diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index b274657b4f4..c748e71a0a2 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -18,6 +18,7 @@ # import bpy +import math from bpy.types import Header, Menu, Panel from bl_ui.properties_paint_common import ( UnifiedPaintPanel, @@ -727,11 +728,73 @@ class IMAGE_PT_tools_transform_uvs(Panel, UVToolsPanel): col.operator("transform.translate") col.operator("transform.rotate") col.operator("transform.resize", text="Scale") - col.separator() - col.operator("transform.shear") +class IMAGE_PT_tools_align_uvs(Panel, UVToolsPanel): + bl_label = "UV Align" + + @classmethod + def poll(cls, context): + sima = context.space_data + return sima.show_uvedit and not context.tool_settings.use_uv_sculpt + + def draw(self, context): + layout = self.layout + layout.operator_context = 'EXEC_REGION_WIN' + + split = layout.split() + col = split.column(align=True) + col.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True + col.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True + col = split.column(align=True) + col.operator("transform.rotate", text="Rotate +90°").value = math.pi / 2 + col.operator("transform.rotate", text="Rotate - 90°").value = math.pi / -2 + + split = layout.split() + col = split.column(align=True) + col.operator("uv.align", text="Straighten").axis = 'ALIGN_S' + col.operator("uv.align", text="Straighten X").axis = 'ALIGN_T' + col.operator("uv.align", text="Straighten Y").axis = 'ALIGN_U' + col = split.column(align=True) + col.operator("uv.align", text="Align Auto").axis = 'ALIGN_AUTO' + col.operator("uv.align", text="Align X").axis = 'ALIGN_X' + col.operator("uv.align", text="Align Y").axis = 'ALIGN_Y' + + +class IMAGE_PT_tools_uvs(Panel, UVToolsPanel): + bl_label = "UV Tools" + + @classmethod + def poll(cls, context): + sima = context.space_data + return sima.show_uvedit and not context.tool_settings.use_uv_sculpt + + def draw(self, context): + layout = self.layout + + col = layout.column(align=True) + row = col.row(align=True) + row.operator("uv.weld") + row.operator("uv.stitch") + col.operator("uv.remove_doubles") + col.operator("uv.average_islands_scale") + col.operator("uv.pack_islands") + col.operator("mesh.faces_mirror_uv") + col.operator("uv.minimize_stretch") + + layout.label(text="UV Unwrap:") + row = layout.row(align=True) + row.operator("uv.pin").clear = False + row.operator("uv.pin", text="Unpin").clear = True + col = layout.column(align=True) + row = col.row(align=True) + row.operator("uv.mark_seam", text="Mark Seam").clear = False + row.operator("uv.mark_seam", text="Clear Seam").clear = True + col.operator("uv.seams_from_islands", text="Mark Seams from Islands") + col.operator("uv.unwrap") + + class IMAGE_PT_paint(Panel, ImagePaintPanel): bl_label = "Paint" bl_category = "Tools" @@ -1100,6 +1163,29 @@ class IMAGE_PT_tools_mask(MASK_PT_tools, Panel): # --- end mask --- +class IMAGE_PT_options_uvs(Panel, UVToolsPanel): + bl_label = "UV Options" + bl_category = "Options" + + @classmethod + def poll(cls, context): + sima = context.space_data + return sima.show_uvedit + + def draw(self, context): + layout = self.layout + + sima = context.space_data + uv = sima.uv_editor + toolsettings = context.tool_settings + + col = layout.column(align=True) + col.prop(toolsettings, "use_uv_sculpt") + col.prop(uv, "use_live_unwrap") + col.prop(uv, "use_snap_to_pixels") + col.prop(uv, "lock_bounds") + + class ImageScopesPanel: @classmethod def poll(cls, context): @@ -1267,6 +1353,9 @@ classes = ( IMAGE_PT_game_properties, IMAGE_PT_view_properties, IMAGE_PT_tools_transform_uvs, + IMAGE_PT_tools_align_uvs, + IMAGE_PT_tools_uvs, + IMAGE_PT_options_uvs, IMAGE_PT_paint, IMAGE_PT_tools_brush_overlay, IMAGE_PT_tools_brush_texture,