diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py index 363b0f20428..d334671292a 100644 --- a/release/scripts/startup/bl_ui/properties_physics_fluid.py +++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py @@ -42,14 +42,14 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): md = context.fluid fluid = md.settings - row = layout.row() + col = layout.column() if fluid is None: - row.label("Built without fluids") + col.label("Built without fluids") return - row.prop(fluid, "type") + col.prop(fluid, "type") if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID'}: - row.prop(fluid, "use", text="") + col.prop(fluid, "use") layout = layout.column() if fluid.type not in {'NONE', 'DOMAIN', 'PARTICLE', 'FLUID'}: @@ -134,15 +134,11 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): col.prop(fluid, "inflow_velocity", text="") elif fluid.type == 'OUTFLOW': - split = layout.split() - - col = split.column() + col = layout.column() col.label(text="Volume Initialization:") col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "use_animated_mesh") - split.column() - elif fluid.type == 'PARTICLE': split = layout.split()