From 8c8acb793c6ebb746c3b555f1631d378e19b99bf Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Wed, 26 Jul 2006 10:40:14 +0000 Subject: [PATCH] * Added armature bone subdivide to 3d View menu --- source/blender/src/header_view3d.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index 7c2edf81a3a..ade1b001efc 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -3332,6 +3332,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event) case 12: /* subdivide */ subdivide_armature(); break; + case 13: /* flip left and right names */ + armature_flip_names(); + break; } allqueue(REDRAWVIEW3D, 0); } @@ -3367,6 +3370,7 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused) uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Flip Left & Right Names|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");