diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c index f112a7eb2fc..6ed2147ce1b 100644 --- a/source/blender/makesrna/intern/rna_material.c +++ b/source/blender/makesrna/intern/rna_material.c @@ -1292,118 +1292,118 @@ static void rna_def_material_halo(BlenderRNA *brna) prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "hasize"); RNA_def_property_range(prop, 0.0f, 100.0f); - RNA_def_property_ui_text(prop, "Size", "Sets the dimension of the halo"); + RNA_def_property_ui_text(prop, "Size", "Dimension of the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "hardness", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "har"); RNA_def_property_range(prop, 0, 127); - RNA_def_property_ui_text(prop, "Hardness", "Sets the hardness of the halo"); + RNA_def_property_ui_text(prop, "Hardness", "Hardness of the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "add"); RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_ui_text(prop, "Add", "Sets the strength of the add effect"); + RNA_def_property_ui_text(prop, "Add", "Strength of the add effect"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "ring_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ringc"); RNA_def_property_range(prop, 0, 24); - RNA_def_property_ui_text(prop, "Rings", "Sets the number of rings rendered over the halo"); + RNA_def_property_ui_text(prop, "Rings", "Number of rings rendered over the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "line_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "linec"); RNA_def_property_range(prop, 0, 250); - RNA_def_property_ui_text(prop, "Line Number", "Sets the number of star shaped lines rendered over the halo"); + RNA_def_property_ui_text(prop, "Line Number", "Number of star shaped lines rendered over the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "star_tip_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "starc"); RNA_def_property_range(prop, 3, 50); - RNA_def_property_ui_text(prop, "Star Tips", "Sets the number of points on the star shaped halo"); + RNA_def_property_ui_text(prop, "Star Tips", "Number of points on the star shaped halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "seed", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "seed1"); RNA_def_property_range(prop, 0, 255); - RNA_def_property_ui_text(prop, "Seed", "Randomizes ring dimension and line location"); + RNA_def_property_ui_text(prop, "Seed", "Randomize ring dimension and line location"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_flare_mode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_FLARE); /* use bitflags */ - RNA_def_property_ui_text(prop, "Flare", "Renders halo as a lens flare"); + RNA_def_property_ui_text(prop, "Flare", "Render halo as a lens flare"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "flare_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "flaresize"); RNA_def_property_range(prop, 0.1f, 25.0f); - RNA_def_property_ui_text(prop, "Flare Size", "Sets the factor by which the flare is larger than the halo"); + RNA_def_property_ui_text(prop, "Flare Size", "Factor by which the flare is larger than the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "flare_subflare_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "subsize"); RNA_def_property_range(prop, 0.1f, 25.0f); - RNA_def_property_ui_text(prop, "Flare Subsize", "Sets the dimension of the sub-flares, dots and circles"); + RNA_def_property_ui_text(prop, "Flare Subsize", "Dimension of the sub-flares, dots and circles"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "flare_boost", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "flareboost"); RNA_def_property_range(prop, 0.1f, 10.0f); - RNA_def_property_ui_text(prop, "Flare Boost", "Gives the flare extra strength"); + RNA_def_property_ui_text(prop, "Flare Boost", "Give the flare extra strength"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "flare_seed", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "seed2"); RNA_def_property_range(prop, 0, 255); - RNA_def_property_ui_text(prop, "Flare Seed", "Specifies an offset in the flare seed table"); + RNA_def_property_ui_text(prop, "Flare Seed", "Offset in the flare seed table"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "flare_subflare_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "flarec"); RNA_def_property_range(prop, 1, 32); - RNA_def_property_ui_text(prop, "Flares Sub", "Sets the number of sub-flares"); + RNA_def_property_ui_text(prop, "Flares Sub", "Number of sub-flares"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_ring", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_RINGS); - RNA_def_property_ui_text(prop, "Rings", "Renders rings over halo"); + RNA_def_property_ui_text(prop, "Rings", "Render rings over halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_lines", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_LINES); - RNA_def_property_ui_text(prop, "Lines", "Renders star shaped lines over halo"); + RNA_def_property_ui_text(prop, "Lines", "Render star shaped lines over halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_star", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_STAR); - RNA_def_property_ui_text(prop, "Star", "Renders halo as a star"); + RNA_def_property_ui_text(prop, "Star", "Render halo as a star"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_texture", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALOTEX); - RNA_def_property_ui_text(prop, "Texture", "Gives halo a texture"); + RNA_def_property_ui_text(prop, "Texture", "Give halo a texture"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_vertex_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALOPUNO); - RNA_def_property_ui_text(prop, "Vertex Normal", "Uses the vertex normal to specify the dimension of the halo"); + RNA_def_property_ui_text(prop, "Vertex Normal", "Use the vertex normal to specify the dimension of the halo"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_extreme_alpha", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_XALPHA); - RNA_def_property_ui_text(prop, "Extreme Alpha", "Uses extreme alpha"); + RNA_def_property_ui_text(prop, "Extreme Alpha", "Use extreme alpha"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_shaded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_SHADE); - RNA_def_property_ui_text(prop, "Shaded", "Lets halo receive light and shadows from external objects"); + RNA_def_property_ui_text(prop, "Shaded", "Let halo receive light and shadows from external objects"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_soft", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_SOFT); - RNA_def_property_ui_text(prop, "Soft", "Softens the edges of halos at intersections with other geometry"); + RNA_def_property_ui_text(prop, "Soft", "Soften the edges of halos at intersections with other geometry"); RNA_def_property_update(prop, 0, "rna_Material_update"); } @@ -1457,7 +1457,7 @@ static void rna_def_material_sss(BlenderRNA *brna) prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "sss_texfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); - RNA_def_property_ui_text(prop, "Texture Factor", "Texture scatting blend factor"); + RNA_def_property_ui_text(prop, "Texture Factor", "Texture scattering blend factor"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "front", PROP_FLOAT, PROP_NONE); @@ -1594,7 +1594,7 @@ static void rna_def_material_strand(BlenderRNA *brna) prop= RNA_def_property(srna, "shape", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strand_ease"); RNA_def_property_range(prop, -0.9, 0.9); - RNA_def_property_ui_text(prop, "Shape", "Positive values make strands rounder, negative makes strands spiky"); + RNA_def_property_ui_text(prop, "Shape", "Positive values make strands rounder, negative ones make strands spiky"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "width_fade", PROP_FLOAT, PROP_NONE); @@ -1659,7 +1659,7 @@ void RNA_def_material(BlenderRNA *brna) static EnumPropertyItem prop_type_items[] = { {MA_TYPE_SURFACE, "SURFACE", 0, "Surface", "Render object as a surface"}, - {MA_TYPE_WIRE, "WIRE", 0, "Wire", "Render the edges of faces as wires (not supported in ray tracing)"}, + {MA_TYPE_WIRE, "WIRE", 0, "Wire", "Render the edges of faces as wires (not supported in raytracing)"}, {MA_TYPE_VOLUME, "VOLUME", 0, "Volume", "Render object as a volume"}, {MA_TYPE_HALO, "HALO", 0, "Halo", "Render object as halo particles"}, {0, NULL, 0, NULL, NULL}}; @@ -1688,7 +1688,7 @@ void RNA_def_material(BlenderRNA *brna) srna= RNA_def_struct(brna, "Material", "ID"); RNA_def_struct_ui_text(srna, "Material", - "Material datablock to defined the appearance of geometric objects for rendering"); + "Material datablock to define the appearance of geometric objects for rendering"); RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA); prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); @@ -1785,17 +1785,17 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TRACEBLE); RNA_def_property_ui_text(prop, "Traceable", - "Include this material and geometry that uses it in ray tracing calculations"); + "Include this material and geometry that uses it in raytracing calculations"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHADOW); - RNA_def_property_ui_text(prop, "Shadows", "Allows this material to receive shadows"); + RNA_def_property_ui_text(prop, "Shadows", "Allow this material to receive shadows"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_shadeless", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHLESS); - RNA_def_property_ui_text(prop, "Shadeless", "Makes this material insensitive to light or shadow"); + RNA_def_property_ui_text(prop, "Shadeless", "Make this material insensitive to light or shadow"); RNA_def_property_update(prop, 0, "rna_Material_draw_update"); prop= RNA_def_property(srna, "use_vertex_color_light", PROP_BOOLEAN, PROP_NONE); @@ -1806,30 +1806,30 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "use_vertex_color_paint", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_VERTEXCOLP); RNA_def_property_ui_text(prop, "Vertex Color Paint", - "Replaces object base color with vertex colors (multiplies with " + "Replace object base color with vertex colors (multiply with " "'texture face' face assigned textures)"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "invert_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ZINV); - RNA_def_property_ui_text(prop, "Invert Z Depth", "Renders material's faces with an inverted Z buffer (scanline only)"); + RNA_def_property_ui_text(prop, "Invert Z Depth", "Render material's faces with an inverted Z buffer (scanline only)"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "offset_z", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "zoffs"); - RNA_def_property_ui_text(prop, "Z Offset", "Gives faces an artificial offset in the Z buffer for Z transparency"); + RNA_def_property_ui_text(prop, "Z Offset", "Give faces an artificial offset in the Z buffer for Z transparency"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ENV); RNA_def_property_ui_text(prop, "Sky", - "Renders this material with zero alpha, with sky background in place (scanline only)"); + "Render this material with zero alpha, with sky background in place (scanline only)"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_only_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ONLYSHADOW); RNA_def_property_ui_text(prop, "Only Shadow", - "Renders shadows as the material's alpha value, making materials " + "Render shadows as the material's alpha value, making the material " "transparent except for shadowed areas"); RNA_def_property_update(prop, 0, "rna_Material_update"); @@ -1842,19 +1842,19 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "use_face_texture", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE); RNA_def_property_ui_text(prop, "Face Textures", - "Replaces the object's base color with color from face assigned image textures"); + "Replace the object's base color with color from face assigned image textures"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_face_texture_alpha", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE_ALPHA); RNA_def_property_ui_text(prop, "Face Textures Alpha", - "Replaces the object's base alpha value with alpha from face assigned image textures"); + "Replace the object's base alpha value with alpha from face assigned image textures"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_cast_shadows_only", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ONLYCAST); RNA_def_property_ui_text(prop, "Cast Shadows Only", - "Makes objects with this material appear invisible, only casting shadows (not rendered)"); + "Make objects with this material appear invisible (not rendered), only casting shadows"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_mist", PROP_BOOLEAN, PROP_NONE); @@ -1871,7 +1871,7 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "use_ray_shadow_bias", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAYBIAS); RNA_def_property_ui_text(prop, "Ray Shadow Bias", - "Prevents raytraced shadow errors on surfaces with smooth shaded normals (terminator problem)"); + "Prevent raytraced shadow errors on surfaces with smooth shaded normals (terminator problem)"); RNA_def_property_update(prop, 0, "rna_Material_update"); prop= RNA_def_property(srna, "use_full_oversampling", PROP_BOOLEAN, PROP_NONE);