//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. // // Copyright 2015 Sandia Corporation. // Copyright 2015 UT-Battelle, LLC. // Copyright 2015 Los Alamos National Security. // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this software. // // Under the terms of Contract DE-AC52-06NA25396 with Los Alamos National // Laboratory (LANL), the U.S. Government retains certain rights in // this software. //============================================================================ #ifndef vtk_m_rendering_Canvas_h #define vtk_m_rendering_Canvas_h #include #include #include #include #include #include namespace vtkm { namespace rendering { class VTKM_RENDERING_EXPORT Canvas { public: Canvas(vtkm::Id width=1024, vtkm::Id height=1024); virtual ~Canvas(); virtual void Initialize() = 0; virtual void Activate() = 0; virtual void Clear() = 0; virtual void Finish() = 0; virtual vtkm::rendering::Canvas *NewCopy() const = 0; typedef vtkm::cont::ArrayHandle > ColorBufferType; typedef vtkm::cont::ArrayHandle DepthBufferType; VTKM_CONT vtkm::Id GetWidth() const { return this->Width; } VTKM_CONT vtkm::Id GetHeight() const { return this->Height; } VTKM_CONT const ColorBufferType &GetColorBuffer() const { return this->ColorBuffer; } VTKM_CONT ColorBufferType &GetColorBuffer() { return this->ColorBuffer; } VTKM_CONT const DepthBufferType &GetDepthBuffer() const { return this->DepthBuffer; } VTKM_CONT DepthBufferType &GetDepthBuffer() { return this->DepthBuffer; } VTKM_CONT void ResizeBuffers(vtkm::Id width, vtkm::Id height) { VTKM_ASSERT(width >= 0); VTKM_ASSERT(height >= 0); vtkm::Id numPixels = width*height; if (this->ColorBuffer.GetNumberOfValues() != numPixels) { this->ColorBuffer.Allocate(numPixels); } if (this->DepthBuffer.GetNumberOfValues() != numPixels) { this->DepthBuffer.Allocate(numPixels); } this->Width = width; this->Height = height; } VTKM_CONT const vtkm::rendering::Color &GetBackgroundColor() const { return this->BackgroundColor; } VTKM_CONT void SetBackgroundColor(const vtkm::rendering::Color &color) { this->BackgroundColor = color; } // If a subclass uses a system that renderers to different buffers, then // these should be overridden to copy the data to the buffers. virtual void RefreshColorBuffer() const { } virtual void RefreshDepthBuffer() const { } virtual void SetViewToWorldSpace(const vtkm::rendering::Camera &, bool) {} virtual void SetViewToScreenSpace(const vtkm::rendering::Camera &, bool) {} virtual void SetViewportClipping(const vtkm::rendering::Camera &, bool) {} virtual void SaveAs(const std::string &fileName) const; virtual void AddLine(const vtkm::Vec &point0, const vtkm::Vec &point1, vtkm::Float32 linewidth, const vtkm::rendering::Color &color) const = 0; VTKM_CONT void AddLine(vtkm::Float64 x0, vtkm::Float64 y0, vtkm::Float64 x1, vtkm::Float64 y1, vtkm::Float32 linewidth, const vtkm::rendering::Color &color) const { this->AddLine(vtkm::make_Vec(x0, y0), vtkm::make_Vec(x1, y1), linewidth, color); } virtual void AddColorBar(const vtkm::Bounds &bounds, const vtkm::rendering::ColorTable &colorTable, bool horizontal) const = 0; VTKM_CONT void AddColorBar(vtkm::Float32 x, vtkm::Float32 y, vtkm::Float32 width, vtkm::Float32 height, const vtkm::rendering::ColorTable &colorTable, bool horizontal) const { this->AddColorBar(vtkm::Bounds(vtkm::Range(x, x+width), vtkm::Range(y,y+height), vtkm::Range(0,0)), colorTable, horizontal); } virtual void AddText(const vtkm::Vec &position, vtkm::Float32 scale, vtkm::Float32 angle, vtkm::Float32 windowAspect, const vtkm::Vec &anchor, const vtkm::rendering::Color & color, const std::string &text) const = 0; VTKM_CONT void AddText(vtkm::Float32 x, vtkm::Float32 y, vtkm::Float32 scale, vtkm::Float32 angle, vtkm::Float32 windowAspect, vtkm::Float32 anchorX, vtkm::Float32 anchorY, const vtkm::rendering::Color & color, const std::string &text) const { this->AddText(vtkm::make_Vec(x, y), scale, angle, windowAspect, vtkm::make_Vec(anchorX, anchorY), color, text); } /// Creates a WorldAnnotator of a type that is paired with this Canvas. Other /// types of world annotators might work, but this provides a default. /// /// The WorldAnnotator is created with the C++ new keyword (so it should be /// deleted with delete later). A pointer to the created WorldAnnotator is /// returned. /// virtual vtkm::rendering::WorldAnnotator *CreateWorldAnnotator() const; private: vtkm::Id Width; vtkm::Id Height; vtkm::rendering::Color BackgroundColor; ColorBufferType ColorBuffer; DepthBufferType DepthBuffer; }; }} //namespace vtkm::rendering #endif //vtk_m_rendering_Canvas_h