//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. //============================================================================ #ifndef vtk_m_rendering_MapperCylinder_h #define vtk_m_rendering_MapperCylinder_h #include #include #include #include namespace vtkm { namespace rendering { /** * \brief MapperCylinder renderers edges from a cell set * and renders them as cylinders via ray tracing. * */ class VTKM_RENDERING_EXPORT MapperCylinder : public Mapper { public: MapperCylinder(); ~MapperCylinder(); void SetCanvas(vtkm::rendering::Canvas* canvas) override; virtual vtkm::rendering::Canvas* GetCanvas() const override; /** * \brief render points using a variable radius based on * the scalar field. * The default is false. */ void UseVariableRadius(bool useVariableRadius); /** * \brief Set a base radius for all points. If a * radius is never specified the default heuristic * is used. */ void SetRadius(const vtkm::Float32& radius); /** * \brief When using a variable radius for all cylinder, the * radius delta controls how much larger and smaller * radii become based on the scalar field. If the delta * is 0 all points will have the same radius. If the delta * is 0.5 then the max/min scalar values would have a radii * of base +/- base * 0.5. */ void SetRadiusDelta(const vtkm::Float32& delta); void RenderCells(const vtkm::cont::DynamicCellSet& cellset, const vtkm::cont::CoordinateSystem& coords, const vtkm::cont::Field& scalarField, const vtkm::cont::ColorTable& colorTable, const vtkm::rendering::Camera& camera, const vtkm::Range& scalarRange) override; virtual void StartScene() override; virtual void EndScene() override; void SetCompositeBackground(bool on); vtkm::rendering::Mapper* NewCopy() const override; private: struct InternalsType; std::shared_ptr Internals; struct RenderFunctor; }; } } //namespace vtkm::rendering #endif //vtk_m_rendering_MapperCylinder_h