A few warnings missed in previous sweep

This commit is contained in:
Joshua Leung 2008-10-20 09:24:25 +00:00
parent 63f6932fa5
commit 81c21128bb
3 changed files with 29 additions and 29 deletions

@ -122,7 +122,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
* correctly *grumble*
*/
mywinset(curarea->win);
myortho2(-0.375f, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
sprintf(str, "actionbuttonswin %d", curarea->win);
block= uiNewBlock (&curarea->uiblocks, str, UI_EMBOSS, UI_HELV, curarea->win);
@ -133,7 +133,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
/* make the little 'open the sliders' widget */
// should eventually be removed
BIF_ThemeColor(TH_FACE); // this slot was open... (???... Aligorith)
glRects(2, y + 2*CHANNELHEIGHT - 2, ACTWIDTH - 2, y + CHANNELHEIGHT + 2);
glRects(2, (short)y + 2*CHANNELHEIGHT - 2, ACTWIDTH - 2, (short)y + CHANNELHEIGHT + 2);
glColor3ub(0, 0, 0);
glRasterPos2f(4, y + CHANNELHEIGHT + 6);
BMF_DrawString(G.font, "Sliders");
@ -144,7 +144,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
ACTWIDTH = NAMEWIDTH;
but=uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
ICON_DISCLOSURE_TRI_RIGHT,
NAMEWIDTH - XIC - 5, y + CHANNELHEIGHT,
NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
XIC,YIC-2,
&(G.saction->flag), 0, 0, 0, 0,
"Show action window sliders");
@ -155,7 +155,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
else {
but= uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
ICON_DISCLOSURE_TRI_DOWN,
NAMEWIDTH - XIC - 5, y + CHANNELHEIGHT,
NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
XIC,YIC-2,
&(G.saction->flag), 0, 0, 0, 0,
"Hide action window sliders");
@ -171,7 +171,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
uiBlockSetEmboss(block, UI_EMBOSS);
for (i=1; i < key->totkey; i++) {
make_rvk_slider(block, ob, i,
x, y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
y-=CHANNELHEIGHT+CHANNELSKIP;
@ -294,7 +294,7 @@ static void action_icu_buts(SpaceAction *saction)
* correctly *grumble*
*/
mywinset(curarea->win);
myortho2(-0.375, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
sprintf(str, "actionbuttonswin %d", curarea->win);
block= uiNewBlock (&curarea->uiblocks, str,
@ -318,7 +318,7 @@ static void action_icu_buts(SpaceAction *saction)
/* draw backdrop first */
BIF_ThemeColor(TH_FACE); // change this color... it's ugly
glRects(NAMEWIDTH, G.v2d->cur.ymin, NAMEWIDTH+SLIDERWIDTH, G.v2d->cur.ymax);
glRects(NAMEWIDTH, (short)G.v2d->cur.ymin, NAMEWIDTH+SLIDERWIDTH, (short)G.v2d->cur.ymax);
uiBlockSetEmboss(block, UI_EMBOSS);
for (ale= act_data.first; ale; ale= ale->next) {
@ -339,7 +339,7 @@ static void action_icu_buts(SpaceAction *saction)
/* only show if action channel is selected */
if (SEL_ACHAN(achan)) {
make_icu_slider(block, icu,
x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
"Slider to control current value of Constraint Influence");
}
}
@ -352,7 +352,7 @@ static void action_icu_buts(SpaceAction *saction)
/* only show if action channel is selected */
if (SEL_ACHAN(achan)) {
make_icu_slider(block, icu,
x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
(int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
"Slider to control current value of IPO-Curve");
}
}
@ -383,7 +383,7 @@ void draw_cfra_action (void)
float vec[2];
/* Draw a light green line to indicate current frame */
vec[0]= (G.scene->r.cfra);
vec[0]= (float)(G.scene->r.cfra);
vec[0]*= G.scene->r.framelen;
vec[1]= G.v2d->cur.ymin;
@ -820,13 +820,13 @@ static void draw_channel_names(void)
/* draw protect 'lock' */
if (protect > -1) {
offset = 16;
BIF_icon_draw(NAMEWIDTH-offset, yminc, protect);
BIF_icon_draw((float)NAMEWIDTH-offset, yminc, protect);
}
/* draw mute 'eye' */
if (mute > -1) {
offset += 16;
BIF_icon_draw(NAMEWIDTH-offset, yminc, mute);
BIF_icon_draw((float)(NAMEWIDTH-offset), yminc, mute);
}
}
@ -838,7 +838,7 @@ static void draw_channel_names(void)
BLI_freelistN(&act_data);
/* re-adjust view matrices for correct scaling */
myortho2(0, NAMEWIDTH, 0, (ofsy+G.v2d->mask.ymax) - (ofsy+G.v2d->mask.ymin)); // Scaling
myortho2(0, NAMEWIDTH, 0, (float)(ofsy+G.v2d->mask.ymax) - (ofsy+G.v2d->mask.ymin)); // Scaling
}
/* sets or clears hidden flags */
@ -969,7 +969,7 @@ static void draw_channel_strips(void)
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
else glColor4ub(col2[0], col2[1], col2[2], 0x22);
}
glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2);
if (ale->datatype == ALE_GROUP) {
if (sel) glColor4ub(col1a[0], col1a[1], col1a[2], 0x22);
@ -979,7 +979,7 @@ static void draw_channel_strips(void)
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
else glColor4ub(col2[0], col2[1], col2[2], 0x22);
}
glRectf(act_start, channel_y-CHANNELHEIGHT/2, act_end, channel_y+CHANNELHEIGHT/2);
glRectf((float)act_start, (float)channel_y-CHANNELHEIGHT/2, (float)act_end, (float)channel_y+CHANNELHEIGHT/2);
}
else if (datatype == ACTCONT_SHAPEKEY) {
gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
@ -988,11 +988,11 @@ static void draw_channel_strips(void)
* get a desaturated orange background
*/
glColor4ub(col2[0], col2[1], col2[2], 0x22);
glRectf(0, channel_y-CHANNELHEIGHT/2, frame1_x, channel_y+CHANNELHEIGHT/2);
glRectf(0.0f, (float)channel_y-CHANNELHEIGHT/2, (float)frame1_x, (float)channel_y+CHANNELHEIGHT/2);
/* frames one and higher get a saturated orange background */
glColor4ub(col2[0], col2[1], col2[2], 0x44);
glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2.0f);
}
else if (datatype == ACTCONT_GPENCIL) {
gla2DDrawTranslatePt(di, G.v2d->cur.xmin, y, &frame1_x, &channel_y);
@ -1000,12 +1000,12 @@ static void draw_channel_strips(void)
/* frames less than one get less saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22);
else glColor4ub(col2[0], col2[1], col2[2], 0x22);
glRectf(0, channel_y-CHANNELHEIGHT/2, frame1_x, channel_y+CHANNELHEIGHT/2);
glRectf(0.0f, (float)channel_y-CHANNELHEIGHT/2, (float)frame1_x, (float)channel_y+CHANNELHEIGHT/2);
/* frames one and higher get a saturated background */
if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44);
else glColor4ub(col2[0], col2[1], col2[2], 0x44);
glRectf(frame1_x, channel_y-CHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+CHANNELHEIGHT/2);
glRectf((float)frame1_x, (float)channel_y-CHANNELHEIGHT/2, (float)G.v2d->hor.xmax, (float)channel_y+CHANNELHEIGHT/2);
}
}
@ -1061,8 +1061,8 @@ static void draw_channel_strips(void)
cpack(0x0);
glBegin(GL_LINES);
glVertex2f(frame1_x, G.v2d->mask.ymin - 100);
glVertex2f(frame1_x, G.v2d->mask.ymax);
glVertex2f((float)frame1_x, (float)G.v2d->mask.ymin - 100);
glVertex2f((float)frame1_x, (float)G.v2d->mask.ymax);
glEnd();
}
@ -1335,7 +1335,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
/* Draw scroll */
mywinset(curarea->win); // reset scissor too
if (curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
myortho2(-0.375f, curarea->winx-0.375f, -0.375f, curarea->winy-0.375f);
if (G.v2d->scroll) drawscroll(0);
}
@ -1361,7 +1361,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
}
mywinset(curarea->win); // reset scissor too
myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
myortho2(-0.375f, curarea->winx-0.375f, -0.375f, curarea->winy-0.375f);
draw_area_emboss(sa);
/* it is important to end a view in a transform compatible with buttons */
@ -1584,7 +1584,7 @@ static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, fl
BIF_ThemeColor4(TH_STRIP_SELECT);
else
BIF_ThemeColor4(TH_STRIP);
glRectf(sc_xa, sc_ya-3, sc_xb, sc_yb+5);
glRectf((float)sc_xa, (float)sc_ya-3, (float)sc_xb, (float)sc_yb+5);
}
}
}

@ -187,7 +187,7 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
/* rounded header */
if (active) uiBlockSetCol(block, TH_BUT_ACTION);
rb_col= (active)?-20:20;
uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15, rb_col-20, "");
uiDefBut(block, ROUNDBOX, B_REDR, "", *xco-8, *yco-2, width, 24, NULL, 5.0, 0.0, 15.0, (float)(rb_col-20), "");
if (active) uiBlockSetCol(block, TH_AUTO);
/* lock toggle */
@ -243,7 +243,7 @@ static void gp_drawui_layer (uiBlock *block, bGPdata *gpd, bGPDlayer *gpl, short
/* draw backdrop */
if (active) uiBlockSetCol(block, TH_BUT_ACTION);
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12, rb_col, "");
uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-8, *yco-height, width, height-1, NULL, 5.0, 0.0, 12.0, (float)rb_col, "");
if (active) uiBlockSetCol(block, TH_AUTO);
/* draw settings */
@ -794,7 +794,7 @@ static void gp_draw_data (bGPdata *gpd, int offsx, int offsy, int winx, int winy
QUATCOPY(color, gpl->color); // just for copying 4 array elements
QUATCOPY(tcolor, gpl->color); // additional copy of color (for ghosting)
glColor4f(color[0], color[1], color[2], color[3]);
glPointSize(gpl->thickness + 2);
glPointSize((float)(gpl->thickness + 2));
/* draw 'onionskins' (frame left + right) */
if (gpl->flag & GP_LAYER_ONIONSKIN) {
@ -952,7 +952,7 @@ void draw_gpencil_2dimage (ScrArea *sa, ImBuf *ibuf)
float zoom, zoomx, zoomy;
/* calculate accessory values */
zoom= (float)SEQ_ZOOM_FAC(sseq->zoom);
zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
zoomx = zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
zoomy = zoom;

@ -1879,7 +1879,7 @@ static void gp_paint_initstroke (tGPsdata *p, short paintmode)
p->gpd->sbuffer_sflag |= GP_STROKE_2DIMAGE;
/* calculate zoom factor */
zoom= SEQ_ZOOM_FAC(sseq->zoom);
zoom= (float)(SEQ_ZOOM_FAC(sseq->zoom));
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
zoomx = zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
zoomy = zoom;