//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. // // Copyright 2015 Sandia Corporation. // Copyright 2015 UT-Battelle, LLC. // Copyright 2015 Los Alamos National Security. // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software. // // Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National // Laboratory (LANL), the U.S. Government retains certain rights in // this software. //============================================================================ #ifndef vtk_m_rendering_Scene_h #define vtk_m_rendering_Scene_h #include #include #include #include #include #include namespace vtkm { namespace rendering { class Scene { public: VTKM_RENDERING_EXPORT Scene(); VTKM_RENDERING_EXPORT void AddActor(const vtkm::rendering::Actor &actor); VTKM_RENDERING_EXPORT const vtkm::rendering::Actor &GetActor(vtkm::IdComponent index) const; VTKM_RENDERING_EXPORT vtkm::IdComponent GetNumberOfActors() const; VTKM_RENDERING_EXPORT void Render(vtkm::rendering::Mapper &mapper, vtkm::rendering::Canvas &canvas, const vtkm::rendering::Camera &camera) const; VTKM_RENDERING_EXPORT vtkm::Bounds GetSpatialBounds() const; private: struct InternalsType; std::shared_ptr Internals; }; }} //namespace vtkm::rendering #endif //vtk_m_rendering_Scene_h