//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. //============================================================================ #include #include #include #include #include #include #include #include #include #include namespace vtkm { namespace rendering { struct MapperPoint::InternalsType { vtkm::rendering::CanvasRayTracer* Canvas; vtkm::rendering::raytracing::RayTracer Tracer; vtkm::rendering::raytracing::Camera RayCamera; vtkm::rendering::raytracing::Ray Rays; bool CompositeBackground; vtkm::Float32 PointRadius; bool UseNodes; vtkm::Float32 PointDelta; bool UseVariableRadius; VTKM_CONT InternalsType() : Canvas(nullptr) , CompositeBackground(true) , PointRadius(-1.f) , UseNodes(true) , PointDelta(0.5f) , UseVariableRadius(false) { } }; MapperPoint::MapperPoint() : Internals(new InternalsType) { } MapperPoint::~MapperPoint() {} void MapperPoint::SetCanvas(vtkm::rendering::Canvas* canvas) { if (canvas != nullptr) { this->Internals->Canvas = dynamic_cast(canvas); if (this->Internals->Canvas == nullptr) { throw vtkm::cont::ErrorBadValue("MapperPoint: bad canvas type. Must be CanvasRayTracer"); } } else { this->Internals->Canvas = nullptr; } } vtkm::rendering::Canvas* MapperPoint::GetCanvas() const { return this->Internals->Canvas; } void MapperPoint::UseCells() { this->Internals->UseNodes = false; } void MapperPoint::UseNodes() { this->Internals->UseNodes = true; } void MapperPoint::SetRadius(const vtkm::Float32& radius) { if (radius <= 0.f) { throw vtkm::cont::ErrorBadValue("MapperPoint: point radius must be positive"); } this->Internals->PointRadius = radius; } void MapperPoint::SetRadiusDelta(const vtkm::Float32& delta) { this->Internals->PointDelta = delta; } void MapperPoint::UseVariableRadius(bool useVariableRadius) { this->Internals->UseVariableRadius = useVariableRadius; } void MapperPoint::RenderCells(const vtkm::cont::DynamicCellSet& cellset, const vtkm::cont::CoordinateSystem& coords, const vtkm::cont::Field& scalarField, const vtkm::cont::ColorTable& vtkmNotUsed(colorTable), const vtkm::rendering::Camera& camera, const vtkm::Range& scalarRange) { raytracing::Logger* logger = raytracing::Logger::GetInstance(); // make sure we start fresh this->Internals->Tracer.Clear(); logger->OpenLogEntry("mapper_ray_tracer"); vtkm::cont::Timer tot_timer; tot_timer.Start(); vtkm::cont::Timer timer; vtkm::Bounds coordBounds = coords.GetBounds(); vtkm::Float32 baseRadius = this->Internals->PointRadius; if (baseRadius == -1.f) { // set a default radius vtkm::Float64 lx = coordBounds.X.Length(); vtkm::Float64 ly = coordBounds.Y.Length(); vtkm::Float64 lz = coordBounds.Z.Length(); vtkm::Float64 mag = vtkm::Sqrt(lx * lx + ly * ly + lz * lz); // same as used in vtk ospray constexpr vtkm::Float64 heuristic = 500.; baseRadius = static_cast(mag / heuristic); } vtkm::Bounds shapeBounds; raytracing::SphereExtractor sphereExtractor; if (this->Internals->UseVariableRadius) { vtkm::Float32 minRadius = baseRadius - baseRadius * this->Internals->PointDelta; vtkm::Float32 maxRadius = baseRadius + baseRadius * this->Internals->PointDelta; if (this->Internals->UseNodes) { sphereExtractor.ExtractCoordinates(coords, scalarField, minRadius, maxRadius); } else { sphereExtractor.ExtractCells(cellset, scalarField, minRadius, maxRadius); } } else { if (this->Internals->UseNodes) { sphereExtractor.ExtractCoordinates(coords, baseRadius); } else { sphereExtractor.ExtractCells(cellset, baseRadius); } } if (sphereExtractor.GetNumberOfSpheres() > 0) { auto sphereIntersector = std::make_shared(); sphereIntersector->SetData(coords, sphereExtractor.GetPointIds(), sphereExtractor.GetRadii()); this->Internals->Tracer.AddShapeIntersector(sphereIntersector); shapeBounds.Include(sphereIntersector->GetShapeBounds()); } // // Create rays // vtkm::Int32 width = (vtkm::Int32)this->Internals->Canvas->GetWidth(); vtkm::Int32 height = (vtkm::Int32)this->Internals->Canvas->GetHeight(); this->Internals->RayCamera.SetParameters(camera, width, height); this->Internals->RayCamera.CreateRays(this->Internals->Rays, shapeBounds); this->Internals->Rays.Buffers.at(0).InitConst(0.f); raytracing::RayOperations::MapCanvasToRays( this->Internals->Rays, camera, *this->Internals->Canvas); this->Internals->Tracer.SetField(scalarField, scalarRange); this->Internals->Tracer.GetCamera() = this->Internals->RayCamera; this->Internals->Tracer.SetColorMap(this->ColorMap); this->Internals->Tracer.Render(this->Internals->Rays); timer.Start(); this->Internals->Canvas->WriteToCanvas( this->Internals->Rays, this->Internals->Rays.Buffers.at(0).Buffer, camera); if (this->Internals->CompositeBackground) { this->Internals->Canvas->BlendBackground(); } vtkm::Float64 time = timer.GetElapsedTime(); logger->AddLogData("write_to_canvas", time); time = tot_timer.GetElapsedTime(); logger->CloseLogEntry(time); } void MapperPoint::SetCompositeBackground(bool on) { this->Internals->CompositeBackground = on; } vtkm::rendering::Mapper* MapperPoint::NewCopy() const { return new vtkm::rendering::MapperPoint(*this); } } } // vtkm::rendering