diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index 5e68351d9e6..4e511f18cd4 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -911,7 +911,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel): col.prop_search(psys, "billboard_time_index_uv", ob.data, "uv_textures") split = layout.split(percentage=0.33) - split.label(text="Split uv's:") + split.label(text="Split UVs:") split.prop(part, "billboard_uv_split", text="Number of splits") if psys: diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index c2026b30ab2..757f501d296 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -359,7 +359,7 @@ static void BRUSH_OT_uv_sculpt_tool_set(wmOperatorType *ot) extern EnumPropertyItem uv_sculpt_tool_items[]; /* identifiers */ ot->name = "UV Sculpt Tool Set"; - ot->description = "Set the uv sculpt tool"; + ot->description = "Set the UV sculpt tool"; ot->idname = "BRUSH_OT_uv_sculpt_tool_set"; /* api callbacks */ diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 12f4af3637e..562cbf45e86 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -1689,7 +1689,7 @@ void OUTLINER_OT_parent_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Drop to Clear Parent"; - ot->description = "Drag to clear parent in outliner"; + ot->description = "Drag to clear parent in Outliner"; ot->idname= "OUTLINER_OT_parent_clear"; /* api callbacks */ diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index e99a90f34c5..b2a9b6bb572 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -1454,11 +1454,15 @@ void UV_OT_stitch(wmOperatorType *ot) /* properties */ RNA_def_boolean(ot->srna, "use_limit", 0, "Use Limit", "Stitch UVs within a specified limit distance"); - RNA_def_boolean(ot->srna, "snap_islands", 1, "Snap Islands", "Snap islands together. On edge stitch mode, rotates the islands too"); + RNA_def_boolean(ot->srna, "snap_islands", 1, "Snap Islands", + "Snap islands together (on edge stitch mode, rotates the islands too)"); - RNA_def_float(ot->srna, "limit", 0.01f, 0.0f, FLT_MAX, "Limit", "Limit distance in normalized coordinates", 0.0, FLT_MAX); - RNA_def_int(ot->srna, "static_island", 0, 0, INT_MAX, "Static Island", "Island that stays in place when stitching islands", 0, INT_MAX); - RNA_def_boolean(ot->srna, "midpoint_snap", 0, "Snap At Midpoint", "Uv's are stitched at midpoint instead of at static island"); + RNA_def_float(ot->srna, "limit", 0.01f, 0.0f, FLT_MAX, "Limit", + "Limit distance in normalized coordinates", 0.0, FLT_MAX); + RNA_def_int(ot->srna, "static_island", 0, 0, INT_MAX, "Static Island", + "Island that stays in place when stitching islands", 0, INT_MAX); + RNA_def_boolean(ot->srna, "midpoint_snap", 0, "Snap At Midpoint", + "UVs are stitched at midpoint instead of at static island"); prop = RNA_def_collection_runtime(ot->srna, "selection", &RNA_SelectedUvElement, "Selection", ""); /* Selection should not be editable or viewed in toolbar */ RNA_def_property_flag(prop, PROP_HIDDEN); diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 3ed4df66778..5eadb0a71c5 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -1204,8 +1204,10 @@ void UV_OT_unwrap(wmOperatorType *ot) "Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry"); RNA_def_boolean(ot->srna, "correct_aspect", 1, "Correct Aspect", "Map UVs taking image aspect ratio into account"); - RNA_def_boolean(ot->srna, "use_subsurf_data", 0, "Use Subsurf Data", "Map UV's taking vertex position after subsurf into account"); - RNA_def_int(ot->srna, "uv_subsurf_level", 1, 1, 6, "SubSurf Target", "Number of times to subdivide before calculating UV's", 1, 6); + RNA_def_boolean(ot->srna, "use_subsurf_data", 0, "Use Subsurf Data", + "Map UVs taking vertex position after subsurf into account"); + RNA_def_int(ot->srna, "uv_subsurf_level", 1, 1, 6, "SubSurf Target", + "Number of times to subdivide before calculating UVs", 1, 6); } /**************** Project From View operator **************/ diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c index 839c67f6297..1327a205c19 100644 --- a/source/blender/makesrna/intern/rna_cloth.c +++ b/source/blender/makesrna/intern/rna_cloth.c @@ -292,7 +292,9 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "vel_damping", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "vel_damping"); RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_ui_text(prop, "Velocity Damping", "Damp velocity to help cloth reach the resting position faster. [1.0 = no damping, 0.0 = fully dampened]"); + RNA_def_property_ui_text(prop, "Velocity Damping", + "Damp velocity to help cloth reach the resting position faster " + "(1.0 = no damping, 0.0 = fully dampened)"); RNA_def_property_update(prop, 0, "rna_cloth_update"); prop= RNA_def_property(srna, "use_pin_cloth", PROP_BOOLEAN, PROP_NONE); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 83c82cdeb5b..d3d808390da 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -1457,13 +1457,13 @@ static void rna_def_tool_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "use_uv_sculpt", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_uv_sculpt", 1); - RNA_def_property_ui_text(prop, "UV Sculpt", "Enable brush for uv sculpting"); + RNA_def_property_ui_text(prop, "UV Sculpt", "Enable brush for UV sculpting"); RNA_def_property_ui_icon(prop, ICON_TPAINT_HLT, 0); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, "rna_SpaceImageEditor_uv_sculpt_update"); prop= RNA_def_property(srna, "uv_sculpt_lock_borders", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_LOCK_BORDERS); - RNA_def_property_ui_text(prop, "Lock Borders", "Disables editing of boundary edges"); + RNA_def_property_ui_text(prop, "Lock Borders", "Disable editing of boundary edges"); prop= RNA_def_property(srna, "uv_sculpt_all_islands", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_ALL_ISLANDS); @@ -3722,7 +3722,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop= RNA_def_property(srna, "use_simplify_triangulate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE); - RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disables non-planer quads being triangulated"); + RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disable non-planer quads being triangulated"); /* Scene API */ RNA_api_scene_render(srna); @@ -3896,7 +3896,7 @@ static void rna_def_selected_uv_element(BlenderRNA *brna) PropertyRNA *prop; srna= RNA_def_struct(brna, "SelectedUvElement", "PropertyGroup"); - RNA_def_struct_ui_text(srna, "Selected Uv Element", ""); + RNA_def_struct_ui_text(srna, "Selected UV Element", ""); /* store the index to the UV element selected */ prop= RNA_def_property(srna, "element_index", PROP_INT, PROP_UNSIGNED);