersector.cxx raytracing/RayOperations.cxx raytracing/RayTracer.cxx raytracing/ScalarRenderer.cxx raytracing/ShapeIntersector.cxx raytracing/SphereExtractor.cxx raytracing/SphereIntersector.cxx raytracing/TriangleIntersector.cxx raytracing/VolumeRendererStructured.cxx ) # the None backend supports not building the opengl version #----------------------------------------------------------------------------- vtkm_library( NAME vtkm_rendering SOURCES ${sources} HEADERS ${headers} DEVICE_SOURCES ${device_sources} ) #----------------------------------------------------------------------------- if(UNIX AND NOT APPLE) target_link_libraries(vtkm_rendering PRIVATE rt) endif() #----------------------------------------------------------------------------- add_subdirectory(internal) add_subdirectory(raytracing) #----------------------------------------------------------------------------- # Pretty much obsolete, but might be expected to be exported. include(VTKmRenderingContexts)