From 75ce4ebc1221445028b74e9ef2504663e0c99bcf Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 20 Feb 2017 11:47:43 +0100 Subject: [PATCH] Mesh faces split: Add missing vertex normal copy --- source/blender/blenkernel/intern/mesh.c | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 24a01b17e53..5a3f7fabcb0 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -2269,6 +2269,7 @@ static void split_faces_split_verts(Mesh *mesh, if ((vert_flags[ml->v] & SPLIT_VERT_REUSED) == 0) { /* Ignore first split on vertex, re-use it instead. */ vert_flags[ml->v] |= SPLIT_VERT_REUSED; + normal_float_to_short_v3(mvert[ml->v].no, lnors[poly_loop]); continue; } /* Create new vertex. */