diff --git a/GNUmakefile b/GNUmakefile index a82d1bedace..a218b1d226c 100644 --- a/GNUmakefile +++ b/GNUmakefile @@ -162,6 +162,7 @@ CPU:=$(shell uname -m) # Source and Build DIR's BLENDER_DIR:=$(shell pwd -P) BUILD_TYPE:=Release +BLENDER_IS_PYTHON_MODULE:= # CMake arguments, assigned to local variable to make it mutable. CMAKE_CONFIG_ARGS := $(BUILD_CMAKE_ARGS) @@ -259,6 +260,7 @@ endif ifneq "$(findstring bpy, $(MAKECMDGOALS))" "" BUILD_DIR:=$(BUILD_DIR)_bpy CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake" $(CMAKE_CONFIG_ARGS) + BLENDER_IS_PYTHON_MODULE:=1 endif ifneq "$(findstring developer, $(MAKECMDGOALS))" "" @@ -297,8 +299,10 @@ endif # use the default build path can still use utility helpers. ifeq ($(OS), Darwin) BLENDER_BIN?="$(BUILD_DIR)/bin/Blender.app/Contents/MacOS/Blender" + BLENDER_BIN_DIR?="$(BUILD_DIR)/bin/Blender.app/Contents/MacOS/Blender" else BLENDER_BIN?="$(BUILD_DIR)/bin/blender" + BLENDER_BIN_DIR?="$(BUILD_DIR)/bin" endif @@ -355,8 +359,12 @@ all: .FORCE @echo Building Blender ... $(BUILD_COMMAND) -C "$(BUILD_DIR)" -j $(NPROCS) install @echo - @echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild. - @echo Blender successfully built, run from: $(BLENDER_BIN) + @echo Edit build configuration with: \"$(BUILD_DIR)/CMakeCache.txt\" run make again to rebuild. + @if test "$(BLENDER_IS_PYTHON_MODULE)" == ""; then \ + echo Blender successfully built, run from: $(BLENDER_BIN); \ + else \ + echo Blender successfully built as a Python module, \"bpy\" can be imported from: $(BLENDER_BIN_DIR); \ + fi @echo debug: all