diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index f8777f87369..96e64f30156 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -54,6 +54,7 @@ #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "BLI_callbacks.h" +#include "BLI_string.h" #include "BKE_anim.h" #include "BKE_animsys.h" @@ -175,6 +176,9 @@ Scene *BKE_scene_copy(Scene *sce, int type) BKE_color_managed_display_settings_copy(&scen->display_settings, &sce->display_settings); BKE_color_managed_view_settings_copy(&scen->view_settings, &sce->view_settings); BKE_color_managed_view_settings_copy(&scen->r.im_format.view_settings, &sce->r.im_format.view_settings); + + BLI_strncpy(scen->sequencer_colorspace_settings.name, sce->sequencer_colorspace_settings.name, + sizeof(scen->sequencer_colorspace_settings.name)); } /* tool settings */ @@ -350,6 +354,7 @@ Scene *BKE_scene_add(const char *name) Scene *sce; ParticleEditSettings *pset; int a; + const char *colorspace_name; sce = BKE_libblock_alloc(&bmain->scene, ID_SCE, name); sce->lay = sce->layact = 1; @@ -563,8 +568,13 @@ Scene *BKE_scene_add(const char *name) sound_create_scene(sce); + /* color management */ + colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_SEQUENCER); + BKE_color_managed_display_settings_init(&sce->display_settings); BKE_color_managed_view_settings_init(&sce->view_settings); + BLI_strncpy(sce->sequencer_colorspace_settings.name, colorspace_name, + sizeof(sce->sequencer_colorspace_settings.name)); return sce; }