diff --git a/CMakeLists.txt b/CMakeLists.txt index bec1353a8cf..87265e959e5 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -69,7 +69,7 @@ OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) OPTION(WITH_LCMS "Enable color correction with lcms" OFF) OPTION(WITH_PYTHON "Enable Embedded Python API" ON) OPTION(WITH_BUILDINFO "Include extra build details" ON) -OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON) +OPTION(WITH_FLUID "Enable Elbeem (Fluid Simulation)" ON) OPTION(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF) OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON) OPTION(WITH_GAMEENGINE "Enable Game Engine" ON) @@ -82,10 +82,12 @@ ELSE() ENDIF() # Image format support -OPTION(WITH_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON) -OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF) -OPTION(WITH_TIFF "Enable LibTIFF Support" ON) -OPTION(WITH_DDS "Enable DDS Support" ON) +OPTION(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON) +OPTION(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF) +OPTION(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON) +OPTION(WITH_IMAGE_DDS "Enable DDS Image Support" ON) +OPTION(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON) +OPTION(WITH_IMAGE_HDR "Enable HDR Image Support" ON) # Audio format support OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF) @@ -115,6 +117,7 @@ OPTION(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" OPTION(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON) OPTION(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking" OFF) OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON) +OPTION(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON) IF(APPLE) OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON) @@ -130,6 +133,10 @@ IF(NOT WITH_GAMEENGINE AND WITH_PLAYER) MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE") ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER) +IF(NOT WITH_INSTALL AND WITH_PYTHON_INSTALL) + MESSAGE("WARNING: WITH_PYTHON_INSTALL needs WITH_INSTALL") +ENDIF(NOT WITH_INSTALL AND WITH_PYTHON_INSTALL) + TEST_SSE_SUPPORT() # disabled for now, not supported @@ -215,7 +222,7 @@ IF(UNIX AND NOT APPLE) ENDIF(NOT SDL_FOUND) ENDIF(WITH_SDL) - IF(WITH_OPENEXR) + IF(WITH_IMAGE_OPENEXR) SET(OPENEXR /usr CACHE FILEPATH "OPENEXR Directory") FIND_PATH(OPENEXR_INC ImfXdr.h @@ -230,16 +237,16 @@ IF(UNIX AND NOT APPLE) SET(OPENEXR_LIB Half IlmImf Iex Imath) IF(NOT OPENEXR_INC) - SET(WITH_OPENEXR OFF) + SET(WITH_IMAGE_OPENEXR OFF) ENDIF(NOT OPENEXR_INC) - ENDIF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_OPENEXR) - IF(WITH_TIFF) + IF(WITH_IMAGE_TIFF) FIND_PACKAGE(TIFF) IF(NOT TIFF_FOUND) - SET(WITH_TIFF OFF) + SET(WITH_IMAGE_TIFF OFF) ENDIF(NOT TIFF_FOUND) - ENDIF(WITH_TIFF) + ENDIF(WITH_IMAGE_TIFF) FIND_PACKAGE(JPEG REQUIRED) @@ -492,7 +499,7 @@ IF(WIN32) SET(FFMPEG_LIBPATH ${FFMPEG}/lib) ENDIF(WITH_FFMPEG) - IF(WITH_OPENEXR) + IF(WITH_IMAGE_OPENEXR) SET(OPENEXR ${LIBDIR}/openexr) SET(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/IlmImf ${OPENEXR}/include/Iex ${OPENEXR}/include/Imath) SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread) @@ -504,14 +511,14 @@ IF(WIN32) IF (MSVC90) SET(OPENEXR_LIBPATH ${OPENEXR}/lib_vs2008) ENDIF(MSVC90) - ENDIF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_OPENEXR) - IF(WITH_TIFF) + IF(WITH_IMAGE_TIFF) SET(TIFF ${LIBDIR}/tiff) SET(TIFF_LIBRARY libtiff) SET(TIFF_INCLUDE_DIR ${TIFF}/include) SET(TIFF_LIBPATH ${TIFF}/lib) - ENDIF(WITH_TIFF) + ENDIF(WITH_IMAGE_TIFF) IF(WITH_JACK) SET(JACK ${LIBDIR}/jack) @@ -602,19 +609,19 @@ IF(WIN32) SET(FFMPEG_LIBPATH ${FFMPEG}/lib) ENDIF(WITH_FFMPEG) - IF(WITH_OPENEXR) + IF(WITH_IMAGE_OPENEXR) SET(OPENEXR ${LIBDIR}/gcc/openexr) SET(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/OpenEXR) SET(OPENEXR_LIB Half IlmImf Imath IlmThread) SET(OPENEXR_LIBPATH ${OPENEXR}/lib) - ENDIF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_OPENEXR) - IF(WITH_TIFF) + IF(WITH_IMAGE_TIFF) SET(TIFF ${LIBDIR}/gcc/tiff) SET(TIFF_LIBRARY tiff) SET(TIFF_INCLUDE_DIR ${TIFF}/include) SET(TIFF_LIBPATH ${TIFF}/lib) - ENDIF(WITH_TIFF) + ENDIF(WITH_IMAGE_TIFF) IF(WITH_JACK) SET(JACK ${LIBDIR}/jack) @@ -722,12 +729,12 @@ IF(APPLE) SET(FREETYPE_LIBPATH ${FREETYPE}/lib) SET(FREETYPE_LIBRARY freetype) - IF(WITH_OPENEXR) + IF(WITH_IMAGE_OPENEXR) SET(OPENEXR ${LIBDIR}/openexr) SET(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include) SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread) SET(OPENEXR_LIBPATH ${OPENEXR}/lib) - ENDIF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_OPENEXR) IF(WITH_LCMS) SET(LCMS ${LIBDIR}/lcms) @@ -805,12 +812,12 @@ IF(APPLE) SET(JPEG_INC "${JPEG}/include") SET(JPEG_LIBPATH ${JPEG}/lib) - IF(WITH_TIFF) + IF(WITH_IMAGE_TIFF) SET(TIFF ${LIBDIR}/tiff) SET(TIFF_INCLUDE_DIR ${TIFF}/include) SET(TIFF_LIBRARY tiff) SET(TIFF_LIBPATH ${TIFF}/lib) - ENDIF(WITH_TIFF) + ENDIF(WITH_IMAGE_TIFF) IF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) SET(PLATFORM_CFLAGS " -msse -msse2 ${PLATFORM_CFLAGS}") @@ -864,11 +871,11 @@ ENDIF(WITH_BUILDINFO) #----------------------------------------------------------------------------- # Common. -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg) set(OPENJPEG_INC ${OPENJPEG}) set(OPENJPEG_LIb extern_libopenjpeg) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) #----------------------------------------------------------------------------- # Blender WebPlugin diff --git a/Makefile b/Makefile index b16e046d5e8..d92edf2c02c 100644 --- a/Makefile +++ b/Makefile @@ -45,7 +45,7 @@ MAKEFLAGS=-I$(NANBLENDERHOME)/build_files/make --no-print-directory SOURCEDIR = ifeq ($(FREE_WINDOWS),true) - DIRS ?= dlltool extern intern source po + DIRS ?= $(NANBLENDERHOME)/build_files/make/dlltool extern intern source po else DIRS ?= extern intern source po endif diff --git a/SConstruct b/SConstruct index acdf6182504..1f67f79f10b 100644 --- a/SConstruct +++ b/SConstruct @@ -210,14 +210,36 @@ SetOption('num_jobs', int(env['BF_NUMJOBS'])) print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs')) print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG']) -# BLENDERPATH is a unix only option to enable typical style paths this is -# spesifically a data-dir, which is used a lot but cant replace BF_INSTALLDIR -# because the blender binary is installed in $BF_INSTALLDIR/bin/blender +if 'blenderlite' in B.targets: + target_env_defs = {} + target_env_defs['WITH_BF_GAMEENGINE'] = False + target_env_defs['WITH_BF_OPENAL'] = False + target_env_defs['WITH_BF_OPENEXR'] = False + target_env_defs['WITH_BF_OPENMP'] = False + target_env_defs['WITH_BF_ICONV'] = False + target_env_defs['WITH_BF_INTERNATIONAL'] = False + target_env_defs['WITH_BF_OPENJPEG'] = False + target_env_defs['WITH_BF_FFMPEG'] = False + target_env_defs['WITH_BF_QUICKTIME'] = False + target_env_defs['WITH_BF_REDCODE'] = False + target_env_defs['WITH_BF_DDS'] = False + target_env_defs['WITH_BF_CINEON'] = False + target_env_defs['WITH_BF_HDR'] = False + target_env_defs['WITH_BF_ZLIB'] = False + target_env_defs['WITH_BF_SDL'] = False + target_env_defs['WITH_BF_JPEG'] = False + target_env_defs['WITH_BF_PNG'] = False + target_env_defs['WITH_BF_BULLET'] = False + target_env_defs['WITH_BF_BINRELOC'] = False + target_env_defs['BF_BUILDINFO'] = False + target_env_defs['BF_NO_ELBEEM'] = True + target_env_defs['WITH_BF_PYTHON'] = False + + # Merge blenderlite, let command line to override + for k,v in target_env_defs.iteritems(): + if k not in B.arguments: + env[k] = v -if env['WITH_BF_FHS']: - BLENDERPATH = os.path.join(env['BF_INSTALLDIR'], 'share', 'blender', env['BF_VERSION']) -else: - BLENDERPATH = env['BF_INSTALLDIR'] if env['WITH_BF_OPENMP'] == 1: if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): @@ -271,34 +293,6 @@ if 'blenderplayer' in B.targets: if 'blendernogame' in B.targets: env['WITH_BF_GAMEENGINE'] = False -if 'blenderlite' in B.targets: - target_env_defs = {} - target_env_defs['WITH_BF_GAMEENGINE'] = False - target_env_defs['WITH_BF_OPENAL'] = False - target_env_defs['WITH_BF_OPENEXR'] = False - target_env_defs['WITH_BF_OPENMP'] = False - target_env_defs['WITH_BF_ICONV'] = False - target_env_defs['WITH_BF_INTERNATIONAL'] = False - target_env_defs['WITH_BF_OPENJPEG'] = False - target_env_defs['WITH_BF_FFMPEG'] = False - target_env_defs['WITH_BF_QUICKTIME'] = False - target_env_defs['WITH_BF_REDCODE'] = False - target_env_defs['WITH_BF_DDS'] = False - target_env_defs['WITH_BF_ZLIB'] = False - target_env_defs['WITH_BF_SDL'] = False - target_env_defs['WITH_BF_JPEG'] = False - target_env_defs['WITH_BF_PNG'] = False - target_env_defs['WITH_BF_BULLET'] = False - target_env_defs['WITH_BF_BINRELOC'] = False - target_env_defs['BF_BUILDINFO'] = False - target_env_defs['BF_NO_ELBEEM'] = True - target_env_defs['WITH_BF_PYTHON'] = False - - # Merge blenderlite, let command line to override - for k,v in target_env_defs.iteritems(): - if k not in B.arguments: - env[k] = v - # disable elbeem (fluidsim) compilation? if env['BF_NO_ELBEEM'] == 1: env['CPPFLAGS'].append('-DDISABLE_ELBEEM') @@ -311,7 +305,7 @@ if env['WITH_BF_SDL'] == False and env['OURPLATFORM'] in ('win32-vc', 'win32-min # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir B.root_build_dir = env['BF_BUILDDIR'] -B.doc_build_dir = os.path.join(BLENDERPATH, 'doc') +B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc') if not B.root_build_dir[-1]==os.sep: B.root_build_dir += os.sep if not B.doc_build_dir[-1]==os.sep: @@ -366,8 +360,9 @@ if not os.path.isdir ( B.root_build_dir): os.makedirs ( B.root_build_dir + 'extern' ) os.makedirs ( B.root_build_dir + 'lib' ) os.makedirs ( B.root_build_dir + 'bin' ) -if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']: - os.makedirs ( B.doc_build_dir ) +# # Docs not working with epy anymore +# if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']: +# os.makedirs ( B.doc_build_dir ) Help(opts.GenerateHelpText(env)) @@ -436,10 +431,7 @@ if env['OURPLATFORM']=='darwin': source=[dp+os.sep+f for f in df] blenderinstall.append(env.Install(dir=dir,source=source)) else: - if env['WITH_BF_FHS']: dir= os.path.join(env['BF_INSTALLDIR'], 'bin') - else: dir= env['BF_INSTALLDIR'] - - blenderinstall = env.Install(dir=dir, source=B.program_list) + blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list) #-- local path = config files in install dir: installdir\VERSION #- dont do config and scripts for darwin, it is already in the bundle @@ -466,15 +458,12 @@ if env['OURPLATFORM']!='darwin': if 'locale' in dp: datafileslist.append(os.path.join(dp,f)) - if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['datafiles'] + dp.split(os.sep)[2:])) # skip bin/.blender - else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin + dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin datafilestargetlist.append(dir + os.sep + f) else: dotblendlist.append(os.path.join(dp, f)) - if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['config'] + dp.split(os.sep)[2:])) # skip bin/.blender - else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin - + dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin dottargetlist.append(dir + os.sep + f) dotblenderinstall = [] @@ -493,8 +482,7 @@ if env['OURPLATFORM']!='darwin': if '.svn' in dn: dn.remove('.svn') - if env['WITH_BF_FHS']: dir = BLENDERPATH - else: dir = os.path.join(env['BF_INSTALLDIR'], VERSION) + dir = os.path.join(env['BF_INSTALLDIR'], VERSION) dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):] source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc'] @@ -510,7 +498,7 @@ if env['OURPLATFORM']=='linux2': tn.remove('.svn') for f in tf: iconlist.append(os.path.join(tp, f)) - icontargetlist.append( os.path.join(*([BLENDERPATH] + tp.split(os.sep)[2:] + [f])) ) + icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) ) iconinstall = [] for targetdir,srcfile in zip(icontargetlist, iconlist): @@ -537,24 +525,24 @@ for tp, tn, tf in os.walk('release/plugins'): df = tp[8:] # remove 'release/' for f in tf: pluglist.append(os.path.join(tp, f)) - plugtargetlist.append( os.path.join(BLENDERPATH, df, f) ) + plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], df, f) ) # header files for plugins pluglist.append('source/blender/blenpluginapi/documentation.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'documentation.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'documentation.h')) pluglist.append('source/blender/blenpluginapi/externdef.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'externdef.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'externdef.h')) pluglist.append('source/blender/blenpluginapi/floatpatch.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'floatpatch.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'floatpatch.h')) pluglist.append('source/blender/blenpluginapi/iff.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'iff.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'iff.h')) pluglist.append('source/blender/blenpluginapi/plugin.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'plugin.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'plugin.h')) pluglist.append('source/blender/blenpluginapi/util.h') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'util.h')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'util.h')) pluglist.append('source/blender/blenpluginapi/plugin.DEF') -plugtargetlist.append(os.path.join(BLENDERPATH, 'plugins', 'include', 'plugin.def')) +plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'plugin.def')) plugininstall = [] for targetdir,srcfile in zip(plugtargetlist, pluglist): @@ -569,7 +557,7 @@ for tp, tn, tf in os.walk('release/text'): for f in tf: textlist.append(tp+os.sep+f) -textinstall = env.Install(dir=BLENDERPATH, source=textlist) +textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist) if env['OURPLATFORM']=='darwin': allinstall = [blenderinstall, plugininstall, textinstall] @@ -662,17 +650,3 @@ Default(B.program_list) if not env['WITHOUT_BF_INSTALL']: Default(installtarget) - -#------------ EPYDOC -if env['WITH_BF_DOCS']: - try: - import epydoc - except ImportError: - epydoc = None - - if epydoc: - SConscript('source/gameengine/PyDoc/SConscript') - else: - print "No epydoc install detected, Python API and Gameengine API Docs will not be generated " - - diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake index 84e6b788dc0..22c090342ef 100644 --- a/build_files/cmake/macros.cmake +++ b/build_files/cmake/macros.cmake @@ -58,12 +58,12 @@ MACRO(SETUP_LIBDIRS) IF(WITH_FFMPEG) LINK_DIRECTORIES(${FFMPEG_LIBPATH}) ENDIF(WITH_FFMPEG) - IF(WITH_OPENEXR) + IF(WITH_IMAGE_OPENEXR) LINK_DIRECTORIES(${OPENEXR_LIBPATH}) - ENDIF(WITH_OPENEXR) - IF(WITH_TIFF) + ENDIF(WITH_IMAGE_OPENEXR) + IF(WITH_IMAGE_TIFF) LINK_DIRECTORIES(${TIFF_LIBPATH}) - ENDIF(WITH_TIFF) + ENDIF(WITH_IMAGE_TIFF) IF(WITH_LCMS) LINK_DIRECTORIES(${LCMS_LIBPATH}) ENDIF(WITH_LCMS) @@ -140,10 +140,10 @@ MACRO(SETUP_LIBLINKS IF(WITH_QUICKTIME) TARGET_LINK_LIBRARIES(${target} ${QUICKTIME_LIB}) ENDIF(WITH_QUICKTIME) - IF(WITH_TIFF) + IF(WITH_IMAGE_TIFF) TARGET_LINK_LIBRARIES(${target} ${TIFF_LIBRARY}) - ENDIF(WITH_TIFF) - IF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_TIFF) + IF(WITH_IMAGE_OPENEXR) IF(WIN32) FOREACH(loop_var ${OPENEXR_LIB}) TARGET_LINK_LIBRARIES(${target} debug ${loop_var}_d) @@ -152,7 +152,7 @@ MACRO(SETUP_LIBLINKS ELSE(WIN32) TARGET_LINK_LIBRARIES(${target} ${OPENEXR_LIB}) ENDIF(WIN32) - ENDIF(WITH_OPENEXR) + ENDIF(WITH_IMAGE_OPENEXR) IF(WITH_LCMS) TARGET_LINK_LIBRARIES(${target} ${LCMS_LIBRARY}) ENDIF(WITH_LCMS) @@ -198,6 +198,7 @@ MACRO(TEST_SSE_SUPPORT) SUPPORT_SSE_BUILD) ENDMACRO(TEST_SSE_SUPPORT) + MACRO(GET_BLENDER_VERSION) FILE(READ ${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender.h CONTENT) STRING(REGEX REPLACE "\n" ";" CONTENT "${CONTENT}") diff --git a/build_files/make/nan_compile.mk b/build_files/make/nan_compile.mk index 36c315a8e11..be38eac4f92 100644 --- a/build_files/make/nan_compile.mk +++ b/build_files/make/nan_compile.mk @@ -89,7 +89,6 @@ ifeq ($(OS),darwin) CCFLAGS += -pipe -fPIC -funsigned-char endif - CFLAGS += -arch $(MACOSX_ARCHITECTURE) #-isysroot $(MACOSX_SDK) -mmacosx-version-min=$(MACOSX_MIN_VERS) CCFLAGS += -arch $(MACOSX_ARCHITECTURE) #-isysroot $(MACOSX_SDK) -mmacosx-version-min=$(MACOSX_MIN_VERS) diff --git a/build_files/make/nan_definitions.mk b/build_files/make/nan_definitions.mk index d14bdb0a13c..d3948511ce3 100644 --- a/build_files/make/nan_definitions.mk +++ b/build_files/make/nan_definitions.mk @@ -159,6 +159,13 @@ ifndef CONFIG_GUESS endif export WITH_TIFF ?= true + + #enable raytracing optimization (currently only for i386 and x86_64) + export WITH_BF_RAYOPTIMIZATION ?= true + + export WITH_LCMS ?= false + export WITH_CINEON ?= true + export WITH_HDR ?= true # Compare recreated .mo files with committed ones export BF_VERIFY_MO_FILES ?= true @@ -622,6 +629,11 @@ ifndef CONFIG_GUESS # default tiff libs export NAN_TIFF_LIBS ?= $(NAN_TIFF)/lib/libtiff.a + # default path to lcms, may be overidden in platform sections above or in user-def.mk + export BF_LCMS ?= $(LCGDIR)/lcms + export BF_LCMS_INC ?= $(BF_LCMS)/include + export BF_LCMS_LIBS ?= $(BF_LCMS)/lib/liblcms.a + endif # CONFIG_GUESS # Don't want to build the gameengine? diff --git a/build_files/make/nan_link.mk b/build_files/make/nan_link.mk index bbf4053b14c..43fba13f45b 100644 --- a/build_files/make/nan_link.mk +++ b/build_files/make/nan_link.mk @@ -195,4 +195,8 @@ ifeq ($(WITH_TIFF),true) LLIBS += $(NAN_TIFF_LIBS) endif +ifeq ($(WITH_LCMS),true) + LLIBS += $(BF_LCMS_LIBS) +endif + LLIBS += $(NAN_PYTHON_LIB) diff --git a/build_files/scons/config/win32-vc-config.py b/build_files/scons/config/win32-vc-config.py index ce34737fd49..3572dd113bf 100644 --- a/build_files/scons/config/win32-vc-config.py +++ b/build_files/scons/config/win32-vc-config.py @@ -130,7 +130,7 @@ BF_OPENJPEG_LIB = '' BF_OPENJPEG_INC = '${BF_OPENJPEG}' BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib' -WITH_BF_FFTW3 = False +WITH_BF_FFTW3 = True BF_FFTW3 = LIBDIR + '/fftw3' BF_FFTW3_INC = '${BF_FFTW3}/include' BF_FFTW3_LIB = 'libfftw' diff --git a/build_files/scons/config/win64-vc-config.py b/build_files/scons/config/win64-vc-config.py index 46b9034823c..0a4b05a28bf 100644 --- a/build_files/scons/config/win64-vc-config.py +++ b/build_files/scons/config/win64-vc-config.py @@ -194,8 +194,6 @@ CXX_WARN = [] LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid'] -WITH_BF_DOCS=False - BF_DEBUG=False BF_BSC=False diff --git a/build_files/scons/tools/Blender.py b/build_files/scons/tools/Blender.py index 7f5ce4767e3..89c4ef9cac9 100644 --- a/build_files/scons/tools/Blender.py +++ b/build_files/scons/tools/Blender.py @@ -501,10 +501,7 @@ def AppIt(target=None, source=None, env=None): installdir = env['BF_INSTALLDIR'] print("compiled architecture: %s"%(osxarch)) print("Installing to %s"%(installdir)) - if libdir == '../lib/darwin-9.x.universal': - python_zip = 'python_' + osxarch + '.zip' # set specific python_arch.zip - else: - python_zip = 'python.zip' # compatibility for darwin8 python.zip + python_zip = 'python_' + osxarch + '.zip' # set specific python_arch.zip print("unzipping to app-bundle: %s"%(python_zip)) bldroot = env.Dir('.').abspath binary = env['BINARYKIND'] @@ -529,13 +526,13 @@ def AppIt(target=None, source=None, env=None): # print cmd commands.getoutput(cmd) cmd = installdir + '/%s.app/Contents/MacOS/%s'%(binary,VERSION) - shutil.copy(bldroot + '/bin/.blender/.bfont.ttf', cmd) - shutil.copy(bldroot + '/bin/.blender/.Blanguages', cmd) - cmd = 'cp -R %s/bin/%s/locale %s/%s.app/Contents/Resources/'%(bldroot,VERSION,installdir,binary) + shutil.copy(bldroot + '/release/bin/.blender/.bfont.ttf', cmd) + shutil.copy(bldroot + '/release/bin/.blender/.Blanguages', cmd) + cmd = 'cp -R %s/release/bin/%s/locale %s/%s.app/Contents/Resources/'%(bldroot,VERSION,installdir,binary) commands.getoutput(cmd) - cmd = 'cp -R %s/bin/%s/locale %s/%s.app/Contents/MacOS/%s/'%(bldroot,VERSION,installdir,binary,VERSION) + cmd = 'cp -R %s/release/bin/%s/locale %s/%s.app/Contents/MacOS/%s/'%(bldroot,VERSION,installdir,binary,VERSION) commands.getoutput(cmd) - cmd = 'cp %s/bin/%s/.Blanguages %s/%s.app/Contents/Resources/'%(bldroot,VERSION,installdir,binary) + cmd = 'cp %s/release/bin/%s/.Blanguages %s/%s.app/Contents/Resources/'%(bldroot,VERSION,installdir,binary) commands.getoutput(cmd) cmd = 'mkdir %s/%s.app/Contents/MacOS/%s/python/'%(installdir,binary, VERSION) commands.getoutput(cmd) @@ -570,10 +567,9 @@ def UnixPyBundle(target=None, source=None, env=None): def run(cmd): print 'Install command:', cmd commands.getoutput(cmd) - - if env['WITH_BF_FHS']: dir = os.path.join(env['BF_INSTALLDIR'], 'share', 'blender', env['BF_VERSION']) # BLENDERPATH - else: dir = os.path.join(env['BF_INSTALLDIR'], VERSION) - + + dir = os.path.join(env['BF_INSTALLDIR'], VERSION) + py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] ) py_target = env.subst( dir + '/python/lib/python'+env['BF_PYTHON_VERSION'] ) diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py index 5647ef0ebaa..c930c150cb6 100644 --- a/build_files/scons/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -36,7 +36,7 @@ def validate_arguments(args, bc): 'WITH_BF_SNDFILE', 'BF_SNDFILE', 'BF_SNDFILE_INC', 'BF_SNDFILE_LIB', 'BF_SNDFILE_LIBPATH', 'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH', 'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH', 'WITH_BF_STATICOPENEXR', 'BF_OPENEXR_LIB_STATIC', - 'WITH_BF_DDS', + 'WITH_BF_DDS', 'WITH_BF_CINEON', 'WITH_BF_HDR', 'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC', 'WITH_BF_OGG', 'BF_OGG', 'BF_OGG_LIB', 'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH', @@ -78,7 +78,6 @@ def validate_arguments(args, bc): 'WITH_BF_DOCS', 'BF_NUMJOBS', 'BF_MSVS', - 'WITH_BF_FHS', 'BF_VERSION', 'BF_GHOST_DEBUG', 'WITH_BF_RAYOPTIMIZATION', @@ -224,7 +223,11 @@ def read_opts(env, cfg, args): ('BF_OPENEXR_LIBPATH', 'OPENEXR library path', ''), ('BF_OPENEXR_LIB_STATIC', 'OPENEXR static library', ''), - (BoolVariable('WITH_BF_DDS', 'Use DDS if true', True)), + (BoolVariable('WITH_BF_DDS', 'Support DDS image format if true', True)), + + (BoolVariable('WITH_BF_CINEON', 'Support CINEON and DPX image formats if true', True)), + + (BoolVariable('WITH_BF_HDR', 'Support HDR image formats if true', True)), (BoolVariable('WITH_BF_FFMPEG', 'Use FFMPEG if true', False)), ('BF_FFMPEG', 'FFMPEG base path', ''), @@ -428,13 +431,12 @@ def read_opts(env, cfg, args): ('BF_X264_CONFIG', 'configuration flags for x264', ''), ('BF_XVIDCORE_CONFIG', 'configuration flags for xvidcore', ''), - (BoolVariable('WITH_BF_DOCS', 'Generate API documentation', False)), +# (BoolVariable('WITH_BF_DOCS', 'Generate API documentation', False)), ('BF_CONFIG', 'SCons python config file used to set default options', 'user_config.py'), ('BF_NUMJOBS', 'Number of build processes to spawn', '1'), ('BF_MSVS', 'Generate MSVS project files and solution', False), - - (BoolVariable('WITH_BF_FHS', 'Use the Unix "Filesystem Hierarchy Standard" rather then a redistributable directory layout', False)), + ('BF_VERSION', 'The root path for Unix (non-apple)', '2.5'), (BoolVariable('BF_UNIT_TEST', 'Build with unit test support.', False)), diff --git a/extern/CMakeLists.txt b/extern/CMakeLists.txt index 35271d24a2d..b15c8a31c73 100644 --- a/extern/CMakeLists.txt +++ b/extern/CMakeLists.txt @@ -34,9 +34,9 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") ADD_SUBDIRECTORY(glew) -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) ADD_SUBDIRECTORY(libopenjpeg) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) IF(WITH_LZO) ADD_SUBDIRECTORY(lzo) diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt index a370118f061..d64029a6671 100644 --- a/intern/CMakeLists.txt +++ b/intern/CMakeLists.txt @@ -38,8 +38,8 @@ ADD_SUBDIRECTORY(boolop) ADD_SUBDIRECTORY(opennl) ADD_SUBDIRECTORY(smoke) -IF(WITH_ELBEEM) +IF(WITH_FLUID) ADD_SUBDIRECTORY(elbeem) -ENDIF(WITH_ELBEEM) +ENDIF(WITH_FLUID) ADD_SUBDIRECTORY(bsp) diff --git a/intern/audaspace/intern/AUD_IReader.h b/intern/audaspace/intern/AUD_IReader.h index 4b563100659..02a46098d32 100644 --- a/intern/audaspace/intern/AUD_IReader.h +++ b/intern/audaspace/intern/AUD_IReader.h @@ -60,7 +60,7 @@ public: virtual void seek(int position)=0; /** - * Returns an aproximated length of the source in samples. + * Returns an approximated length of the source in samples. * For readers of the type buffer this has to return a correct value! * \return The length as sample count. May be negative if unknown. * \see getType diff --git a/intern/audaspace/intern/AUD_StreamBufferFactory.cpp b/intern/audaspace/intern/AUD_StreamBufferFactory.cpp index 4d2cd9e2505..cb97e6125fb 100644 --- a/intern/audaspace/intern/AUD_StreamBufferFactory.cpp +++ b/intern/audaspace/intern/AUD_StreamBufferFactory.cpp @@ -44,7 +44,7 @@ AUD_StreamBufferFactory::AUD_StreamBufferFactory(AUD_IFactory* factory) int index = 0; sample_t* buffer; - // get an aproximated size if possible + // get an approximated size if possible int size = reader->getLength(); if(size <= 0) diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index bec243fc977..b7038a30e00 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -1299,6 +1299,11 @@ GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest() NSArray *windowsList = [NSApp orderedWindows]; if ([windowsList count]) { [[windowsList objectAtIndex:0] makeKeyAndOrderFront:nil]; + //Handle the modifiers keyes changed state issue + //as recovering from the quit dialog is like application + //gaining focus back. + //Main issue fixed is Cmd modifier not being cleared + handleApplicationBecomeActiveEvent(); } } diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h index c51e96f04b5..6b78b0b6bdc 100644 --- a/intern/guardedalloc/MEM_guardedalloc.h +++ b/intern/guardedalloc/MEM_guardedalloc.h @@ -63,7 +63,7 @@ extern "C" { #endif - /** Returns the lenght of the allocated memory segment pointed at + /** Returns the length of the allocated memory segment pointed at * by vmemh. If the pointer was not previously allocated by this * module, the result is undefined.*/ size_t MEM_allocN_len(void *vmemh); diff --git a/intern/smoke/extern/smoke_API.h b/intern/smoke/extern/smoke_API.h index 3e296fd7c90..b340c914519 100644 --- a/intern/smoke/extern/smoke_API.h +++ b/intern/smoke/extern/smoke_API.h @@ -38,11 +38,11 @@ struct FLUID_3D; void smoke_export(struct FLUID_3D *fluid, float *dt, float *dx, float **dens, float **densold, float **heat, float **heatold, float **vx, float **vy, float **vz, float **vxold, float **vyold, float **vzold, unsigned char **obstacles); // low res -struct FLUID_3D *smoke_init(int *res, float *p0, float dt); +struct FLUID_3D *smoke_init(int *res, float *p0); void smoke_free(struct FLUID_3D *fluid); -void smoke_initBlenderRNA(struct FLUID_3D *fluid, float *alpha, float *beta); -void smoke_step(struct FLUID_3D *fluid, size_t framenr); +void smoke_initBlenderRNA(struct FLUID_3D *fluid, float *alpha, float *beta, float *dt_factor, float *vorticity, int *border_colli); +void smoke_step(struct FLUID_3D *fluid, size_t framenr, float fps); float *smoke_get_density(struct FLUID_3D *fluid); float *smoke_get_heat(struct FLUID_3D *fluid); diff --git a/intern/smoke/intern/FLUID_3D.cpp b/intern/smoke/intern/FLUID_3D.cpp index 4ac960b5ef0..05fbb918d24 100644 --- a/intern/smoke/intern/FLUID_3D.cpp +++ b/intern/smoke/intern/FLUID_3D.cpp @@ -35,23 +35,15 @@ #include #endif // PARALLEL -// boundary conditions of the fluid domain -#define DOMAIN_BC_FRONT 0 // z -#define DOMAIN_BC_TOP 1 // y -#define DOMAIN_BC_LEFT 1 // x -#define DOMAIN_BC_BACK DOMAIN_BC_FRONT -#define DOMAIN_BC_BOTTOM DOMAIN_BC_TOP -#define DOMAIN_BC_RIGHT DOMAIN_BC_LEFT - ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// -FLUID_3D::FLUID_3D(int *res, float *p0, float dt) : - _xRes(res[0]), _yRes(res[1]), _zRes(res[2]), _res(0.0f), _dt(dt) +FLUID_3D::FLUID_3D(int *res, float *p0) : + _xRes(res[0]), _yRes(res[1]), _zRes(res[2]), _res(0.0f) { // set simulation consts - // _dt = dt; // 0.10 + _dt = DT_DEFAULT; // just in case. set in step from a RNA factor // start point of array _p0[0] = p0[0]; @@ -61,7 +53,6 @@ FLUID_3D::FLUID_3D(int *res, float *p0, float dt) : _iterations = 100; _tempAmb = 0; _heatDiffusion = 1e-3; - _vorticityEps = 2.0; _totalTime = 0.0f; _totalSteps = 0; _res = Vec3Int(_xRes,_yRes,_zRes); @@ -77,9 +68,9 @@ FLUID_3D::FLUID_3D(int *res, float *p0, float dt) : // scale the constants according to the refinement of the grid _dx = 1.0f / (float)_maxRes; - float scaling = 64.0f / _maxRes; - scaling = (scaling < 1.0f) ? 1.0f : scaling; - _vorticityEps /= scaling; + _constantScaling = 64.0f / _maxRes; + _constantScaling = (_constantScaling < 1.0f) ? 1.0f : _constantScaling; + _vorticityEps = 2.0f / _constantScaling; // Just in case set a default value // allocate arrays _totalCells = _xRes * _yRes * _zRes; @@ -126,30 +117,42 @@ FLUID_3D::FLUID_3D(int *res, float *p0, float dt) : _obstacles[x] = false; } + // boundary conditions of the fluid domain + // set default values -> vertically non-colliding + _domainBcFront = true; + _domainBcTop = false; + _domainBcLeft = true; + _domainBcBack = _domainBcFront; + _domainBcBottom = _domainBcTop; + _domainBcRight = _domainBcLeft; + + _colloPrev = 1; // default value + + // set side obstacles int index; for (int y = 0; y < _yRes; y++) for (int x = 0; x < _xRes; x++) { - // front slab + // bottom slab index = x + y * _xRes; - if(DOMAIN_BC_FRONT==1) _obstacles[index] = 1; + if(_domainBcBottom==1) _obstacles[index] = 1; - // back slab + // top slab index += _totalCells - _slabSize; - if(DOMAIN_BC_BACK==1) _obstacles[index] = 1; + if(_domainBcTop==1) _obstacles[index] = 1; } for (int z = 0; z < _zRes; z++) for (int x = 0; x < _xRes; x++) { - // bottom slab + // front slab index = x + z * _slabSize; - if(DOMAIN_BC_BOTTOM==1) _obstacles[index] = 1; + if(_domainBcFront==1) _obstacles[index] = 1; - // top slab + // back slab index += _slabSize - _xRes; - if(DOMAIN_BC_TOP==1) _obstacles[index] = 1; + if(_domainBcBack==1) _obstacles[index] = 1; } for (int z = 0; z < _zRes; z++) @@ -157,12 +160,13 @@ FLUID_3D::FLUID_3D(int *res, float *p0, float dt) : { // left slab index = y * _xRes + z * _slabSize; - if(DOMAIN_BC_LEFT==1) _obstacles[index] = 1; + if(_domainBcLeft==1) _obstacles[index] = 1; // right slab index += _xRes - 1; - if(DOMAIN_BC_RIGHT==1) _obstacles[index] = 1; + if(_domainBcRight==1) _obstacles[index] = 1; } + } FLUID_3D::~FLUID_3D() @@ -193,17 +197,32 @@ FLUID_3D::~FLUID_3D() } // init direct access functions from blender -void FLUID_3D::initBlenderRNA(float *alpha, float *beta) +void FLUID_3D::initBlenderRNA(float *alpha, float *beta, float *dt_factor, float *vorticity, int *borderCollision) { _alpha = alpha; _beta = beta; + _dtFactor = dt_factor; + _vorticityRNA = vorticity; + _borderColli = borderCollision; } ////////////////////////////////////////////////////////////////////// // step simulation once ////////////////////////////////////////////////////////////////////// -void FLUID_3D::step() +void FLUID_3D::step(float dt) { + // If border rules have been changed + if (_colloPrev != *_borderColli) { + setBorderCollisions(); + } + + + // set delta time by dt_factor + _dt = (*_dtFactor) * dt; + // set vorticity from RNA value + _vorticityEps = (*_vorticityRNA)/_constantScaling; + + #if PARALLEL==1 int threadval = 1; threadval = omp_get_max_threads(); @@ -246,6 +265,13 @@ void FLUID_3D::step() #pragma omp single { #endif + /* + * addForce() changed Temp values to preserve thread safety + * (previous functions in per thread loop still needed + * original velocity data) + * + * So swap temp values to velocity + */ SWAP_POINTERS(_xVelocity, _xVelocityTemp); SWAP_POINTERS(_yVelocity, _yVelocityTemp); SWAP_POINTERS(_zVelocity, _zVelocityTemp); @@ -276,6 +302,10 @@ void FLUID_3D::step() #pragma omp single { #endif + /* + * For thread safety use "Old" to read + * "current" values but still allow changing values. + */ SWAP_POINTERS(_xVelocity, _xVelocityOld); SWAP_POINTERS(_yVelocity, _yVelocityOld); SWAP_POINTERS(_zVelocity, _zVelocityOld); @@ -334,6 +364,10 @@ void FLUID_3D::step() } #endif + /* + * swap final velocity back to Velocity array + * from temp xForce storage + */ SWAP_POINTERS(_xVelocity, _xForce); SWAP_POINTERS(_yVelocity, _yForce); SWAP_POINTERS(_zVelocity, _zForce); @@ -351,6 +385,88 @@ void FLUID_3D::step() } + +// Set border collision model from RNA setting + +void FLUID_3D::setBorderCollisions() { + + + _colloPrev = *_borderColli; // saving the current value + + // boundary conditions of the fluid domain + if (_colloPrev == 0) + { + // No collisions + _domainBcFront = false; + _domainBcTop = false; + _domainBcLeft = false; + } + else if (_colloPrev == 2) + { + // Collide with all sides + _domainBcFront = true; + _domainBcTop = true; + _domainBcLeft = true; + } + else + { + // Default values: Collide with "walls", but not top and bottom + _domainBcFront = true; + _domainBcTop = false; + _domainBcLeft = true; + } + + _domainBcBack = _domainBcFront; + _domainBcBottom = _domainBcTop; + _domainBcRight = _domainBcLeft; + + + + // set side obstacles + int index; + for (int y = 0; y < _yRes; y++) + for (int x = 0; x < _xRes; x++) + { + // front slab + index = x + y * _xRes; + if(_domainBcBottom==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + + // back slab + index += _totalCells - _slabSize; + if(_domainBcTop==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + } + + for (int z = 0; z < _zRes; z++) + for (int x = 0; x < _xRes; x++) + { + // bottom slab + index = x + z * _slabSize; + if(_domainBcFront==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + + // top slab + index += _slabSize - _xRes; + if(_domainBcBack==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + } + + for (int z = 0; z < _zRes; z++) + for (int y = 0; y < _yRes; y++) + { + // left slab + index = y * _xRes + z * _slabSize; + if(_domainBcLeft==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + + // right slab + index += _xRes - 1; + if(_domainBcRight==1) _obstacles[index] = 1; + else _obstacles[index] = 0; + } +} + ////////////////////////////////////////////////////////////////////// // helper function to dampen co-located grid artifacts of given arrays in intervals // (only needed for velocity, strength (w) depends on testcase... @@ -428,6 +544,10 @@ void FLUID_3D::artificialDampingExactSL(int pos) { for (y = 1; y < _res[1]-1; y++) for (x = 1+(y+z)%2; x < _res[0]-1; x+=2) { index = x + y*_res[0] + posslab; + /* + * Uses xForce as temporary storage to allow other threads to read + * old values from xVelocityTemp + */ _xForce[index] = (1-w)*_xVelocityTemp[index] + 1./6. * w*( _xVelocityTemp[index+1] + _xVelocityTemp[index-1] + _xVelocityTemp[index+_res[0]] + _xVelocityTemp[index-_res[0]] + @@ -450,6 +570,11 @@ void FLUID_3D::artificialDampingExactSL(int pos) { for (y = 1; y < _res[1]-1; y++) for (x = 1+(y+z+1)%2; x < _res[0]-1; x+=2) { index = x + y*_res[0] + posslab; + + /* + * Uses xForce as temporary storage to allow other threads to read + * old values from xVelocityTemp + */ _xForce[index] = (1-w)*_xVelocityTemp[index] + 1./6. * w*( _xVelocityTemp[index+1] + _xVelocityTemp[index-1] + _xVelocityTemp[index+_res[0]] + _xVelocityTemp[index-_res[0]] + @@ -661,13 +786,13 @@ void FLUID_3D::project() setObstacleBoundaries(_pressure, 0, _zRes); // copy out the boundaries - if(DOMAIN_BC_LEFT == 0) setNeumannX(_xVelocity, _res, 0, _zRes); + if(_domainBcLeft == 0) setNeumannX(_xVelocity, _res, 0, _zRes); else setZeroX(_xVelocity, _res, 0, _zRes); - if(DOMAIN_BC_TOP == 0) setNeumannY(_yVelocity, _res, 0, _zRes); + if(_domainBcFront == 0) setNeumannY(_yVelocity, _res, 0, _zRes); else setZeroY(_yVelocity, _res, 0, _zRes); - if(DOMAIN_BC_FRONT == 0) setNeumannZ(_zVelocity, _res, 0, _zRes); + if(_domainBcTop == 0) setNeumannZ(_zVelocity, _res, 0, _zRes); else setZeroZ(_zVelocity, _res, 0, _zRes); // calculate divergence @@ -1060,13 +1185,13 @@ void FLUID_3D::advectMacCormackBegin(int zBegin, int zEnd) { Vec3Int res = Vec3Int(_xRes,_yRes,_zRes); - if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocityOld, res, zBegin, zEnd); + if(_domainBcLeft == 0) copyBorderX(_xVelocityOld, res, zBegin, zEnd); else setZeroX(_xVelocityOld, res, zBegin, zEnd); - if(DOMAIN_BC_TOP == 0) copyBorderY(_yVelocityOld, res, zBegin, zEnd); + if(_domainBcFront == 0) copyBorderY(_yVelocityOld, res, zBegin, zEnd); else setZeroY(_yVelocityOld, res, zBegin, zEnd); - if(DOMAIN_BC_FRONT == 0) copyBorderZ(_zVelocityOld, res, zBegin, zEnd); + if(_domainBcTop == 0) copyBorderZ(_zVelocityOld, res, zBegin, zEnd); else setZeroZ(_zVelocityOld, res, zBegin, zEnd); } @@ -1114,13 +1239,13 @@ void FLUID_3D::advectMacCormackEnd2(int zBegin, int zEnd) advectFieldMacCormack2(dt0, _xVelocityOld, _yVelocityOld, _zVelocityOld, _yVelocityOld, _yVelocityTemp, _yVelocity, t1, res, _obstacles, zBegin, zEnd); advectFieldMacCormack2(dt0, _xVelocityOld, _yVelocityOld, _zVelocityOld, _zVelocityOld, _zVelocityTemp, _zVelocity, t1, res, _obstacles, zBegin, zEnd); - if(DOMAIN_BC_LEFT == 0) copyBorderX(_xVelocityTemp, res, zBegin, zEnd); + if(_domainBcLeft == 0) copyBorderX(_xVelocityTemp, res, zBegin, zEnd); else setZeroX(_xVelocityTemp, res, zBegin, zEnd); - if(DOMAIN_BC_TOP == 0) copyBorderY(_yVelocityTemp, res, zBegin, zEnd); + if(_domainBcFront == 0) copyBorderY(_yVelocityTemp, res, zBegin, zEnd); else setZeroY(_yVelocityTemp, res, zBegin, zEnd); - if(DOMAIN_BC_FRONT == 0) copyBorderZ(_zVelocityTemp, res, zBegin, zEnd); + if(_domainBcTop == 0) copyBorderZ(_zVelocityTemp, res, zBegin, zEnd); else setZeroZ(_zVelocityTemp, res, zBegin, zEnd); setZeroBorder(_density, res, zBegin, zEnd); diff --git a/intern/smoke/intern/FLUID_3D.h b/intern/smoke/intern/FLUID_3D.h index ab121ef506e..c244180ee57 100644 --- a/intern/smoke/intern/FLUID_3D.h +++ b/intern/smoke/intern/FLUID_3D.h @@ -30,11 +30,15 @@ #include #include +#include #include #include "OBSTACLE.h" // #include "WTURBULENCE.h" #include "VEC3.h" +// timestep default value for nice appearance +#define DT_DEFAULT 0.1f; + using namespace std; using namespace BasicVector; class WTURBULENCE; @@ -42,11 +46,11 @@ class WTURBULENCE; class FLUID_3D { public: - FLUID_3D(int *res, /* int amplify, */ float *p0, float dt); + FLUID_3D(int *res, /* int amplify, */ float *p0); FLUID_3D() {}; virtual ~FLUID_3D(); - void initBlenderRNA(float *alpha, float *beta); + void initBlenderRNA(float *alpha, float *beta, float *dt_factor, float *vorticity, int *border_colli); // create & allocate vector noise advection void initVectorNoise(int amplify); @@ -54,7 +58,7 @@ class FLUID_3D void addSmokeColumn(); static void addSmokeTestCase(float* field, Vec3Int res); - void step(); + void step(float dt); void addObstacle(OBSTACLE* obstacle); const float* xVelocity() { return _xVelocity; }; @@ -110,11 +114,25 @@ class FLUID_3D // simulation constants float _dt; + float *_dtFactor; float _vorticityEps; float _heatDiffusion; + float *_vorticityRNA; // RNA-pointer. float *_alpha; // for the buoyancy density term <-- as pointer to get blender RNA in here float *_beta; // was _buoyancy <-- as pointer to get blender RNA in here float _tempAmb; /* ambient temperature */ + float _constantScaling; + + bool _domainBcFront; // z + bool _domainBcTop; // y + bool _domainBcLeft; // x + bool _domainBcBack; // DOMAIN_BC_FRONT + bool _domainBcBottom; // DOMAIN_BC_TOP + bool _domainBcRight; // DOMAIN_BC_LEFT + int *_borderColli; // border collision rules <-- as pointer to get blender RNA in here + int _colloPrev; // To track whether value has been changed (to not + // have to recalibrate borders if nothing has changed + void setBorderCollisions(); // WTURBULENCE object, if active // WTURBULENCE* _wTurbulence; diff --git a/intern/smoke/intern/smoke_API.cpp b/intern/smoke/intern/smoke_API.cpp index 427f4d53171..168395f370d 100644 --- a/intern/smoke/intern/smoke_API.cpp +++ b/intern/smoke/intern/smoke_API.cpp @@ -33,10 +33,10 @@ #include // y in smoke is z in blender -extern "C" FLUID_3D *smoke_init(int *res, float *p0, float dt) +extern "C" FLUID_3D *smoke_init(int *res, float *p0) { // smoke lib uses y as top-bottom/vertical axis where blender uses z - FLUID_3D *fluid = new FLUID_3D(res, p0, dt); + FLUID_3D *fluid = new FLUID_3D(res, p0); // printf("xres: %d, yres: %d, zres: %d\n", res[0], res[1], res[2]); @@ -75,9 +75,41 @@ extern "C" size_t smoke_get_index2d(int x, int max_x, int y /*, int max_y, int z return x + y * max_x; } -extern "C" void smoke_step(FLUID_3D *fluid, size_t framenr) +extern "C" void smoke_step(FLUID_3D *fluid, size_t framenr, float fps) { - fluid->step(); + /* stability values copied from wturbulence.cpp */ + const int maxSubSteps = 25; + const float maxVel = 0.5f; /* TODO: maybe 0.5 is still too high, please confirm! -dg */ + + float dt = DT_DEFAULT; + float maxVelMag = 0.0f; + int totalSubsteps; + int substep = 0; + float dtSubdiv; + + /* get max velocity and lower the dt value if it is too high */ + size_t size= fluid->_xRes * fluid->_yRes * fluid->_zRes; + + for(size_t i = 0; i < size; i++) + { + float vtemp = (fluid->_xVelocity[i]*fluid->_xVelocity[i]+fluid->_yVelocity[i]*fluid->_yVelocity[i]+fluid->_zVelocity[i]*fluid->_zVelocity[i]); + if(vtemp > maxVelMag) + maxVelMag = vtemp; + } + + /* adapt timestep for different framerates, dt = 0.1 is at 25fps */ + dt *= (25.0f / fps); + + maxVelMag = sqrt(maxVelMag) * dt * (*(fluid->_dtFactor)); + totalSubsteps = (int)((maxVelMag / maxVel) + 1.0f); /* always round up */ + totalSubsteps = (totalSubsteps < 1) ? 1 : totalSubsteps; + totalSubsteps = (totalSubsteps > maxSubSteps) ? maxSubSteps : totalSubsteps; + dtSubdiv = (float)dt / (float)totalSubsteps; + + // printf("totalSubsteps: %d, maxVelMag: %f, dt: %f\n", totalSubsteps, maxVelMag, dt); + + for(substep = 0; substep < totalSubsteps; substep++) + fluid->step(dtSubdiv); } extern "C" void smoke_turbulence_step(WTURBULENCE *wt, FLUID_3D *fluid) @@ -85,9 +117,9 @@ extern "C" void smoke_turbulence_step(WTURBULENCE *wt, FLUID_3D *fluid) wt->stepTurbulenceFull(fluid->_dt/fluid->_dx, fluid->_xVelocity, fluid->_yVelocity, fluid->_zVelocity, fluid->_obstacles); } -extern "C" void smoke_initBlenderRNA(FLUID_3D *fluid, float *alpha, float *beta) +extern "C" void smoke_initBlenderRNA(FLUID_3D *fluid, float *alpha, float *beta, float *dt_factor, float *vorticity, int *border_colli) { - fluid->initBlenderRNA(alpha, beta); + fluid->initBlenderRNA(alpha, beta, dt_factor, vorticity, border_colli); } extern "C" void smoke_dissolve(FLUID_3D *fluid, int speed, int log) diff --git a/po/Makefile b/po/Makefile index b656a00fb38..bbd1caa68ad 100644 --- a/po/Makefile +++ b/po/Makefile @@ -51,7 +51,7 @@ $(DIR)%/LC_MESSAGES/blender.mo: %.po mkdir -p $(@D) msgfmt -o $@ $< ifeq ($(BF_VERIFY_MO_FILES), true) - @cmp $@ $(NANBLENDERHOME)/bin/.blender/locale/$(basename $<)/LC_MESSAGES/blender.mo \ + @cmp $@ $(NANBLENDERHOME)/release/bin/.blender/locale/$(basename $<)/LC_MESSAGES/blender.mo \ || ( echo Mismatch between generated and commited $(basename $<).mo catalog && \ rm -f $@ && false ) endif diff --git a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj index f1b92cde837..08a45c47fa9 100644 --- a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj +++ b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj @@ -1,7 +1,7 @@ + + diff --git a/projectfiles_vc9/blender/editors/ED_editors.vcproj b/projectfiles_vc9/blender/editors/ED_editors.vcproj index 38e9e31d7e7..d1908f16ed5 100644 --- a/projectfiles_vc9/blender/editors/ED_editors.vcproj +++ b/projectfiles_vc9/blender/editors/ED_editors.vcproj @@ -1599,10 +1599,6 @@ RelativePath="..\..\..\source\blender\editors\space_logic\logic_buttons.c" > - - diff --git a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj index 4fb2e780853..705e7da43e8 100644 --- a/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj +++ b/projectfiles_vc9/blender/makesrna/RNA_rna.vcproj @@ -1,7 +1,7 @@ Copy blender$(EXT0) executable" ifeq ($(TYPE),-static) diff --git a/bin/.blender/.Blanguages b/release/bin/.blender/.Blanguages similarity index 100% rename from bin/.blender/.Blanguages rename to release/bin/.blender/.Blanguages diff --git a/bin/.blender/.bfont.ttf b/release/bin/.blender/.bfont.ttf similarity index 100% rename from bin/.blender/.bfont.ttf rename to release/bin/.blender/.bfont.ttf diff --git a/bin/blender-thumbnailer.py b/release/bin/blender-thumbnailer.py similarity index 100% rename from bin/blender-thumbnailer.py rename to release/bin/blender-thumbnailer.py diff --git a/release/scripts/io/engine_render_pov.py b/release/scripts/io/engine_render_pov.py deleted file mode 100644 index 9cda4375ecc..00000000000 --- a/release/scripts/io/engine_render_pov.py +++ /dev/null @@ -1,1001 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# - -import bpy - -from math import atan, pi, degrees -import subprocess -import os -import sys -import time - -import platform as pltfrm - -if pltfrm.architecture()[0] == '64bit': - bitness = 64 -else: - bitness = 32 - - -def write_pov(filename, scene=None, info_callback=None): - file = open(filename, 'w') - - # Only for testing - if not scene: - scene = bpy.data.scenes[0] - - render = scene.render - world = scene.world - - def uniqueName(name, nameSeq): - - if name not in nameSeq: - return name - - name_orig = name - i = 1 - while name in nameSeq: - name = '%s_%.3d' % (name_orig, i) - i += 1 - - return name - - def writeMatrix(matrix): - file.write('\tmatrix <%.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f, %.6f>\n' %\ - (matrix[0][0], matrix[0][1], matrix[0][2], matrix[1][0], matrix[1][1], matrix[1][2], matrix[2][0], matrix[2][1], matrix[2][2], matrix[3][0], matrix[3][1], matrix[3][2])) - - def writeObjectMaterial(material): - if material and material.transparency_method == 'RAYTRACE': - file.write('\tinterior { ior %.6f }\n' % material.raytrace_transparency.ior) - - # Other interior args - # fade_distance 2 - # fade_power [Value] - # fade_color - - # dispersion - # dispersion_samples - - materialNames = {} - DEF_MAT_NAME = 'Default' - - def writeMaterial(material): - # Assumes only called once on each material - - if material: - name_orig = material.name - else: - name_orig = DEF_MAT_NAME - - name = materialNames[name_orig] = uniqueName(bpy.utils.clean_name(name_orig), materialNames) - - file.write('#declare %s = finish {\n' % name) - - if material: - file.write('\tdiffuse %.3g\n' % material.diffuse_intensity) - file.write('\tspecular %.3g\n' % material.specular_intensity) - - file.write('\tambient %.3g\n' % material.ambient) - #file.write('\tambient rgb <%.3g, %.3g, %.3g>\n' % tuple([c*material.ambient for c in world.ambient_color])) # povray blends the global value - - # map hardness between 0.0 and 1.0 - roughness = ((1.0 - ((material.specular_hardness - 1.0) / 510.0))) - # scale from 0.0 to 0.1 - roughness *= 0.1 - # add a small value because 0.0 is invalid - roughness += (1 / 511.0) - - file.write('\troughness %.3g\n' % roughness) - - # 'phong 70.0 ' - - if material.raytrace_mirror.enabled: - raytrace_mirror = material.raytrace_mirror - if raytrace_mirror.reflect_factor: - file.write('\treflection {\n') - file.write('\t\trgb <%.3g, %.3g, %.3g>' % tuple(material.mirror_color)) - file.write('\t\tfresnel 1 falloff %.3g exponent %.3g metallic %.3g} ' % (raytrace_mirror.fresnel, raytrace_mirror.fresnel_factor, raytrace_mirror.reflect_factor)) - - else: - file.write('\tdiffuse 0.8\n') - file.write('\tspecular 0.2\n') - - - # This is written into the object - ''' - if material and material.transparency_method=='RAYTRACE': - 'interior { ior %.3g} ' % material.raytrace_transparency.ior - ''' - - #file.write('\t\t\tcrand 1.0\n') # Sand granyness - #file.write('\t\t\tmetallic %.6f\n' % material.spec) - #file.write('\t\t\tphong %.6f\n' % material.spec) - #file.write('\t\t\tphong_size %.6f\n' % material.spec) - #file.write('\t\t\tbrilliance %.6f ' % (material.specular_hardness/256.0) # Like hardness - - file.write('}\n') - - def exportCamera(): - camera = scene.camera - matrix = camera.matrix_world - - # compute resolution - Qsize = float(render.resolution_x) / float(render.resolution_y) - - file.write('camera {\n') - file.write('\tlocation <0, 0, 0>\n') - file.write('\tlook_at <0, 0, -1>\n') - file.write('\tright <%s, 0, 0>\n' % - Qsize) - file.write('\tup <0, 1, 0>\n') - file.write('\tangle %f \n' % (360.0 * atan(16.0 / camera.data.lens) / pi)) - - file.write('\trotate <%.6f, %.6f, %.6f>\n' % tuple([degrees(e) for e in matrix.rotation_part().to_euler()])) - file.write('\ttranslate <%.6f, %.6f, %.6f>\n' % (matrix[3][0], matrix[3][1], matrix[3][2])) - file.write('}\n') - - def exportLamps(lamps): - # Get all lamps - for ob in lamps: - lamp = ob.data - - matrix = ob.matrix_world - - color = tuple([c * lamp.energy for c in lamp.color]) # Colour is modified by energy - - file.write('light_source {\n') - file.write('\t< 0,0,0 >\n') - file.write('\tcolor rgb<%.3g, %.3g, %.3g>\n' % color) - - if lamp.type == 'POINT': # Point Lamp - pass - elif lamp.type == 'SPOT': # Spot - file.write('\tspotlight\n') - - # Falloff is the main radius from the centre line - file.write('\tfalloff %.2f\n' % (degrees(lamp.spot_size) / 2.0)) # 1 TO 179 FOR BOTH - file.write('\tradius %.6f\n' % ((degrees(lamp.spot_size) / 2.0) * (1.0 - lamp.spot_blend))) - - # Blender does not have a tightness equivilent, 0 is most like blender default. - file.write('\ttightness 0\n') # 0:10f - - file.write('\tpoint_at <0, 0, -1>\n') - elif lamp.type == 'SUN': - file.write('\tparallel\n') - file.write('\tpoint_at <0, 0, -1>\n') # *must* be after 'parallel' - - elif lamp.type == 'AREA': - - size_x = lamp.size - samples_x = lamp.shadow_ray_samples_x - if lamp.shape == 'SQUARE': - size_y = size_x - samples_y = samples_x - else: - size_y = lamp.size_y - samples_y = lamp.shadow_ray_samples_y - - file.write('\tarea_light <%d,0,0>,<0,0,%d> %d, %d\n' % (size_x, size_y, samples_x, samples_y)) - if lamp.shadow_ray_sampling_method == 'CONSTANT_JITTERED': - if lamp.jitter: - file.write('\tjitter\n') - else: - file.write('\tadaptive 1\n') - file.write('\tjitter\n') - - if lamp.shadow_method == 'NOSHADOW': - file.write('\tshadowless\n') - - file.write('\tfade_distance %.6f\n' % lamp.distance) - file.write('\tfade_power %d\n' % 1) # Could use blenders lamp quad? - writeMatrix(matrix) - - file.write('}\n') - - def exportMeta(metas): - - # TODO - blenders 'motherball' naming is not supported. - - for ob in metas: - meta = ob.data - - file.write('blob {\n') - file.write('\t\tthreshold %.4g\n' % meta.threshold) - - try: - material = meta.materials[0] # lame! - blender cant do enything else. - except: - material = None - - for elem in meta.elements: - - if elem.type not in ('BALL', 'ELLIPSOID'): - continue # Not supported - - loc = elem.location - - stiffness = elem.stiffness - if elem.negative: - stiffness = - stiffness - - if elem.type == 'BALL': - - file.write('\tsphere { <%.6g, %.6g, %.6g>, %.4g, %.4g ' % (loc.x, loc.y, loc.z, elem.radius, stiffness)) - - # After this wecould do something simple like... - # "pigment {Blue} }" - # except we'll write the color - - elif elem.type == 'ELLIPSOID': - # location is modified by scale - file.write('\tsphere { <%.6g, %.6g, %.6g>, %.4g, %.4g ' % (loc.x / elem.size_x, loc.y / elem.size_y, loc.z / elem.size_z, elem.radius, stiffness)) - file.write('scale <%.6g, %.6g, %.6g> ' % (elem.size_x, elem.size_y, elem.size_z)) - - if material: - diffuse_color = material.diffuse_color - - if material.transparency and material.transparency_method == 'RAYTRACE': - trans = 1.0 - material.raytrace_transparency.filter - else: - trans = 0.0 - - file.write('pigment {rgbft<%.3g, %.3g, %.3g, %.3g, %.3g>} finish {%s} }\n' % \ - (diffuse_color[0], diffuse_color[1], diffuse_color[2], 1.0 - material.alpha, trans, materialNames[material.name])) - - else: - file.write('pigment {rgb<1 1 1>} finish {%s} }\n' % DEF_MAT_NAME) # Write the finish last. - - writeObjectMaterial(material) - - writeMatrix(ob.matrix_world) - - file.write('}\n') - - def exportMeshs(scene, sel): - - ob_num = 0 - - for ob in sel: - ob_num += 1 - - if ob.type in ('LAMP', 'CAMERA', 'EMPTY', 'META', 'ARMATURE'): - continue - - me = ob.data - me_materials = me.materials - - me = ob.create_mesh(scene, True, 'RENDER') - - if not me: - continue - - if info_callback: - info_callback('Object %2.d of %2.d (%s)' % (ob_num, len(sel), ob.name)) - - #if ob.type!='MESH': - # continue - # me = ob.data - - matrix = ob.matrix_world - try: - uv_layer = me.active_uv_texture.data - except: - uv_layer = None - - try: - vcol_layer = me.active_vertex_color.data - except: - vcol_layer = None - - faces_verts = [f.verts for f in me.faces] - faces_normals = [tuple(f.normal) for f in me.faces] - verts_normals = [tuple(v.normal) for v in me.verts] - - # quads incur an extra face - quadCount = len([f for f in faces_verts if len(f) == 4]) - - file.write('mesh2 {\n') - file.write('\tvertex_vectors {\n') - file.write('\t\t%s' % (len(me.verts))) # vert count - for v in me.verts: - file.write(',\n\t\t<%.6f, %.6f, %.6f>' % tuple(v.co)) # vert count - file.write('\n }\n') - - - # Build unique Normal list - uniqueNormals = {} - for fi, f in enumerate(me.faces): - fv = faces_verts[fi] - # [-1] is a dummy index, use a list so we can modify in place - if f.smooth: # Use vertex normals - for v in fv: - key = verts_normals[v] - uniqueNormals[key] = [-1] - else: # Use face normal - key = faces_normals[fi] - uniqueNormals[key] = [-1] - - file.write('\tnormal_vectors {\n') - file.write('\t\t%d' % len(uniqueNormals)) # vert count - idx = 0 - for no, index in uniqueNormals.items(): - file.write(',\n\t\t<%.6f, %.6f, %.6f>' % no) # vert count - index[0] = idx - idx += 1 - file.write('\n }\n') - - - # Vertex colours - vertCols = {} # Use for material colours also. - - if uv_layer: - # Generate unique UV's - uniqueUVs = {} - - for fi, uv in enumerate(uv_layer): - - if len(faces_verts[fi]) == 4: - uvs = uv.uv1, uv.uv2, uv.uv3, uv.uv4 - else: - uvs = uv.uv1, uv.uv2, uv.uv3 - - for uv in uvs: - uniqueUVs[tuple(uv)] = [-1] - - file.write('\tuv_vectors {\n') - #print unique_uvs - file.write('\t\t%s' % (len(uniqueUVs))) # vert count - idx = 0 - for uv, index in uniqueUVs.items(): - file.write(',\n\t\t<%.6f, %.6f>' % uv) - index[0] = idx - idx += 1 - ''' - else: - # Just add 1 dummy vector, no real UV's - file.write('\t\t1') # vert count - file.write(',\n\t\t<0.0, 0.0>') - ''' - file.write('\n }\n') - - - if me.vertex_colors: - - for fi, f in enumerate(me.faces): - material_index = f.material_index - material = me_materials[material_index] - - if material and material.vertex_color_paint: - - col = vcol_layer[fi] - - if len(faces_verts[fi]) == 4: - cols = col.color1, col.color2, col.color3, col.color4 - else: - cols = col.color1, col.color2, col.color3 - - for col in cols: - key = col[0], col[1], col[2], material_index # Material index! - vertCols[key] = [-1] - - else: - if material: - diffuse_color = tuple(material.diffuse_color) - key = diffuse_color[0], diffuse_color[1], diffuse_color[2], material_index - vertCols[key] = [-1] - - - else: - # No vertex colours, so write material colours as vertex colours - for i, material in enumerate(me_materials): - - if material: - diffuse_color = tuple(material.diffuse_color) - key = diffuse_color[0], diffuse_color[1], diffuse_color[2], i # i == f.mat - vertCols[key] = [-1] - - - # Vert Colours - file.write('\ttexture_list {\n') - file.write('\t\t%s' % (len(vertCols))) # vert count - idx = 0 - for col, index in vertCols.items(): - - if me_materials: - material = me_materials[col[3]] - material_finish = materialNames[material.name] - - if material.transparency and material.transparency_method == 'RAYTRACE': - trans = 1.0 - material.raytrace_transparency.filter - else: - trans = 0.0 - - else: - material_finish = DEF_MAT_NAME # not working properly, - trans = 0.0 - - #print material.apl - file.write(',\n\t\ttexture { pigment {rgbft<%.3g, %.3g, %.3g, %.3g, %.3g>} finish {%s}}' % - (col[0], col[1], col[2], 1.0 - material.alpha, trans, material_finish)) - - index[0] = idx - idx += 1 - - file.write('\n }\n') - - # Face indicies - file.write('\tface_indices {\n') - file.write('\t\t%d' % (len(me.faces) + quadCount)) # faces count - for fi, f in enumerate(me.faces): - fv = faces_verts[fi] - material_index = f.material_index - if len(fv) == 4: - indicies = (0, 1, 2), (0, 2, 3) - else: - indicies = ((0, 1, 2),) - - if vcol_layer: - col = vcol_layer[fi] - - if len(fv) == 4: - cols = col.color1, col.color2, col.color3, col.color4 - else: - cols = col.color1, col.color2, col.color3 - - - if not me_materials or me_materials[material_index] == None: # No materials - for i1, i2, i3 in indicies: - file.write(',\n\t\t<%d,%d,%d>' % (fv[i1], fv[i2], fv[i3])) # vert count - else: - material = me_materials[material_index] - for i1, i2, i3 in indicies: - if me.vertex_colors and material.vertex_color_paint: - # Colour per vertex - vertex colour - - col1 = cols[i1] - col2 = cols[i2] - col3 = cols[i3] - - ci1 = vertCols[col1[0], col1[1], col1[2], material_index][0] - ci2 = vertCols[col2[0], col2[1], col2[2], material_index][0] - ci3 = vertCols[col3[0], col3[1], col3[2], material_index][0] - else: - # Colour per material - flat material colour - diffuse_color = material.diffuse_color - ci1 = ci2 = ci3 = vertCols[diffuse_color[0], diffuse_color[1], diffuse_color[2], f.material_index][0] - - file.write(',\n\t\t<%d,%d,%d>, %d,%d,%d' % (fv[i1], fv[i2], fv[i3], ci1, ci2, ci3)) # vert count - - - file.write('\n }\n') - - # normal_indices indicies - file.write('\tnormal_indices {\n') - file.write('\t\t%d' % (len(me.faces) + quadCount)) # faces count - for fi, fv in enumerate(faces_verts): - - if len(fv) == 4: - indicies = (0, 1, 2), (0, 2, 3) - else: - indicies = ((0, 1, 2),) - - for i1, i2, i3 in indicies: - if f.smooth: - file.write(',\n\t\t<%d,%d,%d>' %\ - (uniqueNormals[verts_normals[fv[i1]]][0],\ - uniqueNormals[verts_normals[fv[i2]]][0],\ - uniqueNormals[verts_normals[fv[i3]]][0])) # vert count - else: - idx = uniqueNormals[faces_normals[fi]][0] - file.write(',\n\t\t<%d,%d,%d>' % (idx, idx, idx)) # vert count - - file.write('\n }\n') - - if uv_layer: - file.write('\tuv_indices {\n') - file.write('\t\t%d' % (len(me.faces) + quadCount)) # faces count - for fi, fv in enumerate(faces_verts): - - if len(fv) == 4: - indicies = (0, 1, 2), (0, 2, 3) - else: - indicies = ((0, 1, 2),) - - uv = uv_layer[fi] - if len(faces_verts[fi]) == 4: - uvs = tuple(uv.uv1), tuple(uv.uv2), tuple(uv.uv3), tuple(uv.uv4) - else: - uvs = tuple(uv.uv1), tuple(uv.uv2), tuple(uv.uv3) - - for i1, i2, i3 in indicies: - file.write(',\n\t\t<%d,%d,%d>' %\ - (uniqueUVs[uvs[i1]][0],\ - uniqueUVs[uvs[i2]][0],\ - uniqueUVs[uvs[i2]][0])) # vert count - file.write('\n }\n') - - if me.materials: - material = me.materials[0] # dodgy - writeObjectMaterial(material) - - writeMatrix(matrix) - file.write('}\n') - - bpy.data.meshes.remove(me) - - def exportWorld(world): - if not world: - return - - mist = world.mist - - if mist.use_mist: - file.write('fog {\n') - file.write('\tdistance %.6f\n' % mist.depth) - file.write('\tcolor rgbt<%.3g, %.3g, %.3g, %.3g>\n' % (tuple(world.horizon_color) + (1 - mist.intensity,))) - #file.write('\tfog_offset %.6f\n' % mist.start) - #file.write('\tfog_alt 5\n') - #file.write('\tturbulence 0.2\n') - #file.write('\tturb_depth 0.3\n') - file.write('\tfog_type 1\n') - file.write('}\n') - - def exportGlobalSettings(scene): - - file.write('global_settings {\n') - - if scene.pov_radio_enable: - file.write('\tradiosity {\n') - file.write("\t\tadc_bailout %.4g\n" % scene.pov_radio_adc_bailout) - file.write("\t\talways_sample %d\n" % scene.pov_radio_always_sample) - file.write("\t\tbrightness %.4g\n" % scene.pov_radio_brightness) - file.write("\t\tcount %d\n" % scene.pov_radio_count) - file.write("\t\terror_bound %.4g\n" % scene.pov_radio_error_bound) - file.write("\t\tgray_threshold %.4g\n" % scene.pov_radio_gray_threshold) - file.write("\t\tlow_error_factor %.4g\n" % scene.pov_radio_low_error_factor) - file.write("\t\tmedia %d\n" % scene.pov_radio_media) - file.write("\t\tminimum_reuse %.4g\n" % scene.pov_radio_minimum_reuse) - file.write("\t\tnearest_count %d\n" % scene.pov_radio_nearest_count) - file.write("\t\tnormal %d\n" % scene.pov_radio_normal) - file.write("\t\trecursion_limit %d\n" % scene.pov_radio_recursion_limit) - file.write('\t}\n') - - if world: - file.write("\tambient_light rgb<%.3g, %.3g, %.3g>\n" % tuple(world.ambient_color)) - - file.write('}\n') - - - # Convert all materials to strings we can access directly per vertex. - writeMaterial(None) # default material - - for material in bpy.data.materials: - writeMaterial(material) - - exportCamera() - #exportMaterials() - sel = scene.objects - exportLamps([l for l in sel if l.type == 'LAMP']) - exportMeta([l for l in sel if l.type == 'META']) - exportMeshs(scene, sel) - exportWorld(scene.world) - exportGlobalSettings(scene) - - file.close() - - -def write_pov_ini(filename_ini, filename_pov, filename_image): - scene = bpy.data.scenes[0] - render = scene.render - - x = int(render.resolution_x * render.resolution_percentage * 0.01) - y = int(render.resolution_y * render.resolution_percentage * 0.01) - - file = open(filename_ini, 'w') - - file.write('Input_File_Name="%s"\n' % filename_pov) - file.write('Output_File_Name="%s"\n' % filename_image) - - file.write('Width=%d\n' % x) - file.write('Height=%d\n' % y) - - # Needed for border render. - ''' - file.write('Start_Column=%d\n' % part.x) - file.write('End_Column=%d\n' % (part.x+part.w)) - - file.write('Start_Row=%d\n' % (part.y)) - file.write('End_Row=%d\n' % (part.y+part.h)) - ''' - - file.write('Display=0\n') - file.write('Pause_When_Done=0\n') - file.write('Output_File_Type=T\n') # TGA, best progressive loading - file.write('Output_Alpha=1\n') - - if render.render_antialiasing: - aa_mapping = {'5': 2, '8': 3, '11': 4, '16': 5} # method 1 assumed - file.write('Antialias=1\n') - file.write('Antialias_Depth=%d\n' % aa_mapping[render.antialiasing_samples]) - else: - file.write('Antialias=0\n') - - file.close() - -# Radiosity panel, use in the scene for now. -FloatProperty = bpy.types.Scene.FloatProperty -IntProperty = bpy.types.Scene.IntProperty -BoolProperty = bpy.types.Scene.BoolProperty - -# Not a real pov option, just to know if we should write -BoolProperty(attr="pov_radio_enable", - name="Enable Radiosity", - description="Enable povrays radiosity calculation", - default=False) -BoolProperty(attr="pov_radio_display_advanced", - name="Advanced Options", - description="Show advanced options", - default=False) - -# Real pov options -FloatProperty(attr="pov_radio_adc_bailout", - name="ADC Bailout", - description="The adc_bailout for radiosity rays. Use adc_bailout = 0.01 / brightest_ambient_object for good results", - min=0.0, max=1000.0, soft_min=0.0, soft_max=1.0, default=0.01) - -BoolProperty(attr="pov_radio_always_sample", - name="Always Sample", - description="Only use the data from the pretrace step and not gather any new samples during the final radiosity pass", - default=True) - -FloatProperty(attr="pov_radio_brightness", - name="Brightness", - description="Amount objects are brightened before being returned upwards to the rest of the system", - min=0.0, max=1000.0, soft_min=0.0, soft_max=10.0, default=1.0) - -IntProperty(attr="pov_radio_count", - name="Ray Count", - description="Number of rays that are sent out whenever a new radiosity value has to be calculated", - min=1, max=1600, default=35) - -FloatProperty(attr="pov_radio_error_bound", - name="Error Bound", - description="One of the two main speed/quality tuning values, lower values are more accurate", - min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1.8) - -FloatProperty(attr="pov_radio_gray_threshold", - name="Gray Threshold", - description="One of the two main speed/quality tuning values, lower values are more accurate", - min=0.0, max=1.0, soft_min=0, soft_max=1, default=0.0) - -FloatProperty(attr="pov_radio_low_error_factor", - name="Low Error Factor", - description="If you calculate just enough samples, but no more, you will get an image which has slightly blotchy lighting", - min=0.0, max=1.0, soft_min=0.0, soft_max=1.0, default=0.5) - -# max_sample - not available yet -BoolProperty(attr="pov_radio_media", - name="Media", - description="Radiosity estimation can be affected by media", - default=False) - -FloatProperty(attr="pov_radio_minimum_reuse", - name="Minimum Reuse", - description="Fraction of the screen width which sets the minimum radius of reuse for each sample point (At values higher than 2% expect errors)", - min=0.0, max=1.0, soft_min=0.1, soft_max=0.1, default=0.015) - -IntProperty(attr="pov_radio_nearest_count", - name="Nearest Count", - description="Number of old ambient values blended together to create a new interpolated value", - min=1, max=20, default=5) - -BoolProperty(attr="pov_radio_normal", - name="Normals", - description="Radiosity estimation can be affected by normals", - default=False) - -IntProperty(attr="pov_radio_recursion_limit", - name="Recursion Limit", - description="how many recursion levels are used to calculate the diffuse inter-reflection", - min=1, max=20, default=3) - - -class PovrayRender(bpy.types.RenderEngine): - bl_idname = 'POVRAY_RENDER' - bl_label = "Povray" - DELAY = 0.02 - - def _export(self, scene): - import tempfile - - self._temp_file_in = tempfile.mktemp(suffix='.pov') - self._temp_file_out = tempfile.mktemp(suffix='.tga') - self._temp_file_ini = tempfile.mktemp(suffix='.ini') - ''' - self._temp_file_in = '/test.pov' - self._temp_file_out = '/test.tga' - self._temp_file_ini = '/test.ini' - ''' - - def info_callback(txt): - self.update_stats("", "POVRAY: " + txt) - - write_pov(self._temp_file_in, scene, info_callback) - - def _render(self): - - try: - os.remove(self._temp_file_out) # so as not to load the old file - except: - pass - - write_pov_ini(self._temp_file_ini, self._temp_file_in, self._temp_file_out) - - print ("***-STARTING-***") - - pov_binary = "povray" - - if sys.platform == 'win32': - import winreg - regKey = winreg.OpenKey(winreg.HKEY_CURRENT_USER, 'Software\\POV-Ray\\v3.6\\Windows') - - if bitness == 64: - pov_binary = winreg.QueryValueEx(regKey, 'Home')[0] + '\\bin\\pvengine64' - else: - pov_binary = winreg.QueryValueEx(regKey, 'Home')[0] + '\\bin\\pvengine' - - if 1: - # TODO, when povray isnt found this gives a cryptic error, would be nice to be able to detect if it exists - try: - self._process = subprocess.Popen([pov_binary, self._temp_file_ini]) # stdout=subprocess.PIPE, stderr=subprocess.PIPE - except OSError: - # TODO, report api - print("POVRAY: could not execute '%s', possibly povray isn't installed" % pov_binary) - import traceback - traceback.print_exc() - print ("***-DONE-***") - return False - - else: - # This works too but means we have to wait until its done - os.system('%s %s' % (pov_binary, self._temp_file_ini)) - - print ("***-DONE-***") - return True - - def _cleanup(self): - for f in (self._temp_file_in, self._temp_file_ini, self._temp_file_out): - try: - os.remove(f) - except: - pass - - self.update_stats("", "") - - def render(self, scene): - - self.update_stats("", "POVRAY: Exporting data from Blender") - self._export(scene) - self.update_stats("", "POVRAY: Parsing File") - - if not self._render(): - self.update_stats("", "POVRAY: Not found") - return - - r = scene.render - - # compute resolution - x = int(r.resolution_x * r.resolution_percentage * 0.01) - y = int(r.resolution_y * r.resolution_percentage * 0.01) - - # Wait for the file to be created - while not os.path.exists(self._temp_file_out): - if self.test_break(): - try: - self._process.terminate() - except: - pass - break - - if self._process.poll() != None: - self.update_stats("", "POVRAY: Failed") - break - - time.sleep(self.DELAY) - - if os.path.exists(self._temp_file_out): - - self.update_stats("", "POVRAY: Rendering") - - prev_size = -1 - - def update_image(): - result = self.begin_result(0, 0, x, y) - lay = result.layers[0] - # possible the image wont load early on. - try: - lay.load_from_file(self._temp_file_out) - except: - pass - self.end_result(result) - - # Update while povray renders - while True: - - # test if povray exists - if self._process.poll() is not None: - update_image() - break - - # user exit - if self.test_break(): - try: - self._process.terminate() - except: - pass - - break - - # Would be nice to redirect the output - # stdout_value, stderr_value = self._process.communicate() # locks - - - # check if the file updated - new_size = os.path.getsize(self._temp_file_out) - - if new_size != prev_size: - update_image() - prev_size = new_size - - time.sleep(self.DELAY) - - self._cleanup() - - -# Use some of the existing buttons. -import properties_render -properties_render.RENDER_PT_render.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_render.RENDER_PT_dimensions.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_render.RENDER_PT_antialiasing.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_render.RENDER_PT_output.COMPAT_ENGINES.add('POVRAY_RENDER') -del properties_render - -# Use only a subset of the world panels -import properties_world -properties_world.WORLD_PT_preview.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_world.WORLD_PT_context_world.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_world.WORLD_PT_world.COMPAT_ENGINES.add('POVRAY_RENDER') -properties_world.WORLD_PT_mist.COMPAT_ENGINES.add('POVRAY_RENDER') -del properties_world - -# Example of wrapping every class 'as is' -import properties_material -for member in dir(properties_material): - subclass = getattr(properties_material, member) - try: - subclass.COMPAT_ENGINES.add('POVRAY_RENDER') - except: - pass -del properties_material -import properties_data_mesh -for member in dir(properties_data_mesh): - subclass = getattr(properties_data_mesh, member) - try: - subclass.COMPAT_ENGINES.add('POVRAY_RENDER') - except: - pass -del properties_data_mesh -import properties_texture -for member in dir(properties_texture): - subclass = getattr(properties_texture, member) - try: - subclass.COMPAT_ENGINES.add('POVRAY_RENDER') - except: - pass -del properties_texture -import properties_data_camera -for member in dir(properties_data_camera): - subclass = getattr(properties_data_camera, member) - try: - subclass.COMPAT_ENGINES.add('POVRAY_RENDER') - except: - pass -del properties_data_camera - - -class RenderButtonsPanel(bpy.types.Panel): - bl_space_type = 'PROPERTIES' - bl_region_type = 'WINDOW' - bl_context = "render" - # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here - - def poll(self, context): - rd = context.scene.render - return (rd.use_game_engine == False) and (rd.engine in self.COMPAT_ENGINES) - - -class RENDER_PT_povray_radiosity(RenderButtonsPanel): - bl_label = "Radiosity" - COMPAT_ENGINES = {'POVRAY_RENDER'} - - def draw_header(self, context): - scene = context.scene - - self.layout.prop(scene, "pov_radio_enable", text="") - - def draw(self, context): - layout = self.layout - - scene = context.scene - rd = scene.render - - layout.active = scene.pov_radio_enable - - split = layout.split() - - col = split.column() - col.prop(scene, "pov_radio_count", text="Rays") - col.prop(scene, "pov_radio_recursion_limit", text="Recursions") - col = split.column() - col.prop(scene, "pov_radio_error_bound", text="Error") - - layout.prop(scene, "pov_radio_display_advanced") - - if scene.pov_radio_display_advanced: - split = layout.split() - - col = split.column() - col.prop(scene, "pov_radio_adc_bailout", slider=True) - col.prop(scene, "pov_radio_gray_threshold", slider=True) - col.prop(scene, "pov_radio_low_error_factor", slider=True) - - col = split.column() - col.prop(scene, "pov_radio_brightness") - col.prop(scene, "pov_radio_minimum_reuse", text="Min Reuse") - col.prop(scene, "pov_radio_nearest_count") - - split = layout.split() - - col = split.column() - col.label(text="Estimation Influence:") - col.prop(scene, "pov_radio_media") - col.prop(scene, "pov_radio_normal") - - col = split.column() - col.prop(scene, "pov_radio_always_sample") - - -classes = [ - PovrayRender, - RENDER_PT_povray_radiosity] - - -def register(): - register = bpy.types.register - for cls in classes: - register(cls) - - -def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) - -if __name__ == "__main__": - register() diff --git a/release/scripts/io/export_3ds.py b/release/scripts/io/export_3ds.py index 6b776c77a7a..22b842b2905 100644 --- a/release/scripts/io/export_3ds.py +++ b/release/scripts/io/export_3ds.py @@ -941,7 +941,8 @@ def save_3ds(filename, context): sce = context.scene # sce= bpy.data.scenes.active - bpy.ops.object.mode_set(mode='OBJECT') + if context.object: + bpy.ops.object.mode_set(mode='OBJECT') # Initialize the main chunk (primary): primary = _3ds_chunk(PRIMARY) @@ -1137,7 +1138,6 @@ class Export3DS(bpy.types.Operator): def poll(self, context): # Poll isnt working yet return context.active_object != None - # Add to a menu def menu_func(self, context): default_path = os.path.splitext(bpy.data.filepath)[0] + ".3ds" @@ -1145,11 +1145,9 @@ def menu_func(self, context): def register(): - bpy.types.register(Export3DS) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(Export3DS) bpy.types.INFO_MT_file_export.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py index bb846b0335a..8d28500dba5 100644 --- a/release/scripts/io/export_fbx.py +++ b/release/scripts/io/export_fbx.py @@ -305,7 +305,8 @@ def write(filename, batch_objects = None, \ BATCH_OWN_DIR = False ): - bpy.ops.object.mode_set(mode='OBJECT') + if bpy.context.object: + bpy.ops.object.mode_set(mode='OBJECT') # ----------------- Batch support! if BATCH_ENABLE: @@ -947,10 +948,7 @@ def write(filename, batch_objects = None, \ render = scene.render width = render.resolution_x height = render.resolution_y -# render = scene.render -# width = render.sizeX -# height = render.sizeY - aspect = float(width)/height + aspect = width / height data = my_cam.blenObject.data @@ -962,11 +960,9 @@ def write(filename, batch_objects = None, \ file.write('\n\t\t\tProperty: "FieldOfView", "FieldOfView", "A+",%.6f' % math.degrees(data.angle)) file.write('\n\t\t\tProperty: "FieldOfViewX", "FieldOfView", "A+",1') file.write('\n\t\t\tProperty: "FieldOfViewY", "FieldOfView", "A+",1') - file.write('\n\t\t\tProperty: "FocalLength", "Real", "A+",14.0323972702026') + # file.write('\n\t\t\tProperty: "FocalLength", "Real", "A+",14.0323972702026') file.write('\n\t\t\tProperty: "OpticalCenterX", "Real", "A+",%.6f' % data.shift_x) # not sure if this is in the correct units? -# file.write('\n\t\t\tProperty: "OpticalCenterX", "Real", "A+",%.6f' % data.shiftX) # not sure if this is in the correct units? file.write('\n\t\t\tProperty: "OpticalCenterY", "Real", "A+",%.6f' % data.shift_y) # ditto -# file.write('\n\t\t\tProperty: "OpticalCenterY", "Real", "A+",%.6f' % data.shiftY) # ditto file.write('\n\t\t\tProperty: "BackgroundColor", "Color", "A+",0,0,0') file.write('\n\t\t\tProperty: "TurnTable", "Real", "A+",0') file.write('\n\t\t\tProperty: "DisplayTurnTableIcon", "bool", "",1') @@ -975,7 +971,7 @@ def write(filename, batch_objects = None, \ file.write('\n\t\t\tProperty: "UseRealTimeMotionBlur", "bool", "",1') file.write('\n\t\t\tProperty: "ResolutionMode", "enum", "",0') file.write('\n\t\t\tProperty: "ApertureMode", "enum", "",2') - file.write('\n\t\t\tProperty: "GateFit", "enum", "",0') + file.write('\n\t\t\tProperty: "GateFit", "enum", "",2') file.write('\n\t\t\tProperty: "CameraFormat", "enum", "",0') file.write('\n\t\t\tProperty: "AspectW", "double", "",%i' % width) file.write('\n\t\t\tProperty: "AspectH", "double", "",%i' % height) @@ -3443,12 +3439,10 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportFBX) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(ExportFBX) bpy.types.INFO_MT_file_export.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py index d2e53070910..5cbda8a76b7 100644 --- a/release/scripts/io/export_mdd.py +++ b/release/scripts/io/export_mdd.py @@ -189,12 +189,10 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportMDD) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(ExportMDD) bpy.types.INFO_MT_file_export.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py index 6b47f6ddb54..439d094b74b 100644 --- a/release/scripts/io/export_obj.py +++ b/release/scripts/io/export_obj.py @@ -18,13 +18,6 @@ # -""" -Name: 'Wavefront (.obj)...' -Blender: 248 -Group: 'Export' -Tooltip: 'Save a Wavefront OBJ File' -""" - __author__ = "Campbell Barton, Jiri Hnidek, Paolo Ciccone" __url__ = ['http://wiki.blender.org/index.php/Scripts/Manual/Export/wavefront_obj', 'www.blender.org', 'blenderartists.org'] __version__ = "1.21" @@ -634,7 +627,7 @@ def write(filepath, objects, scene, # for vIdx, vWeight in me.getVertsFromGroup(vertexGroupName, 1): vgroupsMap[vIdx].append((g.name, vWeight)) - for f_index, f in enumerate(faces): + for f, f_index in face_index_pairs: f_v = [{"index": index, "vertex": me.verts[index]} for index in f.verts] # if f.verts[3] == 0: @@ -646,7 +639,7 @@ def write(filepath, objects, scene, # f_mat = min(f.mat, len(materialNames)-1) if faceuv: - tface = me.active_uv_texture.data[face_index_pairs[f_index][1]] + tface = me.active_uv_texture.data[f_index] f_image = tface.image f_uv = tface.uv @@ -823,7 +816,8 @@ def do_export(filepath, context, orig_scene = context.scene # Exit edit mode before exporting, so current object states are exported properly. - bpy.ops.object.mode_set(mode='OBJECT') + if context.object: + bpy.ops.object.mode_set(mode='OBJECT') # if EXPORT_ALL_SCENES: # export_scenes = bpy.data.scenes @@ -969,11 +963,9 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportOBJ) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(ExportOBJ) bpy.types.INFO_MT_file_export.remove(menu_func) diff --git a/release/scripts/io/export_ply.py b/release/scripts/io/export_ply.py index 0b936bdceb2..03529c4023c 100644 --- a/release/scripts/io/export_ply.py +++ b/release/scripts/io/export_ply.py @@ -99,7 +99,8 @@ def write(filename, scene, ob, \ Window.WaitCursor(1) """ - bpy.ops.object.mode_set(mode='OBJECT') + if scene.objects.active: + bpy.ops.object.mode_set(mode='OBJECT') #mesh = BPyMesh.getMeshFromObject(ob, None, EXPORT_APPLY_MODIFIERS, False, scn) # XXX if EXPORT_APPLY_MODIFIERS: @@ -316,12 +317,10 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportPLY) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(ExportPLY) bpy.types.INFO_MT_file_export.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/export_x3d.py b/release/scripts/io/export_x3d.py index 1bad80f6d8e..b2f2647fc3a 100644 --- a/release/scripts/io/export_x3d.py +++ b/release/scripts/io/export_x3d.py @@ -1156,8 +1156,9 @@ def x3d_export(filename, scene = context.scene world = scene.world - - bpy.ops.object.mode_set(mode='OBJECT') + + if scene.objects.active: + bpy.ops.object.mode_set(mode='OBJECT') # XXX these are global textures while .Get() returned only scene's? alltextures = bpy.data.textures @@ -1247,11 +1248,9 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportX3D) bpy.types.INFO_MT_file_export.append(menu_func) def unregister(): - bpy.types.unregister(ExportX3D) bpy.types.INFO_MT_file_export.remove(menu_func) # NOTES diff --git a/release/scripts/io/import_anim_bvh.py b/release/scripts/io/import_anim_bvh.py index 89097fd53f5..ba9b8a1f91d 100644 --- a/release/scripts/io/import_anim_bvh.py +++ b/release/scripts/io/import_anim_bvh.py @@ -612,12 +612,10 @@ def menu_func(self, context): def register(): - bpy.types.register(BvhImporter) bpy.types.INFO_MT_file_import.append(menu_func) def unregister(): - bpy.types.unregister(BvhImporter) bpy.types.INFO_MT_file_import.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/import_scene_3ds.py b/release/scripts/io/import_scene_3ds.py index 7b3004d4f52..fe242ca1f29 100644 --- a/release/scripts/io/import_scene_3ds.py +++ b/release/scripts/io/import_scene_3ds.py @@ -883,14 +883,12 @@ def load_3ds(filename, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True, # REMOVE DUMMYVERT, - remove this in the next release when blenders internal are fixed. - -# for ob in importedObjects: -# if ob.type == 'MESH': -# # if ob.type=='Mesh': -# me = ob.getData(mesh=1) -# me.verts.delete([me.verts[0],]) -# if not APPLY_MATRIX: -# me.transform(ob.matrix_world.copy().invert()) + for ob in importedObjects: + if ob.type == 'MESH': + me = ob.data +# me.verts.delete([me.verts[0],]) # XXX, todo + if not APPLY_MATRIX: + me.transform(ob.matrix_world.copy().invert()) # Done DUMMYVERT """ @@ -1009,15 +1007,19 @@ class IMPORT_OT_autodesk_3ds(bpy.types.Operator): # List of operator properties, the attributes will be assigned # to the class instance from the operator settings before calling. - filepath = StringProperty(name="File Path", description="Filepath used for importing the 3DS file", maxlen= 1024, default= "") -# size_constraint = FloatProperty(name="Size Constraint", description="Scale the model by 10 until it reacehs the size constraint. Zero Disables.", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=10.0), -# search_images = BoolProperty(name="Image Search", description="Search subdirectories for any assosiated images (Warning, may be slow)", default=True), -# apply_matrix = BoolProperty(name="Transform Fix", description="Workaround for object transformations importing incorrectly", default=False), + constrain_size = FloatProperty(name="Size Constraint", description="Scale the model by 10 until it reacehs the size constraint. Zero Disables.", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=10.0) + search_images = BoolProperty(name="Image Search", description="Search subdirectories for any assosiated images (Warning, may be slow)", default=True) + apply_transform = BoolProperty(name="Apply Transform", description="Workaround for object transformations importing incorrectly", default=False) def execute(self, context): - load_3ds(self.properties.filepath, context, 0.0, False, False) + load_3ds(self.properties.filepath, + context, + IMPORT_CONSTRAIN_BOUNDS=self.properties.constrain_size, + IMAGE_SEARCH=self.properties.search_images, + APPLY_MATRIX=self.properties.apply_transform) + return {'FINISHED'} def invoke(self, context, event): @@ -1030,11 +1032,9 @@ def menu_func(self, context): self.layout.operator(IMPORT_OT_autodesk_3ds.bl_idname, text="3D Studio (.3ds)") def register(): - bpy.types.register(IMPORT_OT_autodesk_3ds) bpy.types.INFO_MT_file_import.append(menu_func) def unregister(): - bpy.types.unregister(IMPORT_OT_autodesk_3ds) bpy.types.INFO_MT_file_import.remove(menu_func) # NOTES: diff --git a/release/scripts/io/import_scene_obj.py b/release/scripts/io/import_scene_obj.py index 9bbb9124b60..e832489a560 100644 --- a/release/scripts/io/import_scene_obj.py +++ b/release/scripts/io/import_scene_obj.py @@ -420,8 +420,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ # Add an MTL with the same name as the obj if no MTLs are spesified. temp_mtl = os.path.splitext((os.path.basename(filepath)))[0] + '.mtl' - if os.path.exists(DIR + temp_mtl) and temp_mtl not in material_libs: -# if sys.exists(DIR + temp_mtl) and temp_mtl not in material_libs: + if os.path.exists(os.path.join(DIR, temp_mtl)) and temp_mtl not in material_libs: material_libs.append( temp_mtl ) del temp_mtl @@ -435,11 +434,9 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ unique_material_images[None]= None, False for libname in material_libs: - mtlpath= DIR + libname + mtlpath= os.path.join(DIR, libname) if not os.path.exists(mtlpath): -# if not sys.exists(mtlpath): - #print '\tError Missing MTL: "%s"' % mtlpath - pass + print ("\tError Missing MTL: '%s'" % mtlpath) else: #print '\t\tloading mtl: "%s"' % mtlpath context_material= None @@ -1609,11 +1606,9 @@ def menu_func(self, context): def register(): - bpy.types.register(IMPORT_OT_obj) bpy.types.INFO_MT_file_import.append(menu_func) def unregister(): - bpy.types.unregister(IMPORT_OT_obj) bpy.types.INFO_MT_file_import.remove(menu_func) diff --git a/release/scripts/io/import_shape_mdd.py b/release/scripts/io/import_shape_mdd.py index ec0e7696630..16fed1798c4 100644 --- a/release/scripts/io/import_shape_mdd.py +++ b/release/scripts/io/import_shape_mdd.py @@ -143,12 +143,10 @@ def menu_func(self, context): def register(): - bpy.types.register(importMDD) bpy.types.INFO_MT_file_import.append(menu_func) def unregister(): - bpy.types.unregister(importMDD) bpy.types.INFO_MT_file_import.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/io/netrender/__init__.py b/release/scripts/io/netrender/__init__.py index f5f104d6d92..5a705e95aa8 100644 --- a/release/scripts/io/netrender/__init__.py +++ b/release/scripts/io/netrender/__init__.py @@ -18,16 +18,31 @@ # This directory is a Python package. -from netrender import model -from netrender import operators -from netrender import client -from netrender import slave -from netrender import master -from netrender import master_html -from netrender import utils -from netrender import balancing -from netrender import ui -from netrender import repath +# To support reload properly, try to access a package var, if it's there, reload everything +try: + init_data + + reload(model) + reload(operators) + reload(client) + reload(slave) + reload(master) + reload(master_html) + reload(utils) + reload(balancing) + reload(ui) + reload(repath) +except: + from netrender import model + from netrender import operators + from netrender import client + from netrender import slave + from netrender import master + from netrender import master_html + from netrender import utils + from netrender import balancing + from netrender import ui + from netrender import repath jobs = [] slaves = [] @@ -38,11 +53,10 @@ init_data = True init_address = True def register(): - pass # TODO + ui.addProperties() + def unregister(): import bpy - bpy.types.unregister(ui.NetRenderJob) - bpy.types.unregister(ui.NetRenderSettings) - bpy.types.unregister(ui.NetRenderSlave) + bpy.types.Scene.RemoveProperty("network_render") diff --git a/release/scripts/io/netrender/client.py b/release/scripts/io/netrender/client.py index 9f6d1a7639e..e9479f92ea8 100644 --- a/release/scripts/io/netrender/client.py +++ b/release/scripts/io/netrender/client.py @@ -189,7 +189,6 @@ def clientSendJob(conn, scene, anim = False): def requestResult(conn, job_id, frame): conn.request("GET", renderURL(job_id, frame)) -@rnaType class NetworkRenderEngine(bpy.types.RenderEngine): bl_idname = 'NET_RENDER' bl_label = "Network Render" diff --git a/release/scripts/io/netrender/operators.py b/release/scripts/io/netrender/operators.py index 858ec800dbc..4530491dae1 100644 --- a/release/scripts/io/netrender/operators.py +++ b/release/scripts/io/netrender/operators.py @@ -26,7 +26,6 @@ from netrender.utils import * import netrender.client as client import netrender.model -@rnaType class RENDER_OT_netslave_bake(bpy.types.Operator): '''NEED DESCRIPTION''' bl_idname = "render.netslavebake" @@ -84,7 +83,6 @@ class RENDER_OT_netslave_bake(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientanim(bpy.types.Operator): '''Start rendering an animation on network''' bl_idname = "render.netclientanim" @@ -111,7 +109,6 @@ class RENDER_OT_netclientanim(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientrun(bpy.types.Operator): '''Start network rendering service''' bl_idname = "render.netclientstart" @@ -128,7 +125,6 @@ class RENDER_OT_netclientrun(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientsend(bpy.types.Operator): '''Send Render Job to the Network''' bl_idname = "render.netclientsend" @@ -158,7 +154,6 @@ class RENDER_OT_netclientsend(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientsendframe(bpy.types.Operator): '''Send Render Job with current frame to the Network''' bl_idname = "render.netclientsendframe" @@ -188,7 +183,6 @@ class RENDER_OT_netclientsendframe(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientstatus(bpy.types.Operator): '''Refresh the status of the current jobs''' bl_idname = "render.netclientstatus" @@ -228,7 +222,6 @@ class RENDER_OT_netclientstatus(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientblacklistslave(bpy.types.Operator): '''Operator documentation text, will be used for the operator tooltip and python docs.''' bl_idname = "render.netclientblacklistslave" @@ -258,7 +251,6 @@ class RENDER_OT_netclientblacklistslave(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientwhitelistslave(bpy.types.Operator): '''Operator documentation text, will be used for the operator tooltip and python docs.''' bl_idname = "render.netclientwhitelistslave" @@ -289,7 +281,6 @@ class RENDER_OT_netclientwhitelistslave(bpy.types.Operator): return self.execute(context) -@rnaType class RENDER_OT_netclientslaves(bpy.types.Operator): '''Refresh status about available Render slaves''' bl_idname = "render.netclientslaves" @@ -334,7 +325,6 @@ class RENDER_OT_netclientslaves(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientcancel(bpy.types.Operator): '''Cancel the selected network rendering job.''' bl_idname = "render.netclientcancel" @@ -363,7 +353,6 @@ class RENDER_OT_netclientcancel(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class RENDER_OT_netclientcancelall(bpy.types.Operator): '''Cancel all running network rendering jobs.''' bl_idname = "render.netclientcancelall" @@ -390,7 +379,6 @@ class RENDER_OT_netclientcancelall(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class netclientdownload(bpy.types.Operator): '''Download render results from the network''' bl_idname = "render.netclientdownload" @@ -435,7 +423,6 @@ class netclientdownload(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class netclientscan(bpy.types.Operator): '''Listen on network for master server broadcasting its address and port.''' bl_idname = "render.netclientscan" @@ -458,7 +445,6 @@ class netclientscan(bpy.types.Operator): def invoke(self, context, event): return self.execute(context) -@rnaType class netclientweb(bpy.types.Operator): '''Open new window with information about running rendering jobs''' bl_idname = "render.netclientweb" diff --git a/release/scripts/io/netrender/repath.py b/release/scripts/io/netrender/repath.py old mode 100755 new mode 100644 diff --git a/release/scripts/io/netrender/ui.py b/release/scripts/io/netrender/ui.py index c60b10c484a..594ebcd12db 100644 --- a/release/scripts/io/netrender/ui.py +++ b/release/scripts/io/netrender/ui.py @@ -87,7 +87,6 @@ class RenderButtonsPanel(): return (rd.use_game_engine==False) and (rd.engine in self.COMPAT_ENGINES) # Setting panel, use in the scene for now. -@rnaType class RENDER_PT_network_settings(bpy.types.Panel, RenderButtonsPanel): bl_label = "Network Settings" COMPAT_ENGINES = {'NET_RENDER'} @@ -122,7 +121,6 @@ class RENDER_PT_network_settings(bpy.types.Panel, RenderButtonsPanel): layout.operator("render.netclientweb", icon='QUESTION') -@rnaType class RENDER_PT_network_slave_settings(bpy.types.Panel, RenderButtonsPanel): bl_label = "Slave Settings" COMPAT_ENGINES = {'NET_RENDER'} @@ -147,7 +145,7 @@ class RENDER_PT_network_slave_settings(bpy.types.Panel, RenderButtonsPanel): sub = layout.column() sub.enabled = rd.threads_mode == 'FIXED' sub.prop(rd, "threads") -@rnaType + class RENDER_PT_network_master_settings(bpy.types.Panel, RenderButtonsPanel): bl_label = "Master Settings" COMPAT_ENGINES = {'NET_RENDER'} @@ -166,7 +164,6 @@ class RENDER_PT_network_master_settings(bpy.types.Panel, RenderButtonsPanel): layout.prop(netsettings, "master_broadcast") layout.prop(netsettings, "master_clear") -@rnaType class RENDER_PT_network_job(bpy.types.Panel, RenderButtonsPanel): bl_label = "Job Settings" COMPAT_ENGINES = {'NET_RENDER'} @@ -207,7 +204,6 @@ class RENDER_PT_network_job(bpy.types.Panel, RenderButtonsPanel): row.prop(netsettings, "priority") row.prop(netsettings, "chunks") -@rnaType class RENDER_PT_network_slaves(bpy.types.Panel, RenderButtonsPanel): bl_label = "Slaves Status" COMPAT_ENGINES = {'NET_RENDER'} @@ -246,7 +242,6 @@ class RENDER_PT_network_slaves(bpy.types.Panel, RenderButtonsPanel): layout.label(text="Seen: " + time.ctime(slave.last_seen)) layout.label(text="Stats: " + slave.stats) -@rnaType class RENDER_PT_network_slaves_blacklist(bpy.types.Panel, RenderButtonsPanel): bl_label = "Slaves Blacklist" COMPAT_ENGINES = {'NET_RENDER'} @@ -284,7 +279,6 @@ class RENDER_PT_network_slaves_blacklist(bpy.types.Panel, RenderButtonsPanel): layout.label(text="Seen: " + time.ctime(slave.last_seen)) layout.label(text="Stats: " + slave.stats) -@rnaType class RENDER_PT_network_jobs(bpy.types.Panel, RenderButtonsPanel): bl_label = "Jobs" COMPAT_ENGINES = {'NET_RENDER'} @@ -325,150 +319,148 @@ class RENDER_PT_network_jobs(bpy.types.Panel, RenderButtonsPanel): layout.label(text="Done: %04i" % job.results[DONE]) layout.label(text="Error: %04i" % job.results[ERROR]) -@rnaType class NetRenderSettings(bpy.types.IDPropertyGroup): pass -@rnaType class NetRenderSlave(bpy.types.IDPropertyGroup): pass -@rnaType class NetRenderJob(bpy.types.IDPropertyGroup): pass -bpy.types.Scene.PointerProperty(attr="network_render", type=NetRenderSettings, name="Network Render", description="Network Render Settings") - -NetRenderSettings.StringProperty( attr="server_address", - name="Server address", - description="IP or name of the master render server", - maxlen = 128, - default = "[default]") - -NetRenderSettings.IntProperty( attr="server_port", - name="Server port", - description="port of the master render server", - default = 8000, - min=1, - max=65535) - -NetRenderSettings.BoolProperty( attr="master_broadcast", - name="Broadcast", - description="broadcast master server address on local network", - default = True) - -NetRenderSettings.BoolProperty( attr="slave_clear", - name="Clear on exit", - description="delete downloaded files on exit", - default = True) - -NetRenderSettings.BoolProperty( attr="slave_thumb", - name="Generate thumbnails", - description="Generate thumbnails on slaves instead of master", - default = False) - -NetRenderSettings.BoolProperty( attr="slave_outputlog", - name="Output render log on console", - description="Output render text log to console as well as sending it to the master", - default = True) - -NetRenderSettings.BoolProperty( attr="master_clear", - name="Clear on exit", - description="delete saved files on exit", - default = False) - -default_path = os.environ.get("TEMP") - -if not default_path: - if os.name == 'nt': - default_path = "c:/tmp/" - else: - default_path = "/tmp/" -elif not default_path.endswith(os.sep): - default_path += os.sep - -NetRenderSettings.StringProperty( attr="path", - name="Path", - description="Path for temporary files", - maxlen = 128, - default = default_path, - subtype='FILE_PATH') - -NetRenderSettings.StringProperty( attr="job_name", - name="Job name", - description="Name of the job", - maxlen = 128, - default = "[default]") - -NetRenderSettings.StringProperty( attr="job_category", - name="Job category", - description="Category of the job", - maxlen = 128, - default = "") - -NetRenderSettings.IntProperty( attr="chunks", - name="Chunks", - description="Number of frame to dispatch to each slave in one chunk", - default = 5, - min=1, - max=65535) - -NetRenderSettings.IntProperty( attr="priority", - name="Priority", - description="Priority of the job", - default = 1, - min=1, - max=10) - -NetRenderSettings.StringProperty( attr="job_id", - name="Network job id", - description="id of the last sent render job", - maxlen = 64, - default = "") - -NetRenderSettings.IntProperty( attr="active_slave_index", - name="Index of the active slave", - description="", - default = -1, - min= -1, - max=65535) - -NetRenderSettings.IntProperty( attr="active_blacklisted_slave_index", - name="Index of the active slave", - description="", - default = -1, - min= -1, - max=65535) - -NetRenderSettings.IntProperty( attr="active_job_index", - name="Index of the active job", - description="", - default = -1, - min= -1, - max=65535) - -NetRenderSettings.EnumProperty(attr="mode", - items=( - ("RENDER_CLIENT", "Client", "Act as render client"), - ("RENDER_MASTER", "Master", "Act as render master"), - ("RENDER_SLAVE", "Slave", "Act as render slave"), - ), - name="Network mode", - description="Mode of operation of this instance", - default="RENDER_CLIENT") - -NetRenderSettings.CollectionProperty(attr="slaves", type=NetRenderSlave, name="Slaves", description="") -NetRenderSettings.CollectionProperty(attr="slaves_blacklist", type=NetRenderSlave, name="Slaves Blacklist", description="") -NetRenderSettings.CollectionProperty(attr="jobs", type=NetRenderJob, name="Job List", description="") - -NetRenderSlave.StringProperty( attr="name", - name="Name of the slave", - description="", - maxlen = 64, - default = "") - -NetRenderJob.StringProperty( attr="name", - name="Name of the job", - description="", - maxlen = 128, - default = "") +def addProperties(): + bpy.types.Scene.PointerProperty(attr="network_render", type=NetRenderSettings, name="Network Render", description="Network Render Settings") + + NetRenderSettings.StringProperty( attr="server_address", + name="Server address", + description="IP or name of the master render server", + maxlen = 128, + default = "[default]") + + NetRenderSettings.IntProperty( attr="server_port", + name="Server port", + description="port of the master render server", + default = 8000, + min=1, + max=65535) + + NetRenderSettings.BoolProperty( attr="master_broadcast", + name="Broadcast", + description="broadcast master server address on local network", + default = True) + + NetRenderSettings.BoolProperty( attr="slave_clear", + name="Clear on exit", + description="delete downloaded files on exit", + default = True) + + NetRenderSettings.BoolProperty( attr="slave_thumb", + name="Generate thumbnails", + description="Generate thumbnails on slaves instead of master", + default = False) + + NetRenderSettings.BoolProperty( attr="slave_outputlog", + name="Output render log on console", + description="Output render text log to console as well as sending it to the master", + default = True) + + NetRenderSettings.BoolProperty( attr="master_clear", + name="Clear on exit", + description="delete saved files on exit", + default = False) + + default_path = os.environ.get("TEMP") + + if not default_path: + if os.name == 'nt': + default_path = "c:/tmp/" + else: + default_path = "/tmp/" + elif not default_path.endswith(os.sep): + default_path += os.sep + + NetRenderSettings.StringProperty( attr="path", + name="Path", + description="Path for temporary files", + maxlen = 128, + default = default_path, + subtype='FILE_PATH') + + NetRenderSettings.StringProperty( attr="job_name", + name="Job name", + description="Name of the job", + maxlen = 128, + default = "[default]") + + NetRenderSettings.StringProperty( attr="job_category", + name="Job category", + description="Category of the job", + maxlen = 128, + default = "") + + NetRenderSettings.IntProperty( attr="chunks", + name="Chunks", + description="Number of frame to dispatch to each slave in one chunk", + default = 5, + min=1, + max=65535) + + NetRenderSettings.IntProperty( attr="priority", + name="Priority", + description="Priority of the job", + default = 1, + min=1, + max=10) + + NetRenderSettings.StringProperty( attr="job_id", + name="Network job id", + description="id of the last sent render job", + maxlen = 64, + default = "") + + NetRenderSettings.IntProperty( attr="active_slave_index", + name="Index of the active slave", + description="", + default = -1, + min= -1, + max=65535) + + NetRenderSettings.IntProperty( attr="active_blacklisted_slave_index", + name="Index of the active slave", + description="", + default = -1, + min= -1, + max=65535) + + NetRenderSettings.IntProperty( attr="active_job_index", + name="Index of the active job", + description="", + default = -1, + min= -1, + max=65535) + + NetRenderSettings.EnumProperty(attr="mode", + items=( + ("RENDER_CLIENT", "Client", "Act as render client"), + ("RENDER_MASTER", "Master", "Act as render master"), + ("RENDER_SLAVE", "Slave", "Act as render slave"), + ), + name="Network mode", + description="Mode of operation of this instance", + default="RENDER_CLIENT") + + NetRenderSettings.CollectionProperty(attr="slaves", type=NetRenderSlave, name="Slaves", description="") + NetRenderSettings.CollectionProperty(attr="slaves_blacklist", type=NetRenderSlave, name="Slaves Blacklist", description="") + NetRenderSettings.CollectionProperty(attr="jobs", type=NetRenderJob, name="Job List", description="") + + NetRenderSlave.StringProperty( attr="name", + name="Name of the slave", + description="", + maxlen = 64, + default = "") + + NetRenderJob.StringProperty( attr="name", + name="Name of the job", + description="", + maxlen = 128, + default = "") diff --git a/release/scripts/io/netrender/utils.py b/release/scripts/io/netrender/utils.py index fa2eb6fb5f5..31123ce26da 100644 --- a/release/scripts/io/netrender/utils.py +++ b/release/scripts/io/netrender/utils.py @@ -57,10 +57,6 @@ FRAME_STATUS_TEXT = { ERROR: "Error" } -def rnaType(rna_type): - if bpy: bpy.types.register(rna_type) - return rna_type - def reporting(report, message, errorType = None): if errorType: t = 'ERROR' diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py index 404013fb79a..3f3eab2ac2a 100644 --- a/release/scripts/modules/bpy/utils.py +++ b/release/scripts/modules/bpy/utils.py @@ -30,7 +30,6 @@ import sys as _sys from _bpy import blend_paths from _bpy import script_paths as _bpy_script_paths - def _test_import(module_name, loaded_modules): import traceback import time @@ -84,9 +83,9 @@ def modules_from_path(path, loaded_modules): modules.append(mod) return modules - -_loaded = [] # store loaded modules for reloading. -_bpy_types = __import__("bpy_types") # keep for comparisons, never ever reload this. + +_global_loaded_modules = [] # store loaded module names for reloading. +import bpy_types as _bpy_types # keep for comparisons, never ever reload this. def load_scripts(reload_scripts=False, refresh_scripts=False): @@ -101,12 +100,39 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): import traceback import time + # must be set back to True on exits + _bpy_types._register_immediate = False + t_main = time.time() loaded_modules = set() if refresh_scripts: original_modules = _sys.modules.values() + + if reload_scripts: + _bpy_types.TypeMap.clear() + _bpy_types.PropertiesMap.clear() + + def register_module_call(mod): + _bpy_types._register_module(mod.__name__) + register = getattr(mod, "register", None) + if register: + try: + register() + except: + traceback.print_exc() + else: + print("\nWarning! '%s' has no register function, this is now a requirement for registerable scripts." % mod.__file__) + + def unregister_module_call(mod): + _bpy_types._unregister_module(mod.__name__) + unregister = getattr(mod, "unregister", None) + if unregister: + try: + unregister() + except: + traceback.print_exc() def sys_path_ensure(path): if path not in _sys.path: # reloading would add twice @@ -134,48 +160,23 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): mod = test_reload(mod) if mod: - register = getattr(mod, "register", None) - if register: - try: - register() - except: - traceback.print_exc() - else: - print("\nWarning! '%s' has no register function, this is now a requirement for registerable scripts." % mod.__file__) - _loaded.append(mod) + register_module_call(mod) + _global_loaded_modules.append(mod.__name__) if reload_scripts: - # TODO, this is broken but should work, needs looking into - ''' - # reload modules that may not be directly included - for type_class_name in dir(_bpy.types): - type_class = getattr(_bpy.types, type_class_name) - module_name = getattr(type_class, "__module__", "") - - if module_name and module_name != "bpy.types": # hard coded for C types - loaded_modules.add(module_name) - - # sorting isnt needed but rather it be pradictable - for module_name in sorted(loaded_modules): - print("Reloading:", module_name) - test_reload(_sys.modules[module_name]) - ''' + # module names -> modules + _global_loaded_modules[:] = [_sys.modules[mod_name] for mod_name in _global_loaded_modules] # loop over and unload all scripts - _loaded.reverse() - for mod in _loaded: - unregister = getattr(mod, "unregister", None) - if unregister: - try: - unregister() - except: - traceback.print_exc() + _global_loaded_modules.reverse() + for mod in _global_loaded_modules: + unregister_module_call(mod) - for mod in _loaded: - reload(mod) + for mod in _global_loaded_modules: + test_reload(mod) - _loaded[:] = [] + _global_loaded_modules[:] = [] user_path = user_script_path() @@ -197,7 +198,7 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): # load addons used_ext = {ext.module for ext in _bpy.context.user_preferences.addons} - paths = script_paths("addons") + paths = script_paths("addons") + script_paths("addons_contrib") for path in paths: sys_path_ensure(path) @@ -210,7 +211,9 @@ def load_scripts(reload_scripts=False, refresh_scripts=False): print("gc.collect() -> %d" % gc.collect()) if _bpy.app.debug: - print("Time %.4f" % (time.time() - t_main)) + print("Python Script Load Time %.4f" % (time.time() - t_main)) + + _bpy_types._register_immediate = True def expandpath(path): @@ -238,30 +241,29 @@ def relpath(path, start=None): return path -_unclean_chars = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, \ - 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, \ - 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 46, 47, 58, 59, 60, 61, 62, 63, \ - 64, 91, 92, 93, 94, 96, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, \ - 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, \ - 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, \ - 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, \ - 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, \ - 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, \ - 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, \ - 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, \ - 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, \ - 245, 246, 247, 248, 249, 250, 251, 252, 253, 254] - -_unclean_chars = ''.join([chr(i) for i in _unclean_chars]) - - def clean_name(name, replace="_"): """ Returns a name with characters replaced that may cause problems under various circumstances, such as writing to a file. All characters besides A-Z/a-z, 0-9 are replaced with "_" or the replace argument if defined. """ - for ch in _unclean_chars: + + unclean_chars = \ + "\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\ + \x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\ + \x1e\x1f\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c\ + \x2e\x2f\x3a\x3b\x3c\x3d\x3e\x3f\x40\x5b\x5c\x5d\x5e\x60\x7b\ + \x7c\x7d\x7e\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\ + \x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\ + \x9a\x9b\x9c\x9d\x9e\x9f\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\ + \xa9\xaa\xab\xac\xad\xae\xaf\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\ + \xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\xc0\xc1\xc2\xc3\xc4\xc5\xc6\ + \xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0\xd1\xd2\xd3\xd4\xd5\ + \xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf\xe0\xe1\xe2\xe3\xe4\ + \xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0\xf1\xf2\xf3\ + \xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe" + + for ch in unclean_chars: name = name.replace(ch, replace) return name @@ -337,7 +339,7 @@ _presets = _os.path.join(_scripts[0], "presets") # FIXME - multiple paths def preset_paths(subdir): ''' - Returns a list of paths for a spesific preset. + Returns a list of paths for a specific preset. ''' return (_os.path.join(_presets, subdir), ) diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py index 8cbb2bf4e80..c5f7ee150c9 100644 --- a/release/scripts/modules/bpy_types.py +++ b/release/scripts/modules/bpy_types.py @@ -19,6 +19,7 @@ # from _bpy import types as bpy_types +import _bpy from mathutils import Vector StructRNA = bpy_types.Struct.__bases__[0] @@ -539,8 +540,83 @@ class Text(bpy_types.ID): import collections +TypeMap = {} +# Properties (IDPropertyGroup) are different from types because they need to be registered +# before adding sub properties to them, so they are registered on definition +# and unregistered on unload +PropertiesMap = {} -class OrderedMeta(type): +# Using our own loading function we set this to false +# so when running a script directly in the text editor +# registers moduals instantly. +_register_immediate = True + +def _unregister_module(module, free=True): + for t in TypeMap.get(module, ()): + try: + bpy_types.unregister(t) + except: + import traceback + print("bpy.utils._unregister_module(): Module '%s' failed to unregister class '%s.%s'" % (module, t.__module__, t.__name__)) + traceback.print_exc() + + if free == True and module in TypeMap: + del TypeMap[module] + + + for t in PropertiesMap.get(module, ()): + try: + bpy_types.unregister(t) + except: + import traceback + print("bpy.utils._unload_module(): Module '%s' failed to unregister class '%s.%s'" % (module, t.__module__, t.__name__)) + traceback.print_exc() + + if free == True and module in PropertiesMap: + del PropertiesMap[module] + + +def _register_module(module): + for t in TypeMap.get(module, ()): + try: + bpy_types.register(t) + except: + import traceback + print("bpy.utils._register_module(): Module '%s' failed to register class '%s.%s'" % (module, t.__module__, t.__name__)) + traceback.print_exc() + + +class RNAMeta(type): + @classmethod + def _register_immediate(cls): + return _register_immediate + + def __new__(cls, name, bases, classdict, **args): + result = type.__new__(cls, name, bases, classdict) + if bases and bases[0] != StructRNA: + module = result.__module__ + + ClassMap = TypeMap + + # Register right away if needed + if cls._register_immediate(): + bpy_types.register(result) + ClassMap = PropertiesMap + + # first part of packages only + if "." in module: + module = module[:module.index(".")] + + ClassMap.setdefault(module, []).append(result) + + return result + +class RNAMetaRegister(RNAMeta): + @classmethod + def _register_immediate(cls): + return True + +class OrderedMeta(RNAMeta): def __init__(cls, name, bases, attributes): super(OrderedMeta, cls).__init__(name, bases, attributes) @@ -549,7 +625,6 @@ class OrderedMeta(type): def __prepare__(name, bases, **kwargs): return collections.OrderedDict() - # Only defined so operators members can be used by accessing self.order class Operator(StructRNA, metaclass=OrderedMeta): __slots__ = () @@ -564,7 +639,12 @@ class Macro(StructRNA, metaclass=OrderedMeta): def define(self, opname): from _bpy import ops return ops.macro_define(self, opname) + +class IDPropertyGroup(StructRNA, metaclass=RNAMetaRegister): + __slots__ = () +class RenderEngine(StructRNA, metaclass=RNAMeta): + __slots__ = () class _GenericUI: __slots__ = () @@ -606,15 +686,15 @@ class _GenericUI: pass -class Panel(StructRNA, _GenericUI): +class Panel(StructRNA, _GenericUI, metaclass=RNAMeta): __slots__ = () -class Header(StructRNA, _GenericUI): +class Header(StructRNA, _GenericUI, metaclass=RNAMeta): __slots__ = () -class Menu(StructRNA, _GenericUI): +class Menu(StructRNA, _GenericUI, metaclass=RNAMeta): __slots__ = () def path_menu(self, searchpaths, operator, props_default={}): diff --git a/release/scripts/modules/rna_prop_ui.py b/release/scripts/modules/rna_prop_ui.py index 3e8662c275f..eda27240fb5 100644 --- a/release/scripts/modules/rna_prop_ui.py +++ b/release/scripts/modules/rna_prop_ui.py @@ -124,7 +124,7 @@ def draw(layout, context, context_member, use_edit=True): assign_props(prop, val_draw, key) -class PropertyPanel(bpy.types.Panel): +class PropertyPanel(): """ The subclass should have its own poll function and the variable '_context_path' MUST be set. @@ -135,130 +135,3 @@ class PropertyPanel(bpy.types.Panel): def draw(self, context): draw(self.layout, context, self._context_path) - -from bpy.props import * - - -rna_path = StringProperty(name="Property Edit", - description="Property data_path edit", maxlen=1024, default="", options={'HIDDEN'}) - -rna_value = StringProperty(name="Property Value", - description="Property value edit", maxlen=1024, default="") - -rna_property = StringProperty(name="Property Name", - description="Property name edit", maxlen=1024, default="") - -rna_min = FloatProperty(name="Min", default=0.0, precision=3) -rna_max = FloatProperty(name="Max", default=1.0, precision=3) - - -class WM_OT_properties_edit(bpy.types.Operator): - '''Internal use (edit a property data_path)''' - bl_idname = "wm.properties_edit" - bl_label = "Edit Property" - - data_path = rna_path - property = rna_property - value = rna_value - min = rna_min - max = rna_max - description = StringProperty(name="Tip", default="") - - def execute(self, context): - data_path = self.properties.data_path - value = self.properties.value - prop = self.properties.property - prop_old = self._last_prop[0] - - try: - value_eval = eval(value) - except: - value_eval = value - - # First remove - item = eval("context.%s" % data_path) - - rna_idprop_ui_prop_clear(item, prop_old) - exec_str = "del item['%s']" % prop_old - # print(exec_str) - exec(exec_str) - - - # Reassign - exec_str = "item['%s'] = %s" % (prop, repr(value_eval)) - # print(exec_str) - exec(exec_str) - self._last_prop[:] = [prop] - - prop_type = type(item[prop]) - - prop_ui = rna_idprop_ui_prop_get(item, prop) - - if prop_type in (float, int): - - prop_ui['soft_min'] = prop_ui['min'] = prop_type(self.properties.min) - prop_ui['soft_max'] = prop_ui['max'] = prop_type(self.properties.max) - - prop_ui['description'] = self.properties.description - - return {'FINISHED'} - - def invoke(self, context, event): - - self._last_prop = [self.properties.property] - - item = eval("context.%s" % self.properties.data_path) - - # setup defaults - prop_ui = rna_idprop_ui_prop_get(item, self.properties.property, False) # dont create - if prop_ui: - self.properties.min = prop_ui.get("min", -1000000000) - self.properties.max = prop_ui.get("max", 1000000000) - self.properties.description = prop_ui.get("description", "") - - wm = context.manager - # This crashes, TODO - fix - #return wm.invoke_props_popup(self, event) - - wm.invoke_props_popup(self, event) - return {'RUNNING_MODAL'} - - -class WM_OT_properties_add(bpy.types.Operator): - '''Internal use (edit a property data_path)''' - bl_idname = "wm.properties_add" - bl_label = "Add Property" - - data_path = rna_path - - def execute(self, context): - item = eval("context.%s" % self.properties.data_path) - - def unique_name(names): - prop = 'prop' - prop_new = prop - i = 1 - while prop_new in names: - prop_new = prop + str(i) - i += 1 - - return prop_new - - property = unique_name(item.keys()) - - item[property] = 1.0 - return {'FINISHED'} - - -class WM_OT_properties_remove(bpy.types.Operator): - '''Internal use (edit a property data_path)''' - bl_idname = "wm.properties_remove" - bl_label = "Remove Property" - - data_path = rna_path - property = rna_property - - def execute(self, context): - item = eval("context.%s" % self.properties.data_path) - del item[self.properties.property] - return {'FINISHED'} diff --git a/release/scripts/op/add_armature_human.py b/release/scripts/op/add_armature_human.py index 164bbfb100b..5d6ec1f559f 100644 --- a/release/scripts/op/add_armature_human.py +++ b/release/scripts/op/add_armature_human.py @@ -606,12 +606,10 @@ menu_func = (lambda self, context: self.layout.operator(AddHuman.bl_idname, def register(): - bpy.types.register(AddHuman) bpy.types.INFO_MT_armature_add.append(menu_func) def unregister(): - bpy.types.unregister(AddHuman) bpy.types.INFO_MT_armature_add.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/add_mesh_torus.py b/release/scripts/op/add_mesh_torus.py index 16bf4e1c92c..d64b92a8b19 100644 --- a/release/scripts/op/add_mesh_torus.py +++ b/release/scripts/op/add_mesh_torus.py @@ -137,12 +137,10 @@ def menu_func(self, context): def register(): - bpy.types.register(AddTorus) bpy.types.INFO_MT_mesh_add.append(menu_func) def unregister(): - bpy.types.unregister(AddTorus) bpy.types.INFO_MT_mesh_add.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py index d3a90cb7acc..cc0f3673e5c 100644 --- a/release/scripts/op/console_python.py +++ b/release/scripts/op/console_python.py @@ -22,6 +22,9 @@ import bpy language_id = 'python' +# store our own __main__ module, not 100% needed +# but python expects this in some places +_BPY_MAIN_OWN = True def add_scrollback(text, text_type): for l in text.split('\n'): @@ -41,16 +44,17 @@ def get_console(console_id): from code import InteractiveConsole consoles = getattr(get_console, "consoles", None) + hash_next = hash(bpy.context.manager) if consoles is None: consoles = get_console.consoles = {} + get_console.consoles_namespace_hash = hash_next else: # check if clearning the namespace is needed to avoid a memory leak. # the window manager is normally loaded with new blend files # so this is a reasonable way to deal with namespace clearing. # bpy.data hashing is reset by undo so cant be used. hash_prev = getattr(get_console, "consoles_namespace_hash", 0) - hash_next = hash(bpy.context.manager) if hash_prev != hash_next: get_console.consoles_namespace_hash = hash_next @@ -67,8 +71,21 @@ def get_console(console_id): stdout = io.StringIO() stderr = io.StringIO() else: - namespace = {'__builtins__': __builtins__, 'bpy': bpy} + if _BPY_MAIN_OWN: + import types + bpy_main_mod = types.ModuleType("__main__") + namespace = bpy_main_mod.__dict__ + else: + namespace = {} + + namespace["__builtins__"] = sys.modules["builtins"] + namespace["bpy"] = bpy + namespace["C"] = bpy.context + console = InteractiveConsole(locals=namespace, filename="") + + if _BPY_MAIN_OWN: + console._bpy_main_mod = bpy_main_mod import io stdout = io.StringIO() @@ -97,10 +114,6 @@ def execute(context): console, stdout, stderr = get_console(hash(context.region)) - # Hack, useful but must add some other way to access - #if "C" not in console.locals: - console.locals["C"] = context - # redirect output sys.stdout = stdout sys.stderr = stderr @@ -109,6 +122,10 @@ def execute(context): stdin_backup = sys.stdin sys.stdin = None + if _BPY_MAIN_OWN: + main_mod_back = sys.modules["__main__"] + sys.modules["__main__"] = console._bpy_main_mod + # incase exception happens line = "" # incase of encodingf error is_multiline = False @@ -125,6 +142,8 @@ def execute(context): import traceback stderr.write(traceback.format_exc()) + if _BPY_MAIN_OWN: + sys.modules["__main__"] = main_mod_back stdout.seek(0) stderr.seek(0) @@ -187,6 +206,10 @@ def autocomplete(context): scrollback = "" scrollback_error = "" + if _BPY_MAIN_OWN: + main_mod_back = sys.modules["__main__"] + sys.modules["__main__"] = console._bpy_main_mod + try: current_line = sc.history[-1] line = current_line.line @@ -205,6 +228,9 @@ def autocomplete(context): import traceback scrollback_error = traceback.format_exc() + if _BPY_MAIN_OWN: + sys.modules["__main__"] = main_mod_back + # Separate automplete output by command prompts if scrollback != '': bpy.ops.console.scrollback_append(text=sc.prompt + current_line.line, type='INPUT') @@ -243,10 +269,6 @@ def banner(context): add_scrollback("", 'OUTPUT') sc.prompt = PROMPT - # Add context into the namespace for quick access - console = get_console(hash(context.region))[0] - console.locals["C"] = bpy.context - return {'FINISHED'} diff --git a/release/scripts/op/fcurve_euler_filter.py b/release/scripts/op/fcurve_euler_filter.py index 39c226294ee..11431c52eb6 100644 --- a/release/scripts/op/fcurve_euler_filter.py +++ b/release/scripts/op/fcurve_euler_filter.py @@ -56,10 +56,10 @@ class DiscontFilterOp(bpy.types.Operator): return {'FINISHED'} def register(): - bpy.types.register(DiscontFilterOp) + pass def unregister(): - bpy.types.unregister(DiscontFilterOp) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/image.py b/release/scripts/op/image.py index be583012d7a..27d9ea64c0c 100644 --- a/release/scripts/op/image.py +++ b/release/scripts/op/image.py @@ -56,13 +56,15 @@ class EditExternally(bpy.types.Operator): return image_editor def execute(self, context): + import os import subprocess - filepath = self.properties.filepath - image_editor = self._editor_guess(context) + filepath = bpy.utils.expandpath(self.properties.filepath) - cmd = [] - cmd.extend(image_editor) - cmd.append(bpy.utils.expandpath(filepath)) + if not os.path.exists(filepath): + self.report('ERROR', "Image path '%s' not found." % filepath) + return {'CANCELLED'} + + cmd = self._editor_guess(context) + [filepath] subprocess.Popen(cmd) @@ -186,23 +188,12 @@ class ProjectApply(bpy.types.Operator): return {'FINISHED'} -classes = [ - EditExternally, - SaveDirty, - ProjectEdit, - ProjectApply] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) - + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/mesh.py b/release/scripts/op/mesh.py index b63997b8eba..ee3e93c58c4 100644 --- a/release/scripts/op/mesh.py +++ b/release/scripts/op/mesh.py @@ -172,22 +172,12 @@ class MeshMirrorUV(bpy.types.Operator): return {'FINISHED'} -# Register the operator -classes = [ - MeshSelectInteriorFaces, - MeshMirrorUV] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/nla.py b/release/scripts/op/nla.py index ceb4621d643..bec5f5b3909 100644 --- a/release/scripts/op/nla.py +++ b/release/scripts/op/nla.py @@ -178,12 +178,12 @@ class BakeAction(bpy.types.Operator): def register(): - bpy.types.register(BakeAction) + pass # bpy.types.INFO_MT_mesh_add.append(menu_func) def unregister(): - bpy.types.unregister(BakeAction) + pass # bpy.types.INFO_MT_mesh_add.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py index 2df1250251e..8d9280e43af 100644 --- a/release/scripts/op/object.py +++ b/release/scripts/op/object.py @@ -113,44 +113,46 @@ class SelectHierarchy(bpy.types.Operator): return context.object def execute(self, context): - objs = context.selected_objects + select_new = [] + act_new = None + + + selected_objects = context.selected_objects obj_act = context.object - if context.object not in objs: - objs.append(context.object) - - if not self.properties.extend: - # for obj in objs: - # obj.select = False - bpy.ops.object.select_all(action='DESELECT') + if context.object not in selected_objects: + selected_objects.append(context.object) if self.properties.direction == 'PARENT': - parents = [] - for obj in objs: + for obj in selected_objects: parent = obj.parent if parent: - parents.append(parent) - if obj_act == obj: - context.scene.objects.active = parent + act_new = parent - parent.select = True - - if parents: - return {'CANCELLED'} + select_new.append(parent) else: - children = [] - for obj in objs: - children += list(obj.children) - for obj_iter in children: - obj_iter.select = True + for obj in selected_objects: + select_new.extend(obj.children) - children.sort(key=lambda obj_iter: obj_iter.name) - context.scene.objects.active = children[0] + if select_new: + select_new.sort(key=lambda obj_iter: obj_iter.name) + act_new = select_new[0] - return {'FINISHED'} + # dont edit any object settings above this + if select_new: + if not self.properties.extend: + bpy.ops.object.select_all(action='DESELECT') + + for obj in select_new: + obj.select = True + + context.scene.objects.active = act_new + return {'FINISHED'} + + return {'CANCELLED'} class SubdivisionSet(bpy.types.Operator): @@ -526,9 +528,9 @@ class MakeDupliFace(bpy.types.Operator): class IsolateTypeRender(bpy.types.Operator): - '''Select object matching a naming pattern''' + '''Hide unselected render objects of same type as active by setting the hide render flag''' bl_idname = "object.isolate_type_render" - bl_label = "Isolate Render Selection" + bl_label = "Restrict Render Unselected" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): @@ -543,29 +545,25 @@ class IsolateTypeRender(bpy.types.Operator): obj.hide_render = True return {'FINISHED'} + +class ClearAllRestrictRender(bpy.types.Operator): + '''Reveal all render objects by setting the hide render flag''' + bl_idname = "object.hide_render_clear_all" + bl_label = "Clear All Restrict Render" + bl_options = {'REGISTER', 'UNDO'} - -classes = [ - SelectPattern, - SelectCamera, - SelectHierarchy, - SubdivisionSet, - ShapeTransfer, - JoinUVs, - IsolateTypeRender, - MakeDupliFace] + def execute(self, context): + for obj in context.scene.objects: + obj.hide_render = False + return {'FINISHED'} def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": - register() + register() \ No newline at end of file diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py index 6e5eef0fbc2..39b642c1b9f 100644 --- a/release/scripts/op/object_align.py +++ b/release/scripts/op/object_align.py @@ -286,12 +286,10 @@ def menu_func(self, context): def register(): - bpy.types.register(AlignObjects) bpy.types.VIEW3D_MT_transform.append(menu_func) def unregister(): - bpy.types.unregister(AlignObjects) bpy.types.VIEW3D_MT_transform.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/object_randomize_transform.py b/release/scripts/op/object_randomize_transform.py index 89884b1767f..8c3f4eb6dfd 100644 --- a/release/scripts/op/object_randomize_transform.py +++ b/release/scripts/op/object_randomize_transform.py @@ -140,12 +140,10 @@ def menu_func(self, context): def register(): - bpy.types.register(RandomizeLocRotSize) bpy.types.VIEW3D_MT_transform.append(menu_func) def unregister(): - bpy.types.unregister(RandomizeLocRotSize) bpy.types.VIEW3D_MT_transform.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/presets.py b/release/scripts/op/presets.py index f80c5e69ddd..2012ba913fb 100644 --- a/release/scripts/op/presets.py +++ b/release/scripts/op/presets.py @@ -22,7 +22,7 @@ import bpy import os -class AddPresetBase(bpy.types.Operator): +class AddPresetBase(): '''Base preset class, only for subclassing subclasses must define - preset_values @@ -91,7 +91,7 @@ class ExecutePreset(bpy.types.Operator): return {'FINISHED'} -class AddPresetRender(AddPresetBase): +class AddPresetRender(AddPresetBase, bpy.types.Operator): '''Add a Render Preset''' bl_idname = "render.preset_add" bl_label = "Add Render Preset" @@ -113,7 +113,7 @@ class AddPresetRender(AddPresetBase): preset_subdir = "render" -class AddPresetSSS(AddPresetBase): +class AddPresetSSS(AddPresetBase, bpy.types.Operator): '''Add a Subsurface Scattering Preset''' bl_idname = "material.sss_preset_add" bl_label = "Add SSS Preset" @@ -138,7 +138,7 @@ class AddPresetSSS(AddPresetBase): preset_subdir = "sss" -class AddPresetCloth(AddPresetBase): +class AddPresetCloth(AddPresetBase, bpy.types.Operator): '''Add a Cloth Preset''' bl_idname = "cloth.preset_add" bl_label = "Add Cloth Preset" @@ -156,7 +156,7 @@ class AddPresetCloth(AddPresetBase): preset_subdir = "cloth" -class AddPresetSunSky(AddPresetBase): +class AddPresetSunSky(AddPresetBase, bpy.types.Operator): '''Add a Sky & Atmosphere Preset''' bl_idname = "lamp.sunsky_preset_add" bl_label = "Add Sunsky Preset" @@ -181,7 +181,7 @@ class AddPresetSunSky(AddPresetBase): preset_subdir = "sunsky" -class AddPresetInteraction(AddPresetBase): +class AddPresetInteraction(AddPresetBase, bpy.types.Operator): '''Add an Application Interaction Preset''' bl_idname = "wm.interaction_preset_add" bl_label = "Add Interaction Preset" @@ -203,25 +203,12 @@ class AddPresetInteraction(AddPresetBase): preset_subdir = "interaction" -classes = [ - ExecutePreset, - AddPresetRender, - AddPresetSSS, - AddPresetCloth, - AddPresetSunSky, - AddPresetInteraction] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/screen_play_rendered_anim.py b/release/scripts/op/screen_play_rendered_anim.py index 2ecd445df1d..7893ce0ff3e 100644 --- a/release/scripts/op/screen_play_rendered_anim.py +++ b/release/scripts/op/screen_play_rendered_anim.py @@ -144,11 +144,11 @@ class PlayRenderedAnim(bpy.types.Operator): def register(): - bpy.types.register(PlayRenderedAnim) + pass def unregister(): - bpy.types.unregister(PlayRenderedAnim) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/sequencer.py b/release/scripts/op/sequencer.py index 432486b70cf..e01f2dcb23a 100644 --- a/release/scripts/op/sequencer.py +++ b/release/scripts/op/sequencer.py @@ -132,19 +132,11 @@ class SequencerDeinterlaceSelectedMovies(bpy.types.Operator): def register(): - register = bpy.types.register - - register(SequencerCrossfadeSounds) - register(SequencerCutMulticam) - register(SequencerDeinterlaceSelectedMovies) + pass def unregister(): - unregister = bpy.types.unregister - - unregister(SequencerCrossfadeSounds) - unregister(SequencerCutMulticam) - unregister(SequencerDeinterlaceSelectedMovies) + pass if __name__ == "__main__": diff --git a/release/scripts/op/uv.py b/release/scripts/op/uv.py index a7abd475b8d..23e06c968cd 100644 --- a/release/scripts/op/uv.py +++ b/release/scripts/op/uv.py @@ -216,12 +216,10 @@ def menu_func(self, context): def register(): - bpy.types.register(ExportUVLayout) bpy.types.IMAGE_MT_uvs.append(menu_func) def unregister(): - bpy.types.unregister(ExportUVLayout) bpy.types.IMAGE_MT_uvs.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/uvcalc_follow_active.py b/release/scripts/op/uvcalc_follow_active.py index 6466d48a9fe..6f337bd623d 100644 --- a/release/scripts/op/uvcalc_follow_active.py +++ b/release/scripts/op/uvcalc_follow_active.py @@ -263,12 +263,10 @@ menu_func = (lambda self, context: self.layout.operator(FollowActiveQuads.bl_idn def register(): - bpy.types.register(FollowActiveQuads) bpy.types.VIEW3D_MT_uv_map.append(menu_func) def unregister(): - bpy.types.unregister(FollowActiveQuads) bpy.types.VIEW3D_MT_uv_map.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py index 78cef26f78c..637dccda4ba 100644 --- a/release/scripts/op/uvcalc_smart_project.py +++ b/release/scripts/op/uvcalc_smart_project.py @@ -1138,12 +1138,10 @@ menu_func = (lambda self, context: self.layout.operator(SmartProject.bl_idname, def register(): - bpy.types.register(SmartProject) bpy.types.VIEW3D_MT_uv_map.append(menu_func) def unregister(): - bpy.types.unregister(SmartProject) bpy.types.VIEW3D_MT_uv_map.remove(menu_func) if __name__ == "__main__": diff --git a/release/scripts/op/vertexpaint_dirt.py b/release/scripts/op/vertexpaint_dirt.py index 63a3aa3896b..21c19d528cc 100644 --- a/release/scripts/op/vertexpaint_dirt.py +++ b/release/scripts/op/vertexpaint_dirt.py @@ -180,11 +180,11 @@ class VertexPaintDirt(bpy.types.Operator): def register(): - bpy.types.register(VertexPaintDirt) + pass def unregister(): - bpy.types.unregister(VertexPaintDirt) + pass if __name__ == "__main__": register() diff --git a/release/scripts/op/wm.py b/release/scripts/op/wm.py index ed77f32ff6d..a3ae834dbe7 100644 --- a/release/scripts/op/wm.py +++ b/release/scripts/op/wm.py @@ -21,7 +21,7 @@ import bpy from bpy.props import * - +from rna_prop_ui import rna_idprop_ui_prop_get, rna_idprop_ui_prop_clear class MESH_OT_delete_edgeloop(bpy.types.Operator): '''Delete an edge loop by merging the faces on each side to a single face loop''' @@ -325,6 +325,42 @@ class WM_OT_context_cycle_enum(bpy.types.Operator): exec("context.%s=advance_enum" % self.properties.data_path) return {'FINISHED'} + +class WM_OT_context_set_id(bpy.types.Operator): + '''Toggle a context value.''' + bl_idname = "wm.context_set_id" + bl_label = "Set Library ID" + bl_options = {'UNDO'} + + data_path = rna_path_prop + value = StringProperty(name="Value", + description="Assign value", maxlen=1024, default="") + + def execute(self, context): + value = self.properties.value + data_path = self.properties.data_path + + # match the pointer type from the target property to bpy.data.* + # so we lookup the correct list. + data_path_base, data_path_prop = data_path.rsplit(".", 1) + data_prop_rna = eval("context.%s" % data_path_base).rna_type.properties[data_path_prop] + data_prop_rna_type = data_prop_rna.fixed_type + + id_iter = None + + for prop in bpy.data.rna_type.properties: + if prop.rna_type.identifier == "CollectionProperty": + if prop.fixed_type == data_prop_rna_type: + id_iter = prop.identifier + break + + if id_iter: + value_id = getattr(bpy.data, id_iter).get(value) + exec("context.%s=value_id" % data_path) + + return {'FINISHED'} + + doc_id = StringProperty(name="Doc ID", description="", maxlen=1024, default="", options={'HIDDEN'}) @@ -576,46 +612,139 @@ class WM_OT_doc_edit(bpy.types.Operator): return wm.invoke_props_dialog(self, width=600) -import rna_prop_ui +from bpy.props import * -classes = [ - MESH_OT_delete_edgeloop, - WM_OT_context_set_boolean, - WM_OT_context_set_int, - WM_OT_context_scale_int, - WM_OT_context_set_float, - WM_OT_context_set_string, - WM_OT_context_set_enum, - WM_OT_context_set_value, - WM_OT_context_toggle, - WM_OT_context_toggle_enum, - WM_OT_context_cycle_enum, - WM_OT_context_cycle_int, - WM_OT_context_modal_mouse, +rna_path = StringProperty(name="Property Edit", + description="Property data_path edit", maxlen=1024, default="", options={'HIDDEN'}) - WM_OT_url_open, - WM_OT_path_open, +rna_value = StringProperty(name="Property Value", + description="Property value edit", maxlen=1024, default="") - WM_OT_doc_view, - WM_OT_doc_edit, +rna_property = StringProperty(name="Property Name", + description="Property name edit", maxlen=1024, default="") - # experemental! - rna_prop_ui.WM_OT_properties_edit, - rna_prop_ui.WM_OT_properties_add, - rna_prop_ui.WM_OT_properties_remove] +rna_min = FloatProperty(name="Min", default=0.0, precision=3) +rna_max = FloatProperty(name="Max", default=1.0, precision=3) +class WM_OT_properties_edit(bpy.types.Operator): + '''Internal use (edit a property data_path)''' + bl_idname = "wm.properties_edit" + bl_label = "Edit Property" + + data_path = rna_path + property = rna_property + value = rna_value + min = rna_min + max = rna_max + description = StringProperty(name="Tip", default="") + + def execute(self, context): + data_path = self.properties.data_path + value = self.properties.value + prop = self.properties.property + prop_old = self._last_prop[0] + + try: + value_eval = eval(value) + except: + value_eval = value + + # First remove + item = eval("context.%s" % data_path) + + rna_idprop_ui_prop_clear(item, prop_old) + exec_str = "del item['%s']" % prop_old + # print(exec_str) + exec(exec_str) + + + # Reassign + exec_str = "item['%s'] = %s" % (prop, repr(value_eval)) + # print(exec_str) + exec(exec_str) + self._last_prop[:] = [prop] + + prop_type = type(item[prop]) + + prop_ui = rna_idprop_ui_prop_get(item, prop) + + if prop_type in (float, int): + + prop_ui['soft_min'] = prop_ui['min'] = prop_type(self.properties.min) + prop_ui['soft_max'] = prop_ui['max'] = prop_type(self.properties.max) + + prop_ui['description'] = self.properties.description + + return {'FINISHED'} + + def invoke(self, context, event): + + self._last_prop = [self.properties.property] + + item = eval("context.%s" % self.properties.data_path) + + # setup defaults + prop_ui = rna_idprop_ui_prop_get(item, self.properties.property, False) # dont create + if prop_ui: + self.properties.min = prop_ui.get("min", -1000000000) + self.properties.max = prop_ui.get("max", 1000000000) + self.properties.description = prop_ui.get("description", "") + + wm = context.manager + # This crashes, TODO - fix + #return wm.invoke_props_popup(self, event) + + wm.invoke_props_popup(self, event) + return {'RUNNING_MODAL'} + + +class WM_OT_properties_add(bpy.types.Operator): + '''Internal use (edit a property data_path)''' + bl_idname = "wm.properties_add" + bl_label = "Add Property" + + data_path = rna_path + + def execute(self, context): + item = eval("context.%s" % self.properties.data_path) + + def unique_name(names): + prop = 'prop' + prop_new = prop + i = 1 + while prop_new in names: + prop_new = prop + str(i) + i += 1 + + return prop_new + + property = unique_name(item.keys()) + + item[property] = 1.0 + return {'FINISHED'} + + +class WM_OT_properties_remove(bpy.types.Operator): + '''Internal use (edit a property data_path)''' + bl_idname = "wm.properties_remove" + bl_label = "Remove Property" + + data_path = rna_path + property = rna_property + + def execute(self, context): + item = eval("context.%s" % self.properties.data_path) + del item[self.properties.property] + return {'FINISHED'} + def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/templates/operator.py b/release/scripts/templates/operator.py index e20b92c9b6a..9cb544886da 100644 --- a/release/scripts/templates/operator.py +++ b/release/scripts/templates/operator.py @@ -54,9 +54,6 @@ class ExportSomeData(bpy.types.Operator): return self.execute(context) - -bpy.types.register(ExportSomeData) - # Only needed if you want to add into a dynamic menu menu_func = lambda self, context: self.layout.operator("export.some_data", text="Example Exporter...") bpy.types.INFO_MT_file_export.append(menu_func) diff --git a/release/scripts/templates/operator_modal.py b/release/scripts/templates/operator_modal.py index e029d91a7fa..0c5db47674b 100644 --- a/release/scripts/templates/operator_modal.py +++ b/release/scripts/templates/operator_modal.py @@ -34,7 +34,5 @@ class ModalOperator(bpy.types.Operator): return {'CANCELLED'} -bpy.types.register(ModalOperator) - if __name__ == "__main__": bpy.ops.object.modal_operator() diff --git a/release/scripts/templates/operator_modal_draw.py b/release/scripts/templates/operator_modal_draw.py index 1f24672346b..56ffb95f555 100644 --- a/release/scripts/templates/operator_modal_draw.py +++ b/release/scripts/templates/operator_modal_draw.py @@ -64,15 +64,3 @@ class ModalDrawOperator(bpy.types.Operator): else: self.report({'WARNING'}, "View3D not found, cannot run operator") return {'CANCELLED'} - - -def register(): - bpy.types.register(ModalDrawOperator) - - -def unregister(): - bpy.types.unregister(ModalDrawOperator) - - -if __name__ == "__main__": - register() diff --git a/release/scripts/templates/operator_modal_view3d.py b/release/scripts/templates/operator_modal_view3d.py index da019c2b653..9b49fd947ad 100644 --- a/release/scripts/templates/operator_modal_view3d.py +++ b/release/scripts/templates/operator_modal_view3d.py @@ -51,6 +51,3 @@ class ViewOperator(bpy.types.Operator): else: self.report({'WARNING'}, "Active space must be a View3d") return {'CANCELLED'} - - -bpy.types.register(ViewOperator) diff --git a/release/scripts/templates/operator_simple.py b/release/scripts/templates/operator_simple.py index 985a628c2d0..e241afd23b7 100644 --- a/release/scripts/templates/operator_simple.py +++ b/release/scripts/templates/operator_simple.py @@ -16,11 +16,6 @@ class SimpleOperator(bpy.types.Operator): main(context) return {'FINISHED'} -def register(): - bpy.types.register(SimpleOperator) - -def unregister(): - bpy.types.unregister(SimpleOperator) if __name__ == "__main__": - register() + bpy.ops.object.simple_operator() diff --git a/release/scripts/templates/operator_uv.py b/release/scripts/templates/operator_uv.py index 9327de33312..f8c8e369ec8 100644 --- a/release/scripts/templates/operator_uv.py +++ b/release/scripts/templates/operator_uv.py @@ -24,8 +24,9 @@ def main(context): if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False) + class UvOperator(bpy.types.Operator): - '''''' + '''UV Operator description''' bl_idname = "uv.simple_operator" bl_label = "Simple UV Operator" @@ -37,7 +38,6 @@ class UvOperator(bpy.types.Operator): main(context) return {'FINISHED'} -bpy.types.register(UvOperator) if __name__ == "__main__": bpy.ops.uv.simple_operator() diff --git a/release/scripts/templates/panel_simple.py b/release/scripts/templates/panel_simple.py index aac4b6e715e..7c73e58a3e5 100644 --- a/release/scripts/templates/panel_simple.py +++ b/release/scripts/templates/panel_simple.py @@ -18,5 +18,3 @@ class OBJECT_PT_hello(bpy.types.Panel): row.label(text="Active object is: " + obj.name) row = layout.row() row.prop(obj, "name") - -bpy.types.register(OBJECT_PT_hello) diff --git a/release/scripts/ui/properties_animviz.py b/release/scripts/ui/properties_animviz.py index 9eb046cc2c8..e15b7354cee 100644 --- a/release/scripts/ui/properties_animviz.py +++ b/release/scripts/ui/properties_animviz.py @@ -25,7 +25,7 @@ narrowui = bpy.context.user_preferences.view.properties_width_check # Generic Panels (Independent of DataType) -class MotionPathButtonsPanel(bpy.types.Panel): +class MotionPathButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_label = "Motion Paths" @@ -67,7 +67,7 @@ class MotionPathButtonsPanel(bpy.types.Panel): # FIXME: this panel still needs to be ported so that it will work correctly with animviz -class OnionSkinButtonsPanel(bpy.types.Panel): +class OnionSkinButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_label = "Onion Skinning" @@ -102,119 +102,19 @@ class OnionSkinButtonsPanel(bpy.types.Panel): col.label(text="Display:") col.prop(arm, "ghost_only_selected", text="Selected Only") -################################################ -# Specific Panels for DataTypes -class OBJECT_PT_motion_paths(MotionPathButtonsPanel): - #bl_label = "Object Motion Paths" - bl_context = "object" - - def poll(self, context): - return (context.object) - - def draw(self, context): - layout = self.layout - - ob = context.object - wide_ui = context.region.width > narrowui - - self.draw_settings(context, ob.animation_visualisation, wide_ui) - - layout.separator() - - split = layout.split() - - col = split.column() - col.operator("object.paths_calculate", text="Calculate Paths") - - if wide_ui: - col = split.column() - col.operator("object.paths_clear", text="Clear Paths") - - -class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): - #bl_label = "Object Onion Skinning" - bl_context = "object" - - def poll(self, context): - return (context.object) - - def draw(self, context): - layout = self.layout - - ob = context.object - wide_ui = context.region.width > narrowui - - self.draw_settings(context, ob.animation_visualisation, wide_ui) - - -class DATA_PT_motion_paths(MotionPathButtonsPanel): - #bl_label = "Bones Motion Paths" - bl_context = "data" - - def poll(self, context): - # XXX: include posemode check? - return (context.object) and (context.armature) - - def draw(self, context): - layout = self.layout - - ob = context.object - wide_ui = context.region.width > narrowui - - self.draw_settings(context, ob.pose.animation_visualisation, wide_ui, bones=True) - - layout.separator() - - split = layout.split() - - col = split.column() - col.operator("pose.paths_calculate", text="Calculate Paths") - - if wide_ui: - col = split.column() - col.operator("pose.paths_clear", text="Clear Paths") - - -class DATA_PT_onion_skinning(OnionSkinButtonsPanel): - #bl_label = "Bones Onion Skinning" - bl_context = "data" - - def poll(self, context): - # XXX: include posemode check? - return (context.object) and (context.armature) - - def draw(self, context): - layout = self.layout - - ob = context.object - wide_ui = context.region.width > narrowui - - self.draw_settings(context, ob.pose.animation_visualisation, wide_ui, bones=True) - # NOTE: -# The specialised panel types defined here (i.e. OBJECT_PT_*, etc.) -# aren't registered here, but are rather imported to (and registered) -# in the files defining the contexts where they reside. Otherwise, -# these panels appear at the top of the lists by default. -# -# However, we keep these empty register funcs here just in case -# something will need them again one day, and also to make -# it easier to maintain these scripts. -classes = [] +# The specialised panel types are derived in their respective UI modules + def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_armature.py b/release/scripts/ui/properties_data_armature.py index 38903cc1f27..f32cbe97165 100644 --- a/release/scripts/ui/properties_data_armature.py +++ b/release/scripts/ui/properties_data_armature.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -32,7 +32,7 @@ class DataButtonsPanel(bpy.types.Panel): return context.armature -class DATA_PT_context_arm(DataButtonsPanel): +class DATA_PT_context_arm(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -56,11 +56,11 @@ class DATA_PT_context_arm(DataButtonsPanel): layout.template_ID(ob, "data") -class DATA_PT_custom_props_arm(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_arm(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" -class DATA_PT_skeleton(DataButtonsPanel): +class DATA_PT_skeleton(DataButtonsPanel, bpy.types.Panel): bl_label = "Skeleton" def draw(self, context): @@ -95,7 +95,7 @@ class DATA_PT_skeleton(DataButtonsPanel): col.prop(arm, "deform_quaternion", text="Quaternion") -class DATA_PT_display(DataButtonsPanel): +class DATA_PT_display(DataButtonsPanel, bpy.types.Panel): bl_label = "Display" def draw(self, context): @@ -120,10 +120,11 @@ class DATA_PT_display(DataButtonsPanel): if wide_ui: col = split.column() col.prop(arm, "draw_group_colors", text="Colors") + col.prop(ob, "x_ray", text="X-Ray") col.prop(arm, "delay_deform", text="Delay Refresh") -class DATA_PT_bone_groups(DataButtonsPanel): +class DATA_PT_bone_groups(DataButtonsPanel, bpy.types.Panel): bl_label = "Bone Groups" def poll(self, context): @@ -173,9 +174,7 @@ class DATA_PT_bone_groups(DataButtonsPanel): # TODO: this panel will soon be depreceated too - - -class DATA_PT_ghost(DataButtonsPanel): +class DATA_PT_ghost(DataButtonsPanel, bpy.types.Panel): bl_label = "Ghost" def draw(self, context): @@ -208,7 +207,7 @@ class DATA_PT_ghost(DataButtonsPanel): col.prop(arm, "ghost_only_selected", text="Selected Only") -class DATA_PT_iksolver_itasc(DataButtonsPanel): +class DATA_PT_iksolver_itasc(DataButtonsPanel, bpy.types.Panel): bl_label = "iTaSC parameters" bl_default_closed = True @@ -262,33 +261,58 @@ class DATA_PT_iksolver_itasc(DataButtonsPanel): row.prop(itasc, "dampmax", text="Damp", slider=True) row.prop(itasc, "dampeps", text="Eps", slider=True) -# import generic panels from other files -from properties_animviz import DATA_PT_motion_paths, DATA_PT_onion_skinning +from properties_animviz import MotionPathButtonsPanel, OnionSkinButtonsPanel -classes = [ - DATA_PT_context_arm, - DATA_PT_skeleton, - DATA_PT_display, - DATA_PT_bone_groups, - DATA_PT_ghost, - DATA_PT_iksolver_itasc, +class DATA_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): + #bl_label = "Bones Motion Paths" + bl_context = "data" - DATA_PT_motion_paths, - #DATA_PT_onion_skinning, + def poll(self, context): + # XXX: include posemode check? + return (context.object) and (context.armature) - DATA_PT_custom_props_arm] + def draw(self, context): + layout = self.layout + ob = context.object + wide_ui = context.region.width > narrowui + + self.draw_settings(context, ob.pose.animation_visualisation, wide_ui, bones=True) + + layout.separator() + + split = layout.split() + + col = split.column() + col.operator("pose.paths_calculate", text="Calculate Paths") + + if wide_ui: + col = split.column() + col.operator("pose.paths_clear", text="Clear Paths") + + +class DATA_PT_onion_skinning(OnionSkinButtonsPanel): #, bpy.types.Panel): # inherit from panel when ready + #bl_label = "Bones Onion Skinning" + bl_context = "data" + + def poll(self, context): + # XXX: include posemode check? + return (context.object) and (context.armature) + + def draw(self, context): + layout = self.layout + + ob = context.object + wide_ui = context.region.width > narrowui + + self.draw_settings(context, ob.pose.animation_visualisation, wide_ui, bones=True) def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_armature_rigify.py b/release/scripts/ui/properties_data_armature_rigify.py index 43021858f9f..8331f2d517b 100644 --- a/release/scripts/ui/properties_data_armature_rigify.py +++ b/release/scripts/ui/properties_data_armature_rigify.py @@ -307,33 +307,11 @@ class INFO_MT_armature_metarig_add(bpy.types.Menu): text = bpy.utils.display_name(submodule_type) layout.operator("pose.metarig_sample_add", text=text, icon='OUTLINER_OB_ARMATURE').metarig_type = submodule_type -classes = [ - DATA_PT_template, - - PoseTemplateSettings, - PoseTemplate, - - Reload, - Generate, - Validate, - Sample, - Graph, - AsScript, - - ActiveAssign, - ActiveClear, - - INFO_MT_armature_metarig_add] - menu_func = (lambda self, context: self.layout.menu("INFO_MT_armature_metarig_add", icon='OUTLINER_OB_ARMATURE')) import space_info # ensure the menu is loaded first def register(): - register = bpy.types.register - for cls in classes: - register(cls) - PoseTemplate.StringProperty(attr="name", name="Name of the slave", description="", @@ -360,11 +338,8 @@ def register(): def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) - - bpy.types.INFO_MT_armature_add.remove(menu_func) + bpy.types.Scene.RemoveProperty("pose_templates") + space_info.INFO_MT_armature_add.remove(menu_func) if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py index a4be7b31042..d68253aac4d 100644 --- a/release/scripts/ui/properties_data_bone.py +++ b/release/scripts/ui/properties_data_bone.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class BoneButtonsPanel(bpy.types.Panel): +class BoneButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "bone" @@ -32,7 +32,7 @@ class BoneButtonsPanel(bpy.types.Panel): return (context.bone or context.edit_bone) -class BONE_PT_context_bone(BoneButtonsPanel): +class BONE_PT_context_bone(BoneButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -48,7 +48,7 @@ class BONE_PT_context_bone(BoneButtonsPanel): row.prop(bone, "name", text="") -class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel): +class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, bpy.types.Panel): @property def _context_path(self): @@ -59,7 +59,7 @@ class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel): return "active_bone" -class BONE_PT_transform(BoneButtonsPanel): +class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel): bl_label = "Transform" def draw(self, context): @@ -128,7 +128,7 @@ class BONE_PT_transform(BoneButtonsPanel): col.prop(pchan, "scale") -class BONE_PT_transform_locks(BoneButtonsPanel): +class BONE_PT_transform_locks(BoneButtonsPanel, bpy.types.Panel): bl_label = "Transform Locks" bl_default_closed = True @@ -159,7 +159,7 @@ class BONE_PT_transform_locks(BoneButtonsPanel): row.column().prop(pchan, "lock_scale") -class BONE_PT_relations(BoneButtonsPanel): +class BONE_PT_relations(BoneButtonsPanel, bpy.types.Panel): bl_label = "Relations" def draw(self, context): @@ -206,7 +206,7 @@ class BONE_PT_relations(BoneButtonsPanel): sub.prop(bone, "local_location", text="Local Location") -class BONE_PT_display(BoneButtonsPanel): +class BONE_PT_display(BoneButtonsPanel, bpy.types.Panel): bl_label = "Display" def poll(self, context): @@ -242,7 +242,7 @@ class BONE_PT_display(BoneButtonsPanel): col.prop_object(pchan, "custom_shape_transform", ob.pose, "bones", text="At") -class BONE_PT_inverse_kinematics(BoneButtonsPanel): +class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel): bl_label = "Inverse Kinematics" bl_default_closed = True @@ -340,7 +340,7 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel): #row.prop(pchan, "ik_lin_weight", text="Weight", slider=True) -class BONE_PT_deform(BoneButtonsPanel): +class BONE_PT_deform(BoneButtonsPanel, bpy.types.Panel): bl_label = "Deform" bl_default_closed = True @@ -390,28 +390,13 @@ class BONE_PT_deform(BoneButtonsPanel): col.label(text="Offset:") col.prop(bone, "cyclic_offset") -classes = [ - BONE_PT_context_bone, - BONE_PT_transform, - BONE_PT_transform_locks, - BONE_PT_relations, - BONE_PT_display, - BONE_PT_inverse_kinematics, - BONE_PT_deform, - - BONE_PT_custom_props] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_camera.py b/release/scripts/ui/properties_data_camera.py index 3abd460c427..5152e004f28 100644 --- a/release/scripts/ui/properties_data_camera.py +++ b/release/scripts/ui/properties_data_camera.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -33,7 +33,7 @@ class DataButtonsPanel(bpy.types.Panel): return context.camera and (engine in self.COMPAT_ENGINES) -class DATA_PT_context_camera(DataButtonsPanel): +class DATA_PT_context_camera(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -61,12 +61,12 @@ class DATA_PT_context_camera(DataButtonsPanel): layout.template_ID(space, "pin_id") -class DATA_PT_custom_props_camera(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_camera(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} -class DATA_PT_camera(DataButtonsPanel): +class DATA_PT_camera(DataButtonsPanel, bpy.types.Panel): bl_label = "Lens" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -127,7 +127,7 @@ class DATA_PT_camera(DataButtonsPanel): col.prop(cam, "dof_distance", text="Distance") -class DATA_PT_camera_display(DataButtonsPanel): +class DATA_PT_camera_display(DataButtonsPanel, bpy.types.Panel): bl_label = "Display" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -155,24 +155,12 @@ class DATA_PT_camera_display(DataButtonsPanel): sub.prop(cam, "passepartout_alpha", text="Alpha", slider=True) -classes = [ - DATA_PT_context_camera, - DATA_PT_camera, - DATA_PT_camera_display, - - DATA_PT_custom_props_camera] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_curve.py b/release/scripts/ui/properties_data_curve.py index fd836f5e5d4..279301ae330 100644 --- a/release/scripts/ui/properties_data_curve.py +++ b/release/scripts/ui/properties_data_curve.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -47,7 +47,7 @@ class DataButtonsPanelActive(DataButtonsPanel): return (curve and type(curve) is not bpy.types.TextCurve and curve.splines.active) -class DATA_PT_context_curve(DataButtonsPanel): +class DATA_PT_context_curve(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -73,11 +73,11 @@ class DATA_PT_context_curve(DataButtonsPanel): layout.template_ID(ob, "data") -class DATA_PT_custom_props_curve(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_curve(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" -class DATA_PT_shape_curve(DataButtonsPanel): +class DATA_PT_shape_curve(DataButtonsPanel, bpy.types.Panel): bl_label = "Shape" def draw(self, context): @@ -130,7 +130,7 @@ class DATA_PT_shape_curve(DataButtonsPanel): col.prop(curve, "auto_texspace") -class DATA_PT_geometry_curve(DataButtonsPanel): +class DATA_PT_geometry_curve(DataButtonsPanel, bpy.types.Panel): bl_label = "Geometry" def poll(self, context): @@ -164,7 +164,7 @@ class DATA_PT_geometry_curve(DataButtonsPanel): col.prop(curve, "bevel_object", text="") -class DATA_PT_pathanim(DataButtonsPanelCurve): +class DATA_PT_pathanim(DataButtonsPanelCurve, bpy.types.Panel): bl_label = "Path Animation" def draw_header(self, context): @@ -196,7 +196,7 @@ class DATA_PT_pathanim(DataButtonsPanelCurve): col.prop(curve, "use_time_offset", text="Offset Children") -class DATA_PT_active_spline(DataButtonsPanelActive): +class DATA_PT_active_spline(DataButtonsPanelActive, bpy.types.Panel): bl_label = "Active Spline" def draw(self, context): @@ -267,7 +267,7 @@ class DATA_PT_active_spline(DataButtonsPanelActive): layout.prop(act_spline, "smooth") -class DATA_PT_font(DataButtonsPanel): +class DATA_PT_font(DataButtonsPanel, bpy.types.Panel): bl_label = "Font" def poll(self, context): @@ -329,7 +329,7 @@ class DATA_PT_font(DataButtonsPanel): col.prop(char, "use_small_caps") -class DATA_PT_paragraph(DataButtonsPanel): +class DATA_PT_paragraph(DataButtonsPanel, bpy.types.Panel): bl_label = "Paragraph" def poll(self, context): @@ -362,7 +362,7 @@ class DATA_PT_paragraph(DataButtonsPanel): col.prop(text, "offset_y", text="Y") -class DATA_PT_textboxes(DataButtonsPanel): +class DATA_PT_textboxes(DataButtonsPanel, bpy.types.Panel): bl_label = "Text Boxes" def poll(self, context): @@ -404,29 +404,12 @@ class DATA_PT_textboxes(DataButtonsPanel): row.operator("font.textbox_remove", text='', icon='X', emboss=False).index = i -classes = [ - DATA_PT_context_curve, - DATA_PT_shape_curve, - DATA_PT_geometry_curve, - DATA_PT_pathanim, - DATA_PT_active_spline, - DATA_PT_font, - DATA_PT_paragraph, - DATA_PT_textboxes, - - DATA_PT_custom_props_curve] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_empty.py b/release/scripts/ui/properties_data_empty.py index 577e32ed840..0a246f237a8 100644 --- a/release/scripts/ui/properties_data_empty.py +++ b/release/scripts/ui/properties_data_empty.py @@ -22,7 +22,7 @@ import bpy narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -31,7 +31,7 @@ class DataButtonsPanel(bpy.types.Panel): return (context.object and context.object.type == 'EMPTY') -class DATA_PT_empty(DataButtonsPanel): +class DATA_PT_empty(DataButtonsPanel, bpy.types.Panel): bl_label = "Empty" def draw(self, context): @@ -48,20 +48,13 @@ class DATA_PT_empty(DataButtonsPanel): layout.prop(ob, "empty_draw_size", text="Size") -classes = [ - DATA_PT_empty] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_lamp.py b/release/scripts/ui/properties_data_lamp.py index 14493301b1e..e72739f5ec7 100644 --- a/release/scripts/ui/properties_data_lamp.py +++ b/release/scripts/ui/properties_data_lamp.py @@ -31,7 +31,7 @@ class LAMP_MT_sunsky_presets(bpy.types.Menu): draw = bpy.types.Menu.draw_preset -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -40,16 +40,14 @@ class DataButtonsPanel(bpy.types.Panel): engine = context.scene.render.engine return context.lamp and (engine in self.COMPAT_ENGINES) - -class DATA_PT_preview(DataButtonsPanel): +class DATA_PT_preview(DataButtonsPanel, bpy.types.Panel): bl_label = "Preview" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): self.layout.template_preview(context.lamp) - -class DATA_PT_context_lamp(DataButtonsPanel): +class DATA_PT_context_lamp(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -77,12 +75,12 @@ class DATA_PT_context_lamp(DataButtonsPanel): layout.template_ID(space, "pin_id") -class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} -class DATA_PT_lamp(DataButtonsPanel): +class DATA_PT_lamp(DataButtonsPanel, bpy.types.Panel): bl_label = "Lamp" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -129,7 +127,7 @@ class DATA_PT_lamp(DataButtonsPanel): col.prop(lamp, "diffuse") -class DATA_PT_sunsky(DataButtonsPanel): +class DATA_PT_sunsky(DataButtonsPanel, bpy.types.Panel): bl_label = "Sky & Atmosphere" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -202,7 +200,7 @@ class DATA_PT_sunsky(DataButtonsPanel): sub.prop(lamp, "atmosphere_extinction", slider=True, text="Extinction") -class DATA_PT_shadow(DataButtonsPanel): +class DATA_PT_shadow(DataButtonsPanel, bpy.types.Panel): bl_label = "Shadow" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -327,7 +325,7 @@ class DATA_PT_shadow(DataButtonsPanel): sub.prop(lamp, "shadow_buffer_clip_end", text=" Clip End") -class DATA_PT_area(DataButtonsPanel): +class DATA_PT_area(DataButtonsPanel, bpy.types.Panel): bl_label = "Area Shape" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -354,7 +352,7 @@ class DATA_PT_area(DataButtonsPanel): sub.prop(lamp, "size_y", text="Size Y") -class DATA_PT_spot(DataButtonsPanel): +class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel): bl_label = "Spot Shape" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -390,7 +388,7 @@ class DATA_PT_spot(DataButtonsPanel): sub.prop(lamp, "halo_step", text="Step") -class DATA_PT_falloff_curve(DataButtonsPanel): +class DATA_PT_falloff_curve(DataButtonsPanel, bpy.types.Panel): bl_label = "Falloff Curve" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -407,31 +405,12 @@ class DATA_PT_falloff_curve(DataButtonsPanel): self.layout.template_curve_mapping(lamp, "falloff_curve") -classes = [ - LAMP_MT_sunsky_presets, - - DATA_PT_context_lamp, - DATA_PT_preview, - DATA_PT_lamp, - DATA_PT_falloff_curve, - DATA_PT_area, - DATA_PT_spot, - DATA_PT_shadow, - DATA_PT_sunsky, - - DATA_PT_custom_props_lamp] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_lattice.py b/release/scripts/ui/properties_data_lattice.py index 2aa719437a7..4bc6d9865e0 100644 --- a/release/scripts/ui/properties_data_lattice.py +++ b/release/scripts/ui/properties_data_lattice.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -32,7 +32,7 @@ class DataButtonsPanel(bpy.types.Panel): return context.lattice -class DATA_PT_context_lattice(DataButtonsPanel): +class DATA_PT_context_lattice(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -59,11 +59,11 @@ class DATA_PT_context_lattice(DataButtonsPanel): layout.template_ID(space, "pin_id") -class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_lattice(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" -class DATA_PT_lattice(DataButtonsPanel): +class DATA_PT_lattice(DataButtonsPanel, bpy.types.Panel): bl_label = "Lattice" def draw(self, context): @@ -98,23 +98,12 @@ class DATA_PT_lattice(DataButtonsPanel): row.prop_object(lat, "vertex_group", context.object, "vertex_groups", text="") -classes = [ - DATA_PT_context_lattice, - DATA_PT_lattice, - - DATA_PT_custom_props_lattice] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_mesh.py b/release/scripts/ui/properties_data_mesh.py index 44d3d19e793..b3d5215db58 100644 --- a/release/scripts/ui/properties_data_mesh.py +++ b/release/scripts/ui/properties_data_mesh.py @@ -49,7 +49,7 @@ class MESH_MT_shape_key_specials(bpy.types.Menu): layout.operator("object.shape_key_mirror", icon='ARROW_LEFTRIGHT') -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -59,7 +59,7 @@ class DataButtonsPanel(bpy.types.Panel): return context.mesh and (engine in self.COMPAT_ENGINES) -class DATA_PT_context_mesh(DataButtonsPanel): +class DATA_PT_context_mesh(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -87,12 +87,12 @@ class DATA_PT_context_mesh(DataButtonsPanel): layout.template_ID(space, "pin_id") -class DATA_PT_custom_props_mesh(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_mesh(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} -class DATA_PT_normals(DataButtonsPanel): +class DATA_PT_normals(DataButtonsPanel, bpy.types.Panel): bl_label = "Normals" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -114,11 +114,10 @@ class DATA_PT_normals(DataButtonsPanel): col = split.column() else: col.separator() - col.prop(mesh, "vertex_normal_flip") col.prop(mesh, "double_sided") -class DATA_PT_settings(DataButtonsPanel): +class DATA_PT_settings(DataButtonsPanel, bpy.types.Panel): bl_label = "Settings" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -130,7 +129,7 @@ class DATA_PT_settings(DataButtonsPanel): layout.prop(mesh, "texture_mesh") -class DATA_PT_vertex_groups(DataButtonsPanel): +class DATA_PT_vertex_groups(DataButtonsPanel, bpy.types.Panel): bl_label = "Vertex Groups" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -177,7 +176,7 @@ class DATA_PT_vertex_groups(DataButtonsPanel): layout.prop(context.tool_settings, "vertex_group_weight", text="Weight") -class DATA_PT_shape_keys(DataButtonsPanel): +class DATA_PT_shape_keys(DataButtonsPanel, bpy.types.Panel): bl_label = "Shape Keys" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -275,7 +274,7 @@ class DATA_PT_shape_keys(DataButtonsPanel): row.prop(key, "slurph") -class DATA_PT_uv_texture(DataButtonsPanel): +class DATA_PT_uv_texture(DataButtonsPanel, bpy.types.Panel): bl_label = "UV Texture" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -345,7 +344,7 @@ class DATA_PT_texface(DataButtonsPanel): col.label(text="No UV Texture") -class DATA_PT_vertex_colors(DataButtonsPanel): +class DATA_PT_vertex_colors(DataButtonsPanel, bpy.types.Panel): bl_label = "Vertex Colors" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -368,32 +367,12 @@ class DATA_PT_vertex_colors(DataButtonsPanel): layout.prop(lay, "name") -classes = [ - MESH_MT_vertex_group_specials, - MESH_MT_shape_key_specials, - - DATA_PT_context_mesh, - DATA_PT_normals, - DATA_PT_settings, - DATA_PT_vertex_groups, - DATA_PT_shape_keys, - DATA_PT_uv_texture, - DATA_PT_texface, - DATA_PT_vertex_colors, - - DATA_PT_custom_props_mesh] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_metaball.py b/release/scripts/ui/properties_data_metaball.py index e0155059b98..1cce0cea66f 100644 --- a/release/scripts/ui/properties_data_metaball.py +++ b/release/scripts/ui/properties_data_metaball.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -32,7 +32,7 @@ class DataButtonsPanel(bpy.types.Panel): return context.meta_ball -class DATA_PT_context_metaball(DataButtonsPanel): +class DATA_PT_context_metaball(DataButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -59,11 +59,11 @@ class DATA_PT_context_metaball(DataButtonsPanel): layout.template_ID(space, "pin_id") -class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel): +class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "object.data" -class DATA_PT_metaball(DataButtonsPanel): +class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel): bl_label = "Metaball" def draw(self, context): @@ -92,7 +92,7 @@ class DATA_PT_metaball(DataButtonsPanel): layout.prop(mball, "flag", text="") -class DATA_PT_metaball_element(DataButtonsPanel): +class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel): bl_label = "Active Element" def poll(self, context): @@ -136,24 +136,12 @@ class DATA_PT_metaball_element(DataButtonsPanel): col.prop(metaelem, "size_y", text="Y") -classes = [ - DATA_PT_context_metaball, - DATA_PT_metaball, - DATA_PT_metaball_element, - - DATA_PT_custom_props_metaball] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_data_modifier.py b/release/scripts/ui/properties_data_modifier.py index 29034997754..4a5ce642fbb 100644 --- a/release/scripts/ui/properties_data_modifier.py +++ b/release/scripts/ui/properties_data_modifier.py @@ -23,13 +23,13 @@ narrowui = bpy.context.user_preferences.view.properties_width_check narrowmod = 260 -class DataButtonsPanel(bpy.types.Panel): +class DataButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "modifier" -class DATA_PT_modifiers(DataButtonsPanel): +class DATA_PT_modifiers(DataButtonsPanel, bpy.types.Panel): bl_label = "Modifiers" def draw(self, context): @@ -437,7 +437,6 @@ class DATA_PT_modifiers(DataButtonsPanel): col.prop(md, "levels", text="Preview") col.prop(md, "sculpt_levels", text="Sculpt") col.prop(md, "render_levels", text="Render") - col.prop(bpy.context.tool_settings.sculpt, "fast_navigate") if wide_ui: col = split.column() @@ -775,20 +774,12 @@ class DATA_PT_modifiers(DataButtonsPanel): col.prop(md, "narrowness", slider=True) -classes = [ - DATA_PT_modifiers] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_game.py b/release/scripts/ui/properties_game.py index b3baeada0fd..888fcb46a1e 100644 --- a/release/scripts/ui/properties_game.py +++ b/release/scripts/ui/properties_game.py @@ -22,7 +22,7 @@ import bpy narrowui = bpy.context.user_preferences.view.properties_width_check -class PhysicsButtonsPanel(bpy.types.Panel): +class PhysicsButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -33,7 +33,7 @@ class PhysicsButtonsPanel(bpy.types.Panel): return ob and ob.game and (rd.engine in self.COMPAT_ENGINES) -class PHYSICS_PT_game_physics(PhysicsButtonsPanel): +class PHYSICS_PT_game_physics(PhysicsButtonsPanel, bpy.types.Panel): bl_label = "Physics" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -162,7 +162,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel): layout.prop(ob, "hide_render", text="Invisible") -class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel): +class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel, bpy.types.Panel): bl_label = "Collision Bounds" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -196,10 +196,10 @@ class PHYSICS_PT_game_collision_bounds(PhysicsButtonsPanel): if wide_ui: col = split.column() col.prop(game, "collision_compound", text="Compound") - -class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel): - bl_label = "Create obstacle" +class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel, bpy.types.Panel): + bl_label = "Create obstacle" + COMPAT_ENGINES = {'BLENDER_GAME'} def poll(self, context): game = context.object.game rd = context.scene.render @@ -222,7 +222,7 @@ class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel): col = split.column() col.prop(game, "obstacle_radius", text="Radius") -class RenderButtonsPanel(bpy.types.Panel): +class RenderButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "render" @@ -232,7 +232,7 @@ class RenderButtonsPanel(bpy.types.Panel): return (rd.engine in self.COMPAT_ENGINES) -class RENDER_PT_game(RenderButtonsPanel): +class RENDER_PT_game(RenderButtonsPanel, bpy.types.Panel): bl_label = "Game" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -244,7 +244,7 @@ class RENDER_PT_game(RenderButtonsPanel): row.label() -class RENDER_PT_game_player(RenderButtonsPanel): +class RENDER_PT_game_player(RenderButtonsPanel, bpy.types.Panel): bl_label = "Standalone Player" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -282,7 +282,7 @@ class RENDER_PT_game_player(RenderButtonsPanel): col.prop(gs, "framing_color", text="") -class RENDER_PT_game_stereo(RenderButtonsPanel): +class RENDER_PT_game_stereo(RenderButtonsPanel, bpy.types.Panel): bl_label = "Stereo" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -342,7 +342,7 @@ class RENDER_PT_game_stereo(RenderButtonsPanel): layout.prop(gs, "dome_text") -class RENDER_PT_game_shading(RenderButtonsPanel): +class RENDER_PT_game_shading(RenderButtonsPanel, bpy.types.Panel): bl_label = "Shading" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -371,7 +371,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel): col.prop(gs, "glsl_extra_textures", text="Extra Textures") -class RENDER_PT_game_performance(RenderButtonsPanel): +class RENDER_PT_game_performance(RenderButtonsPanel, bpy.types.Panel): bl_label = "Performance" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -397,7 +397,7 @@ class RENDER_PT_game_performance(RenderButtonsPanel): col.prop(gs, "use_display_lists") -class RENDER_PT_game_sound(RenderButtonsPanel): +class RENDER_PT_game_sound(RenderButtonsPanel, bpy.types.Panel): bl_label = "Sound" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -415,7 +415,7 @@ class RENDER_PT_game_sound(RenderButtonsPanel): layout.prop(scene, "doppler_factor") -class WorldButtonsPanel(bpy.types.Panel): +class WorldButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "world" @@ -425,7 +425,7 @@ class WorldButtonsPanel(bpy.types.Panel): return (scene.render.engine in self.COMPAT_ENGINES) and (scene.world is not None) -class WORLD_PT_game_context_world(WorldButtonsPanel): +class WORLD_PT_game_context_world(WorldButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_GAME'} @@ -455,7 +455,7 @@ class WORLD_PT_game_context_world(WorldButtonsPanel): layout.template_ID(space, "pin_id") -class WORLD_PT_game_world(WorldButtonsPanel): +class WORLD_PT_game_world(WorldButtonsPanel, bpy.types.Panel): bl_label = "World" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -475,7 +475,7 @@ class WORLD_PT_game_world(WorldButtonsPanel): col.prop(world, "ambient_color") -class WORLD_PT_game_mist(WorldButtonsPanel): +class WORLD_PT_game_mist(WorldButtonsPanel, bpy.types.Panel): bl_label = "Mist" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -501,7 +501,7 @@ class WORLD_PT_game_mist(WorldButtonsPanel): col.prop(world.mist, "depth") -class WORLD_PT_game_physics(WorldButtonsPanel): +class WORLD_PT_game_physics(WorldButtonsPanel, bpy.types.Panel): bl_label = "Physics" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -546,7 +546,7 @@ class WORLD_PT_game_physics(WorldButtonsPanel): col.label(text="Logic Steps:") col.prop(gs, "logic_step_max", text="Max") -class WORLD_PT_game_physics_obstacles(WorldButtonsPanel): +class WORLD_PT_game_physics_obstacles(WorldButtonsPanel, bpy.types.Panel): bl_label = "Obstacle simulation" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -560,37 +560,13 @@ class WORLD_PT_game_physics_obstacles(WorldButtonsPanel): if gs.obstacle_simulation != 'None': layout.prop(gs, "level_height") layout.prop(gs, "show_obstacle_simulation") - - -classes = [ - PHYSICS_PT_game_physics, - PHYSICS_PT_game_collision_bounds, - PHYSICS_PT_game_obstacles, - - RENDER_PT_game, - RENDER_PT_game_player, - RENDER_PT_game_stereo, - RENDER_PT_game_shading, - RENDER_PT_game_performance, - RENDER_PT_game_sound, - - WORLD_PT_game_context_world, - WORLD_PT_game_world, - WORLD_PT_game_mist, - WORLD_PT_game_physics, - WORLD_PT_game_physics_obstacles] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py index 8d379491983..a464249b3b0 100644 --- a/release/scripts/ui/properties_material.py +++ b/release/scripts/ui/properties_material.py @@ -54,7 +54,7 @@ class MATERIAL_MT_specials(bpy.types.Menu): layout.operator("material.paste", icon='PASTEDOWN') -class MaterialButtonsPanel(bpy.types.Panel): +class MaterialButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "material" @@ -66,7 +66,7 @@ class MaterialButtonsPanel(bpy.types.Panel): return mat and (engine in self.COMPAT_ENGINES) -class MATERIAL_PT_preview(MaterialButtonsPanel): +class MATERIAL_PT_preview(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Preview" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -74,7 +74,7 @@ class MATERIAL_PT_preview(MaterialButtonsPanel): self.layout.template_preview(context.material) -class MATERIAL_PT_context_material(MaterialButtonsPanel): +class MATERIAL_PT_context_material(MaterialButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -141,12 +141,12 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel): layout.prop(mat, "type", text="") -class MATERIAL_PT_custom_props(MaterialButtonsPanel, PropertyPanel): +class MATERIAL_PT_custom_props(MaterialButtonsPanel, PropertyPanel, bpy.types.Panel): COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "material" -class MATERIAL_PT_shading(MaterialButtonsPanel): +class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Shading" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -184,7 +184,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel): layout.prop(mat, "alpha") -class MATERIAL_PT_strand(MaterialButtonsPanel): +class MATERIAL_PT_strand(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Strand" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -233,7 +233,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel): sub.prop(tan, "blend_distance", text="Distance") -class MATERIAL_PT_physics(MaterialButtonsPanel): +class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Physics" COMPAT_ENGINES = {'BLENDER_GAME'} @@ -257,14 +257,14 @@ class MATERIAL_PT_physics(MaterialButtonsPanel): col.prop(phys, "damp", slider=True) -class MATERIAL_PT_options(MaterialButtonsPanel): +class MATERIAL_PT_options(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Options" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def poll(self, context): mat = active_node_mat(context.material) engine = context.scene.render.engine - return mat and (mat.type in ('SURFACE', 'WIRE', 'HALO')) and (engine in self.COMPAT_ENGINES) + return mat and (mat.type in ('SURFACE', 'WIRE')) and (engine in self.COMPAT_ENGINES) def draw(self, context): layout = self.layout @@ -302,7 +302,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel): col.prop(mat, "object_color") -class MATERIAL_PT_shadow(MaterialButtonsPanel): +class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Shadow" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -339,8 +339,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel): sub.prop(mat, "shadow_ray_bias", text="Ray Bias") col.prop(mat, "cast_approximate") - -class MATERIAL_PT_diffuse(MaterialButtonsPanel): +class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Diffuse" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -411,7 +410,7 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel): row.prop(mat, "diffuse_ramp_factor", text="Factor") -class MATERIAL_PT_specular(MaterialButtonsPanel): +class MATERIAL_PT_specular(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Specular" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -480,7 +479,7 @@ class MATERIAL_PT_specular(MaterialButtonsPanel): row.prop(mat, "specular_ramp_factor", text="Factor") -class MATERIAL_PT_sss(MaterialButtonsPanel): +class MATERIAL_PT_sss(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Subsurface Scattering" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -532,7 +531,7 @@ class MATERIAL_PT_sss(MaterialButtonsPanel): col.prop(sss, "error_tolerance", text="Error") -class MATERIAL_PT_mirror(MaterialButtonsPanel): +class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Mirror" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -592,7 +591,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel): sub.prop(raym, "gloss_anisotropic", text="Anisotropic") -class MATERIAL_PT_transp(MaterialButtonsPanel): +class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Transparency" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -659,7 +658,7 @@ class MATERIAL_PT_transp(MaterialButtonsPanel): sub.prop(rayt, "gloss_samples", text="Samples") -class MATERIAL_PT_transp_game(MaterialButtonsPanel): +class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Transparency" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_GAME'} @@ -694,7 +693,7 @@ class MATERIAL_PT_transp_game(MaterialButtonsPanel): col.prop(mat, "alpha") -class MATERIAL_PT_halo(MaterialButtonsPanel): +class MATERIAL_PT_halo(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Halo" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -744,7 +743,7 @@ class MATERIAL_PT_halo(MaterialButtonsPanel): sub.prop(halo, "star_tips") -class MATERIAL_PT_flare(MaterialButtonsPanel): +class MATERIAL_PT_flare(MaterialButtonsPanel, bpy.types.Panel): bl_label = "Flare" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -779,7 +778,7 @@ class MATERIAL_PT_flare(MaterialButtonsPanel): col.prop(halo, "flare_subsize", text="Subsize") -class VolumeButtonsPanel(bpy.types.Panel): +class VolumeButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "material" @@ -790,7 +789,7 @@ class VolumeButtonsPanel(bpy.types.Panel): return mat and (mat.type == 'VOLUME') and (engine in self.COMPAT_ENGINES) -class MATERIAL_PT_volume_density(VolumeButtonsPanel): +class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Density" bl_default_closed = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -810,7 +809,7 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel): col.prop(vol, "density_scale") -class MATERIAL_PT_volume_shading(VolumeButtonsPanel): +class MATERIAL_PT_volume_shading(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Shading" bl_default_closed = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -838,7 +837,7 @@ class MATERIAL_PT_volume_shading(VolumeButtonsPanel): sub.prop(vol, "reflection_color", text="") -class MATERIAL_PT_volume_lighting(VolumeButtonsPanel): +class MATERIAL_PT_volume_lighting(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Lighting" bl_default_closed = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -876,7 +875,7 @@ class MATERIAL_PT_volume_lighting(VolumeButtonsPanel): sub.prop(vol, "ms_intensity") -class MATERIAL_PT_volume_transp(VolumeButtonsPanel): +class MATERIAL_PT_volume_transp(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Transparency" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -892,7 +891,7 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel): layout.prop(mat, "transparency_method", text="") -class MATERIAL_PT_volume_integration(VolumeButtonsPanel): +class MATERIAL_PT_volume_integration(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Integration" bl_default_closed = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -917,7 +916,7 @@ class MATERIAL_PT_volume_integration(VolumeButtonsPanel): col.prop(vol, "depth_cutoff") -class MATERIAL_PT_volume_options(VolumeButtonsPanel): +class MATERIAL_PT_volume_options(VolumeButtonsPanel, bpy.types.Panel): bl_label = "Options" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} bl_default_closed = True @@ -943,46 +942,12 @@ class MATERIAL_PT_volume_options(VolumeButtonsPanel): row.prop(mat, "light_group_exclusive", text="Exclusive") -classes = [ - MATERIAL_PT_context_material, - MATERIAL_PT_preview, - MATERIAL_PT_diffuse, - MATERIAL_PT_specular, - MATERIAL_PT_shading, - MATERIAL_PT_transp, - MATERIAL_PT_mirror, - MATERIAL_PT_sss, - MATERIAL_PT_halo, - MATERIAL_PT_flare, - MATERIAL_PT_physics, - MATERIAL_PT_strand, - MATERIAL_PT_options, - MATERIAL_PT_shadow, - MATERIAL_PT_transp_game, - - MATERIAL_MT_sss_presets, - MATERIAL_MT_specials, - - MATERIAL_PT_volume_density, - MATERIAL_PT_volume_shading, - MATERIAL_PT_volume_lighting, - MATERIAL_PT_volume_transp, - MATERIAL_PT_volume_integration, - MATERIAL_PT_volume_options, - - MATERIAL_PT_custom_props] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py index 4e60879d665..f09de20c8f3 100644 --- a/release/scripts/ui/properties_object.py +++ b/release/scripts/ui/properties_object.py @@ -23,13 +23,13 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class ObjectButtonsPanel(bpy.types.Panel): +class ObjectButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "object" -class OBJECT_PT_context_object(ObjectButtonsPanel): +class OBJECT_PT_context_object(ObjectButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False @@ -46,11 +46,7 @@ class OBJECT_PT_context_object(ObjectButtonsPanel): row.prop(ob, "name", text="") -class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel): - _context_path = "object" - - -class OBJECT_PT_transform(ObjectButtonsPanel): +class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Transform" def draw(self, context): @@ -90,7 +86,7 @@ class OBJECT_PT_transform(ObjectButtonsPanel): col.prop(ob, "scale") -class OBJECT_PT_transform_locks(ObjectButtonsPanel): +class OBJECT_PT_transform_locks(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Transform Locks" bl_default_closed = True @@ -117,7 +113,7 @@ class OBJECT_PT_transform_locks(ObjectButtonsPanel): row.column().prop(ob, "lock_scale", text="Scale") -class OBJECT_PT_relations(ObjectButtonsPanel): +class OBJECT_PT_relations(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Relations" def draw(self, context): @@ -146,7 +142,7 @@ class OBJECT_PT_relations(ObjectButtonsPanel): sub.active = (parent is not None) -class OBJECT_PT_groups(ObjectButtonsPanel): +class OBJECT_PT_groups(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Groups" def draw(self, context): @@ -187,7 +183,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel): index += 1 -class OBJECT_PT_display(ObjectButtonsPanel): +class OBJECT_PT_display(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Display" def draw(self, context): @@ -223,7 +219,7 @@ class OBJECT_PT_display(ObjectButtonsPanel): col.prop(ob, "draw_transparent", text="Transparency") -class OBJECT_PT_duplication(ObjectButtonsPanel): +class OBJECT_PT_duplication(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Duplication" def draw(self, context): @@ -272,8 +268,7 @@ class OBJECT_PT_duplication(ObjectButtonsPanel): # XXX: the following options are all quite buggy, ancient hacks that should be dropped - -class OBJECT_PT_animation(ObjectButtonsPanel): +class OBJECT_PT_animation(ObjectButtonsPanel, bpy.types.Panel): bl_label = "Animation Hacks" bl_default_closed = True @@ -306,36 +301,60 @@ class OBJECT_PT_animation(ObjectButtonsPanel): col.prop(ob, "track_axis", text="Axis") col.prop(ob, "up_axis", text="Up Axis") +from properties_animviz import MotionPathButtonsPanel, OnionSkinButtonsPanel -# import generic panels from other files -from properties_animviz import OBJECT_PT_motion_paths, OBJECT_PT_onion_skinning -classes = [ - OBJECT_PT_context_object, - OBJECT_PT_transform, - OBJECT_PT_transform_locks, - OBJECT_PT_relations, - OBJECT_PT_groups, - OBJECT_PT_display, - OBJECT_PT_duplication, - OBJECT_PT_animation, # XXX: panel of old hacks pending to be removed... +class OBJECT_PT_motion_paths(MotionPathButtonsPanel, bpy.types.Panel): + #bl_label = "Object Motion Paths" + bl_context = "object" - OBJECT_PT_motion_paths, - #OBJECT_PT_onion_skinning, + def poll(self, context): + return (context.object) - OBJECT_PT_custom_props] + def draw(self, context): + layout = self.layout + ob = context.object + wide_ui = context.region.width > narrowui + + self.draw_settings(context, ob.animation_visualisation, wide_ui) + + layout.separator() + + split = layout.split() + + col = split.column() + col.operator("object.paths_calculate", text="Calculate Paths") + + if wide_ui: + col = split.column() + col.operator("object.paths_clear", text="Clear Paths") + + +class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): #, bpy.types.Panel): # inherit from panel when ready + #bl_label = "Object Onion Skinning" + bl_context = "object" + + def poll(self, context): + return (context.object) + + def draw(self, context): + layout = self.layout + + ob = context.object + wide_ui = context.region.width > narrowui + + self.draw_settings(context, ob.animation_visualisation, wide_ui) + +class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, bpy.types.Panel): + _context_path = "object" def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py index edeadb9326b..bc8fd6ad9da 100644 --- a/release/scripts/ui/properties_object_constraint.py +++ b/release/scripts/ui/properties_object_constraint.py @@ -23,7 +23,7 @@ narrowui = bpy.context.user_preferences.view.properties_width_check narrowcon = 260 -class ConstraintButtonsPanel(bpy.types.Panel): +class ConstraintButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "constraint" @@ -749,8 +749,7 @@ class ConstraintButtonsPanel(bpy.types.Panel): col = layout.column() col.prop(con, "enabled_rotation_range", text="Pivot When") - -class OBJECT_PT_constraints(ConstraintButtonsPanel): +class OBJECT_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel): bl_label = "Object Constraints" bl_context = "constraint" @@ -768,7 +767,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel): self.draw_constraint(context, con) -class BONE_PT_constraints(ConstraintButtonsPanel): +class BONE_PT_constraints(ConstraintButtonsPanel, bpy.types.Panel): bl_label = "Bone Constraints" bl_context = "bone_constraint" @@ -784,21 +783,12 @@ class BONE_PT_constraints(ConstraintButtonsPanel): self.draw_constraint(context, con) -classes = [ - OBJECT_PT_constraints, - BONE_PT_constraints] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py index 58e602dd1e2..ed516b49dea 100644 --- a/release/scripts/ui/properties_particle.py +++ b/release/scripts/ui/properties_particle.py @@ -42,7 +42,7 @@ def particle_panel_poll(panel, context): return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in panel.COMPAT_ENGINES) -class ParticleButtonsPanel(bpy.types.Panel): +class ParticleButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "particle" @@ -51,7 +51,7 @@ class ParticleButtonsPanel(bpy.types.Panel): return particle_panel_poll(self, context) -class PARTICLE_PT_context_particles(ParticleButtonsPanel): +class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -136,12 +136,12 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel): split.prop(psys, "reactor_target_particle_system", text="Particle System") -class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel): +class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Panel): COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "particle_system.settings" -class PARTICLE_PT_emission(ParticleButtonsPanel): +class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Emission" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -203,7 +203,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel): row.prop(part, "grid_resolution") -class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): +class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Hair dynamics" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -260,7 +260,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): col.prop(cloth, "quality", text="Steps", slider=True) -class PARTICLE_PT_cache(ParticleButtonsPanel): +class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Cache" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -283,7 +283,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel): point_cache_ui(self, context, psys.point_cache, True, 'HAIR' if psys.hair_dynamics else 'PSYS') -class PARTICLE_PT_velocity(ParticleButtonsPanel): +class PARTICLE_PT_velocity(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Velocity" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -330,7 +330,7 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel): # sub.prop(part, "reaction_shape", slider=True) -class PARTICLE_PT_rotation(ParticleButtonsPanel): +class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Rotation" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -376,7 +376,7 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel): sub.prop(part, "angular_velocity_factor", text="") -class PARTICLE_PT_physics(ParticleButtonsPanel): +class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Physics" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -401,11 +401,12 @@ class PARTICLE_PT_physics(ParticleButtonsPanel): else: row.prop(part, "physics_type", text="") + row = layout.row() + col = row.column(align=True) + col.prop(part, "particle_size") + col.prop(part, "random_size", slider=True) + if part.physics_type != 'NO': - row = layout.row() - col = row.column(align=True) - col.prop(part, "particle_size") - col.prop(part, "random_size", slider=True) col = row.column(align=True) col.prop(part, "mass") col.prop(part, "sizemass", text="Multiply mass with size") @@ -572,7 +573,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel): sub.prop(key, "system", text="System") -class PARTICLE_PT_boidbrain(ParticleButtonsPanel): +class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Boid Brain" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -672,7 +673,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel): row.prop(rule, "flee_distance") -class PARTICLE_PT_render(ParticleButtonsPanel): +class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Render" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -842,7 +843,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel): col.label(text="") -class PARTICLE_PT_draw(ParticleButtonsPanel): +class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Display" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -901,7 +902,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel): #sub.label(text="Override material color") -class PARTICLE_PT_children(ParticleButtonsPanel): +class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Children" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -986,7 +987,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel): col.prop(part, "kink_shape", slider=True) -class PARTICLE_PT_field_weights(ParticleButtonsPanel): +class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Field Weights" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -999,7 +1000,7 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel): self.layout.prop(part.effector_weights, "do_growing_hair") -class PARTICLE_PT_force_fields(ParticleButtonsPanel): +class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Force Field Settings" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1027,7 +1028,7 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel): basic_force_field_falloff_ui(self, context, part.force_field_2) -class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): +class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Vertexgroups" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1095,35 +1096,12 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): row.prop(psys, "vertex_group_field_negate", text="") -classes = [ - PARTICLE_PT_context_particles, - PARTICLE_PT_hair_dynamics, - PARTICLE_PT_cache, - PARTICLE_PT_emission, - PARTICLE_PT_velocity, - PARTICLE_PT_rotation, - PARTICLE_PT_physics, - PARTICLE_PT_boidbrain, - PARTICLE_PT_render, - PARTICLE_PT_draw, - PARTICLE_PT_children, - PARTICLE_PT_field_weights, - PARTICLE_PT_force_fields, - PARTICLE_PT_vertexgroups, - - PARTICLE_PT_custom_props] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py index 61e1fe81812..af393c0d239 100644 --- a/release/scripts/ui/properties_physics_cloth.py +++ b/release/scripts/ui/properties_physics_cloth.py @@ -40,7 +40,7 @@ class CLOTH_MT_presets(bpy.types.Menu): draw = bpy.types.Menu.draw_preset -class PhysicButtonsPanel(bpy.types.Panel): +class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -51,7 +51,7 @@ class PhysicButtonsPanel(bpy.types.Panel): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) -class PHYSICS_PT_cloth(PhysicButtonsPanel): +class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Cloth" def draw(self, context): @@ -133,7 +133,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel): col.prop_object(cloth, "rest_shape_key", key, "keys", text="") -class PHYSICS_PT_cloth_cache(PhysicButtonsPanel): +class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Cloth Cache" bl_default_closed = True @@ -145,7 +145,7 @@ class PHYSICS_PT_cloth_cache(PhysicButtonsPanel): point_cache_ui(self, context, md.point_cache, cloth_panel_enabled(md), 'CLOTH') -class PHYSICS_PT_cloth_collision(PhysicButtonsPanel): +class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Cloth Collision" bl_default_closed = True @@ -185,7 +185,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel): layout.prop(cloth, "group") -class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel): +class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Cloth Stiffness Scaling" bl_default_closed = True @@ -222,7 +222,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel): col.prop(cloth, "bending_stiffness_max", text="Max") -class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel): +class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Cloth Field Weights" bl_default_closed = True @@ -234,26 +234,12 @@ class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel): effector_weights_ui(self, context, cloth.effector_weights) -classes = [ - CLOTH_MT_presets, - - PHYSICS_PT_cloth, - PHYSICS_PT_cloth_cache, - PHYSICS_PT_cloth_collision, - PHYSICS_PT_cloth_stiffness, - PHYSICS_PT_cloth_field_weights] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_physics_field.py b/release/scripts/ui/properties_physics_field.py index 57fa40e4c5d..963fbe08226 100644 --- a/release/scripts/ui/properties_physics_field.py +++ b/release/scripts/ui/properties_physics_field.py @@ -26,7 +26,7 @@ from properties_physics_common import basic_force_field_settings_ui from properties_physics_common import basic_force_field_falloff_ui -class PhysicButtonsPanel(bpy.types.Panel): +class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -36,7 +36,7 @@ class PhysicButtonsPanel(bpy.types.Panel): return (context.object) and (not rd.use_game_engine) -class PHYSICS_PT_field(PhysicButtonsPanel): +class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Force Fields" def draw(self, context): @@ -169,7 +169,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel): sub.prop(field, "radial_maximum", text="Distance") -class PHYSICS_PT_collision(PhysicButtonsPanel): +class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Collision" #bl_default_closed = True @@ -243,21 +243,12 @@ class PHYSICS_PT_collision(PhysicButtonsPanel): col.prop(settings, "absorption", text="Absorption") -classes = [ - PHYSICS_PT_field, - PHYSICS_PT_collision] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_physics_fluid.py b/release/scripts/ui/properties_physics_fluid.py index 32acd88654d..c24052c59fe 100644 --- a/release/scripts/ui/properties_physics_fluid.py +++ b/release/scripts/ui/properties_physics_fluid.py @@ -22,7 +22,7 @@ import bpy narrowui = bpy.context.user_preferences.view.properties_width_check -class PhysicButtonsPanel(bpy.types.Panel): +class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -33,7 +33,7 @@ class PhysicButtonsPanel(bpy.types.Panel): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) -class PHYSICS_PT_fluid(PhysicButtonsPanel): +class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Fluid" def draw(self, context): @@ -216,7 +216,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel): sub.prop(fluid, "velocity_radius", text="Radius") -class PHYSICS_PT_domain_gravity(PhysicButtonsPanel): +class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Domain World" bl_default_closed = True @@ -267,7 +267,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel): col.prop(fluid, "compressibility", slider=True) -class PHYSICS_PT_domain_boundary(PhysicButtonsPanel): +class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Domain Boundary" bl_default_closed = True @@ -296,7 +296,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel): col.prop(fluid, "surface_subdivisions", text="Subdivisions") -class PHYSICS_PT_domain_particles(PhysicButtonsPanel): +class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Domain Particles" bl_default_closed = True @@ -314,23 +314,12 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel): col.prop(fluid, "generate_particles") -classes = [ - PHYSICS_PT_fluid, - PHYSICS_PT_domain_gravity, - PHYSICS_PT_domain_boundary, - PHYSICS_PT_domain_particles] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_physics_smoke.py b/release/scripts/ui/properties_physics_smoke.py index c5357c515de..5709a239858 100644 --- a/release/scripts/ui/properties_physics_smoke.py +++ b/release/scripts/ui/properties_physics_smoke.py @@ -26,7 +26,7 @@ from properties_physics_common import point_cache_ui from properties_physics_common import effector_weights_ui -class PhysicButtonsPanel(bpy.types.Panel): +class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -37,7 +37,7 @@ class PhysicButtonsPanel(bpy.types.Panel): return (ob and ob.type == 'MESH') and (not rd.use_game_engine) -class PHYSICS_PT_smoke(PhysicButtonsPanel): +class PHYSICS_PT_smoke(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke" def draw(self, context): @@ -78,14 +78,17 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): col = split.column() col.label(text="Resolution:") col.prop(domain, "maxres", text="Divisions") - col.label(text="Particle:") - col.prop(domain, "initial_velocity", text="Initial Velocity") + col.label(text="Time:") + col.prop(domain, "time_scale", text="Scale") + col.label(text="Border Collisions:") + col.prop(domain, "smoke_domain_colli", text="") if wide_ui: col = split.column() col.label(text="Behavior:") col.prop(domain, "alpha") col.prop(domain, "beta") + col.prop(domain, "vorticity") col.prop(domain, "dissolve_smoke", text="Dissolve") sub = col.column() sub.active = domain.dissolve_smoke @@ -93,6 +96,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): sub.prop(domain, "dissolve_smoke_log", text="Slow") elif md.smoke_type == 'FLOW': + flow = md.flow_settings split = layout.split() @@ -102,21 +106,27 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel): col.label(text="Particle System:") col.prop_object(flow, "psys", ob, "particle_systems", text="") - if md.flow_settings.outflow: - if wide_ui: - col = split.column() - else: - if wide_ui: - col = split.column() - col.label(text="Behavior:") - col.prop(flow, "temperature") - col.prop(flow, "density") + sub = col.column() + sub.active = not md.flow_settings.outflow + + sub.prop(flow, "initial_velocity", text="Initial Velocity") + sub = sub.column() + sub.active = flow.initial_velocity + sub.prop(flow, "velocity_multiplier", text="Multiplier") + + if wide_ui: + sub = split.column() + sub.active = not md.flow_settings.outflow + sub.label(text="Behavior:") + sub.prop(flow, "temperature") + sub.prop(flow, "density") + sub.prop(flow, "absolute") #elif md.smoke_type == 'COLLISION': # layout.separator() -class PHYSICS_PT_smoke_groups(PhysicButtonsPanel): +class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke Groups" bl_default_closed = True @@ -145,7 +155,7 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel): col.prop(group, "coll_group", text="") -class PHYSICS_PT_smoke_cache(PhysicButtonsPanel): +class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke Cache" bl_default_closed = True @@ -165,7 +175,7 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel): point_cache_ui(self, context, cache, (cache.baked is False), 'SMOKE') -class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): +class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke High Resolution" bl_default_closed = True @@ -191,6 +201,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): col = split.column() col.label(text="Resolution:") col.prop(md, "amplify", text="Divisions") + col.prop(md, "smoothemitter") col.prop(md, "viewhighres") if wide_ui: @@ -200,7 +211,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): col.prop(md, "strength") -class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel): +class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke High Resolution Cache" bl_default_closed = True @@ -220,7 +231,7 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel): point_cache_ui(self, context, cache, (cache.baked is False), 'SMOKE') -class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel): +class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Smoke Field Weights" bl_default_closed = True @@ -233,25 +244,12 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel): effector_weights_ui(self, context, domain.effector_weights) -classes = [ - PHYSICS_PT_smoke, - PHYSICS_PT_smoke_field_weights, - PHYSICS_PT_smoke_cache, - PHYSICS_PT_smoke_highres, - PHYSICS_PT_smoke_groups, - PHYSICS_PT_smoke_cache_highres] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_physics_softbody.py b/release/scripts/ui/properties_physics_softbody.py index 60149cf533b..5e7aae26630 100644 --- a/release/scripts/ui/properties_physics_softbody.py +++ b/release/scripts/ui/properties_physics_softbody.py @@ -30,7 +30,7 @@ def softbody_panel_enabled(md): return (md.point_cache.baked is False) -class PhysicButtonsPanel(bpy.types.Panel): +class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -43,7 +43,7 @@ class PhysicButtonsPanel(bpy.types.Panel): return (ob and (ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE')) and (not rd.use_game_engine) -class PHYSICS_PT_softbody(PhysicButtonsPanel): +class PHYSICS_PT_softbody(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body" def draw(self, context): @@ -88,7 +88,7 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel): col.prop(softbody, "speed") -class PHYSICS_PT_softbody_cache(PhysicButtonsPanel): +class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Cache" bl_default_closed = True @@ -100,7 +100,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel): point_cache_ui(self, context, md.point_cache, softbody_panel_enabled(md), 'SOFTBODY') -class PHYSICS_PT_softbody_goal(PhysicButtonsPanel): +class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Goal" bl_default_closed = True @@ -144,7 +144,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel): layout.prop_object(softbody, "goal_vertex_group", ob, "vertex_groups", text="Vertex Group") -class PHYSICS_PT_softbody_edge(PhysicButtonsPanel): +class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Edges" bl_default_closed = True @@ -199,7 +199,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel): col.prop(softbody, "face_collision", text="Face") -class PHYSICS_PT_softbody_collision(PhysicButtonsPanel): +class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Self Collision" bl_default_closed = True @@ -234,7 +234,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel): col.prop(softbody, "ball_damp", text="Dampening") -class PHYSICS_PT_softbody_solver(PhysicButtonsPanel): +class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Solver" bl_default_closed = True @@ -271,7 +271,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel): layout.prop(softbody, "estimate_matrix") -class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel): +class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, bpy.types.Panel): bl_label = "Soft Body Field Weights" bl_default_closed = True @@ -285,26 +285,12 @@ class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel): effector_weights_ui(self, context, softbody.effector_weights) -classes = [ - PHYSICS_PT_softbody, - PHYSICS_PT_softbody_cache, - PHYSICS_PT_softbody_goal, - PHYSICS_PT_softbody_edge, - PHYSICS_PT_softbody_collision, - PHYSICS_PT_softbody_solver, - PHYSICS_PT_softbody_field_weights] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py index 9a153875756..4e6596957d7 100644 --- a/release/scripts/ui/properties_render.py +++ b/release/scripts/ui/properties_render.py @@ -36,7 +36,7 @@ class RENDER_MT_ffmpeg_presets(bpy.types.Menu): draw = bpy.types.Menu.draw_preset -class RenderButtonsPanel(bpy.types.Panel): +class RenderButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "render" @@ -47,7 +47,7 @@ class RenderButtonsPanel(bpy.types.Panel): return (context.scene and rd.use_game_engine is False) and (rd.engine in self.COMPAT_ENGINES) -class RENDER_PT_render(RenderButtonsPanel): +class RENDER_PT_render(RenderButtonsPanel, bpy.types.Panel): bl_label = "Render" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -69,7 +69,7 @@ class RENDER_PT_render(RenderButtonsPanel): layout.prop(rd, "display_mode", text="Display") -class RENDER_PT_layers(RenderButtonsPanel): +class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel): bl_label = "Layers" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -174,7 +174,7 @@ class RENDER_PT_layers(RenderButtonsPanel): row.prop(rl, "pass_refraction_exclude", text="") -class RENDER_PT_shading(RenderButtonsPanel): +class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel): bl_label = "Shading" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -199,7 +199,7 @@ class RENDER_PT_shading(RenderButtonsPanel): col.prop(rd, "alpha_mode", text="Alpha") -class RENDER_PT_performance(RenderButtonsPanel): +class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel): bl_label = "Performance" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -243,7 +243,7 @@ class RENDER_PT_performance(RenderButtonsPanel): sub.prop(rd, "use_local_coords", text="Local Coordinates") -class RENDER_PT_post_processing(RenderButtonsPanel): +class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel): bl_label = "Post Processing" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -287,7 +287,7 @@ class RENDER_PT_post_processing(RenderButtonsPanel): sub.prop(rd, "edge_color", text="") -class RENDER_PT_output(RenderButtonsPanel): +class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel): bl_label = "Output" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -407,7 +407,7 @@ class RENDER_PT_output(RenderButtonsPanel): col.prop(rd, "quicktime_audio_resampling_hq") -class RENDER_PT_encoding(RenderButtonsPanel): +class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel): bl_label = "Encoding" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -479,7 +479,7 @@ class RENDER_PT_encoding(RenderButtonsPanel): col.prop(rd, "ffmpeg_audio_volume", slider=True) -class RENDER_PT_antialiasing(RenderButtonsPanel): +class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel): bl_label = "Anti-Aliasing" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -509,7 +509,7 @@ class RENDER_PT_antialiasing(RenderButtonsPanel): col.prop(rd, "filter_size", text="Size") -class RENDER_PT_motion_blur(RenderButtonsPanel): +class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel): bl_label = "Full Sample Motion Blur" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -529,8 +529,7 @@ class RENDER_PT_motion_blur(RenderButtonsPanel): row.prop(rd, "motion_blur_samples") row.prop(rd, "motion_blur_shutter") - -class RENDER_PT_dimensions(RenderButtonsPanel): +class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel): bl_label = "Dimensions" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -577,7 +576,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel): sub.prop(rd, "fps_base", text="/") -class RENDER_PT_stamp(RenderButtonsPanel): +class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel): bl_label = "Stamp" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -623,7 +622,7 @@ class RENDER_PT_stamp(RenderButtonsPanel): sub.prop(rd, "stamp_note_text", text="") -class RENDER_PT_bake(RenderButtonsPanel): +class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel): bl_label = "Bake" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -670,33 +669,12 @@ class RENDER_PT_bake(RenderButtonsPanel): sub.prop(rd, "bake_bias") -classes = [ - RENDER_MT_presets, - RENDER_MT_ffmpeg_presets, - RENDER_PT_render, - RENDER_PT_layers, - RENDER_PT_dimensions, - RENDER_PT_antialiasing, - RENDER_PT_motion_blur, - RENDER_PT_shading, - RENDER_PT_output, - RENDER_PT_encoding, - RENDER_PT_performance, - RENDER_PT_post_processing, - RENDER_PT_stamp, - RENDER_PT_bake] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py index 252ef9123fb..0601b8d3415 100644 --- a/release/scripts/ui/properties_scene.py +++ b/release/scripts/ui/properties_scene.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class SceneButtonsPanel(bpy.types.Panel): +class SceneButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "scene" @@ -32,7 +32,7 @@ class SceneButtonsPanel(bpy.types.Panel): return context.scene -class SCENE_PT_scene(SceneButtonsPanel): +class SCENE_PT_scene(SceneButtonsPanel, bpy.types.Panel): bl_label = "Scene" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -49,11 +49,11 @@ class SCENE_PT_scene(SceneButtonsPanel): layout.prop(scene, "set", text="") -class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel): +class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "scene" -class SCENE_PT_unit(SceneButtonsPanel): +class SCENE_PT_unit(SceneButtonsPanel, bpy.types.Panel): bl_label = "Units" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -78,7 +78,7 @@ class SCENE_PT_unit(SceneButtonsPanel): layout.column().prop(unit, "rotation_units") -class SCENE_PT_keying_sets(SceneButtonsPanel): +class SCENE_PT_keying_sets(SceneButtonsPanel, bpy.types.Panel): bl_label = "Keying Sets" def draw(self, context): @@ -115,7 +115,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel): col.prop(ks, "insertkey_xyz_to_rgb", text="XYZ to RGB") -class SCENE_PT_keying_set_paths(SceneButtonsPanel): +class SCENE_PT_keying_set_paths(SceneButtonsPanel, bpy.types.Panel): bl_label = "Active Keying Set" def poll(self, context): @@ -169,7 +169,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel): col.prop(ksp, "insertkey_xyz_to_rgb", text="XYZ to RGB") -class SCENE_PT_physics(SceneButtonsPanel): +class SCENE_PT_physics(SceneButtonsPanel, bpy.types.Panel): bl_label = "Gravity" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -190,7 +190,7 @@ class SCENE_PT_physics(SceneButtonsPanel): layout.column().prop(scene, "gravity", text="") -class SCENE_PT_simplify(SceneButtonsPanel): +class SCENE_PT_simplify(SceneButtonsPanel, bpy.types.Panel): bl_label = "Simplify" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -333,7 +333,7 @@ class ANIM_OT_keying_set_export(bpy.types.Operator): wm.add_fileselect(self) return {'RUNNING_MODAL'} -class SCENE_PT_navmesh(SceneButtonsPanel): +class SCENE_PT_navmesh(SceneButtonsPanel, bpy.types.Panel): bl_label = "Navmesh" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -406,30 +406,12 @@ class SCENE_PT_navmesh(SceneButtonsPanel): col.prop(rd, "detailsamplemaxerror") -classes = [ - SCENE_PT_scene, - SCENE_PT_unit, - SCENE_PT_keying_sets, - SCENE_PT_keying_set_paths, - SCENE_PT_physics, - SCENE_PT_simplify, - SCENE_PT_navmesh, - - SCENE_PT_custom_props, - - ANIM_OT_keying_set_export] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py index 2bfbe188c9e..d9d8e5cb24d 100644 --- a/release/scripts/ui/properties_texture.py +++ b/release/scripts/ui/properties_texture.py @@ -65,7 +65,7 @@ def context_tex_datablock(context): return idblock -class TextureButtonsPanel(bpy.types.Panel): +class TextureButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "texture" @@ -78,7 +78,7 @@ class TextureButtonsPanel(bpy.types.Panel): return (tex.type != 'NONE' or tex.use_nodes) and (engine in self.COMPAT_ENGINES) -class TEXTURE_PT_preview(TextureButtonsPanel): +class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel): bl_label = "Preview" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -95,7 +95,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel): layout.template_preview(tex, slot=slot) -class TEXTURE_PT_context_texture(TextureButtonsPanel): +class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -166,7 +166,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel): layout.prop(tex, "type", text="") -class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel): +class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, bpy.types.Panel): _context_path = "texture" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -175,7 +175,7 @@ class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel): return context.texture and (engine in self.COMPAT_ENGINES) -class TEXTURE_PT_colors(TextureButtonsPanel): +class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel): bl_label = "Colors" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -220,7 +220,7 @@ class TextureSlotPanel(TextureButtonsPanel): return TextureButtonsPanel.poll(self, context) and (engine in self.COMPAT_ENGINES) -class TEXTURE_PT_mapping(TextureSlotPanel): +class TEXTURE_PT_mapping(TextureSlotPanel, bpy.types.Panel): bl_label = "Mapping" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -317,7 +317,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel): col.prop(tex, "size") -class TEXTURE_PT_influence(TextureSlotPanel): +class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): bl_label = "Influence" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -451,7 +451,7 @@ class TextureTypePanel(TextureButtonsPanel): return ((tex and tex.type == self.tex_type and not tex.use_nodes) and (engine in self.COMPAT_ENGINES)) -class TEXTURE_PT_clouds(TextureTypePanel): +class TEXTURE_PT_clouds(TextureTypePanel, bpy.types.Panel): bl_label = "Clouds" tex_type = 'CLOUDS' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -481,7 +481,7 @@ class TEXTURE_PT_clouds(TextureTypePanel): col.prop(tex, "nabla", text="Nabla") -class TEXTURE_PT_wood(TextureTypePanel): +class TEXTURE_PT_wood(TextureTypePanel, bpy.types.Panel): bl_label = "Wood" tex_type = 'WOOD' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -518,7 +518,7 @@ class TEXTURE_PT_wood(TextureTypePanel): col.prop(tex, "nabla") -class TEXTURE_PT_marble(TextureTypePanel): +class TEXTURE_PT_marble(TextureTypePanel, bpy.types.Panel): bl_label = "Marble" tex_type = 'MARBLE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -550,7 +550,7 @@ class TEXTURE_PT_marble(TextureTypePanel): col.prop(tex, "nabla") -class TEXTURE_PT_magic(TextureTypePanel): +class TEXTURE_PT_magic(TextureTypePanel, bpy.types.Panel): bl_label = "Magic" tex_type = 'MAGIC' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -571,7 +571,7 @@ class TEXTURE_PT_magic(TextureTypePanel): col.prop(tex, "turbulence") -class TEXTURE_PT_blend(TextureTypePanel): +class TEXTURE_PT_blend(TextureTypePanel, bpy.types.Panel): bl_label = "Blend" tex_type = 'BLEND' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -593,7 +593,7 @@ class TEXTURE_PT_blend(TextureTypePanel): sub.prop(tex, "flip_axis", expand=True) -class TEXTURE_PT_stucci(TextureTypePanel): +class TEXTURE_PT_stucci(TextureTypePanel, bpy.types.Panel): bl_label = "Stucci" tex_type = 'STUCCI' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -622,7 +622,7 @@ class TEXTURE_PT_stucci(TextureTypePanel): col.prop(tex, "turbulence") -class TEXTURE_PT_image(TextureTypePanel): +class TEXTURE_PT_image(TextureTypePanel, bpy.types.Panel): bl_label = "Image" tex_type = 'IMAGE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -648,7 +648,7 @@ def texture_filter_common(tex, layout): layout.prop(tex, "filter_size_minimum") -class TEXTURE_PT_image_sampling(TextureTypePanel): +class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel): bl_label = "Image Sampling" bl_default_closed = True tex_type = 'IMAGE' @@ -689,7 +689,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel): texture_filter_common(tex, col) -class TEXTURE_PT_image_mapping(TextureTypePanel): +class TEXTURE_PT_image_mapping(TextureTypePanel, bpy.types.Panel): bl_label = "Image Mapping" bl_default_closed = True tex_type = 'IMAGE' @@ -748,7 +748,7 @@ class TEXTURE_PT_image_mapping(TextureTypePanel): col.prop(tex, "crop_max_y", text="Y") -class TEXTURE_PT_plugin(TextureTypePanel): +class TEXTURE_PT_plugin(TextureTypePanel, bpy.types.Panel): bl_label = "Plugin" tex_type = 'PLUGIN' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -761,7 +761,7 @@ class TEXTURE_PT_plugin(TextureTypePanel): layout.label(text="Nothing yet") -class TEXTURE_PT_envmap(TextureTypePanel): +class TEXTURE_PT_envmap(TextureTypePanel, bpy.types.Panel): bl_label = "Environment Map" tex_type = 'ENVIRONMENT_MAP' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -802,7 +802,7 @@ class TEXTURE_PT_envmap(TextureTypePanel): col.prop(env, "clip_end", text="End") -class TEXTURE_PT_envmap_sampling(TextureTypePanel): +class TEXTURE_PT_envmap_sampling(TextureTypePanel, bpy.types.Panel): bl_label = "Environment Map Sampling" bl_default_closed = True tex_type = 'ENVIRONMENT_MAP' @@ -816,7 +816,7 @@ class TEXTURE_PT_envmap_sampling(TextureTypePanel): texture_filter_common(tex, layout) -class TEXTURE_PT_musgrave(TextureTypePanel): +class TEXTURE_PT_musgrave(TextureTypePanel, bpy.types.Panel): bl_label = "Musgrave" tex_type = 'MUSGRAVE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -864,7 +864,7 @@ class TEXTURE_PT_musgrave(TextureTypePanel): col.prop(tex, "nabla") -class TEXTURE_PT_voronoi(TextureTypePanel): +class TEXTURE_PT_voronoi(TextureTypePanel, bpy.types.Panel): bl_label = "Voronoi" tex_type = 'VORONOI' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -908,7 +908,7 @@ class TEXTURE_PT_voronoi(TextureTypePanel): col.prop(tex, "nabla") -class TEXTURE_PT_distortednoise(TextureTypePanel): +class TEXTURE_PT_distortednoise(TextureTypePanel, bpy.types.Panel): bl_label = "Distorted Noise" tex_type = 'DISTORTED_NOISE' COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -937,7 +937,7 @@ class TEXTURE_PT_distortednoise(TextureTypePanel): col.prop(tex, "nabla") -class TEXTURE_PT_voxeldata(TextureButtonsPanel): +class TEXTURE_PT_voxeldata(TextureButtonsPanel, bpy.types.Panel): bl_label = "Voxel Data" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -975,7 +975,7 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel): layout.prop(vd, "intensity") -class TEXTURE_PT_pointdensity(TextureButtonsPanel): +class TEXTURE_PT_pointdensity(TextureButtonsPanel, bpy.types.Panel): bl_label = "Point Density" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -1035,7 +1035,7 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel): col.prop(pd, "falloff_softness") -class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel): +class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, bpy.types.Panel): bl_label = "Turbulence" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -1076,49 +1076,12 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel): col.prop(pd, "turbulence_strength") -classes = [ - TEXTURE_MT_specials, - TEXTURE_MT_envmap_specials, - - TEXTURE_PT_context_texture, - TEXTURE_PT_preview, - - TEXTURE_PT_clouds, # Texture Type Panels - TEXTURE_PT_wood, - TEXTURE_PT_marble, - TEXTURE_PT_magic, - TEXTURE_PT_blend, - TEXTURE_PT_stucci, - TEXTURE_PT_image, - TEXTURE_PT_image_sampling, - TEXTURE_PT_image_mapping, - TEXTURE_PT_plugin, - TEXTURE_PT_envmap, - TEXTURE_PT_envmap_sampling, - TEXTURE_PT_musgrave, - TEXTURE_PT_voronoi, - TEXTURE_PT_distortednoise, - TEXTURE_PT_voxeldata, - TEXTURE_PT_pointdensity, - TEXTURE_PT_pointdensity_turbulence, - - TEXTURE_PT_colors, - TEXTURE_PT_mapping, - TEXTURE_PT_influence, - - TEXTURE_PT_custom_props] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/properties_world.py b/release/scripts/ui/properties_world.py index 22acd49f897..fe1c085dc02 100644 --- a/release/scripts/ui/properties_world.py +++ b/release/scripts/ui/properties_world.py @@ -23,7 +23,7 @@ from rna_prop_ui import PropertyPanel narrowui = bpy.context.user_preferences.view.properties_width_check -class WorldButtonsPanel(bpy.types.Panel): +class WorldButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "world" @@ -34,7 +34,7 @@ class WorldButtonsPanel(bpy.types.Panel): return (context.world) and (not rd.use_game_engine) and (rd.engine in self.COMPAT_ENGINES) -class WORLD_PT_preview(WorldButtonsPanel): +class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel): bl_label = "Preview" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -42,7 +42,7 @@ class WORLD_PT_preview(WorldButtonsPanel): self.layout.template_preview(context.world) -class WORLD_PT_context_world(WorldButtonsPanel): +class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -70,12 +70,12 @@ class WORLD_PT_context_world(WorldButtonsPanel): layout.template_ID(scene, "world", new="world.new") -class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel): +class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, bpy.types.Panel): COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "world" -class WORLD_PT_world(WorldButtonsPanel): +class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): bl_label = "World" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -103,7 +103,7 @@ class WORLD_PT_world(WorldButtonsPanel): row.column().prop(world, "ambient_color") -class WORLD_PT_mist(WorldButtonsPanel): +class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): bl_label = "Mist" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -134,7 +134,7 @@ class WORLD_PT_mist(WorldButtonsPanel): layout.prop(world.mist, "falloff") -class WORLD_PT_stars(WorldButtonsPanel): +class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): bl_label = "Stars" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -163,7 +163,7 @@ class WORLD_PT_stars(WorldButtonsPanel): col.prop(world.stars, "average_separation", text="Separation") -class WORLD_PT_ambient_occlusion(WorldButtonsPanel): +class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel): bl_label = "Ambient Occlusion" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -182,7 +182,7 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel): split.prop(light, "ao_blend_mode", text="") -class WORLD_PT_environment_lighting(WorldButtonsPanel): +class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel): bl_label = "Environment Lighting" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -201,7 +201,7 @@ class WORLD_PT_environment_lighting(WorldButtonsPanel): split.prop(light, "environment_color", text="") -class WORLD_PT_indirect_lighting(WorldButtonsPanel): +class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel): bl_label = "Indirect Lighting" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -224,7 +224,7 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel): split.prop(light, "indirect_bounces", text="Bounces") -class WORLD_PT_gather(WorldButtonsPanel): +class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel): bl_label = "Gather" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -272,30 +272,12 @@ class WORLD_PT_gather(WorldButtonsPanel): col.prop(light, "correction") -classes = [ - WORLD_PT_context_world, - WORLD_PT_preview, - WORLD_PT_world, - WORLD_PT_ambient_occlusion, - WORLD_PT_environment_lighting, - WORLD_PT_indirect_lighting, - WORLD_PT_gather, - WORLD_PT_mist, - WORLD_PT_stars, - - WORLD_PT_custom_props] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_buttons.py b/release/scripts/ui/space_buttons.py deleted file mode 100644 index 9fc30a8189b..00000000000 --- a/release/scripts/ui/space_buttons.py +++ /dev/null @@ -1,72 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# -import bpy - - -class Buttons_HT_header(bpy.types.Header): - bl_space_type = 'PROPERTIES' - - def draw(self, context): - layout = self.layout - - so = context.space_data - scene = context.scene - - row = layout.row(align=True) - row.template_header() - - if context.area.show_menus: - sub = row.row(align=True) - sub.menu("Buttons_MT_view", text="View") - - row = layout.row() - row.prop(so, "buttons_context", expand=True, text="") - row.prop(scene, "frame_current") - - -class Buttons_MT_view(bpy.types.Menu): - bl_label = "View" - - def draw(self, context): - layout = self.layout - so = context.space_data - - col = layout.column() - col.prop(so, "panel_alignment", expand=True) - - -classes = [ - Buttons_HT_header, - Buttons_MT_view] - - -def register(): - register = bpy.types.register - for cls in classes: - register(cls) - - -def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) - -if __name__ == "__main__": - register() diff --git a/release/scripts/ui/space_console.py b/release/scripts/ui/space_console.py index 512af350a47..f2c757adaf5 100644 --- a/release/scripts/ui/space_console.py +++ b/release/scripts/ui/space_console.py @@ -196,31 +196,12 @@ class ConsoleLanguage(bpy.types.Operator): return {'FINISHED'} -classes = [ - CONSOLE_HT_header, - CONSOLE_MT_console, - CONSOLE_MT_report, - CONSOLE_MT_language, - - # Stubs that call the language operators - ConsoleExec, - ConsoleAutocomplete, - ConsoleBanner, - - # Set the language and call the banner - ConsoleLanguage] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_dopesheet.py b/release/scripts/ui/space_dopesheet.py index 41917acd997..f7e7ee724d7 100644 --- a/release/scripts/ui/space_dopesheet.py +++ b/release/scripts/ui/space_dopesheet.py @@ -196,25 +196,12 @@ class DOPESHEET_MT_key_transform(bpy.types.Menu): layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE' -classes = [ - DOPESHEET_HT_header, # header/menu classes - DOPESHEET_MT_view, - DOPESHEET_MT_select, - DOPESHEET_MT_channel, - DOPESHEET_MT_key, - DOPESHEET_MT_key_transform] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_filebrowser.py b/release/scripts/ui/space_filebrowser.py index 39bae6ca59b..a67bffc37c5 100644 --- a/release/scripts/ui/space_filebrowser.py +++ b/release/scripts/ui/space_filebrowser.py @@ -65,20 +65,12 @@ class FILEBROWSER_HT_header(bpy.types.Header): row.prop(params, "filter_text", text="") -classes = [ - FILEBROWSER_HT_header] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_graph.py b/release/scripts/ui/space_graph.py index 1533b891202..7eb728cc668 100644 --- a/release/scripts/ui/space_graph.py +++ b/release/scripts/ui/space_graph.py @@ -204,25 +204,12 @@ class GRAPH_MT_key_transform(bpy.types.Menu): layout.operator("transform.resize", text="Scale") -classes = [ - GRAPH_HT_header, # header/menu classes - GRAPH_MT_view, - GRAPH_MT_select, - GRAPH_MT_channel, - GRAPH_MT_key, - GRAPH_MT_key_transform] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py index 5afe7153d73..a51d237019a 100644 --- a/release/scripts/ui/space_image.py +++ b/release/scripts/ui/space_image.py @@ -592,6 +592,30 @@ class IMAGE_PT_paint(bpy.types.Panel): col.prop(brush, "clone_alpha", text="Alpha") +class IMAGE_PT_tools_brush_texture(bpy.types.Panel): + bl_space_type = 'IMAGE_EDITOR' + bl_region_type = 'UI' + bl_label = "Texture" + bl_default_closed = True + + def poll(self, context): + sima = context.space_data + toolsettings = context.tool_settings.image_paint + return sima.show_paint and toolsettings.brush + + def draw(self, context): + layout = self.layout + + toolsettings = context.tool_settings.image_paint + brush = toolsettings.brush + +# tex_slot = brush.texture_slot + + col = layout.column() + + col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8) + + class IMAGE_PT_paint_stroke(bpy.types.Panel): bl_space_type = 'IMAGE_EDITOR' bl_region_type = 'UI' @@ -641,43 +665,21 @@ class IMAGE_PT_paint_curve(bpy.types.Panel): brush = toolsettings.brush layout.template_curve_mapping(brush, "curve") - layout.operator_menu_enum("brush.curve_preset", "shape") - - -classes = [ - IMAGE_MT_view, - IMAGE_MT_select, - IMAGE_MT_image, - IMAGE_MT_uvs_showhide, - IMAGE_MT_uvs_transform, - IMAGE_MT_uvs_snap, - IMAGE_MT_uvs_mirror, - IMAGE_MT_uvs_weldalign, - IMAGE_MT_uvs, - IMAGE_HT_header, - IMAGE_PT_image_properties, - IMAGE_PT_paint, - IMAGE_PT_paint_stroke, - IMAGE_PT_paint_curve, - IMAGE_PT_game_properties, - IMAGE_PT_view_properties, - IMAGE_PT_view_histogram, - IMAGE_PT_view_waveform, - IMAGE_PT_view_vectorscope, - IMAGE_PT_sample_line, - IMAGE_PT_scope_sample] + row = layout.row(align=True) + row.operator("brush.curve_preset", icon="SMOOTHCURVE", text="").shape = 'SMOOTH' + row.operator("brush.curve_preset", icon="SPHERECURVE", text="").shape = 'ROUND' + row.operator("brush.curve_preset", icon="ROOTCURVE", text="").shape = 'ROOT' + row.operator("brush.curve_preset", icon="SHARPCURVE", text="").shape = 'SHARP' + row.operator("brush.curve_preset", icon="LINCURVE", text="").shape = 'LINE' + row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX' def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py index 25f4e8b2097..618cd3c51c9 100644 --- a/release/scripts/ui/space_info.py +++ b/release/scripts/ui/space_info.py @@ -354,34 +354,13 @@ class HELP_OT_operator_cheat_sheet(bpy.types.Operator): return {'FINISHED'} -classes = [ - INFO_HT_header, - INFO_MT_file, - INFO_MT_file_import, - INFO_MT_file_export, - INFO_MT_file_external_data, - INFO_MT_add, - INFO_MT_mesh_add, - INFO_MT_curve_add, - INFO_MT_surface_add, - INFO_MT_armature_add, - INFO_MT_game, - INFO_MT_render, - INFO_MT_help, - - HELP_OT_operator_cheat_sheet] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_logic.py b/release/scripts/ui/space_logic.py index a01a5ce6305..4a70695024a 100644 --- a/release/scripts/ui/space_logic.py +++ b/release/scripts/ui/space_logic.py @@ -57,21 +57,43 @@ class LOGIC_MT_logicbricks_add(bpy.types.Menu): layout.operator_menu_enum("logic.sensor_add", "type", text="Sensor") layout.operator_menu_enum("logic.controller_add", "type", text="Controller") layout.operator_menu_enum("logic.actuator_add", "type", text="Actuator") + -classes = [ - LOGIC_PT_properties, LOGIC_MT_logicbricks_add] +class LOGIC_HT_header(bpy.types.Header): + bl_space_type = 'LOGIC_EDITOR' + + def draw(self, context): + layout = self.layout + + st = context.space_data + + row = layout.row(align=True) + row.template_header() + + if context.area.show_menus: + sub = row.row(align=True) + sub.menu("LOGIC_MT_view") + #sub.menu("LOGIC_MT_select") + #sub.menu("LOGIC_MT_add") + + +class LOGIC_MT_view(bpy.types.Menu): + bl_label = "View" + + def draw(self, context): + layout = self.layout + + layout.column() + + layout.operator("logic.properties", icon='MENU_PANEL') def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_nla.py b/release/scripts/ui/space_nla.py index 0eb342d4b15..1141a640534 100644 --- a/release/scripts/ui/space_nla.py +++ b/release/scripts/ui/space_nla.py @@ -159,25 +159,12 @@ class NLA_MT_edit_transform(bpy.types.Menu): layout.operator("transform.resize", text="Scale") -classes = [ - NLA_HT_header, # header/menu classes - NLA_MT_view, - NLA_MT_select, - NLA_MT_edit, - NLA_MT_add, - NLA_MT_edit_transform] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_node.py b/release/scripts/ui/space_node.py index 365835009ba..0a3cebf5faa 100644 --- a/release/scripts/ui/space_node.py +++ b/release/scripts/ui/space_node.py @@ -90,6 +90,13 @@ class NODE_MT_view(bpy.types.Menu): layout.operator("node.view_all") + if context.space_data.backdrop: + layout.separator() + + layout.operator("node.backimage_move",text = "Backdrop move") + layout.operator("node.backimage_zoom",text = "Backdrop zoom in").factor = 1.2 + layout.operator("node.backimage_zoom",text = "Backdrop zoom out").factor = 0.833 + layout.separator() layout.operator("screen.area_dupli") @@ -131,6 +138,7 @@ class NODE_MT_node(bpy.types.Menu): layout.separator() layout.operator("node.link_make") layout.operator("node.link_make", text="Make and Replace Links").replace = True + layout.operator("node.links_cut") layout.separator() layout.operator("node.group_edit") @@ -152,23 +160,12 @@ class NODE_MT_node(bpy.types.Menu): layout.operator("node.show_cyclic_dependencies") -classes = [ - NODE_HT_header, - NODE_MT_view, - NODE_MT_select, - NODE_MT_node] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_outliner.py b/release/scripts/ui/space_outliner.py index ec3c430feaa..6b2743027ba 100644 --- a/release/scripts/ui/space_outliner.py +++ b/release/scripts/ui/space_outliner.py @@ -117,23 +117,12 @@ class OUTLINER_MT_edit_datablocks(bpy.types.Menu): col.operator("outliner.drivers_delete_selected") -classes = [ - OUTLINER_HT_header, - OUTLINER_MT_view, - OUTLINER_MT_search, - OUTLINER_MT_edit_datablocks] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py index b9b9003506b..0aaf25635b6 100644 --- a/release/scripts/ui/space_sequencer.py +++ b/release/scripts/ui/space_sequencer.py @@ -98,6 +98,10 @@ class SEQUENCER_MT_view(bpy.types.Menu): st = context.space_data layout.column() + + layout.operator("sequencer.properties", icon='MENU_PANEL') + + layout.separator() """ uiBlock *block= uiBeginBlock(C, ar, "seq_viewmenu", UI_EMBOSSP); @@ -127,7 +131,6 @@ class SEQUENCER_MT_view(bpy.types.Menu): menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); """ - layout.separator() if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'): layout.operator("sequencer.view_all", text='View all Sequences') if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'): @@ -309,7 +312,7 @@ class SEQUENCER_MT_strip(bpy.types.Menu): layout.operator("sequencer.swap_data") -class SequencerButtonsPanel(bpy.types.Panel): +class SequencerButtonsPanel(): bl_space_type = 'SEQUENCE_EDITOR' bl_region_type = 'UI' @@ -320,7 +323,7 @@ class SequencerButtonsPanel(bpy.types.Panel): return self.has_sequencer(context) and (act_strip(context) is not None) -class SequencerButtonsPanel_Output(bpy.types.Panel): +class SequencerButtonsPanel_Output(): bl_space_type = 'SEQUENCE_EDITOR' bl_region_type = 'UI' @@ -331,7 +334,7 @@ class SequencerButtonsPanel_Output(bpy.types.Panel): return self.has_preview(context) -class SEQUENCER_PT_edit(SequencerButtonsPanel): +class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Edit Strip" def draw(self, context): @@ -357,7 +360,6 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel): sub = row.row() sub.active = (not strip.mute) sub.prop(strip, "blend_opacity", text="Opacity", slider=True) - sub = row.row() row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON' if strip.mute else 'RESTRICT_VIEW_OFF', text="") row.prop(strip, "lock", toggle=True, icon='LOCKED' if strip.lock else 'UNLOCKED', text="") @@ -379,31 +381,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel): col.label(text="Frame Still %d:%d" % (strip.frame_still_start, strip.frame_still_end)) -class SEQUENCER_PT_preview(bpy.types.Panel): - bl_label = "Scene Preview/Render" - bl_space_type = 'SEQUENCE_EDITOR' - bl_region_type = 'UI' - - def draw(self, context): - layout = self.layout - render = context.scene.render - - col = layout.column() - col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview") - col = layout.column() - col.active = render.use_sequencer_gl_preview - col.prop(render, "sequencer_gl_preview", text="") - - ''' - col = layout.column() - col.prop(render, "use_sequencer_gl_render", text="Open GL Render") - col = layout.column() - col.active = render.use_sequencer_gl_render - col.prop(render, "sequencer_gl_render", text="") - ''' - - -class SEQUENCER_PT_effect(SequencerButtonsPanel): +class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Effect Strip" def poll(self, context): @@ -486,6 +464,20 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel): col.prop(strip, "use_effect_default_fade", "Default fade") if not strip.use_effect_default_fade: col.prop(strip, "effect_fader", text="Effect fader") + + layout.prop(strip, "use_translation", text="Image Offset:") + if strip.use_translation: + col = layout.column(align=True) + col.prop(strip.transform, "offset_x", text="X") + col.prop(strip.transform, "offset_y", text="Y") + + layout.prop(strip, "use_crop", text="Image Crop:") + if strip.use_crop: + col = layout.column(align=True) + col.prop(strip.crop, "top") + col.prop(strip.crop, "left") + col.prop(strip.crop, "bottom") + col.prop(strip.crop, "right") def draw_panel_transform(self, strip): layout = self.layout @@ -518,7 +510,7 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel): col.prop(strip, "rotation_start", text="Rotation") -class SEQUENCER_PT_input(SequencerButtonsPanel): +class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Strip Input" def poll(self, context): @@ -536,15 +528,41 @@ class SEQUENCER_PT_input(SequencerButtonsPanel): 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'MULTICAM', 'SPEED') - def draw_filename(self, context): - pass - def draw(self, context): layout = self.layout strip = act_strip(context) - self.draw_filename(context) + seq_type = strip.type + + # draw a filename if we have one + if seq_type == 'IMAGE': + split = layout.split(percentage=0.2) + col = split.column() + col.label(text="Path:") + col = split.column() + col.prop(strip, "directory", text="") + + # Current element for the filename + + elem = strip.getStripElem(context.scene.frame_current) + if elem: + split = layout.split(percentage=0.2) + col = split.column() + col.label(text="File:") + col = split.column() + col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback + + elif seq_type == 'MOVIE': + split = layout.split(percentage=0.2) + col = split.column() + col.label(text="Path:") + col = split.column() + col.prop(strip, "filepath", text="") + col.prop(strip, "mpeg_preseek", text="MPEG Preseek") + # TODO, sound??? + # end drawing filename + layout.prop(strip, "use_translation", text="Image Offset:") if strip.use_translation: @@ -566,85 +584,7 @@ class SEQUENCER_PT_input(SequencerButtonsPanel): col.prop(strip, "animation_end_offset", text="End") -class SEQUENCER_PT_input_movie(SEQUENCER_PT_input): - bl_label = "Strip Input" - - def poll(self, context): - if not self.has_sequencer(context): - return False - - strip = act_strip(context) - if not strip: - return False - - return strip.type == 'MOVIE' - - def draw_filename(self, context): - layout = self.layout - - strip = act_strip(context) - - split = layout.split(percentage=0.2) - col = split.column() - col.label(text="Path:") - col = split.column() - col.prop(strip, "filepath", text="") - col.prop(strip, "mpeg_preseek", text="MPEG Preseek") - - -class SEQUENCER_PT_input_image(SEQUENCER_PT_input): - bl_label = "Strip Input" - - def poll(self, context): - if not self.has_sequencer(context): - return False - - strip = act_strip(context) - if not strip: - return False - - return strip.type == 'IMAGE' - - def draw_filename(self, context): - layout = self.layout - - strip = act_strip(context) - - split = layout.split(percentage=0.2) - col = split.column() - col.label(text="Path:") - col = split.column() - col.prop(strip, "directory", text="") - - # Current element for the filename - - elem = strip.getStripElem(context.scene.frame_current) - if elem: - split = layout.split(percentage=0.2) - col = split.column() - col.label(text="File:") - col = split.column() - col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback - - -class SEQUENCER_PT_input_secondary(SEQUENCER_PT_input): - bl_label = "Strip Input" - - def poll(self, context): - if not self.has_sequencer(context): - return False - - strip = act_strip(context) - if not strip: - return False - - return strip.type in ('SCENE', 'META') - - def draw_filename(self, context): - pass - - -class SEQUENCER_PT_sound(SequencerButtonsPanel): +class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Sound" def poll(self, context): @@ -684,7 +624,7 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel): col.prop(strip, "animation_end_offset", text="End") -class SEQUENCER_PT_scene(SequencerButtonsPanel): +class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Scene" def poll(self, context): @@ -708,7 +648,7 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel): layout.template_ID(strip, "scene_camera") -class SEQUENCER_PT_filter(SequencerButtonsPanel): +class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Filter" def poll(self, context): @@ -769,7 +709,7 @@ class SEQUENCER_PT_filter(SequencerButtonsPanel): col.prop(strip.color_balance, "inverse_gain", text="Inverse") -class SEQUENCER_PT_proxy(SequencerButtonsPanel): +class SEQUENCER_PT_proxy(SequencerButtonsPanel, bpy.types.Panel): bl_label = "Proxy" def poll(self, context): @@ -802,7 +742,31 @@ class SEQUENCER_PT_proxy(SequencerButtonsPanel): flow.prop(strip.proxy, "filepath") -class SEQUENCER_PT_view(SequencerButtonsPanel_Output): +class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, bpy.types.Panel): + bl_label = "Scene Preview/Render" + bl_space_type = 'SEQUENCE_EDITOR' + bl_region_type = 'UI' + + def draw(self, context): + layout = self.layout + render = context.scene.render + + col = layout.column() + col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview") + col = layout.column() + col.active = render.use_sequencer_gl_preview + col.prop(render, "sequencer_gl_preview", text="") + + ''' + col = layout.column() + col.prop(render, "use_sequencer_gl_render", text="Open GL Render") + col = layout.column() + col.active = render.use_sequencer_gl_render + col.prop(render, "sequencer_gl_render", text="") + ''' + + +class SEQUENCER_PT_view(SequencerButtonsPanel_Output, bpy.types.Panel): bl_label = "View Settings" def draw(self, context): @@ -818,40 +782,12 @@ class SEQUENCER_PT_view(SequencerButtonsPanel_Output): col.prop(st, "separate_color_preview") col.prop(st, "proxy_render_size") -classes = [ - SEQUENCER_HT_header, # header/menu classes - SEQUENCER_MT_view, - SEQUENCER_MT_view_toggle, - SEQUENCER_MT_select, - SEQUENCER_MT_marker, - SEQUENCER_MT_add, - SEQUENCER_MT_add_effect, - SEQUENCER_MT_strip, - - SEQUENCER_PT_edit, # sequencer panels - SEQUENCER_PT_preview, - SEQUENCER_PT_effect, - SEQUENCER_PT_input_movie, - SEQUENCER_PT_input_image, - SEQUENCER_PT_input_secondary, - SEQUENCER_PT_sound, - SEQUENCER_PT_scene, - SEQUENCER_PT_filter, - SEQUENCER_PT_proxy, - - SEQUENCER_PT_view] # view panels - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_text.py b/release/scripts/ui/space_text.py index 692f1581bd6..85c2b43859d 100644 --- a/release/scripts/ui/space_text.py +++ b/release/scripts/ui/space_text.py @@ -34,6 +34,7 @@ class TEXT_HT_header(bpy.types.Header): if context.area.show_menus: sub = row.row(align=True) + sub.menu("TEXT_MT_view") sub.menu("TEXT_MT_text") if text: sub.menu("TEXT_MT_edit") @@ -127,6 +128,25 @@ class TEXT_PT_find(bpy.types.Panel): row.prop(st, "find_all", text="All") +class TEXT_MT_view(bpy.types.Menu): + bl_label = "View" + + def draw(self, context): + layout = self.layout + + layout.operator("text.properties", icon='MENU_PANEL') + + layout.separator() + + layout.operator("screen.area_dupli") + layout.operator("screen.screen_full_area") + + layout.separator() + + layout.operator("text.move", text="Top of File").type = 'FILE_TOP' + layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM' + + class TEXT_MT_text(bpy.types.Menu): bl_label = "Text" @@ -160,15 +180,8 @@ class TEXT_MT_text(bpy.types.Menu): layout.separator() - layout.operator("text.properties", icon='MENU_PANEL') - layout.menu("TEXT_MT_templates") - layout.separator() - - layout.operator("screen.area_dupli") - layout.operator("screen.screen_full_area") - class TEXT_MT_templates(bpy.types.Menu): ''' @@ -180,16 +193,6 @@ class TEXT_MT_templates(bpy.types.Menu): self.path_menu(bpy.utils.script_paths("templates"), "text.open", {"internal": True}) -class TEXT_MT_edit_view(bpy.types.Menu): - bl_label = "View" - - def draw(self, context): - layout = self.layout - - layout.operator("text.move", text="Top of File").type = 'FILE_TOP' - layout.operator("text.move", text="Bottom of File").type = 'FILE_BOTTOM' - - class TEXT_MT_edit_select(bpy.types.Menu): bl_label = "Select" @@ -260,7 +263,6 @@ class TEXT_MT_edit(bpy.types.Menu): layout.separator() - layout.menu("TEXT_MT_edit_view") layout.menu("TEXT_MT_edit_select") layout.menu("TEXT_MT_edit_markers") @@ -289,32 +291,12 @@ class TEXT_MT_toolbox(bpy.types.Menu): layout.operator("text.run_script") - -classes = [ - TEXT_HT_header, - TEXT_PT_properties, - TEXT_PT_find, - TEXT_MT_text, - TEXT_MT_templates, - TEXT_MT_format, - TEXT_MT_edit, - TEXT_MT_edit_view, - TEXT_MT_edit_select, - TEXT_MT_edit_markers, - TEXT_MT_edit_to3d, - TEXT_MT_toolbox] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_time.py b/release/scripts/ui/space_time.py index 8c24dbc2d9c..3825d774f1e 100644 --- a/release/scripts/ui/space_time.py +++ b/release/scripts/ui/space_time.py @@ -192,25 +192,12 @@ class TIME_MT_autokey(bpy.types.Menu): layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS') layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS') -classes = [ - TIME_HT_header, - TIME_MT_view, - TIME_MT_cache, - TIME_MT_frame, - TIME_MT_autokey, - TIME_MT_playback] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_userpref.py b/release/scripts/ui/space_userpref.py index 2429f6e472c..9cdf6ca2809 100644 --- a/release/scripts/ui/space_userpref.py +++ b/release/scripts/ui/space_userpref.py @@ -170,7 +170,7 @@ class USERPREF_PT_interface(bpy.types.Panel): col.prop(view, "show_mini_axis", text="Display Mini Axis") sub = col.column() - sub.enabled = view.show_mini_axis + sub.active = view.show_mini_axis sub.prop(view, "mini_axis_size", text="Size") sub.prop(view, "mini_axis_brightness", text="Brightness") @@ -216,7 +216,7 @@ class USERPREF_PT_interface(bpy.types.Panel): #col.prop(view, "open_right_mouse_delay", text="Hold RMB") col.prop(view, "use_manipulator") sub = col.column() - sub.enabled = view.use_manipulator + sub.active = view.use_manipulator sub.prop(view, "manipulator_size", text="Size") sub.prop(view, "manipulator_handle_size", text="Handle Size") sub.prop(view, "manipulator_hotspot", text="Hotspot") @@ -327,16 +327,9 @@ class USERPREF_PT_edit(bpy.types.Panel): row.separator() row.separator() - sculpt = context.tool_settings.sculpt col = row.column() - col.label(text="Paint and Sculpt:") - col.prop(edit, "sculpt_paint_use_unified_size", text="Unify Size") - col.prop(edit, "sculpt_paint_use_unified_strength", text="Unify Strength") row = col.row(align=True) - row.label("Overlay Color:") - row.prop(edit, "sculpt_paint_overlay_col", text="") - col.prop(sculpt, "use_openmp", text="Threaded Sculpt") - col.prop(sculpt, "show_brush") + row.prop(edit, "sculpt_paint_overlay_col", text="Sculpt Overlay Color") col.separator() col.separator() @@ -720,7 +713,7 @@ class USERPREF_PT_file(bpy.types.Panel): col.prop(paths, "save_preview_images") col.prop(paths, "auto_save_temporary_files") sub = col.column() - sub.enabled = paths.auto_save_temporary_files + sub.active = paths.auto_save_temporary_files sub.prop(paths, "auto_save_time", text="Timer (mins)") from space_userpref_keymap import InputKeyMapPanel @@ -748,7 +741,7 @@ class USERPREF_PT_input(InputKeyMapPanel): sub.label(text="Mouse:") sub1 = sub.column() - sub1.enabled = (inputs.select_mouse == 'RIGHT') + sub1.active = (inputs.select_mouse == 'RIGHT') sub1.prop(inputs, "emulate_3_button_mouse") sub.prop(inputs, "continuous_mouse") @@ -821,24 +814,138 @@ class USERPREF_PT_addons(bpy.types.Panel): bl_label = "Addons" bl_region_type = 'WINDOW' bl_show_header = False + + _addons_fake_modules = {} def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'ADDONS') + @staticmethod + def module_get(mod_name): + return USERPREF_PT_addons._addons_fake_modules[mod_name] + @staticmethod def _addon_list(): + import os import sys + import time + modules = [] loaded_modules = set() paths = bpy.utils.script_paths("addons") - # sys.path.insert(0, None) - for path in paths: - # sys.path[0] = path - modules.extend(bpy.utils.modules_from_path(path, loaded_modules)) + # if folder addons_contrib/ exists, scripts in there will be loaded + paths += bpy.utils.script_paths("addons_contrib") - # del sys.path[0] - return modules + if bpy.app.debug: + t_main = time.time() + + if 1: + # fake module importing + def fake_module(mod_name, mod_path, speedy=True): + if bpy.app.debug: + print("fake_module", mod_name, mod_path) + import ast + ModuleType = type(ast) + if speedy: + lines = [] + line_iter = iter(open(mod_path, "r")) + l = "" + while not l.startswith("bl_addon_info"): + l = line_iter.readline() + if len(l) == 0: + break + while l.rstrip(): + lines.append(l) + l = line_iter.readline() + del line_iter + data = "".join(lines) + + else: + data = open(mod_path, "r").read() + + ast_data = ast.parse(data, filename=mod_path) + body_info = None + for body in ast_data.body: + if body.__class__ == ast.Assign: + if len(body.targets) == 1: + if getattr(body.targets[0], "id", "") == "bl_addon_info": + body_info = body + break + + if body_info: + mod = ModuleType(mod_name) + mod.bl_addon_info = ast.literal_eval(body.value) + mod.__file__ = mod_path + mod.__time__ = os.path.getmtime(mod_path) + return mod + else: + return None + + + modules_stale = set(USERPREF_PT_addons._addons_fake_modules.keys()) + + for path in paths: + for f in sorted(os.listdir(path)): + if f.endswith(".py"): + mod_name = f[0:-3] + mod_path = os.path.join(path, f) + elif ("." not in f) and (os.path.isfile(os.path.join(path, f, "__init__.py"))): + mod_name = f + mod_path = os.path.join(path, f, "__init__.py") + else: + mod_name = "" + mod_path = "" + + if mod_name: + if mod_name in modules_stale: + modules_stale.remove(mod_name) + mod = USERPREF_PT_addons._addons_fake_modules.get(mod_name) + if mod: + if mod.__time__ != os.path.getmtime(mod_path): + print("Reloading", mod_name) + del USERPREF_PT_addons._addons_fake_modules[mod_name] + mod = None + + if mod is None: + mod = fake_module(mod_name, mod_path) + if mod: + USERPREF_PT_addons._addons_fake_modules[mod_name] = mod + + + # just incase we get stale modules, not likely + for mod_stale in modules_stale: + del USERPREF_PT_addons._addons_fake_modules[mod_stale] + del modules_stale + + return list(USERPREF_PT_addons._addons_fake_modules.values()) + + else: + # never run this!, before it used ast + pass + ''' + # note, this still gets added to _bpy_types.TypeMap + import bpy_types as _bpy_types + _bpy_types._register_override = True + + # sys.path.insert(0, None) + for path in paths: + # sys.path[0] = path + modules.extend(bpy.utils.modules_from_path(path, loaded_modules)) + + if bpy.app.debug: + print("Addon Script Load Time %.4f" % (time.time() - t_main)) + + _bpy_types._register_override = False + + # del sys.path[0] + return modules + ''' + + + + + def draw(self, context): layout = self.layout @@ -992,8 +1099,13 @@ class WM_OT_addon_enable(bpy.types.Operator): def execute(self, context): module_name = self.properties.module + # note, this still gets added to _bpy_types.TypeMap + import bpy_types as _bpy_types + _bpy_types._register_immediate = False + try: mod = __import__(module_name) + _bpy_types._register_module(module_name) mod.register() except: import traceback @@ -1008,7 +1120,9 @@ class WM_OT_addon_enable(bpy.types.Operator): if info.get("blender", (0, 0, 0)) > bpy.app.version: self.report("WARNING','This script was written for a newer version of Blender and might not function (correctly).\nThe script is enabled though.") - + + _bpy_types._register_immediate = True + return {'FINISHED'} @@ -1020,13 +1134,15 @@ class WM_OT_addon_disable(bpy.types.Operator): module = StringProperty(name="Module", description="Module name of the addon to disable") def execute(self, context): - import traceback + import bpy_types as _bpy_types module_name = self.properties.module try: mod = __import__(module_name) + _bpy_types._unregister_module(module_name, free=False) # dont free because we may want to enable again. mod.unregister() except: + import traceback traceback.print_exc() addons = context.user_preferences.addons @@ -1114,7 +1230,8 @@ class WM_OT_addon_expand(bpy.types.Operator): # unlikely to fail, module should have already been imported try: - mod = __import__(module_name) + # mod = __import__(module_name) + mod = USERPREF_PT_addons.module_get(module_name) except: import traceback traceback.print_exc() @@ -1125,36 +1242,11 @@ class WM_OT_addon_expand(bpy.types.Operator): return {'FINISHED'} -classes = [ - USERPREF_HT_header, - USERPREF_PT_tabs, - USERPREF_PT_interface, - USERPREF_PT_theme, - USERPREF_PT_edit, - USERPREF_PT_system, - USERPREF_PT_file, - USERPREF_PT_input, - USERPREF_PT_addons, - - USERPREF_MT_interaction_presets, - USERPREF_MT_splash, - - WM_OT_addon_enable, - WM_OT_addon_disable, - WM_OT_addon_install, - WM_OT_addon_expand] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) - + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_userpref_keymap.py b/release/scripts/ui/space_userpref_keymap.py index c93b24d5cb2..a76b7249d5d 100644 --- a/release/scripts/ui/space_userpref_keymap.py +++ b/release/scripts/ui/space_userpref_keymap.py @@ -784,29 +784,11 @@ class WM_OT_keyconfig_remove(bpy.types.Operator): wm.remove_keyconfig(keyconfig) return {'FINISHED'} - -classes = [ - WM_OT_keyconfig_export, - WM_OT_keyconfig_import, - WM_OT_keyconfig_test, - WM_OT_keyconfig_remove, - WM_OT_keymap_edit, - WM_OT_keymap_restore, - WM_OT_keyitem_add, - WM_OT_keyitem_remove, - WM_OT_keyitem_restore] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) - + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py index c5d74d397e8..446cf2d5fce 100644 --- a/release/scripts/ui/space_view3d.py +++ b/release/scripts/ui/space_view3d.py @@ -75,11 +75,16 @@ class VIEW3D_HT_header(bpy.types.Header): row.prop(view, "occlude_geometry", text="") # Proportional editing - if obj.mode in ('OBJECT', 'EDIT', 'PARTICLE_EDIT'): + if obj.mode in ('EDIT', 'PARTICLE_EDIT'): row = layout.row(align=True) row.prop(toolsettings, "proportional_editing", text="", icon_only=True) if toolsettings.proportional_editing != 'DISABLED': row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True) + elif obj.mode == 'OBJECT': + row = layout.row(align=True) + row.prop(toolsettings, "proportional_editing_objects", text="", icon_only=True) + if toolsettings.proportional_editing_objects: + row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True) # Snap row = layout.row(align=True) @@ -114,7 +119,7 @@ class VIEW3D_HT_header(bpy.types.Header): # ********** Utilities ********** -class VIEW3D_MT_showhide(bpy.types.Menu): +class ShowHideMenu(): bl_label = "Show/Hide" _operator_name = "" @@ -791,7 +796,7 @@ class VIEW3D_MT_object_specials(bpy.types.Menu): layout.separator() props = layout.operator("object.isolate_type_render") - + props = layout.operator("object.hide_render_clear_all") class VIEW3D_MT_object_apply(bpy.types.Menu): bl_label = "Apply" @@ -1001,8 +1006,9 @@ class VIEW3D_MT_sculpt(bpy.types.Menu): def draw(self, context): layout = self.layout - sculpt = context.tool_settings.sculpt - brush = context.tool_settings.sculpt.brush + tool_settings = context.tool_settings + sculpt = tool_settings.sculpt + brush = tool_settings.sculpt.brush layout.prop(sculpt, "symmetry_x") layout.prop(sculpt, "symmetry_y") @@ -1024,12 +1030,20 @@ class VIEW3D_MT_sculpt(bpy.types.Menu): layout.prop(brush, "use_anchor") if sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'): - layout.prop(brush, "flip_direction") + layout.prop_menu_enum(brush, "direction") if sculpt_tool == 'LAYER': layout.prop(brush, "use_persistent") layout.operator("sculpt.set_persistent_base") + layout.separator() + layout.prop(sculpt, "use_openmp", text="Threaded Sculpt") + layout.prop(sculpt, "show_brush") + + # TODO, make availabel from paint menu! + layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Unify Size") + layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Unify Strength") + # ********** Particle menu ********** @@ -1077,7 +1091,7 @@ class VIEW3D_MT_particle_specials(bpy.types.Menu): layout.operator("particle.remove_doubles") -class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide): +class VIEW3D_MT_particle_showhide(ShowHideMenu, bpy.types.Menu): _operator_name = "particle" # ********** Pose Menu ********** @@ -1227,7 +1241,7 @@ class VIEW3D_MT_pose_constraints(bpy.types.Menu): layout.operator("pose.constraints_clear") -class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide): +class VIEW3D_MT_pose_showhide(ShowHideMenu, bpy.types.Menu): _operator_name = "pose" @@ -1593,7 +1607,7 @@ class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu): layout.operator("mesh.flip_normals") -class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide): +class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, bpy.types.Menu): _operator_name = "mesh" # Edit Curve @@ -1685,7 +1699,7 @@ class VIEW3D_MT_edit_curve_specials(bpy.types.Menu): layout.operator("curve.smooth_radius") -class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide): +class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, bpy.types.Menu): _operator_name = "curve" @@ -2079,7 +2093,7 @@ class VIEW3D_PT_view3d_meshdisplay(bpy.types.Panel): col.separator() col.label(text="Numerics:") - col.prop(mesh, "draw_edge_lenght") + col.prop(mesh, "draw_edge_length") col.prop(mesh, "draw_edge_angle") col.prop(mesh, "draw_face_area") @@ -2260,123 +2274,13 @@ class VIEW3D_PT_context_properties(bpy.types.Panel): # Draw with no edit button rna_prop_ui.draw(self.layout, context, member, False) -classes = [ - VIEW3D_OT_edit_mesh_extrude_move, # detects constraints setup and extrude region - VIEW3D_OT_edit_mesh_extrude_individual_move, - - VIEW3D_HT_header, # Header - - VIEW3D_MT_view, #View Menus - VIEW3D_MT_view_navigation, - VIEW3D_MT_view_align, - VIEW3D_MT_view_align_selected, - VIEW3D_MT_view_cameras, - - VIEW3D_MT_select_object, # Select Menus - VIEW3D_MT_select_pose, - VIEW3D_MT_select_particle, - VIEW3D_MT_select_edit_mesh, - VIEW3D_MT_select_edit_curve, - VIEW3D_MT_select_edit_surface, - VIEW3D_MT_select_edit_metaball, - VIEW3D_MT_select_edit_lattice, - VIEW3D_MT_select_edit_armature, - VIEW3D_MT_select_face, # XXX todo - - VIEW3D_MT_transform, # Object/Edit Menus - VIEW3D_MT_mirror, # Object/Edit Menus - VIEW3D_MT_snap, # Object/Edit Menus - VIEW3D_MT_uv_map, # Edit Menus - - VIEW3D_MT_object, # Object Menu - VIEW3D_MT_object_specials, - VIEW3D_MT_object_apply, - VIEW3D_MT_object_clear, - VIEW3D_MT_object_parent, - VIEW3D_MT_object_track, - VIEW3D_MT_object_group, - VIEW3D_MT_object_constraints, - VIEW3D_MT_object_showhide, - VIEW3D_MT_make_single_user, - VIEW3D_MT_make_links, - VIEW3D_MT_object_game_properties, - VIEW3D_MT_object_game_logicbricks, - - VIEW3D_MT_hook, - VIEW3D_MT_vertex_group, - - VIEW3D_MT_sculpt, # Sculpt Menu - VIEW3D_MT_paint_vertex, - VIEW3D_MT_paint_weight, - - VIEW3D_MT_particle, # Particle Menu - VIEW3D_MT_particle_specials, - VIEW3D_MT_particle_showhide, - - VIEW3D_MT_pose, # POSE Menu - VIEW3D_MT_pose_transform, - VIEW3D_MT_pose_pose, - VIEW3D_MT_pose_motion, - VIEW3D_MT_pose_group, - VIEW3D_MT_pose_ik, - VIEW3D_MT_pose_constraints, - VIEW3D_MT_pose_showhide, - VIEW3D_MT_pose_apply, - - VIEW3D_MT_edit_mesh, - VIEW3D_MT_edit_mesh_specials, # Only as a menu for keybindings - VIEW3D_MT_edit_mesh_selection_mode, # Only as a menu for keybindings - VIEW3D_MT_edit_mesh_vertices, - VIEW3D_MT_edit_mesh_edges, - VIEW3D_MT_edit_mesh_faces, - VIEW3D_MT_edit_mesh_normals, - VIEW3D_MT_edit_mesh_showhide, - VIEW3D_MT_edit_mesh_extrude, # use with VIEW3D_OT_edit_mesh_extrude_menu - - VIEW3D_MT_edit_curve, - VIEW3D_MT_edit_curve_ctrlpoints, - VIEW3D_MT_edit_curve_segments, - VIEW3D_MT_edit_curve_specials, - VIEW3D_MT_edit_curve_showhide, - - VIEW3D_MT_edit_surface, - - VIEW3D_MT_edit_text, - VIEW3D_MT_edit_text_chars, - - VIEW3D_MT_edit_meta, - VIEW3D_MT_edit_meta_showhide, - - VIEW3D_MT_edit_lattice, - - VIEW3D_MT_edit_armature, - VIEW3D_MT_edit_armature_parent, - VIEW3D_MT_edit_armature_roll, - - VIEW3D_MT_armature_specials, # Only as a menu for keybindings - - # Panels - VIEW3D_PT_view3d_properties, - VIEW3D_PT_view3d_display, - VIEW3D_PT_view3d_name, - VIEW3D_PT_view3d_meshdisplay, - VIEW3D_PT_view3d_curvedisplay, - VIEW3D_PT_background_image, - VIEW3D_PT_transform_orientations, - VIEW3D_PT_etch_a_ton, - VIEW3D_PT_context_properties] - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py index f902ba86a3f..faa5c0324bf 100644 --- a/release/scripts/ui/space_view3d_toolbar.py +++ b/release/scripts/ui/space_view3d_toolbar.py @@ -21,7 +21,7 @@ import bpy narrowui = bpy.context.user_preferences.view.properties_width_check -class View3DPanel(bpy.types.Panel): +class View3DPanel(): bl_space_type = 'VIEW_3D' bl_region_type = 'TOOLS' @@ -29,7 +29,7 @@ class View3DPanel(bpy.types.Panel): # ********** default tools for objectmode **************** -class VIEW3D_PT_tools_objectmode(View3DPanel): +class VIEW3D_PT_tools_objectmode(View3DPanel, bpy.types.Panel): bl_context = "objectmode" bl_label = "Object Tools" @@ -79,7 +79,7 @@ class VIEW3D_PT_tools_objectmode(View3DPanel): # ********** default tools for editmode_mesh **************** -class VIEW3D_PT_tools_meshedit(View3DPanel): +class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel): bl_context = "mesh_edit" bl_label = "Mesh Tools" @@ -147,7 +147,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel): row.operator("gpencil.draw", text="Erase").mode = 'ERASER' -class VIEW3D_PT_tools_meshedit_options(View3DPanel): +class VIEW3D_PT_tools_meshedit_options(View3DPanel, bpy.types.Panel): bl_context = "mesh_edit" bl_label = "Mesh Options" @@ -166,7 +166,7 @@ class VIEW3D_PT_tools_meshedit_options(View3DPanel): # ********** default tools for editmode_curve **************** -class VIEW3D_PT_tools_curveedit(View3DPanel): +class VIEW3D_PT_tools_curveedit(View3DPanel, bpy.types.Panel): bl_context = "curve_edit" bl_label = "Curve Tools" @@ -220,7 +220,7 @@ class VIEW3D_PT_tools_curveedit(View3DPanel): # ********** default tools for editmode_surface **************** -class VIEW3D_PT_tools_surfaceedit(View3DPanel): +class VIEW3D_PT_tools_surfaceedit(View3DPanel, bpy.types.Panel): bl_context = "surface_edit" bl_label = "Surface Tools" @@ -260,7 +260,7 @@ class VIEW3D_PT_tools_surfaceedit(View3DPanel): # ********** default tools for editmode_text **************** -class VIEW3D_PT_tools_textedit(View3DPanel): +class VIEW3D_PT_tools_textedit(View3DPanel, bpy.types.Panel): bl_context = "text_edit" bl_label = "Text Tools" @@ -293,7 +293,7 @@ class VIEW3D_PT_tools_textedit(View3DPanel): # ********** default tools for editmode_armature **************** -class VIEW3D_PT_tools_armatureedit(View3DPanel): +class VIEW3D_PT_tools_armatureedit(View3DPanel, bpy.types.Panel): bl_context = "armature_edit" bl_label = "Armature Tools" @@ -330,7 +330,7 @@ class VIEW3D_PT_tools_armatureedit(View3DPanel): row.operator("gpencil.draw", text="Erase").mode = 'ERASER' -class VIEW3D_PT_tools_armatureedit_options(View3DPanel): +class VIEW3D_PT_tools_armatureedit_options(View3DPanel, bpy.types.Panel): bl_context = "armature_edit" bl_label = "Armature Options" @@ -345,7 +345,7 @@ class VIEW3D_PT_tools_armatureedit_options(View3DPanel): # ********** default tools for editmode_mball **************** -class VIEW3D_PT_tools_mballedit(View3DPanel): +class VIEW3D_PT_tools_mballedit(View3DPanel, bpy.types.Panel): bl_context = "mball_edit" bl_label = "Meta Tools" @@ -373,7 +373,7 @@ class VIEW3D_PT_tools_mballedit(View3DPanel): # ********** default tools for editmode_lattice **************** -class VIEW3D_PT_tools_latticeedit(View3DPanel): +class VIEW3D_PT_tools_latticeedit(View3DPanel, bpy.types.Panel): bl_context = "lattice_edit" bl_label = "Lattice Tools" @@ -405,7 +405,7 @@ class VIEW3D_PT_tools_latticeedit(View3DPanel): # ********** default tools for posemode **************** -class VIEW3D_PT_tools_posemode(View3DPanel): +class VIEW3D_PT_tools_posemode(View3DPanel, bpy.types.Panel): bl_context = "posemode" bl_label = "Pose Tools" @@ -453,7 +453,7 @@ class VIEW3D_PT_tools_posemode(View3DPanel): row.operator("gpencil.draw", text="Erase").mode = 'ERASER' -class VIEW3D_PT_tools_posemode_options(View3DPanel): +class VIEW3D_PT_tools_posemode_options(View3DPanel, bpy.types.Panel): bl_context = "posemode" bl_label = "Pose Options" @@ -469,7 +469,7 @@ class VIEW3D_PT_tools_posemode_options(View3DPanel): # ********** default tools for paint modes **************** -class PaintPanel(bpy.types.Panel): +class PaintPanel(): bl_space_type = 'VIEW_3D' bl_region_type = 'TOOLS' @@ -490,7 +490,7 @@ class PaintPanel(bpy.types.Panel): return False -class VIEW3D_PT_tools_brush(PaintPanel): +class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel): bl_label = "Brush" def poll(self, context): @@ -504,26 +504,7 @@ class VIEW3D_PT_tools_brush(PaintPanel): if not context.particle_edit_object: col = layout.split().column() - - if context.sculpt_object and context.tool_settings.sculpt: - col.template_ID_preview(settings, "brush", new="brush.add", filter="is_sculpt_brush", rows=3, cols=8) - elif context.texture_paint_object and context.tool_settings.image_paint: - col.template_ID_preview(settings, "brush", new="brush.add", filter="is_imapaint_brush", rows=3, cols=8) - elif context.vertex_paint_object and context.tool_settings.vertex_paint: - col.template_ID_preview(settings, "brush", new="brush.add", filter="is_vpaint_brush", rows=3, cols=8) - elif context.weight_paint_object and context.tool_settings.weight_paint: - col.template_ID_preview(settings, "brush", new="brush.add", filter="is_wpaint_brush", rows=3, cols=8) - else: - row = col.row() - - if context.sculpt_object and brush: - defaultbrushes = 8 - elif context.texture_paint_object and brush: - defaultbrushes = 4 - else: - defaultbrushes = 7 - - row.template_list(settings, "brushes", settings, "active_brush_index", rows=2, maxrows=defaultbrushes) + col.template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8) # Particle Mode # @@ -555,7 +536,6 @@ class VIEW3D_PT_tools_brush(PaintPanel): # Sculpt Mode # elif context.sculpt_object and brush: - edit = context.user_preferences.edit col = layout.column() @@ -564,21 +544,12 @@ class VIEW3D_PT_tools_brush(PaintPanel): row = col.row(align=True) - if edit.sculpt_paint_use_unified_size: - if edit.sculpt_paint_unified_lock_brush_size: - row.prop(edit, "sculpt_paint_unified_lock_brush_size", toggle=True, text="", icon='LOCKED') - row.prop(edit, "sculpt_paint_unified_unprojected_radius", text="Radius", slider=True) - else: - row.prop(edit, "sculpt_paint_unified_lock_brush_size", toggle=True, text="", icon='UNLOCKED') - row.prop(edit, "sculpt_paint_unified_size", text="Radius", slider=True) - + if brush.use_locked_size: + row.prop(brush, "use_locked_size", toggle=True, text="", icon='LOCKED') + row.prop(brush, "unprojected_radius", text="Radius", slider=True) else: - if brush.lock_brush_size: - row.prop(brush, "lock_brush_size", toggle=True, text="", icon='LOCKED') - row.prop(brush, "unprojected_radius", text="Radius", slider=True) - else: - row.prop(brush, "lock_brush_size", toggle=True, text="", icon='UNLOCKED') - row.prop(brush, "size", text="Radius", slider=True) + row.prop(brush, "use_locked_size", toggle=True, text="", icon='UNLOCKED') + row.prop(brush, "size", text="Radius", slider=True) row.prop(brush, "use_size_pressure", toggle=True, text="") @@ -594,11 +565,7 @@ class VIEW3D_PT_tools_brush(PaintPanel): else: row.prop(brush, "use_space_atten", toggle=True, text="", icon='UNLOCKED') - if edit.sculpt_paint_use_unified_strength: - row.prop(edit, "sculpt_paint_unified_strength", text="Unified Strength", slider=True) - else: - row.prop(brush, "strength", text="Strength", slider=True) - + row.prop(brush, "strength", text="Strength", slider=True) row.prop(brush, "use_strength_pressure", text="") @@ -657,29 +624,9 @@ class VIEW3D_PT_tools_brush(PaintPanel): row= col.row() row.prop(brush, "use_frontface", text="Front Faces Only") - #if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'LAYER', 'CLAY', 'CLAY_TUBES'): - if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'LAYER', 'CLAY'): - col.separator() - col.row().prop(brush, "direction", expand=True) - elif brush.sculpt_tool in ('FLATTEN'): - col.separator() - col.row().prop(brush, "flatten_contrast", expand=True) - elif brush.sculpt_tool in ('FILL'): - col.separator() - col.row().prop(brush, "fill_deepen", expand=True) - elif brush.sculpt_tool in ('SCRAPE'): - col.separator() - col.row().prop(brush, "scrape_peaks", expand=True) - elif brush.sculpt_tool in ('INFLATE'): - col.separator() - col.row().prop(brush, "inflate_deflate", expand=True) - elif brush.sculpt_tool in ('PINCH'): - col.separator() - col.row().prop(brush, "pinch_magnify", expand=True) + col.separator() + col.row().prop(brush, "direction", expand=True) - - - #if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'INFLATE', 'LAYER', 'CLAY', 'CLAY_TUBES'): if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'INFLATE', 'LAYER', 'CLAY'): col.separator() @@ -710,11 +657,11 @@ class VIEW3D_PT_tools_brush(PaintPanel): col.prop(brush, "color", text="") row = col.row(align=True) - row.prop(brush, "size", slider=True) + row.prop(brush, "size", text="Radius", slider=True) row.prop(brush, "use_size_pressure", toggle=True, text="") row = col.row(align=True) - row.prop(brush, "strength", slider=True) + row.prop(brush, "strength", text="Strength", slider=True) row.prop(brush, "use_strength_pressure", toggle=True, text="") row = col.row(align=True) @@ -735,12 +682,13 @@ class VIEW3D_PT_tools_brush(PaintPanel): layout.prop(context.tool_settings, "auto_normalize", text="Auto Normalize") col = layout.column() + row = col.row(align=True) - row.prop(brush, "size", slider=True) + row.prop(brush, "size", text="Radius", slider=True) row.prop(brush, "use_size_pressure", toggle=True, text="") row = col.row(align=True) - row.prop(brush, "strength", slider=True) + row.prop(brush, "strength", text="Strength", slider=True) row.prop(brush, "use_strength_pressure", toggle=True, text="") row = col.row(align=True) @@ -755,11 +703,11 @@ class VIEW3D_PT_tools_brush(PaintPanel): col.prop(brush, "color", text="") row = col.row(align=True) - row.prop(brush, "size", slider=True) + row.prop(brush, "size", text="Radius", slider=True) row.prop(brush, "use_size_pressure", toggle=True, text="") row = col.row(align=True) - row.prop(brush, "strength", slider=True) + row.prop(brush, "strength", text="Strength", slider=True) row.prop(brush, "use_strength_pressure", toggle=True, text="") # XXX - TODO @@ -768,7 +716,7 @@ class VIEW3D_PT_tools_brush(PaintPanel): #row.prop(brush, "use_jitter_pressure", toggle=True, text="") -class VIEW3D_PT_tools_brush_texture(PaintPanel): +class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel): bl_label = "Texture" bl_default_closed = True @@ -870,7 +818,7 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel): col.active = tex_slot.map_mode in ('FIXED', 'TILED') and brush.use_texture_overlay -class VIEW3D_PT_tools_brush_tool(PaintPanel): +class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel): bl_label = "Tool" bl_default_closed = True @@ -892,13 +840,20 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel): if context.sculpt_object: col.prop(brush, "sculpt_tool", expand=False, text="") + col.operator("brush.reset") elif context.texture_paint_object: col.prop(brush, "imagepaint_tool", expand=False, text="") elif context.vertex_paint_object or context.weight_paint_object: col.prop(brush, "vertexpaint_tool", expand=False, text="") + row = layout.row(align=True) + row.prop(brush, "use_paint_sculpt", text="", icon='SCULPTMODE_HLT') + row.prop(brush, "use_paint_vertex", text="", icon='VPAINT_HLT') + row.prop(brush, "use_paint_weight", text="", icon='WPAINT_HLT') + row.prop(brush, "use_paint_texture", text="", icon='TPAINT_HLT') -class VIEW3D_PT_tools_brush_stroke(PaintPanel): + +class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel): bl_label = "Stroke" bl_default_closed = True @@ -995,7 +950,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel): # row.prop(brush, "use_spacing_pressure", toggle=True, text="") -class VIEW3D_PT_tools_brush_curve(PaintPanel): +class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel): bl_label = "Curve" bl_default_closed = True @@ -1018,9 +973,8 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel): row.operator("brush.curve_preset", icon="SHARPCURVE", text="").shape = 'SHARP' row.operator("brush.curve_preset", icon="LINCURVE", text="").shape = 'LINE' row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX' - row.operator("brush.curve_preset", icon="RNDCURVE", text="").shape = 'MID9' -class VIEW3D_PT_sculpt_options(PaintPanel): +class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel): bl_label = "Options" bl_default_closed = True @@ -1032,7 +986,8 @@ class VIEW3D_PT_sculpt_options(PaintPanel): wide_ui = context.region.width > narrowui - sculpt = context.tool_settings.sculpt + tool_settings = context.tool_settings + sculpt = tool_settings.sculpt settings = self.paint_settings(context) brush = settings.brush @@ -1040,10 +995,13 @@ class VIEW3D_PT_sculpt_options(PaintPanel): col = split.column() - edit = context.user_preferences.edit + col.prop(sculpt, "use_openmp", text="Threaded Sculpt") + col.prop(sculpt, "fast_navigate") + col.prop(sculpt, "show_brush") + col.label(text="Unified Settings:") - col.prop(edit, "sculpt_paint_use_unified_size", text="Size") - col.prop(edit, "sculpt_paint_use_unified_strength", text="Strength") + col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size") + col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") if wide_ui: col = split.column() @@ -1056,7 +1014,9 @@ class VIEW3D_PT_sculpt_options(PaintPanel): row.prop(sculpt, "lock_y", text="Y", toggle=True) row.prop(sculpt, "lock_z", text="Z", toggle=True) -class VIEW3D_PT_sculpt_symmetry(PaintPanel): + + +class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel): bl_label = "Symmetry" bl_default_closed = True @@ -1094,7 +1054,7 @@ class VIEW3D_PT_sculpt_symmetry(PaintPanel): col.prop(sculpt, "use_symmetry_feather", text="Feather") -class VIEW3D_PT_tools_brush_appearance(PaintPanel): +class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel): bl_label = "Appearance" bl_default_closed = True @@ -1108,31 +1068,31 @@ class VIEW3D_PT_tools_brush_appearance(PaintPanel): settings = self.paint_settings(context) brush = settings.brush - if context.sculpt_object and context.tool_settings.sculpt: - col = layout.column(); + col = layout.column(); - #if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'CLAY_TUBES', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE'): + if context.sculpt_object and context.tool_settings.sculpt: + #if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE', 'CLAY_TUBES'): if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN', 'FILL', 'SCRAPE'): col.prop(brush, "add_col", text="Add Color") col.prop(brush, "sub_col", text="Subtract Color") else: col.prop(brush, "add_col", text="Color") - - col.separator() + else: + col.prop(brush, "add_col", text="Color") col = layout.column() col.label(text="Icon:") row = col.row(align=True) - row.prop(brush, "icon", text="") - - row = col.row(align=True) - row.prop(brush, "icon_filepath", text="") + row.prop(brush, "use_custom_icon") + if brush.use_custom_icon: + row = col.row(align=True) + row.prop(brush, "icon_filepath", text="") # ********** default tools for weightpaint **************** -class VIEW3D_PT_tools_weightpaint(View3DPanel): +class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel): bl_context = "weightpaint" bl_label = "Weight Tools" @@ -1147,14 +1107,15 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel): col.operator("object.vertex_group_levels", text="Levels") -class VIEW3D_PT_tools_weightpaint_options(View3DPanel): +class VIEW3D_PT_tools_weightpaint_options(View3DPanel, bpy.types.Panel): bl_context = "weightpaint" bl_label = "Options" def draw(self, context): layout = self.layout - wpaint = context.tool_settings.weight_paint + tool_settings = context.tool_settings + wpaint = tool_settings.weight_paint col = layout.column() col.prop(wpaint, "all_faces") @@ -1167,6 +1128,10 @@ class VIEW3D_PT_tools_weightpaint_options(View3DPanel): col.prop(mesh, "use_mirror_x") col.prop(mesh, "use_mirror_topology") + col.label(text="Unified Settings:") + col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size") + col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") + # Commented out because the Apply button isn't an operator yet, making these settings useless # col.label(text="Gamma:") # col.prop(wpaint, "gamma", text="") @@ -1179,14 +1144,15 @@ class VIEW3D_PT_tools_weightpaint_options(View3DPanel): # ********** default tools for vertexpaint **************** -class VIEW3D_PT_tools_vertexpaint(View3DPanel): +class VIEW3D_PT_tools_vertexpaint(View3DPanel, bpy.types.Panel): bl_context = "vertexpaint" bl_label = "Options" def draw(self, context): layout = self.layout - vpaint = context.tool_settings.vertex_paint + tool_settings = context.tool_settings + vpaint = tool_settings.vertex_paint col = layout.column() #col.prop(vpaint, "mode", text="") @@ -1194,6 +1160,10 @@ class VIEW3D_PT_tools_vertexpaint(View3DPanel): col.prop(vpaint, "normals") col.prop(vpaint, "spray") + col.label(text="Unified Settings:") + col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size") + col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") + # Commented out because the Apply button isn't an operator yet, making these settings useless # col.label(text="Gamma:") # col.prop(vpaint, "gamma", text="") @@ -1203,12 +1173,13 @@ class VIEW3D_PT_tools_vertexpaint(View3DPanel): # ********** default tools for texturepaint **************** -class VIEW3D_PT_tools_projectpaint(View3DPanel): +class VIEW3D_PT_tools_projectpaint(View3DPanel, bpy.types.Panel): bl_context = "texturepaint" bl_label = "Project Paint" def poll(self, context): - return context.tool_settings.image_paint.brush.imagepaint_tool != 'SMEAR' + brush = context.tool_settings.image_paint.brush + return (brush and brush.imagepaint_tool != 'SMEAR') def draw_header(self, context): ipaint = context.tool_settings.image_paint @@ -1272,6 +1243,23 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel): sub.operator("image.save_dirty", text="Save All Edited") +class VIEW3D_PT_imagepaint_options(PaintPanel): + bl_label = "Options" + bl_default_closed = True + + def poll(self, context): + return (context.texture_paint_object and context.tool_settings.image_paint) + + def draw(self, context): + layout = self.layout + + col = layout.column() + + tool_settings = context.tool_settings + col.label(text="Unified Settings:") + col.prop(tool_settings, "sculpt_paint_use_unified_size", text="Size") + col.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Strength") + class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu): bl_label = "Clone Layer" @@ -1294,7 +1282,7 @@ class VIEW3D_MT_tools_projectpaint_stencil(bpy.types.Menu): prop.value = i -class VIEW3D_PT_tools_particlemode(View3DPanel): +class VIEW3D_PT_tools_particlemode(View3DPanel, bpy.types.Panel): '''default tools for particle mode''' bl_context = "particlemode" bl_label = "Options" @@ -1339,7 +1327,7 @@ class VIEW3D_PT_tools_particlemode(View3DPanel): col = layout.column(align=True) col.active = pe.editable col.label(text="Keep:") - col.prop(pe, "keep_lengths", text="Lenghts") + col.prop(pe, "keep_lengths", text="Lengths") col.prop(pe, "keep_root", text="Root") if not pe.hair: col.label(text="Correct:") @@ -1361,48 +1349,12 @@ class VIEW3D_PT_tools_particlemode(View3DPanel): sub.prop(pe, "fade_frames", slider=True) -classes = [ - VIEW3D_PT_tools_weightpaint, - VIEW3D_PT_tools_objectmode, - VIEW3D_PT_tools_meshedit, - VIEW3D_PT_tools_meshedit_options, - VIEW3D_PT_tools_curveedit, - VIEW3D_PT_tools_surfaceedit, - VIEW3D_PT_tools_textedit, - VIEW3D_PT_tools_armatureedit, - VIEW3D_PT_tools_armatureedit_options, - VIEW3D_PT_tools_mballedit, - VIEW3D_PT_tools_latticeedit, - VIEW3D_PT_tools_posemode, - VIEW3D_PT_tools_posemode_options, - VIEW3D_PT_tools_brush, - VIEW3D_PT_tools_brush_texture, - VIEW3D_PT_tools_brush_stroke, - VIEW3D_PT_tools_brush_curve, - VIEW3D_PT_tools_brush_appearance, - VIEW3D_PT_tools_brush_tool, - VIEW3D_PT_sculpt_symmetry, - VIEW3D_PT_sculpt_options, - VIEW3D_PT_tools_vertexpaint, - VIEW3D_PT_tools_weightpaint_options, - - VIEW3D_PT_tools_projectpaint, - VIEW3D_MT_tools_projectpaint_clone, - VIEW3D_MT_tools_projectpaint_stencil, - - VIEW3D_PT_tools_particlemode] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() diff --git a/release/text/copyright.txt b/release/text/copyright.txt index 9f49dd4587a..207d6f54ea8 100644 --- a/release/text/copyright.txt +++ b/release/text/copyright.txt @@ -1,6 +1,6 @@ This version of Blender has been originally released at www.blender.org. - It is subject to the GPL license, which is part of this download. + It is subject to the GNU GPL license, which is part of this download. For more information please review the Blender source code distribution, which should be available at the same location as where you obtained this version. @@ -14,14 +14,12 @@ License Agreement accompanies (the "Software"). By installing, copying or otherwise using the Software, You agree to be - bound by the terms of this License Agreement. If You do not agree to the - terms of this License Agreement do not install or use the Software. + bound by the terms of this License Agreement. 1. Grant of License - Subject to the provisions of this License Agreement, BF grants You a - limited, non-exclusive, personal, non-sublicenseable, non-transferable - license to use the Software at any computer You own or use. + Subject to the provisions of the GNU GPL license, BF grants You a + non-exclusive right to use the Software at any computer You own or use. Artwork you create with the Software - whether it is images, movies, scripts, exported 3d files or the .blend files themselves - is your sole property, and can be licensed or sold under any conditions you prefer. @@ -76,25 +74,8 @@ out of or in connection with (i) the use of the Software by You and (ii) the use of any Works created with the Software by You or any third parties. - - 6. Term and Termination - - This License Agreement and the license granted hereunder is effective - until terminated. This License Agreement shall terminate automatically - and forthwith if You fail to comply with the terms of this License - Agreement. Upon termination, You shall cease the use of the Software, - remove the Software from (the memory of) your computer and destroy all - copies of the Software. - - 7. Entire Agreement - - This License Agreement is the entire agreement between BF and You in - respect of the subject matter of the License Agreement. This License - Agreement supersedes all prior written or oral agreements, proposals or - understandings, and any other communications between BF and You - relating to the subject matter of this License Agreement. - - 8. Enforceability + + 6. Enforceability If any provision of this License Agreement is held to be unenforceable by a court of competent jurisdiction for any reason, such provision @@ -102,7 +83,7 @@ enforceable, and the remainder of the License Agreement shall remain in effect. - 9. Governing law and disputes + 7. Governing law and disputes This License Agreement and all disputes arising from it will be governed by the laws of The Netherlands. All disputes arising in connection with diff --git a/release/windows/installer/01.installer.bmp b/release/windows/installer/01.installer.bmp new file mode 100644 index 00000000000..10fb01454a4 Binary files /dev/null and b/release/windows/installer/01.installer.bmp differ diff --git a/source/Makefile b/source/Makefile index 12e47ba5863..00ff981362c 100644 --- a/source/Makefile +++ b/source/Makefile @@ -204,7 +204,9 @@ ifeq ($(WITH_OPENJPEG), true) endif endif -COMLIB += $(OCGDIR)/blender/imbuf/cineon/$(DEBUG_DIR)libcineon.a +ifeq ($(WITH_CINEON), true) + COMLIB += $(OCGDIR)/blender/imbuf/cineon/$(DEBUG_DIR)libcineon.a +endif ifeq ($(WITH_DDS), true) COMLIB += $(OCGDIR)/blender/imbuf/dds/$(DEBUG_DIR)libdds.a @@ -418,7 +420,7 @@ ifeq ($(WITH_JACK),true) endif ifeq ($(WITH_SNDFILE),true) - ifeq ($(OS),$(findstring $(OS), "linux")) + ifeq ($(OS),$(findstring $(OS), "linux darwin")) NAN_SND_LIBS += $(NAN_SNDFILELIBS) endif endif diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt index 16437737302..96d1ce3e8b2 100644 --- a/source/blender/CMakeLists.txt +++ b/source/blender/CMakeLists.txt @@ -34,7 +34,6 @@ ADD_SUBDIRECTORY(blenlib) ADD_SUBDIRECTORY(blenloader) ADD_SUBDIRECTORY(blenpluginapi) ADD_SUBDIRECTORY(imbuf) -ADD_SUBDIRECTORY(imbuf/intern/cineon) ADD_SUBDIRECTORY(gpu) ADD_SUBDIRECTORY(makesdna) ADD_SUBDIRECTORY(makesrna) @@ -43,13 +42,17 @@ ADD_SUBDIRECTORY(render) ADD_SUBDIRECTORY(blenfont) ADD_SUBDIRECTORY(ikplugin) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_SUBDIRECTORY(imbuf/intern/openexr) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_DDS) +IF(WITH_IMAGE_DDS) ADD_SUBDIRECTORY(imbuf/intern/dds) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_SUBDIRECTORY(imbuf/intern/cineon) +ENDIF(WITH_IMAGE_CINEON) IF(WITH_QUICKTIME) ADD_SUBDIRECTORY(quicktime) diff --git a/source/blender/SConscript b/source/blender/SConscript index 98e8ad73199..549725a57a0 100644 --- a/source/blender/SConscript +++ b/source/blender/SConscript @@ -10,7 +10,6 @@ SConscript(['avi/SConscript', 'gpu/SConscript', 'editors/SConscript', 'imbuf/SConscript', - 'imbuf/intern/cineon/SConscript', 'makesdna/SConscript', 'makesrna/SConscript', 'readblenfile/SConscript', @@ -29,6 +28,9 @@ if env['WITH_BF_PYTHON']: if env['WITH_BF_DDS']: SConscript (['imbuf/intern/dds/SConscript']) +if env['WITH_BF_CINEON']: + SConscript (['imbuf/intern/cineon/SConscript']) + if env['WITH_BF_OPENEXR']: SConscript (['imbuf/intern/openexr/SConscript']) diff --git a/source/blender/avi/CMakeLists.txt b/source/blender/avi/CMakeLists.txt index 0e5e152e5c1..5ef37f5951b 100644 --- a/source/blender/avi/CMakeLists.txt +++ b/source/blender/avi/CMakeLists.txt @@ -32,4 +32,3 @@ SET(INC ) BLENDERLIB(bf_avi "${SRC}" "${INC}") -#env.BlenderLib ('bf_avi', sources, Split(incs), [], libtype=['core','player'], priority = [90, 50] ) diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h index aae2be14f1f..e82eb0ed0c9 100644 --- a/source/blender/blenkernel/BKE_anim.h +++ b/source/blender/blenkernel/BKE_anim.h @@ -31,8 +31,6 @@ #ifndef BKE_ANIM_H #define BKE_ANIM_H -#define MAX_DUPLI_RECUR 8 - struct Path; struct Object; struct PartEff; @@ -42,8 +40,6 @@ struct bAnimVizSettings; struct bMotionPath; struct bPoseChannel; -#include "DNA_object_types.h" - /* ---------------------------------------------------- */ /* Animation Visualisation */ @@ -54,7 +50,7 @@ void animviz_free_motionpath(struct bMotionPath *mpath); struct bMotionPath *animviz_verify_motionpaths(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); -void animviz_get_object_motionpaths(Object *ob, ListBase *targets); +void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets); void animviz_calc_motionpaths(struct Scene *scene, ListBase *targets); /* ---------------------------------------------------- */ diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index 2c661a74573..242de4d788b 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -80,7 +80,6 @@ void free_armature(struct bArmature *arm); void make_local_armature(struct bArmature *arm); struct bArmature *copy_armature(struct bArmature *arm); -void bone_flip_name (char *name, int strip_number); int bone_autoside_name (char *name, int strip_number, short axis, float head, float tail); struct Bone *get_named_bone (struct bArmature *arm, const char *name); diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 4e299accffc..189cd61d5a8 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -45,7 +45,7 @@ struct Scene; struct Main; #define BLENDER_VERSION 253 -#define BLENDER_SUBVERSION 0 +#define BLENDER_SUBVERSION 1 #define BLENDER_MINVERSION 250 #define BLENDER_MINSUBVERSION 0 diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h index aff102f2e09..18db68a93af 100644 --- a/source/blender/blenkernel/BKE_bmesh.h +++ b/source/blender/blenkernel/BKE_bmesh.h @@ -58,7 +58,7 @@ struct BME_Loop; -Remove the eflags completely, they are mostly not used -Remove the selection/vis/bevel weight flag/values ect and move them to custom data -Remove EID member and move to custom data - -Add a radial cycle length, disk cycle length and loop cycle lenght attributes to custom data and have eulers maintain/use them if present. + -Add a radial cycle length, disk cycle length and loop cycle length attributes to custom data and have eulers maintain/use them if present. -Move data such as vertex coordinates/normals to custom data and leave pointers in structures to active layer data. -Remove BME_CycleNode structure? */ diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h index 75fdb719a62..0e406a16d0c 100644 --- a/source/blender/blenkernel/BKE_brush.h +++ b/source/blender/blenkernel/BKE_brush.h @@ -44,14 +44,13 @@ struct Brush *copy_brush(struct Brush *brush); void make_local_brush(struct Brush *brush); void free_brush(struct Brush *brush); +void brush_reset_sculpt(struct Brush *brush); + /* image icon function */ struct ImBuf *get_brush_icon(struct Brush *brush); /* brush library operations used by different paint panels */ -int brush_set_nr(struct Brush **current_brush, int nr, const char *name); int brush_delete(struct Brush **current_brush); -void brush_check_exists(struct Brush **brush, const char *name); -void brush_toggled_fake_user(struct Brush *brush); int brush_texture_set_nr(struct Brush *brush, int nr); int brush_texture_delete(struct Brush *brush); int brush_clone_image_set_nr(struct Brush *brush, int nr); @@ -88,14 +87,24 @@ void brush_radial_control_invoke(struct wmOperator *op, struct Brush *br, float int brush_radial_control_exec(struct wmOperator *op, struct Brush *br, float size_weight); /* unified strength and size */ -int sculpt_get_brush_size(struct Brush *brush); -void sculpt_set_brush_size(struct Brush *brush, int size); -int sculpt_get_lock_brush_size(struct Brush *brush); -float sculpt_get_brush_unprojected_radius(struct Brush *brush); -void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius); -float sculpt_get_brush_alpha(struct Brush *brush); -void sculpt_set_brush_alpha(struct Brush *brush, float alpha); +int brush_size(struct Brush *brush); +void brush_set_size(struct Brush *brush, int value); + +int brush_use_locked_size(struct Brush *brush); +void brush_set_use_locked_size(struct Brush *brush, int value); + +int brush_use_alpha_pressure(struct Brush *brush); +void brush_set_use_alpha_pressure(struct Brush *brush, int value); + +int brush_use_size_pressure(struct Brush *brush); +void brush_set_use_size_pressure(struct Brush *brush, int value); + +float brush_unprojected_radius(struct Brush *brush); +void brush_set_unprojected_radius(struct Brush *brush, float value); + +float brush_alpha(struct Brush *brush); +void brush_set_alpha(struct Brush *brush, float value); #endif diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h index 1f2dee6dcfc..e0ebedb320b 100644 --- a/source/blender/blenkernel/BKE_colortools.h +++ b/source/blender/blenkernel/BKE_colortools.h @@ -53,9 +53,11 @@ void curvemapping_free(struct CurveMapping *cumap); struct CurveMapping *curvemapping_copy(struct CurveMapping *cumap); void curvemapping_set_black_white(struct CurveMapping *cumap, float *black, float *white); +#define CURVEMAP_SLOPE_NEGATIVE 0 +#define CURVEMAP_SLOPE_POSITIVE 1 +void curvemap_reset(struct CurveMap *cuma, struct rctf *clipr, int preset, int slope); void curvemap_remove(struct CurveMap *cuma, int flag); void curvemap_insert(struct CurveMap *cuma, float x, float y); -void curvemap_reset(struct CurveMap *cuma, struct rctf *clipr, int preset); void curvemap_sethandle(struct CurveMap *cuma, int type); void curvemapping_changed(struct CurveMapping *cumap, int rem_doubles); diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index ca45c2f318c..b9f0e6d0551 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -105,5 +105,11 @@ int check_valid_nurb_v( struct Nurb *nu); int clamp_nurb_order_u( struct Nurb *nu); int clamp_nurb_order_v( struct Nurb *nu); +ListBase *BKE_curve_nurbs(struct Curve *cu); + +int minmax_curve(struct Curve *cu, float min[3], float max[3]); +int curve_center_median(struct Curve *cu, float cent[3]); +int curve_center_bounds(struct Curve *cu, float cent[3]); +void curve_translate(struct Curve *cu, float offset[3], int do_keys); #endif diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h index 6a44051806e..0b78a1206fe 100644 --- a/source/blender/blenkernel/BKE_depsgraph.h +++ b/source/blender/blenkernel/BKE_depsgraph.h @@ -70,7 +70,7 @@ int queue_count(struct DagNodeQueue *queue); void queue_delete(struct DagNodeQueue *queue); // queries -struct DagForest *build_dag(struct Scene *sce, short mask); +struct DagForest *build_dag(struct Main *bmain, struct Scene *sce, short mask); void free_forest(struct DagForest *Dag); // note : @@ -97,14 +97,14 @@ void draw_all_deps(void); /* Note that the DAG never executes changes in Objects, only sets flags in Objects */ /* (re)-create dependency graph for scene */ -void DAG_scene_sort(struct Scene *sce); +void DAG_scene_sort(struct Main *bmain, struct Scene *sce); /* flag all objects that need recalc because they're animated */ -void DAG_scene_update_flags(struct Scene *sce, unsigned int lay); +void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay); /* flushes all recalc flags in objects down the dependency tree */ -void DAG_scene_flush_update(struct Scene *sce, unsigned int lay, int time); +void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, int time); /* tag objects for update on file load */ -void DAG_on_load_update(void); +void DAG_on_load_update(struct Main *bmain); /* flag all IDs that need recalc because they're animated, influencing this ID only. only for objects currently */ @@ -113,7 +113,7 @@ void DAG_id_update_flags(struct ID *id); but note the DAG only supports objects and object data currently */ void DAG_id_flush_update(struct ID *id, short flag); /* when setting manual RECALC flags, call this afterwards */ -void DAG_ids_flush_update(int time); +void DAG_ids_flush_update(struct Main *bmain, int time); /* (re)-create dependency graph for armature pose */ void DAG_pose_sort(struct Object *ob); diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index df0627f61ba..01d3de1b94f 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -83,7 +83,7 @@ extern void copy_displist(struct ListBase *lbn, struct ListBase *lb); extern void free_disp_elem(DispList *dl); extern DispList *find_displist_create(struct ListBase *lb, int type); extern DispList *find_displist(struct ListBase *lb, int type); -extern void addnormalsDispList(struct Object *ob, struct ListBase *lb); +extern void addnormalsDispList(struct ListBase *lb); extern void count_displist(struct ListBase *lb, int *totvert, int *totface); extern void freedisplist(struct ListBase *lb); extern int displist_has_faces(struct ListBase *lb); diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index d7eb5fe8246..c842efaa3b2 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -159,7 +159,7 @@ void BKE_image_memorypack(struct Image *ima); void BKE_image_print_memlist(void); /* empty image block, of similar type and filename */ -struct Image *BKE_image_copy(struct Image *ima); +struct Image *copy_image(struct Image *ima); /* merge source into dest, and free source */ void BKE_image_merge(struct Image *dest, struct Image *source); diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h index cb61a08f3ba..e25c379ded1 100644 --- a/source/blender/blenkernel/BKE_library.h +++ b/source/blender/blenkernel/BKE_library.h @@ -55,7 +55,7 @@ int new_id(struct ListBase *lb, struct ID *id, const char *name); struct ListBase *which_libbase(struct Main *mainlib, short type); -#define MAX_LIBARRAY 40 +#define MAX_LIBARRAY 39 int set_listbasepointers(struct Main *main, struct ListBase **lb); void free_libblock(struct ListBase *lb, void *idv); @@ -63,8 +63,9 @@ void free_libblock_us(struct ListBase *lb, void *idv); void free_main(struct Main *mainvar); void tag_main(struct Main *mainvar, int tag); -void splitIDname(char *name, char *left, int *nr); +int splitIDname(char *name, char *left, int *nr); void rename_id(struct ID *id, char *name); +void name_uiprefix_id(char *name, struct ID *id); void test_idbutton(char *name); void text_idbutton(struct ID *id, char *text); void all_local(struct Library *lib, int untagged_only); @@ -85,4 +86,3 @@ void set_free_windowmanager_cb(void (*func)(struct bContext *, struct wmWindowMa #define ID_FALLBACK_NAME "Untitled" #endif - diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h index d4d76b2e6e1..60c2d51571f 100644 --- a/source/blender/blenkernel/BKE_main.h +++ b/source/blender/blenkernel/BKE_main.h @@ -58,7 +58,6 @@ typedef struct Main { ListBase mat; ListBase tex; ListBase image; - ListBase wave; ListBase latt; ListBase lamp; ListBase camera; diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index 07ca5a1c0ee..a220153523e 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -35,6 +35,7 @@ extern "C" { #endif +struct Main; struct Material; struct ID; struct Object; @@ -69,9 +70,9 @@ int object_remove_material_slot(struct Object *ob); /* rendering */ void init_render_material(struct Material *, int, float *); -void init_render_materials(int, float *); +void init_render_materials(struct Main *, int, float *); void end_render_material(struct Material *); -void end_render_materials(void); +void end_render_materials(struct Main *); int material_in_material(struct Material *parmat, struct Material *mat); diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 3b6cf8803d8..e80c266ff70 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -140,7 +140,12 @@ int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to void mesh_layers_menu_concat(struct CustomData *data, int type, char *str); int mesh_layers_menu(struct CustomData *data, int type); +/* vertex level transformations & checks (no derived mesh) */ +int minmax_mesh(struct Mesh *me, float min[3], float max[3]); +int mesh_center_median(struct Mesh *me, float cent[3]); +int mesh_center_bounds(struct Mesh *me, float cent[3]); +void mesh_translate(struct Mesh *me, float offset[3], int do_keys); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 4c7dcff0cd2..4bd4cc3792f 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -36,24 +36,26 @@ /* not very important, but the stack solver likes to know a maximum */ #define MAX_SOCKET 64 -struct ID; -struct bNodeTree; +struct bContext; struct bNode; struct bNodeLink; struct bNodeSocket; struct bNodeStack; -struct uiLayout; -struct rctf; -struct ListBase; -struct RenderData; -struct Scene; -struct Main; -struct Tex; +struct bNodeTree; struct GPUMaterial; struct GPUNode; struct GPUNodeStack; +struct ID; +struct ListBase; +struct Main; +struct MTex; struct PointerRNA; -struct bContext; +struct rctf; +struct RenderData; +struct Scene; +struct Tex; +struct uiLayout; + /* ************** NODE TYPE DEFINITIONS ***** */ @@ -134,6 +136,7 @@ void ntreeMakeOwnType(struct bNodeTree *ntree); void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype); void ntreeFreeTree(struct bNodeTree *ntree); struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select); +void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to); void ntreeMakeLocal(struct bNodeTree *ntree); void ntreeSocketUseFlags(struct bNodeTree *ntree); diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index f9954b3d55d..20742033a2e 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -47,13 +47,11 @@ extern const char PAINT_CURSOR_TEXTURE_PAINT[3]; void paint_init(struct Paint *p, const char col[3]); void free_paint(struct Paint *p); -void copy_paint(struct Paint *orig, struct Paint *new); +void copy_paint(struct Paint *src, struct Paint *tar); struct Paint *paint_get_active(struct Scene *sce); struct Brush *paint_brush(struct Paint *paint); void paint_brush_set(struct Paint *paint, struct Brush *br); -void paint_brush_slot_add(struct Paint *p); -void paint_brush_slot_remove(struct Paint *p); /* testing face select mode * Texture paint could be removed since selected faces are not used diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h index 03a86b6566a..63f36a5f103 100644 --- a/source/blender/blenkernel/BKE_pointcache.h +++ b/source/blender/blenkernel/BKE_pointcache.h @@ -70,15 +70,16 @@ #define PTCACHE_READ_OLD 3 /* Structs */ -struct Object; -struct Scene; -struct SoftBody; -struct ParticleSystem; -struct ParticleKey; struct ClothModifierData; -struct SmokeModifierData; -struct PointCache; struct ListBase; +struct Main; +struct Object; +struct ParticleKey; +struct ParticleSystem; +struct PointCache; +struct Scene; +struct SmokeModifierData; +struct SoftBody; /* temp structure for read/write */ typedef struct PTCacheData { @@ -143,6 +144,7 @@ typedef struct PTCacheID { } PTCacheID; typedef struct PTCacheBaker { + struct Main *main; struct Scene *scene; int bake; int render; @@ -286,7 +288,7 @@ struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct L /********************** Baking *********************/ /* Bakes cache with cache_step sized jumps in time, not accurate but very fast. */ -void BKE_ptcache_quick_cache_all(struct Scene *scene); +void BKE_ptcache_quick_cache_all(struct Main *bmain, struct Scene *scene); /* Bake cache or simulate to current frame with settings defined in the baker. */ void BKE_ptcache_make_cache(struct PTCacheBaker* baker); diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index f0fb2a65673..96ef8d44cf4 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -31,16 +31,16 @@ #ifndef BKE_SCENE_H #define BKE_SCENE_H -struct bglMats; -struct Scene; -struct Object; -struct Base; -struct Text; struct AviCodecData; +struct Base; +struct bglMats; +struct Main; +struct Object; struct QuicktimeCodecData; struct RenderData; +struct Scene; +struct Text; struct Text; -struct Main; #define SCE_COPY_EMPTY 0 #define SCE_COPY_LINK_OB 1 @@ -57,8 +57,8 @@ void free_scene(struct Scene *sce); struct Scene *add_scene(char *name); struct Base *object_in_scene(struct Object *ob, struct Scene *sce); -void set_scene_bg(struct Scene *sce); -struct Scene *set_scene_name(char *name); +void set_scene_bg(struct Main *bmain, struct Scene *sce); +struct Scene *set_scene_name(struct Main *bmain, char *name); struct Scene *copy_scene(struct Main *bmain, struct Scene *sce, int type); void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce); @@ -78,12 +78,12 @@ void scene_deselect_all(struct Scene *sce); void scene_select_base(struct Scene *sce, struct Base *selbase); /* checks for cycle, returns 1 if it's all OK */ -int scene_check_setscene(struct Scene *sce); +int scene_check_setscene(struct Main *bmain, struct Scene *sce); float BKE_curframe(struct Scene *scene); -void scene_update_tagged(struct Scene *sce); -void scene_update_for_newframe(struct Scene *sce, unsigned int lay); +void scene_update_tagged(struct Main *bmain, struct Scene *sce); +void scene_update_for_newframe(struct Main *bmain, struct Scene *sce, unsigned int lay); void scene_add_render_layer(struct Scene *sce); diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index c5417e04780..b544b3461cd 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -107,15 +107,14 @@ struct SeqEffectHandle { 0: no early out, 1: out = ibuf1, 2: out = ibuf2 */ - int (*early_out)(struct Sequence *seq, - float facf0, float facf1); + int (*early_out)(struct Sequence *seq, float facf0, float facf1); /* stores the y-range of the effect IPO */ void (*store_icu_yrange)(struct Sequence * seq, short adrcode, float *ymin, float *ymax); /* stores the default facf0 and facf1 if no IPO is present */ - void (*get_default_fac)(struct Sequence *seq, int cfra, + void (*get_default_fac)(struct Sequence *seq, float cfra, float * facf0, float * facf1); /* execute the effect @@ -123,11 +122,12 @@ struct SeqEffectHandle { float-rects or byte-rects (mixed cases are handled one layer up...) */ - void (*execute)(struct Scene *scene, struct Sequence *seq, int cfra, - float facf0, float facf1, - int x, int y, int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out); + struct ImBuf* (*execute)( + struct Scene *scene, struct Sequence *seq, float cfra, + float facf0, float facf1, + int x, int y, int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3); }; /* ********************* prototypes *************** */ @@ -164,6 +164,32 @@ struct StripElem *give_stripelem(struct Sequence *seq, int cfra); // intern? void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); +int input_have_to_preprocess( + struct Scene *scene, struct Sequence * seq, + float cfra, int seqrectx, int seqrecty); + +/* seqcache.c */ + +typedef enum { + SEQ_STRIPELEM_IBUF, + SEQ_STRIPELEM_IBUF_COMP, + SEQ_STRIPELEM_IBUF_STARTSTILL, + SEQ_STRIPELEM_IBUF_ENDSTILL +} seq_stripelem_ibuf_t; + +void seq_stripelem_cache_init(); +void seq_stripelem_cache_destruct(); + +void seq_stripelem_cache_cleanup(); + +struct ImBuf * seq_stripelem_cache_get( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type); +void seq_stripelem_cache_put( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type, struct ImBuf * nval); + + /* seqeffects.c */ // intern? struct SeqEffectHandle get_sequence_blend(struct Sequence *seq); diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h index 244fffa06ea..bcda86fdae4 100644 --- a/source/blender/blenkernel/BKE_text.h +++ b/source/blender/blenkernel/BKE_text.h @@ -92,7 +92,7 @@ void unindent (struct Text *text); void comment (struct Text *text); void indent (struct Text *text); void uncomment (struct Text *text); -int setcurr_tab (struct Text *text); +int setcurr_tab_spaces (struct Text *text, int space); void txt_add_marker (struct Text *text, struct TextLine *line, int start, int end, char color[4], int group, int flags); short txt_clear_marker_region (struct Text *text, struct TextLine *line, int start, int end, int group, int flags); diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h index 39c12a2bfd8..380672dae04 100644 --- a/source/blender/blenkernel/BKE_texture.h +++ b/source/blender/blenkernel/BKE_texture.h @@ -61,6 +61,9 @@ void init_colorband(struct ColorBand *coba, int rangetype); struct ColorBand *add_colorband(int rangetype); int do_colorband(struct ColorBand *coba, float in, float out[4]); void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size); +int vergcband(const void *a1, const void *a2); +struct CBData *colorband_element_add(struct ColorBand *coba, float position); +int colorband_element_remove(struct ColorBand *coba, int index); void default_tex(struct Tex *tex); struct Tex *add_texture(const char *name); diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index bcd60154379..fbd75a79fd7 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -46,21 +46,29 @@ IF(WITH_BULLET) ADD_DEFINITIONS(-DUSE_BULLET) ENDIF(WITH_BULLET) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) ADD_DEFINITIONS(-DWITH_OPENJPEG) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) -IF(WITH_DDS) +IF(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_DEFINITIONS(-DWITH_CINEON) +ENDIF(WITH_IMAGE_CINEON) + +IF(WITH_IMAGE_HDR) + ADD_DEFINITIONS(-DWITH_HDR) +ENDIF(WITH_IMAGE_HDR) IF(WITH_QUICKTIME) SET(INC ${INC} ../quicktime ${QUICKTIME_INC}) @@ -87,9 +95,9 @@ IF(WITH_OPENMP) ADD_DEFINITIONS(-DPARALLEL=1) ENDIF(WITH_OPENMP) -IF(NOT WITH_ELBEEM) +IF(NOT WITH_FLUID) ADD_DEFINITIONS(-DDISABLE_ELBEEM) -ENDIF(NOT WITH_ELBEEM) +ENDIF(NOT WITH_FLUID) IF(WITH_LZO) SET(INC ${INC} ../../../extern/lzo/minilzo) diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript index a6705653769..9f5027f801d 100644 --- a/source/blender/blenkernel/SConscript +++ b/source/blender/blenkernel/SConscript @@ -47,6 +47,12 @@ if env['WITH_BF_OPENJPEG']: if env['WITH_BF_DDS']: defs.append('WITH_DDS') +if env['WITH_BF_CINEON']: + defs.append('WITH_CINEON') + +if env['WITH_BF_HDR']: + defs.append('WITH_HDR') + if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c index d6a00450e4a..64a6e14bc5d 100644 --- a/source/blender/blenkernel/intern/BME_conversions.c +++ b/source/blender/blenkernel/intern/BME_conversions.c @@ -391,9 +391,9 @@ void BME_bmesh_to_editmesh(BME_Mesh *bm, BME_TransData_Head *td, EditMesh *em) { if(e->flag & SELECT) eed->f |= SELECT; //XXX if(e->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines! if(e->flag & ME_HIDE) eed->h |= 1; - if(em->selectmode==SCE_SELECT_EDGE) + if(em->selectmode==SCE_SELECT_EDGE) { ; //XXX EM_select_edge(eed, eed->f & SELECT); - + } CustomData_em_copy_data(&bm->edata, &em->edata, e->data, &eed->data); } } diff --git a/source/blender/blenkernel/intern/Makefile b/source/blender/blenkernel/intern/Makefile index 15c022592f9..eb14914c7ba 100644 --- a/source/blender/blenkernel/intern/Makefile +++ b/source/blender/blenkernel/intern/Makefile @@ -136,8 +136,21 @@ ifeq ($(WITH_TIFF), true) CPPFLAGS += -DWITH_TIFF endif +ifeq ($(WITH_CINEON), true) + CPPFLAGS += -DWITH_CINEON +endif + +ifeq ($(WITH_HDR), true) + CPPFLAGS += -DWITH_HDR +endif + ifeq ($(OS), darwin) ifeq ($(WITH_BF_OPENMP), true) CPPFLAGS += -DPARALLEL=1 endif endif + +ifeq ($(WITH_LCMS), true) + CPPFLAGS += -DWITH_LCMS + CPPFLAGS += -I$(BF_LCMS_INC) +endif diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 228860c9287..41ff3fed8a5 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -37,6 +37,7 @@ #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_animsys.h" #include "BKE_action.h" diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 157c0743c50..89c637d8192 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -49,7 +49,7 @@ #include "DNA_scene_types.h" #include "DNA_vfont_types.h" -#include "BKE_anim.h" +//(INCLUDE_LINT)#include "BKE_anim.h" #include "BKE_curve.h" #include "BKE_DerivedMesh.h" #include "BKE_depsgraph.h" @@ -66,6 +66,8 @@ #include "BKE_utildefines.h" #include "BKE_depsgraph.h" +#include "ED_curve.h" /* for ED_curve_nurbs */ + // XXX bad level call... /* --------------------- */ @@ -287,7 +289,7 @@ static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets) } /* "brew me a list that's sorted a bit faster now depsy" */ - DAG_scene_sort(scene); + DAG_scene_sort(G.main, scene); } /* update scene for current frame */ @@ -297,7 +299,7 @@ static void motionpaths_calc_update_scene(Scene *scene) Base *base, *last=NULL; /* only stuff that moves or needs display still */ - DAG_scene_update_flags(scene, scene->lay); + DAG_scene_update_flags(G.main, scene, scene->lay); /* find the last object with the tag * - all those afterwards are assumed to not be relevant for our calculations @@ -325,7 +327,7 @@ static void motionpaths_calc_update_scene(Scene *scene) * that doesn't force complete update, but for now, this is the * most accurate way! */ - scene_update_for_newframe(scene, scene->lay); // XXX this is the best way we can get anything moving + scene_update_for_newframe(G.main, scene, scene->lay); // XXX this is the best way we can get anything moving #endif } @@ -458,17 +460,17 @@ void calc_curvepath(Object *ob) float *fp, *dist, *maxdist, xyz[3]; float fac, d=0, fac1, fac2; int a, tot, cycl=0; + ListBase *nurbs; /* in a path vertices are with equal differences: path->len = number of verts */ /* NOW WITH BEVELCURVE!!! */ if(ob==NULL || ob->type != OB_CURVE) return; cu= ob->data; - if(cu->editnurb) - nu= cu->editnurb->first; - else - nu= cu->nurb.first; - + + nurbs= BKE_curve_nurbs(cu); + nu= nurbs->first; + if(cu->path) free_path(cu->path); cu->path= NULL; diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 990993b1077..b86be371d66 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -45,6 +45,7 @@ #include "DNA_meshdata_types.h" #include "DNA_nla_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_animsys.h" #include "BKE_armature.h" @@ -245,117 +246,6 @@ Bone *get_named_bone (bArmature *arm, const char *name) return bone; } - -#define IS_SEPARATOR(a) (a=='.' || a==' ' || a=='-' || a=='_') - -/* finds the best possible flipped name. For renaming; check for unique names afterwards */ -/* if strip_number: removes number extensions */ -void bone_flip_name (char *name, int strip_number) -{ - int len; - char prefix[128]={""}; /* The part before the facing */ - char suffix[128]={""}; /* The part after the facing */ - char replace[128]={""}; /* The replacement string */ - char number[128]={""}; /* The number extension string */ - char *index=NULL; - - len= strlen(name); - if(len<3) return; // we don't do names like .R or .L - - /* We first check the case with a .### extension, let's find the last period */ - if(isdigit(name[len-1])) { - index= strrchr(name, '.'); // last occurrence - if (index && isdigit(index[1]) ) { // doesnt handle case bone.1abc2 correct..., whatever! - if(strip_number==0) - strcpy(number, index); - *index= 0; - len= strlen(name); - } - } - - strcpy (prefix, name); - - /* first case; separator . - _ with extensions r R l L */ - if( IS_SEPARATOR(name[len-2]) ) { - switch(name[len-1]) { - case 'l': - prefix[len-1]= 0; - strcpy(replace, "r"); - break; - case 'r': - prefix[len-1]= 0; - strcpy(replace, "l"); - break; - case 'L': - prefix[len-1]= 0; - strcpy(replace, "R"); - break; - case 'R': - prefix[len-1]= 0; - strcpy(replace, "L"); - break; - } - } - /* case; beginning with r R l L , with separator after it */ - else if( IS_SEPARATOR(name[1]) ) { - switch(name[0]) { - case 'l': - strcpy(replace, "r"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'r': - strcpy(replace, "l"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'L': - strcpy(replace, "R"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'R': - strcpy(replace, "L"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - } - } - else if(len > 5) { - /* hrms, why test for a separator? lets do the rule 'ultimate left or right' */ - index = BLI_strcasestr(prefix, "right"); - if (index==prefix || index==prefix+len-5) { - if(index[0]=='r') - strcpy (replace, "left"); - else { - if(index[1]=='I') - strcpy (replace, "LEFT"); - else - strcpy (replace, "Left"); - } - *index= 0; - strcpy (suffix, index+5); - } - else { - index = BLI_strcasestr(prefix, "left"); - if (index==prefix || index==prefix+len-4) { - if(index[0]=='l') - strcpy (replace, "right"); - else { - if(index[1]=='E') - strcpy (replace, "RIGHT"); - else - strcpy (replace, "Right"); - } - *index= 0; - strcpy (suffix, index+4); - } - } - } - - sprintf (name, "%s%s%s%s", prefix, replace, suffix, number); -} - /* Finds the best possible extension to the name on a particular axis. (For renaming, check for unique names afterwards) * This assumes that bone names are at most 32 chars long! * strip_number: removes number extensions (TODO: not used) diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index 101c7a3bbbd..7c8cea12549 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -52,6 +52,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" +#include "DNA_sound_types.h" #include "BLI_blenlib.h" #include "BLI_dynstr.h" @@ -102,6 +103,7 @@ void free_blender(void) BKE_spacetypes_free(); /* after free main, it uses space callbacks */ IMB_exit(); + seq_stripelem_cache_destruct(); free_nodesystem(); } @@ -312,7 +314,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename) BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */ /* baseflags, groups, make depsgraph, etc */ - set_scene_bg(CTX_data_scene(C)); + set_scene_bg(G.main, CTX_data_scene(C)); MEM_freeN(bfd); } @@ -477,7 +479,7 @@ static int read_undosave(bContext *C, UndoElem *uel) G.fileflags= fileflags; if(success) - DAG_on_load_update(); + DAG_on_load_update(G.main); return success; } diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index 8e3cc0751b5..905515914b4 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -35,9 +35,11 @@ #include "DNA_brush_types.h" #include "DNA_color_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "DNA_windowmanager_types.h" #include "WM_types.h" +#include "WM_api.h" #include "RNA_access.h" @@ -61,25 +63,24 @@ #include "RE_render_ext.h" /* externtex */ #include "RE_shader_ext.h" -/* Datablock add/copy/free/make_local */ - -Brush *add_brush(const char *name) +static void brush_set_defaults(Brush *brush) { - Brush *brush; + brush->blend = 0; + brush->flag = 0; - brush= alloc_libblock(&G.main->brush, ID_BR, name); + brush->ob_mode = (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT); /* BRUSH SCULPT TOOL SETTINGS */ - brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ brush->size= 35; /* radius of the brush in pixels */ brush->alpha= 0.5f; /* brush strength/intensity probably variable should be renamed? */ brush->autosmooth_factor= 0.0f; brush->crease_pinch_factor= 0.5f; - brush->sculpt_plane = SCULPT_DISP_DIR_VIEW; + brush->sculpt_plane = SCULPT_DISP_DIR_AREA; brush->plane_offset= 0.0f; /* how far above or below the plane that is found by averaging the faces */ brush->plane_trim= 0.5f; brush->clone.alpha= 0.5f; brush->normal_weight= 0.0f; + brush->flag |= BRUSH_ALPHA_PRESSURE; /* BRUSH PAINT TOOL SETTINGS */ brush->rgb[0]= 1.0f; /* default rgb color of the brush when painting - white */ @@ -101,6 +102,7 @@ Brush *add_brush(const char *name) default_mtex(&brush->mtex); brush->texture_sample_bias= 0; /* value to added to texture samples */ + brush->texture_overlay_alpha= 33; /* brush appearance */ @@ -111,13 +113,25 @@ Brush *add_brush(const char *name) brush->sub_col[0]= 0.39; /* subtract mode color is light blue */ brush->sub_col[1]= 0.39; brush->sub_col[2]= 1.00; +} - /* the default alpha falloff curve */ - brush_curve_preset(brush, CURVE_PRESET_SMOOTH); +/* Datablock add/copy/free/make_local */ + +Brush *add_brush(const char *name) +{ + Brush *brush; + + brush= alloc_libblock(&G.main->brush, ID_BR, name); /* enable fake user by default */ brush->id.flag |= LIB_FAKEUSER; - brush_toggled_fake_user(brush); + + brush_set_defaults(brush); + + brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ + + /* the default alpha falloff curve */ + brush_curve_preset(brush, CURVE_PRESET_SMOOTH); return brush; } @@ -139,7 +153,7 @@ Brush *copy_brush(Brush *brush) /* enable fake user by default */ if (!(brushn->id.flag & LIB_FAKEUSER)) { brushn->id.flag |= LIB_FAKEUSER; - brush_toggled_fake_user(brushn); + brushn->id.us++; } return brushn; @@ -193,7 +207,7 @@ void make_local_brush(Brush *brush) /* enable fake user by default */ if (!(brush->id.flag & LIB_FAKEUSER)) { brush->id.flag |= LIB_FAKEUSER; - brush_toggled_fake_user(brush); + brush->id.us++; } } else if(local && lib) { @@ -211,55 +225,176 @@ void make_local_brush(Brush *brush) } } +void brush_debug_print_state(Brush *br) +{ + Brush def; + + /* create a fake brush and set it to the defaults */ + memset(&def, 0, sizeof(Brush)); + brush_set_defaults(&def); + +#define BR_TEST(field, t) \ + if(br->field != def.field) \ + printf("br->" #field " = %" #t ";\n", br->field) + +#define BR_TEST_FLAG(_f) \ + if((br->flag & _f) && !(def.flag & _f)) \ + printf("br->flag |= " #_f ";\n"); \ + else if(!(br->flag & _f) && (def.flag & _f)) \ + printf("br->flag &= ~" #_f ";\n") + + + /* print out any non-default brush state */ + BR_TEST(normal_weight, f); + + BR_TEST(blend, d); + BR_TEST(size, d); + + /* br->flag */ + BR_TEST_FLAG(BRUSH_AIRBRUSH); + BR_TEST_FLAG(BRUSH_TORUS); + BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE); + BR_TEST_FLAG(BRUSH_SIZE_PRESSURE); + BR_TEST_FLAG(BRUSH_JITTER_PRESSURE); + BR_TEST_FLAG(BRUSH_SPACING_PRESSURE); + BR_TEST_FLAG(BRUSH_FIXED_TEX); + BR_TEST_FLAG(BRUSH_RAKE); + BR_TEST_FLAG(BRUSH_ANCHORED); + BR_TEST_FLAG(BRUSH_DIR_IN); + BR_TEST_FLAG(BRUSH_SPACE); + BR_TEST_FLAG(BRUSH_SMOOTH_STROKE); + BR_TEST_FLAG(BRUSH_PERSISTENT); + BR_TEST_FLAG(BRUSH_ACCUMULATE); + BR_TEST_FLAG(BRUSH_LOCK_ALPHA); + BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL); + BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE); + BR_TEST_FLAG(BRUSH_SPACE_ATTEN); + BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE); + BR_TEST_FLAG(BRUSH_LOCK_SIZE); + BR_TEST_FLAG(BRUSH_TEXTURE_OVERLAY); + BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE); + BR_TEST_FLAG(BRUSH_RESTORE_MESH); + BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE); + BR_TEST_FLAG(BRUSH_RANDOM_ROTATION); + BR_TEST_FLAG(BRUSH_PLANE_TRIM); + BR_TEST_FLAG(BRUSH_FRONTFACE); + BR_TEST_FLAG(BRUSH_CUSTOM_ICON); + + BR_TEST(jitter, f); + BR_TEST(spacing, d); + BR_TEST(smooth_stroke_radius, d); + BR_TEST(smooth_stroke_factor, f); + BR_TEST(rate, f); + + BR_TEST(alpha, f); + + BR_TEST(sculpt_plane, d); + + BR_TEST(plane_offset, f); + + BR_TEST(autosmooth_factor, f); + + BR_TEST(crease_pinch_factor, f); + + BR_TEST(plane_trim, f); + + BR_TEST(texture_sample_bias, f); + BR_TEST(texture_overlay_alpha, d); + + BR_TEST(add_col[0], f); + BR_TEST(add_col[1], f); + BR_TEST(add_col[2], f); + BR_TEST(sub_col[0], f); + BR_TEST(sub_col[1], f); + BR_TEST(sub_col[2], f); + + printf("\n"); + +#undef BR_TEST +#undef BR_TEST_FLAG +} + +void brush_reset_sculpt(Brush *br) +{ + /* enable this to see any non-default + settings used by a brush: + + brush_debug_print_state(br); + */ + + brush_set_defaults(br); + brush_curve_preset(br, CURVE_PRESET_SMOOTH); + + switch(br->sculpt_tool) { + case SCULPT_TOOL_CLAY: + br->flag |= BRUSH_FRONTFACE; + break; + case SCULPT_TOOL_CREASE: + br->flag |= BRUSH_DIR_IN; + br->alpha = 0.25; + break; + case SCULPT_TOOL_FILL: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_FLATTEN: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_INFLATE: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_NUDGE: + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + case SCULPT_TOOL_PINCH: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_SCRAPE: + br->add_col[1] = 1.000000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 1.000000; + break; + case SCULPT_TOOL_ROTATE: + break; + case SCULPT_TOOL_SMOOTH: + br->flag &= ~BRUSH_SPACE_ATTEN; + br->spacing = 5; + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + break; + case SCULPT_TOOL_GRAB: + case SCULPT_TOOL_SNAKE_HOOK: + case SCULPT_TOOL_THUMB: + br->size = 75; + br->flag &= ~BRUSH_ALPHA_PRESSURE; + br->flag &= ~BRUSH_SPACE; + br->flag &= ~BRUSH_SPACE_ATTEN; + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + default: + break; + } +} + /* Library Operations */ - -int brush_set_nr(Brush **current_brush, int nr, const char *name) -{ - ID *idtest, *id; - - id= (ID*)(*current_brush); - idtest= (ID*)BLI_findlink(&G.main->brush, nr-1); - - if(idtest==0) { /* new brush */ - if(id) idtest= (ID *)copy_brush((Brush *)id); - else idtest= (ID *)add_brush(name); - idtest->us--; - } - if(idtest!=id) { - brush_delete(current_brush); - *current_brush= (Brush *)idtest; - id_us_plus(idtest); - - return 1; - } - - return 0; -} - -int brush_delete(Brush **current_brush) -{ - if (*current_brush) { - (*current_brush)->id.us--; - *current_brush= NULL; - - return 1; - } - - return 0; -} - -void brush_toggled_fake_user(Brush *brush) -{ - ID *id= (ID*)brush; - if(id) { - if(id->flag & LIB_FAKEUSER) { - id_us_plus(id); - } else { - id->us--; - } - } -} - void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) { CurveMap *cm = NULL; @@ -271,7 +406,7 @@ void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; b->curve->preset = preset; - curvemap_reset(cm, &b->curve->clipr, b->curve->preset); + curvemap_reset(cm, &b->curve->clipr, b->curve->preset, CURVEMAP_SLOPE_NEGATIVE); curvemapping_changed(b->curve, 0); } @@ -343,12 +478,6 @@ int brush_clone_image_delete(Brush *brush) return 0; } -void brush_check_exists(Brush **brush, const char *name) -{ - if(*brush==NULL) - brush_set_nr(brush, 1, name); -} - /* Brush Sampling */ void brush_sample_tex(Brush *brush, float *xy, float *rgba) { @@ -357,9 +486,10 @@ void brush_sample_tex(Brush *brush, float *xy, float *rgba) if (mtex && mtex->tex) { float co[3], tin, tr, tg, tb, ta; int hasrgb; - - co[0]= xy[0]/(brush->size >> 1); - co[1]= xy[1]/(brush->size >> 1); + const int radius= brush_size(brush); + + co[0]= xy[0]/radius; + co[1]= xy[1]/radius; co[2]= 0.0f; hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta); @@ -382,23 +512,24 @@ void brush_sample_tex(Brush *brush, float *xy, float *rgba) } -void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **outbuf) +void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf) { ImBuf *ibuf; float xy[2], dist, rgba[4], *dstf; int x, y, rowbytes, xoff, yoff, imbflag; - int maxsize = brush->size >> 1; + const int radius= brush_size(brush); char *dst, crgb[3]; + const float alpha= brush_alpha(brush); imbflag= (flt)? IB_rectfloat: IB_rect; - xoff = -size/2.0f + 0.5f; - yoff = -size/2.0f + 0.5f; - rowbytes= size*4; + xoff = -bufsize/2.0f + 0.5f; + yoff = -bufsize/2.0f + 0.5f; + rowbytes= bufsize*4; if (*outbuf) ibuf= *outbuf; else - ibuf= IMB_allocImBuf(size, size, 32, imbflag, 0); + ibuf= IMB_allocImBuf(bufsize, bufsize, 32, imbflag, 0); if (flt) { for (y=0; y < ibuf->y; y++) { @@ -412,7 +543,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]); VECCOPY(dstf, brush->rgb); - dstf[3]= brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize); + dstf[3]= alpha*brush_curve_strength_clamp(brush, dist, radius); } else if (texfall == 1) { brush_sample_tex(brush, xy, dstf); @@ -425,7 +556,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o dstf[0] = rgba[0]*brush->rgb[0]; dstf[1] = rgba[1]*brush->rgb[1]; dstf[2] = rgba[2]*brush->rgb[2]; - dstf[3] = rgba[3]*brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize); + dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, dist, radius); } } } @@ -448,7 +579,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o dst[0]= crgb[0]; dst[1]= crgb[1]; dst[2]= crgb[2]; - dst[3]= FTOCHAR(brush->alpha*brush_curve_strength(brush, dist, maxsize)); + dst[3]= FTOCHAR(alpha*brush_curve_strength(brush, dist, radius)); } else if (texfall == 1) { brush_sample_tex(brush, xy, rgba); @@ -464,7 +595,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o dst[0] = FTOCHAR(rgba[0]*brush->rgb[0]); dst[1] = FTOCHAR(rgba[1]*brush->rgb[1]); dst[2] = FTOCHAR(rgba[2]*brush->rgb[2]); - dst[3] = FTOCHAR(rgba[3]*brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize)); + dst[3] = FTOCHAR(rgba[3]*alpha*brush_curve_strength_clamp(brush, dist, radius)); } } } @@ -478,7 +609,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o typedef struct BrushPainterCache { short enabled; - int size; /* size override, if 0 uses brush->size */ + int size; /* size override, if 0 uses 2*brush_size(brush) */ short flt; /* need float imbuf? */ short texonly; /* no alpha, color or fallof, only texture in imbuf */ @@ -523,8 +654,8 @@ BrushPainter *brush_painter_new(Brush *brush) painter->firsttouch= 1; painter->cache.lastsize= -1; /* force ibuf create in refresh */ - painter->startsize = brush->size; - painter->startalpha = brush->alpha; + painter->startsize = brush_size(brush); + painter->startalpha = brush_alpha(brush); painter->startjitter = brush->jitter; painter->startspacing = brush->spacing; @@ -557,8 +688,8 @@ void brush_painter_free(BrushPainter *painter) { Brush *brush = painter->brush; - brush->size = painter->startsize; - brush->alpha = painter->startalpha; + brush_set_size(brush, painter->startsize); + brush_set_alpha(brush, painter->startalpha); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -575,9 +706,10 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4]; char *b, *m, *t, *ot= NULL; int dotexold, origx= x, origy= y; + const int radius= brush_size(brush); - xoff = -brush->size/2.0f + 0.5f; - yoff = -brush->size/2.0f + 0.5f; + xoff = -radius + 0.5f; + yoff = -radius + 0.5f; xoff += (int)pos[0] - (int)painter->startpaintpos[0]; yoff += (int)pos[1] - (int)painter->startpaintpos[1]; @@ -659,14 +791,15 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float BrushPainterCache *cache= &painter->cache; ImBuf *oldtexibuf, *ibuf; int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2; + const int diameter= 2*brush_size(brush); imbflag= (cache->flt)? IB_rectfloat: IB_rect; if (!cache->ibuf) - cache->ibuf= IMB_allocImBuf(brush->size, brush->size, 32, imbflag, 0); + cache->ibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag, 0); ibuf= cache->ibuf; oldtexibuf= cache->texibuf; - cache->texibuf= IMB_allocImBuf(brush->size, brush->size, 32, imbflag, 0); + cache->texibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag, 0); if (oldtexibuf) { srcx= srcy= 0; @@ -713,9 +846,13 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos) MTex *mtex= &brush->mtex; int size; short flt; + const int diameter= 2*brush_size(brush); + const float alpha= brush_alpha(brush); - if ((brush->size != cache->lastsize) || (brush->alpha != cache->lastalpha) - || (brush->jitter != cache->lastjitter)) { + if (diameter != cache->lastsize || + alpha != cache->lastalpha || + brush->jitter != cache->lastjitter) + { if (cache->ibuf) { IMB_freeImBuf(cache->ibuf); cache->ibuf= NULL; @@ -726,7 +863,7 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos) } flt= cache->flt; - size= (cache->size)? cache->size: brush->size; + size= (cache->size)? cache->size: diameter; if (!(mtex && mtex->tex) || (mtex->tex->type==0)) { brush_imbuf_new(brush, flt, 0, size, &cache->ibuf); @@ -738,8 +875,8 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos) else brush_imbuf_new(brush, flt, 2, size, &cache->ibuf); - cache->lastsize= brush->size; - cache->lastalpha= brush->alpha; + cache->lastsize= diameter; + cache->lastalpha= alpha; cache->lastjitter= brush->jitter; } else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) { @@ -758,10 +895,10 @@ void brush_painter_break_stroke(BrushPainter *painter) static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure) { - if (brush->flag & BRUSH_ALPHA_PRESSURE) - brush->alpha = MAX2(0.0, painter->startalpha*pressure); - if (brush->flag & BRUSH_SIZE_PRESSURE) - brush->size = MAX2(1.0, painter->startsize*pressure); + if (brush_use_alpha_pressure(brush)) + brush_set_alpha(brush, MAX2(0.0, painter->startalpha*pressure)); + if (brush_use_size_pressure(brush)) + brush_set_size(brush, MAX2(1.0, painter->startsize*pressure)); if (brush->flag & BRUSH_JITTER_PRESSURE) brush->jitter = MAX2(0.0, painter->startjitter*pressure); if (brush->flag & BRUSH_SPACING_PRESSURE) @@ -772,6 +909,8 @@ void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos) { if(brush->jitter){ float rand_pos[2]; + const int radius= brush_size(brush); + const int diameter= 2*radius; // find random position within a circle of diameter 1 do { @@ -779,8 +918,8 @@ void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos) rand_pos[1] = BLI_frand()-0.5f; } while (len_v2(rand_pos) > 0.5f); - jitterpos[0] = pos[0] + 2*rand_pos[0]*brush->size*brush->jitter; - jitterpos[1] = pos[1] + 2*rand_pos[1]*brush->size*brush->jitter; + jitterpos[0] = pos[0] + 2*rand_pos[0]*diameter*brush->jitter; + jitterpos[1] = pos[1] + 2*rand_pos[1]*diameter*brush->jitter; } else { VECCOPY2D(jitterpos, pos); @@ -819,7 +958,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl double starttime, curtime= time; /* compute brush spacing adapted to brush size */ - spacing= brush->rate; //brush->size*brush->spacing*0.01f; + spacing= brush->rate; //radius*brush->spacing*0.01f; /* setup starting time, direction vector and accumulated time */ starttime= painter->accumtime; @@ -850,11 +989,12 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl else { float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2]; float t, len, press; + const int radius= brush_size(brush); - /* compute brush spacing adapted to brush size, spacing may depend + /* compute brush spacing adapted to brush radius, spacing may depend on pressure, so update it */ brush_apply_pressure(painter, brush, painter->lastpressure); - spacing= MAX2(1.0f, brush->size)*brush->spacing*0.01f; + spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; /* setup starting distance, direction vector and accumulated distance */ startdistance= painter->accumdistance; @@ -871,7 +1011,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl t = step/len; press= (1.0f-t)*painter->lastpressure + t*pressure; brush_apply_pressure(painter, brush, press); - spacing= MAX2(1.0f, brush->size)*brush->spacing*0.01f; + spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; brush_jitter_pos(brush, paintpos, finalpos); @@ -921,8 +1061,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl painter->lastmousepos[1]= pos[1]; painter->lastpressure= pressure; - brush->alpha = painter->startalpha; - brush->size = painter->startsize; + brush_set_alpha(brush, painter->startalpha); + brush_set_size(brush, painter->startsize); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -1041,9 +1181,9 @@ void brush_radial_control_invoke(wmOperator *op, Brush *br, float size_weight) float original_value= 0; if(mode == WM_RADIALCONTROL_SIZE) - original_value = sculpt_get_brush_size(br) * size_weight; + original_value = brush_size(br) * size_weight; else if(mode == WM_RADIALCONTROL_STRENGTH) - original_value = sculpt_get_brush_alpha(br); + original_value = brush_alpha(br); else if(mode == WM_RADIALCONTROL_ANGLE) { MTex *mtex = brush_active_texture(br); if(mtex) @@ -1061,15 +1201,15 @@ int brush_radial_control_exec(wmOperator *op, Brush *br, float size_weight) const float conv = 0.017453293; if(mode == WM_RADIALCONTROL_SIZE) - if (sculpt_get_lock_brush_size(br)) { + if (brush_use_locked_size(br)) { float initial_value = RNA_float_get(op->ptr, "initial_value"); - const float unprojected_radius = sculpt_get_brush_unprojected_radius(br); - sculpt_set_brush_unprojected_radius(br, unprojected_radius * new_value/initial_value * size_weight); + const float unprojected_radius = brush_unprojected_radius(br); + brush_set_unprojected_radius(br, unprojected_radius * new_value/initial_value * size_weight); } else - sculpt_set_brush_size(br, new_value * size_weight); + brush_set_size(br, new_value * size_weight); else if(mode == WM_RADIALCONTROL_STRENGTH) - sculpt_set_brush_alpha(br, new_value); + brush_set_alpha(br, new_value); else if(mode == WM_RADIALCONTROL_ANGLE) { MTex *mtex = brush_active_texture(br); if(mtex) @@ -1078,3 +1218,248 @@ int brush_radial_control_exec(wmOperator *op, Brush *br, float size_weight) return OPERATOR_FINISHED; } + +/* Unified Size and Strength */ + +static void set_unified_settings(Brush *brush, short flag, int value) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + if (value) + sce->toolsettings->sculpt_paint_settings |= flag; + else + sce->toolsettings->sculpt_paint_settings &= ~flag; + } + } +} + +static short unified_settings(Brush *brush) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + return sce->toolsettings->sculpt_paint_settings; + } + } + + return 0; +} + +static void set_unified_size(Brush *brush, int value) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + sce->toolsettings->sculpt_paint_unified_size= value; + } + } +} + +static int unified_size(Brush *brush) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + return sce->toolsettings->sculpt_paint_unified_size; + } + } + + return 35; // XXX magic number +} + +static void set_unified_alpha(Brush *brush, float value) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + sce->toolsettings->sculpt_paint_unified_alpha= value; + } + } +} + +static float unified_alpha(Brush *brush) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + return sce->toolsettings->sculpt_paint_unified_alpha; + } + } + + return 0.5f; // XXX magic number +} + +static void set_unified_unprojected_radius(Brush *brush, float value) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + sce->toolsettings->sculpt_paint_unified_unprojected_radius= value; + } + } +} + +static float unified_unprojected_radius(Brush *brush) +{ + Scene *sce; + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings && + ELEM4(brush, + paint_brush(&(sce->toolsettings->imapaint.paint)), + paint_brush(&(sce->toolsettings->vpaint->paint)), + paint_brush(&(sce->toolsettings->wpaint->paint)), + paint_brush(&(sce->toolsettings->sculpt->paint)))) + { + return sce->toolsettings->sculpt_paint_unified_unprojected_radius; + } + } + + return 0.125f; // XXX magic number +} +void brush_set_size(Brush *brush, int size) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) + set_unified_size(brush, size); + else + brush->size= size; + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +int brush_size(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) ? unified_size(brush) : brush->size; +} + +void brush_set_use_locked_size(Brush *brush, int value) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) { + set_unified_settings(brush, SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE, value); + } + else { + if (value) + brush->flag |= BRUSH_LOCK_SIZE; + else + brush->flag &= ~BRUSH_LOCK_SIZE; + } + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +int brush_use_locked_size(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) ? (unified_settings(brush) & SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE) : (brush->flag & BRUSH_LOCK_SIZE); +} + +void brush_set_use_size_pressure(Brush *brush, int value) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) { + set_unified_settings(brush, SCULPT_PAINT_UNIFIED_SIZE_PRESSURE, value); + } + else { + if (value) + brush->flag |= BRUSH_SIZE_PRESSURE; + else + brush->flag &= ~BRUSH_SIZE_PRESSURE; + } + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +int brush_use_size_pressure(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) ? (unified_settings(brush) & SCULPT_PAINT_UNIFIED_SIZE_PRESSURE) : (brush->flag & BRUSH_SIZE_PRESSURE); +} + +void brush_set_use_alpha_pressure(Brush *brush, int value) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_ALPHA) { + set_unified_settings(brush, SCULPT_PAINT_UNIFIED_ALPHA_PRESSURE, value); + } + else { + if (value) + brush->flag |= BRUSH_ALPHA_PRESSURE; + else + brush->flag &= ~BRUSH_ALPHA_PRESSURE; + } + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +int brush_use_alpha_pressure(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_ALPHA) ? (unified_settings(brush) & SCULPT_PAINT_UNIFIED_ALPHA_PRESSURE) : (brush->flag & BRUSH_ALPHA_PRESSURE); +} + +void brush_set_unprojected_radius(Brush *brush, float unprojected_radius) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) + set_unified_unprojected_radius(brush, unprojected_radius); + else + brush->unprojected_radius= unprojected_radius; + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +float brush_unprojected_radius(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_SIZE) ? unified_unprojected_radius(brush) : brush->unprojected_radius; +} + +void brush_set_alpha(Brush *brush, float alpha) +{ + if (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_ALPHA) + set_unified_alpha(brush, alpha); + else + brush->alpha= alpha; + + //WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush); +} + +float brush_alpha(Brush *brush) +{ + return (unified_settings(brush) & SCULPT_PAINT_USE_UNIFIED_ALPHA) ? unified_alpha(brush) : brush->alpha; +} diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 41e33002999..fb1e8c00991 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -241,7 +241,8 @@ static void cdDM_drawVerts(DerivedMesh *dm) else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ GPU_vertex_setup(dm); if( !GPU_buffer_legacy(dm) ) { - glDrawArrays(GL_POINTS,0,dm->drawObject->nelements); + if(dm->drawObject->nelements) glDrawArrays(GL_POINTS,0, dm->drawObject->nelements); + else glDrawArrays(GL_POINTS,0, dm->drawObject->nlooseverts); } GPU_buffer_unbind(); } @@ -1673,6 +1674,11 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source, CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest"); DerivedMesh *dm = &cddm->dm; + /* ensure these are created if they are made on demand */ + source->getVertDataArray(source, CD_ORIGINDEX); + source->getEdgeDataArray(source, CD_ORIGINDEX); + source->getFaceDataArray(source, CD_ORIGINDEX); + /* this does a copy of all non mvert/medge/mface layers */ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces); diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index a07c18f42f3..90ffa39c88f 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -236,7 +236,7 @@ void curvemap_insert(CurveMap *cuma, float x, float y) cuma->curve= cmp; } -void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset) +void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset, int slope) { if(cuma->curve) MEM_freeN(cuma->curve); @@ -320,6 +320,20 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset) break; } + /* mirror curve in x direction to have positive slope + * rather than default negative slope */ + if (slope == CURVEMAP_SLOPE_POSITIVE) { + int i, last=cuma->totpoint-1; + CurveMapPoint *newpoints= MEM_dupallocN(cuma->curve); + + for (i=0; itotpoint; i++) { + newpoints[i].y = cuma->curve[last-i].y; + } + + MEM_freeN(cuma->curve); + cuma->curve = newpoints; + } + if(cuma->table) { MEM_freeN(cuma->table); cuma->table= NULL; @@ -768,36 +782,55 @@ void curvemapping_evaluate_premulRGBF(CurveMapping *cumap, float *vecout, const vecout[2]= curvemap_evaluateF(cumap->cm+2, fac); } + +#ifdef WITH_LCMS +/* basic error handler, if we dont do this blender will exit */ +static int ErrorReportingFunction(int ErrorCode, const char *ErrorText) +{ + fprintf(stderr, "%s:%d\n", ErrorText, ErrorCode); + return 1; +} +#endif + void colorcorrection_do_ibuf(ImBuf *ibuf, const char *profile) { +#ifdef WITH_LCMS if (ibuf->crect == NULL) { -#ifdef WITH_LCMS - cmsHPROFILE imageProfile, proofingProfile; - cmsHTRANSFORM hTransform; + cmsHPROFILE proofingProfile; - ibuf->crect = MEM_mallocN(ibuf->x*ibuf->y*sizeof(int), "imbuf crect"); - - imageProfile = cmsCreate_sRGBProfile(); + /* TODO, move to initialization area of code */ + //cmsSetLogErrorHandler(ErrorReportingFunction); + cmsSetErrorHandler(ErrorReportingFunction); + + /* will return NULL if the file isn't fount */ proofingProfile = cmsOpenProfileFromFile(profile, "r"); - + cmsErrorAction(LCMS_ERROR_SHOW); - - hTransform = cmsCreateProofingTransform(imageProfile, TYPE_RGBA_8, imageProfile, TYPE_RGBA_8, - proofingProfile, - INTENT_ABSOLUTE_COLORIMETRIC, - INTENT_ABSOLUTE_COLORIMETRIC, - cmsFLAGS_SOFTPROOFING); - - cmsDoTransform(hTransform, ibuf->rect, ibuf->crect, ibuf->x * ibuf->y); - - cmsDeleteTransform(hTransform); - cmsCloseProfile(imageProfile); - cmsCloseProfile(proofingProfile); -#else - ibuf->crect = ibuf->rect; -#endif + + if(proofingProfile) { + cmsHPROFILE imageProfile; + cmsHTRANSFORM hTransform; + + ibuf->crect = MEM_mallocN(ibuf->x*ibuf->y*sizeof(int), "imbuf crect"); + + imageProfile = cmsCreate_sRGBProfile(); + + + hTransform = cmsCreateProofingTransform(imageProfile, TYPE_RGBA_8, imageProfile, TYPE_RGBA_8, + proofingProfile, + INTENT_ABSOLUTE_COLORIMETRIC, + INTENT_ABSOLUTE_COLORIMETRIC, + cmsFLAGS_SOFTPROOFING); + + cmsDoTransform(hTransform, ibuf->rect, ibuf->crect, ibuf->x * ibuf->y); + + cmsDeleteTransform(hTransform); + cmsCloseProfile(imageProfile); + cmsCloseProfile(proofingProfile); + } } +#endif } /* only used for image editor curves */ diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 171276d118e..aae70c055d0 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -1127,10 +1127,9 @@ static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstra else { float vec[3]; /* move grabtarget into world space */ - VECCOPY(vec, data->grabtarget); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, data->grabtarget); copy_m4_m4(ct->matrix, ob->obmat); - VECCOPY(ct->matrix[3], vec); + copy_v3_v3(ct->matrix[3], vec); } } else diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index d355a520a8c..ce43f082688 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -45,6 +45,7 @@ #include "DNA_key_types.h" #include "DNA_scene_types.h" #include "DNA_vfont_types.h" +#include "DNA_object_types.h" #include "BKE_animsys.h" #include "BKE_anim.h" @@ -58,6 +59,8 @@ #include "BKE_object.h" #include "BKE_utildefines.h" // VECCOPY +#include "ED_curve.h" + /* globals */ /* local */ @@ -104,13 +107,8 @@ void free_curve(Curve *cu) BLI_freelistN(&cu->bev); freedisplist(&cu->disp); BKE_free_editfont(cu); - - if(cu->editnurb) { - freeNurblist(cu->editnurb); - MEM_freeN(cu->editnurb); - cu->editnurb= NULL; - } + free_curve_editNurb(cu); unlink_curve(cu); BKE_free_animdata((ID *)cu); @@ -279,7 +277,7 @@ void tex_space_curve(Curve *cu) { DispList *dl; BoundBox *bb; - float *fp, min[3], max[3], loc[3], size[3]; + float *fp, min[3], max[3]; int tot, doit= 0; if(cu->bb==NULL) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox"); @@ -306,20 +304,15 @@ void tex_space_curve(Curve *cu) min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } - - loc[0]= (min[0]+max[0])/2.0f; - loc[1]= (min[1]+max[1])/2.0f; - loc[2]= (min[2]+max[2])/2.0f; - - size[0]= (max[0]-min[0])/2.0f; - size[1]= (max[1]-min[1])/2.0f; - size[2]= (max[2]-min[2])/2.0f; boundbox_set_from_min_max(bb, min, max); if(cu->texflag & CU_AUTOSPACE) { - VECCOPY(cu->loc, loc); - VECCOPY(cu->size, size); + mid_v3_v3v3(cu->loc, min, max); + cu->size[0]= (max[0]-min[0])/2.0f; + cu->size[1]= (max[1]-min[1])/2.0f; + cu->size[2]= (max[2]-min[2])/2.0f; + cu->rot[0]= cu->rot[1]= cu->rot[2]= 0.0; if(cu->size[0]==0.0) cu->size[0]= 1.0; @@ -1229,6 +1222,8 @@ void makebevelcurve(Scene *scene, Object *ob, ListBase *disp, int forRender) // XXX if( ob == obedit && ob->type == OB_FONT ) return; if(cu->bevobj) { + if (cu->bevobj->type!=OB_CURVE) return; + bevcu= cu->bevobj->data; if(bevcu->ext1==0.0 && bevcu->ext2==0.0) { ListBase bevdisp= {NULL, NULL}; @@ -2008,8 +2003,10 @@ void makeBevelList(Object *ob) /* STEP 1: MAKE POLYS */ BLI_freelistN(&(cu->bev)); - if(cu->editnurb && ob->type!=OB_FONT) nu= cu->editnurb->first; - else nu= cu->nurb.first; + if(cu->editnurb && ob->type!=OB_FONT) { + ListBase *nurbs= ED_curve_editnurbs(cu); + nu= nurbs->first; + } else nu= cu->nurb.first; while(nu) { @@ -2999,7 +2996,7 @@ float (*curve_getKeyVertexCos(Curve *cu, ListBase *lb, float *key))[3] VECCOPY(co, key); co+=3; key+=3; VECCOPY(co, key); co+=3; key+=3; VECCOPY(co, key); co+=3; key+=3; - key++; /* skip tilt */ + key+=3; /* skip tilt */ } } else { @@ -3099,5 +3096,110 @@ int clamp_nurb_order_v( struct Nurb *nu) return change; } +/* Get edit nurbs or normal nurbs list */ +ListBase *BKE_curve_nurbs(Curve *cu) +{ + if (cu->editnurb) { + return ED_curve_editnurbs(cu); + } + + return &cu->nurb; +} +/* basic vertex data functions */ +int minmax_curve(Curve *cu, float min[3], float max[3]) +{ + ListBase *nurb_lb= BKE_curve_nurbs(cu); + Nurb *nu; + + for(nu= nurb_lb->first; nu; nu= nu->next) + minmaxNurb(nu, min, max); + + return (nurb_lb->first != NULL); +} + +int curve_center_median(Curve *cu, float cent[3]) +{ + ListBase *nurb_lb= BKE_curve_nurbs(cu); + Nurb *nu; + int total= 0; + + zero_v3(cent); + + for(nu= nurb_lb->first; nu; nu= nu->next) { + int i; + + if(nu->type == CU_BEZIER) { + BezTriple *bezt; + i= nu->pntsu; + total += i * 3; + for(bezt= nu->bezt; i--; bezt++) { + add_v3_v3(cent, bezt->vec[0]); + add_v3_v3(cent, bezt->vec[1]); + add_v3_v3(cent, bezt->vec[2]); + } + } + else { + BPoint *bp; + i= nu->pntsu*nu->pntsv; + total += i; + for(bp= nu->bp; i--; bp++) { + add_v3_v3(cent, bp->vec); + } + } + } + + mul_v3_fl(cent, 1.0f/(float)total); + + return (total != 0); +} + +int curve_center_bounds(Curve *cu, float cent[3]) +{ + float min[3], max[3]; + INIT_MINMAX(min, max); + if(minmax_curve(cu, min, max)) { + mid_v3_v3v3(cent, min, max); + return 1; + } + + return 0; +} + +void curve_translate(Curve *cu, float offset[3], int do_keys) +{ + ListBase *nurb_lb= BKE_curve_nurbs(cu); + Nurb *nu; + int i; + + for(nu= nurb_lb->first; nu; nu= nu->next) { + BezTriple *bezt; + BPoint *bp; + + if(nu->type == CU_BEZIER) { + i= nu->pntsu; + for(bezt= nu->bezt; i--; bezt++) { + add_v3_v3(bezt->vec[0], offset); + add_v3_v3(bezt->vec[1], offset); + add_v3_v3(bezt->vec[2], offset); + } + } + else { + i= nu->pntsu*nu->pntsv; + for(bp= nu->bp; i--; bp++) { + add_v3_v3(bp->vec, offset); + } + } + } + + if (do_keys && cu->key) { + KeyBlock *kb; + for (kb=cu->key->block.first; kb; kb=kb->next) { + float *fp= kb->data; + for (i= kb->totelem; i--; fp+=3) { + add_v3_v3(fp, offset); + } + } + } +} diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 142f80a350e..1f8360324d5 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -658,7 +658,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O dag_add_relation(dag,scenenode,node,DAG_RL_SCENE, "Scene Relation"); } -struct DagForest *build_dag(struct Scene *sce, short mask) +struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) { Base *base; Object *ob; @@ -695,7 +695,7 @@ struct DagForest *build_dag(struct Scene *sce, short mask) } /* add groups used in current scene objects */ - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { if(group->id.flag & LIB_DOIT) { for(go= group->gobject.first; go; go= go->next) { build_dag_object(dag, scenenode, sce, go->ob, mask); @@ -1605,7 +1605,7 @@ static void dag_editors_update(Main *bmain, ID *id) } /* groups with objects in this scene need to be put in the right order as well */ -static void scene_sort_groups(Scene *sce) +static void scene_sort_groups(Main *bmain, Scene *sce) { Base *base; Group *group; @@ -1613,14 +1613,14 @@ static void scene_sort_groups(Scene *sce) Object *ob; /* test; are group objects all in this scene? */ - for(ob= G.main->object.first; ob; ob= ob->id.next) { + for(ob= bmain->object.first; ob; ob= ob->id.next) { ob->id.flag &= ~LIB_DOIT; ob->id.newid= NULL; /* newid abuse for GroupObject */ } for(base = sce->base.first; base; base= base->next) base->object->id.flag |= LIB_DOIT; - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { for(go= group->gobject.first; go; go= go->next) { if((go->ob->id.flag & LIB_DOIT)==0) break; @@ -1649,7 +1649,7 @@ static void scene_sort_groups(Scene *sce) } /* sort the base list on dependency order */ -void DAG_scene_sort(struct Scene *sce) +void DAG_scene_sort(Main *bmain, Scene *sce) { DagNode *node; DagNodeQueue *nqueue; @@ -1661,7 +1661,7 @@ void DAG_scene_sort(struct Scene *sce) tempbase.first= tempbase.last= NULL; - build_dag(sce, DAG_RL_ALL_BUT_DATA); + build_dag(bmain, sce, DAG_RL_ALL_BUT_DATA); dag_check_cycle(sce->theDag); @@ -1731,7 +1731,7 @@ void DAG_scene_sort(struct Scene *sce) queue_delete(nqueue); /* all groups with objects in this scene gets resorted too */ - scene_sort_groups(sce); + scene_sort_groups(bmain, sce); if(G.f & G_DEBUG) { printf("\nordered\n"); @@ -1926,7 +1926,7 @@ static void dag_scene_flush_layers(Scene *sce, int lay) } /* flushes all recalc flags in objects down the dependency tree */ -void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) +void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, int time) { DagNode *firstnode; DagAdjList *itA; @@ -1935,7 +1935,7 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time) if(sce->theDag==NULL) { printf("DAG zero... not allowed to happen!\n"); - DAG_scene_sort(sce); + DAG_scene_sort(bmain, sce); } firstnode= sce->theDag->DagNode.first; // always scene node @@ -2135,7 +2135,7 @@ static void dag_object_time_update_flags(Object *ob) } } /* flag all objects that need recalc, for changes in time for example */ -void DAG_scene_update_flags(Scene *scene, unsigned int lay) +void DAG_scene_update_flags(Main *bmain, Scene *scene, unsigned int lay) { Base *base; Object *ob; @@ -2157,7 +2157,7 @@ void DAG_scene_update_flags(Scene *scene, unsigned int lay) } /* we do groups each once */ - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { if(group->id.flag & LIB_DOIT) { for(go= group->gobject.first; go; go= go->next) { dag_object_time_update_flags(go->ob); @@ -2166,7 +2166,7 @@ void DAG_scene_update_flags(Scene *scene, unsigned int lay) } for(sce= scene; sce; sce= sce->set) - DAG_scene_flush_update(sce, lay, 1); + DAG_scene_flush_update(bmain, sce, lay, 1); /* test: set time flag, to disable baked systems to update */ for(SETLOOPER(scene, base)) { @@ -2223,21 +2223,19 @@ static void dag_current_scene_layers(Main *bmain, Scene **sce, unsigned int *lay } } -void DAG_ids_flush_update(int time) +void DAG_ids_flush_update(Main *bmain, int time) { - Main *bmain= G.main; Scene *sce; unsigned int lay; dag_current_scene_layers(bmain, &sce, &lay); if(sce) - DAG_scene_flush_update(sce, lay, time); + DAG_scene_flush_update(bmain, sce, lay, time); } -void DAG_on_load_update(void) +void DAG_on_load_update(Main *bmain) { - Main *bmain= G.main; Scene *scene, *sce; Base *base; Object *ob; @@ -2268,7 +2266,7 @@ void DAG_on_load_update(void) } } - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { if(group->id.flag & LIB_DOIT) { for(go= group->gobject.first; go; go= go->next) { if(ELEM5(go->ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) @@ -2282,7 +2280,7 @@ void DAG_on_load_update(void) } /* now tag update flags, to ensure deformers get calculated on redraw */ - DAG_scene_update_flags(scene, lay); + DAG_scene_update_flags(bmain, scene, lay); } } @@ -2394,7 +2392,7 @@ void DAG_id_flush_update(ID *id, short flag) } /* flush to other objects that depend on this one */ - DAG_scene_flush_update(sce, lay, 0); + DAG_scene_flush_update(bmain, sce, lay, 0); } /* recursively descends tree, each node only checked once */ @@ -2477,7 +2475,7 @@ void DAG_id_update_flags(ID *id) } /* set recalcs and flushes */ - DAG_scene_update_flags(sce, lay); + DAG_scene_update_flags(bmain, sce, lay); /* now we clear recalcs, unless color is set */ for(node = sce->theDag->DagNode.first; node; node= node->next) { diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index bb020c936a6..a44c5ace298 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -39,6 +39,7 @@ #include "DNA_curve_types.h" #include "DNA_meshdata_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "DNA_material_types.h" #include "BLI_blenlib.h" @@ -63,6 +64,7 @@ #include "BLO_sys_types.h" // for intptr_t support +#include "ED_curve.h" /* for BKE_curve_nurbs */ static void boundbox_displist(Object *ob); @@ -152,7 +154,7 @@ void copy_displist(ListBase *lbn, ListBase *lb) } } -void addnormalsDispList(Object *ob, ListBase *lb) +void addnormalsDispList(ListBase *lb) { DispList *dl = NULL; float *vdata, *ndata, nor[3]; @@ -1127,7 +1129,7 @@ float calc_taper(Scene *scene, Object *taperobj, int cur, int tot) Curve *cu; DispList *dl; - if(taperobj==NULL) return 1.0; + if(taperobj==NULL || taperobj->type!=OB_CURVE) return 1.0; cu= taperobj->data; dl= cu->disp.first; @@ -1221,7 +1223,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl ModifierData *md = modifiers_getVirtualModifierList(ob); ModifierData *preTesselatePoint; Curve *cu= ob->data; - ListBase *nurb= cu->editnurb?cu->editnurb:&cu->nurb; + ListBase *nurb= BKE_curve_nurbs(cu); int numVerts = 0; int editmode = (!forRender && cu->editnurb); float (*originalVerts)[3] = NULL; @@ -1324,8 +1326,8 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba ModifierData *md = modifiers_getVirtualModifierList(ob); ModifierData *preTesselatePoint; Curve *cu= ob->data; - ListBase *nurb= cu->editnurb?cu->editnurb:&cu->nurb; - int required_mode, totvert = 0; + ListBase *nurb= BKE_curve_nurbs(cu); + int required_mode = 0, totvert = 0; int editmode = (!forRender && cu->editnurb); DerivedMesh *dm= NULL, *ndm; float (*vertCos)[3] = NULL; @@ -1590,9 +1592,9 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int numVerts; float (*originalVerts)[3]; float (*deformedVerts)[3]; - + if(!forRender && cu->editnurb) - nubase= cu->editnurb; + nubase= ED_curve_editnurbs(cu); else nubase= &cu->nurb; @@ -1680,19 +1682,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba float (*deformedVerts)[3]; int numVerts; - /* Bevel and taper objects should always be curves */ - if (cu->bevobj && cu->bevobj->type != OB_CURVE) { - cu->bevobj = NULL; - } - - if (cu->taperobj && cu->taperobj->type != OB_CURVE) { - cu->taperobj = NULL; - } - - if(cu->editnurb) - nubase= cu->editnurb; - else - nubase= &cu->nurb; + nubase= BKE_curve_nurbs(cu); BLI_freelistN(&(cu->bev)); diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index e9283ea867e..5f55814341b 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -433,9 +433,8 @@ static float eff_calc_visibility(ListBase *colliders, EffectorCache *eff, Effect if(!colls) return visibility; - - VECCOPY(norm, efd->vec_to_point); - negate_v3(norm); + + negate_v3_v3(norm, efd->vec_to_point); len = normalize_v3(norm); // check all collision objects diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index a99f2599f66..39b74be3d40 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -46,6 +46,7 @@ #include "DNA_curve_types.h" #include "DNA_vfont_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_utildefines.h" @@ -122,8 +123,8 @@ wcsleninu8(wchar_t *src) return len; } -int -static utf8slen(char *src) +static int +utf8slen(char *src) { int size = 0, index = 0; unsigned char c; @@ -814,7 +815,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode) twidth = char_width(cu, che, info); // Calculate positions - if((tb->w != 0.0) && (ct->dobreak==0) && ((xof-(tb->x/cu->fsize)+twidth)*cu->fsize) > tb->w) { + if((tb->w != 0.0) && (ct->dobreak==0) && ((xof-(tb->x/cu->fsize)+twidth)*cu->fsize) > tb->w + cu->xof*cu->fsize) { // fprintf(stderr, "linewidth exceeded: %c%c%c...\n", mem[i], mem[i+1], mem[i+2]); for (j=i; j && (mem[j] != '\n') && (mem[j] != '\r') && (chartransdata[j].dobreak==0); j--) { if (mem[j]==' ' || mem[j]=='-') { @@ -855,7 +856,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode) linedata4[lnr]= wsnr; if ( (tb->h != 0.0) && - ((-(yof-(tb->y/cu->fsize))) > ((tb->h/cu->fsize)-(linedist*cu->fsize))) && + ((-(yof-(tb->y/cu->fsize))) > ((tb->h/cu->fsize)-(linedist*cu->fsize)) - cu->yof) && (cu->totbox > (curbox+1)) ) { maxlen= 0; tb++; @@ -1194,18 +1195,14 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode) ascii = mem[i]; info = &(custrinfo[i]); if (cu->sepchar == (i+1)) { - float vecyo[3]; + float vecyo[3]= {ct->xof, ct->yof, 0.0f}; mem[0] = ascii; mem[1] = 0; custrinfo[0]= *info; cu->pos = 1; cu->len = 1; - vecyo[0] = ct->xof; - vecyo[1] = ct->yof; - vecyo[2] = 0; - mul_m4_v3(ob->obmat, vecyo); - VECCOPY(ob->loc, vecyo); + mul_v3_m4v3(ob->loc, ob->obmat, vecyo); outta = 1; cu->sepchar = 0; } diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c index c1e00e091e8..78306705d6b 100644 --- a/source/blender/blenkernel/intern/icons.c +++ b/source/blender/blenkernel/intern/icons.c @@ -178,7 +178,7 @@ void BKE_previewimg_free_id(ID *id) Image *img = (Image*)id; BKE_previewimg_free(&img->preview); } else if (GS(id->name) == ID_BR) { - Brush *br = (Brush*)br; + Brush *br = (Brush*)id; BKE_previewimg_free(&br->preview); } } diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index ffd0b378f07..d2612e90945 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -287,17 +287,25 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame) } /* empty image block, of similar type and filename */ -Image *BKE_image_copy(Image *ima) +Image *copy_image(Image *ima) { - Image *new= image_alloc(ima->id.name+2, ima->source, ima->type); + Image *nima= image_alloc(ima->id.name+2, ima->source, ima->type); - BLI_strncpy(new->name, ima->name, sizeof(ima->name)); + BLI_strncpy(nima->name, ima->name, sizeof(ima->name)); + + nima->flag= ima->flag; + nima->tpageflag= ima->tpageflag; - new->gen_x= ima->gen_x; - new->gen_y= ima->gen_y; - new->gen_type= ima->gen_type; - - return new; + nima->gen_x= ima->gen_x; + nima->gen_y= ima->gen_y; + nima->gen_type= ima->gen_type; + + nima->animspeed= ima->animspeed; + + nima->aspx= ima->aspx; + nima->aspy= ima->aspy; + + return nima; } void BKE_image_merge(Image *dest, Image *source) @@ -652,8 +660,10 @@ int BKE_imtype_to_ftype(int imtype) return TGA; else if(imtype== R_IRIS) return IMAGIC; +#ifdef WITH_HDR else if (imtype==R_RADHDR) return RADHDR; +#endif else if (imtype==R_PNG) return PNG; #ifdef WITH_DDS @@ -662,14 +672,18 @@ int BKE_imtype_to_ftype(int imtype) #endif else if (imtype==R_BMP) return BMP; +#ifdef WITH_TIFF else if (imtype==R_TIFF) return TIF; +#endif else if (imtype==R_OPENEXR || imtype==R_MULTILAYER) return OPENEXR; +#ifdef WITH_CINEON else if (imtype==R_CINEON) return CINEON; else if (imtype==R_DPX) return DPX; +#endif else if (imtype==R_TARGA) return TGA; else if(imtype==R_RAWTGA) @@ -688,8 +702,10 @@ int BKE_ftype_to_imtype(int ftype) return TGA; else if(ftype == IMAGIC) return R_IRIS; +#ifdef WITH_HDR else if (ftype & RADHDR) return R_RADHDR; +#endif else if (ftype & PNG) return R_PNG; #ifdef WITH_DDS @@ -698,14 +714,18 @@ int BKE_ftype_to_imtype(int ftype) #endif else if (ftype & BMP) return R_BMP; +#ifdef WITH_TIFF else if (ftype & TIF) return R_TIFF; +#endif else if (ftype & OPENEXR) return R_OPENEXR; +#ifdef WITH_CINEON else if (ftype & CINEON) return R_CINEON; else if (ftype & DPX) return R_DPX; +#endif else if (ftype & TGA) return R_TARGA; else if(ftype & RAWTGA) @@ -748,10 +768,12 @@ void BKE_add_image_extension(char *string, int imtype) if(!BLI_testextensie(string, ".rgb")) extension= ".rgb"; } +#ifdef WITH_HDR else if(imtype==R_RADHDR) { if(!BLI_testextensie(string, ".hdr")) extension= ".hdr"; } +#endif else if (ELEM5(imtype, R_PNG, R_FFMPEG, R_H264, R_THEORA, R_XVID)) { if(!BLI_testextensie(string, ".png")) extension= ".png"; @@ -782,6 +804,7 @@ void BKE_add_image_extension(char *string, int imtype) extension= ".exr"; } #endif +#ifdef WITH_CINEON else if(imtype==R_CINEON){ if (!BLI_testextensie(string, ".cin")) extension= ".cin"; @@ -790,6 +813,7 @@ void BKE_add_image_extension(char *string, int imtype) if (!BLI_testextensie(string, ".dpx")) extension= ".dpx"; } +#endif else if(imtype==R_TARGA) { if(!BLI_testextensie(string, ".tga")) extension= ".tga"; @@ -1172,12 +1196,17 @@ int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, char *name, int imtype, int subimt { int ok; - if(imtype==0); - else if(imtype== R_IRIS) + if(imtype==0) { + /* pass */ + } + else if(imtype== R_IRIS) { ibuf->ftype= IMAGIC; + } +#ifdef WITH_HDR else if ((imtype==R_RADHDR)) { ibuf->ftype= RADHDR; } +#endif else if (ELEM5(imtype, R_PNG, R_FFMPEG, R_H264, R_THEORA, R_XVID)) { ibuf->ftype= PNG; @@ -1213,12 +1242,14 @@ int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, char *name, int imtype, int subimt } #endif +#ifdef WITH_CINEON else if (imtype==R_CINEON) { ibuf->ftype = CINEON; } else if (imtype==R_DPX) { ibuf->ftype = DPX; } +#endif else if (imtype==R_TARGA) { ibuf->ftype= TGA; } diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 64c9bf4bd07..a24f37bf73a 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -54,6 +54,7 @@ #include "DNA_sequence_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" /* windows needs for M_PI */ #include "BLI_blenlib.h" diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index b8219c4aa35..354b3b0e7d8 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -542,11 +542,15 @@ static void cp_key(int start, int end, int tot, char *poin, Key *key, KeyBlock * poinsize= ofs[0]; } else if( GS(key->from->name)==ID_CU ) { - if(mode==KEY_BPOINT) ofs[0]= sizeof(float)*4; - else ofs[0]= sizeof(float)*10; - + if(mode==KEY_BPOINT) { + ofs[0]= sizeof(float)*4; + poinsize= ofs[0]; + }else { + ofs[0]= sizeof(float)*12; + poinsize= ofs[0]/3; + } + ofs[1]= 0; - poinsize= ofs[0]; } if(end>tot) end= tot; @@ -612,7 +616,7 @@ static void cp_key(int start, int end, int tot, char *poin, Key *key, KeyBlock * memcpy(poin, k1, sizeof(float)*4); break; case IPO_BEZTRIPLE: - memcpy(poin, k1, sizeof(float)*10); + memcpy(poin, k1, sizeof(float)*12); break; } @@ -644,28 +648,25 @@ static void cp_key(int start, int end, int tot, char *poin, Key *key, KeyBlock * static void cp_cu_key(Curve *cu, Key *key, KeyBlock *actkb, KeyBlock *kb, int start, int end, char *out, int tot) { Nurb *nu; - char *poin; int a, step, a1, a2; for(a=0, nu=cu->nurb.first; nu; nu=nu->next, a+=step) { if(nu->bp) { step= nu->pntsu*nu->pntsv; - - /* exception because keys prefer to work with complete blocks */ - poin= out - a*sizeof(float)*4; - a1= MAX2(a, start); - a2= MIN2(a+step, end); - - if(a1bezt) { - step= 3*nu->pntsu; - - poin= out - a*sizeof(float)*10; + a1= MAX2(a, start); a2= MIN2(a+step, end); - if(a1bezt) { + step= 3*nu->pntsu; + + /* exception because keys prefer to work with complete blocks */ + a1= MAX2(a, start); + a2= MIN2(a+step, end); + + if(a1from==NULL) return; - + if( GS(key->from->name)==ID_ME ) { ofs[0]= sizeof(float)*3; ofs[1]= 0; + poinsize= ofs[0]; } else if( GS(key->from->name)==ID_LT ) { ofs[0]= sizeof(float)*3; ofs[1]= 0; + poinsize= ofs[0]; } else if( GS(key->from->name)==ID_CU ) { - if(mode==KEY_BPOINT) ofs[0]= sizeof(float)*4; - else ofs[0]= sizeof(float)*10; - + if(mode==KEY_BPOINT) { + ofs[0]= sizeof(float)*4; + poinsize= ofs[0]; + } else { + ofs[0]= sizeof(float)*12; + poinsize= ofs[0] / 3; + } + ofs[1]= 0; } - + if(end>tot) end= tot; - + /* in case of beztriple */ elemstr[0]= 1; /* nr of ipofloats */ elemstr[1]= IPO_BEZTRIPLE; @@ -730,7 +739,7 @@ void do_rel_key(int start, int end, int tot, char *basispoin, Key *key, KeyBlock from= key_block_get_data(key, actkb, kb, &freefrom); reffrom= key_block_get_data(key, actkb, refb, &freereffrom); - poin+= start*ofs[0]; + poin+= start*poinsize; reffrom+= key->elemsize*start; // key elemsize yes! from+= key->elemsize*start; @@ -756,7 +765,7 @@ void do_rel_key(int start, int end, int tot, char *basispoin, Key *key, KeyBlock rel_flerp(4, (float *)poin, (float *)reffrom, (float *)from, weight); break; case IPO_BEZTRIPLE: - rel_flerp(10, (float *)poin, (float *)reffrom, (float *)from, weight); + rel_flerp(12, (float *)poin, (float *)reffrom, (float *)from, weight); break; } @@ -803,11 +812,15 @@ static void do_key(int start, int end, int tot, char *poin, Key *key, KeyBlock * poinsize= ofs[0]; } else if( GS(key->from->name)==ID_CU ) { - if(mode==KEY_BPOINT) ofs[0]= sizeof(float)*4; - else ofs[0]= sizeof(float)*10; - + if(mode==KEY_BPOINT) { + ofs[0]= sizeof(float)*4; + poinsize= ofs[0]; + } else { + ofs[0]= sizeof(float)*12; + poinsize= ofs[0] / 3; + } + ofs[1]= 0; - poinsize= ofs[0]; } if(end>tot) end= tot; @@ -929,7 +942,7 @@ static void do_key(int start, int end, int tot, char *poin, Key *key, KeyBlock * flerp(4, (float *)poin, (float *)k1, (float *)k2, (float *)k3, (float *)k4, t); break; case IPO_BEZTRIPLE: - flerp(10, (void *)poin, (void *)k1, (void *)k2, (void *)k3, (void *)k4, t); + flerp(12, (void *)poin, (void *)k1, (void *)k2, (void *)k3, (void *)k4, t); break; } @@ -1137,19 +1150,16 @@ static void do_mesh_key(Scene *scene, Object *ob, Key *key, char *out, int tot) static void do_cu_key(Curve *cu, Key *key, KeyBlock *actkb, KeyBlock **k, float *t, char *out, int tot) { Nurb *nu; - char *poin; int a, step; for(a=0, nu=cu->nurb.first; nu; nu=nu->next, a+=step) { if(nu->bp) { step= nu->pntsu*nu->pntsv; - poin= out - a*sizeof(float)*4; - do_key(a, a+step, tot, poin, key, actkb, k, t, KEY_BPOINT); + do_key(a, a+step, tot, out, key, actkb, k, t, KEY_BPOINT); } else if(nu->bezt) { step= 3*nu->pntsu; - poin= out - a*sizeof(float)*10; - do_key(a, a+step, tot, poin, key, actkb, k, t, KEY_BEZTRIPLE); + do_key(a, a+step, tot, out, key, actkb, k, t, KEY_BEZTRIPLE); } else step= 0; @@ -1159,19 +1169,16 @@ static void do_cu_key(Curve *cu, Key *key, KeyBlock *actkb, KeyBlock **k, float static void do_rel_cu_key(Curve *cu, Key *key, KeyBlock *actkb, float ctime, char *out, int tot) { Nurb *nu; - char *poin; int a, step; for(a=0, nu=cu->nurb.first; nu; nu=nu->next, a+=step) { if(nu->bp) { step= nu->pntsu*nu->pntsv; - poin= out - a*sizeof(float)*3; do_rel_key(a, a+step, tot, out, key, actkb, KEY_BPOINT); } else if(nu->bezt) { step= 3*nu->pntsu; - poin= out - a*sizeof(float)*10; - do_rel_key(a, a+step, tot, poin, key, actkb, KEY_BEZTRIPLE); + do_rel_key(a, a+step, tot, out, key, actkb, KEY_BEZTRIPLE); } else step= 0; @@ -1184,35 +1191,61 @@ static void do_curve_key(Scene *scene, Object *ob, Key *key, char *out, int tot) KeyBlock *k[4], *actkb= ob_get_keyblock(ob); float cfra, ctime, t[4], delta; int a, flag = 0, step = 0; - - if(key->slurph) { - delta= key->slurph; - delta/= tot; - + + if(key->slurph && key->type!=KEY_RELATIVE) { + Nurb *nu; + int mode, i= 0, remain= 0, estep, count; + + delta= (float)key->slurph / tot; + step= 1; if(tot>100 && slurph_opt) { step= tot/50; delta*= step; /* in do_key and cp_key the case a>tot has been handled */ } - + cfra= (float)scene->r.cfra; - - for(a=0; aipo, KEY_SPEED, &ctime)==0) { - ctime /= 100.0; - CLAMP(ctime, 0.0, 1.0); + + for(nu=cu->nurb.first; nu; nu=nu->next) { + if(nu->bp) { + mode= KEY_BPOINT; + estep= nu->pntsu*nu->pntsv; + } + else if(nu->bezt) { + mode= KEY_BEZTRIPLE; + estep= 3*nu->pntsu; } -#endif // XXX old animation system - - flag= setkeys(ctime, &key->block, k, t, 0); - - if(flag==0) - do_key(a, a+step, tot, (char *)out, key, actkb, k, t, 0); else - cp_key(a, a+step, tot, (char *)out, key, actkb, k[2], NULL, 0); + step= 0; + + a= 0; + while (a < estep) { + if (remain <= 0) { + cfra+= delta; + ctime= bsystem_time(scene, 0, cfra, 0.0f); // XXX old cruft + + ctime /= 100.0f; + CLAMP(ctime, 0.0f, 1.0f); // XXX for compat, we use this, but this clamping was confusing + flag= setkeys(ctime, &key->block, k, t, 0); + + remain= step; + } + + count= MIN2(remain, estep); + if (mode == KEY_BEZTRIPLE) { + count += 3 - count % 3; + } + + if(flag==0) + do_key(i, i+count, tot, (char *)out, key, actkb, k, t, mode); + else + cp_key(i, i+count, tot, (char *)out, key, actkb, k[2], NULL, mode); + + a += count; + i += count; + remain -= count; + } } } else { @@ -1336,11 +1369,11 @@ float *do_ob_key(Scene *scene, Object *ob) for(nu=cu->nurb.first; nu; nu=nu->next) { if(nu->bezt) { tot += 3*nu->pntsu; - size += nu->pntsu*10*sizeof(float); + size += nu->pntsu*12*sizeof(float); } else if(nu->bp) { tot += nu->pntsu*nu->pntsv; - size += nu->pntsu*nu->pntsv*10*sizeof(float); + size += nu->pntsu*nu->pntsv*12*sizeof(float); } } } diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index 5824afd9ded..3dea1df2353 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -44,6 +44,7 @@ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "DNA_lattice_types.h" #include "DNA_curve_types.h" #include "DNA_key_types.h" diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index fdc98d9ed29..e935573cf67 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -43,27 +43,29 @@ #include "MEM_guardedalloc.h" /* all types are needed here, in order to do memory operations */ -#include "DNA_scene_types.h" -#include "DNA_mesh_types.h" -#include "DNA_lattice_types.h" -#include "DNA_meta_types.h" -#include "DNA_material_types.h" -#include "DNA_wave_types.h" -#include "DNA_lamp_types.h" +#include "DNA_anim_types.h" +#include "DNA_armature_types.h" +#include "DNA_brush_types.h" #include "DNA_camera_types.h" +#include "DNA_group_types.h" #include "DNA_ipo_types.h" #include "DNA_key_types.h" -#include "DNA_world_types.h" -#include "DNA_screen_types.h" -#include "DNA_vfont_types.h" -#include "DNA_text_types.h" -#include "DNA_sound_types.h" -#include "DNA_group_types.h" -#include "DNA_armature_types.h" -#include "DNA_node_types.h" +#include "DNA_lamp_types.h" +#include "DNA_lattice_types.h" +#include "DNA_material_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meta_types.h" #include "DNA_nla_types.h" +#include "DNA_node_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_sound_types.h" +#include "DNA_text_types.h" +#include "DNA_vfont_types.h" #include "DNA_windowmanager_types.h" -#include "DNA_anim_types.h" +#include "DNA_world_types.h" +#include "DNA_gpencil_types.h" + #include "BLI_blenlib.h" #include "BLI_dynstr.h" @@ -174,8 +176,6 @@ int id_make_local(ID *id, int test) return 1; case ID_IM: return 0; /* not implemented */ - case ID_WV: - return 0; /* deprecated */ case ID_LT: if(!test) { make_local_lattice((Lattice*)id); @@ -262,9 +262,8 @@ int id_copy(ID *id, ID **newid, int test) if(!test) *newid= (ID*)copy_texture((Tex*)id); return 1; case ID_IM: - return 0; /* not implemented */ - case ID_WV: - return 0; /* deprecated */ + if(!test) *newid= (ID*)copy_image((Image*)id); + return 1; case ID_LT: if(!test) *newid= (ID*)copy_lattice((Lattice*)id); return 1; @@ -373,8 +372,6 @@ ListBase *which_libbase(Main *mainlib, short type) return &(mainlib->tex); case ID_IM: return &(mainlib->image); - case ID_WV: - return &(mainlib->wave); case ID_LT: return &(mainlib->latt); case ID_LA: @@ -474,7 +471,6 @@ int set_listbasepointers(Main *main, ListBase **lb) lb[a++]= &(main->curve); lb[a++]= &(main->mball); - lb[a++]= &(main->wave); lb[a++]= &(main->latt); lb[a++]= &(main->lamp); lb[a++]= &(main->camera); @@ -541,9 +537,6 @@ static ID *alloc_libblock_notest(short type) case ID_IM: id= MEM_callocN(sizeof(Image), "image"); break; - case ID_WV: - id= MEM_callocN(sizeof(Wave), "wave"); - break; case ID_LT: id= MEM_callocN(sizeof(Lattice), "latt"); break; @@ -745,9 +738,6 @@ void free_libblock(ListBase *lb, void *idv) case ID_IM: free_image((Image *)id); break; - case ID_WV: - /* free_wave(id); */ - break; case ID_LT: free_lattice((Lattice *)id); break; @@ -995,7 +985,7 @@ void IMAnames_to_pupstring(char **str, char *title, char *extraops, ListBase *lb /* used by buttons.c library.c mball.c */ -void splitIDname(char *name, char *left, int *nr) +int splitIDname(char *name, char *left, int *nr) { int a; @@ -1003,19 +993,23 @@ void splitIDname(char *name, char *left, int *nr) strncpy(left, name, 21); a= strlen(name); - if(a>1 && name[a-1]=='.') return; + if(a>1 && name[a-1]=='.') return a; while(a--) { if( name[a]=='.' ) { left[a]= 0; *nr= atol(name+a+1); - return; + return a; } if( isdigit(name[a])==0 ) break; left[a]= 0; } - strcpy(left, name); + + for(a= 0; name[a]; a++) + left[a]= name[a]; + + return a; } static void sort_alpha_id(ListBase *lb, ID *id) @@ -1077,8 +1071,7 @@ static ID *is_dupid(ListBase *lb, ID *id, char *name) static int check_for_dupid(ListBase *lb, ID *id, char *name) { ID *idtest; - int nr= 0, nrtest, a; - const int maxtest=32; + int nr= 0, nrtest, a, left_len; char left[32], leftest[32], in_use[32]; /* make sure input name is terminated properly */ @@ -1095,31 +1088,31 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) /* we have a dup; need to make a new name */ /* quick check so we can reuse one of first 32 ids if vacant */ - memset(in_use, 0, maxtest); + memset(in_use, 0, sizeof(in_use)); /* get name portion, number portion ("name.number") */ - splitIDname( name, left, &nr); + left_len= splitIDname(name, left, &nr); /* if new name will be too long, truncate it */ if(nr>999 && strlen(left)>16) left[16]= 0; else if(strlen(left)>17) left[17]= 0; - for( idtest = lb->first; idtest; idtest = idtest->next ) { - if( id != idtest && idtest->lib == NULL ) { - splitIDname(idtest->name+2, leftest, &nrtest); - /* if base names match... */ - /* optimized */ - if( *left == *leftest && strcmp(left, leftest)==0 ) { - if(nrtest < maxtest) - in_use[nrtest]= 1; /* mark as used */ - if(nr <= nrtest) - nr= nrtest+1; /* track largest unused */ - } + for(idtest= lb->first; idtest; idtest= idtest->next) { + if( (id != idtest) && + (idtest->lib == NULL) && + (*name == *(idtest->name+2)) && + (strncmp(name, idtest->name+2, left_len)==0) && + (splitIDname(idtest->name+2, leftest, &nrtest) == left_len) + ) { + if(nrtest < sizeof(in_use)) + in_use[nrtest]= 1; /* mark as used */ + if(nr <= nrtest) + nr= nrtest+1; /* track largest unused */ } } /* decide which value of nr to use */ - for(a=0; a=nr) break; /* stop when we've check up to biggest */ if( in_use[a]==0 ) { /* found an unused value */ nr = a; @@ -1129,8 +1122,9 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) /* If the original name has no numeric suffix, * rather than just chopping and adding numbers, - * shave off the end chars until we have a unique name */ - if (nr==0) { + * shave off the end chars until we have a unique name. + * Check the null terminators match as well so we dont get Cube.000 -> Cube.00 */ + if (nr==0 && name[left_len]== left[left_len]) { int len = strlen(name)-1; idtest= is_dupid(lb, id, name); @@ -1390,3 +1384,11 @@ void rename_id(ID *id, char *name) new_id(lb, id, name); } +void name_uiprefix_id(char *name, ID *id) +{ + name[0] = id->lib ? 'L':' '; + name[1] = id->flag & LIB_FAKEUSER ? 'F':' '; + name[2] = ' '; + + strcpy(name+3, id->name+2); +} diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 11c96e9a347..6b79a7b4d62 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -783,14 +783,14 @@ void init_render_material(Material *mat, int r_mode, float *amb) } } -void init_render_materials(int r_mode, float *amb) +void init_render_materials(Main *bmain, int r_mode, float *amb) { Material *ma; /* clear these flags before going over materials, to make sure they * are cleared only once, otherwise node materials contained in other * node materials can go wrong */ - for(ma= G.main->mat.first; ma; ma= ma->id.next) { + for(ma= bmain->mat.first; ma; ma= ma->id.next) { if(ma->id.us) { ma->texco= 0; ma->mapto= 0; @@ -798,7 +798,7 @@ void init_render_materials(int r_mode, float *amb) } /* two steps, first initialize, then or the flags for layers */ - for(ma= G.main->mat.first; ma; ma= ma->id.next) { + for(ma= bmain->mat.first; ma; ma= ma->id.next) { /* is_used flag comes back in convertblender.c */ ma->flag &= ~MA_IS_USED; if(ma->id.us) @@ -815,10 +815,10 @@ void end_render_material(Material *mat) ntreeEndExecTree(mat->nodetree); /* has internal flag to detect it only does it once */ } -void end_render_materials(void) +void end_render_materials(Main *bmain) { Material *ma; - for(ma= G.main->mat.first; ma; ma= ma->id.next) + for(ma= bmain->mat.first; ma; ma= ma->id.next) if(ma->id.us) end_render_material(ma); } diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index cd8b2eb0a8e..7129ecb1d55 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -320,33 +320,23 @@ void make_local_mesh(Mesh *me) void boundbox_mesh(Mesh *me, float *loc, float *size) { - MVert *mvert; BoundBox *bb; float min[3], max[3]; float mloc[3], msize[3]; - int a; if(me->bb==0) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox"); bb= me->bb; - - INIT_MINMAX(min, max); if (!loc) loc= mloc; if (!size) size= msize; - mvert= me->mvert; - for(a=0; atotvert; a++, mvert++) { - DO_MINMAX(mvert->co, min, max); - } - - if(!me->totvert) { + INIT_MINMAX(min, max); + if(!minmax_mesh(me, min, max)) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } - loc[0]= (min[0]+max[0])/2.0f; - loc[1]= (min[1]+max[1])/2.0f; - loc[2]= (min[2]+max[2])/2.0f; + mid_v3_v3v3(loc, min, max); size[0]= (max[0]-min[0])/2.0f; size[1]= (max[1]-min[1])/2.0f; @@ -369,9 +359,9 @@ void tex_space_mesh(Mesh *me) else if(size[a]<0.0 && size[a]> -0.00001) size[a]= -0.00001; } - VECCOPY(me->loc, loc); - VECCOPY(me->size, size); - me->rot[0]= me->rot[1]= me->rot[2]= 0.0; + copy_v3_v3(me->loc, loc); + copy_v3_v3(me->size, size); + zero_v3(me->rot); } } @@ -413,9 +403,7 @@ float *get_mesh_orco_verts(Object *ob) totvert = MIN2(tme->totvert, me->totvert); for(a=0; aco[0]; - vcos[a][1]= mvert->co[1]; - vcos[a][2]= mvert->co[2]; + copy_v3_v3(vcos[a], mvert->co); } return (float*)vcos; @@ -431,9 +419,7 @@ void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int inve if(invert) { for(a=0; atype==DL_INDEX4) { - me->flag= ME_NOPUNOFLIP; me->totvert= dl->nr; me->totface= dl->parts; @@ -1498,3 +1483,59 @@ void mesh_pmv_off(Object *ob, Mesh *me) me->pv= NULL; } } + +/* basic vertex data functions */ +int minmax_mesh(Mesh *me, float min[3], float max[3]) +{ + int i= me->totvert; + MVert *mvert; + for(mvert= me->mvert; i--; mvert++) { + DO_MINMAX(mvert->co, min, max); + } + + return (me->totvert != 0); +} + +int mesh_center_median(Mesh *me, float cent[3]) +{ + int i= me->totvert; + MVert *mvert; + zero_v3(cent); + for(mvert= me->mvert; i--; mvert++) { + add_v3_v3(cent, mvert->co); + } + mul_v3_fl(cent, 1.0f/(float)me->totvert); + + return (me->totvert != 0); +} + +int mesh_center_bounds(Mesh *me, float cent[3]) +{ + float min[3], max[3]; + INIT_MINMAX(min, max); + if(minmax_mesh(me, min, max)) { + mid_v3_v3v3(cent, min, max); + return 1; + } + + return 0; +} + +void mesh_translate(Mesh *me, float offset[3], int do_keys) +{ + int i= me->totvert; + MVert *mvert; + for(mvert= me->mvert; i--; mvert++) { + add_v3_v3(mvert->co, offset); + } + + if (do_keys && me->key) { + KeyBlock *kb; + for (kb=me->key->block.first; kb; kb=kb->next) { + float *fp= kb->data; + for (i= kb->totelem; i--; fp+=3) { + add_v3_v3(fp, offset); + } + } + } +} diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index add011d0950..36c23216585 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -1064,6 +1064,7 @@ bNodeTree *ntreeAddTree(int type) * - internal_select is only 1 when used for duplicating selected nodes (i.e. Shift-D duplicate operator) * - this gets called when executing compositing updates (for threaded previews) * - when the nodetree datablock needs to be copied (i.e. when users get copied) + * - for scene duplication use ntreeSwapID() after so we dont have stale pointers. */ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) { @@ -1142,6 +1143,18 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) return newtree; } +/* use when duplicating scenes */ +void ntreeSwitchID(bNodeTree *ntree, ID *id_from, ID *id_to) +{ + bNode *node; + /* for scene duplication only */ + for(node= ntree->nodes.first; node; node= node->next) { + if(node->id==id_from) { + node->id= id_to; + } + } +} + /* *************** preview *********** */ /* if node->preview, then we assume the rect to exist */ @@ -2565,7 +2578,7 @@ bNodeTree *ntreeLocalize(bNodeTree *ntree) if(ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { if(node->id) { if(node->flag & NODE_DO_OUTPUT) - node->new_node->id= (ID *)BKE_image_copy((Image *)node->id); + node->new_node->id= (ID *)copy_image((Image *)node->id); else node->new_node->id= NULL; } @@ -2651,8 +2664,9 @@ void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree) for(lsock= lnode->outputs.first; lsock; lsock= lsock->next) { if(outsocket_exists(lnode->new_node, lsock->new_sock)) { lsock->new_sock->ns.data= lsock->ns.data; + compbuf_set_node(lsock->new_sock->ns.data, lnode->new_node); lsock->ns.data= NULL; - lsock->new_sock= NULL; + lsock->new_sock= NULL; } } } diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 4fa4ecf444d..fd26f77335b 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -283,7 +283,7 @@ void free_object(Object *ob) ob->path= 0; if(ob->adt) BKE_free_animdata((ID *)ob); if(ob->poselib) ob->poselib->id.us--; - if(ob->gpd) ob->gpd->id.us--; + if(ob->gpd) ((ID *)ob->gpd)->us--; if(ob->defbase.first) BLI_freelistN(&ob->defbase); if(ob->pose) @@ -1838,47 +1838,38 @@ static void give_parvert(Object *par, int nr, float *vec) if(par->type==OB_MESH) { Mesh *me= par->data; + DerivedMesh *dm; + em = BKE_mesh_get_editmesh(me); - - if(em) { - EditVert *eve; + dm = (em)? em->derivedFinal: par->derivedFinal; - for(eve= em->verts.first; eve; eve= eve->next) { - if(eve->keyindex==nr) { - memcpy(vec, eve->co, sizeof(float)*3); - break; + if(dm) { + MVert *mvert= dm->getVertArray(dm); + int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX); + int i, count = 0, vindex, numVerts = dm->getNumVerts(dm); + + /* get the average of all verts with (original index == nr) */ + for(i = 0; i < numVerts; i++) { + vindex= (index)? index[i]: i; + + if(vindex == nr) { + add_v3_v3(vec, mvert[i].co); + count++; } } + + if (count==0) { + /* keep as 0,0,0 */ + } else if(count > 0) { + mul_v3_fl(vec, 1.0f / count); + } else { + /* use first index if its out of range */ + dm->getVertCo(dm, 0, vec); + } + } + + if(em) BKE_mesh_end_editmesh(me, em); - } - else { - DerivedMesh *dm = par->derivedFinal; - - if(dm) { - MVert *mvert= dm->getVertArray(dm); - int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX); - int i, count = 0, vindex, numVerts = dm->getNumVerts(dm); - - /* get the average of all verts with (original index == nr) */ - for(i = 0; i < numVerts; i++) { - vindex= (index)? index[i]: i; - - if(vindex == nr) { - add_v3_v3(vec, mvert[i].co); - count++; - } - } - - if (count==0) { - /* keep as 0,0,0 */ - } else if(count > 0) { - mul_v3_fl(vec, 1.0f / count); - } else { - /* use first index if its out of range */ - dm->getVertCo(dm, 0, vec); - } - } - } } else if (ELEM(par->type, OB_CURVE, OB_SURF)) { Nurb *nu; @@ -1886,13 +1877,12 @@ static void give_parvert(Object *par, int nr, float *vec) BPoint *bp; BezTriple *bezt; int found= 0; - + ListBase *nurbs; + cu= par->data; - if(cu->editnurb) - nu= cu->editnurb->first; - else - nu= cu->nurb.first; - + nurbs= BKE_curve_nurbs(cu); + nu= nurbs->first; + count= 0; while(nu && !found) { if(nu->type == CU_BEZIER) { @@ -2326,11 +2316,9 @@ void minmax_object(Object *ob, float *min, float *max) if(ob->pose) { bPoseChannel *pchan; for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - VECCOPY(vec, pchan->pose_head); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); DO_MINMAX(vec, min, max); - VECCOPY(vec, pchan->pose_tail); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); DO_MINMAX(vec, min, max); } break; @@ -2947,7 +2935,7 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, char *name, int from_ Curve *cu= ob->data; Key *key= cu->key; KeyBlock *kb; - ListBase *lb= (cu->editnurb)? cu->editnurb: &cu->nurb; + ListBase *lb= BKE_curve_nurbs(cu); int newkey= 0; if(key==NULL) { @@ -2959,7 +2947,11 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, char *name, int from_ if(newkey || from_mix==FALSE) { /* create from curve */ kb= add_keyblock(key, name); - curve_to_key(cu, kb, lb); + if (!newkey) { + KeyBlock *basekb= (KeyBlock *)key->block.first; + kb->data= MEM_dupallocN(basekb->data); + kb->totelem= basekb->totelem; + } else curve_to_key(cu, kb, lb); } else { /* copy from current values */ diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index cf5deb95258..3343df6b8a7 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -30,6 +30,7 @@ #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "BKE_brush.h" #include "BKE_library.h" @@ -70,91 +71,13 @@ Paint *paint_get_active(Scene *sce) Brush *paint_brush(Paint *p) { - return p && p->brushes ? p->brushes[p->active_brush_index] : NULL; + return p ? p->brush : NULL; } void paint_brush_set(Paint *p, Brush *br) { - if(p && !br) { - /* Setting to NULL removes the current slot */ - paint_brush_slot_remove(p); - } - else if(p) { - int found = 0; - - if(p->brushes) { - int i; - - /* See if there's already a slot with the brush */ - for(i = 0; i < p->brush_count; ++i) { - if(p->brushes[i] == br) { - p->active_brush_index = i; - found = 1; - break; - } - } - - } - - if(!found) { - paint_brush_slot_add(p); - id_us_plus(&br->id); - } - - /* Make sure the current slot is the new brush */ - p->brushes[p->active_brush_index] = br; - } -} - -static void paint_brush_slots_alloc(Paint *p, const int count) -{ - p->brush_count = count; - if(count == 0) - p->brushes = NULL; - else - p->brushes = MEM_callocN(sizeof(Brush*) * count, "Brush slots"); -} - -void paint_brush_slot_add(Paint *p) -{ - if(p) { - Brush **orig = p->brushes; - int orig_count = p->brushes ? p->brush_count : 0; - - /* Increase size of brush slot array */ - paint_brush_slots_alloc(p, orig_count + 1); - if(orig) { - memcpy(p->brushes, orig, sizeof(Brush*) * orig_count); - MEM_freeN(orig); - } - - p->active_brush_index = orig_count; - } -} - -void paint_brush_slot_remove(Paint *p) -{ - if(p && p->brushes) { - Brush **orig = p->brushes; - int src, dst; - - /* Decrease size of brush slot array */ - paint_brush_slots_alloc(p, p->brush_count - 1); - if(p->brushes) { - for(src = 0, dst = 0; dst < p->brush_count; ++src) { - if(src != p->active_brush_index) { - p->brushes[dst] = orig[src]; - ++dst; - } - } - } - MEM_freeN(orig); - - if(p->active_brush_index >= p->brush_count) - p->active_brush_index = p->brush_count - 1; - if(p->active_brush_index < 0) - p->active_brush_index = 0; - } + if(p) + p->brush= br; } int paint_facesel_test(Object *ob) @@ -168,7 +91,8 @@ void paint_init(Paint *p, const char col[3]) /* If there's no brush, create one */ brush = paint_brush(p); - brush_check_exists(&brush, "Brush"); + if(brush == NULL) + brush= add_brush("Brush"); paint_brush_set(p, brush); memcpy(p->paint_cursor_col, col, 3); @@ -179,16 +103,10 @@ void paint_init(Paint *p, const char col[3]) void free_paint(Paint *paint) { - if(paint->brushes) - MEM_freeN(paint->brushes); + /* nothing */ } -void copy_paint(Paint *orig, Paint *new) +void copy_paint(Paint *src, Paint *tar) { - if(orig->brushes) { - int i; - new->brushes = MEM_dupallocN(orig->brushes); - for(i = 0; i < orig->brush_count; ++i) - id_us_plus((ID *)new->brushes[i]); - } + tar->brush= src->brush; } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 3791d808d01..52ee0180f43 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -2787,7 +2787,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) int steps = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step)); int totpart = psys->totpart; float length, vec[3]; - float *vg_effector= NULL, effector=0.0f; + float *vg_effector= NULL; float *vg_length= NULL, pa_length=1.0f; int keyed, baked; @@ -2889,85 +2889,84 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) /*--modify paths and calculate rotation & velocity--*/ - sub_v3_v3v3(vec,(cache[p]+1)->co,cache[p]->co); - length = len_v3(vec); - - effector= 1.0f; - if(vg_effector) - effector*= psys_particle_value_from_verts(psmd->dm,psys->part->from,pa,vg_effector); - - for(k=0, ca=cache[p]; k<=steps; k++, ca++) { - if(!(psys->flag & PSYS_GLOBAL_HAIR)) { + if(!(psys->flag & PSYS_GLOBAL_HAIR)) { /* apply effectors */ - if(!(psys->part->flag & PART_CHILD_EFFECT) && k) - do_path_effectors(sim, p, ca, k, steps, cache[p]->co, effector, dfra, cfra, &length, vec); + if((psys->part->flag & PART_CHILD_EFFECT) == 0) { + float effector= 1.0f; + if(vg_effector) + effector*= psys_particle_value_from_verts(psmd->dm,psys->part->from,pa,vg_effector); - /* apply guide curves to path data */ - if(sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT)==0) + sub_v3_v3v3(vec,(cache[p]+1)->co,cache[p]->co); + length = len_v3(vec); + + for(k=1, ca=cache[p]+1; k<=steps; k++, ca++) + do_path_effectors(sim, p, ca, k, steps, cache[p]->co, effector, dfra, cfra, &length, vec); + } + + /* apply guide curves to path data */ + if(sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT)==0) { + for(k=0, ca=cache[p]; k<=steps; k++, ca++) /* ca is safe to cast, since only co and vel are used */ do_guides(sim->psys->effectors, (ParticleKey*)ca, p, (float)k/(float)steps); + } - /* apply lattice */ - if(psys->lattice) + /* lattices have to be calculated separately to avoid mixups between effector calculations */ + if(psys->lattice) { + for(k=0, ca=cache[p]; k<=steps; k++, ca++) calc_latt_deform(psys->lattice, ca->co, 1.0f); + } + } - /* figure out rotation */ - - if(k) { - float cosangle, angle, tangent[3], normal[3], q[4]; + /* finally do rotation & velocity */ + for(k=1, ca=cache[p]+1; k<=steps; k++, ca++) { + /* figure out rotation */ + float cosangle, angle, tangent[3], normal[3], q[4]; - if(k == 1) { - /* calculate initial tangent for incremental rotations */ - VECSUB(tangent, ca->co, (ca - 1)->co); - VECCOPY(prev_tangent, tangent); - normalize_v3(prev_tangent); + if(k == 1) { + /* calculate initial tangent for incremental rotations */ + VECSUB(tangent, ca->co, (ca - 1)->co); + VECCOPY(prev_tangent, tangent); + normalize_v3(prev_tangent); - /* First rotation is based on emitting face orientation. */ - /* This is way better than having flipping rotations resulting */ - /* from using a global axis as a rotation pole (vec_to_quat()). */ - /* It's not an ideal solution though since it disregards the */ - /* initial tangent, but taking that in to account will allow */ - /* the possibility of flipping again. -jahka */ - mat3_to_quat_is_ok( (ca-1)->rot,rotmat); - } - else { - VECSUB(tangent, ca->co, (ca - 1)->co); - normalize_v3(tangent); + /* First rotation is based on emitting face orientation. */ + /* This is way better than having flipping rotations resulting */ + /* from using a global axis as a rotation pole (vec_to_quat()). */ + /* It's not an ideal solution though since it disregards the */ + /* initial tangent, but taking that in to account will allow */ + /* the possibility of flipping again. -jahka */ + mat3_to_quat_is_ok( (ca-1)->rot,rotmat); + } + else { + VECSUB(tangent, ca->co, (ca - 1)->co); + normalize_v3(tangent); - cosangle= dot_v3v3(tangent, prev_tangent); + cosangle= dot_v3v3(tangent, prev_tangent); - /* note we do the comparison on cosangle instead of - * angle, since floating point accuracy makes it give - * different results across platforms */ - if(cosangle > 0.999999f) { - QUATCOPY((ca - 1)->rot, (ca - 2)->rot); - } - else { - angle= saacos(cosangle); - cross_v3_v3v3(normal, prev_tangent, tangent); - axis_angle_to_quat( q,normal, angle); - mul_qt_qtqt((ca - 1)->rot, q, (ca - 2)->rot); - } - - VECCOPY(prev_tangent, tangent); - } - - if(k == steps) - QUATCOPY(ca->rot, (ca - 1)->rot); + /* note we do the comparison on cosangle instead of + * angle, since floating point accuracy makes it give + * different results across platforms */ + if(cosangle > 0.999999f) { + QUATCOPY((ca - 1)->rot, (ca - 2)->rot); + } + else { + angle= saacos(cosangle); + cross_v3_v3v3(normal, prev_tangent, tangent); + axis_angle_to_quat( q,normal, angle); + mul_qt_qtqt((ca - 1)->rot, q, (ca - 2)->rot); } + VECCOPY(prev_tangent, tangent); } + + if(k == steps) + QUATCOPY(ca->rot, (ca - 1)->rot); + /* set velocity */ + VECSUB(ca->vel, ca->co, (ca-1)->co); - if(k){ - VECSUB(ca->vel, ca->co, (ca-1)->co); - - if(k==1) { - VECCOPY((ca-1)->vel, ca->vel); - } - - } + if(k==1) + VECCOPY((ca-1)->vel, ca->vel); } } @@ -3396,7 +3395,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, char *name) psys->flag = PSYS_ENABLED|PSYS_CURRENT; psys->cfra=bsystem_time(scene,ob,scene->r.cfra+1,0.0); - DAG_scene_sort(scene); + DAG_scene_sort(G.main, scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); return md; @@ -3433,7 +3432,7 @@ void object_remove_particle_system(Scene *scene, Object *ob) else ob->mode &= ~OB_MODE_PARTICLE_EDIT; - DAG_scene_sort(scene); + DAG_scene_sort(G.main, scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); } static void default_particle_settings(ParticleSettings *part) diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 181d8fee4ba..9b9c3ff16b6 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -62,7 +62,6 @@ #include "BLI_listbase.h" #include "BLI_threads.h" -#include "BKE_anim.h" #include "BKE_animsys.h" #include "BKE_boids.h" #include "BKE_cdderivedmesh.h" @@ -182,7 +181,7 @@ static void realloc_particles(ParticleSimulationData *sim, int new_totpart) else totpart=new_totpart; - if(totpart && totpart != psys->totpart) { + if(totpart != psys->totpart) { if(psys->edit && psys->free_edit) { psys->free_edit(psys->edit); psys->edit = NULL; @@ -727,7 +726,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData pa->foffset=0.0; else switch(distr){ case PART_DISTR_JIT: - pa->foffset*= ctx->jit[2*(int)ctx->jitoff[i]]; + pa->foffset*= ctx->jit[p%(2*ctx->jitlevel)]; break; case PART_DISTR_RAND: pa->foffset*=BLI_frand(); @@ -4038,12 +4037,21 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) case PART_PHYS_NO: case PART_PHYS_KEYED: { + PARTICLE_P; + if(emit_particles(&sim, NULL, cfra)) { free_keyed_keys(psys); distribute_particles(&sim, part->from); initialize_all_particles(&sim); } - reset_all_particles(&sim, 0.0, cfra, 0); + + LOOP_EXISTING_PARTICLES { + pa->size = part->size; + if(part->randsize > 0.0) + pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1); + + reset_particle(&sim, pa, 0.0, cfra); + } if(part->phystype == PART_PHYS_KEYED) { psys_count_keyed_targets(&sim); diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 5295a496d2b..d44221d2cd3 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -1041,11 +1041,13 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob, Scene *scene, int dup if((lb_dupli_ob=object_duplilist(scene, ob))) { DupliObject *dob; for(dob= lb_dupli_ob->first; dob; dob= dob->next) { - ListBase lb_dupli_pid; - BKE_ptcache_ids_from_object(&lb_dupli_pid, dob->ob, scene, duplis); - addlisttolist(lb, &lb_dupli_pid); - if(lb_dupli_pid.first) - printf("Adding Dupli\n"); + if(dob->ob != ob) { /* avoids recursive loops with dupliframes: bug 22988 */ + ListBase lb_dupli_pid; + BKE_ptcache_ids_from_object(&lb_dupli_pid, dob->ob, scene, duplis); + addlisttolist(lb, &lb_dupli_pid); + if(lb_dupli_pid.first) + printf("Adding Dupli\n"); + } } free_object_duplilist(lb_dupli_ob); /* does restore */ @@ -2333,7 +2335,7 @@ PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old /* Baking */ -void BKE_ptcache_quick_cache_all(Scene *scene) +void BKE_ptcache_quick_cache_all(Main *bmain, Scene *scene) { PTCacheBaker baker; @@ -2346,6 +2348,7 @@ void BKE_ptcache_quick_cache_all(Scene *scene) baker.progresscontext=NULL; baker.render=0; baker.anim_init = 0; + baker.main=bmain; baker.scene=scene; baker.quick_step=scene->physics_settings.quick_cache_step; @@ -2360,6 +2363,7 @@ typedef struct { int endframe; int step; int *cfra_ptr; + Main *main; Scene *scene; } ptcache_make_cache_data; @@ -2367,7 +2371,7 @@ static void *ptcache_make_cache_thread(void *ptr) { ptcache_make_cache_data *data = (ptcache_make_cache_data*)ptr; for(; (*data->cfra_ptr <= data->endframe) && !data->break_operation; *data->cfra_ptr+=data->step) { - scene_update_for_newframe(data->scene, data->scene->lay); + scene_update_for_newframe(data->main, data->scene, data->scene->lay); if(G.background) { printf("bake: frame %d :: %d\n", (int)*data->cfra_ptr, data->endframe); } @@ -2380,6 +2384,7 @@ static void *ptcache_make_cache_thread(void *ptr) { /* if bake is not given run simulations to current frame */ void BKE_ptcache_make_cache(PTCacheBaker* baker) { + Main *bmain = baker->main; Scene *scene = baker->scene; Scene *sce; /* SETLOOPER macro only */ Base *base; @@ -2399,6 +2404,7 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker) thread_data.step = baker->quick_step; thread_data.cfra_ptr = &CFRA; thread_data.scene = baker->scene; + thread_data.main = baker->main; G.afbreek = 0; @@ -2568,7 +2574,7 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker) CFRA = cfrao; if(bake) /* already on cfra unless baking */ - scene_update_for_newframe(scene, scene->lay); + scene_update_for_newframe(bmain, scene, scene->lay); if (thread_data.break_operation) WM_cursor_wait(0); diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 429cbfe4712..365656f7ee1 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -42,6 +42,7 @@ #include "DNA_anim_types.h" #include "DNA_group_types.h" +#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" @@ -171,9 +172,12 @@ Scene *copy_scene(Main *bmain, Scene *sce, int type) BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces)); BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers)); BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets)); - - scen->nodetree= ntreeCopyTree(sce->nodetree, 0); - + + if(sce->nodetree) { + scen->nodetree= ntreeCopyTree(sce->nodetree, 0); + ntreeSwitchID(scen->nodetree, &sce->id, &scen->id); + } + obase= sce->base.first; base= scen->base.first; while(base) { @@ -395,6 +399,7 @@ Scene *add_scene(char *name) sce->toolsettings->jointrilimit = 0.8f; sce->toolsettings->selectmode= SCE_SELECT_VERTEX; + sce->toolsettings->uv_selectmode= UV_SELECT_VERTEX; sce->toolsettings->normalsize= 0.1; sce->toolsettings->autokey_mode= U.autokey_mode; @@ -517,7 +522,7 @@ Base *object_in_scene(Object *ob, Scene *sce) return NULL; } -void set_scene_bg(Scene *scene) +void set_scene_bg(Main *bmain, Scene *scene) { Scene *sce; Base *base; @@ -527,14 +532,18 @@ void set_scene_bg(Scene *scene) int flag; /* check for cyclic sets, for reading old files but also for definite security (py?) */ - scene_check_setscene(scene); + scene_check_setscene(bmain, scene); + /* can happen when switching modes in other scenes */ + if(scene->obedit && !(scene->obedit->mode & OB_MODE_EDIT)) + scene->obedit= NULL; + /* deselect objects (for dataselect) */ - for(ob= G.main->object.first; ob; ob= ob->id.next) + for(ob= bmain->object.first; ob; ob= ob->id.next) ob->flag &= ~(SELECT|OB_FROMGROUP); /* group flags again */ - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { go= group->gobject.first; while(go) { if(go->ob) go->ob->flag |= OB_FROMGROUP; @@ -543,12 +552,12 @@ void set_scene_bg(Scene *scene) } /* sort baselist */ - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); /* ensure dags are built for sets */ for(sce= scene->set; sce; sce= sce->set) if(sce->theDag==NULL) - DAG_scene_sort(sce); + DAG_scene_sort(bmain, sce); /* copy layers and flags from bases to objects */ for(base= scene->base.first; base; base= base->next) { @@ -570,11 +579,11 @@ void set_scene_bg(Scene *scene) } /* called from creator.c */ -Scene *set_scene_name(char *name) +Scene *set_scene_name(Main *bmain, char *name) { Scene *sce= (Scene *)find_id("SC", name); if(sce) { - set_scene_bg(sce); + set_scene_bg(bmain, sce); printf("Scene switch: '%s' in file: '%s'\n", name, G.sce); return sce; } @@ -883,7 +892,7 @@ void scene_select_base(Scene *sce, Base *selbase) } /* checks for cycle, returns 1 if it's all OK */ -int scene_check_setscene(Scene *sce) +int scene_check_setscene(Main *bmain, Scene *sce) { Scene *scene; int a, totscene; @@ -891,7 +900,7 @@ int scene_check_setscene(Scene *sce) if(sce->set==NULL) return 1; totscene= 0; - for(scene= G.main->scene.first; scene; scene= scene->id.next) + for(scene= bmain->scene.first; scene; scene= scene->id.next) totscene++; for(a=0, scene=sce; scene->set; scene=scene->set, a++) { @@ -919,14 +928,14 @@ float BKE_curframe(Scene *scene) return ctime; } -static void scene_update_tagged_recursive(Scene *scene, Scene *scene_parent) +static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scene_parent) { Base *base; /* sets first, we allow per definition current scene to have dependencies on sets, but not the other way around. */ if(scene->set) - scene_update_tagged_recursive(scene->set, scene_parent); + scene_update_tagged_recursive(bmain, scene->set, scene_parent); for(base= scene->base.first; base; base= base->next) { Object *ob= base->object; @@ -942,14 +951,14 @@ static void scene_update_tagged_recursive(Scene *scene, Scene *scene_parent) } /* this is called in main loop, doing tagged updates before redraw */ -void scene_update_tagged(Scene *scene) +void scene_update_tagged(Main *bmain, Scene *scene) { scene->physics_settings.quick_cache_step= 0; /* update all objects: drivers, matrices, displists, etc. flags set by depgraph or manual, no layer check here, gets correct flushed */ - scene_update_tagged_recursive(scene, scene); + scene_update_tagged_recursive(bmain, scene, scene); /* recalc scene animation data here (for sequencer) */ { @@ -961,14 +970,14 @@ void scene_update_tagged(Scene *scene) } if(scene->physics_settings.quick_cache_step) - BKE_ptcache_quick_cache_all(scene); + BKE_ptcache_quick_cache_all(bmain, scene); /* in the future this should handle updates for all datablocks, not only objects and scenes. - brecht */ } /* applies changes right away, does all sets too */ -void scene_update_for_newframe(Scene *sce, unsigned int lay) +void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) { float ctime = BKE_curframe(sce); Scene *sce_iter; @@ -978,13 +987,13 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay) for(sce_iter= sce; sce_iter; sce_iter= sce_iter->set) { if(sce_iter->theDag==NULL) - DAG_scene_sort(sce_iter); + DAG_scene_sort(bmain, sce_iter); } /* Following 2 functions are recursive * so dont call within 'scene_update_tagged_recursive' */ - DAG_scene_update_flags(sce, lay); // only stuff that moves or needs display still + DAG_scene_update_flags(bmain, sce, lay); // only stuff that moves or needs display still /* All 'standard' (i.e. without any dependencies) animation is handled here, * with an 'local' to 'macro' order of evaluation. This should ensure that @@ -992,11 +1001,11 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay) * can be overridden by settings from Scene, which owns the Texture through a hierarchy * such as Scene->World->MTex/Texture) can still get correctly overridden. */ - BKE_animsys_evaluate_all_animation(G.main, ctime); + BKE_animsys_evaluate_all_animation(bmain, ctime); /*...done with recusrive funcs */ /* object_handle_update() on all objects, groups and sets */ - scene_update_tagged_recursive(sce, sce); + scene_update_tagged_recursive(bmain, sce, sce); } /* return default layer, also used to patch old files */ diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c new file mode 100644 index 00000000000..4d58ec8212a --- /dev/null +++ b/source/blender/blenkernel/intern/seqcache.c @@ -0,0 +1,267 @@ +/** +* $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Peter Schlaile 2010 + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include +#include +#include +#include + +#include "MEM_guardedalloc.h" +#include "MEM_CacheLimiterC-Api.h" + +#include "DNA_sequence_types.h" +#include "BKE_sequencer.h" +#include "BLI_ghash.h" +#include "BLI_mempool.h" +#include + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" + +typedef struct seqCacheKey +{ + struct Sequence * seq; + int rectx; + int recty; + float cfra; + seq_stripelem_ibuf_t type; +} seqCacheKey; + +typedef struct seqCacheEntry +{ + ImBuf * ibuf; + MEM_CacheLimiterHandleC * c_handle; +} seqCacheEntry; + +static GHash * hash = 0; +static MEM_CacheLimiterC * limitor = 0; +static struct BLI_mempool * entrypool = 0; +static struct BLI_mempool * keypool = 0; +static int ibufs_in = 0; +static int ibufs_rem = 0; + +static unsigned int HashHash(void *key_) +{ + seqCacheKey * key = (seqCacheKey*) key_; + unsigned int rval = key->rectx + key->recty; + + rval ^= *(unsigned int*) &key->cfra; + rval += key->type; + rval ^= ((unsigned int) key->seq) << 6; + + return rval; +} + +static int HashCmp(void *a_, void *b_) +{ + seqCacheKey * a = (seqCacheKey*) a_; + seqCacheKey * b = (seqCacheKey*) b_; + + if (a->seq < b->seq) { + return -1; + } + if (a->seq > b->seq) { + return 1; + } + + if (a->cfra < b->cfra) { + return -1; + } + if (a->cfra > b->cfra) { + return 1; + } + + if (a->type < b->type) { + return -1; + } + if (a->type > b->type) { + return 1; + } + + if (a->rectx < b->rectx) { + return -1; + } + if (a->rectx > b->rectx) { + return 1; + } + + if (a->recty < b->recty) { + return -1; + } + if (a->recty > b->recty) { + return 1; + } + + return 0; +} + +static void HashKeyFree(void *key) +{ + BLI_mempool_free(keypool, key); +} + +static void HashValFree(void *val) +{ + seqCacheEntry* e = (seqCacheEntry*) val; + + if (e->ibuf) { + /* fprintf(stderr, "Removing: %p, cnt: %d\n", e->ibuf, + e->ibuf->refcounter); */ + IMB_freeImBuf(e->ibuf); + MEM_CacheLimiter_unmanage(e->c_handle); + ibufs_rem++; + } + + e->ibuf = 0; + e->c_handle = 0; + + BLI_mempool_free(entrypool, e); +} + +static void IMB_seq_cache_destructor(void * p) +{ + seqCacheEntry* e = (seqCacheEntry*) p; + + if (e && e->ibuf) { + /* fprintf(stderr, "Removing: %p, cnt: %d\n", e->ibuf, + e->ibuf->refcounter); */ + IMB_freeImBuf(e->ibuf); + ibufs_rem++; + + e->ibuf = 0; + e->c_handle = 0; + } +} + +void seq_stripelem_cache_init() +{ + hash = BLI_ghash_new(HashHash, HashCmp, "seq stripelem cache hash"); + limitor = new_MEM_CacheLimiter( IMB_seq_cache_destructor ); + + entrypool = BLI_mempool_create(sizeof(seqCacheEntry), 64, 64, 0); + keypool = BLI_mempool_create(sizeof(seqCacheKey), 64, 64, 0); +} + +void seq_stripelem_cache_destruct() +{ + if (!entrypool) { + return; + } + BLI_ghash_free(hash, HashKeyFree, HashValFree); + delete_MEM_CacheLimiter(limitor); + BLI_mempool_destroy(entrypool); + BLI_mempool_destroy(keypool); +} + +void seq_stripelem_cache_cleanup() +{ + if (!entrypool) { + seq_stripelem_cache_init(); + } + + /* fprintf(stderr, "Stats before cleanup: in: %d rem: %d\n", + ibufs_in, ibufs_rem); */ + + BLI_ghash_free(hash, HashKeyFree, HashValFree); + hash = BLI_ghash_new(HashHash, HashCmp, "seq stripelem cache hash"); + + /* fprintf(stderr, "Stats after cleanup: in: %d rem: %d\n", + ibufs_in, ibufs_rem); */ + +} + +struct ImBuf * seq_stripelem_cache_get( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type) +{ + seqCacheKey key; + seqCacheEntry * e; + + if (!seq) { + return 0; + } + + if (!entrypool) { + seq_stripelem_cache_init(); + } + + key.seq = seq; + key.rectx = rectx; + key.recty = recty; + key.cfra = cfra - seq->start; + key.type = type; + + e = (seqCacheEntry*) BLI_ghash_lookup(hash, &key); + + if (e && e->ibuf) { + IMB_refImBuf(e->ibuf); + + MEM_CacheLimiter_touch(e->c_handle); + return e->ibuf; + } + return 0; +} + +void seq_stripelem_cache_put( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type, struct ImBuf * i) +{ + seqCacheKey * key; + seqCacheEntry * e; + + if (!i) { + return; + } + + ibufs_in++; + + if (!entrypool) { + seq_stripelem_cache_init(); + } + + key = (seqCacheKey*) BLI_mempool_alloc(keypool); + + key->seq = seq; + key->rectx = rectx; + key->recty = recty; + key->cfra = cfra - seq->start; + key->type = type; + + /* we want our own version */ + IMB_refImBuf(i); + + e = (seqCacheEntry*) BLI_mempool_alloc(entrypool); + + e->ibuf = i; + e->c_handle = 0; + + BLI_ghash_remove(hash, key, HashKeyFree, HashValFree); + BLI_ghash_insert(hash, key, e); + + e->c_handle = MEM_CacheLimiter_insert(limitor, e); + + MEM_CacheLimiter_ref(e->c_handle); + MEM_CacheLimiter_enforce_limits(limitor); + MEM_CacheLimiter_unref(e->c_handle); +} diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 73c19772c69..c117f51c072 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -67,6 +67,48 @@ enum { GlowA=3 }; +static struct ImBuf * prepare_effect_imbufs( + int x, int y, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) +{ + struct ImBuf * out; + + if (!ibuf1 && !ibuf2 && !ibuf3) { + /* hmmm, global float option ? */ + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0); + } else if ((ibuf1 && ibuf1->rect_float) || + (ibuf2 && ibuf2->rect_float) || + (ibuf3 && ibuf3->rect_float)) { + /* if any inputs are rectfloat, output is float too */ + + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat, 0); + } else { + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0); + } + + if (ibuf1 && !ibuf1->rect_float && out->rect_float) { + IMB_float_from_rect_simple(ibuf1); + } + if (ibuf2 && !ibuf2->rect_float && out->rect_float) { + IMB_float_from_rect_simple(ibuf2); + } + if (ibuf3 && !ibuf3->rect_float && out->rect_float) { + IMB_float_from_rect_simple(ibuf3); + } + + if (ibuf1 && !ibuf1->rect && !out->rect_float) { + IMB_rect_from_float(ibuf1); + } + if (ibuf2 && !ibuf2->rect && !out->rect_float) { + IMB_rect_from_float(ibuf2); + } + if (ibuf3 && !ibuf3->rect && !out->rect_float) { + IMB_rect_from_float(ibuf3); + } + + return out; +} /* ********************************************************************** PLUGINS @@ -229,11 +271,12 @@ static ImBuf * IMB_cast_away_list(ImBuf * i) return (ImBuf*) (((void**) i) + 2); } -static void do_plugin_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_plugin_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { char *cp; int float_rendering; @@ -241,6 +284,8 @@ static void do_plugin_effect(Scene *scene, Sequence *seq, int cfra, old plugins) do very bad stuff with imbuf-internals */ + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if(seq->plugin && seq->plugin->doit) { if(seq->plugin->cfra) @@ -321,6 +366,7 @@ static void do_plugin_effect(Scene *scene, Sequence *seq, int cfra, if (ibuf3) IMB_freeImBuf(ibuf3); } } + return out; } static int do_plugin_early_out(struct Sequence *seq, @@ -476,12 +522,15 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, } } -static void do_alphaover_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_alphaover_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_alphaover_effect_float( facf0, facf1, x, y, @@ -493,6 +542,7 @@ static void do_alphaover_effect(Scene *scene, Sequence *seq, int cfra, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } + return out; } @@ -644,12 +694,15 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, } } -static void do_alphaunder_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf* do_alphaunder_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_alphaunder_effect_float( facf0, facf1, x, y, @@ -661,6 +714,7 @@ static void do_alphaunder_effect(Scene *scene, Sequence *seq, int cfra, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } + return out; } @@ -765,12 +819,15 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y, /* carefull: also used by speed effect! */ -static void do_cross_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf* do_cross_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_cross_effect_float( facf0, facf1, x, y, @@ -782,6 +839,7 @@ static void do_cross_effect(Scene *scene, Sequence *seq, int cfra, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } + return out; } @@ -827,7 +885,7 @@ static void makeGammaTables(float gamma) /* The end of the table should match 1.0 carefully. In order to avoid */ /* rounding errors, we just set this explicitly. The last segment may */ - /* have a different lenght than the other segments, but our */ + /* have a different length than the other segments, but our */ /* interpolation is insensitive to that. */ color_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0; gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0; @@ -1028,12 +1086,15 @@ static void do_gammacross_effect_float(float facf0, float facf1, } } -static void do_gammacross_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_gammacross_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + build_gammatabs(); if (out->rect_float) { @@ -1047,6 +1108,7 @@ static void do_gammacross_effect(Scene *scene, Sequence *seq, int cfra, (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, (unsigned char*) out->rect); } + return out; } @@ -1143,12 +1205,14 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, } } -static void do_add_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_add_effect(Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_add_effect_float( facf0, facf1, x, y, @@ -1160,6 +1224,7 @@ static void do_add_effect(Scene *scene, Sequence *seq, int cfra, (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, (unsigned char*) out->rect); } + return out; } @@ -1256,12 +1321,15 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, } } -static void do_sub_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_sub_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_sub_effect_float( facf0, facf1, x, y, @@ -1273,6 +1341,7 @@ static void do_sub_effect(Scene *scene, Sequence *seq, int cfra, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } + return out; } /* ********************************************************************** @@ -1284,8 +1353,8 @@ static void do_sub_effect(Scene *scene, Sequence *seq, int cfra, #define YOFF 8 static void do_drop_effect_byte(float facf0, float facf1, int x, int y, - unsigned char *rect2i, unsigned char *rect1i, - unsigned char *outi) + char *rect2i, char *rect1i, + char *outi) { int height, width, temp, fac, fac1, fac2; char *rt1, *rt2, *out; @@ -1364,27 +1433,6 @@ static void do_drop_effect_float(float facf0, float facf1, int x, int y, memcpy(out, rt1, 4 * sizeof(float)*YOFF*width); } - -static void do_drop_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf * ibuf3, - struct ImBuf *out) -{ - if (out->rect_float) { - do_drop_effect_float( - facf0, facf1, x, y, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); - } else { - do_drop_effect_byte( - facf0, facf1, x, y, - (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, - (unsigned char*) out->rect); - } -} - /* ********************************************************************** MUL ********************************************************************** */ @@ -1487,12 +1535,15 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, } } -static void do_mul_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_mul_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_mul_effect_float( facf0, facf1, x, y, @@ -1504,6 +1555,8 @@ static void do_mul_effect(Scene *scene, Sequence *seq, int cfra, (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, (unsigned char*) out->rect); } + + return out; } /* ********************************************************************** @@ -1938,12 +1991,15 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1, } } -static void do_wipe_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_wipe_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_wipe_effect_float(seq, facf0, facf1, x, y, @@ -1955,6 +2011,8 @@ static void do_wipe_effect(Scene *scene, Sequence *seq, int cfra, (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, (unsigned char*) out->rect); } + + return out; } /* ********************************************************************** TRANSFORM @@ -2084,13 +2142,18 @@ static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y, } -static void do_transform_effect(Scene *scene, Sequence *seq,int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_transform_effect( + Scene *scene, Sequence *seq,float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + do_transform(scene, seq, facf0, x, y, ibuf1, out); + + return out; } @@ -2597,12 +2660,15 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1, RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y); } -static void do_glow_effect(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_glow_effect( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + if (out->rect_float) { do_glow_effect_float(seq, facf0, facf1, x, y, @@ -2614,6 +2680,8 @@ static void do_glow_effect(Scene *scene, Sequence *seq, int cfra, (char*) ibuf1->rect, (char*) ibuf2->rect, (char*) out->rect); } + + return out; } /* ********************************************************************** @@ -2653,12 +2721,15 @@ static int early_out_color(struct Sequence *seq, return -1; } -static void do_solid_color(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_solid_color( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + SolidColorVars *cv = (SolidColorVars *)seq->effectdata; unsigned char *rect; @@ -2728,6 +2799,7 @@ static void do_solid_color(Scene *scene, Sequence *seq, int cfra, } } } + return out; } /* ********************************************************************** @@ -2745,47 +2817,45 @@ static int early_out_multicam(struct Sequence *seq, float facf0, float facf1) return -1; } -static void do_multicam(Scene *scene, Sequence *seq, int cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out) +static struct ImBuf * do_multicam( + Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, int x, int y, + int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { struct ImBuf * i; + struct ImBuf * out; Editing * ed; ListBase * seqbasep; if (seq->multicam_source == 0 || seq->multicam_source >= seq->machine) { - return; + return 0; } ed = scene->ed; if (!ed) { - return; + return 0; } seqbasep = seq_seqbase(&ed->seqbase, seq); if (!seqbasep) { - return; + return 0; } - i = give_ibuf_seqbase(scene, - out->x, out->y, cfra, seq->multicam_source, + i = give_ibuf_seqbase(scene, x, y, cfra, seq->multicam_source, preview_render_size, seqbasep); if (!i) { - return; + return 0; } - if (out->rect && i->rect) { - memcpy(out->rect, i->rect, out->x * out->y * 4); - } else if (out->rect_float && i->rect_float) { - memcpy(out->rect_float, i->rect_float, out->x * out->y *4*sizeof(float)); - } else if (out->rect && i->rect_float) { - IMB_rect_from_float(i); - memcpy(out->rect, i->rect, out->x * out->y * 4); - } else if (out->rect_float && i->rect) { - IMB_float_from_rect_simple(i); - memcpy(out->rect_float, i->rect_float, out->x * out->y *4*sizeof(float)); + if (input_have_to_preprocess(scene, seq, cfra, x, y)) { + out = IMB_dupImBuf(i); + IMB_freeImBuf(i); + } else { + out = i; } + + return out; } /* ********************************************************************** @@ -3048,13 +3118,13 @@ static void store_icu_yrange_noop(struct Sequence * seq, /* defaults are fine */ } -static void get_default_fac_noop(struct Sequence *seq, int cfra, +static void get_default_fac_noop(struct Sequence *seq, float cfra, float * facf0, float * facf1) { *facf0 = *facf1 = 1.0; } -static void get_default_fac_fade(struct Sequence *seq, int cfra, +static void get_default_fac_fade(struct Sequence *seq, float cfra, float * facf0, float * facf1) { *facf0 = (float)(cfra - seq->startdisp); @@ -3063,21 +3133,38 @@ static void get_default_fac_fade(struct Sequence *seq, int cfra, *facf1 /= seq->len; } -static void do_overdrop_effect(Scene *scene, Sequence *seq, int cfra, - float fac, float facf, - int x, int y, - int preview_render_size, - struct ImBuf * ibuf1, - struct ImBuf * ibuf2, - struct ImBuf * ibuf3, - struct ImBuf * out) +static struct ImBuf * do_overdrop_effect(Scene *scene, Sequence *seq, float cfra, + float facf0, float facf1, + int x, int y, + int preview_render_size, + struct ImBuf * ibuf1, + struct ImBuf * ibuf2, + struct ImBuf * ibuf3) { - do_drop_effect(scene, seq, cfra, fac, facf, x, y, - preview_render_size, - ibuf1, ibuf2, ibuf3, out); - do_alphaover_effect(scene, seq, cfra, fac, facf, x, y, - preview_render_size, - ibuf1, ibuf2, ibuf3, out); + struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3); + + if (out->rect_float) { + do_drop_effect_float( + facf0, facf1, x, y, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); + do_alphaover_effect_float( + facf0, facf1, x, y, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); + } else { + do_drop_effect_byte( + facf0, facf1, x, y, + (char*) ibuf1->rect, + (char*) ibuf2->rect, + (char*) out->rect); + do_alphaover_effect_byte( + facf0, facf1, x, y, + (char*) ibuf1->rect, (char*) ibuf2->rect, + (char*) out->rect); + } + + return out; } static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 61415eb4a52..7f3057bba96 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -39,6 +39,7 @@ #include "DNA_scene_types.h" #include "DNA_anim_types.h" #include "DNA_object_types.h" +#include "DNA_sound_types.h" #include "BKE_animsys.h" #include "BKE_global.h" @@ -116,53 +117,11 @@ int seq_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), vo alloc / free functions ********************************************************************** */ -static void free_tstripdata(int len, TStripElem *se) -{ - TStripElem *seo; - int a; - - seo= se; - if (!se) - return; - - for(a=0; aibuf) { - IMB_freeImBuf(se->ibuf); - se->ibuf = 0; - } - if(se->ibuf_comp) { - IMB_freeImBuf(se->ibuf_comp); - se->ibuf_comp = 0; - } - } - - MEM_freeN(seo); -} void new_tstripdata(Sequence *seq) { if(seq->strip) { - free_tstripdata(seq->strip->len, seq->strip->tstripdata); - free_tstripdata(seq->strip->endstill, - seq->strip->tstripdata_endstill); - free_tstripdata(seq->strip->startstill, - seq->strip->tstripdata_startstill); - - seq->strip->tstripdata= 0; - seq->strip->tstripdata_endstill= 0; - seq->strip->tstripdata_startstill= 0; - - if(seq->strip->ibuf_startstill) { - IMB_freeImBuf(seq->strip->ibuf_startstill); - seq->strip->ibuf_startstill = 0; - } - - if(seq->strip->ibuf_endstill) { - IMB_freeImBuf(seq->strip->ibuf_endstill); - seq->strip->ibuf_endstill = 0; - } - seq->strip->len= seq->len; } } @@ -208,20 +167,6 @@ void seq_free_strip(Strip *strip) MEM_freeN(strip->color_balance); } - free_tstripdata(strip->len, strip->tstripdata); - free_tstripdata(strip->endstill, strip->tstripdata_endstill); - free_tstripdata(strip->startstill, strip->tstripdata_startstill); - - if(strip->ibuf_startstill) { - IMB_freeImBuf(strip->ibuf_startstill); - strip->ibuf_startstill = 0; - } - - if(strip->ibuf_endstill) { - IMB_freeImBuf(strip->ibuf_endstill); - strip->ibuf_endstill = 0; - } - MEM_freeN(strip); } @@ -950,137 +895,9 @@ static void multibuf(ImBuf *ibuf, float fmul) } } -static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se, - int render_size) +static float give_stripelem_index(Sequence *seq, float cfra) { - TStripElem *se1, *se2, *se3; - float fac, facf; - int x, y; - int early_out; - struct SeqEffectHandle sh = get_sequence_effect(seq); - FCurve *fcu= NULL; - - if (!sh.execute) { /* effect not supported in this version... */ - make_black_ibuf(se->ibuf); - return; - } - - if ((seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) != 0) { - sh.get_default_fac(seq, cfra, &fac, &facf); - if( scene->r.mode & R_FIELDS ); else facf= fac; - } else { - fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, - "effect_fader", 0); - if (fcu) { - fac = facf = evaluate_fcurve(fcu, cfra); - if( scene->r.mode & R_FIELDS ) { - facf = evaluate_fcurve(fcu, cfra + 0.5); - } - } else { - fac = facf = seq->effect_fader; - } - } - - early_out = sh.early_out(seq, fac, facf); - - if (early_out == -1) { /* no input needed */ - sh.execute(scene, seq, cfra, fac, facf, - se->ibuf->x, se->ibuf->y, render_size, - 0, 0, 0, se->ibuf); - return; - } - - switch (early_out) { - case 0: - if (se->se1==0 || se->se2==0 || se->se3==0) { - make_black_ibuf(se->ibuf); - return; - } - - se1= se->se1; - se2= se->se2; - se3= se->se3; - - if ( (se1==0 || se2==0 || se3==0) - || (se1->ibuf==0 || se2->ibuf==0 || se3->ibuf==0)) { - make_black_ibuf(se->ibuf); - return; - } - - break; - case 1: - if (se->se1 == 0) { - make_black_ibuf(se->ibuf); - return; - } - - se1= se->se1; - - if (se1 == 0 || se1->ibuf == 0) { - make_black_ibuf(se->ibuf); - return; - } - - if (se->ibuf != se1->ibuf) { - IMB_freeImBuf(se->ibuf); - se->ibuf = se1->ibuf; - IMB_refImBuf(se->ibuf); - } - return; - case 2: - if (se->se2 == 0) { - make_black_ibuf(se->ibuf); - return; - } - - se2= se->se2; - - if (se2 == 0 || se2->ibuf == 0) { - make_black_ibuf(se->ibuf); - return; - } - if (se->ibuf != se2->ibuf) { - IMB_freeImBuf(se->ibuf); - se->ibuf = se2->ibuf; - IMB_refImBuf(se->ibuf); - } - return; - default: - make_black_ibuf(se->ibuf); - return; - } - - x= se2->ibuf->x; - y= se2->ibuf->y; - - if (!se1->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect_simple(se1->ibuf); - } - if (!se2->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect_simple(se2->ibuf); - } - if (!se3->ibuf->rect_float && se->ibuf->rect_float) { - IMB_float_from_rect_simple(se3->ibuf); - } - - if (!se1->ibuf->rect && !se->ibuf->rect_float) { - IMB_rect_from_float(se1->ibuf); - } - if (!se2->ibuf->rect && !se->ibuf->rect_float) { - IMB_rect_from_float(se2->ibuf); - } - if (!se3->ibuf->rect && !se->ibuf->rect_float) { - IMB_rect_from_float(se3->ibuf); - } - - sh.execute(scene, seq, cfra, fac, facf, x, y, render_size, - se1->ibuf, se2->ibuf, se3->ibuf, - se->ibuf); -} - -static int give_stripelem_index(Sequence *seq, int cfra) -{ - int nr; + float nr; if(seq->startdisp >cfra || seq->enddisp <= cfra) return -1; if(seq->len == 0) return -1; @@ -1096,93 +913,12 @@ static int give_stripelem_index(Sequence *seq, int cfra) } if (seq->strobe < 1.0) seq->strobe = 1.0; if (seq->strobe > 1.0) { - nr -= (int)fmod((double)nr, (double)seq->strobe); + nr -= fmod((double)nr, (double)seq->strobe); } return nr; } -static TStripElem* alloc_tstripdata(int len, const char * name) -{ - int i; - TStripElem *se = MEM_callocN(len * sizeof(TStripElem), name); - for (i = 0; i < len; i++) { - se[i].ok = STRIPELEM_OK; - } - return se; -} - -static TStripElem *give_tstripelem(Sequence *seq, int cfra) -{ - TStripElem *se; - int nr; - - se = seq->strip->tstripdata; - if (se == 0 && seq->len > 0) { - se = seq->strip->tstripdata = alloc_tstripdata(seq->len, - "tstripelems"); - } - nr = give_stripelem_index(seq, cfra); - - if (nr == -1) return 0; - if (se == 0) return 0; - - se += nr; - - /* if there are IPOs with blend modes active, one has to watch out - for startstill + endstill area: we can't use the same tstripelem - here for all ibufs, since then, blending with IPOs won't work! - - Rather common case, if you use a single image and try to fade - it in and out... or want to use your strip as a watermark in - alpha over mode... - */ - if (seq->blend_mode != SEQ_BLEND_REPLACE || - (/*seq->ipo && seq->ipo->curve.first &&*/ - (!(seq->type & SEQ_EFFECT) || !seq->seq1))) { - Strip * s = seq->strip; - if (cfra < seq->start) { - se = s->tstripdata_startstill; - if (seq->startstill != s->startstill) { - free_tstripdata(s->startstill, - s->tstripdata_startstill); - se = 0; - } - - if (se == 0) { - s->startstill = seq->startstill; - se = seq->strip->tstripdata_startstill - = alloc_tstripdata( - s->startstill, - "tstripelems_startstill"); - } - se += seq->start - cfra - 1; - - } else if (cfra > seq->start + seq->len-1) { - se = s->tstripdata_endstill; - if (seq->endstill != s->endstill) { - free_tstripdata(s->endstill, - s->tstripdata_endstill); - se = 0; - } - - if (se == 0) { - s->endstill = seq->endstill; - se = seq->strip->tstripdata_endstill - = alloc_tstripdata( - s->endstill, - "tstripelems_endstill"); - } - se += cfra - (seq->start + seq->len-1) - 1; - } - } - - - se->nr= nr; - - return se; -} - StripElem *give_stripelem(Sequence *seq, int cfra) { StripElem *se= seq->strip->stripdata; @@ -1191,7 +927,7 @@ StripElem *give_stripelem(Sequence *seq, int cfra) /* use the first */ } else { - int nr = give_stripelem_index(seq, cfra); + int nr = (int) give_stripelem_index(seq, cfra); if (nr == -1) return 0; if (se == 0) return 0; @@ -1322,17 +1058,15 @@ static int seq_proxy_get_fname(Scene *scene, Sequence * seq, int cfra, char * na dir, render_size, se->name); frameno = 1; } else if (seq->type == SEQ_MOVIE) { - TStripElem * tse = give_tstripelem(seq, cfra); - - frameno = tse->nr + seq->anim_startofs; + frameno = (int) give_stripelem_index(seq, cfra) + + seq->anim_startofs; snprintf(name, PROXY_MAXFILE, "%s/%s/%d/####", dir, seq->strip->stripdata->name, render_size); } else { - TStripElem * tse = give_tstripelem(seq, cfra); - - frameno = tse->nr + seq->anim_startofs; + frameno = (int) give_stripelem_index(seq, cfra) + + seq->anim_startofs; snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, render_size); @@ -1361,10 +1095,11 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in } if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) { - TStripElem * tse = give_tstripelem(seq, cfra); - int frameno = tse->nr + seq->anim_startofs; + int frameno = (int) give_stripelem_index(seq, cfra) + + seq->anim_startofs; if (!seq->strip->proxy->anim) { - if (!seq_proxy_get_fname(scene, seq, cfra, name, render_size)) { + if (!seq_proxy_get_fname( + scene, seq, cfra, name, render_size)) { return 0; } @@ -1607,12 +1342,12 @@ static void make_cb_table_float(float lift, float gain, float gamma, } } -static void color_balance_byte_byte(Sequence * seq, TStripElem* se, float mul) +static void color_balance_byte_byte(Sequence * seq, ImBuf* ibuf, float mul) { unsigned char cb_tab[3][256]; int c; - unsigned char * p = (unsigned char*) se->ibuf->rect; - unsigned char * e = p + se->ibuf->x * 4 * se->ibuf->y; + unsigned char * p = (unsigned char*) ibuf->rect; + unsigned char * e = p + ibuf->x * 4 * ibuf->y; StripColorBalance cb = calc_cb(seq->strip->color_balance); @@ -1630,24 +1365,24 @@ static void color_balance_byte_byte(Sequence * seq, TStripElem* se, float mul) } } -static void color_balance_byte_float(Sequence * seq, TStripElem* se, float mul) +static void color_balance_byte_float(Sequence * seq, ImBuf* ibuf, float mul) { float cb_tab[4][256]; int c,i; - unsigned char * p = (unsigned char*) se->ibuf->rect; - unsigned char * e = p + se->ibuf->x * 4 * se->ibuf->y; + unsigned char * p = (unsigned char*) ibuf->rect; + unsigned char * e = p + ibuf->x * 4 * ibuf->y; float * o; StripColorBalance cb; - imb_addrectfloatImBuf(se->ibuf); + imb_addrectfloatImBuf(ibuf); - o = se->ibuf->rect_float; + o = ibuf->rect_float; cb = calc_cb(seq->strip->color_balance); for (c = 0; c < 3; c++) { make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], - cb_tab[c], mul); + cb_tab[c], mul); } for (i = 0; i < 256; i++) { @@ -1664,10 +1399,10 @@ static void color_balance_byte_float(Sequence * seq, TStripElem* se, float mul) } } -static void color_balance_float_float(Sequence * seq, TStripElem* se, float mul) +static void color_balance_float_float(Sequence * seq, ImBuf* ibuf, float mul) { - float * p = se->ibuf->rect_float; - float * e = se->ibuf->rect_float + se->ibuf->x * 4* se->ibuf->y; + float * p = ibuf->rect_float; + float * e = ibuf->rect_float + ibuf->x * 4* ibuf->y; StripColorBalance cb = calc_cb(seq->strip->color_balance); while (p < e) { @@ -1679,14 +1414,14 @@ static void color_balance_float_float(Sequence * seq, TStripElem* se, float mul) } } -static void color_balance(Sequence * seq, TStripElem* se, float mul) +static void color_balance(Sequence * seq, ImBuf* ibuf, float mul) { - if (se->ibuf->rect_float) { - color_balance_float_float(seq, se, mul); + if (ibuf->rect_float) { + color_balance_float_float(seq, ibuf, mul); } else if(seq->flag & SEQ_MAKE_FLOAT) { - color_balance_byte_float(seq, se, mul); + color_balance_byte_float(seq, ibuf, mul); } else { - color_balance_byte_byte(seq, se, mul); + color_balance_byte_byte(seq, ibuf, mul); } } @@ -1709,18 +1444,18 @@ static void color_balance(Sequence * seq, TStripElem* se, float mul) */ -static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se, int cfra, int seqrectx, int seqrecty) +int input_have_to_preprocess( + Scene *scene, Sequence * seq, float cfra, int seqrectx, int seqrecty) { float mul; if ((seq->flag & SEQ_FILTERY) || - (seq->flag & SEQ_USE_CROP) || - (seq->flag & SEQ_USE_TRANSFORM) || - (seq->flag & SEQ_FLIPX) || - (seq->flag & SEQ_FLIPY) || - (seq->flag & SEQ_USE_COLOR_BALANCE) || - (seq->flag & SEQ_MAKE_PREMUL) || - (se->ibuf->x != seqrectx || se->ibuf->y != seqrecty)) { + (seq->flag & SEQ_USE_CROP) || + (seq->flag & SEQ_USE_TRANSFORM) || + (seq->flag & SEQ_FLIPX) || + (seq->flag & SEQ_FLIPY) || + (seq->flag & SEQ_USE_COLOR_BALANCE) || + (seq->flag & SEQ_MAKE_PREMUL)) { return TRUE; } @@ -1734,19 +1469,25 @@ static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se if (mul != 1.0) { return TRUE; } + + if (seq->sat != 1.0) { + return TRUE; + } return FALSE; } -static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cfra, int seqrectx, int seqrecty) +static ImBuf * input_preprocess( + Scene *scene, Sequence *seq, float cfra, int seqrectx, int seqrecty, + ImBuf * ibuf) { float mul; - seq->strip->orx= se->ibuf->x; - seq->strip->ory= se->ibuf->y; + seq->strip->orx= ibuf->x; + seq->strip->ory= ibuf->y; if((seq->flag & SEQ_FILTERY) && seq->type != SEQ_MOVIE) { - IMB_filtery(se->ibuf); + IMB_filtery(ibuf); } if(seq->flag & SEQ_USE_CROP || seq->flag & SEQ_USE_TRANSFORM) { @@ -1764,8 +1505,8 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf t = *seq->strip->transform; } - sx = se->ibuf->x - c.left - c.right; - sy = se->ibuf->y - c.top - c.bottom; + sx = ibuf->x - c.left - c.right; + sy = ibuf->y - c.top - c.bottom; dx = sx; dy = sy; @@ -1774,49 +1515,49 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf dy = scene->r.ysch; } - if (c.top + c.bottom >= se->ibuf->y || - c.left + c.right >= se->ibuf->x || + if (c.top + c.bottom >= ibuf->y || + c.left + c.right >= ibuf->x || t.xofs >= dx || t.yofs >= dy) { - make_black_ibuf(se->ibuf); + make_black_ibuf(ibuf); } else { ImBuf * i; - if (se->ibuf->rect_float) { + if (ibuf->rect_float) { i = IMB_allocImBuf(dx, dy,32, IB_rectfloat, 0); } else { i = IMB_allocImBuf(dx, dy,32, IB_rect, 0); } - IMB_rectcpy(i, se->ibuf, - t.xofs, t.yofs, - c.left, c.bottom, - sx, sy); + IMB_rectcpy(i, ibuf, + t.xofs, t.yofs, + c.left, c.bottom, + sx, sy); + + IMB_freeImBuf(ibuf); - IMB_freeImBuf(se->ibuf); - - se->ibuf = i; + ibuf = i; } } if(seq->flag & SEQ_FLIPX) { - IMB_flipx(se->ibuf); + IMB_flipx(ibuf); } if(seq->flag & SEQ_FLIPY) { - IMB_flipy(se->ibuf); + IMB_flipy(ibuf); } if(seq->sat != 1.0f) { /* inline for now, could become an imbuf function */ int i; - char *rct= (char *)se->ibuf->rect; - float *rctf= se->ibuf->rect_float; + char *rct= (char *)ibuf->rect; + float *rctf= ibuf->rect_float; const float sat= seq->sat; float hsv[3]; if(rct) { float rgb[3]; - for (i = se->ibuf->x * se->ibuf->y; i > 0; i--, rct+=4) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) { rgb_byte_to_float(rct, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rgb, rgb+1, rgb+2); @@ -1825,7 +1566,7 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf } if(rctf) { - for (i = se->ibuf->x * se->ibuf->y; i > 0; i--, rctf+=4) { + for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) { rgb_to_hsv(rctf[0], rctf[1], rctf[2], hsv, hsv+1, hsv+2); hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rctf, rctf+1, rctf+2); } @@ -1839,513 +1580,115 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf } if(seq->flag & SEQ_USE_COLOR_BALANCE && seq->strip->color_balance) { - color_balance(seq, se, mul); + color_balance(seq, ibuf, mul); mul = 1.0; } if(seq->flag & SEQ_MAKE_FLOAT) { - if (!se->ibuf->rect_float) - IMB_float_from_rect_simple(se->ibuf); + if (!ibuf->rect_float) + IMB_float_from_rect_simple(ibuf); - if (se->ibuf->rect) { - imb_freerectImBuf(se->ibuf); + if (ibuf->rect) { + imb_freerectImBuf(ibuf); } } if(mul != 1.0) { - multibuf(se->ibuf, mul); + multibuf(ibuf, mul); } if(seq->flag & SEQ_MAKE_PREMUL) { - if(se->ibuf->depth == 32 && se->ibuf->zbuf == 0) { - IMB_premultiply_alpha(se->ibuf); + if(ibuf->depth == 32 && ibuf->zbuf == 0) { + IMB_premultiply_alpha(ibuf); } } - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { + if(ibuf->x != seqrectx || ibuf->y != seqrecty ) { if(scene->r.mode & R_OSA) { - IMB_scaleImBuf(se->ibuf, - (short)seqrectx, (short)seqrecty); + IMB_scaleImBuf(ibuf, + (short)seqrectx, (short)seqrecty); } else { - IMB_scalefastImBuf(se->ibuf, + IMB_scalefastImBuf(ibuf, (short)seqrectx, (short)seqrecty); } } + return ibuf; } -/* test if image too small or discarded from cache: reload */ - -static void test_and_auto_discard_ibuf(TStripElem * se, - int seqrectx, int seqrecty) +static ImBuf * copy_from_ibuf_still(Sequence * seq, float nr, + int seqrectx, int seqrecty) { - if (se->ibuf) { - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty - || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); + ImBuf * rval = 0; + ImBuf * ibuf = 0; - se->ibuf= 0; - se->ok= STRIPELEM_OK; - } + if (nr == 0) { + ibuf = seq_stripelem_cache_get( + seq, seqrectx, seqrecty, seq->start, + SEQ_STRIPELEM_IBUF_STARTSTILL); + } + if (nr == seq->len - 1) { + ibuf = seq_stripelem_cache_get( + seq, seqrectx, seqrecty, seq->start, + SEQ_STRIPELEM_IBUF_ENDSTILL); } - if (se->ibuf_comp) { - if(se->ibuf_comp->x != seqrectx || se->ibuf_comp->y != seqrecty - || !(se->ibuf_comp->rect || se->ibuf_comp->rect_float)) { - IMB_freeImBuf(se->ibuf_comp); - se->ibuf_comp = 0; - } + if (ibuf) { + rval = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); } + + return rval; } -static void test_and_auto_discard_ibuf_stills(Strip * strip) +static void copy_to_ibuf_still(Sequence * seq, float nr, + ImBuf * ibuf) { - if (strip->ibuf_startstill) { - if (!strip->ibuf_startstill->rect && - !strip->ibuf_startstill->rect_float) { - IMB_freeImBuf(strip->ibuf_startstill); - strip->ibuf_startstill = 0; - } + if (nr == 0) { + seq_stripelem_cache_put( + seq, 0, 0, seq->start, + SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf); } - if (strip->ibuf_endstill) { - if (!strip->ibuf_endstill->rect && - !strip->ibuf_endstill->rect_float) { - IMB_freeImBuf(strip->ibuf_endstill); - strip->ibuf_endstill = 0; - } + if (nr == seq->len - 1) { + seq_stripelem_cache_put( + seq, 0, 0, seq->start, + SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf); } } -static void copy_from_ibuf_still(Sequence * seq, TStripElem * se) -{ - if (!se->ibuf) { - if (se->nr == 0 && seq->strip->ibuf_startstill) { - IMB_cache_limiter_touch(seq->strip->ibuf_startstill); +/* ********************************************************************** + strip rendering functions + ********************************************************************** */ - se->ibuf = IMB_dupImBuf(seq->strip->ibuf_startstill); - } - if (se->nr == seq->len - 1 - && (seq->len != 1) - && seq->strip->ibuf_endstill) { - IMB_cache_limiter_touch(seq->strip->ibuf_endstill); - - se->ibuf = IMB_dupImBuf(seq->strip->ibuf_endstill); - } - } -} - -static void copy_to_ibuf_still(Sequence * seq, TStripElem * se) -{ - if (se->ibuf) { - if (se->nr == 0) { - seq->strip->ibuf_startstill = IMB_dupImBuf(se->ibuf); - - IMB_cache_limiter_insert(seq->strip->ibuf_startstill); - IMB_cache_limiter_touch(seq->strip->ibuf_startstill); - } - if (se->nr == seq->len - 1 && seq->len != 1) { - seq->strip->ibuf_endstill = IMB_dupImBuf(se->ibuf); - - IMB_cache_limiter_insert(seq->strip->ibuf_endstill); - IMB_cache_limiter_touch(seq->strip->ibuf_endstill); - } - } -} - -static void free_metastrip_imbufs(ListBase *seqbasep, int cfra, int chanshown) -{ - Sequence* seq_arr[MAXSEQ+1]; - int i; - TStripElem* se = 0; - - evaluate_seq_frame_gen(seq_arr, seqbasep, cfra); - - for (i = 0; i < MAXSEQ; i++) { - if (!video_seq_is_rendered(seq_arr[i])) { - continue; - } - se = give_tstripelem(seq_arr[i], cfra); - if (se) { - if (se->ibuf) { - IMB_freeImBuf(se->ibuf); - - se->ibuf= 0; - se->ok= STRIPELEM_OK; - } - - if (se->ibuf_comp) { - IMB_freeImBuf(se->ibuf_comp); - - se->ibuf_comp = 0; - } - } - } - -} - -static void check_limiter_refcount(const char * func, TStripElem *se) -{ - if (se && se->ibuf) { - int refcount = IMB_cache_limiter_get_refcount(se->ibuf); - if (refcount != 1) { - /* can happen on complex pipelines */ - if (refcount > 1 && (G.f & G_DEBUG) == 0) { - return; - } - - fprintf(stderr, - "sequencer: (ibuf) %s: " - "suspicious memcache " - "limiter refcount: %d\n", func, refcount); - } - } -} - -static void check_limiter_refcount_comp(const char * func, TStripElem *se) -{ - if (se && se->ibuf_comp) { - int refcount = IMB_cache_limiter_get_refcount(se->ibuf_comp); - if (refcount != 1) { - /* can happen on complex pipelines */ - if (refcount > 1 && (G.f & G_DEBUG) == 0) { - return; - } - fprintf(stderr, - "sequencer: (ibuf comp) %s: " - "suspicious memcache " - "limiter refcount: %d\n", func, refcount); - } - } -} - -static TStripElem* do_build_seq_array_recursively( +static ImBuf* seq_render_strip_stack( Scene *scene, - ListBase *seqbasep, int cfra, int chanshown, int render_size, + ListBase *seqbasep, float cfra, int chanshown, int render_size, int seqrectx, int seqrecty); -static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int cfra, - int build_proxy_run, int render_size, int seqrectx, int seqrecty) -{ - char name[FILE_MAXDIR+FILE_MAXFILE]; - int use_limiter = TRUE; +static ImBuf * seq_render_strip(Scene *scene, Sequence * seq, float cfra, + int render_size, + int seqrectx, int seqrecty); - test_and_auto_discard_ibuf(se, seqrectx, seqrecty); - test_and_auto_discard_ibuf_stills(seq->strip); - if(seq->type == SEQ_META) { - TStripElem * meta_se = 0; - int use_preprocess = FALSE; - use_limiter = FALSE; - - if (!build_proxy_run && se->ibuf == 0) { - se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); - if (se->ibuf) { - use_limiter = TRUE; - use_preprocess = TRUE; - } - } - - if(!se->ibuf && seq->seqbase.first) { - meta_se = do_build_seq_array_recursively(scene, - &seq->seqbase, seq->start + se->nr, 0, - render_size, seqrectx, seqrecty); - - check_limiter_refcount("do_build_seq_ibuf: for META", meta_se); - } - - se->ok = STRIPELEM_OK; - - if(!se->ibuf && meta_se) { - se->ibuf = meta_se->ibuf_comp; - if(se->ibuf && - (!input_have_to_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty) || - build_proxy_run)) { - IMB_refImBuf(se->ibuf); - if (build_proxy_run) { - IMB_cache_limiter_unref(se->ibuf); - } - } else if (se->ibuf) { - struct ImBuf * i = IMB_dupImBuf(se->ibuf); - - IMB_cache_limiter_unref(se->ibuf); - - se->ibuf = i; - - use_limiter = TRUE; - use_preprocess = TRUE; - } - } else if (se->ibuf) { - use_limiter = TRUE; - } - if (meta_se) { - free_metastrip_imbufs( - &seq->seqbase, seq->start + se->nr, 0); - } - - if (use_preprocess) { - input_preprocess(scene, seq, se, cfra, seqrectx, - seqrecty); - } - } else if(seq->type & SEQ_EFFECT) { - int use_preprocess = FALSE; - /* should the effect be recalculated? */ - - if (!build_proxy_run && se->ibuf == 0) { - se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); - if (se->ibuf) { - use_preprocess = TRUE; - } - } - - if(se->ibuf == 0) { - /* if any inputs are rectfloat, output is float too */ - if((se->se1 && se->se1->ibuf && se->se1->ibuf->rect_float) || - (se->se2 && se->se2->ibuf && se->se2->ibuf->rect_float) || - (se->se3 && se->se3->ibuf && se->se3->ibuf->rect_float)) - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); - else - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); - - do_effect(scene, cfra, seq, se, render_size); - if (input_have_to_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty) && - !build_proxy_run) { - if ((se->se1 && (se->ibuf == se->se1->ibuf)) || - (se->se2 && (se->ibuf == se->se2->ibuf))) { - struct ImBuf * i - = IMB_dupImBuf(se->ibuf); - - IMB_freeImBuf(se->ibuf); - - se->ibuf = i; - } - use_preprocess = TRUE; - } - } - if (use_preprocess) { - input_preprocess(scene, seq, se, cfra, seqrectx, - seqrecty); - } - } else if(seq->type == SEQ_IMAGE) { - if(se->ok == STRIPELEM_OK && se->ibuf == 0) { - StripElem * s_elem = give_stripelem(seq, cfra); - BLI_join_dirfile(name, seq->strip->dir, s_elem->name); - BLI_path_abs(name, G.sce); - if (!build_proxy_run) { - se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); - } - copy_from_ibuf_still(seq, se); - - if (se->ibuf==NULL && (se->ibuf= IMB_loadiffname(name, IB_rect))) { - /* we don't need both (speed reasons)! */ - if (se->ibuf->rect_float && se->ibuf->rect) - imb_freerectImBuf(se->ibuf); - - /* all sequencer color is done in SRGB space, linear gives odd crossfades */ - if(se->ibuf->profile == IB_PROFILE_LINEAR_RGB) - IMB_convert_profile(se->ibuf, IB_PROFILE_NONE); - - copy_to_ibuf_still(seq, se); - } - - if(se->ibuf == 0) { - se->ok = STRIPELEM_FAILED; - } else if (!build_proxy_run) { - input_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty); - } - } - } else if(seq->type == SEQ_MOVIE) { - if(se->ok == STRIPELEM_OK && se->ibuf==0) { - if(!build_proxy_run) { - se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); - } - copy_from_ibuf_still(seq, se); - - if (se->ibuf == 0) { - if(seq->anim==0) { - BLI_join_dirfile(name, seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, G.sce); - - seq->anim = openanim( - name, IB_rect | - ((seq->flag & SEQ_FILTERY) - ? IB_animdeinterlace : 0)); - } - if(seq->anim) { - IMB_anim_set_preseek(seq->anim, seq->anim_preseek); - se->ibuf = IMB_anim_absolute(seq->anim, se->nr + seq->anim_startofs); - /* we don't need both (speed reasons)! */ - if (se->ibuf - && se->ibuf->rect_float - && se->ibuf->rect) { - imb_freerectImBuf(se->ibuf); - } - - } - copy_to_ibuf_still(seq, se); - } - - if(se->ibuf == 0) { - se->ok = STRIPELEM_FAILED; - } else if (!build_proxy_run) { - input_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty); - } - } - } else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions - Scene *sce= seq->scene;// *oldsce= scene; - int have_seq= FALSE; - int sce_valid= FALSE; - - if(sce) { - have_seq= (sce->r.scemode & R_DOSEQ) && sce->ed && sce->ed->seqbase.first; - sce_valid= (sce->camera || have_seq); - } - - if (se->ibuf == NULL && sce_valid && !build_proxy_run) { - se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); - if (se->ibuf) { - input_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty); - } - } - - if (se->ibuf == NULL && sce_valid) { - copy_from_ibuf_still(seq, se); - if (se->ibuf) { - input_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty); - } - } - - if (!sce_valid) { - se->ok = STRIPELEM_FAILED; - } - else if (se->ibuf==NULL && sce_valid) { - int frame= seq->sfra + se->nr + seq->anim_startofs; - int oldcfra = seq->scene->r.cfra; - Object *oldcamera= seq->scene->camera; - ListBase oldmarkers; - - /* Hack! This function can be called from do_render_seq(), in that case - the seq->scene can already have a Render initialized with same name, - so we have to use a default name. (compositor uses scene name to - find render). - However, when called from within the UI (image preview in sequencer) - we do want to use scene Render, that way the render result is defined - for display in render/imagewindow - - Hmm, don't see, why we can't do that all the time, - and since G.rendering is uhm, gone... (Peter) - */ - - int rendering = G.rendering; - int doseq; - int doseq_gl= G.rendering ? /*(scene->r.seq_flag & R_SEQ_GL_REND)*/ 0 : (scene->r.seq_flag & R_SEQ_GL_PREV); - - /* prevent eternal loop */ - doseq= scene->r.scemode & R_DOSEQ; - scene->r.scemode &= ~R_DOSEQ; - - seq->scene->r.cfra= frame; - if(seq->scene_camera) seq->scene->camera= seq->scene_camera; - else scene_camera_switch_update(seq->scene); - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - oldmarkers= seq->scene->markers; - seq->scene->markers.first= seq->scene->markers.last= NULL; -#endif - - if(sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (seq->scene == scene || have_seq==0) && seq->scene->camera) { - /* opengl offscreen render */ - scene_update_for_newframe(seq->scene, seq->scene->lay); - se->ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, scene->r.seq_prev_type); - } - else { - Render *re; - RenderResult rres; - - if(rendering) - re= RE_NewRender(" do_build_seq_ibuf"); - else - re= RE_NewRender(sce->id.name); - - RE_BlenderFrame(re, sce, NULL, sce->lay, frame); - - RE_AcquireResultImage(re, &rres); - - if(rres.rectf) { - se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); - memcpy(se->ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty); - if(rres.rectz) { - addzbuffloatImBuf(se->ibuf); - memcpy(se->ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty); - } - - /* { - ImBuf *imb= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); - IMB_saveiff(imb, "/tmp/foo.image", IB_rect | IB_metadata); - IMB_freeImBuf(imb); - } */ - - } else if (rres.rect32) { - se->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect, 0); - memcpy(se->ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty); - } - - RE_ReleaseResultImage(re); - - // BIF_end_render_callbacks(); - } - - /* restore */ - scene->r.scemode |= doseq; - - seq->scene->r.cfra = oldcfra; - seq->scene->camera= oldcamera; - -#ifdef DURIAN_CAMERA_SWITCH - /* stooping to new low's in hackyness :( */ - seq->scene->markers= oldmarkers; -#endif - - copy_to_ibuf_still(seq, se); - - if (!build_proxy_run) { - if(se->ibuf == NULL) { - se->ok = STRIPELEM_FAILED; - } else { - input_preprocess(scene, seq, se, cfra, - seqrectx, seqrecty); - } - } - - } - } - if (!build_proxy_run) { - if (se->ibuf && use_limiter) { - IMB_cache_limiter_insert(se->ibuf); - IMB_cache_limiter_ref(se->ibuf); - IMB_cache_limiter_touch(se->ibuf); - } - } -} - -static TStripElem* do_build_seq_recursively(Scene *scene, Sequence *seq, int cfra, int render_size, int seqrectx, int seqrecty); - -static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *se, int cfra, int render_size, int seqrectx, int seqrecty) +static ImBuf* seq_render_effect_strip_impl( + Scene *scene, float cfra, Sequence *seq, int render_size, + int seqrectx, int seqrecty) { float fac, facf; - struct SeqEffectHandle sh = get_sequence_effect(seq); int early_out; - FCurve *fcu= NULL; + int i; + int must_preprocess = FALSE; - se->se1 = 0; - se->se2 = 0; - se->se3 = 0; + struct SeqEffectHandle sh = get_sequence_effect(seq); + FCurve *fcu= NULL; + ImBuf * ibuf[3]; + ImBuf * out = 0; + + ibuf[0] = ibuf[1] = ibuf[2] = 0; + + if (!sh.execute) { /* effect not supported in this version... */ + goto finish; + } if ((seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) != 0) { sh.get_default_fac(seq, cfra, &fac, &facf); @@ -2364,200 +1707,392 @@ static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *s } early_out = sh.early_out(seq, fac, facf); + + if (early_out == -1) { /* no input needed */ + out = sh.execute(scene, seq, cfra, fac, facf, + seqrectx, seqrecty, render_size, + 0, 0, 0); + goto finish; + } + + + must_preprocess = input_have_to_preprocess( + scene, seq, cfra, seqrectx, seqrecty); + switch (early_out) { - case -1: - /* no input needed */ - break; case 0: - se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size, seqrectx, seqrecty); - se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size, seqrectx, seqrecty); - if (seq->seq3) { - se->se3 = do_build_seq_recursively(scene, seq->seq3, cfra, render_size, seqrectx, seqrecty); - } break; case 1: - se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size, seqrectx, seqrecty); - break; + if (seq->seq1) { + ibuf[0] = seq_render_strip(scene, seq->seq1, cfra, + render_size, + seqrectx, seqrecty); + } + if (ibuf[0]) { + if (must_preprocess) { + out = IMB_dupImBuf(ibuf[0]); + } else { + out = ibuf[0]; + IMB_refImBuf(out); + } + } + goto finish; case 2: - se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size, seqrectx, seqrecty); - break; - } - - - do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size, seqrectx, seqrecty); - - /* children are not needed anymore ... */ - - if (se->se1 && se->se1->ibuf) { - IMB_cache_limiter_unref(se->se1->ibuf); - } - if (se->se2 && se->se2->ibuf) { - IMB_cache_limiter_unref(se->se2->ibuf); - } - if (se->se3 && se->se3->ibuf) { - IMB_cache_limiter_unref(se->se3->ibuf); - } - check_limiter_refcount("do_effect_seq_recursively", se); -} - -static TStripElem* do_build_seq_recursively_impl(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty) -{ - TStripElem *se; - - se = give_tstripelem(seq, cfra); - - if(se) { - if (seq->type & SEQ_EFFECT) { - do_effect_seq_recursively(scene, seq, se, cfra, render_size, seqrectx, seqrecty); - } else { - do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size, seqrectx, seqrecty); + if (seq->seq2) { + ibuf[1] = seq_render_strip(scene, seq->seq2, cfra, + render_size, + seqrectx, seqrecty); } - } - return se; -} - -/* FIXME: - -If cfra was float throughout blender (especially in the render -pipeline) one could even _render_ with subframe precision -instead of faking using the blend code below... - -*/ - -static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty) -{ - SpeedControlVars * s = (SpeedControlVars *)seq->effectdata; - int nr = cfra - seq->start; - float f_cfra; - int cfra_left; - int cfra_right; - TStripElem * se = 0; - TStripElem * se1 = 0; - TStripElem * se2 = 0; - - sequence_effect_speed_rebuild_map(scene, seq, 0); - - f_cfra = seq->start + s->frameMap[nr]; - - cfra_left = (int) floor(f_cfra); - cfra_right = (int) ceil(f_cfra); - - se = give_tstripelem(seq, cfra); - - if (!se) { - return se; - } - - if (cfra_left == cfra_right || - (s->flags & SEQ_SPEED_BLEND) == 0) { - test_and_auto_discard_ibuf(se, seqrectx, seqrecty); - - if (se->ibuf == NULL) { - se1 = do_build_seq_recursively(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty); - - if((se1 && se1->ibuf && se1->ibuf->rect_float)) - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); - else - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); - - if (se1 == 0 || se1->ibuf == 0) { - make_black_ibuf(se->ibuf); + if (ibuf[1]) { + if (must_preprocess) { + out = IMB_dupImBuf(ibuf[1]); } else { - if (se->ibuf != se1->ibuf) { - if (se->ibuf) { - IMB_freeImBuf(se->ibuf); - } - - se->ibuf = se1->ibuf; - IMB_refImBuf(se->ibuf); - } + out = ibuf[1]; + IMB_refImBuf(out); } } - } else { - struct SeqEffectHandle sh; - - if(se->ibuf) { - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty - || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - } - } - - if (se->ibuf == NULL) { - se1 = do_build_seq_recursively(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty); - se2 = do_build_seq_recursively(scene, seq->seq1, cfra_right, render_size, seqrectx, seqrecty); - - if((se1 && se1->ibuf && se1->ibuf->rect_float)) - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0); - else - se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0); - - if (!se1 || !se2) { - make_black_ibuf(se->ibuf); - } else { - sh = get_sequence_effect(seq); - - sh.execute(scene, seq, cfra, - f_cfra - (float) cfra_left, - f_cfra - (float) cfra_left, - se->ibuf->x, se->ibuf->y, - render_size, - se1->ibuf, se2->ibuf, 0, se->ibuf); - } - } - + goto finish; + default: + goto finish; } - /* caller expects this to be referenced, so do it! */ - if (se->ibuf) { - IMB_cache_limiter_insert(se->ibuf); - IMB_cache_limiter_ref(se->ibuf); - IMB_cache_limiter_touch(se->ibuf); + if (seq->seq1) { + ibuf[0] = seq_render_strip(scene, seq->seq1, cfra, + render_size, + seqrectx, seqrecty); + } + + if (seq->seq2) { + ibuf[1] = seq_render_strip(scene, seq->seq2, cfra, + render_size, + seqrectx, seqrecty); } - /* children are no longer needed */ - if (se1 && se1->ibuf) - IMB_cache_limiter_unref(se1->ibuf); - if (se2 && se2->ibuf) - IMB_cache_limiter_unref(se2->ibuf); + if (seq->seq3) { + ibuf[2] = seq_render_strip(scene, seq->seq3, cfra, + render_size, + seqrectx, seqrecty); + } - check_limiter_refcount("do_handle_speed_effect", se); + if (!ibuf[0] || !ibuf[1]) { + goto finish; + } - return se; + out = sh.execute(scene, seq, cfra, fac, facf, seqrectx, seqrecty, + render_size, + ibuf[0], ibuf[1], ibuf[2]); + +finish: + for (i = 0; i < 3; i++) { + IMB_freeImBuf(ibuf[i]); + } + + if (!out) { + out = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + } + + return out; } -/* - * build all ibufs recursively - * - * if successfull, the returned TStripElem contains the (referenced!) imbuf - * that means: you _must_ call - * - * IMB_cache_limiter_unref(rval); - * - * if rval != 0 - * - */ -static TStripElem* do_build_seq_recursively(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty) +static ImBuf * seq_render_scene_strip_impl( + Scene * scene, Sequence * seq, float nr, int seqrectx, int seqrecty) { - TStripElem *se; - - /* BAD HACK! Seperate handling for speed effects needed, since - a) you can't just fetch a different cfra within an effect strip - b) we have to blend two frames, and CFRA is not float... + ImBuf * ibuf = 0; + float frame= seq->sfra + nr + seq->anim_startofs; + float oldcfra; + Object *oldcamera; + ListBase oldmarkers; + + /* Hack! This function can be called from do_render_seq(), in that case + the seq->scene can already have a Render initialized with same name, + so we have to use a default name. (compositor uses scene name to + find render). + However, when called from within the UI (image preview in sequencer) + we do want to use scene Render, that way the render result is defined + for display in render/imagewindow + + Hmm, don't see, why we can't do that all the time, + and since G.rendering is uhm, gone... (Peter) */ - if (seq->type == SEQ_SPEED) { - se = do_handle_speed_effect(scene, seq, cfra, render_size, seqrectx, seqrecty); - } else { - se = do_build_seq_recursively_impl(scene, seq, cfra, render_size, seqrectx, seqrecty); + + int rendering = G.rendering; + int doseq; + int doseq_gl= G.rendering ? /*(scene->r.seq_flag & R_SEQ_GL_REND)*/ 0 : (scene->r.seq_flag & R_SEQ_GL_PREV); + int have_seq= FALSE; + Scene *sce= seq->scene; /* dont refer to seq->scene above this point!, it can be NULL */ + int sce_valid= FALSE; + + if(sce) { + have_seq= (sce->r.scemode & R_DOSEQ) && sce->ed && sce->ed->seqbase.first; + sce_valid= (sce->camera || have_seq); } - check_limiter_refcount("do_build_seq_recursively", se); + if (!sce_valid) + return NULL; - return se; + oldcfra= seq->scene->r.cfra; + oldcamera= seq->scene->camera; + + /* prevent eternal loop */ + doseq= scene->r.scemode & R_DOSEQ; + scene->r.scemode &= ~R_DOSEQ; + + seq->scene->r.cfra= frame; + if(seq->scene_camera) + seq->scene->camera= seq->scene_camera; + else + scene_camera_switch_update(seq->scene); + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + oldmarkers= seq->scene->markers; + seq->scene->markers.first= seq->scene->markers.last= NULL; +#endif + + if(sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (seq->scene == scene || have_seq==0) && seq->scene->camera) { + /* opengl offscreen render */ + scene_update_for_newframe(G.main, seq->scene, seq->scene->lay); + ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, + scene->r.seq_prev_type); + } + else { + Render *re; + RenderResult rres; + + if(rendering) + re= RE_NewRender(" do_build_seq_ibuf"); + else + re= RE_NewRender(sce->id.name); + + RE_BlenderFrame(re, G.main, sce, NULL, sce->lay, frame); + + RE_AcquireResultImage(re, &rres); + + if(rres.rectf) { + ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); + memcpy(ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty); + if(rres.rectz) { + addzbuffloatImBuf(ibuf); + memcpy(ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty); + } + + /* float buffers in the sequencer are not linear */ + ibuf->profile= IB_PROFILE_LINEAR_RGB; + IMB_convert_profile(ibuf, IB_PROFILE_SRGB); + } + else if (rres.rect32) { + ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect, 0); + memcpy(ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty); + } + + RE_ReleaseResultImage(re); + + // BIF_end_render_callbacks(); + } + + /* restore */ + scene->r.scemode |= doseq; + + seq->scene->r.cfra = oldcfra; + seq->scene->camera= oldcamera; + +#ifdef DURIAN_CAMERA_SWITCH + /* stooping to new low's in hackyness :( */ + seq->scene->markers= oldmarkers; +#endif + + return ibuf; } +static ImBuf * seq_render_strip(Scene *scene, Sequence * seq, float cfra, + int render_size, + int seqrectx, int seqrecty) +{ + char name[FILE_MAXDIR+FILE_MAXFILE]; + int use_preprocess = input_have_to_preprocess( + scene, seq, cfra, seqrectx, seqrecty); + ImBuf * ibuf = seq_stripelem_cache_get( + seq, seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF); + float nr = give_stripelem_index(seq, cfra); + + /* currently, we cache preprocessed images */ + if (ibuf) { + use_preprocess = FALSE; + } + + if(seq->type == SEQ_META) { + ImBuf * meta_ibuf = 0; + + if (ibuf == 0) { + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + } + + if(!ibuf && seq->seqbase.first) { + meta_ibuf = seq_render_strip_stack( + scene, + &seq->seqbase, seq->start + nr, 0, + render_size, seqrectx, seqrecty); + } + + if(!ibuf && meta_ibuf) { + ibuf = meta_ibuf; + if(ibuf && use_preprocess) { + struct ImBuf * i = IMB_dupImBuf(ibuf); + + IMB_freeImBuf(ibuf); + + ibuf = i; + } + } + } else if(seq->type == SEQ_SPEED) { + ImBuf * child_ibuf = 0; + + if (ibuf == 0) { + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + } + + if (ibuf == 0) { + float f_cfra; + SpeedControlVars * s + = (SpeedControlVars *)seq->effectdata; + + sequence_effect_speed_rebuild_map(scene, seq, 0); + + /* weeek! */ + f_cfra = seq->start + s->frameMap[(int) nr]; + + child_ibuf = seq_render_strip(scene, seq->seq1, f_cfra, + render_size, + seqrectx, seqrecty); + } + + if (!ibuf && child_ibuf) { + ibuf = child_ibuf; + if(ibuf && use_preprocess) { + struct ImBuf * i = IMB_dupImBuf(ibuf); + + IMB_freeImBuf(ibuf); + + ibuf = i; + } + } + } else if(seq->type & SEQ_EFFECT) { + /* should the effect be recalculated? */ + + if (ibuf == 0) { + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + } + + if(ibuf == 0) { + ibuf = seq_render_effect_strip_impl( + scene, cfra, seq, render_size, + seqrectx, seqrecty); + } + } else if(seq->type == SEQ_IMAGE) { + StripElem * s_elem = give_stripelem(seq, cfra); + + if(ibuf == 0) { + BLI_join_dirfile(name, seq->strip->dir, s_elem->name); + BLI_path_abs(name, G.sce); + + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + } + + if (ibuf == 0) { + ibuf = copy_from_ibuf_still(seq,nr,seqrectx,seqrecty); + } + + if (ibuf == 0 && (ibuf=IMB_loadiffname(name, IB_rect))) { + /* we don't need both (speed reasons)! */ + if (ibuf->rect_float && ibuf->rect) + imb_freerectImBuf(ibuf); + + /* all sequencer color is done in SRGB space, linear gives odd crossfades */ + if(ibuf->profile == IB_PROFILE_LINEAR_RGB) + IMB_convert_profile(ibuf, IB_PROFILE_NONE); + + copy_to_ibuf_still(seq, nr, ibuf); + } + } else if(seq->type == SEQ_MOVIE) { + if(ibuf == 0) { + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + + } + + if (ibuf == 0) { + ibuf = copy_from_ibuf_still(seq, nr,seqrectx,seqrecty); + } + + if (ibuf == 0) { + if(seq->anim==0) { + BLI_join_dirfile(name, + seq->strip->dir, + seq->strip->stripdata->name); + BLI_path_abs(name, G.sce); + + seq->anim = openanim( + name, IB_rect | + ((seq->flag & SEQ_FILTERY) + ? IB_animdeinterlace : 0)); + } + if(seq->anim) { + IMB_anim_set_preseek(seq->anim, + seq->anim_preseek); + ibuf = IMB_anim_absolute(seq->anim, + nr + + seq->anim_startofs); + /* we don't need both (speed reasons)! */ + if (ibuf && ibuf->rect_float + && ibuf->rect) { + imb_freerectImBuf(ibuf); + } + + } + copy_to_ibuf_still(seq, nr, ibuf); + } + + } else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions + if (ibuf == 0) { + ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); + } + if (ibuf == 0) { + ibuf = copy_from_ibuf_still(seq, nr,seqrectx,seqrecty); + } + + if (ibuf == 0) { + ibuf = seq_render_scene_strip_impl(scene, seq, nr, + seqrectx, seqrecty); + + copy_to_ibuf_still(seq, nr, ibuf); + } + } + + if (!ibuf) { + ibuf = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + } + + if (ibuf->x != seqrectx || ibuf->y != seqrecty) { + use_preprocess = TRUE; + } + + if (use_preprocess) { + ibuf = input_preprocess(scene, seq, cfra, seqrectx, + seqrecty, ibuf); + } + + seq_stripelem_cache_put( + seq, seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF, ibuf); + + return ibuf; +} + +/* ********************************************************************** + strip stack rendering functions + ********************************************************************** */ + static int seq_must_swap_input_in_blend_mode(Sequence * seq) { int swap_input = FALSE; @@ -2594,28 +2129,22 @@ static int seq_get_early_out_for_blend_mode(Sequence * seq) return early_out; } -static TStripElem* do_build_seq_array_recursively( - Scene *scene, ListBase *seqbasep, int cfra, int chanshown, +static ImBuf* seq_render_strip_stack( + Scene *scene, ListBase *seqbasep, float cfra, int chanshown, int render_size, int seqrectx, int seqrecty) { Sequence* seq_arr[MAXSEQ+1]; int count; int i; - TStripElem* se = 0; + ImBuf* out = 0; count = get_shown_sequences(seqbasep, cfra, chanshown, - (Sequence **)&seq_arr); + (Sequence **)&seq_arr); if (!count) { return 0; } - se = give_tstripelem(seq_arr[count - 1], cfra); - - if (!se) { - return 0; - } - #if 0 /* commentind since this breaks keyframing, since it resets the value on draw */ if(scene->r.cfra != cfra) { // XXX for prefetch and overlay offset!..., very bad!!! @@ -2624,25 +2153,24 @@ static TStripElem* do_build_seq_array_recursively( } #endif - test_and_auto_discard_ibuf(se, seqrectx, seqrecty); + out = seq_stripelem_cache_get( + seq_arr[count - 1], + seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP); - if (se->ibuf_comp != 0) { - IMB_cache_limiter_insert(se->ibuf_comp); - IMB_cache_limiter_ref(se->ibuf_comp); - IMB_cache_limiter_touch(se->ibuf_comp); - return se; + if (out) { + return out; } - if(count == 1) { - se = do_build_seq_recursively(scene, seq_arr[0], - cfra, render_size, - seqrectx, seqrecty); - if (se->ibuf) { - se->ibuf_comp = se->ibuf; - IMB_refImBuf(se->ibuf_comp); - } - return se; + out = seq_render_strip(scene, seq_arr[0], + cfra, render_size, + seqrectx, seqrecty); + seq_stripelem_cache_put( + seq_arr[0], + seqrectx, seqrecty, cfra, + SEQ_STRIPELEM_IBUF_COMP, out); + + return out; } @@ -2650,29 +2178,17 @@ static TStripElem* do_build_seq_array_recursively( int early_out; Sequence * seq = seq_arr[i]; - se = give_tstripelem(seq, cfra); + out = seq_stripelem_cache_get( + seq, + seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP); - test_and_auto_discard_ibuf(se, seqrectx, seqrecty); - - if (se->ibuf_comp != 0) { + if (out) { break; } if (seq->blend_mode == SEQ_BLEND_REPLACE) { - do_build_seq_recursively( - scene, seq, cfra, render_size, - seqrectx, seqrecty); - - if (se->ibuf) { - se->ibuf_comp = se->ibuf; - IMB_refImBuf(se->ibuf); - } else { - se->ibuf_comp = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, - 32, IB_rect, 0); - IMB_cache_limiter_insert(se->ibuf_comp); - IMB_cache_limiter_ref(se->ibuf_comp); - IMB_cache_limiter_touch(se->ibuf_comp); - } + out = seq_render_strip(scene, seq, cfra, + render_size, + seqrectx, seqrecty); break; } @@ -2681,154 +2197,87 @@ static TStripElem* do_build_seq_array_recursively( switch (early_out) { case -1: case 2: - do_build_seq_recursively( - scene, seq, cfra, render_size, - seqrectx, seqrecty); - - if (se->ibuf) { - se->ibuf_comp = se->ibuf; - IMB_refImBuf(se->ibuf_comp); - } else { - se->ibuf_comp = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, - 32, IB_rect, 0); - IMB_cache_limiter_insert(se->ibuf_comp); - IMB_cache_limiter_ref(se->ibuf_comp); - IMB_cache_limiter_touch(se->ibuf_comp); - } + out = seq_render_strip(scene, seq, cfra, + render_size, + seqrectx, seqrecty); break; case 1: if (i == 0) { - se->ibuf_comp = IMB_allocImBuf( + out = IMB_allocImBuf( (short)seqrectx, (short)seqrecty, 32, IB_rect, 0); - IMB_cache_limiter_insert(se->ibuf_comp); - IMB_cache_limiter_ref(se->ibuf_comp); - IMB_cache_limiter_touch(se->ibuf_comp); } break; case 0: - do_build_seq_recursively( - scene, seq, cfra, render_size, - seqrectx, seqrecty); - - if (!se->ibuf) { - se->ibuf = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, - 32, IB_rect, 0); - IMB_cache_limiter_insert(se->ibuf); - IMB_cache_limiter_ref(se->ibuf); - IMB_cache_limiter_touch(se->ibuf); - } if (i == 0) { - se->ibuf_comp = se->ibuf; - IMB_refImBuf(se->ibuf_comp); + out = seq_render_strip(scene, seq, cfra, + render_size, + seqrectx, seqrecty); } + break; } - - if (se->ibuf_comp) { + if (out) { break; } } + seq_stripelem_cache_put( + seq_arr[i], seqrectx, seqrecty, cfra, + SEQ_STRIPELEM_IBUF_COMP, out); + + i++; for (; i < count; i++) { Sequence * seq = seq_arr[i]; - struct SeqEffectHandle sh = get_sequence_blend(seq); - TStripElem* se1 = give_tstripelem(seq_arr[i-1], cfra); - TStripElem* se2 = give_tstripelem(seq_arr[i], cfra); - float facf = seq->blend_opacity / 100.0; - int swap_input = seq_must_swap_input_in_blend_mode(seq); - int early_out = seq_get_early_out_for_blend_mode(seq); + if (seq_get_early_out_for_blend_mode(seq) == 0) { + struct SeqEffectHandle sh = get_sequence_blend(seq); + ImBuf * ibuf1 = out; + ImBuf * ibuf2 = seq_render_strip(scene, seq, cfra, + render_size, + seqrectx, seqrecty); - switch (early_out) { - case 0: { - int x= se2->ibuf->x; - int y= se2->ibuf->y; + float facf = seq->blend_opacity / 100.0; + int swap_input + = seq_must_swap_input_in_blend_mode(seq); - if(se1->ibuf_comp == NULL) - continue; + int x= seqrectx; + int y= seqrecty; - if (se1->ibuf_comp->rect_float || - se2->ibuf->rect_float) { - se2->ibuf_comp = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, - 32, IB_rectfloat, 0); - } else { - se2->ibuf_comp = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, - 32, IB_rect, 0); - } - - - if (!se1->ibuf_comp->rect_float && - se2->ibuf_comp->rect_float) { - IMB_float_from_rect_simple(se1->ibuf_comp); - } - if (!se2->ibuf->rect_float && - se2->ibuf_comp->rect_float) { - IMB_float_from_rect_simple(se2->ibuf); - } - - if (!se1->ibuf_comp->rect && - !se2->ibuf_comp->rect_float) { - IMB_rect_from_float(se1->ibuf_comp); - } - if (!se2->ibuf->rect && - !se2->ibuf_comp->rect_float) { - IMB_rect_from_float(se2->ibuf); - } - if (swap_input) { - sh.execute(scene, seq, cfra, - facf, facf, x, y, render_size, - se2->ibuf, se1->ibuf_comp, 0, - se2->ibuf_comp); + out = sh.execute(scene, seq, cfra, + facf, facf, x, y, render_size, + ibuf2, ibuf1, 0); } else { - sh.execute(scene, seq, cfra, - facf, facf, x, y, render_size, - se1->ibuf_comp, se2->ibuf, 0, - se2->ibuf_comp); + out = sh.execute(scene, seq, cfra, + facf, facf, x, y, render_size, + ibuf1, ibuf2, 0); } - - IMB_cache_limiter_insert(se2->ibuf_comp); - IMB_cache_limiter_ref(se2->ibuf_comp); - IMB_cache_limiter_touch(se2->ibuf_comp); - - IMB_cache_limiter_unref(se1->ibuf_comp); - IMB_cache_limiter_unref(se2->ibuf); - - break; + + IMB_freeImBuf(ibuf1); + IMB_freeImBuf(ibuf2); } - case 1: { - se2->ibuf_comp = se1->ibuf_comp; - if(se2->ibuf_comp) - IMB_refImBuf(se2->ibuf_comp); - break; - } - } - se = se2; + seq_stripelem_cache_put( + seq_arr[i], seqrectx, seqrecty, cfra, + SEQ_STRIPELEM_IBUF_COMP, out); } - return se; + return out; } /* * returned ImBuf is refed! - * you have to unref after usage! + * you have to free after usage! */ -static ImBuf *give_ibuf_seq_impl(Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size) +ImBuf *give_ibuf_seq(Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size) { Editing *ed= seq_give_editing(scene, FALSE); int count; ListBase *seqbasep; - TStripElem *se; - if(ed==NULL) return NULL; @@ -2840,64 +2289,19 @@ static ImBuf *give_ibuf_seq_impl(Scene *scene, int rectx, int recty, int cfra, i seqbasep= ed->seqbasep; } - se = do_build_seq_array_recursively(scene, seqbasep, cfra, chanshown, render_size, rectx, recty); - - if(!se) { - return 0; - } - - check_limiter_refcount_comp("give_ibuf_seq_impl", se); - - return se->ibuf_comp; + return seq_render_strip_stack( + scene, seqbasep, cfra, chanshown, render_size, rectx, recty); } ImBuf *give_ibuf_seqbase(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size, ListBase *seqbasep) { - TStripElem *se; - - se = do_build_seq_array_recursively(scene, seqbasep, cfra, chanshown, render_size, rectx, recty); - - if(!se) { - return 0; - } - - check_limiter_refcount_comp("give_ibuf_seqbase", se); - - if (se->ibuf_comp) { - IMB_cache_limiter_unref(se->ibuf_comp); - } - - return se->ibuf_comp; + return seq_render_strip_stack(scene, seqbasep, cfra, chanshown, render_size, rectx, recty); } ImBuf *give_ibuf_seq_direct(Scene *scene, int rectx, int recty, int cfra, int render_size, Sequence *seq) { - TStripElem* se; - - se = do_build_seq_recursively(scene, seq, cfra, render_size, rectx, recty); - - if(!se) { - return 0; - } - - check_limiter_refcount("give_ibuf_seq_direct", se); - - if (se->ibuf) { - IMB_cache_limiter_unref(se->ibuf); - } - - return se->ibuf; -} - -ImBuf *give_ibuf_seq(Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size) -{ - ImBuf* i = give_ibuf_seq_impl(scene, rectx, recty, cfra, chanshown, render_size); - - if (i) { - IMB_cache_limiter_unref(i); - } - return i; + return seq_render_strip(scene, seq, cfra, render_size, rectx, recty); } #if 0 @@ -3246,20 +2650,6 @@ ImBuf *give_ibuf_seq_threaded(Scene *scene, int rectx, int recty, int cfra, int /* Functions to free imbuf and anim data on changes */ -static void free_imbuf_strip_elem(TStripElem *se) -{ - if(se->ibuf) { - IMB_freeImBuf(se->ibuf); - } - if(se->ibuf_comp) { - IMB_freeImBuf(se->ibuf_comp); - } - se->ibuf_comp = 0; - se->ibuf= 0; - se->ok= STRIPELEM_OK; - se->se1= se->se2= se->se3= 0; -} - static void free_anim_seq(Sequence *seq) { if(seq->anim) { @@ -3272,8 +2662,6 @@ void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage, int keep_file_handles) { Sequence *seq; - TStripElem *se; - int a; if (check_mem_usage) { /* Let the cache limitor take care of this (schlaile) */ @@ -3299,31 +2687,10 @@ void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage, } } + seq_stripelem_cache_cleanup(); for(seq= seqbase->first; seq; seq= seq->next) { if(seq->strip) { - for(a = 0, se = seq->strip->tstripdata; - a < seq->strip->len && se; a++, se++) { - free_imbuf_strip_elem(se); - } - for(a = 0, se = seq->strip->tstripdata_startstill; - a < seq->strip->startstill && se; a++, se++) { - free_imbuf_strip_elem(se); - } - for(a = 0, se = seq->strip->tstripdata_endstill; - a < seq->strip->endstill && se; a++, se++) { - free_imbuf_strip_elem(se); - } - if(seq->strip->ibuf_startstill) { - IMB_freeImBuf(seq->strip->ibuf_startstill); - seq->strip->ibuf_startstill = 0; - } - - if(seq->strip->ibuf_endstill) { - IMB_freeImBuf(seq->strip->ibuf_endstill); - seq->strip->ibuf_endstill = 0; - } - if(seq->type==SEQ_MOVIE && !keep_file_handles) free_anim_seq(seq); if(seq->type==SEQ_SPEED) { @@ -3345,8 +2712,7 @@ void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage, static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) { Sequence *subseq; - int a, free_imbuf = 0; - TStripElem *se; + int free_imbuf = 0; /* recurs downwards to see if this seq depends on the changed seq */ @@ -3372,12 +2738,6 @@ static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *chan if(free_imbuf) { if(ibuf_change) { - se= seq->strip->tstripdata; - if (se) { - for(a=0; alen; a++, se++) - free_imbuf_strip_elem(se); - } - if(seq->type == SEQ_MOVIE) free_anim_seq(seq); if(seq->type == SEQ_SPEED) { @@ -3403,39 +2763,6 @@ void update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_ch update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); } -#if 0 // XXX from 2.4x, needs updating -void free_imbuf_seq() -{ - Scene * sce = G.main->scene.first; - while(sce) { - free_imbuf_seq_editing(sce->ed); - sce= sce->id.next; - } -} -#endif - -#if 0 // XXX old animation system -static void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo) -{ - /* force update of all sequences with this ipo, on ipo changes */ - Editing *ed= seq_give_editing(scene, FALSE); - Sequence *seq; - - if(ed==NULL) return; - - SEQ_BEGIN(ed, seq) { - if(seq->ipo == ipo) { - update_changed_seq_and_deps(scene, seq, 0, 1); - if(seq->type == SEQ_SPEED) { - sequence_effect_speed_rebuild_map(seq, 1); - } - free_proxy_seq(seq); - } - } - SEQ_END -} -#endif - /* seq funcs's for transforming internally notice the difference between start/end and left/right. diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 7424026354a..97eb3aa866c 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -220,7 +220,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive // printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]); // dt max is 0.1 - smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 0.1); + smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0); smd->time = scene->r.cfra; if(smd->domain->flags & MOD_SMOKE_HIGHRES) @@ -237,7 +237,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive if(!smd->domain->shadow) smd->domain->shadow = MEM_callocN(sizeof(float) * smd->domain->res[0] * smd->domain->res[1] * smd->domain->res[2], "SmokeDomainShadow"); - smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta)); + smoke_initBlenderRNA(smd->domain->fluid, &(smd->domain->alpha), &(smd->domain->beta), &(smd->domain->time_scale), &(smd->domain->vorticity), &(smd->domain->border_collisions)); if(smd->domain->wt) { @@ -296,7 +296,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive return 1; } - return 1; + return 2; } static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs) @@ -713,12 +713,16 @@ void smokeModifier_createType(struct SmokeModifierData *smd) smd->domain->omega = 1.0; smd->domain->alpha = -0.001; smd->domain->beta = 0.1; - smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG; + smd->domain->time_scale = 1.0; + smd->domain->vorticity = 2.0; + smd->domain->border_collisions = 1; // vertically non-colliding + smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG | MOD_SMOKE_HIGH_SMOOTH; smd->domain->strength = 2.0; smd->domain->noise = MOD_SMOKE_NOISEWAVE; smd->domain->diss_speed = 5; - // init view3d buffer - smd->domain->viewsettings = 0; + // init 3dview buffer + + smd->domain->viewsettings = MOD_SMOKE_VIEW_SHOWBIG; smd->domain->effector_weights = BKE_add_effector_weights(NULL); } else if(smd->type & MOD_SMOKE_TYPE_FLOW) @@ -733,6 +737,8 @@ void smokeModifier_createType(struct SmokeModifierData *smd) /* set some standard values */ smd->flow->density = 1.0; smd->flow->temp = 1.0; + smd->flow->flags = MOD_SMOKE_FLOW_ABSOLUTE; + smd->flow->vel_multi = 1.0; smd->flow->psys = NULL; @@ -862,7 +868,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) { ParticleSystem *psys = sfs->psys; ParticleSettings *part=psys->part; - ParticleData *pa = NULL; + ParticleData *pa = NULL; int p = 0; float *density = smoke_get_density(sds->fluid); float *bigdensity = smoke_turbulence_get_density(sds->wt); @@ -871,7 +877,27 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) float *velocity_y = smoke_get_velocity_y(sds->fluid); float *velocity_z = smoke_get_velocity_z(sds->fluid); unsigned char *obstacle = smoke_get_obstacle(sds->fluid); - int bigres[3]; + int bigres[3]; + short absolute_flow = (sfs->flags & MOD_SMOKE_FLOW_ABSOLUTE); + short high_emission_smoothing = bigdensity ? (smd->domain->flags & MOD_SMOKE_HIGH_SMOOTH) : 0; + + /* + * A temporary volume map used to store whole emissive + * area to be added to smoke density and interpolated + * for high resolution smoke. + */ + float *temp_emission_map = NULL; + + // initialize temp emission map + if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW)) + { + int i; + temp_emission_map = MEM_callocN(sizeof(float) * sds->res[0]*sds->res[1]*sds->res[2], "SmokeTempEmission"); + // set whole volume to 0.0f + for (i=0; ires[0]*sds->res[1]*sds->res[2]; i++) { + temp_emission_map[i] = 0.0f; + } + } // mostly copied from particle code for(p=0, pa=psys->particles; ptotpart; p++, pa++) @@ -905,33 +931,17 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) // heat[index] += sfs->temp * 0.1; // density[index] += sfs->density * 0.1; heat[index] = sfs->temp; - density[index] = sfs->density; - + + // Add emitter density to temp emission map + temp_emission_map[index] = sfs->density; // Uses particle velocity as initial velocity for smoke - if(smd->domain->flags & MOD_SMOKE_INITVELOCITY) { - velocity_x[index] = pa->state.vel[0]; - velocity_y[index] = pa->state.vel[1]; - velocity_z[index] = pa->state.vel[2]; - } - - // obstacle[index] |= 2; - // we need different handling for the high-res feature - if(bigdensity) + if(sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY && (psys->part->phystype != PART_PHYS_NO)) { - // init all surrounding cells according to amplification, too - int i, j, k; - - smoke_turbulence_get_res(smd->domain->wt, bigres); - - for(i = 0; i < smd->domain->amplify + 1; i++) - for(j = 0; j < smd->domain->amplify + 1; j++) - for(k = 0; k < smd->domain->amplify + 1; k++) - { - index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k); - bigdensity[index] = sfs->density; - } - } + velocity_x[index] = pa->state.vel[0]*sfs->vel_multi; + velocity_y[index] = pa->state.vel[1]*sfs->vel_multi; + velocity_z[index] = pa->state.vel[2]*sfs->vel_multi; + } } else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow { @@ -954,9 +964,136 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) index = smoke_get_index((smd->domain->amplify + 1)* cell[0] + i, bigres[0], (smd->domain->amplify + 1)* cell[1] + j, bigres[1], (smd->domain->amplify + 1)* cell[2] + k); bigdensity[index] = 0.f; } - } - } // particles loop - } + } + } + } // particles loop + + + // apply emission values + if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW)) { + + // initialize variables + int ii, jj, kk, x, y, z, block_size; + size_t index, index_big; + + smoke_turbulence_get_res(smd->domain->wt, bigres); + block_size = smd->domain->amplify + 1; // high res block size + + + // loop through every low res cell + for(x = 0; x < sds->res[0]; x++) + for(y = 0; y < sds->res[1]; y++) + for(z = 0; z < sds->res[2]; z++) + { + + // neighbour cell emission densities (for high resolution smoke smooth interpolation) + float c000, c001, c010, c011, c100, c101, c110, c111; + + c000 = (x>0 && y>0 && z>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y-1, sds->res[1], z-1)] : 0; + c001 = (x>0 && y>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y-1, sds->res[1], z)] : 0; + c010 = (x>0 && z>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y, sds->res[1], z-1)] : 0; + c011 = (x>0) ? temp_emission_map[smoke_get_index(x-1, sds->res[0], y, sds->res[1], z)] : 0; + + c100 = (y>0 && z>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y-1, sds->res[1], z-1)] : 0; + c101 = (y>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y-1, sds->res[1], z)] : 0; + c110 = (z>0) ? temp_emission_map[smoke_get_index(x, sds->res[0], y, sds->res[1], z-1)] : 0; + c111 = temp_emission_map[smoke_get_index(x, sds->res[0], y, sds->res[1], z)]; // this cell + + + + // get cell index + index = smoke_get_index(x, sds->res[0], y, sds->res[1], z); + + // add emission to low resolution density + if (absolute_flow) {if (temp_emission_map[index]>0) density[index] = temp_emission_map[index];} + else { + density[index] += temp_emission_map[index]; + if (density[index]>1) density[index]=1.0f; + } + + smoke_turbulence_get_res(smd->domain->wt, bigres); + + + + /* + loop through high res blocks if high res enabled + */ + if (bigdensity) + for(ii = 0; ii < block_size; ii++) + for(jj = 0; jj < block_size; jj++) + for(kk = 0; kk < block_size; kk++) + { + + float fx,fy,fz, interpolated_value; + int shift_x, shift_y, shift_z; + + + /* + * Do volume interpolation if emitter smoothing + * is enabled + */ + if (high_emission_smoothing) { + // convert block position to relative + // for interpolation smoothing + fx = (float)ii/block_size + 0.5f/block_size; + fy = (float)jj/block_size + 0.5f/block_size; + fz = (float)kk/block_size + 0.5f/block_size; + + // calculate trilinear interpolation + interpolated_value = c000 * (1-fx) * (1-fy) * (1-fz) + + c100 * fx * (1-fy) * (1-fz) + + c010 * (1-fx) * fy * (1-fz) + + c001 * (1-fx) * (1-fy) * fz + + c101 * fx * (1-fy) * fz + + c011 * (1-fx) * fy * fz + + c110 * fx * fy * (1-fz) + + c111 * fx * fy * fz; + + + // add some contrast / sharpness + // depending on hi-res block size + + interpolated_value = (interpolated_value-0.4f*sfs->density)*(block_size/2) + 0.4f*sfs->density; + if (interpolated_value<0.0f) interpolated_value = 0.0f; + if (interpolated_value>1.0f) interpolated_value = 1.0f; + + // shift smoke block index + // (because pixel center is actually + // in halfway of the low res block) + shift_x = (x < 1) ? 0 : block_size/2; + shift_y = (y < 1) ? 0 : block_size/2; + shift_z = (z < 1) ? 0 : block_size/2; + } + else { + // without interpolation use same low resolution + // block value for all hi-res blocks + interpolated_value = c111; + shift_x = 0; + shift_y = 0; + shift_z = 0; + } + + // get shifted index for current high resolution block + index_big = smoke_get_index(block_size * x + ii - shift_x, bigres[0], block_size * y + jj - shift_y, bigres[1], block_size * z + kk - shift_z); + + // add emission data to high resolution density + if (absolute_flow) {if (interpolated_value > 0) bigdensity[index_big] = interpolated_value;} + else { + bigdensity[index_big] += interpolated_value; + if (bigdensity[index_big]>1) bigdensity[index_big]=1.0f; + } + + } // end of hires loop + + } // end of low res loop + + // free temporary emission map + if (temp_emission_map) MEM_freeN(temp_emission_map); + + } // end emission + + + } else { @@ -970,7 +1107,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh); }*/ - } + } } } if(sds->fluid_group) @@ -1188,6 +1325,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM int startframe, endframe, framenr; float timescale; int cache_result = 0, cache_result_wt = 0; + int did_init = 0; framenr = scene->r.cfra; @@ -1217,7 +1355,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM // printf("startframe: %d, framenr: %d\n", startframe, framenr); - if(!smokeModifier_init(smd, ob, scene, dm)) + if(!(did_init = smokeModifier_init(smd, ob, scene, dm))) { printf("bad smokeModifier_init\n"); return; @@ -1272,10 +1410,20 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM { if(sds->flags & MOD_SMOKE_DISSOLVE) smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG); - smoke_step(sds->fluid, smd->time); + smoke_step(sds->fluid, smd->time, scene->r.frs_sec / scene->r.frs_sec_base); + } + else + { + /* Smoke did not load cache and was not reset but we're on startframe */ + /* So now reinit the smoke since it was not done yet */ + if(did_init == 2) + { + smokeModifier_reset(smd); + smokeModifier_init(smd, ob, scene, dm); + } } - // create shadows before writing cache so we get nice shadows for sstartframe, too + // create shadows before writing cache so we get nice shadows for startframe, too if(get_lamp(scene, light)) smoke_calc_transparency(sds->shadow, smoke_get_density(sds->fluid), sds->p0, sds->p1, sds->res, sds->dx, light, calc_voxel_transp, -7.0*sds->dx); diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index c82595ee2b2..4d1994e760b 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -3226,7 +3226,7 @@ static void get_scalar_from_vertexgroup(Object *ob, int vertID, short groupindex } /* Resetting a Mesh SB object's springs */ -/* Spring lenght are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ +/* Spring length are caculted from'raw' mesh vertices that are NOT altered by modifier stack. */ static void springs_from_mesh(Object *ob) { SoftBody *sb; @@ -3362,7 +3362,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob) add_2nd_order_springs(ob,sb->secondspring); /* exploits the the first run of build_bps_springlist(ob);*/ build_bps_springlist(ob); /* yes we need to do it again*/ } - springs_from_mesh(ob); /* write the 'rest'-lenght of the springs */ + springs_from_mesh(ob); /* write the 'rest'-length of the springs */ if (ob->softflag & OB_SB_SELF) {calculate_collision_balls(ob);} } diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index ca39355976b..8fd97a80110 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -16,6 +16,7 @@ #include "DNA_sequence_types.h" #include "DNA_packedFile_types.h" #include "DNA_screen_types.h" +#include "DNA_sound_types.h" #include "AUD_C-API.h" diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index e8328d0e622..c8f5eb9b187 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -43,6 +43,8 @@ #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_text_types.h" +#include "DNA_userdef_types.h" +#include "DNA_object_types.h" #include "BKE_depsgraph.h" #include "BKE_global.h" @@ -479,7 +481,7 @@ void unlink_text(Main *bmain, Text *text) for(scene=bmain->scene.first; scene; scene=scene->id.next) if(scene->r.dometext == text) scene->r.dometext = NULL; - + for(ob=bmain->object.first; ob; ob=ob->id.next) { /* game controllers */ for(cont=ob->controllers.first; cont; cont=cont->next) { @@ -2683,19 +2685,20 @@ void uncomment(Text *text) } } -int setcurr_tab (Text *text) +int setcurr_tab_spaces (Text *text, int space) { int i = 0; int test = 0; - char *word = ":"; - char *comm = "#"; - char back_words[4][7] = {"return", "break", "pass", "yield"}; + const char *word = ":"; + const char *comm = "#"; + const char indent= (text->flags & TXT_TABSTOSPACES) ? ' ' : '\t'; + static char *back_words[]= {"return", "break", "continue", "pass", "yield", NULL}; if (!text) return 0; if (!text->curl) return 0; - - while (text->curl->line[i] == '\t') + + while (text->curl->line[i] == indent) { - //we only count thos tabs that are before any text or before the curs; + //we only count those tabs/spaces that are before any text or before the curs; if (i == text->curc) { return i; @@ -2718,18 +2721,18 @@ int setcurr_tab (Text *text) } } if (indent) { - i++; + i += space; } } - for(test=0; test < 4; test++) + for(test=0; back_words[test]; test++) { - //if there are these 4 key words then remove a tab because we are done with the block + /* if there are these key words then remove a tab because we are done with the block */ if(strstr(text->curl->line, back_words[test]) && i > 0) { if(strcspn(text->curl->line, back_words[test]) < strcspn(text->curl->line, comm)) { - i--; + i -= space; } } } diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 57816b7e470..fe5abbd0868 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -169,8 +169,8 @@ PluginTex *add_plugin_tex(char *str) open_plugin_tex(pit); if(pit->doit==0) { - if(pit->handle==0); //XXX error("no plugin: %s", str); - else ; //XXX error("in plugin: %s", str); + if(pit->handle==0) {;} //XXX error("no plugin: %s", str); + else {;} //XXX error("in plugin: %s", str); MEM_freeN(pit); return NULL; } @@ -403,6 +403,73 @@ void colorband_table_RGBA(ColorBand *coba, float **array, int *size) do_colorband(coba, (float)a/(float)CM_TABLE, &(*array)[a*4]); } +int vergcband(const void *a1, const void *a2) +{ + const CBData *x1=a1, *x2=a2; + + if( x1->pos > x2->pos ) return 1; + else if( x1->pos < x2->pos) return -1; + return 0; +} + +CBData *colorband_element_add(struct ColorBand *coba, float position) +{ + int a; + + if(coba->tot==MAXCOLORBAND) { + return NULL; + } + else if(coba->tot > 0) { + CBData *xnew; + float col[4]; + + do_colorband(coba, position, col); + + xnew = &coba->data[coba->tot]; + xnew->pos = position; + + xnew->r = col[0]; + xnew->g = col[1]; + xnew->b = col[2]; + xnew->a = col[3]; + } + + coba->tot++; + coba->cur = coba->tot-1; + + for(a = 0; a < coba->tot; a++) + coba->data[a].cur = a; + + qsort(coba->data, coba->tot, sizeof(CBData), vergcband); + + for(a = 0; a < coba->tot; a++) { + if(coba->data[a].cur == coba->cur) { + coba->cur = a; + break; + } + } + + return coba->data + coba->cur; +} + +int colorband_element_remove(struct ColorBand *coba, int index) +{ + int a; + + if(coba->tot < 2) + return 0; + + if(index < 0 || index >= coba->tot) + return 0; + + for(a = index; a < coba->tot; a++) { + coba->data[a] = coba->data[a + 1]; + } + if(coba->cur) coba->cur--; + coba->tot--; + return 1; +} + /* ******************* TEX ************************ */ void free_texture(Tex *tex) diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index 6fb1c5ff70c..1d1b5ec16f7 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -36,6 +36,7 @@ #include "DNA_world_types.h" #include "DNA_scene_types.h" +#include "DNA_texture_types.h" #include "BKE_library.h" #include "BKE_animsys.h" diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index 388a9176d53..ac8ed041ebc 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -40,17 +40,18 @@ extern "C" { /* init */ void unit_qt(float q[4]); -void copy_qt_qt(float q[4], float a[4]); +void copy_qt_qt(float q[4], const float a[4]); /* arithmetic */ -void mul_qt_qtqt(float q[4], float a[4], float b[4]); -void mul_qt_v3(float q[4], float r[3]); -void mul_qt_fl(float q[4], float f); -void mul_fac_qt_fl(float q[4], float f); +void mul_qt_qtqt(float q[4], const float a[4], const float b[4]); +void mul_qt_v3(const float q[4], float r[3]); +void mul_qt_fl(float q[4], const float f); +void mul_fac_qt_fl(float q[4], const float f); void sub_qt_qtqt(float q[4], float a[4], float b[4]); void invert_qt(float q[4]); +void invert_qt_qt(float *q1, const float *q2); void conjugate_qt(float q[4]); float dot_qtqt(float a[4], float b[4]); void normalize_qt(float q[4]); @@ -72,6 +73,7 @@ void tri_to_quat(float q[4], float a[3], float b[3], float c[3]); void vec_to_quat(float q[4], float vec[3], short axis, short upflag); /* note: v1 and v2 must be normalized */ void rotation_between_vecs_to_quat(float q[4], const float v1[3], const float v2[3]); +void rotation_between_quats_to_quat(float q[4], const float q1[4], const float q2[4]); /* TODO: don't what this is, but it's not the same as mat3_to_quat */ void mat3_to_quat_is_ok(float q[4], float mat[3][3]); diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index e27b71f9301..8ee93b0d658 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -126,6 +126,7 @@ MINLINE int compare_v3v3(float a[3], float b[3], float limit); MINLINE int compare_len_v3v3(float a[3], float b[3], float limit); MINLINE int compare_v4v4(float a[4], float b[4], float limit); +MINLINE int equals_v4v4(float a[4], float b[4]); /********************************** Angles ***********************************/ /* - angle with 2 arguments is angle between vector */ diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h index 07e0da5e461..b8c886d95a9 100644 --- a/source/blender/blenlib/BLI_path_util.h +++ b/source/blender/blenlib/BLI_path_util.h @@ -99,6 +99,7 @@ char *BLI_path_basename(char *path); int BKE_rebase_path(char *abs, int abs_size, char *rel, int rel_size, const char *base_dir, const char *src_dir, const char *dest_dir); void BLI_getlastdir(const char* dir, char *last, int maxlen); int BLI_testextensie(const char *str, const char *ext); +int BLI_testextensie_array(const char *str, const char **ext_array); int BLI_replace_extension(char *path, int maxlen, const char *ext); void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len); void BLI_newname(char * name, int add); diff --git a/source/blender/blenlib/BLI_storage_types.h b/source/blender/blenlib/BLI_storage_types.h index f8ebc3938a1..bc3584db03e 100644 --- a/source/blender/blenlib/BLI_storage_types.h +++ b/source/blender/blenlib/BLI_storage_types.h @@ -58,6 +58,8 @@ struct direntry{ char *path; #if (defined(WIN32) || defined(WIN64)) && (_MSC_VER>=1500) struct _stat64 s; +#elif defined(__MINGW32__) + struct _stati64 s; #else struct stat s; #endif diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt index 628c2dc43a5..ab1dc3fe909 100644 --- a/source/blender/blenlib/CMakeLists.txt +++ b/source/blender/blenlib/CMakeLists.txt @@ -49,7 +49,3 @@ IF(WITH_OPENMP) ENDIF(WITH_OPENMP) BLENDERLIB(bf_blenlib "${SRC}" "${INC}") -#if env['OURPLATFORM'] == 'linux2': -# cflags='-pthread' -# -#env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [85,195], compileflags =cflags ) diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c index fbe71019379..d1a8de14181 100644 --- a/source/blender/blenlib/intern/bpath.c +++ b/source/blender/blenlib/intern/bpath.c @@ -43,6 +43,8 @@ #include "DNA_mesh_types.h" #include "DNA_scene_types.h" /* to get the current frame */ +#include "DNA_image_types.h" +#include "DNA_sound_types.h" #include "DNA_sequence_types.h" #include "DNA_vfont_types.h" #include "DNA_windowmanager_types.h" diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index 4d1911e8be8..fd0829ebe3b 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -1225,7 +1225,7 @@ static int point_in_slice_as(float p[3],float origin[3],float normal[3]) return 1; } -/*mama (knowing the squared lenght of the normal)*/ +/*mama (knowing the squared length of the normal)*/ static int point_in_slice_m(float p[3],float origin[3],float normal[3],float lns) { float h,rp[3]; diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 6e8f4622488..6c06da2e32d 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -309,6 +309,7 @@ void mul_v3_m4v3(float *in, float mat[][4], float *vec) in[2]= x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2]; } +/* same as mul_m4_v3() but doesnt apply translation component */ void mul_mat3_m4_v3(float mat[][4], float *vec) { float x,y; diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index 6b5bf7743ef..4d015e527a8 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -36,7 +36,7 @@ void unit_qt(float *q) q[1]= q[2]= q[3]= 0.0f; } -void copy_qt_qt(float *q1, float *q2) +void copy_qt_qt(float *q1, const float *q2) { q1[0]= q2[0]; q1[1]= q2[1]; @@ -49,7 +49,7 @@ int is_zero_qt(float *q) return (q[0] == 0 && q[1] == 0 && q[2] == 0 && q[3] == 0); } -void mul_qt_qtqt(float *q, float *q1, float *q2) +void mul_qt_qtqt(float *q, const float *q1, const float *q2) { float t0,t1,t2; @@ -63,7 +63,7 @@ void mul_qt_qtqt(float *q, float *q1, float *q2) } /* Assumes a unit quaternion */ -void mul_qt_v3(float *q, float *v) +void mul_qt_v3(const float *q, float *v) { float t0, t1, t2; @@ -104,8 +104,14 @@ void invert_qt(float *q) mul_qt_fl(q, 1.0f/f); } +void invert_qt_qt(float *q1, const float *q2) +{ + copy_qt_qt(q1, q2); + invert_qt(q1); +} + /* simple mult */ -void mul_qt_fl(float *q, float f) +void mul_qt_fl(float *q, const float f) { q[0] *= f; q[1] *= f; @@ -121,7 +127,7 @@ void sub_qt_qtqt(float *q, float *q1, float *q2) } /* angular mult factor */ -void mul_fac_qt_fl(float *q, float fac) +void mul_fac_qt_fl(float *q, const float fac) { float angle= fac*saacos(q[0]); /* quat[0]= cos(0.5*angle), but now the 0.5 and 2.0 rule out */ @@ -336,6 +342,23 @@ void rotation_between_vecs_to_quat(float *q, const float v1[3], const float v2[3 axis_angle_to_quat(q, axis, angle); } +void rotation_between_quats_to_quat(float *q, const float q1[4], const float q2[4]) +{ + float tquat[4]; + double dot = 0.0f; + int x; + + copy_qt_qt(tquat, q1); + conjugate_qt(tquat); + dot = 1.0f / dot_qtqt(tquat, tquat); + + for(x = 0; x < 4; x++) + tquat[x] *= dot; + + mul_qt_qtqt(q, tquat, q2); +} + + void vec_to_quat(float *q,float *vec, short axis, short upflag) { float q2[4], nor[3], *fp, mat[3][3], angle, si, co, x2, y2, z2, len1; diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index aa72be4fcc2..8530a6ab129 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -409,6 +409,11 @@ MINLINE int equals_v3v3(const float *v1,const float *v2) return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2])); } +MINLINE int equals_v4v4(float *v1, float *v2) +{ + return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2]) && (v1[3]==v2[3])); +} + MINLINE int compare_v3v3(float *v1, float *v2, float limit) { if(fabs(v1[0]-v2[0]) #include #include @@ -255,6 +250,8 @@ void BLI_builddir(char *dirname, char *relname) // Excluding other than current MSVC compiler until able to test. #if (defined(WIN32) || defined(WIN64)) && (_MSC_VER>=1500) _stat64(dlink->name,&files[actnum].s); +#elif defined(__MINGW32__) + _stati64(dlink->name,&files[actnum].s); #else stat(dlink->name,&files[actnum].s); #endif @@ -449,14 +446,14 @@ int BLI_exist(char *name) if (len > 3 && ( tmp[len-1]=='\\' || tmp[len-1]=='/') ) tmp[len-1] = '\0'; res = _stat(tmp, &st); if (res == -1) return(0); -#elif defined(WIN32) && defined(__MINGW32__) - struct stat st; +#elif defined(__MINGW32__) + struct _stati64 st; char tmp[FILE_MAXDIR+FILE_MAXFILE]; int len, res; BLI_strncpy(tmp, name, FILE_MAXDIR+FILE_MAXFILE); len = strlen(tmp); if (len > 3 && ( tmp[len-1]=='\\' || tmp[len-1]=='/') ) tmp[len-1] = '\0'; - res = stat(tmp, &st); + res = _stati64(tmp, &st); if (res) return(0); #else struct stat st; diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c index 38e9a584952..6101012203a 100644 --- a/source/blender/blenloader/intern/readblenentry.c +++ b/source/blender/blenloader/intern/readblenentry.c @@ -107,7 +107,6 @@ static IDType idtypes[]= { { ID_VF, "VFont", "fonts", IDTYPE_FLAGS_ISLINKABLE}, { ID_WO, "World", "worlds", IDTYPE_FLAGS_ISLINKABLE}, { ID_WM, "WindowManager", "window_managers", 0}, - { ID_WV, "Wave", "waves", 0}, /* deprecated */ }; static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]); diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 5f88c32068f..d137d57e2b8 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -3298,6 +3298,7 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh) mesh->msticky= newdataadr(fd, mesh->msticky); mesh->dvert= newdataadr(fd, mesh->dvert); + /* animdata */ mesh->adt= newdataadr(fd, mesh->adt); direct_link_animdata(fd, mesh->adt); @@ -4127,10 +4128,8 @@ static void composite_patch(bNodeTree *ntree, Scene *scene) static void link_paint(FileData *fd, Scene *sce, Paint *p) { - if(p && p->brushes) { - int i; - for(i = 0; i < p->brush_count; ++i) - p->brushes[i]= newlibadr_us(fd, sce->id.lib, p->brushes[i]); + if(p && p->brush) { + p->brush= newlibadr_us(fd, sce->id.lib, p->brush); } } @@ -4246,13 +4245,8 @@ static void link_recurs_seq(FileData *fd, ListBase *lb) static void direct_link_paint(FileData *fd, Paint **paint) { Paint *p; - +/* TODO. is this needed */ p= (*paint)= newdataadr(fd, (*paint)); - if(p) { - p->paint_cursor= NULL; - p->brushes= newdataadr(fd, p->brushes); - test_pointer_array(fd, (void**)&p->brushes); - } } static void direct_link_scene(FileData *fd, Scene *sce) @@ -4288,9 +4282,6 @@ static void direct_link_scene(FileData *fd, Scene *sce) direct_link_paint(fd, (Paint**)&sce->toolsettings->vpaint); direct_link_paint(fd, (Paint**)&sce->toolsettings->wpaint); - sce->toolsettings->imapaint.paint.brushes= newdataadr(fd, sce->toolsettings->imapaint.paint.brushes); - test_pointer_array(fd, (void**)&sce->toolsettings->imapaint.paint.brushes); - sce->toolsettings->imapaint.paintcursor= NULL; sce->toolsettings->particle.paintcursor= NULL; } @@ -9293,7 +9284,6 @@ static void do_versions(FileData *fd, Library *lib, Main *main) idproperties_fix_group_lengths(main->mat); idproperties_fix_group_lengths(main->tex); idproperties_fix_group_lengths(main->image); - idproperties_fix_group_lengths(main->wave); idproperties_fix_group_lengths(main->latt); idproperties_fix_group_lengths(main->lamp); idproperties_fix_group_lengths(main->camera); @@ -11092,8 +11082,79 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } } + /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ + if (main->versionfile < 253) { + Scene *sce; + for (sce= main->scene.first; sce; sce= sce->id.next) { + if (sce->toolsettings->sculpt_paint_unified_alpha == 0) + sce->toolsettings->sculpt_paint_unified_alpha = 0.5f; + + if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) + sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f; + + if (sce->toolsettings->sculpt_paint_unified_size == 0) + sce->toolsettings->sculpt_paint_unified_size = 35; + } + } + + if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) + { + Object *ob; + + for(ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + for(md= ob->modifiers.first; md; md= md->next) { + if (md->type == eModifierType_Smoke) { + SmokeModifierData *smd = (SmokeModifierData *)md; + + if((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) + { + smd->domain->vorticity = 2.0f; + smd->domain->time_scale = 1.0f; + + if(!(smd->domain->flags & (1<<4))) + continue; + + /* delete old MOD_SMOKE_INITVELOCITY flag */ + smd->domain->flags &= ~(1<<4); + + /* for now just add it to all flow objects in the scene */ + { + Object *ob2; + for(ob2 = main->object.first; ob2; ob2 = ob2->id.next) { + ModifierData *md2; + for(md2= ob2->modifiers.first; md2; md2= md2->next) { + if (md2->type == eModifierType_Smoke) { + SmokeModifierData *smd2 = (SmokeModifierData *)md2; + + if((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) + { + smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY; + } + } + } + } + } + + } + else if((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) + { + smd->flow->vel_multi = 1.0f; + } + + } + } + } + } + /* put compatibility code here until next subversion bump */ { + Brush *br; + for(br= main->brush.first; br; br= br->id.next) { + if(br->ob_mode==0) + br->ob_mode= (OB_MODE_SCULPT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT); + } + } /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ @@ -11708,6 +11769,9 @@ static void expand_mesh(FileData *fd, Main *mainvar, Mesh *me) TFace *tf; int a, i; + if(me->adt) + expand_animdata(fd, mainvar, me->adt); + for(a=0; atotcol; a++) { expand_doit(fd, mainvar, me->mat[a]); } @@ -12384,9 +12448,7 @@ static void append_do_cursor(Scene *scene, Library *curlib, short flag) return; /* move from the center of the appended objects to cursor */ - centerloc[0]= (min[0]+max[0])/2; - centerloc[1]= (min[1]+max[1])/2; - centerloc[2]= (min[2]+max[2])/2; + mid_v3_v3v3(centerloc, min, max); curs = scene->cursor; VECSUB(centerloc,curs,centerloc); @@ -12489,7 +12551,7 @@ void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, /* do we need to do this? */ if(scene) - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); *bh= (BlendHandle*)fd; } diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 0304884d2d2..ed001cc283f 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1426,7 +1426,7 @@ static void write_curves(WriteData *wd, ListBase *idbase) if(cu->vfont) { writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str); - writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo); + writestruct(wd, DATA, "CharInfo", cu->len+1, cu->strinfo); writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb); } else { @@ -1541,6 +1541,7 @@ static void write_meshs(WriteData *wd, ListBase *idbase) /* direct data */ if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd); + if (mesh->adt) write_animdata(wd, mesh->adt); writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat); @@ -1772,11 +1773,6 @@ static void write_lamps(WriteData *wd, ListBase *idbase) } } -static void write_paint(WriteData *wd, Paint *p) -{ - if(p && p->brushes) - writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes); -} static void write_scenes(WriteData *wd, ListBase *scebase) { @@ -1811,18 +1807,15 @@ static void write_scenes(WriteData *wd, ListBase *scebase) writestruct(wd, DATA, "ToolSettings", 1, tos); if(tos->vpaint) { writestruct(wd, DATA, "VPaint", 1, tos->vpaint); - write_paint(wd, &tos->vpaint->paint); } if(tos->wpaint) { writestruct(wd, DATA, "VPaint", 1, tos->wpaint); - write_paint(wd, &tos->wpaint->paint); } if(tos->sculpt) { writestruct(wd, DATA, "Sculpt", 1, tos->sculpt); - write_paint(wd, &tos->sculpt->paint); } - write_paint(wd, &tos->imapaint.paint); + // write_paint(wd, &tos->imapaint.paint); ed= sce->ed; if(ed) { diff --git a/source/blender/blenpluginapi/CMakeLists.txt b/source/blender/blenpluginapi/CMakeLists.txt index 589c97d2bb6..2699b3b7c3b 100644 --- a/source/blender/blenpluginapi/CMakeLists.txt +++ b/source/blender/blenpluginapi/CMakeLists.txt @@ -40,4 +40,3 @@ IF(WITH_QUICKTIME) ENDIF(WITH_QUICKTIME) BLENDERLIB(bf_blenpluginapi "${SRC}" "${INC}") -#env.BlenderLib ( libname = 'bf_blenpluginapi', sources = sources, includes = Split(incs), defines = defs, libtype=['core', 'player'], priority = [75, 35] ) diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index a415b90ff08..b9052d23511 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -216,6 +216,7 @@ static int set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space return false; Object workob; + Main *bmain = CTX_data_main(C); Scene *sce = CTX_data_scene(C); ob->parent = par; @@ -243,8 +244,8 @@ static int set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA; par->recalc |= OB_RECALC_OB; - DAG_scene_sort(sce); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, sce); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return true; @@ -611,9 +612,10 @@ private: void link_armature(bContext *C, Object *ob, std::map& joint_by_uid, TransformReader *tm) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - ModifierData *md = ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Armature); + ModifierData *md = ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Armature); ((ArmatureModifierData *)md)->object = ob_arm; copy_m4_m4(ob->obmat, bind_shape_matrix); @@ -630,8 +632,8 @@ private: ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA; - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); #endif @@ -3132,7 +3134,7 @@ public: where_is_object(scene, job); // after parenting and layer change - DAG_scene_sort(scene); + DAG_scene_sort(CTX_data_main(C), scene); joint_objects[node->getUniqueId()] = job; } diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index a2a5ddaf363..e229de42006 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -33,6 +33,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_key_types.h" +#include "DNA_gpencil_types.h" #include "RNA_access.h" #include "RNA_define.h" diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index a9c9830f07f..f631430b03e 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -64,6 +64,8 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_world_types.h" +#include "DNA_gpencil_types.h" +#include "DNA_object_types.h" #include "MEM_guardedalloc.h" diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c index 3fc228e1c15..9edcf637cdc 100644 --- a/source/blender/editors/animation/drivers.c +++ b/source/blender/editors/animation/drivers.c @@ -389,7 +389,7 @@ static int add_driver_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(CTX_data_main(C), 0); WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX } @@ -440,7 +440,7 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(CTX_data_main(C), 0); WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX } diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c index 2290909325e..5c348f16c06 100644 --- a/source/blender/editors/animation/keyframes_draw.c +++ b/source/blender/editors/animation/keyframes_draw.c @@ -53,6 +53,7 @@ #include "DNA_node_types.h" #include "DNA_particle_types.h" #include "DNA_world_types.h" +#include "DNA_gpencil_types.h" #include "BKE_action.h" #include "BKE_depsgraph.h" diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index f60181d7f6c..bd50b52b27d 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -45,12 +45,14 @@ #include "DNA_key_types.h" #include "DNA_material_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_animsys.h" #include "BKE_action.h" #include "BKE_constraint.h" #include "BKE_depsgraph.h" #include "BKE_fcurve.h" +#include "BKE_main.h" #include "BKE_nla.h" #include "BKE_global.h" #include "BKE_utildefines.h" @@ -1060,6 +1062,7 @@ static int modify_key_op_poll(bContext *C) static int insert_key_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= NULL; int type= RNA_int_get(op->ptr, "type"); @@ -1106,7 +1109,7 @@ static int insert_key_exec (bContext *C, wmOperator *op) BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes"); /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); return OPERATOR_FINISHED; } @@ -1202,6 +1205,7 @@ void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot) static int delete_key_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= NULL; int type= RNA_int_get(op->ptr, "type"); @@ -1248,7 +1252,7 @@ static int delete_key_exec (bContext *C, wmOperator *op) BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes"); /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); return OPERATOR_FINISHED; } @@ -1287,6 +1291,7 @@ void ANIM_OT_keyframe_delete (wmOperatorType *ot) static int delete_key_v3d_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap @@ -1315,7 +1320,7 @@ static int delete_key_v3d_exec (bContext *C, wmOperator *op) CTX_DATA_END; /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL); @@ -1343,6 +1348,7 @@ void ANIM_OT_keyframe_delete_v3d (wmOperatorType *ot) static int insert_key_button_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); PointerRNA ptr; PropertyRNA *prop= NULL; @@ -1400,7 +1406,7 @@ static int insert_key_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); @@ -1430,6 +1436,7 @@ void ANIM_OT_keyframe_insert_button (wmOperatorType *ot) static int delete_key_button_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); PointerRNA ptr; PropertyRNA *prop= NULL; @@ -1470,7 +1477,7 @@ static int delete_key_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); /* send notifiers that keyframes have been changed */ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL); diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 1c06266a148..690e9dfa8a6 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -42,7 +42,9 @@ #include "DNA_anim_types.h" #include "DNA_constraint_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" +#include "BKE_main.h" #include "BKE_animsys.h" #include "BKE_action.h" #include "BKE_context.h" @@ -288,6 +290,7 @@ void ANIM_OT_keying_set_path_remove (wmOperatorType *ot) static int add_keyingset_button_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks = NULL; PropertyRNA *prop= NULL; @@ -358,7 +361,7 @@ static int add_keyingset_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); /* for now, only send ND_KEYS for KeyingSets */ WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL); @@ -388,6 +391,7 @@ void ANIM_OT_keyingset_button_add (wmOperatorType *ot) static int remove_keyingset_button_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks = NULL; PropertyRNA *prop= NULL; @@ -440,7 +444,7 @@ static int remove_keyingset_button_exec (bContext *C, wmOperator *op) if (success) { /* send updates */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); /* for now, only send ND_KEYS for KeyingSets */ WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL); @@ -589,7 +593,7 @@ void ANIM_keyingset_info_register (const bContext *C, KeyingSetInfo *ksi) /* Remove the given KeyingSetInfo from the list of type infos, and also remove the builtin set if appropriate */ void ANIM_keyingset_info_unregister (const bContext *C, KeyingSetInfo *ksi) { - Scene *scene = CTX_data_scene(C); + Main *bmain= CTX_data_main(C); KeyingSet *ks, *ksn; /* find relevant builtin KeyingSets which use this, and remove them */ @@ -600,8 +604,14 @@ void ANIM_keyingset_info_unregister (const bContext *C, KeyingSetInfo *ksi) /* remove if matching typeinfo name */ if (strcmp(ks->typeinfo, ksi->idname) == 0) { + Scene *scene; BKE_keyingset_free(ks); - BLI_freelinkN(&scene->keyingsets, ks); + BLI_remlink(&builtin_keyingsets, ks); + + for(scene= bmain->scene.first; scene; scene= scene->id.next) + BLI_remlink_safe(&scene->keyingsets, ks); + + MEM_freeN(ks); } } diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 0cf6ce3656e..e8942bcd963 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -60,6 +60,7 @@ #include "BKE_subsurf.h" #include "BKE_utildefines.h" #include "BKE_modifier.h" +#include "DNA_object_types.h" #include "BIF_gl.h" #include "BIF_generate.h" @@ -421,37 +422,45 @@ void ED_armature_apply_transform(Object *ob, float mat[4][4]) /* exported for use in editors/object/ */ /* 0 == do center, 1 == center new, 2 == center cursor */ -void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode) +void docenter_armature (Scene *scene, Object *ob, float cursor[3], int centermode, int around) { Object *obedit= scene->obedit; // XXX get from context EditBone *ebone; bArmature *arm= ob->data; - float cent[3] = {0.0f, 0.0f, 0.0f}; - float min[3], max[3]; - float omat[3][3]; + float cent[3]; /* Put the armature into editmode */ - if(ob!=obedit) + if(ob != obedit) { ED_armature_to_edit(ob); + obedit= NULL; /* we cant use this so behave as if there is no obedit */ + } /* Find the centerpoint */ if (centermode == 2) { - float *fp= give_cursor(scene, v3d); - VECCOPY(cent, fp); + copy_v3_v3(cent, cursor); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); } else { - INIT_MINMAX(min, max); - - for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { - DO_MINMAX(ebone->head, min, max); - DO_MINMAX(ebone->tail, min, max); + if(around==V3D_CENTROID) { + int total= 0; + zero_v3(cent); + for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { + total+=2; + add_v3_v3(cent, ebone->head); + add_v3_v3(cent, ebone->tail); + } + mul_v3_fl(cent, 1.0f/(float)total); + } + else { + float min[3], max[3]; + INIT_MINMAX(min, max); + for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { + DO_MINMAX(ebone->head, min, max); + DO_MINMAX(ebone->tail, min, max); + } + mid_v3_v3v3(cent, min, max); } - - cent[0]= (min[0] + max[0]) / 2.0f; - cent[1]= (min[1] + max[1]) / 2.0f; - cent[2]= (min[2] + max[2]) / 2.0f; } /* Do the adjustments */ @@ -461,17 +470,16 @@ void docenter_armature (Scene *scene, View3D *v3d, Object *ob, int centermode) } /* Turn the list into an armature */ - ED_armature_from_edit(ob); - + if(obedit==NULL) { + ED_armature_from_edit(ob); + ED_armature_edit_free(ob); + } + /* Adjust object location for new centerpoint */ if(centermode && obedit==NULL) { - copy_m3_m4(omat, ob->obmat); - - mul_m3_v3(omat, cent); + mul_mat3_m4_v3(ob->obmat, cent); /* ommit translation part */ add_v3_v3(ob->loc, cent); } - else - ED_armature_edit_free(ob); } /* ---------------------- */ @@ -802,6 +810,7 @@ static void joined_armature_fix_links(Object *tarArm, Object *srcArm, bPoseChann /* join armature exec is exported for use in object->join objects operator... */ int join_armature_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); bArmature *arm= (ob)? ob->data: NULL; @@ -894,12 +903,12 @@ int join_armature_exec(bContext *C, wmOperator *op) free_pose_channels_hash(pose); } - ED_base_object_free_and_unlink(scene, base); + ED_base_object_free_and_unlink(bmain, scene, base); } } CTX_DATA_END; - DAG_scene_sort(scene); // because we removed object(s) + DAG_scene_sort(bmain, scene); // because we removed object(s) ED_armature_from_edit(ob); ED_armature_edit_free(ob); @@ -1111,6 +1120,7 @@ static void separate_armature_bones (Scene *scene, Object *ob, short sel) /* separate selected bones into their armature */ static int separate_armature_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obedit= CTX_data_edit_object(C); Object *oldob, *newob; @@ -1151,7 +1161,7 @@ static int separate_armature_exec (bContext *C, wmOperator *op) ED_armature_edit_free(obedit); /* 2) duplicate base */ - newbase= ED_object_add_duplicate(scene, oldbase, USER_DUP_ARM); /* only duplicate linked armature */ + newbase= ED_object_add_duplicate(bmain, scene, oldbase, USER_DUP_ARM); /* only duplicate linked armature */ newob= newbase->object; newbase->flag &= ~SELECT; @@ -1752,9 +1762,8 @@ EditBone *ED_armature_bone_get_mirrored(ListBase *edbo, EditBone *ebo) if (ebo == NULL) return NULL; - - BLI_strncpy(name, ebo->name, sizeof(name)); - bone_flip_name(name, 0); // 0 = don't strip off number extensions + + flip_side_name(name, ebo->name, FALSE); for (eboflip= edbo->first; eboflip; eboflip=eboflip->next) { if (ebo != eboflip) { @@ -2023,7 +2032,6 @@ void ED_armature_edit_free(struct Object *ob) BLI_freelistN(arm->edbo); } - MEM_freeN(arm->edbo); arm->edbo= NULL; } @@ -2328,12 +2336,10 @@ void add_primitive_bone(Scene *scene, View3D *v3d, RegionView3D *rv3d) Object *obedit= scene->obedit; // XXX get from context float obmat[3][3], curs[3], viewmat[3][3], totmat[3][3], imat[3][3]; EditBone *bone; - - VECCOPY(curs, give_cursor(scene, v3d)); /* Get inverse point for head and orientation for tail */ invert_m4_m4(obedit->imat, obedit->obmat); - mul_m4_v3(obedit->imat, curs); + mul_v3_m4v3(curs, obedit->imat, give_cursor(scene, v3d)); if (rv3d && (U.flag & USER_ADD_VIEWALIGNED)) copy_m3_m4(obmat, rv3d->viewmat); @@ -2348,7 +2354,7 @@ void add_primitive_bone(Scene *scene, View3D *v3d, RegionView3D *rv3d) /* Create a bone */ bone= ED_armature_edit_bone_add(obedit->data, "Bone"); - VECCOPY(bone->head, curs); + copy_v3_v3(bone->head, curs); if (rv3d && (U.flag & USER_ADD_VIEWALIGNED)) add_v3_v3v3(bone->tail, bone->head, imat[1]); // bone with unit length 1 @@ -2941,17 +2947,14 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op) } else if (count == 1) { EditBonePoint *ebp; - float *fp, curs[3]; + float curs[3]; /* Get Points - selected joint */ ebp= (EditBonePoint *)points.first; /* Get points - cursor (tail) */ - fp= give_cursor(scene, v3d); - VECCOPY (curs, fp); - invert_m4_m4(obedit->imat, obedit->obmat); - mul_m4_v3(obedit->imat, curs); + mul_v3_m4v3(curs, obedit->imat, give_cursor(scene, v3d)); /* Create a bone */ newbone= add_points_bone(obedit, ebp->vec, curs); @@ -2979,15 +2982,13 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op) /* find which one should be the 'head' */ if ((ebp->head_owner && ebp2->head_owner) || (ebp->tail_owner && ebp2->tail_owner)) { /* rule: whichever one is closer to 3d-cursor */ - float curs[3], *fp= give_cursor(scene, v3d); + float curs[3]; float vecA[3], vecB[3]; float distA, distB; /* get cursor location */ - VECCOPY(curs, fp); - invert_m4_m4(obedit->imat, obedit->obmat); - mul_m4_v3(obedit->imat, curs); + mul_v3_m4v3(curs, obedit->imat, give_cursor(scene, v3d)); /* get distances */ sub_v3_v3v3(vecA, ebp->vec, curs); @@ -3007,12 +3008,12 @@ static int armature_fill_bones_exec (bContext *C, wmOperator *op) /* assign head/tail combinations */ if (headtail == 2) { - VECCOPY(head, ebp->vec); - VECCOPY(tail, ebp2->vec); + copy_v3_v3(head, ebp->vec); + copy_v3_v3(tail, ebp2->vec); } else if (headtail == 1) { - VECCOPY(head, ebp2->vec); - VECCOPY(tail, ebp->vec); + copy_v3_v3(head, ebp2->vec); + copy_v3_v3(tail, ebp->vec); } /* add new bone and parent it to the appropriate end */ @@ -3095,16 +3096,16 @@ static void bones_merge(Object *obedit, EditBone *start, EditBone *end, EditBone * - parent = parent of start */ if ((start->flag & BONE_TIPSEL) && ((start->flag & BONE_SELECTED) || start==arm->act_edbone)==0) { - VECCOPY(head, start->tail); + copy_v3_v3(head, start->tail); } else { - VECCOPY(head, start->head); + copy_v3_v3(head, start->head); } if ((end->flag & BONE_ROOTSEL) && ((end->flag & BONE_SELECTED) || end==arm->act_edbone)==0) { - VECCOPY(tail, end->head); + copy_v3_v3(tail, end->head); } else { - VECCOPY(tail, end->tail); + copy_v3_v3(tail, end->tail); } newbone= add_points_bone(obedit, head, tail); newbone->parent = start->parent; @@ -3376,8 +3377,8 @@ static int armature_extrude_exec(bContext *C, wmOperator *op) newbone = MEM_callocN(sizeof(EditBone), "extrudebone"); if (do_extrude==1) { - VECCOPY (newbone->head, ebone->tail); - VECCOPY (newbone->tail, newbone->head); + copy_v3_v3(newbone->head, ebone->tail); + copy_v3_v3(newbone->tail, newbone->head); newbone->parent = ebone; newbone->flag = ebone->flag & BONE_TIPSEL; // copies it, in case mirrored bone @@ -3385,8 +3386,8 @@ static int armature_extrude_exec(bContext *C, wmOperator *op) if (newbone->parent) newbone->flag |= BONE_CONNECTED; } else { - VECCOPY(newbone->head, ebone->head); - VECCOPY(newbone->tail, ebone->head); + copy_v3_v3(newbone->head, ebone->head); + copy_v3_v3(newbone->tail, ebone->head); newbone->parent= ebone->parent; newbone->flag= BONE_TIPSEL; @@ -3476,7 +3477,7 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "name", name); - VECCOPY(curs, give_cursor(CTX_data_scene(C),CTX_wm_view3d(C))); + copy_v3_v3(curs, give_cursor(CTX_data_scene(C),CTX_wm_view3d(C))); /* Get inverse point for head and orientation for tail */ invert_m4_m4(obedit->imat, obedit->obmat); @@ -3495,7 +3496,7 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op) /* Create a bone */ bone= ED_armature_edit_bone_add(obedit->data, name); - VECCOPY(bone->head, curs); + copy_v3_v3(bone->head, curs); if(rv3d && (U.flag & USER_ADD_VIEWALIGNED)) add_v3_v3v3(bone->tail, bone->head, imat[1]); // bone with unit length 1 @@ -3565,17 +3566,17 @@ static int armature_subdivide_exec(bContext *C, wmOperator *op) BLI_addtail(arm->edbo, newbone); /* calculate location of newbone->head */ - VECCOPY(val1, ebone->head); - VECCOPY(val2, ebone->tail); - VECCOPY(val3, newbone->head); + copy_v3_v3(val1, ebone->head); + copy_v3_v3(val2, ebone->tail); + copy_v3_v3(val3, newbone->head); val3[0]= val1[0]*cutratio + val2[0]*cutratioI; val3[1]= val1[1]*cutratio + val2[1]*cutratioI; val3[2]= val1[2]*cutratio + val2[2]*cutratioI; - VECCOPY(newbone->head, val3); - VECCOPY(newbone->tail, ebone->tail); - VECCOPY(ebone->tail, newbone->head); + copy_v3_v3(newbone->head, val3); + copy_v3_v3(newbone->tail, ebone->tail); + copy_v3_v3(ebone->tail, newbone->head); newbone->rad_head= 0.5f * (ebone->rad_head + ebone->rad_tail); ebone->rad_tail= newbone->rad_head; @@ -3793,7 +3794,7 @@ void ARMATURE_OT_switch_direction(wmOperatorType *ot) static void bone_connect_to_existing_parent(EditBone *bone) { bone->flag |= BONE_CONNECTED; - VECCOPY(bone->head, bone->parent->tail); + copy_v3_v3(bone->head, bone->parent->tail); bone->rad_head = bone->parent->rad_tail; } @@ -3821,7 +3822,7 @@ static void bone_connect_to_new_parent(ListBase *edbo, EditBone *selbone, EditBo selbone->flag |= BONE_CONNECTED; sub_v3_v3v3(offset, actbone->tail, selbone->head); - VECCOPY(selbone->head, actbone->tail); + copy_v3_v3(selbone->head, actbone->tail); selbone->rad_head= actbone->rad_tail; add_v3_v3(selbone->tail, offset); @@ -4095,7 +4096,7 @@ void ARMATURE_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name= "deselect all editbone"; + ot->name= "Select or Deselect All"; ot->idname= "ARMATURE_OT_select_all"; /* api callbacks */ @@ -4594,7 +4595,7 @@ static void add_vgroups__mapFunc(void *userData, int index, float *co, float *no /* DerivedMesh mapFunc for getting final coords in weight paint mode */ float (*verts)[3] = userData; - VECCOPY(verts[index], co); + copy_v3_v3(verts[index], co); } static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], int numbones, Bone **bonelist, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected, float scale) @@ -4721,18 +4722,17 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m /* compute root and tip */ if (bbone) { - VECCOPY(root[j], bbone[segments].mat[3]); - mul_m4_v3(bone->arm_mat, root[j]); + mul_v3_m4v3(root[j], bone->arm_mat, bbone[segments].mat[3]); if ((segments+1) < bone->segments) { - VECCOPY(tip[j], bbone[segments+1].mat[3]) - mul_m4_v3(bone->arm_mat, tip[j]); + mul_v3_m4v3(tip[j], bone->arm_mat, bbone[segments+1].mat[3]); + } + else { + copy_v3_v3(tip[j], bone->arm_tail); } - else - VECCOPY(tip[j], bone->arm_tail) } else { - VECCOPY(root[j], bone->arm_head); - VECCOPY(tip[j], bone->arm_tail); + copy_v3_v3(root[j], bone->arm_head); + copy_v3_v3(tip[j], bone->arm_tail); } mul_m4_v3(par->obmat, root[j]); @@ -4749,11 +4749,10 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m /* find flipped group */ if (dgroup && mirror) { char name[32]; - - BLI_strncpy(name, dgroup->name, 32); + // 0 = don't strip off number extensions - bone_flip_name(name, 0); - + flip_side_name(name, dgroup->name, FALSE); + for (curdg = ob->defbase.first; curdg; curdg=curdg->next) { if (!strcmp(curdg->name, name)) break; @@ -4789,7 +4788,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m /* transform verts to global space */ for (i=0; i < mesh->totvert; i++) { if (!vertsfilled) - VECCOPY(verts[i], mesh->mvert[i].co) + copy_v3_v3(verts[i], mesh->mvert[i].co); mul_m4_v3(ob->obmat, verts[i]); } @@ -5027,14 +5026,14 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op) float eul[3], oldeul[3], quat1[4] = {0}; if (pchan->rotmode == ROT_MODE_QUAT) { - QUATCOPY(quat1, pchan->quat); + copy_qt_qt(quat1, pchan->quat); quat_to_eul( oldeul,pchan->quat); } else if (pchan->rotmode == ROT_MODE_AXISANGLE) { axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,pchan->rotAxis, pchan->rotAngle); } else { - VECCOPY(oldeul, pchan->eul); + copy_v3_v3(oldeul, pchan->eul); } eul[0]= eul[1]= eul[2]= 0.0f; @@ -5057,7 +5056,7 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op) eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,eul, EULER_ORDER_DEFAULT); } else { - VECCOPY(pchan->eul, eul); + copy_v3_v3(pchan->eul, eul); } } } // Duplicated in source/blender/editors/object/object_transform.c @@ -5213,7 +5212,7 @@ void POSE_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name= "deselect all bones"; + ot->name= "Select or Deselect All"; ot->idname= "POSE_OT_select_all"; /* api callbacks */ @@ -5548,8 +5547,7 @@ static int armature_flip_names_exec (bContext *C, wmOperator *op) /* loop through selected bones, auto-naming them */ CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones) { - BLI_strncpy(newname, ebone->name, sizeof(newname)); - bone_flip_name(newname, 1); // 1 = do strip off number extensions + flip_side_name(newname, ebone->name, TRUE); // 1 = do strip off number extensions ED_armature_bone_rename(arm, ebone->name, newname); } CTX_DATA_END; diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c index c2e21755f94..af91823f917 100644 --- a/source/blender/editors/armature/editarmature_retarget.c +++ b/source/blender/editors/armature/editarmature_retarget.c @@ -36,6 +36,7 @@ #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index a1af68458f6..2c9ddf3abd8 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -26,6 +26,7 @@ #include "MEM_guardedalloc.h" +#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_armature_types.h" @@ -41,7 +42,6 @@ #include "BKE_global.h" #include "BKE_DerivedMesh.h" #include "BKE_object.h" -#include "BKE_anim.h" #include "BKE_context.h" #include "BKE_sketch.h" diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 6b71ed1ca7a..92b52d4b62a 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -41,6 +41,7 @@ #include "DNA_armature_types.h" #include "DNA_constraint_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_anim.h" #include "BKE_idprop.h" @@ -897,7 +898,6 @@ static int pose_paste_exec (bContext *C, wmOperator *op) Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); bPoseChannel *chan, *pchan; - char name[32]; int flip= RNA_boolean_get(op->ptr, "flipped"); /* sanity checks */ @@ -913,10 +913,12 @@ static int pose_paste_exec (bContext *C, wmOperator *op) for (chan= g_posebuf->chanbase.first; chan; chan=chan->next) { if (chan->flag & POSE_KEY) { /* get the name - if flipping, we must flip this first */ - BLI_strncpy(name, chan->name, sizeof(name)); + char name[32]; if (flip) - bone_flip_name(name, 0); /* 0 = don't strip off number extensions */ - + flip_side_name(name, chan->name, 0); /* 0 = don't strip off number extensions */ + else + BLI_strncpy(name, chan->name, sizeof(name)); + /* only copy when channel exists, poses are not meant to add random channels to anymore */ pchan= get_pose_channel(ob->pose, name); @@ -1431,7 +1433,6 @@ static int pose_flip_names_exec (bContext *C, wmOperator *op) { Object *ob= CTX_data_active_object(C); bArmature *arm; - char newname[32]; /* paranoia checks */ if (ELEM(NULL, ob, ob->pose)) @@ -1441,8 +1442,8 @@ static int pose_flip_names_exec (bContext *C, wmOperator *op) /* loop through selected bones, auto-naming them */ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) { - BLI_strncpy(newname, pchan->name, sizeof(newname)); - bone_flip_name(newname, 1); // 1 = do strip off number extensions + char newname[32]; + flip_side_name(newname, pchan->name, TRUE); ED_armature_bone_rename(arm, pchan->name, newname); } CTX_DATA_END; @@ -1546,10 +1547,8 @@ void pose_activate_flipped_bone(Scene *scene) if(arm->act_bone) { char name[32]; - - BLI_strncpy(name, arm->act_bone->name, 32); - bone_flip_name(name, 1); // 0 = do not strip off number extensions - + flip_side_name(name, arm->act_bone->name, TRUE); + pchanf= get_pose_channel(ob->pose, name); if(pchanf && pchanf->bone != arm->act_bone) { arm->act_bone->flag &= ~BONE_SELECTED; diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c index d650cecdc3e..47b1fee3cf6 100644 --- a/source/blender/editors/curve/curve_ops.c +++ b/source/blender/editors/curve/curve_ops.c @@ -233,6 +233,6 @@ void ED_keymap_curve(wmKeyConfig *keyconf) /* menus */ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0); - ED_object_generic_keymap(keyconf, keymap, 2); + ED_object_generic_keymap(keyconf, keymap, 3); } diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index 659ee7b9cea..f2e05da7995 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -42,6 +42,7 @@ #include "BLI_math.h" #include "BLI_dynstr.h" #include "BLI_rand.h" +#include "BLI_ghash.h" #include "DNA_key_types.h" #include "DNA_object_types.h" @@ -69,6 +70,7 @@ #include "ED_types.h" #include "ED_util.h" #include "ED_view3d.h" +#include "ED_curve.h" #include "UI_interface.h" @@ -79,8 +81,15 @@ typedef struct { ListBase nubase; void *lastsel; + GHash *undoIndex; } UndoCurve; +/* Definitions needed for shape keys */ +typedef struct { + void *origNode; + int index; +} NodeKeyIndex; + void selectend_nurb(Object *obedit, short selfirst, short doswap, short selstatus); static void select_adjacent_cp(ListBase *editnurb, short next, short cont, short selstatus); @@ -96,7 +105,7 @@ ListBase *curve_get_editcurve(Object *ob) { if(ob && ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu= ob->data; - return cu->editnurb; + return &cu->editnurb->nurbs; } return NULL; } @@ -108,15 +117,18 @@ void set_actNurb(Object *obedit, Nurb *nu) if(nu==NULL) cu->actnu = -1; - else - cu->actnu = BLI_findindex(cu->editnurb, nu); + else { + ListBase *nurbs= ED_curve_editnurbs(cu); + cu->actnu = BLI_findindex(nurbs, nu); + } } Nurb *get_actNurb(Object *obedit) { Curve *cu= obedit->data; - - return BLI_findlink(cu->editnurb, cu->actnu); + ListBase *nurbs= ED_curve_editnurbs(cu); + + return BLI_findlink(nurbs, cu->actnu); } /* ******************* SELECTION FUNCTIONS ********************* */ @@ -258,6 +270,692 @@ void printknots(Object *obedit) } } +/* ********************* Shape keys *************** */ + +static NodeKeyIndex *init_nodeKeyIndex(void *node, int index) +{ + NodeKeyIndex *nodeIndex = MEM_callocN(sizeof(NodeKeyIndex), "init_nodeKeyIndex"); + + nodeIndex->origNode= node; + nodeIndex->index= index; + + return nodeIndex; +} + +static void free_nodeKeyIndex(NodeKeyIndex *pointIndex) +{ + MEM_freeN(pointIndex); +} + +static void init_editNurb_keyIndex(EditNurb *editnurb, ListBase *origBase) +{ + Nurb *nu= editnurb->nurbs.first; + Nurb *orignu= origBase->first; + GHash *gh; + BezTriple *bezt, *origbezt; + BPoint *bp, *origbp; + int a, keyindex= 0; + + gh= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "editNurb keyIndex"); + + while (orignu) { + if (orignu->bezt) { + a= orignu->pntsu; + bezt= nu->bezt; + origbezt= orignu->bezt; + while (a--) { + BLI_ghash_insert(gh, bezt, init_nodeKeyIndex(origbezt, keyindex)); + keyindex+= 12; + bezt++; + origbezt++; + } + } else { + a= orignu->pntsu * orignu->pntsv; + bp= nu->bp; + origbp= orignu->bp; + while (a--) { + BLI_ghash_insert(gh, bp, init_nodeKeyIndex(origbp, keyindex)); + keyindex+= 4; + bp++; + origbp++; + } + } + + nu= nu->next; + orignu= orignu->next; + } + + editnurb->keyindex= gh; +} + +static void free_editNurb_keyIndex(EditNurb *editnurb) +{ + if (!editnurb->keyindex) { + return; + } + BLI_ghash_free(editnurb->keyindex, NULL, (GHashValFreeFP)free_nodeKeyIndex); +} + +static NodeKeyIndex *getNodeKeyIndex(EditNurb *editnurb, void *node) +{ + return BLI_ghash_lookup(editnurb->keyindex, node); +} + +static BezTriple *getKeyIndexOrig_bezt(EditNurb *editnurb, void *node) +{ + NodeKeyIndex *index= getNodeKeyIndex(editnurb, node); + + if (!index) { + return NULL; + } + + return (BezTriple*)index->origNode; +} + +static BPoint *getKeyIndexOrig_bp(EditNurb *editnurb, void *node) +{ + NodeKeyIndex *index= getNodeKeyIndex(editnurb, node); + + if (!index) { + return NULL; + } + + return (BPoint*)index->origNode; +} + +static int getKeyIndexOrig_index(EditNurb *editnurb, void *node) +{ + NodeKeyIndex *index= getNodeKeyIndex(editnurb, node); + + if (!index) { + return -1; + } + + return index->index; +} + +static void keyIndex_delNode(EditNurb *editnurb, void *node) +{ + if (!editnurb->keyindex) { + return; + } + + BLI_ghash_remove(editnurb->keyindex, node, NULL, (GHashValFreeFP)free_nodeKeyIndex); +} + +static void keyIndex_delBezt(EditNurb *editnurb, BezTriple *bezt) +{ + keyIndex_delNode(editnurb, bezt); +} + +static void keyIndex_delBP(EditNurb *editnurb, BPoint *bp) +{ + keyIndex_delNode(editnurb, bp); +} + +static void keyIndex_delNurb(EditNurb *editnurb, Nurb *nu) +{ + int a; + + if (!editnurb->keyindex) { + return; + } + + if (nu->bezt) { + BezTriple *bezt= nu->bezt; + a= nu->pntsu; + + while (a--) { + BLI_ghash_remove(editnurb->keyindex, bezt, NULL, (GHashValFreeFP)free_nodeKeyIndex); + ++bezt; + } + } else { + BPoint *bp= nu->bp; + a= nu->pntsu * nu->pntsv; + + while (a--) { + BLI_ghash_remove(editnurb->keyindex, bp, NULL, (GHashValFreeFP)free_nodeKeyIndex); + ++bp; + } + } +} + +static void keyIndex_delNurbList(EditNurb *editnurb, ListBase *nubase) +{ + Nurb *nu= nubase->first; + + while (nu) { + keyIndex_delNurb(editnurb, nu); + + nu= nu->next; + } +} + +static void keyIndex_updateNode(EditNurb *editnurb, char *node, + char *newnode, int count, int size, int search) +{ + int i; + NodeKeyIndex *index; + + if (editnurb->keyindex == NULL) { + /* No shape keys - updating not needed */ + return; + } + + for (i = 0; i < count; i++) { + for (;;) { + index= getNodeKeyIndex(editnurb, node); + if (!search || index) { + break; + } + node += size; + } + + BLI_ghash_remove(editnurb->keyindex, node, NULL, NULL); + + if (index) { + BLI_ghash_insert(editnurb->keyindex, newnode, index); + } + + newnode += size; + node += size; + } +} + +static void keyIndex_updateBezt(EditNurb *editnurb, BezTriple *bezt, + BezTriple *newbezt, int count, int search) +{ + keyIndex_updateNode(editnurb, (char*)bezt, (char*)newbezt, count, sizeof(BezTriple), search); +} + +static void keyIndex_updateBP(EditNurb *editnurb, BPoint *bp, + BPoint *newbp, int count, int search) +{ + keyIndex_updateNode(editnurb, (char*)bp, (char*)newbp, count, sizeof(BPoint), search); +} + +static void keyIndex_updateNurb(EditNurb *editnurb, Nurb *nu, Nurb *newnu) +{ + if (nu->bezt) { + keyIndex_updateBezt(editnurb, nu->bezt, newnu->bezt, newnu->pntsu, 0); + } else { + keyIndex_updateBP(editnurb, nu->bp, newnu->bp, newnu->pntsu * newnu->pntsv, 0); + } +} + +static void keyIndex_swap(EditNurb *editnurb, void *a, void *b) +{ + NodeKeyIndex *index1= getNodeKeyIndex(editnurb, a); + NodeKeyIndex *index2= getNodeKeyIndex(editnurb, b); + + BLI_ghash_remove(editnurb->keyindex, a, NULL, NULL); + BLI_ghash_remove(editnurb->keyindex, b, NULL, NULL); + + BLI_ghash_insert(editnurb->keyindex, a, index2); + BLI_ghash_insert(editnurb->keyindex, b, index1); +} + +static void keyIndex_switchDirection(EditNurb *editnurb, Nurb *nu) +{ + int a; + + if (nu->bezt) { + BezTriple *bezt1, *bezt2; + + a= nu->pntsu; + + bezt1= nu->bezt; + bezt2= bezt1+(a-1); + + if (a & 1) ++a; + + a/=2; + + while (a--) { + if (bezt1 != bezt2) { + keyIndex_swap(editnurb, bezt1, bezt2); + } + + bezt1++; + bezt2--; + } + } else { + BPoint *bp1, *bp2; + + if (nu->pntsv == 1) { + a= nu->pntsu; + bp1= nu->bp; + bp2= bp1+(a-1); + a/= 2; + while(bp1!=bp2 && a>0) { + if (bp1 != bp2) { + keyIndex_swap(editnurb, bp1, bp2); + } + + a--; + bp1++; + bp2--; + } + } else { + int b; + + for(b=0; bpntsv; b++) { + + bp1= nu->bp+b*nu->pntsu; + a= nu->pntsu; + bp2= bp1+(a-1); + a/= 2; + + while(bp1!=bp2 && a>0) { + if (bp1 != bp2) { + keyIndex_swap(editnurb, bp1, bp2); + } + + a--; + bp1++; + bp2--; + } + } + + } + } +} + +static void switch_keys_direction(Curve *cu, Nurb *actnu) +{ + KeyBlock *currkey; + ListBase *nubase= &cu->editnurb->nurbs; + Nurb *nu; + float *fp; + int a; + + currkey = cu->key->block.first; + while(currkey) { + fp= currkey->data; + + nu= nubase->first; + while (nu) { + if (nu->bezt) { + a= nu->pntsu; + if (nu == actnu) { + while (a--) { + swap_v3_v3(fp, fp + 6); + *(fp+9) = -*(fp+9); + fp += 12; + } + } else fp += a * 12; + } else { + a= nu->pntsu * nu->pntsv; + if (nu == actnu) { + while (a--) { + *(fp+3) = -*(fp+3); + fp += 4; + } + } else fp += a * 4; + } + + nu= nu->next; + } + + currkey= currkey->next; + } +} + +static void keyData_switchDirectionNurb(Curve *cu, Nurb *nu) +{ + EditNurb *editnurb= cu->editnurb; + + if (!editnurb->keyindex) { + /* no shape keys - nothing to do */ + return; + } + + keyIndex_switchDirection(editnurb, nu); + switch_keys_direction(cu, nu); +} + +static GHash *dupli_keyIndexHash(GHash *keyindex) +{ + GHash *gh; + GHashIterator *hashIter; + + gh= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "dupli_keyIndex gh"); + + for(hashIter = BLI_ghashIterator_new(keyindex); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter)) { + void *node = BLI_ghashIterator_getKey(hashIter); + NodeKeyIndex *index = BLI_ghashIterator_getValue(hashIter); + NodeKeyIndex *newIndex = MEM_callocN(sizeof(NodeKeyIndex), "dupli_keyIndexHash index"); + + memcpy(newIndex, index, sizeof(NodeKeyIndex)); + + BLI_ghash_insert(gh, node, newIndex); + } + + BLI_ghashIterator_free(hashIter); + + return gh; +} + +static void key_to_bezt(float *key, BezTriple *basebezt, BezTriple *bezt) +{ + memcpy(bezt, basebezt, sizeof(BezTriple)); + memcpy(bezt->vec, key, sizeof(float) * 9); + bezt->alfa= key[9]; +} + +static void bezt_to_key(BezTriple *bezt, float *key) +{ + memcpy(key, bezt->vec, sizeof(float) * 9); + key[9] = bezt->alfa; +} + +static void calc_keyHandles(ListBase *nurb, float *key) +{ + Nurb *nu; + int a; + float *fp= key; + BezTriple *bezt; + + nu= nurb->first; + while (nu) { + if (nu->bezt) { + BezTriple *prevp, *nextp; + BezTriple cur, prev, next; + float *startfp, *prevfp, *nextfp; + + bezt= nu->bezt; + a= nu->pntsu; + startfp= fp; + + if(nu->flagu & CU_NURB_CYCLIC) { + prevp= bezt+(a-1); + prevfp= fp+(12 * (a-1)); + } else { + prevp= NULL; + prevfp= NULL; + } + + nextp= bezt + 1; + nextfp= fp + 12; + + while (a--) { + key_to_bezt(fp, bezt, &cur); + + if (nextp) key_to_bezt(nextfp, nextp, &next); + if (prevp) key_to_bezt(prevfp, prevp, &prev); + + calchandleNurb(&cur, prevp ? &prev : NULL, nextp ? &next : NULL, 0); + bezt_to_key(&cur, fp); + + prevp= bezt; + prevfp= fp; + if(a==1) { + if(nu->flagu & CU_NURB_CYCLIC) { + nextp= nu->bezt; + nextfp= startfp; + } else { + nextp= NULL; + nextfp= NULL; + } + } + else { + ++nextp; + nextfp += 12;; + } + + ++bezt; + fp += 12; + } + } else { + a= nu->pntsu * nu->pntsv; + fp += a * 4; + } + + nu= nu->next; + } +} + +static void calc_shapeKeys(Object *obedit) +{ + Curve *cu= (Curve*)obedit->data; + + /* are there keys? */ + if(cu->key) { + int a, i, j; + EditNurb *editnurb= cu->editnurb; + KeyBlock *currkey; + KeyBlock *actkey= ob_get_keyblock(obedit); + BezTriple *bezt, *oldbezt; + BPoint *bp, *oldbp; + Nurb *nu; + int totvert= count_curveverts(&editnurb->nurbs); + + float (*ofs)[3] = NULL; + float *oldkey, *newkey, *fp, *ofp; + + /* editing the base key should update others */ + if(cu->key->type==KEY_RELATIVE) { + int act_is_basis = 0; + /* find if this key is a basis for any others */ + for(currkey = cu->key->block.first; currkey; currkey= currkey->next) { + if(obedit->shapenr-1 == currkey->relative) { + act_is_basis = 1; + break; + } + } + + if(act_is_basis) { /* active key is a base */ + int j; + int totvec= 0; + + /* Calculate needed memory to store offset */ + nu= editnurb->nurbs.first; + while(nu) { + if (nu->bezt) { + /* Three vects to store handles and one for alfa */ + totvec+= nu->pntsu * 4; + } else { + totvec+= 2 * nu->pntsu * nu->pntsv; + } + + nu= nu->next; + } + + ofs= MEM_callocN(sizeof(float) * 3 * totvec, "currkey->data"); + nu= editnurb->nurbs.first; + i= 0; + while(nu) { + if(nu->bezt) { + bezt= nu->bezt; + a= nu->pntsu; + while(a--) { + oldbezt= getKeyIndexOrig_bezt(editnurb, bezt); + + if (oldbezt) { + for (j= 0; j < 3; ++j) { + VECSUB(ofs[i], bezt->vec[j], oldbezt->vec[j]); + i++; + fp+= 3; + } + ofs[i++][0]= bezt->alfa - oldbezt->alfa; + } else { + i += 4; + } + bezt++; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + while(a--) { + oldbp= getKeyIndexOrig_bp(editnurb, bp); + if (oldbp) { + VECSUB(ofs[i], bp->vec, oldbp->vec); + ofs[i+1][0]= bp->alfa - oldbp->alfa; + } + i += 2; + ++bp; + fp += 4; + } + } + + nu= nu->next; + } + } + } + + currkey = cu->key->block.first; + while(currkey) { + int apply_offset = (ofs && (currkey != actkey) && (obedit->shapenr-1 == currkey->relative)); + + fp= newkey= MEM_callocN(cu->key->elemsize * totvert, "currkey->data"); + ofp= oldkey = currkey->data; + + nu= editnurb->nurbs.first; + i = 0; + while(nu) { + if(currkey == actkey) { + int restore= actkey != cu->key->refkey; + + if(nu->bezt) { + bezt= nu->bezt; + a= nu->pntsu; + while(a--) { + oldbezt= getKeyIndexOrig_bezt(editnurb, bezt); + + for (j= 0; j < 3; ++j, ++i) { + VECCOPY(fp, bezt->vec[j]); + + if (restore && oldbezt) { + VECCOPY(bezt->vec[j], oldbezt->vec[j]); + } + + fp+= 3; + } + fp[0]= bezt->alfa; + + if(restore && oldbezt) { + bezt->alfa= oldbezt->alfa; + } + + fp+= 3; ++i;/* alphas */ + ++bezt; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + while(a--) { + oldbp= getKeyIndexOrig_bp(editnurb, bp); + + VECCOPY(fp, bp->vec); + + fp[3]= bp->alfa; + + if(restore && oldbp) { + VECCOPY(bp->vec, oldbp->vec); + bp->alfa= oldbp->alfa; + } + + fp+= 4; + ++bp; + i+=2; + } + } + } + else { + int index; + float *curofp; + + if(oldkey) { + if(nu->bezt) { + bezt= nu->bezt; + a= nu->pntsu; + + while(a--) { + index= getKeyIndexOrig_index(editnurb, bezt); + if (index >= 0) { + curofp= ofp + index; + + for (j= 0; j < 3; ++j, ++i) { + VECCOPY(fp, curofp); + + if(apply_offset) { + VECADD(fp, fp, ofs[i]); + } + + fp+= 3; curofp+= 3; + } + fp[0]= curofp[0]; + + if(apply_offset) { + /* apply alfa offsets */ + VECADD(fp, fp, ofs[i]); + ++i; + } + + fp+= 3; curofp+= 3; /* alphas */ + } else { + for (j= 0; j < 3; ++j, ++i) { + VECCOPY(fp, bezt->vec[j]); + fp+= 3; + } + fp[0]= bezt->alfa; + + fp+= 3; /* alphas */ + } + ++bezt; + } + } + else { + bp= nu->bp; + a= nu->pntsu*nu->pntsv; + while(a--) { + index= getKeyIndexOrig_index(editnurb, bp); + + if (index >= 0) { + curofp= ofp + index; + VECCOPY(fp, curofp); + fp[3]= curofp[3]; + + if(apply_offset) { + VECADD(fp, fp, ofs[i]); + fp[3]+=ofs[i+1][0]; + } + } else { + VECCOPY(fp, bp->vec); + fp[3]= bp->alfa; + } + + fp+= 4; + ++bp; + i+=2; + } + } + } + } + + nu= nu->next; + } + + if (apply_offset) { + /* handles could become malicious after offsets applying */ + calc_keyHandles(&editnurb->nurbs, newkey); + } + + currkey->totelem= totvert; + if(currkey->data) MEM_freeN(currkey->data); + currkey->data = newkey; + + currkey= currkey->next; + } + + if(ofs) MEM_freeN(ofs); + } +} + /* ********************* LOAD and MAKE *************** */ /* load editNurb in object */ @@ -272,48 +970,32 @@ void load_editNurb(Object *obedit) if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { Curve *cu= obedit->data; Nurb *nu, *newnu; - KeyBlock *actkey; - int totvert= count_curveverts(editnurb); + ListBase newnurb= {NULL, NULL}, oldnurb= cu->nurb; - /* are there keys? */ - actkey = ob_get_keyblock(obedit); - if(actkey) { - /* active key: the vertices */ - - if(totvert) { - if(actkey->data) MEM_freeN(actkey->data); - - actkey->data= MEM_callocN(cu->key->elemsize*totvert, "actkey->data"); - actkey->totelem= totvert; - - curve_to_key(cu, actkey, editnurb); - } - } - - if(cu->key && actkey!=cu->key->refkey) { - ; - } - else { - freeNurblist(&(cu->nurb)); - - for(nu= editnurb->first; nu; nu= nu->next) { - newnu= duplicateNurb(nu); - BLI_addtail(&(cu->nurb), newnu); - - if(nu->type == CU_NURBS) { - clamp_nurb_order_u(nu); - } + for(nu= editnurb->first; nu; nu= nu->next) { + newnu= duplicateNurb(nu); + BLI_addtail(&newnurb, newnu); + + if(nu->type == CU_NURBS) { + clamp_nurb_order_u(nu); } } + + cu->nurb= newnurb; + + calc_shapeKeys(obedit); + + freeNurblist(&oldnurb); } - + set_actNurb(obedit, NULL); } /* make copy in cu->editnurb */ void make_editNurb(Object *obedit) { - ListBase *editnurb= curve_get_editcurve(obedit); + Curve *cu= (Curve*)obedit->data; + EditNurb *editnurb= cu->editnurb; Nurb *nu, *newnu, *nu_act= NULL; KeyBlock *actkey; @@ -322,20 +1004,29 @@ void make_editNurb(Object *obedit) set_actNurb(obedit, NULL); if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { - Curve *cu= obedit->data; - - if(editnurb) - freeNurblist(editnurb); - else - editnurb= cu->editnurb= MEM_callocN(sizeof(ListBase), "editnurb"); - + actkey = ob_get_keyblock(obedit); + if(actkey) { + // XXX strcpy(G.editModeTitleExtra, "(Key) "); + undo_editmode_clear(); + key_to_curve(actkey, cu, &cu->nurb); + } + + if(editnurb) { + freeNurblist(&editnurb->nurbs); + free_editNurb_keyIndex(editnurb); + editnurb->keyindex= NULL; + } else { + editnurb= MEM_callocN(sizeof(EditNurb), "editnurb"); + cu->editnurb= editnurb; + } + nu= cu->nurb.first; cu->lastsel= NULL; /* for select row */ - + while(nu) { newnu= duplicateNurb(nu); test2DNurb(newnu); // after join, or any other creation of curve - BLI_addtail(editnurb, newnu); + BLI_addtail(&editnurb->nurbs, newnu); if (nu_act == NULL && isNurbsel(nu)) { nu_act= newnu; @@ -344,24 +1035,28 @@ void make_editNurb(Object *obedit) nu= nu->next; } - - actkey = ob_get_keyblock(obedit); + if(actkey) { - // XXX strcpy(G.editModeTitleExtra, "(Key) "); - key_to_curve(actkey, cu, editnurb); + init_editNurb_keyIndex(editnurb, &cu->nurb); } } } +void free_curve_editNurb (Curve *cu) +{ + if(cu->editnurb) { + freeNurblist(&cu->editnurb->nurbs); + free_editNurb_keyIndex(cu->editnurb); + MEM_freeN(cu->editnurb); + cu->editnurb= NULL; + } +} + void free_editNurb(Object *obedit) { Curve *cu= obedit->data; - if(cu->editnurb) { - freeNurblist(cu->editnurb); - MEM_freeN(cu->editnurb); - cu->editnurb= NULL; - } + free_curve_editNurb(cu); } void CU_deselect_all(Object *obedit) @@ -428,12 +1123,13 @@ void CU_select_swap(Object *obedit) static int separate_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Nurb *nu, *nu1; Object *oldob, *newob; Base *oldbase, *newbase; Curve *oldcu, *newcu; - ListBase *oldedit, *newedit; + EditNurb *oldedit, *newedit; oldbase= CTX_data_active_base(C); oldob= oldbase->object; @@ -448,7 +1144,7 @@ static int separate_exec(bContext *C, wmOperator *op) WM_cursor_wait(1); /* 1. duplicate the object and data */ - newbase= ED_object_add_duplicate(scene, oldbase, 0); /* 0 = fully linked */ + newbase= ED_object_add_duplicate(bmain, scene, oldbase, 0); /* 0 = fully linked */ ED_base_object_select(newbase, BA_DESELECT); newob= newbase->object; @@ -459,15 +1155,16 @@ static int separate_exec(bContext *C, wmOperator *op) /* 2. put new object in editmode and clear it */ make_editNurb(newob); newedit= newcu->editnurb; - freeNurblist(newedit); + freeNurblist(&newedit->nurbs); + free_editNurb_keyIndex(newedit); /* 3. move over parts from old object */ - for(nu= oldedit->first; nu; nu=nu1) { + for(nu= oldedit->nurbs.first; nu; nu=nu1) { nu1= nu->next; if(isNurbsel(nu)) { - BLI_remlink(oldedit, nu); - BLI_addtail(newedit, nu); + BLI_remlink(&oldedit->nurbs, nu); + BLI_addtail(&newedit->nurbs, nu); } } @@ -679,6 +1376,7 @@ static int deleteflagNurb(bContext *C, wmOperator *op, int flag) } if(a==0) { BLI_remlink(editnurb, nu); + keyIndex_delNurb(cu->editnurb, nu); freeNurb(nu); nu=NULL; } else { @@ -707,10 +1405,13 @@ static int deleteflagNurb(bContext *C, wmOperator *op, int flag) if((bp->f1 & flag)==0) { memcpy(bpn, bp, nu->pntsu*sizeof(BPoint)); bpn+= nu->pntsu; + } else { + keyIndex_delBP(cu->editnurb, bp); } bp+= nu->pntsu; } nu->pntsv= newv; + keyIndex_updateBP(cu->editnurb, nu->bp, newbp, newv * nu->pntsu, 1); MEM_freeN(nu->bp); nu->bp= newbp; clamp_nurb_order_v(nu); @@ -744,9 +1445,12 @@ static int deleteflagNurb(bContext *C, wmOperator *op, int flag) if((bp->f1 & flag)==0) { *bpn= *bp; bpn++; + } else { + keyIndex_delBP(cu->editnurb, bp); } } } + keyIndex_updateBP(cu->editnurb, nu->bp, newbp, newu * nu->pntsv, 1); MEM_freeN(nu->bp); nu->bp= newbp; if(newu==1 && nu->pntsv>1) { /* make a U spline */ @@ -772,13 +1476,13 @@ static int deleteflagNurb(bContext *C, wmOperator *op, int flag) } /* only for OB_SURF */ -static short extrudeflagNurb(ListBase *editnurb, int flag) +static short extrudeflagNurb(EditNurb *editnurb, int flag) { Nurb *nu; BPoint *bp, *bpn, *newbp; int ok= 0, a, u, v, len; - nu= editnurb->first; + nu= editnurb->nurbs.first; while(nu) { if(nu->pntsv==1) { @@ -794,9 +1498,9 @@ static short extrudeflagNurb(ListBase *editnurb, int flag) ok= 1; newbp = (BPoint*)MEM_mallocN(2 * nu->pntsu * sizeof(BPoint), "extrudeNurb1"); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint) ); + ED_curve_bpcpy(editnurb, newbp, nu->bp, nu->pntsu); bp= newbp+ nu->pntsu; - memcpy(bp, nu->bp, nu->pntsu*sizeof(BPoint) ); + ED_curve_bpcpy(editnurb, bp, nu->bp, nu->pntsu); MEM_freeN(nu->bp); nu->bp= newbp; a= nu->pntsu; @@ -813,7 +1517,7 @@ static short extrudeflagNurb(ListBase *editnurb, int flag) } } else { - /* which row or collumn is selected */ + /* which row or column is selected */ if( isNurbselUV(nu, &u, &v, flag) ) { @@ -832,14 +1536,14 @@ static short extrudeflagNurb(ListBase *editnurb, int flag) * sizeof(BPoint), "extrudeNurb1"); if(u==0) { len= nu->pntsv*nu->pntsu; - memcpy(newbp+nu->pntsu, nu->bp, len*sizeof(BPoint) ); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint) ); + ED_curve_bpcpy(editnurb, newbp+nu->pntsu, nu->bp, len); + ED_curve_bpcpy(editnurb, newbp, nu->bp, nu->pntsu); bp= newbp; } else { len= nu->pntsv*nu->pntsu; - memcpy(newbp, nu->bp, len*sizeof(BPoint) ); - memcpy(newbp+len, nu->bp+len-nu->pntsu, nu->pntsu*sizeof(BPoint) ); + ED_curve_bpcpy(editnurb, newbp, nu->bp, len); + ED_curve_bpcpy(editnurb, newbp+len, nu->bp+len-nu->pntsu, nu->pntsu); bp= newbp+len; } @@ -866,7 +1570,7 @@ static short extrudeflagNurb(ListBase *editnurb, int flag) bpn->f1 |= flag; bpn++; } - memcpy(bpn, bp, nu->pntsu*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, bpn, bp, nu->pntsu); bp+= nu->pntsu; bpn+= nu->pntsu; if(v== nu->pntsu-1) { @@ -1068,13 +1772,16 @@ static void adduplicateflagNurb(Object *obedit, short flag) static int switch_direction_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); - ListBase *editnurb= curve_get_editcurve(obedit); + Curve *cu= (Curve*)obedit->data; + EditNurb *editnurb= cu->editnurb; Nurb *nu; - - for(nu= editnurb->first; nu; nu= nu->next) - if(isNurbsel(nu)) + + for(nu= editnurb->nurbs.first; nu; nu= nu->next) + if(isNurbsel(nu)) { switchdirectionNurb(nu); - + keyData_switchDirectionNurb(cu, nu); + } + DAG_id_flush_update(obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); @@ -3004,7 +3711,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) /* joins 2 curves */ Object *obedit= CTX_data_edit_object(C); Curve *cu= obedit->data; - ListBase *editnurb= curve_get_editcurve(obedit); + ListBase *nubase= curve_get_editcurve(obedit); Nurb *nu, *nu1=0, *nu2=0; BezTriple *bezt; BPoint *bp; @@ -3012,7 +3719,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) int a; /* first decide if this is a surface merge! */ - if(obedit->type==OB_SURF) nu= editnurb->first; + if(obedit->type==OB_SURF) nu= nubase->first; else nu= NULL; while(nu) { @@ -3035,7 +3742,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) return merge_nurb(C, op); /* find both nurbs and points, nu1 will be put behind nu2 */ - for(nu= editnurb->first; nu; nu= nu->next) { + for(nu= nubase->first; nu; nu= nu->next) { if((nu->flagu & CU_NURB_CYCLIC)==0) { /* not cyclic */ if(nu->type == CU_BEZIER) { bezt= nu->bezt; @@ -3046,6 +3753,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) if( BEZSELECTED_HIDDENHANDLES(cu, bezt) ) { nu1= nu; switchdirectionNurb(nu); + keyData_switchDirectionNurb(cu, nu); } } } @@ -3053,6 +3761,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) if( BEZSELECTED_HIDDENHANDLES(cu, bezt) ) { nu2= nu; switchdirectionNurb(nu); + keyData_switchDirectionNurb(cu, nu); } else { bezt= bezt+(nu->pntsu-1); @@ -3072,6 +3781,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) if( bp->f1 & SELECT ) { nu1= nu; switchdirectionNurb(nu); + keyData_switchDirectionNurb(cu, nu); } } } @@ -3079,6 +3789,7 @@ static int make_segment_exec(bContext *C, wmOperator *op) if( bp->f1 & SELECT ) { nu2= nu; switchdirectionNurb(nu); + keyData_switchDirectionNurb(cu, nu); } else { bp= bp+(nu->pntsu-1); @@ -3097,27 +3808,28 @@ static int make_segment_exec(bContext *C, wmOperator *op) if(nu1->type == CU_BEZIER) { bezt = (BezTriple*)MEM_mallocN((nu1->pntsu+nu2->pntsu) * sizeof(BezTriple), "addsegmentN"); - memcpy(bezt, nu2->bezt, nu2->pntsu*sizeof(BezTriple)); - memcpy(bezt+nu2->pntsu, nu1->bezt, nu1->pntsu*sizeof(BezTriple)); + ED_curve_beztcpy(cu->editnurb, bezt, nu2->bezt, nu2->pntsu); + ED_curve_beztcpy(cu->editnurb, bezt+nu2->pntsu, nu1->bezt, nu1->pntsu); + MEM_freeN(nu1->bezt); nu1->bezt= bezt; nu1->pntsu+= nu2->pntsu; - BLI_remlink(editnurb, nu2); + BLI_remlink(nubase, nu2); freeNurb(nu2); nu2= NULL; calchandlesNurb(nu1); } else { bp = (BPoint*)MEM_mallocN((nu1->pntsu+nu2->pntsu) * sizeof(BPoint), "addsegmentN2"); - memcpy(bp, nu2->bp, nu2->pntsu*sizeof(BPoint) ); - memcpy(bp+nu2->pntsu, nu1->bp, nu1->pntsu*sizeof(BPoint)); + ED_curve_bpcpy(cu->editnurb, bp, nu2->bp, nu2->pntsu); + ED_curve_bpcpy(cu->editnurb, bp+nu2->pntsu, nu1->bp, nu1->pntsu); MEM_freeN(nu1->bp); nu1->bp= bp; a= nu1->pntsu+nu1->orderu; nu1->pntsu+= nu2->pntsu; - BLI_remlink(editnurb, nu2); + BLI_remlink(nubase, nu2); /* now join the knots */ if(nu1->type == CU_NURBS) { @@ -3263,6 +3975,7 @@ int mouse_nurb(bContext *C, short mval[2], int extend) */ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, float *cent, short mode) { + Curve *cu= (Curve*)obedit->data; ListBase *editnurb= curve_get_editcurve(obedit); Nurb *nu; float si,phi,n[3],q[4],cmat[3][3],tmat[3][3],imat[3][3]; @@ -3311,7 +4024,7 @@ static int spin_nurb(bContext *C, Scene *scene, Object *obedit, float *dvec, flo ok= 1; for(a=0;a<7;a++) { - if(mode==0 || mode==2) ok= extrudeflagNurb(editnurb, 1); + if(mode==0 || mode==2) ok= extrudeflagNurb(cu->editnurb, 1); else adduplicateflagNurb(obedit, 1); if(ok==0) @@ -3405,7 +4118,8 @@ void CURVE_OT_spin(wmOperatorType *ot) static int addvert_Nurb(bContext *C, short mode, float location[3]) { Object *obedit= CTX_data_edit_object(C); - ListBase *editnurb= curve_get_editcurve(obedit); + Curve *cu= (Curve*)obedit->data; + EditNurb *editnurb= cu->editnurb; Nurb *nu; BezTriple *bezt, *newbezt = NULL; BPoint *bp, *newbp = NULL; @@ -3414,7 +4128,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) copy_m3_m4(mat, obedit->obmat); invert_m3_m3(imat,mat); - findselectedNurbvert(editnurb, &nu, &bezt, &bp); + findselectedNurbvert(&editnurb->nurbs, &nu, &bezt, &bp); if(bezt==0 && bp==0) return OPERATOR_CANCELLED; if(nu->type == CU_BEZIER) { @@ -3423,7 +4137,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) BEZ_DESEL(bezt); newbezt = (BezTriple*)MEM_callocN((nu->pntsu+1) * sizeof(BezTriple), "addvert_Nurb"); - memcpy(newbezt+1, bezt, nu->pntsu*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, newbezt+1, bezt, nu->pntsu); *newbezt= *bezt; BEZ_SEL(newbezt); newbezt->h2= newbezt->h1; @@ -3436,7 +4150,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) BEZ_DESEL(bezt); newbezt = (BezTriple*)MEM_callocN((nu->pntsu+1) * sizeof(BezTriple), "addvert_Nurb"); - memcpy(newbezt, nu->bezt, nu->pntsu*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, newbezt, nu->bezt, nu->pntsu); *(newbezt+nu->pntsu)= *bezt; VECCOPY(temp, bezt->vec[1]); MEM_freeN(nu->bezt); @@ -3473,7 +4187,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) bp->f1= 0; newbp = (BPoint*)MEM_callocN((nu->pntsu+1) * sizeof(BPoint), "addvert_Nurb3"); - memcpy(newbp+1, bp, nu->pntsu*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, newbp+1, bp, nu->pntsu); *newbp= *bp; newbp->f1= 1; MEM_freeN(nu->bp); @@ -3484,7 +4198,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3]) bp->f1= 0; newbp = (BPoint*)MEM_callocN((nu->pntsu+1) * sizeof(BPoint), "addvert_Nurb4"); - memcpy(newbp, nu->bp, nu->pntsu*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, newbp, nu->bp, nu->pntsu); *(newbp+nu->pntsu)= *bp; MEM_freeN(nu->bp); nu->bp= newbp; @@ -3573,11 +4287,11 @@ static int extrude_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Curve *cu= obedit->data; - ListBase *editnurb= curve_get_editcurve(obedit); + EditNurb *editnurb= cu->editnurb; Nurb *nu; /* first test: curve? */ - for(nu= editnurb->first; nu; nu= nu->next) + for(nu= editnurb->nurbs.first; nu; nu= nu->next) if(nu->pntsv==1 && isNurbsel_count(cu, nu)==1) break; @@ -4333,7 +5047,7 @@ static void select_nth_bp(Nurb *nu, BPoint *bp, int nth) int CU_select_nth(Object *obedit, int nth) { Curve *cu= (Curve*)obedit->data; - ListBase *nubase= cu->editnurb; + ListBase *nubase= ED_curve_editnurbs(cu); Nurb *nu; int ok=0; @@ -4441,15 +5155,20 @@ static int delete_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Curve *cu= obedit->data; - ListBase *editnurb= curve_get_editcurve(obedit); + EditNurb *editnurb= cu->editnurb; + ListBase *nubase= &editnurb->nurbs; Nurb *nu, *next, *nu1; BezTriple *bezt, *bezt1, *bezt2; BPoint *bp, *bp1, *bp2; int a, cut= 0, type= RNA_enum_get(op->ptr, "type"); if(obedit->type==OB_SURF) { - if(type==0) deleteflagNurb(C, op, 1); - else freeNurblist(editnurb); + if(type==0) { + deleteflagNurb(C, op, 1); + } else { + keyIndex_delNurbList(editnurb, nubase); + freeNurblist(nubase); + } WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); DAG_id_flush_update(obedit->data, OB_RECALC_DATA); @@ -4459,7 +5178,7 @@ static int delete_exec(bContext *C, wmOperator *op) if(type==0) { /* first loop, can we remove entire pieces? */ - nu= editnurb->first; + nu= nubase->first; while(nu) { next= nu->next; if(nu->type == CU_BEZIER) { @@ -4473,7 +5192,8 @@ static int delete_exec(bContext *C, wmOperator *op) bezt++; } if(a==0) { - BLI_remlink(editnurb, nu); + BLI_remlink(nubase, nu); + keyIndex_delNurb(editnurb, nu); freeNurb(nu); nu= NULL; } } @@ -4489,7 +5209,8 @@ static int delete_exec(bContext *C, wmOperator *op) bp++; } if(a==0) { - BLI_remlink(editnurb, nu); + BLI_remlink(nubase, nu); + keyIndex_delNurb(editnurb, nu); freeNurb(nu); nu= NULL; } } @@ -4505,18 +5226,21 @@ static int delete_exec(bContext *C, wmOperator *op) nu= next; } /* 2nd loop, delete small pieces: just for curves */ - nu= editnurb->first; + nu= nubase->first; while(nu) { next= nu->next; type= 0; if(nu->type == CU_BEZIER) { + int delta= 0; bezt= nu->bezt; for(a=0;apntsu;a++) { if( BEZSELECTED_HIDDENHANDLES(cu, bezt) ) { memmove(bezt, bezt+1, (nu->pntsu-a-1)*sizeof(BezTriple)); + keyIndex_delBezt(editnurb, bezt + delta); nu->pntsu--; a--; type= 1; + delta++; } else bezt++; } @@ -4524,20 +5248,24 @@ static int delete_exec(bContext *C, wmOperator *op) bezt1 = (BezTriple*)MEM_mallocN((nu->pntsu) * sizeof(BezTriple), "delNurb"); memcpy(bezt1, nu->bezt, (nu->pntsu)*sizeof(BezTriple) ); + keyIndex_updateBezt(editnurb, nu->bezt, bezt1, nu->pntsu, 1); MEM_freeN(nu->bezt); nu->bezt= bezt1; calchandlesNurb(nu); } } else if(nu->pntsv==1) { + int delta= 0; bp= nu->bp; for(a=0;apntsu;a++) { if( bp->f1 & SELECT ) { memmove(bp, bp+1, (nu->pntsu-a-1)*sizeof(BPoint)); + keyIndex_delBP(editnurb, bp + delta); nu->pntsu--; a--; type= 1; + delta++; } else { bp++; @@ -4546,6 +5274,7 @@ static int delete_exec(bContext *C, wmOperator *op) if(type) { bp1 = (BPoint*)MEM_mallocN(nu->pntsu * sizeof(BPoint), "delNurb2"); memcpy(bp1, nu->bp, (nu->pntsu)*sizeof(BPoint) ); + keyIndex_updateBP(editnurb, nu->bp, bp1, nu->pntsu, 1); MEM_freeN(nu->bp); nu->bp= bp1; @@ -4565,7 +5294,7 @@ static int delete_exec(bContext *C, wmOperator *op) /* find the 2 selected points */ bezt1= bezt2= 0; bp1= bp2= 0; - nu= editnurb->first; + nu= nubase->first; nu1= 0; while(nu) { next= nu->next; @@ -4628,16 +5357,17 @@ static int delete_exec(bContext *C, wmOperator *op) if(nu1) { if(bezt1) { if(nu1->pntsu==2) { /* remove completely */ - BLI_remlink(editnurb, nu); + BLI_remlink(nubase, nu); freeNurb(nu); nu = NULL; } else if(nu1->flagu & CU_NURB_CYCLIC) { /* cyclic */ bezt = (BezTriple*)MEM_mallocN((cut+1) * sizeof(BezTriple), "delNurb1"); - memcpy(bezt, nu1->bezt,(cut+1)*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, bezt, nu1->bezt, cut+1); a= nu1->pntsu-cut-1; - memcpy(nu1->bezt, bezt2, a*sizeof(BezTriple)); - memcpy(nu1->bezt+a, bezt, (cut+1)*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, nu1->bezt, bezt2, a); + ED_curve_beztcpy(editnurb, nu1->bezt+a, bezt, cut+1); + nu1->flagu &= ~CU_NURB_CYCLIC; MEM_freeN(bezt); calchandlesNurb(nu); @@ -4649,15 +5379,15 @@ static int delete_exec(bContext *C, wmOperator *op) nu = (Nurb*)MEM_mallocN(sizeof(Nurb), "delNurb2"); memcpy(nu, nu1, sizeof(Nurb)); - BLI_addtail(editnurb, nu); + BLI_addtail(nubase, nu); nu->bezt = (BezTriple*)MEM_mallocN((cut+1) * sizeof(BezTriple), "delNurb3"); - memcpy(nu->bezt, nu1->bezt,(cut+1)*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, nu->bezt, nu1->bezt, cut+1); a= nu1->pntsu-cut-1; bezt = (BezTriple*)MEM_mallocN(a * sizeof(BezTriple), "delNurb4"); - memcpy(bezt, nu1->bezt+cut+1,a*sizeof(BezTriple)); + ED_curve_beztcpy(editnurb, bezt, nu1->bezt+cut+1, a); MEM_freeN(nu1->bezt); nu1->bezt= bezt; nu1->pntsu= a; @@ -4670,30 +5400,31 @@ static int delete_exec(bContext *C, wmOperator *op) } else if(bp1) { if(nu1->pntsu==2) { /* remove completely */ - BLI_remlink(editnurb, nu); + BLI_remlink(nubase, nu); freeNurb(nu); nu= NULL; } else if(nu1->flagu & CU_NURB_CYCLIC) { /* cyclic */ bp = (BPoint*)MEM_mallocN((cut+1) * sizeof(BPoint), "delNurb5"); - memcpy(bp, nu1->bp,(cut+1)*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, bp, nu1->bp, cut+1); a= nu1->pntsu-cut-1; - memcpy(nu1->bp, bp2, a*sizeof(BPoint)); - memcpy(nu1->bp+a, bp, (cut+1)*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, nu1->bp, bp2, a); + ED_curve_bpcpy(editnurb, nu1->bp+a, bp, cut+1); + nu1->flagu &= ~CU_NURB_CYCLIC; MEM_freeN(bp); } else { /* add new curve */ nu = (Nurb*)MEM_mallocN(sizeof(Nurb), "delNurb6"); memcpy(nu, nu1, sizeof(Nurb)); - BLI_addtail(editnurb, nu); + BLI_addtail(nubase, nu); nu->bp = (BPoint*)MEM_mallocN((cut+1) * sizeof(BPoint), "delNurb7"); - memcpy(nu->bp, nu1->bp,(cut+1)*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, nu->bp, nu1->bp, cut+1); a= nu1->pntsu-cut-1; bp = (BPoint*)MEM_mallocN(a * sizeof(BPoint), "delNurb8"); - memcpy(bp, nu1->bp+cut+1,a*sizeof(BPoint)); + ED_curve_bpcpy(editnurb, bp, nu1->bp+cut+1, a); MEM_freeN(nu1->bp); nu1->bp= bp; nu1->pntsu= a; @@ -4702,8 +5433,10 @@ static int delete_exec(bContext *C, wmOperator *op) } } } - else if(type==2) - freeNurblist(editnurb); + else if(type==2) { + keyIndex_delNurbList(editnurb, nubase); + freeNurblist(nubase); + } WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); DAG_id_flush_update(obedit->data, OB_RECALC_DATA); @@ -4815,6 +5548,7 @@ void CURVE_OT_shade_flat(wmOperatorType *ot) int join_curve_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); Curve *cu; @@ -4843,6 +5577,7 @@ int join_curve_exec(bContext *C, wmOperator *op) nu= cu->nurb.first; while(nu) { newnu= duplicateNurb(nu); + CLAMP(newnu->mat_nr, 0, ob->totcol-1); /* TODO, merge material lists */ BLI_addtail(&tempbase, newnu); if( (bezt= newnu->bezt) ) { @@ -4865,7 +5600,7 @@ int join_curve_exec(bContext *C, wmOperator *op) } } - ED_base_object_free_and_unlink(scene, base); + ED_base_object_free_and_unlink(bmain, scene, base); } } } @@ -4874,7 +5609,7 @@ int join_curve_exec(bContext *C, wmOperator *op) cu= ob->data; addlisttolist(&cu->nurb, &tempbase); - DAG_scene_sort(scene); // because we removed object(s), call before editmode! + DAG_scene_sort(bmain, scene); // because we removed object(s), call before editmode! ED_object_enter_editmode(C, EM_WAITCURSOR); ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO); @@ -5134,6 +5869,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newname) break; case CU_PRIM_TUBE: /* tube */ if( cutype==CU_NURBS ) { + Curve *cu= (Curve*)obedit->data; if(newname) { rename_id((ID *)obedit, "SurfTube"); @@ -5148,7 +5884,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newname) vec[2]= -grid; translateflagNurb(editnurb, 1, vec); - extrudeflagNurb(editnurb, 1); + extrudeflagNurb(cu->editnurb, 1); vec[0]= -2*vec[0]; vec[1]= -2*vec[1]; vec[2]= -2*vec[2]; @@ -5643,12 +6379,18 @@ static void undoCurve_to_editCurve(void *ucu, void *cue) Curve *cu= cue; UndoCurve *undoCurve= ucu; ListBase *undobase= &undoCurve->nubase; - ListBase *editbase= cu->editnurb; + ListBase *editbase= ED_curve_editnurbs(cu); Nurb *nu, *newnu; + EditNurb *editnurb= cu->editnurb; void *lastsel= NULL; freeNurblist(editbase); + if (undoCurve->undoIndex) { + BLI_ghash_free(editnurb->keyindex, NULL, (GHashValFreeFP)free_nodeKeyIndex); + editnurb->keyindex= dupli_keyIndexHash(undoCurve->undoIndex); + } + /* copy */ for(nu= undobase->first; nu; nu= nu->next) { newnu= duplicateNurb(nu); @@ -5657,6 +6399,10 @@ static void undoCurve_to_editCurve(void *ucu, void *cue) lastsel= undo_check_lastsel(undoCurve->lastsel, nu, newnu); } + if (editnurb->keyindex) { + keyIndex_updateNurb(editnurb, nu, newnu); + } + BLI_addtail(editbase, newnu); } @@ -5666,13 +6412,19 @@ static void undoCurve_to_editCurve(void *ucu, void *cue) static void *editCurve_to_undoCurve(void *cue) { Curve *cu= cue; - ListBase *nubase= cu->editnurb; + ListBase *nubase= ED_curve_editnurbs(cu); UndoCurve *undoCurve; + EditNurb *editnurb= cu->editnurb, tmpEditnurb; Nurb *nu, *newnu; void *lastsel= NULL; undoCurve= MEM_callocN(sizeof(UndoCurve), "undoCurve"); + if (editnurb->keyindex) { + undoCurve->undoIndex= dupli_keyIndexHash(editnurb->keyindex); + tmpEditnurb.keyindex= undoCurve->undoIndex; + } + /* copy */ for(nu= nubase->first; nu; nu= nu->next) { newnu= duplicateNurb(nu); @@ -5681,6 +6433,10 @@ static void *editCurve_to_undoCurve(void *cue) lastsel= undo_check_lastsel(cu->lastsel, nu, newnu); } + if (undoCurve->undoIndex) { + keyIndex_updateNurb(&tmpEditnurb, nu, newnu); + } + BLI_addtail(&undoCurve->nubase, newnu); } @@ -5695,6 +6451,10 @@ static void free_undoCurve(void *ucv) freeNurblist(&undoCurve->nubase); + if (undoCurve->undoIndex) { + BLI_ghash_free(undoCurve->undoIndex, NULL, (GHashValFreeFP)free_nodeKeyIndex); + } + MEM_freeN(undoCurve); } @@ -5709,3 +6469,24 @@ void undo_push_curve(bContext *C, char *name) { undo_editmode_push(C, name, get_data, free_undoCurve, undoCurve_to_editCurve, editCurve_to_undoCurve, NULL); } + +/* Get list of nurbs from editnurbs structure */ +ListBase *ED_curve_editnurbs(Curve *cu) +{ + if (cu->editnurb) { + return &cu->editnurb->nurbs; + } + + return NULL; +} +void ED_curve_beztcpy(EditNurb *editnurb, BezTriple *dst, BezTriple *src, int count) +{ + memcpy(dst, src, count*sizeof(BezTriple)); + keyIndex_updateBezt(editnurb, src, dst, count, 0); +} + +void ED_curve_bpcpy(EditNurb *editnurb, BPoint *dst, BPoint *src, int count) +{ + memcpy(dst, src, count*sizeof(BPoint)); + keyIndex_updateBP(editnurb, src, dst, count, 0); +} diff --git a/source/blender/editors/datafiles/startup.blend.c b/source/blender/editors/datafiles/startup.blend.c index 7c042fabe0e..0a7f5b3ba7b 100644 --- a/source/blender/editors/datafiles/startup.blend.c +++ b/source/blender/editors/datafiles/startup.blend.c @@ -1,138 +1,266 @@ /* DataToC output of file */ -int datatoc_startup_blend_size= 310044; +int datatoc_startup_blend_size= 366764; char datatoc_startup_blend[]= { - 66, 76, 69, 78, 68, 69, 82, 95,118, 50, 53, 50, 82, 69, 78, 68, 32, 0, 0, 0,156,231,148, 2, 0, 0, 0, 0, - 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 83, 99,101,110,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 71, 76, 79, 66, 16, 1, 0, 0,188,230,148, 2,201, 0, 0, 0, 1, 0, 0, 0, 32, 32, 32, 53, 5, 0, 0, 0, -250, 0, 0, 0, 1, 0, 0, 1,152, 99, 11, 3,160, 9, 13, 3, 0, 16, 0, 0,128, 32, 4, 0, 67, 58, 92, 68,111, 99,117,109, -101,110,116,115, 32, 97,110,100, 32, 83,101,116,116,105,110,103,115, 92, 80,104,111,101,110,105,120, 92, 65,112,112,108,105, 99, - 97,116,105,111,110, 32, 68, 97,116, 97, 92, 66,108,101,110,100,101,114, 32, 70,111,117,110,100, 97,116,105,111,110, 92, 66,108, -101,110,100,101,114, 92, 50, 46, 53, 50, 92, 99,111,110,102,105,103, 92,115,116, 97,114,116,117,112, 46, 98,108,101,110,100, 0, -204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204, -204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204,204, 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11,137, 0,190, 11, 12, 0,191, 11,173, 0, 65, 4, 4, 0,192, 11, 7, 0,193, 11, 7, 0,194, 11, 4, 0, 69, 0, +122, 0, 12, 0,120, 0,165, 11,148, 0, 32, 3, 7, 0,125, 1, 7, 0, 98, 9, 7, 0,195, 11, 7, 0,196, 11, 7, 0,197, 11, + 2, 0,198, 11, 2, 0,199, 11, 2, 0,200, 11, 2, 0, 17, 0, 4, 0, 90, 0,123, 0, 13, 0,120, 0,165, 11,139, 0, 9, 3, +141, 0, 11, 3, 7, 0, 25, 9, 7, 0,201, 11, 7, 0,202, 11, 7, 0, 66, 1, 7, 0,203, 11, 4, 0,120, 9, 4, 0, 7, 3, 2, 0, 17, 0, 2, 0, 37, 0, 4, 0, 69, 0, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c index c1ac863b362..c051678b86b 100644 --- a/source/blender/editors/gpencil/gpencil_buttons.c +++ b/source/blender/editors/gpencil/gpencil_buttons.c @@ -243,7 +243,7 @@ static void draw_gpencil_panel (bContext *C, uiLayout *layout, bGPdata *gpd, Poi col= uiLayoutColumn(layout, 0); /* current Grease Pencil block */ // TODO: show some info about who owns this? - uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink", NULL); + uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink"); /* add new layer button - can be used even when no data, since it can add a new block too */ uiItemO(col, NULL, 0, "GPENCIL_OT_layer_add"); diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index c487c0469ba..fb72ec8f3b4 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -45,6 +45,7 @@ #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_view3d_types.h" +#include "DNA_gpencil_types.h" #include "BKE_armature.h" #include "BKE_blender.h" diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index b52297a319c..abee15990d1 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -44,6 +44,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_gpencil_types.h" #include "UI_view2d.h" diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index d2d1e2a1d69..52db36e188d 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -120,7 +120,7 @@ void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone); void transform_armature_mirror_update(struct Object *obedit); void clear_armature(struct Scene *scene, struct Object *ob, char mode); -void docenter_armature (struct Scene *scene, struct View3D *v3d, struct Object *ob, int centermode); +void docenter_armature (struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around); void ED_armature_apply_transform(struct Object *ob, float mat[4][4]); diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h index a229d919e77..0ff98b504d0 100644 --- a/source/blender/editors/include/ED_curve.h +++ b/source/blender/editors/include/ED_curve.h @@ -37,6 +37,10 @@ struct Text; struct View3D; struct wmOperator; struct wmKeyConfig; +struct Curve; +struct EditNurb; +struct BezTriple; +struct BPoint; /* curve_ops.c */ void ED_operatortypes_curve(void); @@ -55,6 +59,8 @@ void load_editNurb (struct Object *obedit); void make_editNurb (struct Object *obedit); void free_editNurb (struct Object *obedit); +void free_curve_editNurb (struct Curve *cu); + int mouse_nurb (struct bContext *C, short mval[2], int extend); struct Nurb *add_nurbs_primitive(struct bContext *C, float mat[4][4], int type, int newname); @@ -72,6 +78,10 @@ void free_editText (struct Object *obedit); void ED_text_to_object(struct bContext *C, struct Text *text, int split_lines); int CU_select_nth(struct Object *obedit, int nth); +ListBase *ED_curve_editnurbs(struct Curve *cu); + +void ED_curve_beztcpy(struct EditNurb *editnurb, struct BezTriple *dst, struct BezTriple *src, int count); +void ED_curve_bpcpy(struct EditNurb *editnurb, struct BPoint *dst, struct BPoint *src, int count); #endif /* ED_CURVE_H */ diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h index 9a5a1a5bea6..2c352abcd00 100644 --- a/source/blender/editors/include/ED_datafiles.h +++ b/source/blender/editors/include/ED_datafiles.h @@ -52,5 +52,93 @@ extern char datatoc_bfont_ttf[]; extern int datatoc_bmonofont_ttf_size; extern char datatoc_bmonofont_ttf[]; +/* Brush icon datafiles */ +/* TODO: this could be simplified by putting all + the brush icons in one file */ +extern int datatoc_add_png_size; +extern char datatoc_add_png[]; + +extern int datatoc_blob_png_size; +extern char datatoc_blob_png[]; + +extern int datatoc_blur_png_size; +extern char datatoc_blur_png[]; + +extern int datatoc_clay_png_size; +extern char datatoc_clay_png[]; + +extern int datatoc_clone_png_size; +extern char datatoc_clone_png[]; + +extern int datatoc_crease_png_size; +extern char datatoc_crease_png[]; + +extern int datatoc_darken_png_size; +extern char datatoc_darken_png[]; + +extern int datatoc_draw_png_size; +extern char datatoc_draw_png[]; + +extern int datatoc_fill_png_size; +extern char datatoc_fill_png[]; + +extern int datatoc_flatten_png_size; +extern char datatoc_flatten_png[]; + +extern int datatoc_grab_png_size; +extern char datatoc_grab_png[]; + +extern int datatoc_inflate_png_size; +extern char datatoc_inflate_png[]; + +extern int datatoc_layer_png_size; +extern char datatoc_layer_png[]; + +extern int datatoc_lighten_png_size; +extern char datatoc_lighten_png[]; + +extern int datatoc_mix_png_size; +extern char datatoc_mix_png[]; + +extern int datatoc_multiply_png_size; +extern char datatoc_multiply_png[]; + +extern int datatoc_nudge_png_size; +extern char datatoc_nudge_png[]; + +extern int datatoc_pinch_png_size; +extern char datatoc_pinch_png[]; + +extern int datatoc_scrape_png_size; +extern char datatoc_scrape_png[]; + +extern int datatoc_smear_png_size; +extern char datatoc_smear_png[]; + +extern int datatoc_smooth_png_size; +extern char datatoc_smooth_png[]; + +extern int datatoc_snake_hook_png_size; +extern char datatoc_snake_hook_png[]; + +extern int datatoc_soften_png_size; +extern char datatoc_soften_png[]; + +extern int datatoc_subtract_png_size; +extern char datatoc_subtract_png[]; + +extern int datatoc_texdraw_png_size; +extern char datatoc_texdraw_png[]; + +extern int datatoc_thumb_png_size; +extern char datatoc_thumb_png[]; + +extern int datatoc_twist_png_size; +extern char datatoc_twist_png[]; + +extern int datatoc_vertexdraw_png_size; +extern char datatoc_vertexdraw_png[]; + + #endif /* ED_DATAFILES_H */ diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index 8a73c5bd040..04e70225f41 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -28,24 +28,25 @@ #ifndef ED_OBJECT_H #define ED_OBJECT_H -struct wmKeyConfig; -struct wmKeyMap; -struct Scene; -struct Object; -struct bContext; struct Base; -struct View3D; struct bConstraint; +struct bContext; struct bPoseChannel; +struct Curve; struct KeyBlock; struct Lattice; +struct Main; struct Mesh; -struct Curve; -struct ReportList; struct ModifierData; -struct wmOperatorType; -struct wmOperator; +struct Object; +struct ReportList; +struct Scene; +struct View3D; struct wmEvent; +struct wmKeyConfig; +struct wmKeyMap; +struct wmOperator; +struct wmOperatorType; /* object_edit.c */ struct Object *ED_object_active_context(struct bContext *C); @@ -55,7 +56,13 @@ void ED_operatortypes_object(void); void ED_operatormacros_object(void); void ED_keymap_object(struct wmKeyConfig *keyconf); -/* generic editmode keys like pet */ +/* generic editmode keys like pet + * do_pet + * 0: No + * 1: Object + * 2: Edit + * 3: Edit with connected + * */ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int do_pet); /* send your own notifier for select! */ @@ -63,10 +70,10 @@ void ED_base_object_select(struct Base *base, short mode); /* includes notifier */ void ED_base_object_activate(struct bContext *C, struct Base *base); -void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base); +void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base); /* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */ -struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int dupflag); +struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct Base *base, int dupflag); void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr); @@ -91,7 +98,7 @@ int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, stru int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer); struct Object *ED_object_add_type(struct bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer); -void ED_object_single_users(struct Scene *scene, int full); +void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full); /* cleanup */ int object_is_libdata(struct Object *ob); @@ -110,7 +117,7 @@ void object_test_constraints(struct Object *ob); void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con); void ED_object_constraint_update(struct Object *ob); -void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob); +void ED_object_constraint_dependency_update(struct Main *bmain, struct Scene *scene, struct Object *ob); /* object_lattice.c */ int mouse_lattice(struct bContext *C, short mval[2], int extend); @@ -126,11 +133,11 @@ enum { MODIFIER_APPLY_SHAPE, };//eModifier_Apply_Mode -struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type); -int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md); +struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, char *name, int type); +int ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md); int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md); int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md); -int ED_object_modifier_convert(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md); +int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md); int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode); int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md); diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index db2013fb411..506813ce626 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -49,7 +49,7 @@ void ED_keymap_paint(struct wmKeyConfig *keyconf); #define UNDO_PAINT_IMAGE 0 #define UNDO_PAINT_MESH 1 -void ED_undo_paint_step(struct bContext *C, int type, int step); +int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name); void ED_undo_paint_free(void); #endif diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h index fd459def112..6a139b124a6 100644 --- a/source/blender/editors/include/UI_icons.h +++ b/source/blender/editors/include/UI_icons.h @@ -27,8 +27,8 @@ */ /* Note: this is included twice with different #defines for DEF_ICON - once from UI_resources.h for the internal icon enum and once fro interface_api.c for - definition of the RNA enum for he icons */ + once from UI_resources.h for the internal icon enum and + once for interface_api.c for the definition of the RNA enum for the icons */ DEF_ICON(ICON_BLENDER) DEF_ICON(ICON_QUESTION) @@ -869,6 +869,37 @@ DEF_ICON(ICON_BLANK345) DEF_ICON(ICON_BLANK346) DEF_ICON(ICON_BLANK346b) + /* brush icons */ + +DEF_ICON(ICON_BRUSH_ADD) +DEF_ICON(ICON_BRUSH_BLOB) +DEF_ICON(ICON_BRUSH_BLUR) +DEF_ICON(ICON_BRUSH_CLAY) +DEF_ICON(ICON_BRUSH_CLONE) +DEF_ICON(ICON_BRUSH_CREASE) +DEF_ICON(ICON_BRUSH_DARKEN) +DEF_ICON(ICON_BRUSH_FILL) +DEF_ICON(ICON_BRUSH_FLATTEN) +DEF_ICON(ICON_BRUSH_GRAB) +DEF_ICON(ICON_BRUSH_INFLATE) +DEF_ICON(ICON_BRUSH_LAYER) +DEF_ICON(ICON_BRUSH_LIGHTEN) +DEF_ICON(ICON_BRUSH_MIX) +DEF_ICON(ICON_BRUSH_MULTIPLY) +DEF_ICON(ICON_BRUSH_NUDGE) +DEF_ICON(ICON_BRUSH_PINCH) +DEF_ICON(ICON_BRUSH_SCRAPE) +DEF_ICON(ICON_BRUSH_SCULPT_DRAW) +DEF_ICON(ICON_BRUSH_SMEAR) +DEF_ICON(ICON_BRUSH_SMOOTH) +DEF_ICON(ICON_BRUSH_SNAKE_HOOK) +DEF_ICON(ICON_BRUSH_SOFTEN) +DEF_ICON(ICON_BRUSH_SUBTRACT) +DEF_ICON(ICON_BRUSH_TEXDRAW) +DEF_ICON(ICON_BRUSH_THUMB) +DEF_ICON(ICON_BRUSH_ROTATE) +DEF_ICON(ICON_BRUSH_VERTEXDRAW) + /* vector icons */ DEF_ICON(VICO_VIEW3D_VEC) diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 4b6b396483d..93e91d02599 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -669,11 +669,11 @@ uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout); void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus); void uiTemplateDopeSheetFilter(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr); void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, - char *newop, char *openop, char *unlinkop, char *filterop); + char *newop, char *openop, char *unlinkop); void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, - char *newop, char *openop, char *unlinkop, char *filterop); + char *newop, char *openop, char *unlinkop); void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, - char *newop, char *openop, char *unlinkop, char *filterop, int rows, int cols); + char *newop, char *openop, char *unlinkop, int rows, int cols); void uiTemplateAnyID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *proptypename, char *text); void uiTemplatePathBuilder(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 3f0cd3bee78..38c11e507cc 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -1464,13 +1464,13 @@ static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double va bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type, do_split, pad); } -static float ui_get_but_step_unit(uiBut *but, double value, float step_default) +static float ui_get_but_step_unit(uiBut *but, float step_default) { Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop)); float step; - step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, value), scene->unit.system, unit_type); + step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), scene->unit.system, unit_type); if(step > 0.0) { /* -1 is an error value */ return (step/ui_get_but_scale_unit(but, 1.0))*100; @@ -1644,7 +1644,7 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str) value= atof(str); #endif - if(!ui_is_but_float(but)) value= (int)value; + if(!ui_is_but_float(but)) value= (int)floor(value + 0.5); if(but->type==NUMABS) value= fabs(value); /* not that we use hard limits here */ @@ -2563,7 +2563,7 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1, /* If this button uses units, calculate the step from this */ if(ui_is_but_unit(but)) - but->a1= ui_get_but_step_unit(but, ui_get_but_val(but), but->a1); + but->a1= ui_get_but_step_unit(but, but->a1); if(freestr) MEM_freeN(str); diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index c8eefac43f9..f617cc4ae8d 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -28,6 +28,7 @@ #include #include #include +#include #include "MEM_guardedalloc.h" @@ -1155,7 +1156,7 @@ static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data) int len= strlen(str); int change= 0; if(but->selsta != but->selend && len) { - memmove( str+but->selsta, str+but->selend, len+1 ); + memmove( str+but->selsta, str+but->selend, len-but->selsta+1 ); change= 1; } @@ -1535,6 +1536,19 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data) data->str= MEM_callocN(sizeof(char)*data->maxlen + 1, "textedit str"); ui_get_but_string(but, data->str, data->maxlen); + if(ELEM3(but->type, NUM, NUMABS, NUMSLI)) { + /* XXX: we dont have utf editing yet so for numbers its best to strip out utf chars + * this is so the deg' synbol isnt included in number editing fields: bug 22274 */ + int i; + for(i=0; data->str[i]; i++) { + if(!isascii(data->str[i])) { + data->str[i]= '\0'; + break; + } + } + } + + data->origstr= BLI_strdup(data->str); data->selextend= 0; data->selstartx= 0; @@ -3237,24 +3251,8 @@ static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandle if(event->ctrl) { /* insert new key on mouse location */ - if(coba->tot < MAXCOLORBAND-1) { - float pos= ((float)(mx - but->x1))/(but->x2-but->x1); - float col[4]; - - do_colorband(coba, pos, col); /* executes it */ - - coba->tot++; - coba->cur= coba->tot-1; - - coba->data[coba->cur].r= col[0]; - coba->data[coba->cur].g= col[1]; - coba->data[coba->cur].b= col[2]; - coba->data[coba->cur].a= col[3]; - coba->data[coba->cur].pos= pos; - - ui_colorband_update(coba); - } - + float pos= ((float)(mx - but->x1))/(but->x2-but->x1); + colorband_element_add(coba, pos); button_activate_state(C, but, BUTTON_STATE_EXIT); } else { @@ -5192,7 +5190,8 @@ static void ui_handle_button_return_submenu(bContext *C, wmEvent *event, uiBut * button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); } else { - if(event->type != MOUSEMOVE) { + if (ISKEYBOARD(event->type)) { + /* keyboard menu hierarchy navigation, going back to previous level */ but->active->used_mouse= 0; button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); } diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index b0dd3aac61d..02586a86d1e 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -44,9 +44,13 @@ #include "BLI_blenlib.h" #include "BLI_storage_types.h" +#include "DNA_brush_types.h" +#include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_userdef_types.h" -#include "DNA_brush_types.h" + +#include "RNA_access.h" +#include "RNA_enum_types.h" #include "BKE_context.h" #include "BKE_global.h" @@ -453,6 +457,51 @@ static void vicon_move_down_draw(int x, int y, int w, int h, float alpha) glDisable(GL_LINE_SMOOTH); } +static void init_brush_icons() +{ + +#define INIT_BRUSH_ICON(icon_id, name) \ + bbuf = IMB_ibImageFromMemory((unsigned char*)datatoc_ ##name## _png, \ + datatoc_ ##name## _png_size, IB_rect); \ + def_internal_icon(bbuf, icon_id, 0, 0, w, ICON_TYPE_BUFFER); \ + IMB_freeImBuf(bbuf); + // end INIT_BRUSH_ICON + + ImBuf *bbuf; + const int w = 96; + + INIT_BRUSH_ICON(ICON_BRUSH_ADD, add); + INIT_BRUSH_ICON(ICON_BRUSH_BLOB, blob); + INIT_BRUSH_ICON(ICON_BRUSH_BLUR, blur); + INIT_BRUSH_ICON(ICON_BRUSH_CLAY, clay); + INIT_BRUSH_ICON(ICON_BRUSH_CLONE, clone); + INIT_BRUSH_ICON(ICON_BRUSH_CREASE, crease); + INIT_BRUSH_ICON(ICON_BRUSH_DARKEN, darken); + INIT_BRUSH_ICON(ICON_BRUSH_SCULPT_DRAW, draw); + INIT_BRUSH_ICON(ICON_BRUSH_FILL, fill); + INIT_BRUSH_ICON(ICON_BRUSH_FLATTEN, flatten); + INIT_BRUSH_ICON(ICON_BRUSH_GRAB, grab); + INIT_BRUSH_ICON(ICON_BRUSH_INFLATE, inflate); + INIT_BRUSH_ICON(ICON_BRUSH_LAYER, layer); + INIT_BRUSH_ICON(ICON_BRUSH_LIGHTEN, lighten); + INIT_BRUSH_ICON(ICON_BRUSH_MIX, mix); + INIT_BRUSH_ICON(ICON_BRUSH_MULTIPLY, multiply); + INIT_BRUSH_ICON(ICON_BRUSH_NUDGE, nudge); + INIT_BRUSH_ICON(ICON_BRUSH_PINCH, pinch); + INIT_BRUSH_ICON(ICON_BRUSH_SCRAPE, scrape); + INIT_BRUSH_ICON(ICON_BRUSH_SMEAR, smear); + INIT_BRUSH_ICON(ICON_BRUSH_SMOOTH, smooth); + INIT_BRUSH_ICON(ICON_BRUSH_SNAKE_HOOK, snake_hook); + INIT_BRUSH_ICON(ICON_BRUSH_SOFTEN, soften); + INIT_BRUSH_ICON(ICON_BRUSH_SUBTRACT, subtract); + INIT_BRUSH_ICON(ICON_BRUSH_TEXDRAW, texdraw); + INIT_BRUSH_ICON(ICON_BRUSH_THUMB, thumb); + INIT_BRUSH_ICON(ICON_BRUSH_ROTATE, twist); + INIT_BRUSH_ICON(ICON_BRUSH_VERTEXDRAW, vertexdraw); + +#undef INIT_BRUSH_ICON +} + static void init_internal_icons() { bTheme *btheme= U.themes.first; @@ -740,6 +789,7 @@ void UI_icons_init(int first_dyn_id) init_iconfile_list(&iconfilelist); BKE_icons_init(first_dyn_id); init_internal_icons(); + init_brush_icons(); } /* Render size for preview images at level miplevel */ @@ -963,6 +1013,43 @@ void ui_id_icon_render(bContext *C, ID *id, int preview) } } +static int ui_id_brush_get_icon(bContext *C, ID *id, int preview) +{ + Brush *br = (Brush*)id; + + if(br->flag & BRUSH_CUSTOM_ICON) { + BKE_icon_getid(id); + ui_id_icon_render(C, id, preview); + } + else if(!id->icon_id) { + /* no icon found, reset it */ + + /* this is not nice, should probably make + brushes be strictly in one paint mode only + to avoid this kind of thing */ + Object *ob = CTX_data_active_object(C); + EnumPropertyItem *items; + int tool; + + if(ob->mode & OB_MODE_SCULPT) { + items = brush_sculpt_tool_items; + tool = br->sculpt_tool; + } + else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT)) { + items = brush_vertexpaint_tool_items; + tool = br->vertexpaint_tool; + } + else { + items = brush_imagepaint_tool_items; + tool = br->imagepaint_tool; + } + + RNA_enum_icon_from_value(items, tool, &id->icon_id); + } + + return id->icon_id; +} + int ui_id_icon_get(bContext *C, ID *id, int preview) { int iconid= 0; @@ -970,12 +1057,14 @@ int ui_id_icon_get(bContext *C, ID *id, int preview) /* icon */ switch(GS(id->name)) { + case ID_BR: + iconid= ui_id_brush_get_icon(C, id, preview); + break; case ID_MA: /* fall through */ case ID_TE: /* fall through */ case ID_IM: /* fall through */ case ID_WO: /* fall through */ case ID_LA: /* fall through */ - case ID_BR: /* fall through */ iconid= BKE_icon_getid(id); /* checks if not exists, or changed */ ui_id_icon_render(C, id, preview); diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index b7b9a2156ef..77551fbf211 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -1111,13 +1111,29 @@ static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, ui if(itemptr.data == but->rnapoin.id.data) continue; - if(itemptr.type && RNA_struct_is_ID(itemptr.type)) - iconid= ui_id_icon_get((bContext*)C, itemptr.data, 1); - else + /* use filter */ + if(RNA_property_type(but->rnaprop)==PROP_POINTER) { + if(RNA_property_pointer_poll(&but->rnapoin, but->rnaprop, &itemptr)==0) + continue; + } + + if(itemptr.type && RNA_struct_is_ID(itemptr.type)) { + ID *id= itemptr.data; + char name_ui[32]; + +#if 0 /* this name is used for a string comparison and can't be modified, TODO */ + name_uiprefix_id(name_ui, id); +#else + strcpy(name_ui, id->name+2); +#endif + name= BLI_strdup(name_ui); + iconid= ui_id_icon_get((bContext*)C, id, 1); + } + else { + name= RNA_struct_name_get_alloc(&itemptr, NULL, 0); iconid = 0; - - name= RNA_struct_name_get_alloc(&itemptr, NULL, 0); - + } + if(name) { if(BLI_strcasestr(name, str)) { cis = MEM_callocN(sizeof(CollItemSearch), "CollectionItemSearch"); @@ -1126,9 +1142,9 @@ static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, ui cis->iconid = iconid; BLI_addtail(items_list, cis); } - MEM_freeN(name); - } - + MEM_freeN(name); + } + i++; } RNA_PROP_END; @@ -2002,6 +2018,7 @@ uiLayout *uiLayoutRow(uiLayout *layout, int align) litem->enabled= 1; litem->context= layout->context; litem->space= (align)? 0: layout->root->style->buttonspacex; + litem->w = layout->w; BLI_addtail(&layout->items, litem); uiBlockSetCurLayout(layout->root->block, litem); @@ -2021,6 +2038,7 @@ uiLayout *uiLayoutColumn(uiLayout *layout, int align) litem->enabled= 1; litem->context= layout->context; litem->space= (litem->align)? 0: layout->root->style->buttonspacey; + litem->w = layout->w; BLI_addtail(&layout->items, litem); uiBlockSetCurLayout(layout->root->block, litem); @@ -2040,6 +2058,7 @@ uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align) flow->litem.enabled= 1; flow->litem.context= layout->context; flow->litem.space= (flow->litem.align)? 0: layout->root->style->columnspace; + flow->litem.w = layout->w; flow->number= number; BLI_addtail(&layout->items, flow); @@ -2059,6 +2078,7 @@ static uiLayoutItemBx *ui_layout_box(uiLayout *layout, int type) box->litem.enabled= 1; box->litem.context= layout->context; box->litem.space= layout->root->style->columnspace; + box->litem.w = layout->w; BLI_addtail(&layout->items, box); uiBlockSetCurLayout(layout->root->block, &box->litem); diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 53a9b85b980..e2c033bd68d 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -142,8 +142,6 @@ typedef struct TemplateID { ListBase *idlb; int prv_rows, prv_cols; - - char filterop[64]; } TemplateID; /* Search browse menu, assign */ @@ -173,54 +171,27 @@ static void id_search_cb(const bContext *C, void *arg_template, char *str, uiSea /* ID listbase */ for(id= lb->first; id; id= id->next) { if(!((flag & PROP_ID_SELF_CHECK) && id == id_from)) { - int filter_yes; - - filter_yes= 0; /* use filter */ - if (template->filterop[0] != 0) { + if(RNA_property_type(template->prop)==PROP_POINTER) { PointerRNA ptr; - ReportList reports; - FunctionRNA *func; - ParameterList parms; - RNA_id_pointer_create(id, &ptr); - - BKE_reports_init(&reports, RPT_PRINT); - - func= RNA_struct_find_function(&ptr, template->filterop); - - if (func) { - RNA_parameter_list_create(&parms, &ptr, func); - - RNA_parameter_set_lookup(&parms, "context", &C); - - if (RNA_function_call((bContext *)C, &reports, &ptr, func, &parms) == 0) { - int* ret; - RNA_parameter_get_lookup(&parms, "ret", (void **)&ret); - - if (!(*ret)) { - RNA_parameter_list_free(&parms); - continue; - } - else { - filter_yes= 1; - } - } - - RNA_parameter_list_free(&parms); - } + if(RNA_property_pointer_poll(&template->ptr, template->prop, &ptr)==0) + continue; } /* hide dot-datablocks, but only if filter does not force it visible */ - if(!filter_yes && U.uiflag & USER_HIDE_DOT) + if(U.uiflag & USER_HIDE_DOT) if ((id->name[2]=='.') && (str[0] != '.')) continue; if(BLI_strcasestr(id->name+2, str)) { + char name_ui[32]; + name_uiprefix_id(name_ui, id); + iconid= ui_id_icon_get((bContext*)C, id, 1); - if(!uiSearchItemAdd(items, id->name+2, id, iconid)) + if(!uiSearchItemAdd(items, name_ui, id, iconid)) break; } } @@ -381,7 +352,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event) } } -static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, int flag, char *newop, char *openop, char *unlinkop, char *filterop) +static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, int flag, char *newop, char *openop, char *unlinkop) { uiBut *but; uiBlock *block; @@ -467,6 +438,10 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str if(!id_copy(id, NULL, 1 /* test only */) || (idfrom && idfrom->lib)) uiButSetFlag(but, UI_BUT_DISABLED); } + + if(id->lib == NULL && !(ELEM4(GS(id->name), ID_GR, ID_SCE, ID_SCR, ID_TXT))) { + uiDefButR(block, TOG, 0, "F", 0, 0, UI_UNIT_X, UI_UNIT_Y, &idptr, "fake_user", -1, 0, 0, -1, -1, NULL); + } } if(flag & UI_ID_ADD_NEW) { @@ -521,7 +496,7 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str uiBlockEndAlign(block); } -static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char* filterop, int flag, int prv_rows, int prv_cols) +static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int flag, int prv_rows, int prv_cols) { TemplateID *template; PropertyRNA *prop; @@ -540,11 +515,6 @@ static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char template->prv_rows = prv_rows; template->prv_cols = prv_cols; - if (filterop) - BLI_strncpy(template->filterop, filterop, sizeof(template->filterop)); - else - template->filterop[0] = 0; - if(newop) flag |= UI_ID_ADD_NEW; if(openop) @@ -558,25 +528,25 @@ static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char */ if(template->idlb) { uiLayoutRow(layout, 1); - template_ID(C, layout, template, type, flag, newop, openop, unlinkop, filterop); + template_ID(C, layout, template, type, flag, newop, openop, unlinkop); } MEM_freeN(template); } -void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop) +void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop) { - ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE, 0, 0); + ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE, 0, 0); } -void uiTemplateIDBrowse(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop) +void uiTemplateIDBrowse(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop) { - ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME, 0, 0); + ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME, 0, 0); } -void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop, int rows, int cols) +void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols) { - ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE|UI_ID_PREVIEWS, rows, cols); + ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE|UI_ID_PREVIEWS, rows, cols); } /************************ ID Chooser Template ***************************/ @@ -954,6 +924,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr, int void do_constraint_panels(bContext *C, void *arg, int event) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); @@ -965,7 +936,7 @@ void do_constraint_panels(bContext *C, void *arg, int event) break; // no handling case B_CONSTRAINT_CHANGETARGET: if (ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); break; default: break; @@ -1298,89 +1269,30 @@ static void rna_update_cb(bContext *C, void *arg_cb, void *arg_unused) #define B_BANDCOL 1 -static int vergcband(const void *a1, const void *a2) -{ - const CBData *x1=a1, *x2=a2; - - if( x1->pos > x2->pos ) return 1; - else if( x1->pos < x2->pos) return -1; - return 0; -} - -static void colorband_pos_cb(bContext *C, void *cb_v, void *coba_v) -{ - ColorBand *coba= coba_v; - int a; - - if(coba->tot<2) return; - - for(a=0; atot; a++) coba->data[a].cur= a; - qsort(coba->data, coba->tot, sizeof(CBData), vergcband); - for(a=0; atot; a++) { - if(coba->data[a].cur==coba->cur) { - coba->cur= a; - break; - } - } - - rna_update_cb(C, cb_v, NULL); -} - static void colorband_add_cb(bContext *C, void *cb_v, void *coba_v) { ColorBand *coba= coba_v; + float pos= 0.5f; - if(coba->tot > 0) { - CBData *xnew, *x1, *x2; - float col[4]; - - xnew= &coba->data[coba->tot]; - - if(coba->tot > 1) { - if(coba->cur > 0) { - x1= &coba->data[coba->cur-1]; - x2= &coba->data[coba->cur]; - } - else { - x1= &coba->data[coba->cur]; - x2= &coba->data[coba->cur+1]; - } - - xnew->pos = x1->pos + ((x2->pos - x1->pos) / 2); - } - - do_colorband(coba, xnew->pos, col); - - xnew->r= col[0]; - xnew->g= col[1]; - xnew->b= col[2]; - xnew->a= col[3]; + if(coba->tot > 1) { + if(coba->cur > 0) pos= (coba->data[coba->cur-1].pos + coba->data[coba->cur].pos) * 0.5f; + else pos= (coba->data[coba->cur+1].pos + coba->data[coba->cur].pos) * 0.5f; } - if(coba->tot < MAXCOLORBAND-1) coba->tot++; - coba->cur= coba->tot-1; - - colorband_pos_cb(C, cb_v, coba_v); - - ED_undo_push(C, "Add colorband"); + if(colorband_element_add(coba, pos)) { + rna_update_cb(C, cb_v, NULL); + ED_undo_push(C, "Add colorband"); + } } static void colorband_del_cb(bContext *C, void *cb_v, void *coba_v) { ColorBand *coba= coba_v; - int a; - if(coba->tot<2) return; - - for(a=coba->cur; atot; a++) { - coba->data[a]= coba->data[a+1]; + if(colorband_element_remove(coba, coba->cur)) { + ED_undo_push(C, "Delete colorband"); + rna_update_cb(C, cb_v, NULL); } - if(coba->cur) coba->cur--; - coba->tot--; - - ED_undo_push(C, "Delete colorband"); - - rna_update_cb(C, cb_v, NULL); } static void colorband_flip_cb(bContext *C, void *cb_v, void *coba_v) @@ -1743,7 +1655,7 @@ static void curvemap_tools_dofunc(bContext *C, void *cumap_v, int event) switch(event) { case 0: /* reset */ - curvemap_reset(cuma, &cumap->clipr, cumap->preset); + curvemap_reset(cuma, &cumap->clipr, cumap->preset, CURVEMAP_SLOPE_POSITIVE); curvemapping_changed(cumap, 0); break; case 1: @@ -1823,7 +1735,7 @@ static void curvemap_buttons_reset(bContext *C, void *cb_v, void *cumap_v) cumap->preset = CURVE_PRESET_LINE; for(a=0; acm+a, &cumap->clipr, cumap->preset); + curvemap_reset(cumap->cm+a, &cumap->clipr, cumap->preset, CURVEMAP_SLOPE_POSITIVE); cumap->black[0]=cumap->black[1]=cumap->black[2]= 0.0f; cumap->white[0]=cumap->white[1]=cumap->white[2]= 1.0f; diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index d2860adbf50..8cd42b271a9 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -747,11 +747,10 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) static void widget_draw_preview(BIFIconID icon, float aspect, float alpha, rcti *rect) { int w, h, x, y, size; - - /* only display previews for actual preview images .. ? */ - if (icon < BIFICONID_LAST) + + if(!icon) return; - + w = rect->xmax - rect->xmin; h = rect->ymax - rect->ymin; size = MIN2(w, h); diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 5ac6faa979e..4b02e4b1e65 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -979,6 +979,7 @@ void UI_make_axis_color(char *src_col, char *dst_col, char axis) /* patching UserDef struct and Themes */ void init_userdef_do_versions(void) { + Main *bmain= G.main; // countall(); /* the UserDef struct is not corrected with do_versions() .... ugh! */ @@ -1013,18 +1014,18 @@ void init_userdef_do_versions(void) if(U.flag & USER_CUSTOM_RANGE) vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */ - if (G.main->versionfile <= 191) { + if (bmain->versionfile <= 191) { strcpy(U.plugtexdir, U.textudir); strcpy(U.sounddir, "/"); } /* patch to set Dupli Armature */ - if (G.main->versionfile < 220) { + if (bmain->versionfile < 220) { U.dupflag |= USER_DUP_ARM; } /* added seam, normal color, undo */ - if (G.main->versionfile <= 234) { + if (bmain->versionfile <= 234) { bTheme *btheme; U.uiflag |= USER_GLOBALUNDO; @@ -1047,12 +1048,12 @@ void init_userdef_do_versions(void) } } } - if (G.main->versionfile <= 235) { + if (bmain->versionfile <= 235) { /* illegal combo... */ if (U.flag & USER_LMOUSESELECT) U.flag &= ~USER_TWOBUTTONMOUSE; } - if (G.main->versionfile <= 236) { + if (bmain->versionfile <= 236) { bTheme *btheme; /* new space type */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1069,7 +1070,7 @@ void init_userdef_do_versions(void) } } } - if (G.main->versionfile <= 237) { + if (bmain->versionfile <= 237) { bTheme *btheme; /* bone colors */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1080,7 +1081,7 @@ void init_userdef_do_versions(void) } } } - if (G.main->versionfile <= 238) { + if (bmain->versionfile <= 238) { bTheme *btheme; /* bone colors */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1091,7 +1092,7 @@ void init_userdef_do_versions(void) } } } - if (G.main->versionfile <= 239) { + if (bmain->versionfile <= 239) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1105,7 +1106,7 @@ void init_userdef_do_versions(void) } if(U.obcenter_dia==0) U.obcenter_dia= 6; } - if (G.main->versionfile <= 241) { + if (bmain->versionfile <= 241) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* Node editor theme, check for alpha==0 is safe, then color was never set */ @@ -1146,7 +1147,7 @@ void init_userdef_do_versions(void) } } - if (G.main->versionfile <= 242) { + if (bmain->versionfile <= 242) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1164,11 +1165,11 @@ void init_userdef_do_versions(void) } } } - if (G.main->versionfile <= 243) { + if (bmain->versionfile <= 243) { /* set default number of recently-used files (if not set) */ if (U.recent_files == 0) U.recent_files = 10; } - if (G.main->versionfile < 245 || (G.main->versionfile == 245 && G.main->subversionfile < 3)) { + if (bmain->versionfile < 245 || (bmain->versionfile == 245 && bmain->subversionfile < 3)) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128); @@ -1176,7 +1177,7 @@ void init_userdef_do_versions(void) if(U.coba_weight.tot==0) init_colorband(&U.coba_weight, 1); } - if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 11)) { + if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 11)) { bTheme *btheme; for (btheme= U.themes.first; btheme; btheme= btheme->next) { /* these should all use the same colour */ @@ -1189,7 +1190,7 @@ void init_userdef_do_versions(void) SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255); } } - if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 13)) { + if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 13)) { bTheme *btheme; for (btheme= U.themes.first; btheme; btheme= btheme->next) { /* action channel groups (recolor anyway) */ @@ -1262,10 +1263,10 @@ void init_userdef_do_versions(void) } } } - if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 16)) { + if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 16)) { U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE; } - if ((G.main->versionfile < 247) || (G.main->versionfile == 247 && G.main->subversionfile <= 2)) { + if ((bmain->versionfile < 247) || (bmain->versionfile == 247 && bmain->subversionfile <= 2)) { bTheme *btheme; /* adjust themes */ @@ -1287,7 +1288,7 @@ void init_userdef_do_versions(void) SETCOL(btheme->tseq.vertex_select, col[0], col[1], col[2], 255); } } - if (G.main->versionfile < 250) { + if (bmain->versionfile < 250) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1328,7 +1329,7 @@ void init_userdef_do_versions(void) U.ipo_new= BEZT_IPO_BEZ; } - if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 1)) { + if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { @@ -1351,7 +1352,7 @@ void init_userdef_do_versions(void) } } - if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 3)) { + if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 3)) { /* new audio system */ if(U.audiochannels == 0) U.audiochannels = 2; @@ -1369,10 +1370,10 @@ void init_userdef_do_versions(void) U.audiorate = 44100; } - if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 5)) + if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 5)) U.gameflags |= USER_DISABLE_VBO; - if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 8)) { + if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) { wmKeyMap *km; for(km=U.keymaps.first; km; km=km->next) { @@ -1412,16 +1413,16 @@ void init_userdef_do_versions(void) strcpy(km->idname, "Property Editor"); } } - if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 16)) { + if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 16)) { if(U.wmdrawmethod == USER_DRAW_TRIPLE) U.wmdrawmethod = USER_DRAW_AUTOMATIC; } - if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 3)) { + if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 3)) { if (U.flag & USER_LMOUSESELECT) U.flag &= ~USER_TWOBUTTONMOUSE; } - if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 4)) { + if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 4)) { bTheme *btheme; /* default new handle type is auto handles */ @@ -1454,7 +1455,7 @@ void init_userdef_do_versions(void) SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0); } } - if (G.main->versionfile <= 252) { + if (bmain->versionfile <= 252) { bTheme *btheme; /* init new curve colors */ @@ -1463,7 +1464,7 @@ void init_userdef_do_versions(void) SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255); } } - if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 5)) { + if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) { bTheme *btheme; /* interface_widgets.c */ @@ -1521,17 +1522,4 @@ void init_userdef_do_versions(void) /* this timer uses U */ // XXX reset_autosave(); - /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ - - if (U.sculpt_paint_unified_alpha == 0) - U.sculpt_paint_unified_alpha = 0.5f; - - if (U.sculpt_paint_unified_unprojected_radius == 0) - U.sculpt_paint_unified_unprojected_radius = 0.125f; - - if (U.sculpt_paint_unified_size == 0) - U.sculpt_paint_unified_size = 35; - - if (G.main->versionfile < 253 || (G.main->versionfile == 253 && G.main->subversionfile < 1)) - U.sculpt_paint_settings &= ~SCULPT_PAINT_USE_UNIFIED_SIZE; } diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index cdcbb5cb461..a63f4995acc 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -1330,7 +1330,7 @@ static EnumPropertyItem prop_separate_types[] = { }; /* return 1: success */ -static int mesh_separate_selected(Scene *scene, Base *editbase) +static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase) { EditMesh *em, *emnew; EditVert *eve, *v1; @@ -1372,7 +1372,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase) */ /* 1 */ - basenew= ED_object_add_duplicate(scene, editbase, 0); /* 0 = fully linked */ + basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */ ED_base_object_select(basenew, BA_DESELECT); /* 2 */ @@ -1441,7 +1441,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase) } /* return 1: success */ -static int mesh_separate_material(Scene *scene, Base *editbase) +static int mesh_separate_material(Main *bmain, Scene *scene, Base *editbase) { Mesh *me= editbase->object->data; EditMesh *em= BKE_mesh_get_editmesh(me); @@ -1453,7 +1453,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase) /* select the material */ EM_select_by_material(em, curr_mat); /* and now separate */ - if(0==mesh_separate_selected(scene, editbase)) { + if(0==mesh_separate_selected(bmain, scene, editbase)) { BKE_mesh_end_editmesh(me, em); return 0; } @@ -1464,7 +1464,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase) } /* return 1: success */ -static int mesh_separate_loose(Scene *scene, Base *editbase) +static int mesh_separate_loose(Main *bmain, Scene *scene, Base *editbase) { Mesh *me; EditMesh *em; @@ -1504,7 +1504,7 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) tot= BLI_countlist(&em->verts); /* and now separate */ - doit= mesh_separate_selected(scene, editbase); + doit= mesh_separate_selected(bmain, scene, editbase); /* with hidden verts this can happen */ if(tot == BLI_countlist(&em->verts)) @@ -1518,16 +1518,17 @@ static int mesh_separate_loose(Scene *scene, Base *editbase) static int mesh_separate_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Base *base= CTX_data_active_base(C); int retval= 0, type= RNA_enum_get(op->ptr, "type"); if(type == 0) - retval= mesh_separate_selected(scene, base); + retval= mesh_separate_selected(bmain, scene, base); else if(type == 1) - retval= mesh_separate_material (scene, base); + retval= mesh_separate_material(bmain, scene, base); else if(type == 2) - retval= mesh_separate_loose(scene, base); + retval= mesh_separate_loose(bmain, scene, base); if(retval) { WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data); diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index c88e40d9cc3..6cb6695cebc 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -1652,7 +1652,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ - RNA_def_int(ot->srna, "subdivisions", 2, 0, 6, "Subdivisions", "", 0, 8); + RNA_def_int(ot->srna, "subdivisions", 2, 0, INT_MAX, "Subdivisions", "", 0, 8); RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00); ED_object_add_generic_props(ot, TRUE); diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index 9fb3f717122..f952820c1f0 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -2150,7 +2150,7 @@ static void mouse_mesh_shortest_path(bContext *C, short mval[2]) if(ese && ese->type == EDITEDGE) { eed_act = (EditEdge*)ese->data; if (eed_act != eed) { - if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) { + if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) { /* <- this is where the magic happens */ EM_remove_selection(em, eed_act, EDITEDGE); path = 1; } @@ -2163,13 +2163,19 @@ static void mouse_mesh_shortest_path(bContext *C, short mval[2]) } /* even if this is selected it may not be in the selection list */ - if(edgetag_context_check(vc.scene, eed)==EDGE_MODE_SELECT) + if(edgetag_context_check(vc.scene, eed)==0) { EM_remove_selection(em, eed, EDITEDGE); + } else { /* other modes need to keep the last edge tagged */ - if(eed_act) - EM_select_edge(eed_act, 0); + if(eed_act) { + if(vc.scene->toolsettings->edge_mode!=EDGE_MODE_SELECT) { + /* for non-select modes, always de-select the previous active edge */ + EM_select_edge(eed_act, 0); + } + } + /* set the new edge active */ EM_select_edge(eed, 1); EM_store_selection(em, eed, EDITEDGE); } @@ -2208,6 +2214,16 @@ static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *op, wmEvent return OPERATOR_FINISHED; } + +static int mesh_shortest_path_select_poll(bContext *C) +{ + if(ED_operator_editmesh_view3d(C)) { + Object *obedit= CTX_data_edit_object(C); + EditMesh *em= BKE_mesh_get_editmesh(obedit->data); + return (em->selectmode & SCE_SELECT_EDGE); + } + return 0; +} void MESH_OT_select_shortest_path(wmOperatorType *ot) { @@ -2218,7 +2234,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot) /* api callbacks */ ot->invoke= mesh_shortest_path_select_invoke; - ot->poll= ED_operator_editmesh_view3d; + ot->poll= mesh_shortest_path_select_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; @@ -3420,7 +3436,7 @@ static int select_all_exec(bContext *C, wmOperator *op) void MESH_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name= "Select/Deselect All"; + ot->name= "Select or Deselect All"; ot->description= "Change selection of all vertices, edges or faces"; ot->idname= "MESH_OT_select_all"; diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index e143e4859f5..9eac347c893 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -314,6 +314,6 @@ void ED_keymap_mesh(wmKeyConfig *keyconf) WM_keymap_add_menu(keymap, "VIEW3D_MT_uv_map", UKEY, KM_PRESS, 0, 0); WM_keymap_add_menu(keymap, "VIEW3D_MT_vertex_group", GKEY, KM_PRESS, KM_CTRL, 0); - ED_object_generic_keymap(keyconf, keymap, 2); + ED_object_generic_keymap(keyconf, keymap, 3); } diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 87b5c886b4a..47b7b89ff7a 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -92,6 +92,7 @@ return 0 if no join is made (error) and 1 of the join is done */ int join_mesh_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); Material **matar, *ma; @@ -443,7 +444,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) /* free base, now that data is merged */ if(base->object != ob) - ED_base_object_free_and_unlink(scene, base); + ED_base_object_free_and_unlink(bmain, scene, base); } } CTX_DATA_END; @@ -503,17 +504,17 @@ int join_mesh_exec(bContext *C, wmOperator *op) /* free it's ipo too - both are not actually freed from memory yet as ID-blocks */ if(nkey->ipo) { free_ipo(nkey->ipo); - BLI_remlink(&G.main->ipo, nkey->ipo); + BLI_remlink(&bmain->ipo, nkey->ipo); MEM_freeN(nkey->ipo); } #endif free_key(nkey); - BLI_remlink(&G.main->key, nkey); + BLI_remlink(&bmain->key, nkey); MEM_freeN(nkey); } - DAG_scene_sort(scene); // removed objects, need to rebuild dag before editmode call + DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call ED_object_enter_editmode(C, EM_WAITCURSOR); ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO); diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index 4a199622990..eb344b1e5fe 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -204,7 +204,7 @@ static int select_all_exec(bContext *C, wmOperator *op) void MBALL_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name= "Select/Deselect All"; + ot->name= "Select or Deselect All"; ot->description= "Change selection of all meta elements"; ot->idname= "MBALL_OT_select_all"; diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 5fa643200f4..67cae8d4155 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -241,7 +241,7 @@ int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, floa if(RNA_property_is_set(op->ptr, "layer")) { RNA_boolean_get_array(op->ptr, "layer", layer_values); - + *layer= 0; for(a=0; a<20; a++) { if(layer_values[a]) *layer |= (1 << a); @@ -284,6 +284,7 @@ int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, floa /* for object add primitive operators */ Object *ED_object_add_type(bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob; @@ -300,8 +301,8 @@ Object *ED_object_add_type(bContext *C, int type, float *loc, float *rot, int en /* more editor stuff */ ED_object_base_init_transform(C, BASACT, loc, rot); - DAG_scene_sort(scene); - ED_render_id_flush_update(G.main, ob->data); + DAG_scene_sort(bmain, scene); + ED_render_id_flush_update(bmain, ob->data); if(enter_editmode) ED_object_enter_editmode(C, EM_IGNORE_LAYER); @@ -750,13 +751,18 @@ static int group_instance_add_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; if(group) { + Main *bmain= CTX_data_main(C); + Scene *scene= CTX_data_scene(C); Object *ob= ED_object_add_type(C, OB_EMPTY, loc, rot, FALSE, layer); rename_id(&ob->id, group->id.name+2); ob->dup_group= group; ob->transflag |= OB_DUPLIGROUP; id_lib_extern(&group->id); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + /* works without this except if you try render right after, see: 22027 */ + DAG_scene_sort(bmain, scene); + + WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C)); return OPERATOR_FINISHED; } @@ -794,16 +800,17 @@ void OBJECT_OT_group_instance_add(wmOperatorType *ot) /* remove base from a specific scene */ /* note: now unlinks constraints as well */ -void ED_base_object_free_and_unlink(Scene *scene, Base *base) +void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base) { BLI_remlink(&scene->base, base); - free_libblock_us(&G.main->object, base->object); + free_libblock_us(&bmain->object, base->object); if(scene->basact==base) scene->basact= NULL; MEM_freeN(base); } static int object_delete_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); int islamp= 0; @@ -814,14 +821,14 @@ static int object_delete_exec(bContext *C, wmOperator *op) if(base->object->type==OB_LAMP) islamp= 1; /* remove from current scene only */ - ED_base_object_free_and_unlink(scene, base); + ED_base_object_free_and_unlink(bmain, scene, base); } CTX_DATA_END; if(islamp) reshadeall_displist(scene); /* only frees displist */ - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C)); @@ -856,6 +863,7 @@ static void copy_object__forwardModifierLinks(void *userData, Object *ob, /* after copying objects, copied data should get new pointers */ static void copy_object_set_idnew(bContext *C, int dupflag) { + Main *bmain= CTX_data_main(C); Material *ma, *mao; ID *id; int a; @@ -878,7 +886,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag) /* materials */ if( dupflag & USER_DUP_MAT) { - mao= G.main->mat.first; + mao= bmain->mat.first; while(mao) { if(mao->id.newid) { @@ -912,7 +920,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag) #if 0 // XXX old animation system /* lamps */ if( dupflag & USER_DUP_IPO) { - Lamp *la= G.main->lamp.first; + Lamp *la= bmain->lamp.first; while(la) { if(la->id.newid) { Lamp *lan= (Lamp *)la->id.newid; @@ -928,7 +936,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag) } /* ipos */ - ipo= G.main->ipo.first; + ipo= bmain->ipo.first; while(ipo) { if(ipo->id.lib==NULL && ipo->id.newid) { Ipo *ipon= (Ipo *)ipo->id.newid; @@ -973,7 +981,8 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base) if(ob->mat==NULL) ob->totcol= 0; basen= MEM_dupallocN(base); - basen->flag &= ~OB_FROMDUPLI; + basen->flag &= ~(OB_FROMDUPLI|OB_FROMGROUP); + ob->flag= basen->flag; basen->lay= base->lay; BLI_addhead(&scene->base, basen); /* addhead: othwise eternal loop */ basen->object= ob; @@ -996,6 +1005,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base) static int object_duplicates_make_real_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); clear_id_newpoins(); @@ -1005,8 +1015,8 @@ static int object_duplicates_make_real_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SCENE, scene); WM_main_add_notifier(NC_OBJECT|ND_DRAW, NULL); @@ -1085,6 +1095,7 @@ static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob) static int convert_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Base *basen=NULL, *basact=NULL, *basedel=NULL; Object *ob, *ob1, *newob, *obact= CTX_data_active_object(C); @@ -1210,7 +1221,7 @@ static int convert_exec(bContext *C, wmOperator *op) if (!keep_original) { /* other users */ if(cu->id.us>1) { - for(ob1= G.main->object.first; ob1; ob1=ob1->id.next) { + for(ob1= bmain->object.first; ob1; ob1=ob1->id.next) { if(ob1->data==ob->data) { ob1->type= OB_CURVE; ob1->recalc |= OB_RECALC_ALL; @@ -1317,7 +1328,7 @@ static int convert_exec(bContext *C, wmOperator *op) /* delete original if needed */ if(basedel) { if(!keep_original) - ED_base_object_free_and_unlink(scene, basedel); + ED_base_object_free_and_unlink(bmain, scene, basedel); basedel = NULL; } @@ -1333,13 +1344,13 @@ static int convert_exec(bContext *C, wmOperator *op) base= base->next; if (ob->type == OB_MBALL) { - ED_base_object_free_and_unlink(scene, tmpbase); + ED_base_object_free_and_unlink(bmain, scene, tmpbase); } } } /* delete object should renew depsgraph */ - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } // XXX ED_object_enter_editmode(C, 0); @@ -1353,7 +1364,7 @@ static int convert_exec(bContext *C, wmOperator *op) WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER|ND_DATA, BASACT->object); } - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_SCENE|NC_OBJECT|ND_DRAW, scene); /* is NC_SCENE needed ? */ return OPERATOR_FINISHED; @@ -1390,7 +1401,7 @@ void OBJECT_OT_convert(wmOperatorType *ot) /* used below, assumes id.new is correct */ /* leaves selection of base/object unaltered */ -static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag) +static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base, int dupflag) { Base *basen= NULL; Material ***matarar; @@ -1413,7 +1424,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag if(basen->flag & OB_FROMGROUP) { Group *group; - for(group= G.main->group.first; group; group= group->id.next) { + for(group= bmain->group.first; group; group= group->id.next) { if(object_in_group(ob, group)) add_to_group(group, obn, scene, basen); } @@ -1592,7 +1603,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag /* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */ /* leaves selection of base/object unaltered */ -Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag) +Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag) { Base *basen; Object *ob; @@ -1600,15 +1611,15 @@ Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag) clear_id_newpoins(); clear_sca_new_poins(); /* sensor/contr/act */ - basen= object_add_duplicate_internal(scene, base, dupflag); + basen= object_add_duplicate_internal(bmain, scene, base, dupflag); if (basen == NULL) { return NULL; } ob= basen->object; - DAG_scene_sort(scene); - ED_render_id_flush_update(G.main, ob->data); + DAG_scene_sort(bmain, scene); + ED_render_id_flush_update(bmain, ob->data); return basen; } @@ -1616,6 +1627,7 @@ Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag) /* contextual operator dupli */ static int duplicate_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); int linked= RNA_boolean_get(op->ptr, "linked"); int dupflag= (linked)? 0: U.dupflag; @@ -1624,7 +1636,7 @@ static int duplicate_exec(bContext *C, wmOperator *op) clear_sca_new_poins(); /* sensor/contr/act */ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { - Base *basen= object_add_duplicate_internal(scene, base, dupflag); + Base *basen= object_add_duplicate_internal(bmain, scene, base, dupflag); /* note that this is safe to do with this context iterator, the list is made in advance */ @@ -1638,14 +1650,14 @@ static int duplicate_exec(bContext *C, wmOperator *op) if(BASACT==base) ED_base_object_activate(C, basen); - ED_render_id_flush_update(G.main, basen->object->data); + ED_render_id_flush_update(bmain, basen->object->data); } CTX_DATA_END; copy_object_set_idnew(C, dupflag); - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); @@ -1693,6 +1705,7 @@ static int add_named_poll(bContext *C) static int add_named_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Base *basen, *base; Object *ob; @@ -1714,7 +1727,7 @@ static int add_named_exec(bContext *C, wmOperator *op) clear_id_newpoins(); clear_sca_new_poins(); /* sensor/contr/act */ - basen= object_add_duplicate_internal(scene, base, dupflag); + basen= object_add_duplicate_internal(bmain, scene, base, dupflag); if (basen == NULL) { MEM_freeN(base); @@ -1728,8 +1741,8 @@ static int add_named_exec(bContext *C, wmOperator *op) copy_object_set_idnew(C, dupflag); - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); MEM_freeN(base); diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index 9f9d41147b6..6261c33a6f7 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -94,6 +94,7 @@ static ScrArea *biggest_image_area(bScreen *screen) typedef struct BakeRender { Render *re; + Main *main; Scene *scene; struct Object *actob; int tot, ready; @@ -139,6 +140,7 @@ static void init_bake_internal(BakeRender *bkr, bContext *C) Scene *scene= CTX_data_scene(C); bkr->sa= biggest_image_area(CTX_wm_screen(C)); /* can be NULL */ + bkr->main= CTX_data_main(C); bkr->scene= scene; bkr->actob= (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL; bkr->re= RE_NewRender("_Bake View_"); @@ -196,6 +198,7 @@ static void bake_startjob(void *bkv, short *stop, short *do_update, float *progr { BakeRender *bkr= bkv; Scene *scene= bkr->scene; + Main *bmain= bkr->main; bkr->stop= stop; bkr->do_update= do_update; @@ -204,7 +207,7 @@ static void bake_startjob(void *bkv, short *stop, short *do_update, float *progr RE_test_break_cb(bkr->re, NULL, thread_break); G.afbreek= 0; /* blender_test_break uses this global */ - RE_Database_Baking(bkr->re, scene, scene->lay, scene->r.bake_mode, bkr->actob); + RE_Database_Baking(bkr->re, bmain, scene, scene->lay, scene->r.bake_mode, bkr->actob); /* baking itself is threaded, cannot use test_break in threads. we also update optional imagewindow */ bkr->tot= RE_bake_shade_all_selected(bkr->re, scene->r.bake_mode, bkr->actob, bkr->do_update, bkr->progress); @@ -284,6 +287,7 @@ static int objects_bake_render_invoke(bContext *C, wmOperator *op, wmEvent *_eve static int bake_image_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); @@ -302,7 +306,7 @@ static int bake_image_exec(bContext *C, wmOperator *op) RE_test_break_cb(bkr.re, NULL, thread_break); G.afbreek= 0; /* blender_test_break uses this global */ - RE_Database_Baking(bkr.re, scene, scene->lay, scene->r.bake_mode, (scene->r.bake_flag & R_BAKE_TO_ACTIVE)? OBACT: NULL); + RE_Database_Baking(bkr.re, bmain, scene, scene->lay, scene->r.bake_mode, (scene->r.bake_flag & R_BAKE_TO_ACTIVE)? OBACT: NULL); /* baking itself is threaded, cannot use test_break in threads */ BLI_init_threads(&threads, do_bake_render, 1); diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index b1dc41531ef..ee1c7df0409 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -40,6 +40,7 @@ #include "DNA_curve_types.h" #include "DNA_scene_types.h" #include "DNA_text_types.h" +#include "DNA_object_types.h" #include "BKE_action.h" #include "BKE_armature.h" @@ -779,12 +780,12 @@ void ED_object_constraint_update(Object *ob) else DAG_id_flush_update(&ob->id, OB_RECALC_OB); } -void ED_object_constraint_dependency_update(Scene *scene, Object *ob) +void ED_object_constraint_dependency_update(Main *bmain, Scene *scene, Object *ob) { ED_object_constraint_update(ob); if(ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } static int constraint_poll(bContext *C) @@ -931,8 +932,9 @@ void CONSTRAINT_OT_move_up (wmOperatorType *ot) static int pose_constraints_clear_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); + Object *ob= CTX_data_active_object(C); /* free constraints for all selected bones */ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) @@ -943,7 +945,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* force depsgraph to get recalculated since relationships removed */ - DAG_scene_sort(scene); /* sort order of objects */ + DAG_scene_sort(bmain, scene); /* sort order of objects */ /* do updates */ DAG_id_flush_update(&ob->id, OB_RECALC_DATA); @@ -967,6 +969,7 @@ void POSE_OT_constraints_clear(wmOperatorType *ot) static int object_constraints_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); /* do freeing */ @@ -978,7 +981,7 @@ static int object_constraints_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* force depsgraph to get recalculated since relationships removed */ - DAG_scene_sort(scene); /* sort order of objects */ + DAG_scene_sort(bmain, scene); /* sort order of objects */ /* do updates */ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, NULL); @@ -1002,8 +1005,9 @@ void OBJECT_OT_constraints_clear(wmOperatorType *ot) static int pose_constraint_copy_exec(bContext *C, wmOperator *op) { - bPoseChannel *pchan = CTX_data_active_pose_bone(C); + Main *bmain= CTX_data_main(C); Scene *scene = CTX_data_scene(C); + bPoseChannel *pchan = CTX_data_active_pose_bone(C); /* don't do anything if bone doesn't exist or doesn't have any constraints */ if (ELEM(NULL, pchan, pchan->constraints.first)) { @@ -1021,7 +1025,7 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* force depsgraph to get recalculated since new relationships added */ - DAG_scene_sort(scene); /* sort order of objects/bones */ + DAG_scene_sort(bmain, scene); /* sort order of objects/bones */ return OPERATOR_FINISHED; } @@ -1043,8 +1047,9 @@ void POSE_OT_constraints_copy(wmOperatorType *ot) static int object_constraint_copy_exec(bContext *C, wmOperator *op) { - Object *obact = ED_object_active_context(C); + Main *bmain= CTX_data_main(C); Scene *scene = CTX_data_scene(C); + Object *obact = ED_object_active_context(C); /* copy all constraints from active object to all selected objects */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) @@ -1056,7 +1061,7 @@ static int object_constraint_copy_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* force depsgraph to get recalculated since new relationships added */ - DAG_scene_sort(scene); /* sort order of objects */ + DAG_scene_sort(bmain, scene); /* sort order of objects */ return OPERATOR_FINISHED; } @@ -1219,6 +1224,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o /* used by add constraint operators to add the constraint required */ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase *list, int type, short setTarget) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); bPoseChannel *pchan; bConstraint *con; @@ -1316,7 +1322,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase /* force depsgraph to get recalculated since new relationships added */ - DAG_scene_sort(scene); /* sort order of objects */ + DAG_scene_sort(bmain, scene); /* sort order of objects */ if ((ob->type==OB_ARMATURE) && (pchan)) { ob->pose->flag |= POSE_RECALC; /* sort pose channels */ diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 78f8e0e11d3..18da264336e 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -137,6 +137,7 @@ Object *ED_object_active_context(bContext *C) /* ********* clear/set restrict view *********/ static int object_hide_view_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; Scene *scene= CTX_data_scene(C); @@ -153,7 +154,7 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *op) } } if (changed) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); } @@ -178,6 +179,7 @@ void OBJECT_OT_hide_view_clear(wmOperatorType *ot) static int object_hide_view_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); short changed = 0; int unselected= RNA_boolean_get(op->ptr, "unselected"); @@ -204,7 +206,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op) CTX_DATA_END; if (changed) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C)); @@ -435,7 +437,12 @@ void ED_object_enter_editmode(bContext *C, int flag) if(flag & EM_WAITCURSOR) waitcursor(1); ob->restore_mode = ob->mode; - ED_object_toggle_modes(C, ob->mode); + + /* note, when switching scenes the object can have editmode data but + * not be scene->obedit: bug 22954, this avoids calling self eternally */ + if((ob->restore_mode & OB_MODE_EDIT)==0) + ED_object_toggle_modes(C, ob->mode); + ob->mode= OB_MODE_EDIT; if(ob->type==OB_MESH) { @@ -960,144 +967,6 @@ void special_editmenu(Scene *scene, View3D *v3d) } -/* Change subdivision or particle properties of mesh object ob, if level==-1 - * then toggle subsurf, else set to level set allows to toggle multiple - * selections */ - -static void object_has_subdivision_particles(Object *ob, int *havesubdiv, int *havepart, int depth) -{ - if(ob->type==OB_MESH) { - if(modifiers_findByType(ob, eModifierType_Subsurf)) - *havesubdiv= 1; - if(modifiers_findByType(ob, eModifierType_ParticleSystem)) - *havepart= 1; - } - - if(ob->dup_group && depth <= 4) { - GroupObject *go; - - for(go= ob->dup_group->gobject.first; go; go= go->next) - object_has_subdivision_particles(go->ob, havesubdiv, havepart, depth+1); - } -} - -static void object_flip_subdivison_particles(Scene *scene, Object *ob, int *set, int level, int mode, int particles, int depth) -{ - ModifierData *md; - - if(ob->type==OB_MESH) { - if(particles) { - for(md=ob->modifiers.first; md; md=md->next) { - if(md->type == eModifierType_ParticleSystem) { - ParticleSystemModifierData *psmd = (ParticleSystemModifierData*)md; - - if(*set == -1) - *set= psmd->modifier.mode&(mode); - - if (*set) - psmd->modifier.mode &= ~(mode); - else - psmd->modifier.mode |= (mode); - } - } - } - else { - md = modifiers_findByType(ob, eModifierType_Subsurf); - - if (md) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; - - if (level == -1) { - if(*set == -1) - *set= smd->modifier.mode&(mode); - - if (*set) - smd->modifier.mode &= ~(mode); - else - smd->modifier.mode |= (mode); - } else { - smd->levels = level; - } - } - else if(depth == 0 && *set != 0) { - SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf); - - BLI_addtail(&ob->modifiers, smd); - modifier_unique_name(&ob->modifiers, (ModifierData*)smd); - - if (level!=-1) { - smd->levels = level; - } - - if(*set == -1) - *set= 1; - } - } - - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - } - - if(ob->dup_group && depth<=4) { - GroupObject *go; - - for(go= ob->dup_group->gobject.first; go; go= go->next) - object_flip_subdivison_particles(scene, go->ob, set, level, mode, particles, depth+1); - } -} - -/* Change subdivision properties of mesh object ob, if -* level==-1 then toggle subsurf, else set to level. -*/ - -void flip_subdivison(Scene *scene, View3D *v3d, int level) -{ - Base *base; - int set= -1; - int mode, pupmode, particles= 0, havesubdiv= 0, havepart= 0; - int alt= 0; // XXX - - if(alt) - mode= eModifierMode_Realtime; - else - mode= eModifierMode_Render|eModifierMode_Realtime; - - if(level == -1) { - if (scene->obedit) { // XXX get from context - object_has_subdivision_particles(scene->obedit, &havesubdiv, &havepart, 0); - } else { - for(base= scene->base.first; base; base= base->next) { - if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) { - object_has_subdivision_particles(base->object, &havesubdiv, &havepart, 0); - } - } - } - } - else - havesubdiv= 1; - - if(havesubdiv && havepart) { - pupmode= pupmenu("Switch%t|Subsurf %x1|Particle Systems %x2"); - if(pupmode <= 0) - return; - else if(pupmode == 2) - particles= 1; - } - else if(havepart) - particles= 1; - - if (scene->obedit) { // XXX get from context - object_flip_subdivison_particles(scene, scene->obedit, &set, level, mode, particles, 0); - } else { - for(base= scene->base.first; base; base= base->next) { - if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) { - object_flip_subdivison_particles(scene, base->object, &set, level, mode, particles, 0); - } - } - } - - DAG_ids_flush_update(0); -} - static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob) { //XXX no longer used - to be removed - replaced by game_properties_copy_exec @@ -1192,7 +1061,7 @@ static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob) } } -static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob) +static void copymenu_modifiers(Main *bmain, Scene *scene, View3D *v3d, Object *ob) { Base *base; int i, event; @@ -1291,7 +1160,7 @@ static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob) // if(errorstr) notice(errorstr); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } @@ -1339,7 +1208,7 @@ static void copy_texture_space(Object *to, Object *ob) } -void copy_attr(Scene *scene, View3D *v3d, short event) +void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) { Object *ob; Base *base; @@ -1364,7 +1233,7 @@ void copy_attr(Scene *scene, View3D *v3d, short event) return; } else if(event==24) { - copymenu_modifiers(scene, v3d, ob); + copymenu_modifiers(bmain, scene, v3d, ob); return; } @@ -1582,12 +1451,12 @@ void copy_attr(Scene *scene, View3D *v3d, short event) } if(do_scene_sort) - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); } -void copy_attr_menu(Scene *scene, View3D *v3d) +void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d) { Object *ob; short event; @@ -1638,7 +1507,7 @@ void copy_attr_menu(Scene *scene, View3D *v3d) event= pupmenu(str); if(event<= 0) return; - copy_attr(scene, v3d, event); + copy_attr(bmain, scene, v3d, event); } /* ********************************************** */ diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c index ba609bd9bb3..b0a6c6471a2 100644 --- a/source/blender/editors/object/object_group.c +++ b/source/blender/editors/object/object_group.c @@ -60,6 +60,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= OBACT; Group *group; @@ -70,7 +71,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op) /* linking to same group requires its own loop so we can avoid looking up the active objects groups each time */ - for(group= G.main->group.first; group; group=group->id.next) { + for(group= bmain->group.first; group; group=group->id.next) { if(object_in_group(ob, group)) { /* Assign groups to selected objects */ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { @@ -83,7 +84,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op) if(!ok) BKE_report(op->reports, RPT_ERROR, "Active Object contains no groups"); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL); return OPERATOR_FINISHED; @@ -106,6 +107,7 @@ void GROUP_OT_objects_add_active(wmOperatorType *ot) static int objects_remove_active_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob= OBACT; Group *group; @@ -116,7 +118,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op) /* linking to same group requires its own loop so we can avoid looking up the active objects groups each time */ - for(group= G.main->group.first; group; group=group->id.next) { + for(group= bmain->group.first; group; group=group->id.next) { if(object_in_group(ob, group)) { /* Assign groups to selected objects */ CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { @@ -129,7 +131,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op) if(!ok) BKE_report(op->reports, RPT_ERROR, "Active Object contains no groups"); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL); return OPERATOR_FINISHED; @@ -152,6 +154,7 @@ void GROUP_OT_objects_remove_active(wmOperatorType *ot) static int group_objects_remove_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Group *group= NULL; @@ -162,7 +165,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL); return OPERATOR_FINISHED; @@ -185,6 +188,7 @@ void GROUP_OT_objects_remove(wmOperatorType *ot) static int group_create_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Group *group= NULL; char name[32]; /* id name */ @@ -198,7 +202,7 @@ static int group_create_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL); return OPERATOR_FINISHED; diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c index 88e463039a1..fefefae586c 100644 --- a/source/blender/editors/object/object_hook.c +++ b/source/blender/editors/object/object_hook.c @@ -45,6 +45,7 @@ #include "BKE_context.h" #include "BKE_customdata.h" #include "BKE_depsgraph.h" +#include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_object.h" @@ -413,7 +414,7 @@ static Object *add_hook_object_new(Scene *scene, Object *obedit) return ob; } -static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode) +static void add_hook_object(Main *bmain, Scene *scene, Object *obedit, Object *ob, int mode) { ModifierData *md=NULL; HookModifierData *hmd = NULL; @@ -459,11 +460,12 @@ static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode) mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL, NULL, NULL, NULL, NULL, NULL); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } static int object_add_hook_selob_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); Object *obsel=NULL; @@ -482,7 +484,7 @@ static int object_add_hook_selob_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - add_hook_object(scene, obedit, obsel, OBJECT_ADDHOOK_SELOB); + add_hook_object(bmain, scene, obedit, obsel, OBJECT_ADDHOOK_SELOB); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit); return OPERATOR_FINISHED; @@ -505,10 +507,11 @@ void OBJECT_OT_hook_add_selobj(wmOperatorType *ot) static int object_add_hook_newob_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); - add_hook_object(scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB); + add_hook_object(bmain, scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB); WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit); diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index 7b2904eed9d..38777722605 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -131,10 +131,10 @@ void OBJECT_OT_hook_reset(struct wmOperatorType *ot); void OBJECT_OT_hook_recenter(struct wmOperatorType *ot); /* object_lattice.c */ -void free_editLatt(Object *ob); -void make_editLatt(Object *obedit); -void load_editLatt(Object *obedit); -void remake_editLatt(Object *obedit); +void free_editLatt(struct Object *ob); +void make_editLatt(struct Object *obedit); +void load_editLatt(struct Object *obedit); +void remake_editLatt(struct Object *obedit); void LATTICE_OT_select_all(struct wmOperatorType *ot); void LATTICE_OT_make_regular(struct wmOperatorType *ot); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 0661b675668..a54ed9bd239 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -53,6 +53,7 @@ #include "BKE_global.h" #include "BKE_key.h" #include "BKE_lattice.h" +#include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_multires.h" @@ -77,7 +78,7 @@ /******************************** API ****************************/ -ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, char *name, int type) +ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, char *name, int type) { ModifierData *md=NULL, *new_md=NULL; ModifierTypeInfo *mti = modifierType_getInfo(type); @@ -129,10 +130,10 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object * ob->pd= object_add_collision_fields(0); ob->pd->deflect= 1; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } else if(type == eModifierType_Surface) - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } DAG_id_flush_update(&ob->id, OB_RECALC_DATA); @@ -140,7 +141,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object * return new_md; } -int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, ModifierData *md) +int ED_object_modifier_remove(ReportList *reports, Main *bmain, Scene *scene, Object *ob, ModifierData *md) { ModifierData *obmd; @@ -175,13 +176,13 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod if(ob->pd) ob->pd->deflect= 0; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } else if(md->type == eModifierType_Surface) { if(ob->pd && ob->pd->shape == PFIELD_SHAPE_SURFACE) ob->pd->shape = PFIELD_SHAPE_PLANE; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } else if(md->type == eModifierType_Smoke) { ob->dt = OB_TEXTURE; @@ -243,7 +244,7 @@ int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData * return 1; } -int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, ModifierData *md) +int ED_object_modifier_convert(ReportList *reports, Main *bmain, Scene *scene, Object *ob, ModifierData *md) { Object *obn; ParticleSystem *psys; @@ -341,7 +342,7 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo } } - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); return 1; } @@ -500,11 +501,12 @@ int ED_object_modifier_copy(ReportList *reports, Object *ob, ModifierData *md) static int modifier_add_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob = ED_object_active_context(C); int type= RNA_enum_get(op->ptr, "type"); - if(!ED_object_modifier_add(op->reports, scene, ob, NULL, type)) + if(!ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, type)) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); @@ -626,11 +628,12 @@ static ModifierData *edit_modifier_property_get(bContext *C, wmOperator *op, Obj static int modifier_remove_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob = ED_object_active_context(C); ModifierData *md = edit_modifier_property_get(C, op, ob, 0); - if(!ob || !md || !ED_object_modifier_remove(op->reports, scene, ob, md)) + if(!ob || !md || !ED_object_modifier_remove(op->reports, bmain, scene, ob, md)) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); @@ -792,11 +795,12 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot) static int modifier_convert_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob = ED_object_active_context(C); ModifierData *md = edit_modifier_property_get(C, op, ob, 0); - if(!ob || !md || !ED_object_modifier_convert(op->reports, scene, ob, md)) + if(!ob || !md || !ED_object_modifier_convert(op->reports, bmain, scene, ob, md)) return OPERATOR_CANCELLED; DAG_id_flush_update(&ob->id, OB_RECALC_DATA); diff --git a/source/blender/editors/object/object_navmesh.cpp b/source/blender/editors/object/object_navmesh.cpp index dd947e02de6..572edcff976 100644 --- a/source/blender/editors/object/object_navmesh.cpp +++ b/source/blender/editors/object/object_navmesh.cpp @@ -313,6 +313,7 @@ static Object* createRepresentation(bContext *C, rcPolyMesh*& pmesh, rcPolyMeshD int i,j, k, polyverts; unsigned short* v; int face[3]; + Main *bmain = CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object* obedit; int createob = base==NULL; @@ -428,7 +429,7 @@ static Object* createRepresentation(bContext *C, rcPolyMesh*& pmesh, rcPolyMeshD ModifierData *md= modifiers_findByType(obedit, eModifierType_NavMesh); if (!md) { - ED_object_modifier_add(NULL, scene, obedit, NULL, eModifierType_NavMesh); + ED_object_modifier_add(NULL, bmain, scene, obedit, NULL, eModifierType_NavMesh); } return obedit; diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 784818658a6..ddbc0dd133a 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -368,7 +368,10 @@ void ED_keymap_object(wmKeyConfig *keyconf) RNA_int_set(kmi->ptr, "level", i); } - /* Lattice -------------------------------------------------------------------- */ + /* ############################################################################ */ + /* ################################ LATTICE ################################### */ + /* ############################################################################ */ + keymap= WM_keymap_find(keyconf, "Lattice", 0, 0); keymap->poll= ED_operator_editlattice; @@ -379,7 +382,7 @@ void ED_keymap_object(wmKeyConfig *keyconf) /* menus */ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0); - ED_object_generic_keymap(keyconf, keymap, 1); + ED_object_generic_keymap(keyconf, keymap, 2); } void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int do_pet) @@ -387,22 +390,31 @@ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keym wmKeyMapItem *kmi; /* used by mesh, curve & lattice only */ - if(do_pet > 0) { + if(do_pet) { /* context ops */ kmi = WM_keymap_add_item(keymap, "WM_OT_context_cycle_enum", OKEY, KM_PRESS, KM_SHIFT, 0); RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing_falloff"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing"); - RNA_string_set(kmi->ptr, "value_1", "DISABLED"); - RNA_string_set(kmi->ptr, "value_2", "ENABLED"); + // Object mode + if (do_pet == 1) { - /* for modes/object types that allow 'conencted' mode, add the Alt O key */ - if (do_pet > 1) { - kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, KM_ALT, 0); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing_objects"); + + } else { // Edit mode + + kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, 0, 0); RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing"); RNA_string_set(kmi->ptr, "value_1", "DISABLED"); - RNA_string_set(kmi->ptr, "value_2", "CONNECTED"); + RNA_string_set(kmi->ptr, "value_2", "ENABLED"); + + /* for modes/object types that allow 'connected' mode, add the Alt O key */ + if (do_pet == 3) { + kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", OKEY, KM_PRESS, KM_ALT, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.proportional_editing"); + RNA_string_set(kmi->ptr, "value_1", "DISABLED"); + RNA_string_set(kmi->ptr, "value_2", "CONNECTED"); + } } } } diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 8d488eeabac..ceba2ad3997 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -41,6 +41,7 @@ #include "DNA_particle_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" #include "BLI_editVert.h" @@ -97,6 +98,7 @@ static int vertex_parent_set_poll(bContext *C) static int vertex_parent_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obedit= CTX_data_edit_object(C); EditVert *eve; @@ -230,7 +232,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_OBJECT, NULL); @@ -295,6 +297,7 @@ static int make_proxy_invoke (bContext *C, wmOperator *op, wmEvent *evt) static int make_proxy_exec (bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Object *ob, *gob= CTX_data_active_object(C); GroupObject *go; Scene *scene= CTX_data_scene(C); @@ -338,7 +341,7 @@ static int make_proxy_exec (bContext *C, wmOperator *op) object_make_proxy(newob, ob, gob); /* depsgraph flushes are needed for the new data */ - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&newob->id, OB_RECALC_ALL); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, newob); } @@ -413,6 +416,8 @@ static EnumPropertyItem prop_clear_parent_types[] = { /* note, poll should check for editable scene */ static int parent_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); + Scene *scene= CTX_data_scene(C); int type= RNA_enum_get(op->ptr, "type"); CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { @@ -431,8 +436,8 @@ static int parent_clear_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(CTX_data_scene(C)); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -517,6 +522,7 @@ void ED_object_parent(Object *ob, Object *par, int type, const char *substr) static int parent_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *par= CTX_data_active_object(C); bPoseChannel *pchan= NULL; @@ -594,15 +600,15 @@ static int parent_set_exec(bContext *C, wmOperator *op) switch (partype) { case PAR_CURVE: /* curve deform */ - md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Curve); + md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Curve); ((CurveModifierData *)md)->object= par; break; case PAR_LATTICE: /* lattice deform */ - md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Lattice); + md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Lattice); ((LatticeModifierData *)md)->object= par; break; default: /* armature deform */ - md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Armature); + md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Armature); ((ArmatureModifierData *)md)->object= par; break; } @@ -657,8 +663,8 @@ static int parent_set_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -719,6 +725,7 @@ void OBJECT_OT_parent_set(wmOperatorType *ot) static int parent_noinv_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Object *par= CTX_data_active_object(C); par->recalc |= OB_RECALC_OB; @@ -745,8 +752,8 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_scene_sort(CTX_data_scene(C)); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, CTX_data_scene(C)); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -772,6 +779,7 @@ void OBJECT_OT_parent_no_inverse_set(wmOperatorType *ot) static int object_slow_parent_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { @@ -786,7 +794,7 @@ static int object_slow_parent_clear_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SCENE, scene); return OPERATOR_FINISHED; @@ -813,6 +821,7 @@ void OBJECT_OT_slow_parent_clear(wmOperatorType *ot) static int object_slow_parent_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { @@ -824,7 +833,7 @@ static int object_slow_parent_set_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SCENE, scene); return OPERATOR_FINISHED; @@ -858,6 +867,8 @@ static EnumPropertyItem prop_clear_track_types[] = { /* note, poll should check for editable scene */ static int object_track_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); + Scene *scene= CTX_data_scene(C); int type= RNA_enum_get(op->ptr, "type"); if(CTX_data_edit_object(C)) { @@ -883,8 +894,8 @@ static int object_track_clear_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_ids_flush_update(0); - DAG_scene_sort(CTX_data_scene(C)); + DAG_ids_flush_update(bmain, 0); + DAG_scene_sort(bmain, scene); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -920,6 +931,7 @@ static EnumPropertyItem prop_make_track_types[] = { static int track_set_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obact= CTX_data_active_object(C); @@ -987,8 +999,8 @@ static int track_set_exec(bContext *C, wmOperator *op) CTX_DATA_END; } - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -1057,6 +1069,7 @@ static int move_to_layer_invoke(bContext *C, wmOperator *op, wmEvent *event) static int move_to_layer_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); View3D *v3d= CTX_wm_view3d(C); unsigned int lay, local; @@ -1097,7 +1110,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) /* warning, active object may be hidden now */ WM_event_add_notifier(C, NC_SCENE|NC_OBJECT|ND_DRAW, scene); /* is NC_SCENE needed ? */ - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); return OPERATOR_FINISHED; } @@ -1123,10 +1136,10 @@ void OBJECT_OT_move_to_layer(wmOperatorType *ot) /************************** Link to Scene Operator *****************************/ -void link_to_scene(unsigned short nr) +void link_to_scene(Main *bmain, unsigned short nr) { #if 0 - Scene *sce= (Scene*) BLI_findlink(&G.main->scene, G.curscreen->scenenr-1); + Scene *sce= (Scene*) BLI_findlink(&bmain->scene, G.curscreen->scenenr-1); Base *base, *nbase; if(sce==0) return; @@ -1146,6 +1159,7 @@ void link_to_scene(unsigned short nr) static int make_links_scene_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene_to= BLI_findlink(&CTX_data_main(C)->scene, RNA_enum_get(op->ptr, "scene")); if(scene_to==NULL) { @@ -1174,7 +1188,7 @@ static int make_links_scene_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); /* one day multiple scenes will be visible, then we should have some update function for them */ return OPERATOR_FINISHED; @@ -1214,6 +1228,7 @@ static int allow_make_links_data(int ev, Object *ob, Object *obt) static int make_links_data_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); int event = RNA_int_get(op->ptr, "type"); Object *ob; ID *id; @@ -1266,7 +1281,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op) } CTX_DATA_END; - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C)); return OPERATOR_FINISHED; } @@ -1396,7 +1411,7 @@ void new_id_matar(Material **matar, int totcol) } } -void single_obdata_users(Scene *scene, int flag) +void single_obdata_users(Main *bmain, Scene *scene, int flag) { Object *ob; Lamp *la; @@ -1512,7 +1527,7 @@ void single_obdata_users(Scene *scene, int flag) } } - me= G.main->mesh.first; + me= bmain->mesh.first; while(me) { ID_NEW(me->texcomesh); me= me->id.next; @@ -1610,10 +1625,9 @@ void do_single_tex_user(Tex **from) } } -void single_tex_users_expand() +void single_tex_users_expand(Main *bmain) { /* only when 'parent' blocks are LIB_NEW */ - Main *bmain= G.main; Material *ma; Lamp *la; World *wo; @@ -1650,10 +1664,9 @@ void single_tex_users_expand() } } -static void single_mat_users_expand(void) +static void single_mat_users_expand(Main *bmain) { /* only when 'parent' blocks are LIB_NEW */ - Main *bmain= G.main; Object *ob; Mesh *me; Curve *cu; @@ -1686,14 +1699,14 @@ static void single_mat_users_expand(void) } /* used for copying scenes */ -void ED_object_single_users(Scene *scene, int full) +void ED_object_single_users(Main *bmain, Scene *scene, int full) { single_object_users(scene, NULL, 0); if(full) { - single_obdata_users(scene, 0); - single_mat_users_expand(); - single_tex_users_expand(); + single_obdata_users(bmain, scene, 0); + single_mat_users_expand(bmain); + single_tex_users_expand(bmain); } clear_id_newpoins(); @@ -1828,6 +1841,7 @@ void OBJECT_OT_make_local(wmOperatorType *ot) static int make_single_user_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); View3D *v3d= CTX_wm_view3d(C); /* ok if this is NULL */ int flag= RNA_enum_get(op->ptr, "type"); /* 0==ALL, SELECTED==selected objecs */ @@ -1836,7 +1850,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op) single_object_users(scene, v3d, flag); if(RNA_boolean_get(op->ptr, "obdata")) - single_obdata_users(scene, flag); + single_obdata_users(bmain, scene, flag); if(RNA_boolean_get(op->ptr, "material")) single_mat_users(scene, flag, FALSE); @@ -1885,6 +1899,7 @@ void OBJECT_OT_make_single_user(wmOperatorType *ot) static int drop_named_material_invoke(bContext *C, wmOperator *op, wmEvent *event) { + Main *bmain= CTX_data_main(C); Base *base= ED_view3d_give_base_under_cursor(C, event->mval); Material *ma; char name[32]; @@ -1896,7 +1911,7 @@ static int drop_named_material_invoke(bContext *C, wmOperator *op, wmEvent *even assign_material(base->object, ma, 1); - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C)); return OPERATOR_FINISHED; diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index 8e3d613e02e..3c86c135914 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -53,6 +53,7 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_utildefines.h" +#include "BKE_deform.h" #include "WM_api.h" #include "WM_types.h" @@ -760,7 +761,7 @@ void OBJECT_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name= "deselect all"; + ot->name= "Select or Deselect All"; ot->description = "Change selection of all visible objects in scene"; ot->idname= "OBJECT_OT_select_all"; @@ -824,130 +825,17 @@ void OBJECT_OT_select_same_group(wmOperatorType *ot) } /**************************** Select Mirror ****************************/ - -/* finds the best possible flipped name. For renaming; check for unique names afterwards */ -/* if strip_number: removes number extensions */ -void object_flip_name (char *name) -{ - int len; - char prefix[128]={""}; /* The part before the facing */ - char suffix[128]={""}; /* The part after the facing */ - char replace[128]={""}; /* The replacement string */ - char number[128]={""}; /* The number extension string */ - char *index=NULL; - - len= strlen(name); - if(len<3) return; // we don't do names like .R or .L - - /* We first check the case with a .### extension, let's find the last period */ - if(isdigit(name[len-1])) { - index= strrchr(name, '.'); // last occurrence - if (index && isdigit(index[1]) ) { // doesnt handle case bone.1abc2 correct..., whatever! - strcpy(number, index); - *index= 0; - len= strlen(name); - } - } - - strcpy (prefix, name); - -#define IS_SEPARATOR(a) ((a)=='.' || (a)==' ' || (a)=='-' || (a)=='_') - - /* first case; separator . - _ with extensions r R l L */ - if( IS_SEPARATOR(name[len-2]) ) { - switch(name[len-1]) { - case 'l': - prefix[len-1]= 0; - strcpy(replace, "r"); - break; - case 'r': - prefix[len-1]= 0; - strcpy(replace, "l"); - break; - case 'L': - prefix[len-1]= 0; - strcpy(replace, "R"); - break; - case 'R': - prefix[len-1]= 0; - strcpy(replace, "L"); - break; - } - } - /* case; beginning with r R l L , with separator after it */ - else if( IS_SEPARATOR(name[1]) ) { - switch(name[0]) { - case 'l': - strcpy(replace, "r"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'r': - strcpy(replace, "l"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'L': - strcpy(replace, "R"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - case 'R': - strcpy(replace, "L"); - strcpy(suffix, name+1); - prefix[0]= 0; - break; - } - } - else if(len > 5) { - /* hrms, why test for a separator? lets do the rule 'ultimate left or right' */ - index = BLI_strcasestr(prefix, "right"); - if (index==prefix || index==prefix+len-5) { - if(index[0]=='r') - strcpy (replace, "left"); - else { - if(index[1]=='I') - strcpy (replace, "LEFT"); - else - strcpy (replace, "Left"); - } - *index= 0; - strcpy (suffix, index+5); - } - else { - index = BLI_strcasestr(prefix, "left"); - if (index==prefix || index==prefix+len-4) { - if(index[0]=='l') - strcpy (replace, "right"); - else { - if(index[1]=='E') - strcpy (replace, "RIGHT"); - else - strcpy (replace, "Right"); - } - *index= 0; - strcpy (suffix, index+4); - } - } - } - -#undef IS_SEPARATOR - - sprintf (name, "%s%s%s%s", prefix, replace, suffix, number); -} - static int object_select_mirror_exec(bContext *C, wmOperator *op) { - char tmpname[32]; short extend; extend= RNA_boolean_get(op->ptr, "extend"); CTX_DATA_BEGIN(C, Base*, primbase, selected_bases) { - strcpy(tmpname, primbase->object->id.name+2); - object_flip_name(tmpname); - + char tmpname[32]; + flip_side_name(tmpname, primbase->object->id.name+2, TRUE); + CTX_DATA_BEGIN(C, Base*, secbase, visible_bases) { if(!strcmp(secbase->object->id.name+2, tmpname)) { ED_base_object_select(secbase, BA_SELECT); diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c index 6735d07b591..2a0fca19be4 100644 --- a/source/blender/editors/object/object_shapekey.c +++ b/source/blender/editors/object/object_shapekey.c @@ -45,9 +45,9 @@ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_action.h" -#include "BKE_anim.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 66a9dab572a..ba9a03194ac 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -34,6 +34,7 @@ #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_group_types.h" #include "BLI_math.h" #include "BLI_editVert.h" @@ -68,6 +69,7 @@ static int object_location_clear_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location"); @@ -102,7 +104,7 @@ static int object_location_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* this is needed so children are also updated */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); @@ -126,6 +128,7 @@ void OBJECT_OT_location_clear(wmOperatorType *ot) static int object_rotation_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation"); @@ -182,7 +185,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op) axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,ob->rotAxis, ob->rotAngle); } else { - VECCOPY(oldeul, ob->rot); + copy_v3_v3(oldeul, ob->rot); } eul[0]= eul[1]= eul[2]= 0.0f; @@ -205,7 +208,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op) eulO_to_axis_angle( ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT); } else { - VECCOPY(ob->rot, eul); + copy_v3_v3(ob->rot, eul); } } } // Duplicated in source/blender/editors/armature/editarmature.c @@ -244,7 +247,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* this is needed so children are also updated */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); @@ -268,6 +271,7 @@ void OBJECT_OT_rotation_clear(wmOperatorType *ot) static int object_scale_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling"); @@ -307,7 +311,7 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; /* this is needed so children are also updated */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); @@ -331,6 +335,7 @@ void OBJECT_OT_scale_clear(wmOperatorType *ot) static int object_origin_clear_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); float *v1, *v3, mat[3][3]; int armature_clear= 0; @@ -340,10 +345,7 @@ static int object_origin_clear_exec(bContext *C, wmOperator *op) v3= ob->parentinv[3]; copy_m3_m4(mat, ob->parentinv); - VECCOPY(v3, v1); - v3[0]= -v3[0]; - v3[1]= -v3[1]; - v3[2]= -v3[2]; + negate_v3_v3(v3, v1); mul_m3_v3(mat, v3); } ob->recalc |= OB_RECALC_OB; @@ -351,7 +353,7 @@ static int object_origin_clear_exec(bContext *C, wmOperator *op) CTX_DATA_END; if(armature_clear==0) /* in this case flush was done */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); @@ -697,340 +699,290 @@ void texspace_edit(Scene *scene, View3D *v3d) /********************* Set Object Center ************************/ -static EnumPropertyItem prop_set_center_types[] = { - {0, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"}, - {1, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"}, - {2, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"}, - {0, NULL, 0, NULL, NULL} +enum { + GEOMETRY_TO_ORIGIN=0, + ORIGIN_TO_GEOMETRY, + ORIGIN_TO_CURSOR }; -/* 0 == do center, 1 == center new, 2 == center cursor */ static int object_origin_set_exec(bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); - ScrArea *sa= CTX_wm_area(C); - View3D *v3d= sa->spacedata.first; Object *obedit= CTX_data_edit_object(C); - Mesh *me, *tme; - Curve *cu; -/* BezTriple *bezt; - BPoint *bp; */ - Nurb *nu, *nu1; - EditVert *eve; - float cent[3], centn[3], min[3], max[3], omat[3][3]; - int a, total= 0; + Object *tob; + float cursor[3], cent[3], cent_neg[3], centn[3], min[3], max[3]; int centermode = RNA_enum_get(op->ptr, "type"); - + int around = RNA_enum_get(op->ptr, "center"); /* initialized from v3d->around */ + /* keep track of what is changed */ int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0; - MVert *mvert; - if(scene->id.lib || v3d==NULL){ - BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed on Lib data"); - return OPERATOR_CANCELLED; - } - if (obedit && centermode > 0) { + if (obedit && centermode != GEOMETRY_TO_ORIGIN) { BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode"); return OPERATOR_CANCELLED; - } - cent[0]= cent[1]= cent[2]= 0.0; - - if(obedit) { + } + else { + /* get the view settings if 'around' isnt set and the view is available */ + View3D *v3d= CTX_wm_view3d(C); + copy_v3_v3(cursor, give_cursor(scene, v3d)); + if(v3d && !RNA_property_is_set(op->ptr, "around")) + around= v3d->around; + } + zero_v3(cent); + + if(obedit) { INIT_MINMAX(min, max); - + if(obedit->type==OB_MESH) { Mesh *me= obedit->data; EditMesh *em = BKE_mesh_get_editmesh(me); + EditVert *eve; - for(eve= em->verts.first; eve; eve= eve->next) { - if(v3d->around==V3D_CENTROID) { + if(around==V3D_CENTROID) { + int total= 0; + for(eve= em->verts.first; eve; eve= eve->next) { total++; - VECADD(cent, cent, eve->co); + add_v3_v3(cent, eve->co); } - else { - DO_MINMAX(eve->co, min, max); - } - } - - if(v3d->around==V3D_CENTROID) { mul_v3_fl(cent, 1.0f/(float)total); } else { - cent[0]= (min[0]+max[0])/2.0f; - cent[1]= (min[1]+max[1])/2.0f; - cent[2]= (min[2]+max[2])/2.0f; + for(eve= em->verts.first; eve; eve= eve->next) { + DO_MINMAX(eve->co, min, max); + } + mid_v3_v3v3(cent, min, max); } - + for(eve= em->verts.first; eve; eve= eve->next) { - sub_v3_v3(eve->co, cent); + sub_v3_v3(eve->co, cent); } - + recalc_editnormals(em); tot_change++; DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); BKE_mesh_end_editmesh(me, em); } } - + /* reset flags */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { ob->flag &= ~OB_DONE; } CTX_DATA_END; - - for (me= G.main->mesh.first; me; me= me->id.next) { - me->flag &= ~ME_ISDONE; + + for (tob= bmain->object.first; tob; tob= tob->id.next) { + if(tob->data) + ((ID *)tob->data)->flag &= ~LIB_DOIT; + if(tob->dup_group) + ((ID *)tob->dup_group)->flag &= ~LIB_DOIT; } - + CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if((ob->flag & OB_DONE)==0) { + int do_inverse_offset = FALSE; ob->flag |= OB_DONE; - - if(obedit==NULL && (me=get_mesh(ob)) ) { - if (me->id.lib) { - tot_lib_error++; - } else { - if(centermode==2) { - VECCOPY(cent, give_cursor(scene, v3d)); - invert_m4_m4(ob->imat, ob->obmat); - mul_m4_v3(ob->imat, cent); - } else { - INIT_MINMAX(min, max); - mvert= me->mvert; - for(a=0; atotvert; a++, mvert++) { - DO_MINMAX(mvert->co, min, max); - } - - cent[0]= (min[0]+max[0])/2.0f; - cent[1]= (min[1]+max[1])/2.0f; - cent[2]= (min[2]+max[2])/2.0f; - } - mvert= me->mvert; - for(a=0; atotvert; a++, mvert++) { - sub_v3_v3(mvert->co, cent); + if(centermode == ORIGIN_TO_CURSOR) { + copy_v3_v3(cent, cursor); + invert_m4_m4(ob->imat, ob->obmat); + mul_m4_v3(ob->imat, cent); + } + + if(ob->data == NULL) { + /* special support for dupligroups */ + if((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.flag & LIB_DOIT)==0) { + if(ob->dup_group->id.lib) { + tot_lib_error++; } - - if (me->key) { - KeyBlock *kb; - for (kb=me->key->block.first; kb; kb=kb->next) { - float *fp= kb->data; - - for (a=0; atotelem; a++, fp+=3) { - sub_v3_v3(fp, cent); - } + else { + if(centermode == ORIGIN_TO_CURSOR) { /* done */ } + else { + /* only bounds support */ + INIT_MINMAX(min, max); + minmax_object_duplis(scene, ob, min, max); + mid_v3_v3v3(cent, min, max); + invert_m4_m4(ob->imat, ob->obmat); + mul_m4_v3(ob->imat, cent); } - } - me->flag |= ME_ISDONE; - - if(centermode) { - copy_m3_m4(omat, ob->obmat); - - VECCOPY(centn, cent); - mul_m3_v3(omat, centn); - ob->loc[0]+= centn[0]; - ob->loc[1]+= centn[1]; - ob->loc[2]+= centn[2]; - - where_is_object(scene, ob); - ignore_parent_tx(bmain, scene, ob); - - /* other users? */ - CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) { - if((ob_other->flag & OB_DONE)==0) { - tme= get_mesh(ob_other); - - if(tme==me) { - - ob_other->flag |= OB_DONE; - ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA; + add_v3_v3(ob->dup_group->dupli_ofs, cent); - copy_m3_m4(omat, ob_other->obmat); - VECCOPY(centn, cent); - mul_m3_v3(omat, centn); - ob_other->loc[0]+= centn[0]; - ob_other->loc[1]+= centn[1]; - ob_other->loc[2]+= centn[2]; - - where_is_object(scene, ob_other); - ignore_parent_tx(bmain, scene, ob_other); - - if(tme && (tme->flag & ME_ISDONE)==0) { - mvert= tme->mvert; - for(a=0; atotvert; a++, mvert++) { - sub_v3_v3(mvert->co, cent); - } - - if (tme->key) { - KeyBlock *kb; - for (kb=tme->key->block.first; kb; kb=kb->next) { - float *fp= kb->data; - - for (a=0; atotelem; a++, fp+=3) { - sub_v3_v3(fp, cent); - } - } - } - - tme->flag |= ME_ISDONE; - } - } - } - } - CTX_DATA_END; + tot_change++; + ob->dup_group->id.flag |= LIB_DOIT; + do_inverse_offset= TRUE; } - tot_change++; } } + else if (((ID *)ob->data)->lib) { + tot_lib_error++; + } + + if(obedit==NULL && ob->type==OB_MESH) { + Mesh *me= ob->data; + + if(centermode == ORIGIN_TO_CURSOR) { /* done */ } + else if(around==V3D_CENTROID) { mesh_center_median(me, cent); } + else { mesh_center_bounds(me, cent); } + + negate_v3_v3(cent_neg, cent); + mesh_translate(me, cent_neg, 1); + + tot_change++; + me->id.flag |= LIB_DOIT; + do_inverse_offset= TRUE; + } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { - - /* weak code here... (ton) */ - if(obedit==ob) { - ListBase *editnurb= curve_get_editcurve(obedit); + Curve *cu= ob->data; - nu1= editnurb->first; - cu= obedit->data; - } - else { - cu= ob->data; - nu1= cu->nurb.first; - } - - if (cu->id.lib) { - tot_lib_error++; - } else { - if(centermode==2) { - VECCOPY(cent, give_cursor(scene, v3d)); - invert_m4_m4(ob->imat, ob->obmat); - mul_m4_v3(ob->imat, cent); + if(centermode == ORIGIN_TO_CURSOR) { /* done */ } + else if(around==V3D_CENTROID) { curve_center_median(cu, cent); } + else { curve_center_bounds(cu, cent); } - /* don't allow Z change if curve is 2D */ - if( !( cu->flag & CU_3D ) ) - cent[2] = 0.0; - } - else { - INIT_MINMAX(min, max); - - nu= nu1; - while(nu) { - minmaxNurb(nu, min, max); - nu= nu->next; - } - - cent[0]= (min[0]+max[0])/2.0f; - cent[1]= (min[1]+max[1])/2.0f; - cent[2]= (min[2]+max[2])/2.0f; - } - - nu= nu1; - while(nu) { - if(nu->type == CU_BEZIER) { - a= nu->pntsu; - while (a--) { - sub_v3_v3(nu->bezt[a].vec[0], cent); - sub_v3_v3(nu->bezt[a].vec[1], cent); - sub_v3_v3(nu->bezt[a].vec[2], cent); - } - } - else { - a= nu->pntsu*nu->pntsv; - while (a--) - sub_v3_v3(nu->bp[a].vec, cent); - } - nu= nu->next; - } - - if(centermode && obedit==NULL) { - copy_m3_m4(omat, ob->obmat); - - mul_m3_v3(omat, cent); - ob->loc[0]+= cent[0]; - ob->loc[1]+= cent[1]; - ob->loc[2]+= cent[2]; - - where_is_object(scene, ob); - ignore_parent_tx(bmain, scene, ob); - } - - tot_change++; - if(obedit) { - if (centermode==0) { - DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); - } - break; + /* don't allow Z change if curve is 2D */ + if((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) + cent[2] = 0.0; + + negate_v3_v3(cent_neg, cent); + curve_translate(cu, cent_neg, 1); + + tot_change++; + cu->id.flag |= LIB_DOIT; + do_inverse_offset= TRUE; + + if(obedit) { + if (centermode == GEOMETRY_TO_ORIGIN) { + DAG_id_flush_update(&obedit->id, OB_RECALC_DATA); } + break; } } else if(ob->type==OB_FONT) { /* get from bb */ - - cu= ob->data; - - if(cu->bb==NULL) { + + Curve *cu= ob->data; + + if(cu->bb==NULL && (centermode != ORIGIN_TO_CURSOR)) { /* do nothing*/ - } else if (cu->id.lib) { - tot_lib_error++; - } else { - cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]); - cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height o above line */ - - /* not really ok, do this better once! */ - cu->xof /= cu->fsize; - cu->yof /= cu->fsize; + } + else { + if(centermode == ORIGIN_TO_CURSOR) { + /* done */ + } + else { + cent[0]= 0.5f * ( cu->bb->vec[4][0] + cu->bb->vec[0][0]); + cent[1]= 0.5f * ( cu->bb->vec[0][1] + cu->bb->vec[2][1]) - 0.5f; /* extra 0.5 is the height o above line */ + } + + cent[2]= 0.0f; + + cu->xof= cu->xof - (cent[0] / cu->fsize); + cu->yof= cu->yof - (cent[1] / cu->fsize); tot_change++; + cu->id.flag |= LIB_DOIT; + do_inverse_offset= TRUE; } } else if(ob->type==OB_ARMATURE) { bArmature *arm = ob->data; - - if (arm->id.lib) { - tot_lib_error++; - } else if(ID_REAL_USERS(arm) > 1) { + + if(ID_REAL_USERS(arm) > 1) { /*BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature"); return;*/ tot_multiuser_arm_error++; - } else { - /* Function to recenter armatures in editarmature.c + } + else { + /* Function to recenter armatures in editarmature.c * Bone + object locations are handled there. */ - docenter_armature(scene, v3d, ob, centermode); + docenter_armature(scene, ob, cursor, centermode, around); + tot_change++; - + arm->id.flag |= LIB_DOIT; + /* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */ + where_is_object(scene, ob); ignore_parent_tx(bmain, scene, ob); - - if(obedit) + + if(obedit) break; } } - ob->recalc= OB_RECALC_OB|OB_RECALC_DATA; + + /* offset other selected objects */ + if(do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) { + /* was the object data modified + * note: the functions above must set 'cent' */ + copy_v3_v3(centn, cent); + mul_mat3_m4_v3(ob->obmat, centn); /* ommit translation part */ + add_v3_v3(ob->loc, centn); + + where_is_object(scene, ob); + ignore_parent_tx(bmain, scene, ob); + + /* other users? */ + CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) { + if( (ob_other->flag & OB_DONE)==0 && + ( (ob->data && (ob->data == ob_other->data)) || + (ob->dup_group==ob_other->dup_group && (ob->transflag|ob_other->transflag) & OB_DUPLIGROUP) ) + ) { + ob_other->flag |= OB_DONE; + ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA; + + copy_v3_v3(centn, cent); + mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */ + add_v3_v3(ob_other->loc, centn); + + where_is_object(scene, ob_other); + ignore_parent_tx(bmain, scene, ob_other); + } + } + CTX_DATA_END; + } } } CTX_DATA_END; - + + for (tob= bmain->object.first; tob; tob= tob->id.next) { + if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT)) { + tob->recalc= OB_RECALC_OB|OB_RECALC_DATA; + } + } + if (tot_change) { - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); } - + /* Warn if any errors occurred */ if (tot_lib_error+tot_multiuser_arm_error) { - BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change); + BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change); if (tot_lib_error) BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error); if (tot_multiuser_arm_error) BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error); } - + return OPERATOR_FINISHED; } void OBJECT_OT_origin_set(wmOperatorType *ot) { + static EnumPropertyItem prop_set_center_types[] = { + {GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"}, + {ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"}, + {ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"}, + {0, NULL, 0, NULL, NULL} + }; + + static EnumPropertyItem prop_set_bounds_types[] = { + {V3D_CENTROID, "MEDIAN", 0, "Median Center", ""}, + {V3D_CENTER, "BOUNDS", 0, "Bounds Center", ""}, + {0, NULL, 0, NULL, NULL} + }; + /* identifiers */ ot->name= "Set Origin"; ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor"; @@ -1040,12 +992,12 @@ void OBJECT_OT_origin_set(wmOperatorType *ot) ot->invoke= WM_menu_invoke; ot->exec= object_origin_set_exec; - ot->poll= ED_operator_view3d_active; + ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; ot->prop= RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", ""); - + RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_CENTROID, "Center", ""); } diff --git a/source/blender/editors/physics/CMakeLists.txt b/source/blender/editors/physics/CMakeLists.txt index ebe3f913508..be826654311 100644 --- a/source/blender/editors/physics/CMakeLists.txt +++ b/source/blender/editors/physics/CMakeLists.txt @@ -32,9 +32,9 @@ SET(INC ../../../../intern/guardedalloc ) -IF(NOT WITH_ELBEEM) +IF(NOT WITH_FLUID) ADD_DEFINITIONS(-DDISABLE_ELBEEM) -ENDIF(NOT WITH_ELBEEM) +ENDIF(NOT WITH_FLUID) IF(WITH_OPENMP) ADD_DEFINITIONS(-DPARALLEL=1) diff --git a/source/blender/editors/physics/particle_boids.c b/source/blender/editors/physics/particle_boids.c index 37de0d8f873..a18890881a8 100644 --- a/source/blender/editors/physics/particle_boids.c +++ b/source/blender/editors/physics/particle_boids.c @@ -35,6 +35,7 @@ #include "BKE_boids.h" #include "BKE_context.h" #include "BKE_depsgraph.h" +#include "BKE_main.h" #include "BKE_particle.h" #include "BLI_listbase.h" @@ -99,6 +100,7 @@ void BOID_OT_rule_add(wmOperatorType *ot) } static int rule_del_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem); ParticleSystem *psys= ptr.data; @@ -125,7 +127,7 @@ static int rule_del_exec(bContext *C, wmOperator *op) if(rule) rule->flag |= BOIDRULE_CURRENT; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&psys->part->id, OB_RECALC_DATA|PSYS_RECALC_RESET); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); @@ -266,6 +268,7 @@ void BOID_OT_state_add(wmOperatorType *ot) } static int state_del_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem); ParticleSystem *psys= ptr.data; @@ -297,7 +300,7 @@ static int state_del_exec(bContext *C, wmOperator *op) state->flag |= BOIDSTATE_CURRENT; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&psys->part->id, OB_RECALC_DATA|PSYS_RECALC_RESET); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 5ef805e25b4..d491b1a9731 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -2098,6 +2098,7 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys) ParticleData *pa; HairKey *hkey, *nhkey, *new_hkeys=0; POINT_P; KEY_K; + PTCacheEditKey *nkey, *new_keys; ParticleSystemModifierData *psmd; short new_totkey; @@ -2133,9 +2134,10 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys) } if(new_totkey != pa->totkey) { - hkey= pa->hair; nhkey= new_hkeys= MEM_callocN(new_totkey*sizeof(HairKey), "HairKeys"); + nkey= new_keys= MEM_callocN(new_totkey*sizeof(PTCacheEditKey), "particle edit keys"); + hkey= pa->hair; LOOP_KEYS { while(key->flag & PEK_TAG && hkey < pa->hair + pa->totkey) { key++; @@ -2144,29 +2146,36 @@ static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys) if(hkey < pa->hair + pa->totkey) { VECCOPY(nhkey->co, hkey->co); + nhkey->editflag = hkey->editflag; nhkey->time= hkey->time; nhkey->weight= hkey->weight; + + nkey->co= nhkey->co; + nkey->time= &nhkey->time; + /* these can be copied from old edit keys */ + nkey->flag = key->flag; + nkey->ftime = key->ftime; + nkey->length = key->length; + VECCOPY(nkey->world_co, key->world_co); } - hkey++; + nkey++; nhkey++; + hkey++; } + if(pa->hair) MEM_freeN(pa->hair); - - pa->hair= new_hkeys; - - point->totkey= pa->totkey= new_totkey; if(point->keys) MEM_freeN(point->keys); - key= point->keys= MEM_callocN(new_totkey*sizeof(PTCacheEditKey), "particle edit keys"); + + pa->hair= new_hkeys; + point->keys= new_keys; - hkey = pa->hair; - LOOP_KEYS { - key->co= hkey->co; - key->time= &hkey->time; - hkey++; - } + point->totkey= pa->totkey= new_totkey; + + /* flag for recalculating length */ + point->flag |= PEP_EDIT_RECALC; } } } @@ -3327,7 +3336,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr) RNA_float_get_array(itemptr, "mouse", mousef); mouse[0] = mousef[0]; mouse[1] = mousef[1]; - flip= RNA_boolean_get(itemptr, "flip"); + flip= RNA_boolean_get(itemptr, "pen_flip"); if(bedit->first) { bedit->lastmouse[0]= mouse[0]; diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index 059805fdf2d..ba5d1ee5250 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -166,7 +166,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *op) psys_check_boid_data(psys); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); @@ -193,6 +193,7 @@ void PARTICLE_OT_new(wmOperatorType *ot) static int new_particle_target_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem); ParticleSystem *psys= ptr.data; @@ -214,7 +215,7 @@ static int new_particle_target_exec(bContext *C, wmOperator *op) BLI_addtail(&psys->targets, pt); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); @@ -238,6 +239,7 @@ void PARTICLE_OT_new_target(wmOperatorType *ot) static int remove_particle_target_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem); ParticleSystem *psys= ptr.data; @@ -262,7 +264,7 @@ static int remove_particle_target_exec(bContext *C, wmOperator *op) if(pt) pt->flag |= PTARGET_CURRENT; - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob); diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c index 5a51c36cd09..2b7f8e9d5a2 100644 --- a/source/blender/editors/physics/physics_ops.c +++ b/source/blender/editors/physics/physics_ops.c @@ -114,7 +114,7 @@ static void keymap_particle(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "PARTICLE_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0); - ED_object_generic_keymap(keyconf, keymap, 1); + ED_object_generic_keymap(keyconf, keymap, 2); } /******************************* boids *************************************/ diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c index 8e53e3c6f50..35f86a49aa7 100644 --- a/source/blender/editors/physics/physics_pointcache.c +++ b/source/blender/editors/physics/physics_pointcache.c @@ -33,15 +33,15 @@ #include "DNA_scene_types.h" -#include "BKE_anim.h" #include "BKE_context.h" +#include "BKE_global.h" +#include "BKE_main.h" +#include "BKE_modifier.h" #include "BKE_particle.h" +#include "BKE_pointcache.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_utildefines.h" -#include "BKE_pointcache.h" -#include "BKE_global.h" -#include "BKE_modifier.h" #include "BLI_blenlib.h" @@ -88,11 +88,12 @@ void bake_console_progress_end(void *arg) static int ptcache_bake_all_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene= CTX_data_scene(C); wmWindow *win = G.background ? NULL : CTX_wm_window(C); PTCacheBaker baker; - + baker.main = bmain; baker.scene = scene; baker.pid = NULL; baker.bake = RNA_boolean_get(op->ptr, "bake"); @@ -173,6 +174,7 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot) } static int ptcache_bake_exec(bContext *C, wmOperator *op) { + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); wmWindow *win = G.background ? NULL : CTX_wm_window(C); PointerRNA ptr= CTX_data_pointer_get_type(C, "point_cache", &RNA_PointCache); @@ -189,6 +191,7 @@ static int ptcache_bake_exec(bContext *C, wmOperator *op) break; } + baker.main = bmain; baker.scene = scene; baker.pid = pid; baker.bake = RNA_boolean_get(op->ptr, "bake"); diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 7110c3aa7a7..b5392f6dede 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -403,6 +403,7 @@ static int screen_render_exec(bContext *C, wmOperator *op) Render *re= RE_NewRender(scene->id.name); Image *ima; View3D *v3d= CTX_wm_view3d(C); + Main *mainp= G.main; //BKE_undo_get_main(&scene); int lay= (v3d)? v3d->lay: scene->lay; if(re==NULL) { @@ -418,9 +419,11 @@ static int screen_render_exec(bContext *C, wmOperator *op) BKE_image_backup_render(scene, ima); if(RNA_boolean_get(op->ptr, "animation")) - RE_BlenderAnim(re, scene, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, op->reports); + RE_BlenderAnim(re, mainp, scene, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, op->reports); else - RE_BlenderFrame(re, scene, NULL, lay, scene->r.cfra); + RE_BlenderFrame(re, mainp, scene, NULL, lay, scene->r.cfra); + + //free_main(mainp); // no redraw needed, we leave state as we entered it ED_update_for_newframe(C, 1); @@ -555,19 +558,18 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec static void render_startjob(void *rjv, short *stop, short *do_update, float *progress) { RenderJob *rj= rjv; -// Main *mainp= BKE_undo_get_main(&rj->scene); + Main *mainp= G.main; //BKE_undo_get_main(&rj->scene); rj->stop= stop; rj->do_update= do_update; rj->progress= progress; if(rj->anim) - RE_BlenderAnim(rj->re, rj->scene, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step, rj->reports); + RE_BlenderAnim(rj->re, mainp, rj->scene, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step, rj->reports); else - RE_BlenderFrame(rj->re, rj->scene, rj->srl, rj->lay, rj->scene->r.cfra); + RE_BlenderFrame(rj->re, mainp, rj->scene, rj->srl, rj->lay, rj->scene->r.cfra); -// if(mainp) -// free_main(mainp); + //free_main(mainp); } static void render_endjob(void *rjv) diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 5881d50c309..524e36b3fc9 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -241,6 +241,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) { + Main *bmain= CTX_data_main(C); Scene *scene= oglrender->scene; if(oglrender->mh) { @@ -250,7 +251,7 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) if(oglrender->timer) { /* exec will not have a timer */ scene->r.cfra= oglrender->cfrao; - scene_update_for_newframe(scene, screen_opengl_layers(oglrender)); + scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), oglrender->timer); } @@ -297,6 +298,7 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op) } static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); OGLRender *oglrender= op->customdata; Scene *scene= oglrender->scene; ImBuf *ibuf; @@ -316,11 +318,11 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) if(lay & 0xFF000000) lay &= 0xFF000000; - scene_update_for_newframe(scene, lay); + scene_update_for_newframe(bmain, scene, lay); CFRA++; } - scene_update_for_newframe(scene, screen_opengl_layers(oglrender)); + scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); if(view_context) { if(oglrender->rv3d->persp==RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) { diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 8cbcd0e9402..901bd8ce8fd 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -54,6 +54,7 @@ #include "DNA_space_types.h" #include "DNA_view3d_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "DNA_screen_types.h" #include "BKE_context.h" @@ -85,6 +86,7 @@ #include "WM_api.h" #include "WM_types.h" +#include "ED_datafiles.h" #include "ED_render.h" #include "ED_view3d.h" @@ -103,145 +105,13 @@ static int qtest() {return 0;} ImBuf* get_brush_icon(Brush *brush) { - /* Sculpt */ - extern char datatoc_blob_png; - extern char datatoc_clay_png; - extern char datatoc_crease_png; - extern char datatoc_draw_png; - extern char datatoc_fill_png; - extern char datatoc_flatten_png; - extern char datatoc_grab_png; - extern char datatoc_inflate_png; - extern char datatoc_layer_png; - extern char datatoc_nudge_png; - extern char datatoc_pinch_png; - extern char datatoc_scrape_png; - extern char datatoc_smooth_png; - extern char datatoc_snake_hook_png; - extern char datatoc_thumb_png; - extern char datatoc_twist_png; - - /* Paint */ - extern char datatoc_add_png; - extern char datatoc_blur_png; - extern char datatoc_clone_png; - extern char datatoc_darken_png; - extern char datatoc_lighten_png; - extern char datatoc_mix_png; - extern char datatoc_multiply_png; - extern char datatoc_smear_png; - extern char datatoc_soften_png; - extern char datatoc_subtract_png; - extern char datatoc_texdraw_png; - extern char datatoc_vertexdraw_png; - - extern int datatoc_blob_png_size; - extern int datatoc_clay_png_size; - extern int datatoc_crease_png_size; - extern int datatoc_draw_png_size; - extern int datatoc_fill_png_size; - extern int datatoc_flatten_png_size; - extern int datatoc_grab_png_size; - extern int datatoc_inflate_png_size; - extern int datatoc_layer_png_size; - extern int datatoc_nudge_png_size; - extern int datatoc_pinch_png_size; - extern int datatoc_scrape_png_size; - extern int datatoc_smooth_png_size; - extern int datatoc_snake_hook_png_size; - extern int datatoc_thumb_png_size; - extern int datatoc_twist_png_size; - - extern int datatoc_add_png_size; - extern int datatoc_blur_png_size; - extern int datatoc_clone_png_size; - extern int datatoc_darken_png_size; - extern int datatoc_lighten_png_size; - extern int datatoc_mix_png_size; - extern int datatoc_multiply_png_size; - extern int datatoc_smear_png_size; - extern int datatoc_soften_png_size; - extern int datatoc_subtract_png_size; - extern int datatoc_texdraw_png_size; - extern int datatoc_vertexdraw_png_size; - - void *icon_data[]= { - 0, - - &datatoc_blob_png, - &datatoc_clay_png, - &datatoc_crease_png, - &datatoc_draw_png, - &datatoc_fill_png, - &datatoc_flatten_png, - &datatoc_grab_png, - &datatoc_inflate_png, - &datatoc_layer_png, - &datatoc_nudge_png, - &datatoc_pinch_png, - &datatoc_scrape_png, - &datatoc_smooth_png, - &datatoc_snake_hook_png, - &datatoc_thumb_png, - &datatoc_twist_png, - - &datatoc_add_png, - &datatoc_blur_png, - &datatoc_clone_png, - &datatoc_darken_png, - &datatoc_lighten_png, - &datatoc_mix_png, - &datatoc_multiply_png, - &datatoc_smear_png, - &datatoc_soften_png, - &datatoc_subtract_png, - &datatoc_texdraw_png, - &datatoc_vertexdraw_png, - }; - - size_t icon_size[]= { - 0, - - datatoc_blob_png_size, - datatoc_clay_png_size, - datatoc_crease_png_size, - datatoc_draw_png_size, - datatoc_fill_png_size, - datatoc_flatten_png_size, - datatoc_grab_png_size, - datatoc_inflate_png_size, - datatoc_layer_png_size, - datatoc_nudge_png_size, - datatoc_pinch_png_size, - datatoc_scrape_png_size, - datatoc_smooth_png_size, - datatoc_snake_hook_png_size, - datatoc_thumb_png_size, - datatoc_twist_png_size, - - datatoc_add_png_size, - datatoc_blur_png_size, - datatoc_clone_png_size, - datatoc_darken_png_size, - datatoc_lighten_png_size, - datatoc_mix_png_size, - datatoc_multiply_png_size, - datatoc_smear_png_size, - datatoc_soften_png_size, - datatoc_subtract_png_size, - datatoc_texdraw_png_size, - datatoc_vertexdraw_png_size, - }; - static const int flags = IB_rect|IB_multilayer|IB_metadata; - static const int default_icon = BRUSH_ICON_SCULPTDRAW; - char path[240]; char *folder; if (!(brush->icon_imbuf)) { - if (brush->icon==BRUSH_ICON_FILE) { + if (brush->flag & BRUSH_CUSTOM_ICON) { if (brush->icon_filepath[0]) { // first use the path directly to try and load the file @@ -263,21 +133,13 @@ ImBuf* get_brush_icon(Brush *brush) brush->icon_imbuf= IMB_loadiffname(path, flags); } } - - // if all else fails use a default image - if (!(brush->icon_imbuf)) - brush->icon_imbuf= IMB_ibImageFromMemory(icon_data[default_icon], icon_size[default_icon], flags); } - else { - if (!(brush->icon_imbuf)) - brush->icon_imbuf= IMB_ibImageFromMemory(icon_data[brush->icon], icon_size[brush->icon], flags); - } - - BKE_icon_changed(BKE_icon_getid(&(brush->id))); } if (!(brush->icon_imbuf)) - printf("get_brush_icon: unable to resolve brush icon imbuf\n"); + brush->id.icon_id = 0; + else + BKE_icon_changed(BKE_icon_getid(&(brush->id))); return brush->icon_imbuf; } @@ -843,7 +705,7 @@ void BIF_view3d_previewrender_clear(ScrArea *sa) } /* afterqueue call */ -void BIF_view3d_previewrender(Scene *scene, ScrArea *sa) +void BIF_view3d_previewrender(Main *bmain, Scene *scene, ScrArea *sa) { View3D *v3d= sa->spacedata.first; RegionView3D *rv3d= NULL; // XXX @@ -943,7 +805,7 @@ void BIF_view3d_previewrender(Scene *scene, ScrArea *sa) /* database can have created render-resol data... */ if(rstats->convertdone) - DAG_scene_flush_update(scene, scene->lay, 0); + DAG_scene_flush_update(bmain, scene, scene->lay, 0); //printf("dbase update\n"); } @@ -1114,7 +976,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs ((Camera *)sce->camera->data)->lens *= (float)sp->sizey/(float)sizex; /* entire cycle for render engine */ - RE_PreviewRender(re, sce); + RE_PreviewRender(re, G.main, sce); ((Camera *)sce->camera->data)->lens= oldlens; diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 4a947569e66..9fd0074b9f1 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -209,6 +209,21 @@ static void image_changed(Main *bmain, Image *ima) texture_changed(bmain, tex); } +static void scene_changed(Main *bmain, Scene *sce) +{ + Object *ob; + Material *ma; + + /* glsl */ + for(ob=bmain->object.first; ob; ob=ob->id.next) + if(ob->gpulamp.first) + GPU_lamp_free(ob); + + for(ma=bmain->mat.first; ma; ma=ma->id.next) + if(ma->gpumaterial.first) + GPU_material_free(ma); +} + void ED_render_id_flush_update(Main *bmain, ID *id) { if(!id) @@ -230,6 +245,9 @@ void ED_render_id_flush_update(Main *bmain, ID *id) case ID_IM: image_changed(bmain, (Image*)id); break; + case ID_SCE: + scene_changed(bmain, (Scene*)id); + break; default: break; } @@ -310,11 +328,11 @@ static int material_slot_assign_exec(bContext *C, wmOperator *op) } } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { - ListBase *editnurb= ((Curve*)ob->data)->editnurb; Nurb *nu; + ListBase *nurbs= ED_curve_editnurbs((Curve*)ob->data); - if(editnurb) { - for(nu= editnurb->first; nu; nu= nu->next) + if(nurbs) { + for(nu= nurbs->first; nu; nu= nu->next) if(isNurbsel(nu)) nu->mat_nr= nu->charidx= ob->actcol-1; } @@ -368,13 +386,13 @@ static int material_slot_de_select(bContext *C, int select) } } else if ELEM(ob->type, OB_CURVE, OB_SURF) { - ListBase *editnurb= ((Curve*)ob->data)->editnurb; + ListBase *nurbs= ED_curve_editnurbs((Curve*)ob->data); Nurb *nu; BPoint *bp; BezTriple *bezt; int a; - for(nu= editnurb->first; nu; nu=nu->next) { + for(nu= nurbs->first; nu; nu=nu->next) { if(nu->mat_nr==ob->actcol-1) { if(nu->bezt) { a= nu->pntsu; diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index fa7064b817d..a97f8f128b9 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -117,12 +117,6 @@ void ED_region_do_listen(ARegion *ar, wmNotifier *note) case NC_WINDOW: ED_region_tag_redraw(ar); break; -#ifndef WM_FAST_DRAW - case NC_SCREEN: - if(note->action==NA_EDITED) - ED_region_tag_redraw(ar); - break; -#endif } if(ar->type && ar->type->listener) @@ -1427,7 +1421,7 @@ void ED_region_header(const bContext *C, ARegion *ar) /* draw all headers types */ for(ht= ar->type->headertypes.first; ht; ht= ht->next) { - block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS); + block= uiBeginBlock(C, ar, ht->idname, UI_EMBOSS); layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, HEADERY-6, 1, style); if(ht->draw) { diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 952f34ae2be..8cee4a24dcc 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -51,6 +51,7 @@ #include "WM_types.h" #include "ED_image.h" +#include "ED_object.h" #include "ED_view3d.h" #include "ED_screen.h" #include "ED_screen_types.h" @@ -1369,6 +1370,8 @@ void ED_screen_set_scene(bContext *C, Scene *scene) bScreen *sc; bScreen *curscreen= CTX_wm_screen(C); + ED_object_exit_editmode(C, EM_FREEDATA|EM_DO_UNDO); + for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) { if((U.flag & USER_SCENEGLOBAL) || sc==curscreen) { @@ -1423,7 +1426,7 @@ void ED_screen_set_scene(bContext *C, Scene *scene) } CTX_data_scene_set(C, scene); - set_scene_bg(scene); + set_scene_bg(CTX_data_main(C), scene); ED_update_for_newframe(C, 1); @@ -1724,6 +1727,7 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh) /* results in fully updated anim system */ void ED_update_for_newframe(const bContext *C, int mute) { + Main *bmain= CTX_data_main(C); bScreen *screen= CTX_wm_screen(C); Scene *scene= CTX_data_scene(C); @@ -1747,7 +1751,7 @@ void ED_update_for_newframe(const bContext *C, int mute) /* this function applies the changes too */ /* XXX future: do all windows */ - scene_update_for_newframe(scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */ + scene_update_for_newframe(bmain, scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */ //if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB)) // audiostream_scrub( CFRA ); diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h index 5c104521a60..79789b1876e 100644 --- a/source/blender/editors/screen/screen_intern.h +++ b/source/blender/editors/screen/screen_intern.h @@ -58,9 +58,6 @@ void ed_screen_context(const bContext *C, const char *member, bContextDataResult void SCREEN_OT_screenshot(struct wmOperatorType *ot); void SCREEN_OT_screencast(struct wmOperatorType *ot); -/* partial updates, much faster then drawing everything, ton is away so allow easy undo'ing - campbell */ -#define WM_FAST_DRAW - #endif /* ED_SCREEN_INTERN_H */ diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index dd910f8ba9a..b085c8178b0 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -615,10 +615,8 @@ static int area_swap_modal(bContext *C, wmOperator *op, wmEvent *event) return area_swap_cancel(C, op); } -#ifdef WM_FAST_DRAW ED_area_tag_redraw(sad->sa1); ED_area_tag_redraw(sad->sa2); -#endif ED_area_swapspace(C, sad->sa1, sad->sa2); @@ -691,10 +689,8 @@ static int area_dupli_invoke(bContext *C, wmOperator *op, wmEvent *event) /* copy area to new screen */ area_copy_data((ScrArea *)newsc->areabase.first, sa, 0); - -#ifdef WM_FAST_DRAW + ED_area_tag_redraw((ScrArea *)newsc->areabase.first); -#endif /* screen, areas init */ WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); @@ -820,6 +816,7 @@ static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int wmWindow *win= CTX_wm_window(C); bScreen *sc= CTX_wm_screen(C); ScrVert *v1; + ScrArea *sa; delta= CLAMPIS(delta, -smaller, bigger); @@ -842,15 +839,12 @@ static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int } } } -#ifdef WM_FAST_DRAW - { - ScrArea *sa; - for(sa= sc->areabase.first; sa; sa= sa->next) - if(sa->v1->flag || sa->v2->flag || sa->v3->flag || sa->v4->flag) - ED_area_tag_redraw(sa); + + for(sa= sc->areabase.first; sa; sa= sa->next) { + if(sa->v1->flag || sa->v2->flag || sa->v3->flag || sa->v4->flag) + ED_area_tag_redraw(sa); } -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); /* redraw everything */ } @@ -1113,10 +1107,9 @@ static int area_split_apply(bContext *C, wmOperator *op) if(dir=='h') sd->origval= sd->nedge->v1->vec.y; else sd->origval= sd->nedge->v1->vec.x; -#ifdef WM_FAST_DRAW ED_area_tag_redraw(sd->sarea); ED_area_tag_redraw(sd->narea); -#endif + WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); return 1; @@ -1128,11 +1121,9 @@ static int area_split_apply(bContext *C, wmOperator *op) static void area_split_exit(bContext *C, wmOperator *op) { if (op->customdata) { -#ifdef WM_FAST_DRAW sAreaSplitData *sd= (sAreaSplitData *)op->customdata; if(sd->sarea) ED_area_tag_redraw(sd->sarea); if(sd->narea) ED_area_tag_redraw(sd->narea); -#endif MEM_freeN(op->customdata); op->customdata = NULL; @@ -1444,9 +1435,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, wmEvent *event) else if(rmd->ar->flag & RGN_FLAG_HIDDEN) ED_region_toggle_hidden(C, rmd->ar); } -#ifdef WM_FAST_DRAW ED_area_tag_redraw(rmd->sa); -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); break; @@ -1457,9 +1446,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, wmEvent *event) if(ABS(event->x - rmd->origx) < 2 && ABS(event->y - rmd->origy) < 2) { if(rmd->ar->flag & RGN_FLAG_HIDDEN) { ED_region_toggle_hidden(C, rmd->ar); -#ifdef WM_FAST_DRAW ED_area_tag_redraw(rmd->sa); -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); } } @@ -1962,10 +1949,9 @@ static int area_join_modal(bContext *C, wmOperator *op, wmEvent *event) break; case LEFTMOUSE: if(event->val==KM_RELEASE) { -#ifdef WM_FAST_DRAW ED_area_tag_redraw(jd->sa1); ED_area_tag_redraw(jd->sa2); -#endif + area_join_apply(C, op); WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); area_join_exit(C, op); @@ -2148,9 +2134,7 @@ static int region_quadview_exec(bContext *C, wmOperator *op) MEM_freeN(ar); } } -#ifdef WM_FAST_DRAW ED_area_tag_redraw(sa); -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); } else if(ar->next) @@ -2190,10 +2174,7 @@ static int region_quadview_exec(bContext *C, wmOperator *op) rv3d->view= RV3D_VIEW_CAMERA; rv3d->persp= RV3D_CAMOB; if (rv3d->localvd) {rv3d->localvd->view = rv3d->view; rv3d->localvd->persp = rv3d->persp; } } - -#ifdef WM_FAST_DRAW ED_area_tag_redraw(sa); -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); } @@ -2235,10 +2216,8 @@ static int region_flip_exec(bContext *C, wmOperator *op) ar->alignment= RGN_ALIGN_RIGHT; else if(ar->alignment==RGN_ALIGN_RIGHT) ar->alignment= RGN_ALIGN_LEFT; - -#ifdef WM_FAST_DRAW - ED_area_tag_redraw(CTX_wm_area(C)); -#endif + + ED_area_tag_redraw(CTX_wm_area(C)); WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); return OPERATOR_FINISHED; @@ -2290,10 +2269,8 @@ static int header_flip_exec(bContext *C, wmOperator *op) ar->alignment= RGN_ALIGN_RIGHT; else if(ar->alignment==RGN_ALIGN_RIGHT) ar->alignment= RGN_ALIGN_LEFT; - -#ifdef WM_FAST_DRAW + ED_area_tag_redraw(CTX_wm_area(C)); -#endif WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL); @@ -2861,9 +2838,9 @@ static int scene_new_exec(bContext *C, wmOperator *op) /* these can't be handled in blenkernel curently, so do them here */ if(type == SCE_COPY_LINK_DATA) - ED_object_single_users(newscene, 0); + ED_object_single_users(bmain, newscene, 0); else if(type == SCE_COPY_FULL) - ED_object_single_users(newscene, 1); + ED_object_single_users(bmain, newscene, 1); WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, newscene); diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index ef8c33007a2..250f57824b5 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -54,6 +54,7 @@ #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "BKE_context.h" #include "BKE_idprop.h" @@ -1334,7 +1335,7 @@ float project_paint_uvpixel_mask( // This only works when the opacity dosnt change while painting, stylus pressure messes with this // so dont use it. - // if (ps->is_airbrush==0) mask *= ps->brush->alpha; + // if (ps->is_airbrush==0) mask *= brush_alpha(ps->brush); return mask; } @@ -2809,6 +2810,8 @@ static void project_paint_begin(ProjPaintState *ps) MVert *mv; MemArena *arena; /* at the moment this is just ps->arena_mt[0], but use this to show were not multithreading */ + + const int diameter= 2*brush_size(ps->brush); /* ---- end defines ---- */ @@ -3030,11 +3033,11 @@ static void project_paint_begin(ProjPaintState *ps) if(ps->source==PROJ_SRC_VIEW) { #ifdef PROJ_DEBUG_WINCLIP - CLAMP(ps->screenMin[0], (float)(-ps->brush->size), (float)(ps->winx + ps->brush->size)); - CLAMP(ps->screenMax[0], (float)(-ps->brush->size), (float)(ps->winx + ps->brush->size)); + CLAMP(ps->screenMin[0], (float)(-diameter), (float)(ps->winx + diameter)); + CLAMP(ps->screenMax[0], (float)(-diameter), (float)(ps->winx + diameter)); - CLAMP(ps->screenMin[1], (float)(-ps->brush->size), (float)(ps->winy + ps->brush->size)); - CLAMP(ps->screenMax[1], (float)(-ps->brush->size), (float)(ps->winy + ps->brush->size)); + CLAMP(ps->screenMin[1], (float)(-diameter), (float)(ps->winy + diameter)); + CLAMP(ps->screenMax[1], (float)(-diameter), (float)(ps->winy + diameter)); #endif } else { /* reprojection, use bounds */ @@ -3049,8 +3052,8 @@ static void project_paint_begin(ProjPaintState *ps) ps->screen_width = ps->screenMax[0] - ps->screenMin[0]; ps->screen_height = ps->screenMax[1] - ps->screenMin[1]; - ps->buckets_x = (int)(ps->screen_width / (((float)ps->brush->size) / PROJ_BUCKET_BRUSH_DIV)); - ps->buckets_y = (int)(ps->screen_height / (((float)ps->brush->size) / PROJ_BUCKET_BRUSH_DIV)); + ps->buckets_x = (int)(ps->screen_width / (((float)diameter) / PROJ_BUCKET_BRUSH_DIV)); + ps->buckets_y = (int)(ps->screen_height / (((float)diameter) / PROJ_BUCKET_BRUSH_DIV)); /* printf("\tscreenspace bucket division x:%d y:%d\n", ps->buckets_x, ps->buckets_y); */ @@ -3448,16 +3451,16 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2]) { if(ps->source==PROJ_SRC_VIEW) { float min_brush[2], max_brush[2]; - float size_half = ((float)ps->brush->size) * 0.5f; + const float radius = (float)brush_size(ps->brush); /* so we dont have a bucket bounds that is way too small to paint into */ - // if (size_half < 1.0f) size_half = 1.0f; // this dosnt work yet :/ + // if (radius < 1.0f) radius = 1.0f; // this doesn't work yet :/ - min_brush[0] = mval_f[0] - size_half; - min_brush[1] = mval_f[1] - size_half; + min_brush[0] = mval_f[0] - radius; + min_brush[1] = mval_f[1] - radius; - max_brush[0] = mval_f[0] + size_half; - max_brush[1] = mval_f[1] + size_half; + max_brush[0] = mval_f[0] + radius; + max_brush[1] = mval_f[1] + radius; /* offset to make this a valid bucket index */ project_paint_bucket_bounds(ps, min_brush, max_brush, ps->bucketMin, ps->bucketMax); @@ -3486,6 +3489,8 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2]) static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf *bucket_bounds, const float mval[2]) { + const int diameter= 2*brush_size(ps->brush); + if (ps->thread_tot > 1) BLI_lock_thread(LOCK_CUSTOM1); @@ -3498,7 +3503,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds); if ( (ps->source != PROJ_SRC_VIEW) || - project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(ps->brush->size * ps->brush->size), bucket_bounds) + project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(diameter*diameter), bucket_bounds) ) { *bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x); ps->context_bucket_x++; @@ -3685,7 +3690,6 @@ static void *do_projectpaint_thread(void *ph_v) float rgba[4], alpha, dist_nosqrt, dist; - float brush_size_sqared; float falloff; int bucket_index; int is_floatbuf = 0; @@ -3697,14 +3701,15 @@ static void *do_projectpaint_thread(void *ph_v) float co[2]; float mask = 1.0f; /* airbrush wont use mask */ unsigned short mask_short; - float size_half = ((float)ps->brush->size) * 0.5f; + const float radius= (float)brush_size(ps->brush); + const float radius_squared= radius*radius; /* avoid a square root with every dist comparison */ + short lock_alpha= ELEM(ps->brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ? 0 : ps->brush->flag & BRUSH_LOCK_ALPHA; LinkNode *smearPixels = NULL; LinkNode *smearPixels_f = NULL; MemArena *smearArena = NULL; /* mem arena for this brush projection only */ - if (tool==PAINT_TOOL_SMEAR) { pos_ofs[0] = pos[0] - lastpos[0]; pos_ofs[1] = pos[1] - lastpos[1]; @@ -3712,9 +3717,6 @@ static void *do_projectpaint_thread(void *ph_v) smearArena = BLI_memarena_new(1<<16, "paint smear arena"); } - /* avoid a square root with every dist comparison */ - brush_size_sqared = (float)(ps->brush->size * ps->brush->size); - /* printf("brush bounds %d %d %d %d\n", bucketMin[0], bucketMin[1], bucketMax[0], bucketMax[1]); */ while (project_bucket_iter_next(ps, &bucket_index, &bucket_bounds, pos)) { @@ -3735,7 +3737,7 @@ static void *do_projectpaint_thread(void *ph_v) bicubic_interpolation_color(ps->reproject_ibuf, projPixel->newColor.ch, NULL, projPixel->projCoSS[0], projPixel->projCoSS[1]); if(projPixel->newColor.ch[3]) { mask = ((float)projPixel->mask)/65535.0f; - blend_color_mix_accum(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (mask*projPixel->newColor.ch[3])); + blend_color_mix_accum(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (int)(mask*projPixel->newColor.ch[3])); } } @@ -3750,9 +3752,11 @@ static void *do_projectpaint_thread(void *ph_v) /*dist = len_v2v2(projPixel->projCoSS, pos);*/ /* correct but uses a sqrtf */ dist_nosqrt = Vec2Lenf_nosqrt(projPixel->projCoSS, pos); - /*if (dist < s->brush->size) {*/ /* correct but uses a sqrtf */ - if (dist_nosqrt < brush_size_sqared && (dist=sqrtf(dist_nosqrt)) < size_half) { - falloff = brush_curve_strength_clamp(ps->brush, dist, size_half); + /*if (dist < radius) {*/ /* correct but uses a sqrtf */ + if (dist_nosqrt <= radius_squared) { + dist=sqrtf(dist_nosqrt); + + falloff = brush_curve_strength_clamp(ps->brush, dist, radius); if (falloff > 0.0f) { if (ps->is_texbrush) { @@ -3764,7 +3768,7 @@ static void *do_projectpaint_thread(void *ph_v) if (ps->is_airbrush) { /* for an aurbrush there is no real mask, so just multiply the alpha by it */ - alpha *= falloff * ps->brush->alpha; + alpha *= falloff * brush_alpha(ps->brush); mask = ((float)projPixel->mask)/65535.0f; } else { @@ -3772,7 +3776,7 @@ static void *do_projectpaint_thread(void *ph_v) falloff = 1.0f - falloff; falloff = 1.0f - (falloff * falloff); - mask_short = (unsigned short)(projPixel->mask * (ps->brush->alpha * falloff)); + mask_short = (unsigned short)(projPixel->mask * (brush_alpha(ps->brush) * falloff)); if (mask_short > projPixel->mask_max) { mask = ((float)mask_short)/65535.0f; projPixel->mask_max = mask_short; @@ -4520,7 +4524,7 @@ typedef struct PaintOperation { int first; int prevmouse[2]; float prev_pressure; /* need this since we dont get tablet events for pressure change */ - int brush_size_orig; + int orig_brush_size; double starttime; ViewContext vc; @@ -4653,7 +4657,7 @@ static int texture_paint_init(bContext *C, wmOperator *op) if(pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE)) pop->s.tool = PAINT_TOOL_DRAW; pop->s.blend = brush->blend; - pop->brush_size_orig= brush->size; + pop->orig_brush_size= brush_size(brush); if(pop->mode != PAINT_MODE_2D) { pop->s.ob = OBACT; @@ -4685,8 +4689,8 @@ static int texture_paint_init(bContext *C, wmOperator *op) return 0; /* Dont allow brush size below 2 */ - if (brush->size <= 1) - brush->size = 2; + if (brush_size(brush) < 2) + brush_set_size(brush, 2); /* allocate and initialize spacial data structures */ project_paint_begin(&pop->ps); @@ -4696,7 +4700,7 @@ static int texture_paint_init(bContext *C, wmOperator *op) } settings->imapaint.flag |= IMAGEPAINT_DRAWING; - undo_paint_push_begin(UNDO_PAINT_IMAGE, "Image Paint", + undo_paint_push_begin(UNDO_PAINT_IMAGE, op->type->name, image_undo_restore, image_undo_free); /* create painter */ @@ -4756,7 +4760,7 @@ static void paint_exit(bContext *C, wmOperator *op) brush_painter_free(pop->painter); if(pop->mode == PAINT_MODE_3D_PROJECT) { - pop->ps.brush->size = pop->brush_size_orig; + brush_set_size(pop->ps.brush, pop->orig_brush_size); project_paint_end(&pop->ps); } @@ -4827,8 +4831,15 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event) /* special exception here for too high pressure values on first touch in windows for some tablets, then we just skip first touch .. */ - if ((pop->s.brush->flag & (BRUSH_ALPHA_PRESSURE|BRUSH_SIZE_PRESSURE|BRUSH_SPACING_PRESSURE)) && tablet && (pressure >= 0.99f)) + if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(pop->s.brush) || brush_use_size_pressure(pop->s.brush))) return; + + /* This can be removed once fixed properly in + brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) + at zero pressure we should do nothing 1/2^12 is .0002 which is the sensitivity of the most sensitive pen tablet available*/ + if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(pop->s.brush) || brush_use_size_pressure(pop->s.brush))) + return; + } /* fill in stroke */ @@ -4939,9 +4950,14 @@ static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy) static void brush_drawcursor(bContext *C, int x, int y, void *customdata) { Brush *brush= image_paint_brush(C); + Paint *paint= paint_get_active(CTX_data_scene(C)); - if(brush) { + if(paint && brush) { float zoomx, zoomy; + + if(!(paint->flags & PAINT_SHOW_BRUSH)) + return; + glPushMatrix(); glTranslatef((float)x, (float)y, 0.0f); @@ -4949,13 +4965,13 @@ static void brush_drawcursor(bContext *C, int x, int y, void *customdata) if(get_imapaint_zoom(C, &zoomx, &zoomy)) glScalef(zoomx, zoomy, 1.0f); - glColor4ub(255, 255, 255, 128); + glColor4f(brush->add_col[0], brush->add_col[1], brush->add_col[2], 0.5f); glEnable( GL_LINE_SMOOTH ); glEnable(GL_BLEND); - glutil_draw_lined_arc(0, (float)(M_PI*2.0), brush->size*0.5f, 40); + glutil_draw_lined_arc(0, (float)(M_PI*2.0), (float)brush_size(brush), 40); glDisable(GL_BLEND); glDisable( GL_LINE_SMOOTH ); - + glPopMatrix(); } } @@ -4979,7 +4995,7 @@ static int paint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *eve ToolSettings *ts = CTX_data_scene(C)->toolsettings; get_imapaint_zoom(C, &zoom, &zoom); toggle_paint_cursor(C, !ts->imapaint.paintcursor); - brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5f * zoom); + brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), zoom); return WM_radial_control_invoke(C, op, event); } @@ -4999,7 +5015,7 @@ static int paint_radial_control_exec(bContext *C, wmOperator *op) int ret; char str[256]; get_imapaint_zoom(C, &zoom, &zoom); - ret = brush_radial_control_exec(op, brush, 2.0f / zoom); + ret = brush_radial_control_exec(op, brush, 1.0f / zoom); WM_radial_control_string(op, str, 256); WM_event_add_notifier(C, NC_BRUSH|NA_EDITED, brush); @@ -5306,14 +5322,14 @@ static int texture_paint_radial_control_invoke(bContext *C, wmOperator *op, wmEv { ToolSettings *ts = CTX_data_scene(C)->toolsettings; toggle_paint_cursor(C, !ts->imapaint.paintcursor); - brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5); + brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 1); return WM_radial_control_invoke(C, op, event); } static int texture_paint_radial_control_exec(bContext *C, wmOperator *op) { Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint); - int ret = brush_radial_control_exec(op, brush, 2); + int ret = brush_radial_control_exec(op, brush, 1); char str[256]; WM_radial_control_string(op, str, 256); @@ -5349,7 +5365,7 @@ void PAINT_OT_texture_paint_radial_control(wmOperatorType *ot) ot->poll= texture_paint_poll; /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; } @@ -5418,21 +5434,21 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) /* override */ ps.is_texbrush= 0; ps.is_airbrush= 1; - orig_brush_size= ps.brush->size; - ps.brush->size= 32; /* cover the whole image */ + orig_brush_size= brush_size(ps.brush); + brush_set_size(ps.brush, 32); /* cover the whole image */ ps.tool= PAINT_TOOL_DRAW; /* so pixels are initialized with minimal info */ scene->toolsettings->imapaint.flag |= IMAGEPAINT_DRAWING; - undo_paint_push_begin(UNDO_PAINT_IMAGE, "Image Paint", + undo_paint_push_begin(UNDO_PAINT_IMAGE, op->type->name, image_undo_restore, image_undo_free); /* allocate and initialize spacial data structures */ project_paint_begin(&ps); if(ps.dm==NULL) { - ps.brush->size= orig_brush_size; + brush_set_size(ps.brush, orig_brush_size); return OPERATOR_CANCELLED; } else { @@ -5456,7 +5472,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) project_paint_end(&ps); scene->toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING; - ps.brush->size= orig_brush_size; + brush_set_size(ps.brush, orig_brush_size); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 0ae7c7fac19..3ed314095ef 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -121,7 +121,7 @@ typedef enum wmBrushStrokeMode { typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb); typedef void (*UndoFreeCb)(struct ListBase *lb); -void undo_paint_push_begin(int type, char *name, UndoRestoreCb restore, UndoFreeCb free); +void undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free); struct ListBase *undo_paint_push_get_list(int type); void undo_paint_push_count_alloc(int type, int size); void undo_paint_push_end(int type); diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index fa9aae1a1e7..b5cadb9c484 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -46,7 +46,7 @@ static int brush_add_exec(bContext *C, wmOperator *op) { /*int type = RNA_enum_get(op->ptr, "type");*/ Paint *paint = paint_get_active(CTX_data_scene(C)); - Brush *br = paint_brush(paint); + struct Brush *br = paint_brush(paint); if (br) br = copy_brush(br); @@ -69,24 +69,44 @@ void BRUSH_OT_add(wmOperatorType *ot) ot->exec= brush_add_exec; /* flags */ - ot->flag= OPTYPE_UNDO; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int brush_scale_size_exec(bContext *C, wmOperator *op) { - /*int type = RNA_enum_get(op->ptr, "type");*/ - Paint *paint = paint_get_active(CTX_data_scene(C)); - Brush *br = paint_brush(paint); - Object *ob = CTX_data_active_object(C); - float factor = RNA_float_get(op->ptr, "scalar"); + Paint *paint= paint_get_active(CTX_data_scene(C)); + struct Brush *brush= paint_brush(paint); + // Object *ob= CTX_data_active_object(C); + float scalar= RNA_float_get(op->ptr, "scalar"); - if (br) { - if (ob && (ob->mode & OB_MODE_SCULPT) && (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE)) { - U.sculpt_paint_unified_size *= factor; + if (brush) { + // pixel radius + { + const int old_size= brush_size(brush); + int size= (int)(scalar*old_size); + + if (old_size == size) { + if (scalar > 1) { + size++; + } + else if (scalar < 1) { + size--; + } + } + CLAMP(size, 1, 2000); // XXX magic number + + brush_set_size(brush, size); } - else { - br->size *= factor; + + // unprojected radius + { + float unprojected_radius= scalar*brush_unprojected_radius(brush); + + if (unprojected_radius < 0.001) // XXX magic number + unprojected_radius= 0.001f; + + brush_set_unprojected_radius(brush, unprojected_radius); } } @@ -104,7 +124,7 @@ void BRUSH_OT_scale_size(wmOperatorType *ot) ot->exec= brush_scale_size_exec; /* flags */ - ot->flag= OPTYPE_UNDO; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; RNA_def_float(ot->srna, "scalar", 1, 0, 2, "Scalar", "Factor to scale brush size by", 0, 2); } @@ -134,6 +154,35 @@ void PAINT_OT_vertex_color_set(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } +static int brush_reset_exec(bContext *C, wmOperator *op) +{ + Paint *paint = paint_get_active(CTX_data_scene(C)); + struct Brush *brush = paint_brush(paint); + Object *ob = CTX_data_active_object(C); + + if(!ob) return OPERATOR_CANCELLED; + + if(ob->mode & OB_MODE_SCULPT) + brush_reset_sculpt(brush); + /* TODO: other modes */ + + return OPERATOR_FINISHED; +} + +void BRUSH_OT_reset(wmOperatorType *ot) +{ + /* identifiers */ + ot->name= "Reset Brush"; + ot->description= "Return brush to defaults based on current tool"; + ot->idname= "BRUSH_OT_reset"; + + /* api callbacks */ + ot->exec= brush_reset_exec; + + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; +} + /**************************** registration **********************************/ void ED_operatortypes_paint(void) @@ -142,7 +191,7 @@ void ED_operatortypes_paint(void) WM_operatortype_append(BRUSH_OT_add); WM_operatortype_append(BRUSH_OT_scale_size); WM_operatortype_append(BRUSH_OT_curve_preset); - + WM_operatortype_append(BRUSH_OT_reset); /* image */ WM_operatortype_append(PAINT_OT_texture_paint_toggle); @@ -155,7 +204,6 @@ void ED_operatortypes_paint(void) WM_operatortype_append(PAINT_OT_project_image); WM_operatortype_append(PAINT_OT_image_from_view); - /* weight */ WM_operatortype_append(PAINT_OT_weight_paint_toggle); WM_operatortype_append(PAINT_OT_weight_paint_radial_control); @@ -302,40 +350,40 @@ void ED_keymap_paint(wmKeyConfig *keyconf) RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_airbrush"); /* brush switching */ - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", DKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", DKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "SculptDraw"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", SKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", SKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Smooth"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", PKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Pinch/Magnify"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", GKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", GKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Grab"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", LKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", LKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Layer"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", CKEY, KM_PRESS, KM_SHIFT, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", CKEY, KM_PRESS, KM_SHIFT, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Crease"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", CKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", CKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Clay"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", IKEY, KM_PRESS, 0, 0); - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", IKEY, KM_PRESS, 0, 0); + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Inflate/Deflate"); - kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", TKEY, KM_PRESS, KM_SHIFT, 0); // was just T in 2.4x - RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name"); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_id", TKEY, KM_PRESS, KM_SHIFT, 0); // was just T in 2.4x + RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush"); RNA_string_set(kmi->ptr, "value", "Flatten/Contrast"); /* Vertex Paint mode */ diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 81f471481fb..06fffa3c757 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -30,6 +30,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "RNA_access.h" @@ -227,7 +228,7 @@ static int same_snap(Snapshot* snap, Brush* brush, ViewContext* vc) mtex->size[1] == snap->size[1] && mtex->size[2] == snap->size[2] && mtex->rot == snap->rot) && - ((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED && sculpt_get_brush_size(brush) <= snap->brush_size) || (sculpt_get_brush_size(brush) == snap->brush_size)) && // make brush smaller shouldn't cause a resample + ((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED && brush_size(brush) <= snap->brush_size) || (brush_size(brush) == snap->brush_size)) && // make brush smaller shouldn't cause a resample mtex->brush_map_mode == snap->brush_map_mode && vc->ar->winx == snap->winx && vc->ar->winy == snap->winy; @@ -248,7 +249,7 @@ static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc) snap->rot = -1; } - snap->brush_size = sculpt_get_brush_size(brush); + snap->brush_size = brush_size(brush); snap->winx = vc->ar->winx; snap->winy = vc->ar->winy; } @@ -289,7 +290,7 @@ int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) make_snap(&snap, br, vc); if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) { - int s = sculpt_get_brush_size(br); + int s = brush_size(br); int r = 1; for (s >>= 1; s > 0; s >>= 1) @@ -330,7 +331,7 @@ int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) // largely duplicated from tex_strength const float rotation = -br->mtex.rot; - float diameter = sculpt_get_brush_size(br); + float radius = brush_size(br); int index = j*size + i; float x; float avg; @@ -342,8 +343,8 @@ int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) y -= 0.5f; if (br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED) { - x *= vc->ar->winx / diameter; - y *= vc->ar->winy / diameter; + x *= vc->ar->winx / radius; + y *= vc->ar->winy / radius; } else { x *= 2; @@ -376,7 +377,7 @@ int load_tex(Sculpt *sd, Brush* br, ViewContext* vc) if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) avg *= brush_curve_strength(br, len, 1); /* Falloff curve */ - buffer[index] = (GLubyte)(255*avg); + buffer[index] = 255 - (GLubyte)(255*avg); } else { buffer[index] = 0; @@ -488,10 +489,10 @@ int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radius, floa memcpy(viewport, stroke->mats.viewport, sizeof(int[4])); if (stroke->vc.obact->sculpt && stroke->vc.obact->sculpt->pbvh && sculpt_stroke_get_location(C, stroke, location, window)) { - *pixel_radius = project_brush_radius(stroke->vc.rv3d, sculpt_get_brush_unprojected_radius(stroke->brush), location, &stroke->mats); + *pixel_radius = project_brush_radius(stroke->vc.rv3d, brush_unprojected_radius(stroke->brush), location, &stroke->mats); if (*pixel_radius == 0) - *pixel_radius = sculpt_get_brush_size(stroke->brush); + *pixel_radius = brush_size(stroke->brush); mul_m4_v3(stroke->vc.obact->sculpt->ob->obmat, location); @@ -501,7 +502,7 @@ int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radius, floa Sculpt* sd = CTX_data_tool_settings(C)->sculpt; Brush* brush = paint_brush(&sd->paint); - *pixel_radius = sculpt_get_brush_size(brush); + *pixel_radius = brush_size(brush); hit = 0; } @@ -556,7 +557,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) float* col; float alpha; - float visual_strength = sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush); + const float root_alpha = brush_alpha(brush); + float visual_strength = root_alpha*root_alpha; const float min_alpha = 0.20f; const float max_alpha = 0.80f; @@ -577,13 +579,13 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) } } - if(!sculpt_get_lock_brush_size(brush) && !(paint->flags & PAINT_SHOW_BRUSH)) + if(!brush_use_locked_size(brush) && !(paint->flags & PAINT_SHOW_BRUSH)) return; hit = sculpt_get_brush_geometry(C, x, y, &pixel_radius, location, modelview, projection, viewport); - if (sculpt_get_lock_brush_size(brush)) - sculpt_set_brush_size(brush, pixel_radius); + if (brush_use_locked_size(brush)) + brush_set_size(brush, pixel_radius); // XXX: no way currently to know state of pen flip or invert key modifier without starting a stroke flip = 1; @@ -633,7 +635,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) glTranslatef(-0.5f, -0.5f, 0); - if (sd->draw_pressure && (brush->flag & BRUSH_SIZE_PRESSURE)) { + if (sd->draw_pressure && brush_use_size_pressure(brush)) { glTranslatef(0.5f, 0.5f, 0); glScalef(1.0f/sd->pressure_value, 1.0f/sd->pressure_value, 1); glTranslatef(-0.5f, -0.5f, 0); @@ -662,17 +664,19 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) glVertex2f(sd->anchored_initial_mouse[0]-sd->anchored_size - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1]+sd->anchored_size - vc.ar->winrct.ymin); } else { + const int radius= brush_size(brush); + glTexCoord2f(0, 0); - glVertex2f((float)x-sculpt_get_brush_size(brush), (float)y-sculpt_get_brush_size(brush)); + glVertex2f((float)x-radius, (float)y-radius); glTexCoord2f(1, 0); - glVertex2f((float)x+sculpt_get_brush_size(brush), (float)y-sculpt_get_brush_size(brush)); + glVertex2f((float)x+radius, (float)y-radius); glTexCoord2f(1, 1); - glVertex2f((float)x+sculpt_get_brush_size(brush), (float)y+sculpt_get_brush_size(brush)); + glVertex2f((float)x+radius, (float)y+radius); glTexCoord2f(0, 1); - glVertex2f((float)x-sculpt_get_brush_size(brush), (float)y+sculpt_get_brush_size(brush)); + glVertex2f((float)x-radius, (float)y+radius); } } else { @@ -702,7 +706,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) // XXX duplicated from brush_strength & paint_stroke_add_step, refactor later //wmEvent* event = CTX_wm_window(C)->eventstate; - if (sd->draw_pressure && (brush->flag & BRUSH_ALPHA_PRESSURE)) + if (sd->draw_pressure && brush_use_alpha_pressure(brush)) visual_strength *= sd->pressure_value; // don't show effect of strength past the soft limit @@ -715,14 +719,14 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) if (brush->flag & BRUSH_ANCHORED) unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, 8); else - unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, sculpt_get_brush_size(brush)); + unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, brush_size(brush)); } - if (sd->draw_pressure && (brush->flag & BRUSH_SIZE_PRESSURE)) + if (sd->draw_pressure && brush_use_size_pressure(brush)) unprojected_radius *= sd->pressure_value; - if (!sculpt_get_lock_brush_size(brush)) - sculpt_set_brush_unprojected_radius(brush, unprojected_radius); + if (!brush_use_locked_size(brush)) + brush_set_unprojected_radius(brush, unprojected_radius); if(!(paint->flags & PAINT_SHOW_BRUSH)) return; @@ -754,7 +758,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) } else { glTranslatef((float)x, (float)y, 0.0f); - glutil_draw_lined_arc(0.0, M_PI*2.0, sculpt_get_brush_size(brush), 40); + glutil_draw_lined_arc(0.0, M_PI*2.0, brush_size(brush), 40); glTranslatef(-(float)x, -(float)y, 0.0f); } @@ -767,12 +771,12 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *unused) if(!(paint->flags & PAINT_SHOW_BRUSH)) return; - glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col); + glColor4f(brush->add_col[0], brush->add_col[1], brush->add_col[2], 0.5f); glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); glTranslatef((float)x, (float)y, 0.0f); - glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40); // XXX: for now use the brushes size instead of potentially using the unified size because the feature has been enabled for sculpt + glutil_draw_lined_arc(0.0, M_PI*2.0, brush_size(brush), 40); // XXX: for now use the brushes size instead of potentially using the unified size because the feature has been enabled for sculpt glTranslatef((float)-x, (float)-y, 0.0f); glDisable(GL_BLEND); @@ -786,7 +790,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev Paint *paint = paint_get_active(CTX_data_scene(C)); // XXX Brush *brush = paint_brush(paint); // XXX - float mouse[2]; + float mouse[3]; PointerRNA itemptr; @@ -909,10 +913,10 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const if(event->custom == EVT_DATA_TABLET) { wmTabletData *wmtab= event->customdata; if(wmtab->Active != EVT_TABLET_NONE) - pressure = stroke->brush->flag & BRUSH_SIZE_PRESSURE ? wmtab->Pressure : 1; + pressure = brush_use_size_pressure(stroke->brush) ? wmtab->Pressure : 1; } - scale = (sculpt_get_brush_size(stroke->brush)*pressure*stroke->brush->spacing/50.0f) / length; + scale = (brush_size(stroke->brush)*pressure*stroke->brush->spacing/50.0f) / length; mul_v2_fl(vec, scale); steps = (int)(1.0f / scale); @@ -1002,8 +1006,9 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) paint_brush_stroke_add_step(C, op, event, mouse); } } - else + else { ;//ED_region_tag_redraw(ar); + } } } diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c index 5da988f1ae1..c2f82b8e2e0 100644 --- a/source/blender/editors/sculpt_paint/paint_undo.c +++ b/source/blender/editors/sculpt_paint/paint_undo.c @@ -76,7 +76,7 @@ static void undo_elem_free(UndoStack *stack, UndoElem *uel) } } -static void undo_stack_push_begin(UndoStack *stack, char *name, UndoRestoreCb restore, UndoFreeCb free) +static void undo_stack_push_begin(UndoStack *stack, const char *name, UndoRestoreCb restore, UndoFreeCb free) { UndoElem *uel; int nr; @@ -145,27 +145,35 @@ static void undo_stack_push_end(UndoStack *stack) } } -static void undo_stack_step(bContext *C, UndoStack *stack, int step) +static int undo_stack_step(bContext *C, UndoStack *stack, int step, const char *name) { UndoElem *undo; if(step==1) { if(stack->current==NULL); else { - if(G.f & G_DEBUG) printf("undo %s\n", stack->current->name); - undo_restore(C, stack, stack->current); - stack->current= stack->current->prev; + if(!name || strcmp(stack->current->name, name) == 0) { + if(G.f & G_DEBUG) printf("undo %s\n", stack->current->name); + undo_restore(C, stack, stack->current); + stack->current= stack->current->prev; + return 1; + } } } else if(step==-1) { if((stack->current!=NULL && stack->current->next==NULL) || stack->elems.first==NULL); else { - undo= (stack->current && stack->current->next)? stack->current->next: stack->elems.first; - undo_restore(C, stack, undo); - stack->current= undo; - if(G.f & G_DEBUG) printf("redo %s\n", undo->name); + if(!name || strcmp(stack->current->name, name) == 0) { + undo= (stack->current && stack->current->next)? stack->current->next: stack->elems.first; + undo_restore(C, stack, undo); + stack->current= undo; + if(G.f & G_DEBUG) printf("redo %s\n", undo->name); + return 1; + } } } + + return 0; } static void undo_stack_free(UndoStack *stack) @@ -181,7 +189,7 @@ static void undo_stack_free(UndoStack *stack) /* Exported Functions */ -void undo_paint_push_begin(int type, char *name, UndoRestoreCb restore, UndoFreeCb free) +void undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free) { if(type == UNDO_PAINT_IMAGE) undo_stack_push_begin(&ImageUndoStack, name, restore, free); @@ -219,12 +227,14 @@ void undo_paint_push_end(int type) undo_stack_push_end(&MeshUndoStack); } -void ED_undo_paint_step(bContext *C, int type, int step) +int ED_undo_paint_step(bContext *C, int type, int step, const char *name) { if(type == UNDO_PAINT_IMAGE) - undo_stack_step(C, &ImageUndoStack, step); + return undo_stack_step(C, &ImageUndoStack, step, name); else if(type == UNDO_PAINT_MESH) - undo_stack_step(C, &MeshUndoStack, step); + return undo_stack_step(C, &MeshUndoStack, step, name); + + return 0; } void ED_undo_paint_free(void) diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 21ea6cb7f75..f69f08a16c7 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -7,6 +7,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "RNA_access.h" #include "RNA_define.h" @@ -216,7 +217,6 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot) {CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""}, {CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""}, {CURVE_PRESET_MAX, "MAX", 0, "Max", ""}, - {CURVE_PRESET_MID9, "MID9", 0, "Mid9", ""}, {CURVE_PRESET_LINE, "LINE", 0, "Line", ""}, {CURVE_PRESET_ROUND, "ROUND", 0, "Round", ""}, {CURVE_PRESET_ROOT, "ROOT", 0, "Root", ""}, @@ -229,7 +229,7 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot) ot->exec= brush_curve_preset_exec; ot->poll= brush_curve_preset_poll; - ot->flag= OPTYPE_UNDO; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", ""); } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index c1ef23e44a2..9d14da973d6 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -48,6 +48,7 @@ #include "DNA_armature_types.h" #include "DNA_mesh_types.h" #include "DNA_particle_types.h" +#include "DNA_brush_types.h" #include "RNA_access.h" #include "RNA_define.h" @@ -386,9 +387,8 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight) int actdef= 0; char name[32]; - BLI_strncpy(name, defgroup->name, 32); - bone_flip_name(name, 0); /* 0 = don't strip off number extensions */ - + flip_side_name(name, defgroup->name, FALSE); + for (curdef = ob->defbase.first; curdef; curdef=curdef->next, actdef++) if (!strcmp(curdef->name, name)) break; @@ -663,7 +663,7 @@ static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, u unsigned int testcol=0, a; char *cp, *ct, *co; - alpha= (int)(255.0*brush->alpha); + alpha= (int)(255.0*brush_alpha(brush)); if(brush->vertexpaint_tool==VP_MIX || brush->vertexpaint_tool==VP_BLUR) testcol= mcol_blend( *colorig, paintcol, alpha); else if(brush->vertexpaint_tool==VP_ADD) testcol= mcol_add( *colorig, paintcol, alpha); @@ -733,23 +733,24 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], fl float fac, fac_2, size, dx, dy; float alpha; short vertco[2]; - + const int radius= brush_size(brush); + project_short_noclip(vc->ar, vert_nor, vertco); dx= mval[0]-vertco[0]; dy= mval[1]-vertco[1]; - if (brush->flag & BRUSH_SIZE_PRESSURE) - size = pressure * brush->size; + if (brush_use_size_pressure(brush)) + size = pressure * radius; else - size = brush->size; + size = radius; fac_2= dx*dx + dy*dy; if(fac_2 > size*size) return 0.f; fac = sqrtf(fac_2); - alpha= brush->alpha * brush_curve_strength_clamp(brush, fac, size); + alpha= brush_alpha(brush) * brush_curve_strength_clamp(brush, fac, size); - if (brush->flag & BRUSH_ALPHA_PRESSURE) + if (brush_use_alpha_pressure(brush)) alpha *= pressure; if(vp->flag & VP_NORMALS) { @@ -813,7 +814,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float if((wp->flag & VP_SPRAY)==0) { float testw=0.0f; - alpha= brush->alpha; + alpha= brush_alpha(brush); if(tool==VP_MIX || tool==VP_BLUR) testw = paintval*alpha + uw->weight*(1.0-alpha); else if(tool==VP_ADD) @@ -1389,10 +1390,9 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event) bDeformGroup *curdef; int actdef= 0; char name[32]; - - BLI_strncpy(name, defgroup->name, 32); - bone_flip_name(name, 0); /* 0 = don't strip off number extensions */ - + + flip_side_name(name, defgroup->name, FALSE); + for (curdef = ob->defbase.first; curdef; curdef=curdef->next, actdef++) if (!strcmp(curdef->name, name)) break; @@ -1444,7 +1444,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* load projection matrix */ mul_m4_m4m4(mat, ob->obmat, vc->rv3d->persmat); - flip = RNA_boolean_get(itemptr, "flip"); + flip = RNA_boolean_get(itemptr, "pen_flip"); pressure = RNA_float_get(itemptr, "pressure"); RNA_float_get_array(itemptr, "mouse", mval); mval[0]-= vc->ar->winrct.xmin; @@ -1454,7 +1454,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* which faces are involved */ if(wp->flag & VP_AREA) { - totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size); + totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size(brush)); } else { indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]); @@ -1740,7 +1740,6 @@ void PAINT_OT_vertex_paint_toggle(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - } @@ -1860,7 +1859,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P float pressure, mval[2]; RNA_float_get_array(itemptr, "mouse", mval); - flip = RNA_boolean_get(itemptr, "flip"); + flip = RNA_boolean_get(itemptr, "pen_flip"); pressure = RNA_float_get(itemptr, "pressure"); view3d_operator_needs_opengl(C); @@ -1874,7 +1873,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* which faces are involved */ if(vp->flag & VP_AREA) { - totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size); + totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size(brush)); } else { indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]); diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 645441e415f..e7ea298e58c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -46,6 +46,7 @@ #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "BKE_brush.h" #include "BKE_cdderivedmesh.h" @@ -112,8 +113,14 @@ void ED_sculpt_force_update(bContext *C) it's the last modifier on the stack and it is not on the first level */ struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob) { + Mesh *me= (Mesh*)ob->data; ModifierData *md, *nmd; - + + if(!CustomData_get_layer(&me->fdata, CD_MDISPS)) { + /* multires can't work without displacement layer */ + return NULL; + } + for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) { if(md->type == eModifierType_Multires) { MultiresModifierData *mmd= (MultiresModifierData*)md; @@ -382,7 +389,7 @@ static int sculpt_brush_test_fast(SculptBrushTest *test, float co[3]) static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4]) { - const static float side = 0.70710678118654752440084436210485; // sqrt(.5); + static const float side = 0.70710678118654752440084436210485; // sqrt(.5); float local_co[3]; @@ -583,9 +590,10 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather) Brush *brush = paint_brush(&sd->paint); /* Primary strength input; square it to make lower values more sensitive */ - float alpha = sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush); + const float root_alpha = brush_alpha(brush); + float alpha = root_alpha*root_alpha; float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1; - float pressure = brush->flag & BRUSH_ALPHA_PRESSURE ? cache->pressure : 1; + float pressure = brush_use_alpha_pressure(brush) ? cache->pressure : 1; float pen_flip = cache->pen_flip ? -1 : 1; float invert = cache->invert ? -1 : 1; float accum = integrate_overlap(brush); @@ -733,7 +741,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa else if(ss->texcache) { float rotation = -mtex->rot; float x, y, point_2d[3]; - float diameter; + float radius; /* if the active area is being applied for symmetry, flip it across the symmetry axis and rotate it back to the orignal @@ -754,7 +762,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa point_2d[0] -= ss->cache->tex_mouse[0]; point_2d[1] -= ss->cache->tex_mouse[1]; - diameter = ss->cache->pixel_radius; // use pressure adjusted size for fixed mode + radius = ss->cache->pixel_radius; // use pressure adjusted size for fixed mode x = point_2d[0]; y = point_2d[1]; @@ -762,7 +770,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa else /* else (mtex->brush_map_mode == MTEX_MAP_MODE_TILED), leave the coordinates relative to the screen */ { - diameter = sculpt_get_brush_size(br); // use unadjusted size for tiled mode + radius = brush_size(br); // use unadjusted size for tiled mode x = point_2d[0] - ss->cache->vc->ar->winrct.xmin; y = point_2d[1] - ss->cache->vc->ar->winrct.ymin; @@ -776,8 +784,8 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa y -= 0.5f; } - x *= ss->cache->vc->ar->winx / diameter; - y *= ss->cache->vc->ar->winy / diameter; + x *= ss->cache->vc->ar->winx / radius; + y *= ss->cache->vc->ar->winy / radius; /* it is probably worth optimizing for those cases where the texture is not rotated by skipping the calls to @@ -1247,8 +1255,8 @@ static void do_crease_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int /* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */ - if(sculpt_get_brush_alpha(brush) > 0.0f) - crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor/(sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush)); + if(brush_alpha(brush) > 0.0f) + crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor/(brush_alpha(brush)*brush_alpha(brush)); else crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor; @@ -1801,7 +1809,12 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, SculptSession *ss, P normalize_v3(an); // fc - mul_v3_fl(fc, 1.0f / count); + if (count != 0) { + mul_v3_fl(fc, 1.0f / count); + } + else { + zero_v3(fc); + } } static void calc_sculpt_plane(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float an[3], float fc[3]) @@ -2608,6 +2621,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss) static void sculpt_update_tex(Sculpt *sd, SculptSession *ss) { Brush *brush = paint_brush(&sd->paint); + const int radius= brush_size(brush); if(ss->texcache) { MEM_freeN(ss->texcache); @@ -2615,9 +2629,9 @@ static void sculpt_update_tex(Sculpt *sd, SculptSession *ss) } /* Need to allocate a bigger buffer for bigger brush size */ - ss->texcache_side = 2*sculpt_get_brush_size(brush); + ss->texcache_side = 2*radius; if(!ss->texcache || ss->texcache_side > ss->texcache_actual) { - ss->texcache = brush_gen_texture_cache(brush, sculpt_get_brush_size(brush)); + ss->texcache = brush_gen_texture_cache(brush, radius); ss->texcache_actual = ss->texcache_side; } } @@ -2791,50 +2805,6 @@ static void sculpt_cache_free(StrokeCache *cache) MEM_freeN(cache); } -int sculpt_get_brush_size(Brush *brush) -{ - return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? U.sculpt_paint_unified_size : brush->size; -} - -void sculpt_set_brush_size(Brush *brush, int size) -{ - if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) - U.sculpt_paint_unified_size = size; - else - brush->size = size; -} - -int sculpt_get_lock_brush_size(Brush *brush) -{ - return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? (U.sculpt_paint_settings & SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE) : (brush->flag & BRUSH_LOCK_SIZE); -} - -float sculpt_get_brush_unprojected_radius(Brush *brush) -{ - return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? U.sculpt_paint_unified_unprojected_radius : brush->unprojected_radius; -} - -void sculpt_set_brush_unprojected_radius(Brush *brush, float unprojected_radius) -{ - if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) - U.sculpt_paint_unified_unprojected_radius = unprojected_radius; - else - brush->unprojected_radius = unprojected_radius; -} - -float sculpt_get_brush_alpha(Brush *brush) -{ - return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_ALPHA) ? U.sculpt_paint_unified_alpha : brush->alpha; -} - -void sculpt_set_brush_alpha(Brush *brush, float alpha) -{ - if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_ALPHA) - U.sculpt_paint_unified_alpha = alpha; - else - brush->alpha = alpha; -} - /* Initialize the stroke cache invariants from operator properties */ static void sculpt_update_cache_invariants(bContext* C, Sculpt *sd, SculptSession *ss, wmOperator *op, wmEvent *event) { @@ -2890,18 +2860,13 @@ static void sculpt_update_cache_invariants(bContext* C, Sculpt *sd, SculptSessio if (ss->cache->alt_smooth) { Paint *p= &sd->paint; Brush *br; - int i; BLI_strncpy(cache->saved_active_brush_name, brush->id.name+2, sizeof(cache->saved_active_brush_name)); - for(i = 0; i < p->brush_count; ++i) { - br = p->brushes[i]; - - if (strcmp(br->id.name+2, "Smooth")==0) { - paint_brush_set(p, br); - brush = br; - break; - } + br= (Brush *)find_id("BR", "Smooth"); + if(br) { + paint_brush_set(p, br); + brush = br; } } @@ -3058,22 +3023,22 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession sd->pressure_value= cache->pressure; cache->previous_pixel_radius = cache->pixel_radius; - cache->pixel_radius = sculpt_get_brush_size(brush); + cache->pixel_radius = brush_size(brush); if(cache->first_time) { - if (!sculpt_get_lock_brush_size(brush)) { - cache->initial_radius= unproject_brush_radius(ss->ob, cache->vc, cache->true_location, sculpt_get_brush_size(brush)); - sculpt_set_brush_unprojected_radius(brush, cache->initial_radius); + if (!brush_use_locked_size(brush)) { + cache->initial_radius= unproject_brush_radius(ss->ob, cache->vc, cache->true_location, brush_size(brush)); + brush_set_unprojected_radius(brush, cache->initial_radius); } else { - cache->initial_radius= sculpt_get_brush_unprojected_radius(brush); + cache->initial_radius= brush_unprojected_radius(brush); } if (ELEM(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK)) cache->initial_radius *= 2.0f; } - if(brush->flag & BRUSH_SIZE_PRESSURE) { + if(brush_use_size_pressure(brush)) { cache->pixel_radius *= cache->pressure; cache->radius= cache->initial_radius * cache->pressure; } @@ -3104,20 +3069,15 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession cache->special_rotation = atan2(dx, dy) + M_PI; if (brush->flag & BRUSH_EDGE_TO_EDGE) { - float d[3]; - float halfway[3]; + float halfway[2]; float out[3]; - d[0] = dx; - d[1] = dy; - d[2] = 0; - - mul_v3_v3fl(halfway, d, 0.5f); - add_v3_v3(halfway, cache->initial_mouse); + halfway[0] = dx*0.5 + cache->initial_mouse[0]; + halfway[1] = dy*0.5 + cache->initial_mouse[1]; if (sculpt_stroke_get_location(C, stroke, out, halfway)) { copy_v3_v3(sd->anchored_location, out); - copy_v3_v3(sd->anchored_initial_mouse, halfway); + copy_v2_v2(sd->anchored_initial_mouse, halfway); copy_v2_v2(cache->tex_mouse, halfway); copy_v3_v3(cache->true_location, sd->anchored_location); sd->anchored_size /= 2.0f; @@ -3145,7 +3105,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession const float dy = cache->last_rake[1] - cache->mouse[1]; if (cache->first_time) { - copy_v3_v3(cache->last_rake, cache->mouse); + copy_v2_v2(cache->last_rake, cache->mouse); } else if (dx*dx + dy*dy >= r*r) { cache->special_rotation = atan2(dx, dy); @@ -3161,7 +3121,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession dx = cache->mouse[0] - cache->initial_mouse[0]; dy = cache->mouse[1] - cache->initial_mouse[1]; - cache->vertex_rotation = -atan2(dx, dy) / 4.0f; + cache->vertex_rotation = -atan2(dx, dy); sd->draw_anchored = 1; copy_v2_v2(sd->anchored_initial_mouse, cache->initial_mouse); @@ -3284,7 +3244,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss) /* Restore the mesh before continuing with anchored stroke */ if((brush->flag & BRUSH_ANCHORED) || - (brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_SIZE_PRESSURE)) || + (brush->sculpt_tool == SCULPT_TOOL_GRAB && brush_use_size_pressure(brush)) || (brush->flag & BRUSH_RESTORE_MESH)) { StrokeCache *cache = ss->cache; @@ -3336,6 +3296,8 @@ static void sculpt_flush_update(bContext *C) if(mmd) multires_mark_as_modified(ob); + if(ob->derivedFinal) /* VBO no longer valid */ + GPU_drawobject_free(ob->derivedFinal); if(ss->modifiers_active) { DAG_id_flush_update(&ob->id, OB_RECALC_DATA); @@ -3447,16 +3409,9 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *unused) /* Alt-Smooth */ if (ss->cache->alt_smooth) { Paint *p= &sd->paint; - Brush *br; - int i; - - for(i = 0; i < p->brush_count; ++i) { - br = p->brushes[i]; - - if (strcmp(br->id.name+2, ss->cache->saved_active_brush_name)==0) { - paint_brush_set(p, br); - break; - } + Brush *br= (Brush *)find_id("BR", ss->cache->saved_active_brush_name); + if(br) { + paint_brush_set(p, br); } } @@ -3598,7 +3553,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot) ot->exec= sculpt_set_persistent_base; ot->poll= sculpt_mode_poll; - ot->flag= 0;//OPTYPE_REGISTER; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /**** Toggle operator for turning sculpt mode on or off ****/ @@ -3606,8 +3561,8 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot) static void sculpt_init_session(Scene *scene, Object *ob) { ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session"); - ob->sculpt->ob = ob; - + ob->sculpt->ob = ob; + sculpt_update_mesh_elements(scene, ob, 0); } @@ -3679,7 +3634,7 @@ static void SCULPT_OT_sculptmode_toggle(wmOperatorType *ot) ot->exec= sculpt_toggle_mode; ot->poll= ED_operator_object_active; - ot->flag= 0; + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } void ED_operatortypes_sculpt() diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index a46823a0b28..254876d9b68 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -111,6 +111,6 @@ struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct int sculpt_modifiers_active(Scene *scene, Object *ob); void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]); -void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos); +void brush_jitter_pos(struct Brush *brush, float *pos, float *jitterpos); #endif diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 678295376ba..1658f336130 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -36,6 +36,7 @@ #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_sequence_types.h" +#include "DNA_sound_types.h" #include "DNA_userdef_types.h" #include "BKE_context.h" diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index e852afa9a87..3be9c9bf3f7 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -65,6 +65,7 @@ #include "action_intern.h" + /* ************************************************************************** */ /* KEYFRAMES STUFF */ @@ -994,7 +995,7 @@ static void mouse_action_keys (bAnimContext *ac, int mval[2], short select_mode, return; } else if (ale->type == ANIMTYPE_GPLAYER) { - bGPDlayer *gpl= (bGPDlayer *)ale->data; + struct bGPDlayer *gpl= (struct bGPDlayer *)ale->data; gpl_to_keylist(ads, gpl, &anim_keys, NULL); } diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index da6f9fa3f1e..715f0a78808 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -36,6 +36,7 @@ #include "DNA_node_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" +#include "DNA_brush_types.h" #include "BLI_listbase.h" @@ -342,7 +343,7 @@ static int buttons_context_path_brush(const bContext *C, ButsContextPath *path) br= paint_brush(paint_get_active(scene)); if(br) { - RNA_id_pointer_create(&br->id, &path->ptr[path->len]); + RNA_id_pointer_create((ID *)br, &path->ptr[path->len]); path->len++; return 1; diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index e28fcf8c28a..a775a0b6e6a 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -191,24 +191,14 @@ void buttons_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "BUTTONS_OT_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0); } -//#define PY_HEADER /* add handlers, stuff you only do once or on area/region changes */ static void buttons_header_area_init(wmWindowManager *wm, ARegion *ar) { -#ifdef PY_HEADER - ED_region_header_init(ar); -#else UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy); -#endif } static void buttons_header_area_draw(const bContext *C, ARegion *ar) { -#ifdef PY_HEADER - ED_region_header(C, ar); -#else - - /* clear */ UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL); glClear(GL_COLOR_BUFFER_BIT); @@ -217,7 +207,6 @@ static void buttons_header_area_draw(const bContext *C, ARegion *ar) UI_view2d_view_ortho(C, &ar->v2d); buttons_header_buttons(C, ar); -#endif /* restore view matrix? */ UI_view2d_view_restore(C); @@ -341,7 +330,6 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn) break; case NC_BRUSH: buttons_area_redraw(sa, BCONTEXT_TEXTURE); - sbuts->preview= 1; break; case NC_TEXTURE: case NC_IMAGE: diff --git a/source/blender/editors/space_file/CMakeLists.txt b/source/blender/editors/space_file/CMakeLists.txt index 021e25953b0..5cbe9bbe0ba 100644 --- a/source/blender/editors/space_file/CMakeLists.txt +++ b/source/blender/editors/space_file/CMakeLists.txt @@ -36,21 +36,29 @@ SET(INC ../../windowmanager ) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) ADD_DEFINITIONS(-DWITH_OPENJPEG) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) -IF(WITH_DDS) +IF(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_DEFINITIONS(-DWITH_CINEON) +ENDIF(WITH_IMAGE_CINEON) + +IF(WITH_IMAGE_HDR) + ADD_DEFINITIONS(-DWITH_HDR) +ENDIF(WITH_IMAGE_HDR) IF(WIN32) SET(INC ${INC} ${PTHREADS_INC}) diff --git a/source/blender/editors/space_file/Makefile b/source/blender/editors/space_file/Makefile index 29548b51222..48f6879b029 100644 --- a/source/blender/editors/space_file/Makefile +++ b/source/blender/editors/space_file/Makefile @@ -67,3 +67,10 @@ ifeq ($(WITH_TIFF), true) CPPFLAGS += -DWITH_TIFF endif +ifeq ($(WITH_CINEON), true) + CPPFLAGS += -DWITH_CINEON +endif + +ifeq ($(WITH_HDR), true) + CPPFLAGS += -DWITH_HDR +endif \ No newline at end of file diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index bd7be303e33..2a50b505c57 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -333,7 +333,7 @@ static int file_select_all_exec(bContext *C, wmOperator *op) void FILE_OT_select_all_toggle(wmOperatorType *ot) { /* identifiers */ - ot->name= "Select/Deselect all files"; + ot->name= "Select/Deselect All Files"; ot->description= "Select/deselect all files"; ot->idname= "FILE_OT_select_all_toggle"; diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index f31b8a4b05f..310e3d49bd9 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -828,141 +828,13 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime) file->flags |= BTXFILE; } else if(BLI_testextensie(file->relname, ".dae")) { file->flags |= COLLADAFILE; - } else if (has_quicktime){ - if( BLI_testextensie(file->relname, ".int") - || BLI_testextensie(file->relname, ".inta") - || BLI_testextensie(file->relname, ".jpg") -#ifdef WITH_OPENJPEG - || BLI_testextensie(file->relname, ".jp2") -#endif - || BLI_testextensie(file->relname, ".jpeg") - || BLI_testextensie(file->relname, ".tga") - || BLI_testextensie(file->relname, ".rgb") - || BLI_testextensie(file->relname, ".rgba") - || BLI_testextensie(file->relname, ".bmp") - || BLI_testextensie(file->relname, ".png") - || BLI_testextensie(file->relname, ".iff") - || BLI_testextensie(file->relname, ".lbm") - || BLI_testextensie(file->relname, ".gif") - || BLI_testextensie(file->relname, ".psd") - || BLI_testextensie(file->relname, ".tif") - || BLI_testextensie(file->relname, ".tiff") - || BLI_testextensie(file->relname, ".tx") - || BLI_testextensie(file->relname, ".pct") - || BLI_testextensie(file->relname, ".pict") - || BLI_testextensie(file->relname, ".pntg") //macpaint - || BLI_testextensie(file->relname, ".qtif") - || BLI_testextensie(file->relname, ".sgi") - || BLI_testextensie(file->relname, ".hdr") -#ifdef WITH_DDS - || BLI_testextensie(file->relname, ".dds") -#endif -#ifdef WITH_OPENEXR - || BLI_testextensie(file->relname, ".exr") -#endif - ) { + } else if(BLI_testextensie_array(file->relname, imb_ext_image) + || (has_quicktime && BLI_testextensie_array(file->relname, imb_ext_image_qt))) { file->flags |= IMAGEFILE; - } - else if(BLI_testextensie(file->relname, ".avi") - || BLI_testextensie(file->relname, ".flc") - || BLI_testextensie(file->relname, ".mov") - || BLI_testextensie(file->relname, ".movie") - || BLI_testextensie(file->relname, ".mp4") - || BLI_testextensie(file->relname, ".m4v") - || BLI_testextensie(file->relname, ".m2v") - || BLI_testextensie(file->relname, ".m2t") - || BLI_testextensie(file->relname, ".mts") - || BLI_testextensie(file->relname, ".mv") - || BLI_testextensie(file->relname, ".avs") - || BLI_testextensie(file->relname, ".wmv") - || BLI_testextensie(file->relname, ".ogv") - || BLI_testextensie(file->relname, ".dv") - || BLI_testextensie(file->relname, ".mpeg") - || BLI_testextensie(file->relname, ".mpg") - || BLI_testextensie(file->relname, ".mpg2") - || BLI_testextensie(file->relname, ".vob") - || BLI_testextensie(file->relname, ".mkv") - || BLI_testextensie(file->relname, ".flv") - || BLI_testextensie(file->relname, ".divx") - || BLI_testextensie(file->relname, ".xvid")) { - file->flags |= MOVIEFILE; - } - else if(BLI_testextensie(file->relname, ".wav") - || BLI_testextensie(file->relname, ".ogg") - || BLI_testextensie(file->relname, ".oga") - || BLI_testextensie(file->relname, ".mp3") - || BLI_testextensie(file->relname, ".mp2") - || BLI_testextensie(file->relname, ".ac3") - || BLI_testextensie(file->relname, ".aac") - || BLI_testextensie(file->relname, ".flac") - || BLI_testextensie(file->relname, ".wma") - || BLI_testextensie(file->relname, ".eac3")) { - file->flags |= SOUNDFILE; - } - } else { // no quicktime - if(BLI_testextensie(file->relname, ".int") - || BLI_testextensie(file->relname, ".inta") - || BLI_testextensie(file->relname, ".jpg") - || BLI_testextensie(file->relname, ".jpeg") -#ifdef WITH_OPENJPEG - || BLI_testextensie(file->relname, ".jp2") -#endif - || BLI_testextensie(file->relname, ".tga") - || BLI_testextensie(file->relname, ".rgb") - || BLI_testextensie(file->relname, ".rgba") - || BLI_testextensie(file->relname, ".bmp") - || BLI_testextensie(file->relname, ".png") - || BLI_testextensie(file->relname, ".iff") - || BLI_testextensie(file->relname, ".tif") - || BLI_testextensie(file->relname, ".tiff") - || BLI_testextensie(file->relname, ".tx") - || BLI_testextensie(file->relname, ".hdr") -#ifdef WITH_DDS - || BLI_testextensie(file->relname, ".dds") -#endif -#ifdef WITH_OPENEXR - || BLI_testextensie(file->relname, ".exr") -#endif - || BLI_testextensie(file->relname, ".lbm") - || BLI_testextensie(file->relname, ".sgi")) { - file->flags |= IMAGEFILE; - } - else if(BLI_testextensie(file->relname, ".avi") - || BLI_testextensie(file->relname, ".flc") - || BLI_testextensie(file->relname, ".mov") - || BLI_testextensie(file->relname, ".movie") - || BLI_testextensie(file->relname, ".mp4") - || BLI_testextensie(file->relname, ".m4v") - || BLI_testextensie(file->relname, ".m2v") - || BLI_testextensie(file->relname, ".m2t") - || BLI_testextensie(file->relname, ".mts") - || BLI_testextensie(file->relname, ".mv") - || BLI_testextensie(file->relname, ".avs") - || BLI_testextensie(file->relname, ".wmv") - || BLI_testextensie(file->relname, ".ogv") - || BLI_testextensie(file->relname, ".dv") - || BLI_testextensie(file->relname, ".mpeg") - || BLI_testextensie(file->relname, ".mpg") - || BLI_testextensie(file->relname, ".mpg2") - || BLI_testextensie(file->relname, ".vob") - || BLI_testextensie(file->relname, ".mkv") - || BLI_testextensie(file->relname, ".flv") - || BLI_testextensie(file->relname, ".divx") - || BLI_testextensie(file->relname, ".xvid")) { - file->flags |= MOVIEFILE; - } - else if(BLI_testextensie(file->relname, ".wav") - || BLI_testextensie(file->relname, ".ogg") - || BLI_testextensie(file->relname, ".oga") - || BLI_testextensie(file->relname, ".mp3") - || BLI_testextensie(file->relname, ".mp2") - || BLI_testextensie(file->relname, ".ac3") - || BLI_testextensie(file->relname, ".aac") - || BLI_testextensie(file->relname, ".flac") - || BLI_testextensie(file->relname, ".wma") - || BLI_testextensie(file->relname, ".eac3")) { - file->flags |= SOUNDFILE; - } + } else if(BLI_testextensie_array(file->relname, imb_ext_movie)) { + file->flags |= MOVIEFILE; + } else if(BLI_testextensie_array(file->relname, imb_ext_audio)) { + file->flags |= SOUNDFILE; } } } diff --git a/source/blender/editors/space_file/writeimage.c b/source/blender/editors/space_file/writeimage.c index 05efdc12596..131e9fa0e14 100644 --- a/source/blender/editors/space_file/writeimage.c +++ b/source/blender/editors/space_file/writeimage.c @@ -125,9 +125,11 @@ static void save_rendered_image_cb_real(char *name, int confirm) void save_image_filesel_str(Scene *scene, char *str) { switch(scene->r.imtype) { +#ifdef WITH_HDR case R_RADHDR: strcpy(str, "Save Radiance HDR"); break; +#endif case R_FFMPEG: case R_H264: case R_XVID: @@ -153,12 +155,14 @@ void save_image_filesel_str(Scene *scene, char *str) strcpy(str, "Save OpenEXR"); break; #endif +#ifdef WITH_CINEON case R_CINEON: strcpy(str, "Save Cineon"); break; case R_DPX: strcpy(str, "Save DPX"); break; +#endif case R_RAWTGA: strcpy(str, "Save Raw Targa"); break; @@ -168,9 +172,6 @@ void save_image_filesel_str(Scene *scene, char *str) case R_IRIZ: strcpy(str, "Save IRIS"); break; - case R_HAMX: - strcpy(str, "Save HAMX"); - break; case R_TARGA: strcpy(str, "Save Targa"); break; diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c index bf433923707..a6c57126cfe 100644 --- a/source/blender/editors/space_graph/graph_buttons.c +++ b/source/blender/editors/space_graph/graph_buttons.c @@ -299,16 +299,17 @@ static void graph_panel_key_properties(const bContext *C, Panel *pa) static void do_graph_region_driver_buttons(bContext *C, void *arg, int event) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); switch (event) { case B_IPO_DEPCHANGE: { /* rebuild depsgraph for the new deps */ - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); /* force an update of depsgraph */ - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); } break; } diff --git a/source/blender/editors/space_image/CMakeLists.txt b/source/blender/editors/space_image/CMakeLists.txt index 71eebdb9b1e..f644338d39d 100644 --- a/source/blender/editors/space_image/CMakeLists.txt +++ b/source/blender/editors/space_image/CMakeLists.txt @@ -33,13 +33,13 @@ SET(INC ../../windowmanager ) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) IF(WITH_LCMS) SET(INC ${INC} ${LCMS_INCLUDE_DIR}) diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile index 4f532166bc7..1838b9ce73d 100644 --- a/source/blender/editors/space_image/Makefile +++ b/source/blender/editors/space_image/Makefile @@ -57,7 +57,20 @@ ifeq ($(WITH_OPENEXR), true) CPPFLAGS += -DWITH_OPENEXR endif -ifeq ($(WHITH_TIFF), true) +ifeq ($(WITH_TIFF), true) CPPFLAGS += -DWITH_TIFF endif +ifeq ($(WITH_LCMS), true) + CPPFLAGS += -DWITH_LCMS + CPPFLAGS += -I$(BF_LCMS_INC) +endif + +ifeq ($(WITH_CINEON), true) + CPPFLAGS += -DWITH_CINEON +endif + +ifeq ($(WITH_HDR), true) + CPPFLAGS += -DWITH_HDR +endif + diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index f58326239ae..357aa9dacdf 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -792,7 +792,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn uiLayoutSetContextPointer(layout, "edit_image", &imaptr); if(!compact) - uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL, NULL); + uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL); // XXX missing: reload, pack diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 309c0061130..e37e8d3d2be 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -36,6 +36,7 @@ #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" +#include "DNA_brush_types.h" #include "PIL_time.h" #include "BLI_threads.h" @@ -215,7 +216,7 @@ static void draw_image_grid(ARegion *ar, float zoomx, float zoomy) glEnd(); } -static void sima_draw_alpha_backdrop(float x1, float y1, float xsize, float ysize, float zoomx, float zoomy) +static void sima_draw_alpha_backdrop(float x1, float y1, float xsize, float ysize, float zoomx, float zoomy, unsigned char col1[3], unsigned char col2[3]) { GLubyte checker_stipple[32*32/8] = { @@ -229,9 +230,9 @@ static void sima_draw_alpha_backdrop(float x1, float y1, float xsize, float ysiz 0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \ }; - glColor3ub(100, 100, 100); + glColor3ubv(col1); glRectf(x1, y1, x1 + zoomx*xsize, y1 + zoomy*ysize); - glColor3ub(160, 160, 160); + glColor3ubv(col2); glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(checker_stipple); @@ -271,11 +272,16 @@ static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, fl } #ifdef WITH_LCMS -static void sima_draw_colorcorrected_pixels(float x1, float y1, ImBuf *ibuf) +static int sima_draw_colorcorrected_pixels(float x1, float y1, ImBuf *ibuf) { colorcorrection_do_ibuf(ibuf, "MONOSCNR.ICM"); /* path is hardcoded here, find some place better */ - - glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->crect); + + if(ibuf->crect) { + glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->crect); + return 1; + } + + return 0; } #endif @@ -361,13 +367,17 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image else if(sima->flag & SI_COLOR_CORRECTION) { image_verify_buffer_float(sima, ima, ibuf, color_manage); - sima_draw_colorcorrected_pixels(x, y, ibuf); + if(sima_draw_colorcorrected_pixels(x, y, ibuf)==0) { + unsigned char col1[3]= {100, 0, 100}, col2[3]= {160, 0, 160}; /* pink says 'warning' in blender land */ + sima_draw_alpha_backdrop(x, y, ibuf->x, ibuf->y, zoomx, zoomy, col1, col2); + } } #endif else { if(sima->flag & SI_USE_ALPHA) { - sima_draw_alpha_backdrop(x, y, ibuf->x, ibuf->y, zoomx, zoomy); + unsigned char col1[3]= {100, 100, 100}, col2[3]= {160, 160, 160}; + sima_draw_alpha_backdrop(x, y, ibuf->x, ibuf->y, zoomx, zoomy, col1, col2); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); @@ -521,7 +531,7 @@ static void draw_image_view_tool(Scene *scene) if(draw) { getmouseco_areawin(mval); - radius= brush->size*G.sima->zoom/2; + radius= brush_size(brush)*G.sima->zoom; fdrawXORcirc(mval[0], mval[1], radius); if (brush->innerradius != 1.0) { diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 03fc7dad016..4246516b5bc 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -33,6 +33,7 @@ #include "MEM_guardedalloc.h" #include "DNA_object_types.h" +#include "DNA_node_types.h" #include "DNA_packedFile_types.h" #include "DNA_scene_types.h" @@ -647,9 +648,13 @@ static const EnumPropertyItem image_file_type_items[] = { #ifdef WITH_TIFF {R_TIFF, "TIFF", 0, "Tiff", ""}, #endif +#ifdef WITH_DDS {R_RADHDR, "RADIANCE_HDR", 0, "Radiance HDR", ""}, +#endif +#ifdef WITH_CINEON {R_CINEON, "CINEON", 0, "Cineon", ""}, {R_DPX, "DPX", 0, "DPX", ""}, +#endif #ifdef WITH_OPENEXR {R_OPENEXR, "OPENEXR", 0, "OpenEXR", ""}, /* saving sequences of multilayer won't work, they copy buffers */ @@ -1244,7 +1249,7 @@ static int new_exec(bContext *C, wmOperator *op) void IMAGE_OT_new(wmOperatorType *ot) { PropertyRNA *prop; - float default_color[4]= {0.0f, 0.0f, 0.0f, 1.0f}; + static float default_color[4]= {0.0f, 0.0f, 0.0f, 1.0f}; /* identifiers */ ot->name= "New"; @@ -2059,8 +2064,10 @@ void IMAGE_OT_cycle_render_slot(wmOperatorType *ot) void ED_image_update_frame(const bContext *C) { - Main *mainp = CTX_data_main(C); + Main *mainp= CTX_data_main(C); Scene *scene= CTX_data_scene(C); + wmWindowManager *wm= CTX_wm_manager(C); + wmWindow *win; Tex *tex; /* texture users */ @@ -2073,41 +2080,40 @@ void ED_image_update_frame(const bContext *C) } } -#if 0 /* image window, compo node users */ - if(G.curscreen) { - ScrArea *sa; - for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa->spacetype==SPACE_VIEW3D) { - View3D *v3d= sa->spacedata.first; - if(v3d->bgpic) - if(v3d->bgpic->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&v3d->bgpic->iuser, scene->r.cfra, 0); - } - else if(sa->spacetype==SPACE_IMAGE) { - SpaceImage *sima= sa->spacedata.first; - if(sima->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&sima->iuser, scene->r.cfra, 0); - } - else if(sa->spacetype==SPACE_NODE) { - SpaceNode *snode= sa->spacedata.first; - if((snode->treetype==NTREE_COMPOSIT) && (snode->nodetree)) { - bNode *node; - for(node= snode->nodetree->nodes.first; node; node= node->next) { - if(node->id && node->type==CMP_NODE_IMAGE) { - Image *ima= (Image *)node->id; - ImageUser *iuser= node->storage; - if(ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) - if(iuser->flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(iuser, scene->r.cfra, 0); + if(wm) { + for(win= wm->windows.first; win; win= win->next) { + ScrArea *sa; + for(sa= win->screen->areabase.first; sa; sa= sa->next) { + if(sa->spacetype==SPACE_VIEW3D) { + View3D *v3d= sa->spacedata.first; + BGpic *bgpic; + for(bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next) + if(bgpic->iuser.flag & IMA_ANIM_ALWAYS) + BKE_image_user_calc_frame(&bgpic->iuser, scene->r.cfra, 0); + } + else if(sa->spacetype==SPACE_IMAGE) { + SpaceImage *sima= sa->spacedata.first; + if(sima->iuser.flag & IMA_ANIM_ALWAYS) + BKE_image_user_calc_frame(&sima->iuser, scene->r.cfra, 0); + } + else if(sa->spacetype==SPACE_NODE) { + SpaceNode *snode= sa->spacedata.first; + if((snode->treetype==NTREE_COMPOSIT) && (snode->nodetree)) { + bNode *node; + for(node= snode->nodetree->nodes.first; node; node= node->next) { + if(node->id && node->type==CMP_NODE_IMAGE) { + Image *ima= (Image *)node->id; + ImageUser *iuser= node->storage; + if(ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) + if(iuser->flag & IMA_ANIM_ALWAYS) + BKE_image_user_calc_frame(iuser, scene->r.cfra, 0); + } } } } } } } -#endif } - - diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index cf23c488960..1b5cf133749 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -45,6 +45,7 @@ #include "ED_armature.h" #include "ED_mesh.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "BLI_editVert.h" @@ -187,8 +188,9 @@ static void stats_object_edit(Object *obedit, SceneStats *stats) BezTriple *bezt; BPoint *bp; int a; + ListBase *nurbs= ED_curve_editnurbs(cu); - for(nu=cu->editnurb->first; nu; nu=nu->next) { + for(nu=nurbs->first; nu; nu=nu->next) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; a= nu->pntsu; diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c index 0f483f4bcec..0b2d52d6e25 100644 --- a/source/blender/editors/space_info/space_info.c +++ b/source/blender/editors/space_info/space_info.c @@ -52,6 +52,7 @@ #include "UI_resources.h" #include "UI_interface.h" + #include "info_intern.h" // own include /* ******************** default callbacks for info space ***************** */ diff --git a/source/blender/editors/space_logic/logic_header.c b/source/blender/editors/space_logic/logic_header.c deleted file mode 100644 index 3e38eb815fb..00000000000 --- a/source/blender/editors/space_logic/logic_header.c +++ /dev/null @@ -1,120 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2009 Blender Foundation. - * All rights reserved. - * - * - * Contributor(s): Blender Foundation - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#include -#include - - -#include "MEM_guardedalloc.h" - -#include "BLI_blenlib.h" - -#include "BKE_context.h" -#include "BKE_screen.h" -#include "BKE_main.h" - -#include "ED_screen.h" -#include "ED_types.h" -#include "ED_util.h" - - -#include "BIF_gl.h" -#include "BIF_glutil.h" - -#include "UI_interface.h" -#include "UI_resources.h" -#include "UI_view2d.h" - -#include "logic_intern.h" - -/* ************************ header area region *********************** */ - - -static void do_logic_buttons(bContext *C, void *arg, int event) -{ -// SpaceLogic *slogic= CTX_wm_space_logic(C); -} - -static uiBlock *logic_addmenu(bContext *C, ARegion *ar, void *arg_unused) -{ -// SpaceLogic *slogic= CTX_wm_space_logic(C); - uiBlock *block; - short yco= 0, menuwidth=120; - - block= uiBeginBlock(C, ar, "logic_addmenu", UI_EMBOSSP); -// uiBlockSetButmFunc(block, do_logic_addmenu, NULL); - - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); - - uiTextBoundsBlock(block, 50); - uiBlockSetDirection(block, UI_TOP); - uiEndBlock(C, block); - - return block; -} - -void logic_header_buttons(const bContext *C, ARegion *ar) -{ - ScrArea *sa= CTX_wm_area(C); -// SpaceLogic *slogic= CTX_wm_space_logic(C); - uiBlock *block; - short xco, yco= 3; - - block= uiBeginBlock(C, ar, "header logic", UI_EMBOSS); - uiBlockSetHandleFunc(block, do_logic_buttons, NULL); - - xco= ED_area_header_standardbuttons(C, block, yco); - - if((sa->flag & HEADER_NO_PULLDOWN)==0) { - int xmax; - - xmax= GetButStringLength("View"); - uiDefPulldownBut(block, logic_addmenu, NULL, - "View", xco, yco, xmax-3, 20, ""); - xco+= xmax; - - xmax= GetButStringLength("Select"); - uiDefPulldownBut(block, logic_addmenu, NULL, - "Select", xco, yco, xmax-3, 20, ""); - xco+= xmax; - - xmax= GetButStringLength("Add"); - uiDefPulldownBut(block, logic_addmenu, NULL, - "Add", xco, yco, xmax-3, 20, ""); - xco+= xmax; - } - - uiBlockSetEmboss(block, UI_EMBOSS); - - UI_view2d_totRect_set(&ar->v2d, xco+XIC+100, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin)); - - uiEndBlock(C, block); - uiDrawBlock(C, block); -} - - diff --git a/source/blender/editors/space_logic/logic_intern.h b/source/blender/editors/space_logic/logic_intern.h index 3b2b6497cdc..0c30aa711f1 100644 --- a/source/blender/editors/space_logic/logic_intern.h +++ b/source/blender/editors/space_logic/logic_intern.h @@ -42,9 +42,6 @@ struct Scene; /* space_logic.c */ struct ARegion *logic_has_buttons_region(struct ScrArea *sa); -/* logic_header.c */ -void logic_header_buttons(const struct bContext *C, struct ARegion *ar); - /* logic_ops.c */ /* logic_buttons.c */ diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 79835843d53..76e210e7549 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -40,6 +40,7 @@ #include "DNA_sensor_types.h" #include "DNA_constraint_types.h" #include "DNA_windowmanager_types.h" +#include "DNA_object_types.h" #include "MEM_guardedalloc.h" @@ -359,6 +360,7 @@ static void old_sca_move_actuator(bContext *C, void *datav, void *move_up) void do_logic_buts(bContext *C, void *arg, int event) { + Main *bmain= CTX_data_main(C); bSensor *sens; bController *cont; bActuator *act; @@ -382,7 +384,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_ADD_SENS: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { if(ob->scaflag & OB_ADDSENS) { ob->scaflag &= ~OB_ADDSENS; sens= new_sensor(SENS_ALWAYS); @@ -396,7 +398,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_CHANGE_SENS: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { sens= ob->sensors.first; while(sens) { if(sens->type != sens->otype) { @@ -410,7 +412,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_DEL_SENS: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { sens= ob->sensors.first; while(sens) { if(sens->flag & SENS_DEL) { @@ -425,7 +427,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_ADD_CONT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { if(ob->scaflag & OB_ADDCONT) { ob->scaflag &= ~OB_ADDCONT; cont= new_controller(CONT_LOGIC_AND); @@ -450,7 +452,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_SET_STATE_BIT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { if(ob->scaflag & OB_ALLSTATE) { ob->scaflag &= ~OB_ALLSTATE; ob->state = 0x3FFFFFFF; @@ -459,7 +461,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_INIT_STATE_BIT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { if(ob->scaflag & OB_INITSTBIT) { ob->scaflag &= ~OB_INITSTBIT; ob->state = ob->init_state; @@ -470,7 +472,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_CHANGE_CONT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { cont= ob->controllers.first; while(cont) { if(cont->type != cont->otype) { @@ -485,7 +487,7 @@ void do_logic_buts(bContext *C, void *arg, int event) case B_DEL_CONT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { cont= ob->controllers.first; while(cont) { if(cont->flag & CONT_DEL) { @@ -501,7 +503,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_ADD_ACT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { if(ob->scaflag & OB_ADDACT) { ob->scaflag &= ~OB_ADDACT; act= new_actuator(ACT_OBJECT); @@ -514,7 +516,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_CHANGE_ACT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { act= ob->actuators.first; while(act) { if(act->type != act->otype) { @@ -528,7 +530,7 @@ void do_logic_buts(bContext *C, void *arg, int event) break; case B_DEL_ACT: - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { act= ob->actuators.first; while(act) { if(act->flag & ACT_DEL) { @@ -546,7 +548,7 @@ void do_logic_buts(bContext *C, void *arg, int event) case B_SOUNDACT_BROWSE: /* since we don't know which... */ didit= 0; - for(ob=G.main->object.first; ob; ob=ob->id.next) { + for(ob=bmain->object.first; ob; ob=ob->id.next) { act= ob->actuators.first; while(act) { @@ -555,11 +557,11 @@ void do_logic_buts(bContext *C, void *arg, int event) bSoundActuator *sa= act->data; if(sa->sndnr) { - bSound *sound= G.main->sound.first; + ID *sound= bmain->sound.first; int nr= 1; if(sa->sndnr == -2) { -// XXX activate_databrowse((ID *)G.main->sound.first, ID_SO, 0, B_SOUNDACT_BROWSE, +// XXX activate_databrowse((ID *)bmain->sound.first, ID_SO, 0, B_SOUNDACT_BROWSE, // &sa->sndnr, do_logic_buts); break; } @@ -569,16 +571,16 @@ void do_logic_buts(bContext *C, void *arg, int event) if(nr==sa->sndnr) break; nr++; - sound= sound->id.next; + sound= sound->next; } if(sa->sound) - sa->sound->id.us--; + ((ID *)sa->sound)->us--; - sa->sound= sound; + sa->sound= (struct bSound *)sound; if(sound) - sound->id.us++; + sound->us++; sa->sndnr= 0; didit= 1; @@ -770,6 +772,7 @@ static void set_sca_ob(Object *ob) static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisflag) { Base *base; + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *ob, *obt, *obact= CTX_data_active_object(C); ID **idar; @@ -786,7 +789,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf if(scene==NULL) return NULL; - ob= G.main->object.first; + ob= bmain->object.first; while(ob) { ob->scavisflag= 0; set_sca_ob(ob); @@ -820,7 +823,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf while(doit) { doit= 0; - ob= G.main->object.first; + ob= bmain->object.first; while(ob) { /* 1st case: select sensor when controller selected */ @@ -901,7 +904,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf } /* now we count */ - ob= G.main->object.first; + ob= bmain->object.first; while(ob) { if( ob->scavisflag ) (*count)++; ob= ob->id.next; @@ -912,7 +915,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf idar= MEM_callocN( (*count)*sizeof(void *), "idar"); - ob= G.main->object.first; + ob= bmain->object.first; nr= 0; /* make the active object always the first one of the list */ @@ -1819,7 +1822,7 @@ static void check_armature_actuator(bContext *C, void *arg1_but, void *arg2_act) } -static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width) +static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width) { bSoundActuator *sa = NULL; bObjectActuator *oa = NULL; @@ -2144,8 +2147,8 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh glRects(xco, yco-ysize, xco+width, yco); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - if(G.main->sound.first) { - IDnames_to_pupstring(&str, "Sound files", NULL, &(G.main->sound), (ID *)sa->sound, &(sa->sndnr)); + if(bmain->sound.first) { + IDnames_to_pupstring(&str, "Sound files", NULL, &(bmain->sound), (ID *)sa->sound, &(sa->sndnr)); /* reset this value, it is for handling the event */ sa->sndnr = 0; uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10,yco-22,20,19, &(sa->sndnr), 0, 0, 0, 0, ""); @@ -2153,7 +2156,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh if(sa->sound) { char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4"; - uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,wval-20,19, sa->sound->id.name+2, 0.0, 21.0, 0, 0, ""); + uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,wval-20,19, ((ID *)sa->sound)->name+2, 0.0, 21.0, 0, 0, ""); uiDefButS(block, MENU, 1, dummy_str,xco+10,yco-44,width-20, 19, &sa->type, 0.0, 0.0, 0, 0, ""); uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->volume, 0.0, 1.0, 0, 0, "Sets the volume of this sound"); uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->pitch,-12.0, 12.0, 0, 0, "Sets the pitch of this sound"); @@ -4273,7 +4276,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C) { uiLayout *row, *col; - uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL, NULL); + uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL); if (!RNA_pointer_get(ptr, "sound").data) { uiItemL(layout, "Select a sound from the list or load a new one", 0); @@ -4737,6 +4740,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar) void logic_buttons(bContext *C, ARegion *ar) { + Main *bmain= CTX_data_main(C); SpaceLogic *slogic= CTX_wm_space_logic(C); Object *ob= CTX_data_active_object(C); ID **idar; @@ -5061,7 +5065,7 @@ void logic_buttons(bContext *C, ARegion *ar) uiButSetFunc(but, make_unique_prop_names_cb, act->name, (void*) 0); ycoo= yco; - yco= draw_actuatorbuttons(ob, act, block, xco, yco, width); + yco= draw_actuatorbuttons(bmain, ob, act, block, xco, yco, width); if(yco-6 < ycoo) ycoo= (yco+ycoo-20)/2; } else { diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c index ed3d956ce01..3f11c3e6bae 100644 --- a/source/blender/editors/space_logic/space_logic.c +++ b/source/blender/editors/space_logic/space_logic.c @@ -296,17 +296,7 @@ static void logic_header_area_init(wmWindowManager *wm, ARegion *ar) static void logic_header_area_draw(const bContext *C, ARegion *ar) { - /* clear */ - UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL); - glClear(GL_COLOR_BUFFER_BIT); - - /* set view2d view matrix for scrolling (without scrollers) */ - UI_view2d_view_ortho(C, &ar->v2d); - - logic_header_buttons(C, ar); - - /* restore view matrix? */ - UI_view2d_view_restore(C); + ED_region_header(C, ar); } /**************************** spacetype *****************************/ diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 494e42ea2c8..ef46f8a274d 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -237,7 +237,7 @@ static void nla_panel_animdata (const bContext *C, Panel *pa) /* Active Action Properties ------------------------------------- */ /* action */ row= uiLayoutRow(layout, 1); - uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/, NULL); // XXX: need to make these operators + uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/); // XXX: need to make these operators /* extrapolation */ row= uiLayoutRow(layout, 1); diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 082f3f97dfd..171f56c63fb 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -81,7 +81,7 @@ void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr) { - uiTemplateIDBrowse(layout, C, ptr, "nodetree", NULL, NULL, "", NULL); + uiTemplateIDBrowse(layout, C, ptr, "nodetree", NULL, NULL, ""); } static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr) @@ -190,6 +190,7 @@ static void node_buts_normal(uiLayout *layout, bContext *C, PointerRNA *ptr) #if 0 // not used in 2.5x yet static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) { + Main *bmain= CTX_data_main(C); bNodeTree *ntree= ntree_v; bNode *node= node_v; Tex *tex; @@ -200,7 +201,7 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) node->id->us--; node->id= NULL; } - tex= BLI_findlink(&G.main->tex, node->menunr-1); + tex= BLI_findlink(&bmain->tex, node->menunr-1); node->id= &tex->id; id_us_plus(node->id); @@ -220,6 +221,7 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) #endif static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v) { + Main *bmain= CTX_data_main(C); Material *ma; bNode *node= (bNode *)node_v; ID *id= node->id; @@ -229,7 +231,7 @@ static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v) /* Users only have to press the "update" button in one pynode * and we also update all others sharing the same script */ - for (ma= G.main->mat.first; ma; ma= ma->id.next) { + for (ma= bmain->mat.first; ma; ma= ma->id.next) { if (ma->nodetree) { bNode *nd; for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) { @@ -277,6 +279,7 @@ static void node_buts_math(uiLayout *layout, bContext *C, PointerRNA *ptr) static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v) { + Main *bmain= CTX_data_main(C); bNodeTree *ntree= ntree_v; bNode *node= node_v; ID *oldid; @@ -287,7 +290,7 @@ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v) node->id->us--; } oldid= node->id; - node->id= BLI_findlink(&G.main->text, node->menunr-1); + node->id= BLI_findlink(&bmain->text, node->menunr-1); id_us_plus(node->id); BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */ @@ -306,7 +309,7 @@ static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA bNode *node= ptr->data; uiLayout *col; - uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL, NULL); + uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL); if(!node->id) return; @@ -368,6 +371,7 @@ static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr) { + Main *bmain= CTX_data_main(C); uiBlock *block= uiLayoutAbsoluteBlock(layout); bNode *node= ptr->data; bNodeTree *ntree= ptr->id.data; @@ -380,7 +384,7 @@ static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA * /* B_NODE_EXEC is handled in butspace.c do_node_buts */ if(!node->id) { char *strp; - IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL); + IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL); node->menunr= 0; bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, butr->xmin, dy, 19, 19, @@ -467,7 +471,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA * PointerRNA imaptr; PropertyRNA *prop; - uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, NULL); + uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL); if(!node->id) return; @@ -504,7 +508,7 @@ static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, Point const char *layer_name; char scene_name[19]; - uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, NULL); + uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL); if(!node->id) return; @@ -900,7 +904,10 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *C, Pointe uiItemR(row, ptr, "exr_codec", 0, "", 0); } else if (RNA_enum_get(ptr, "image_type")== R_JPEG90) { - uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, NULL, 0); + uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Quality", 0); + } + else if (RNA_enum_get(ptr, "image_type")== R_PNG) { + uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Compression", 0); } row= uiLayoutRow(layout, 1); @@ -1204,7 +1211,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *C, PointerRNA *pt static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr) { - uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, NULL); + uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL); } static void node_texture_buts_output(uiLayout *layout, bContext *C, PointerRNA *ptr) diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index cea88c33c5b..f4876aba9ad 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -411,7 +411,7 @@ void snode_set_context(SpaceNode *snode, Scene *scene) snode->id= &tx->id; } else { - Brush *brush= NULL; + struct Brush *brush= NULL; if(ob && (ob->mode & OB_MODE_SCULPT)) brush= paint_brush(&scene->toolsettings->sculpt->paint); @@ -1852,6 +1852,7 @@ void NODE_OT_links_cut(wmOperatorType *ot) /* goes over all scenes, reads render layers */ static int node_read_renderlayers_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); SpaceNode *snode= CTX_wm_space_node(C); Scene *curscene= CTX_data_scene(C), *scene; bNode *node; @@ -1859,7 +1860,7 @@ static int node_read_renderlayers_exec(bContext *C, wmOperator *op) ED_preview_kill_jobs(C); /* first tag scenes unread */ - for(scene= G.main->scene.first; scene; scene= scene->id.next) + for(scene= bmain->scene.first; scene; scene= scene->id.next) scene->id.flag |= LIB_DOIT; for(node= snode->edittree->nodes.first; node; node= node->next) { diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index ccd1555e1a2..2cccbf17bea 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -271,7 +271,7 @@ static int node_select_all_exec(bContext *C, wmOperator *op) void NODE_OT_select_all(wmOperatorType *ot) { /* identifiers */ - ot->name = "Select/Deselect All"; + ot->name = "Select or Deselect All"; ot->description = "(De)select all nodes"; ot->idname = "NODE_OT_select_all"; diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c index 3cdc2437c45..c4a8a0309bd 100644 --- a/source/blender/editors/space_outliner/outliner.c +++ b/source/blender/editors/space_outliner/outliner.c @@ -48,6 +48,7 @@ #include "DNA_scene_types.h" #include "DNA_world_types.h" #include "DNA_sequence_types.h" +#include "DNA_object_types.h" #include "BLI_blenlib.h" @@ -3186,7 +3187,7 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto if(scene->obedit==base->object) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO); - ED_base_object_free_and_unlink(scene, base); + ED_base_object_free_and_unlink(CTX_data_main(C), scene, base); te->directdata= NULL; tselem->id= NULL; } @@ -3337,7 +3338,7 @@ void outliner_del(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops) ;// del_seq(); else { outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb); - DAG_scene_sort(scene); + DAG_scene_sort(CTX_data_main(C), scene); ED_undo_push(C, "Delete Objects"); } } @@ -3356,6 +3357,7 @@ static EnumPropertyItem prop_object_op_types[] = { static int outliner_object_operation_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); SpaceOops *soops= CTX_wm_space_outliner(C); int event; @@ -3382,7 +3384,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op) } else if(event==4) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); str= "Delete Objects"; } else if(event==5) { /* disabled, see above (ton) */ diff --git a/source/blender/editors/space_script/script_edit.c b/source/blender/editors/space_script/script_edit.c index 71b37e514d7..6f41f235b7b 100644 --- a/source/blender/editors/space_script/script_edit.c +++ b/source/blender/editors/space_script/script_edit.c @@ -90,13 +90,9 @@ static int script_reload_exec(bContext *C, wmOperator *op) #ifndef DISABLE_PYTHON /* TODO, this crashes on netrender and keying sets, need to look into why * disable for now unless running in debug mode */ - if(G.f & G_DEBUG) { - BPY_eval_string(C, "__import__('bpy').utils.load_scripts(reload_scripts=True)"); - } - else { - BKE_reportf(op->reports, RPT_ERROR, "reloading is currently unstable, only operates in debug mode.\n"); - return OPERATOR_CANCELLED; - } + WM_cursor_wait(1); + BPY_eval_string(C, "__import__('bpy').utils.load_scripts(reload_scripts=True)"); + WM_cursor_wait(0); return OPERATOR_FINISHED; #endif return OPERATOR_CANCELLED; diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index c4c3701a18a..b00fcfcc22a 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -181,7 +181,9 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op) /* used for image strip */ /* best guess, first images name */ RNA_BEGIN(op->ptr, itemptr, "files") { - RNA_string_get(&itemptr, "name", seq_load->name); + char *name= RNA_string_get_alloc(&itemptr, "name", NULL, 0); + BLI_strncpy(seq_load->name, name, sizeof(seq_load->name)); + MEM_freeN(name); break; } RNA_END; @@ -352,6 +354,10 @@ static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, wmEvent if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + /* This is for drag and drop */ + if(RNA_property_is_set(op->ptr, "filepath")) + return sequencer_add_movie_strip_exec(C, op); + sequencer_generic_invoke_xy__internal(C, op, event, 0); WM_event_add_fileselect(C, op); @@ -403,6 +409,10 @@ static int sequencer_add_sound_strip_invoke(bContext *C, wmOperator *op, wmEvent if(!RNA_property_is_set(op->ptr, "relative_path")) RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS); + /* This is for drag and drop */ + if(RNA_property_is_set(op->ptr, "filepath")) + return sequencer_add_sound_strip_exec(C, op); + sequencer_generic_invoke_xy__internal(C, op, event, 0); WM_event_add_fileselect(C, op); diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 0d49f853a82..27f45628492 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -39,6 +39,7 @@ #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" +#include "DNA_sound_types.h" #include "BKE_context.h" #include "BKE_global.h" @@ -696,11 +697,11 @@ void set_special_seq_update(int val) void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs) { extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); - struct ImBuf *ibuf; + struct ImBuf *ibuf = 0; + struct ImBuf *scope = 0; struct View2D *v2d = &ar->v2d; int rectx, recty; float viewrectx, viewrecty; - int free_ibuf = 0; static int recursive= 0; float render_size = 0.0; float proxy_size = 100.0; @@ -778,28 +779,29 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq switch(sseq->mainb) { case SEQ_DRAW_IMG_IMBUF: if (sseq->zebra != 0) { - ibuf = make_zebra_view_from_ibuf(ibuf, sseq->zebra); - free_ibuf = 1; + scope = make_zebra_view_from_ibuf(ibuf, sseq->zebra); } break; case SEQ_DRAW_IMG_WAVEFORM: if ((sseq->flag & SEQ_DRAW_COLOR_SEPERATED) != 0) { - ibuf = make_sep_waveform_view_from_ibuf(ibuf); + scope = make_sep_waveform_view_from_ibuf(ibuf); } else { - ibuf = make_waveform_view_from_ibuf(ibuf); + scope = make_waveform_view_from_ibuf(ibuf); } - free_ibuf = 1; break; case SEQ_DRAW_IMG_VECTORSCOPE: - ibuf = make_vectorscope_view_from_ibuf(ibuf); - free_ibuf = 1; + scope = make_vectorscope_view_from_ibuf(ibuf); break; case SEQ_DRAW_IMG_HISTOGRAM: - ibuf = make_histogram_view_from_ibuf(ibuf); - free_ibuf = 1; + scope = make_histogram_view_from_ibuf(ibuf); break; } + if (scope) { + IMB_freeImBuf(ibuf); + ibuf = scope; + } + if(ibuf->rect_float && ibuf->rect==NULL) { IMB_rect_from_float(ibuf); } @@ -889,9 +891,7 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq // if (sseq->flag & SEQ_DRAW_GPENCIL) // XXX draw_gpencil_2dimage(sa, ibuf); - if (free_ibuf) { - IMB_freeImBuf(ibuf); - } + IMB_freeImBuf(ibuf); /* draw grease-pencil (screen aligned) */ // if (sseq->flag & SEQ_DRAW_GPENCIL) diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 5d258ea0054..27e9645a4d8 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -725,8 +725,9 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de while(seq) { seqn= seq->next; if((seq->flag & flag) || deleteall) { - if(seq->type==SEQ_SOUND && seq->sound) - seq->sound->id.us--; + if(seq->type==SEQ_SOUND && seq->sound) { + ((ID *)seq->sound)->us--; /* TODO, could be moved into seq_free_sequence() */ + } BLI_remlink(lb, seq); if(seq==last_seq) seq_active_set(scene, NULL); @@ -2420,9 +2421,9 @@ void SEQUENCER_OT_previous_edit(wmOperatorType *ot) static void swap_sequence(Scene* scene, Sequence* seqa, Sequence* seqb) { int gap = seqb->startdisp - seqa->enddisp; - seqb->start = seqa->start; + seqb->start = (seqb->start - seqb->startdisp) + seqa->startdisp; calc_sequence(scene, seqb); - seqa->start = seqb->enddisp + gap; + seqa->start = (seqa->start - seqa->startdisp) + seqb->enddisp + gap; calc_sequence(scene, seqa); } diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 83fa8bffd58..449204900e8 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -247,7 +247,7 @@ static int sequencer_deselect_exec(bContext *C, wmOperator *op) void SEQUENCER_OT_select_all_toggle(struct wmOperatorType *ot) { /* identifiers */ - ot->name= "(De)Select All"; + ot->name= "Select or Deselect All"; ot->idname= "SEQUENCER_OT_select_all_toggle"; ot->description="Select or deselect all strips"; diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c index 7f3741e8e17..bbea5bce226 100644 --- a/source/blender/editors/space_text/space_text.c +++ b/source/blender/editors/space_text/space_text.c @@ -274,6 +274,8 @@ static void text_keymap(struct wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move", DOWNARROWKEY, KM_PRESS, 0, 0)->ptr, "type", NEXT_LINE); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move", PAGEUPKEY, KM_PRESS, 0, 0)->ptr, "type", PREV_PAGE); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move", PAGEDOWNKEY, KM_PRESS, 0, 0)->ptr, "type", NEXT_PAGE); + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move", HOMEKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", FILE_TOP); + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move", ENDKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", FILE_BOTTOM); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", HOMEKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", LINE_BEGIN); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", ENDKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", LINE_END); @@ -285,6 +287,8 @@ static void text_keymap(struct wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", DOWNARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", NEXT_LINE); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", PAGEUPKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", PREV_PAGE); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "type", NEXT_PAGE); + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", HOMEKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "type", FILE_TOP); + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_select", ENDKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "type", FILE_BOTTOM); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", DELKEY, KM_PRESS, 0, 0)->ptr, "type", DEL_NEXT_CHAR); RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_delete", DKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", DEL_NEXT_CHAR); diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index 873deb30511..ddb6e2ad876 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -1132,7 +1132,8 @@ static void draw_brackets(SpaceText *st, ARegion *ar) int viewc, viewl, offl, offc, x, y; char ch; - if(!text->curl) return; + // showsyntax must be on or else the format string will be null + if(!text->curl || !st->showsyntax) return; startl= text->curl; startc= text->curc; @@ -1146,23 +1147,29 @@ static void draw_brackets(SpaceText *st, ARegion *ar) endc= -1; find= -b; stack= 0; + + /* Dont highlight backets if syntax HL is off or bracket in string or comment. */ + if(!linep->format || linep->format[c] == 'l' || linep->format[c] == '#') + return; if(b>0) { /* opening bracket, search forward for close */ c++; while(linep) { while(clen) { - b= text_check_bracket(linep->line[c]); - if(b==find) { - if(stack==0) { - endl= linep; - endc= c; - break; + if(linep->format && linep->format[c] != 'l' && linep->format[c] != '#') { + b= text_check_bracket(linep->line[c]); + if(b==find) { + if(stack==0) { + endl= linep; + endc= c; + break; + } + stack--; + } + else if(b==-find) { + stack++; } - stack--; - } - else if(b==-find) { - stack++; } c++; } @@ -1176,17 +1183,19 @@ static void draw_brackets(SpaceText *st, ARegion *ar) c--; while(linep) { while(c>=0) { - b= text_check_bracket(linep->line[c]); - if(b==find) { - if(stack==0) { - endl= linep; - endc= c; - break; + if(linep->format && linep->format[c] != 'l' && linep->format[c] != '#') { + b= text_check_bracket(linep->line[c]); + if(b==find) { + if(stack==0) { + endl= linep; + endc= c; + break; + } + stack--; + } + else if(b==-find) { + stack++; } - stack--; - } - else if(b==-find) { - stack++; } c--; } @@ -1348,7 +1357,7 @@ void text_update_cursor_moved(bContext *C) ARegion *ar; int i, x, winx= 0; - if(!st || !st->text || st->text->curl) return; + if(ELEM3(NULL, st, st->text, st->text->curl)) return; text= st->text; diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 91fb616a63f..efdb1638558 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -36,6 +36,7 @@ #include "DNA_constraint_types.h" #include "DNA_text_types.h" +#include "DNA_userdef_types.h" #include "BLI_blenlib.h" #include "PIL_time.h" @@ -218,7 +219,7 @@ static int open_exec(bContext *C, wmOperator *op) PropertyPointerRNA *pprop; PointerRNA idptr; char str[FILE_MAX]; - short internal = RNA_int_get(op->ptr, "internal"); + short internal = RNA_boolean_get(op->ptr, "internal"); RNA_string_get(op->ptr, "filepath", str); @@ -591,6 +592,7 @@ void TEXT_OT_run_script(wmOperatorType *ot) static int refresh_pyconstraints_exec(bContext *C, wmOperator *op) { #ifndef DISABLE_PYTHON +#if 0 Text *text= CTX_data_edit_text(C); Object *ob; bConstraint *con; @@ -624,6 +626,7 @@ static int refresh_pyconstraints_exec(bContext *C, wmOperator *op) DAG_id_flush_update(&ob->id, OB_RECALC_DATA); } } +#endif #endif return OPERATOR_FINISHED; @@ -902,15 +905,22 @@ void TEXT_OT_unindent(wmOperatorType *ot) static int line_break_exec(bContext *C, wmOperator *op) { + SpaceText *st= CTX_wm_space_text(C); Text *text= CTX_data_edit_text(C); - int a, curtab; + int a, curts; + int space = (text->flags & TXT_TABSTOSPACES) ? st->tabnumber : 1; - // double check tabs before splitting the line - curtab= setcurr_tab(text); + // double check tabs/spaces before splitting the line + curts= setcurr_tab_spaces(text, space); txt_split_curline(text); - for(a=0; a < curtab; a++) - txt_add_char(text, '\t'); + for(a=0; a < curts; a++) { + if (text->flags & TXT_TABSTOSPACES) { + txt_add_char(text, ' '); + } else { + txt_add_char(text, '\t'); + } + } if(text->curl) { if(text->curl->prev) @@ -2352,9 +2362,11 @@ void TEXT_OT_insert(wmOperatorType *ot) static int find_and_replace(bContext *C, wmOperator *op, short mode) { + Main *bmain= CTX_data_main(C); SpaceText *st= CTX_wm_space_text(C); Text *start= NULL, *text= st->text; int flags, first= 1; + int found = 0; char *tmp; if(!st->findstr[0] || (mode == TEXT_REPLACE && !st->replacestr[0])) @@ -2413,16 +2425,17 @@ static int find_and_replace(bContext *C, wmOperator *op, short mode) if(text->id.next) text= st->text= text->id.next; else - text= st->text= G.main->text.first; + text= st->text= bmain->text.first; txt_move_toline(text, 0, 0); text_update_cursor_moved(C); WM_event_add_notifier(C, NC_TEXT|ND_CURSOR, text); first= 1; } else { - BKE_reportf(op->reports, RPT_ERROR, "Text not found: %s", st->findstr); + if(!found) BKE_reportf(op->reports, RPT_ERROR, "Text not found: %s", st->findstr); break; } + found = 1; } while(mode==TEXT_MARK_ALL); return OPERATOR_FINISHED; diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c index 1bc51de4471..a0437625cb2 100644 --- a/source/blender/editors/space_view3d/drawanimviz.c +++ b/source/blender/editors/space_view3d/drawanimviz.c @@ -38,12 +38,12 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" +#include "DNA_object_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_dlrbTree.h" -#include "BKE_anim.h" #include "BKE_animsys.h" #include "BKE_action.h" #include "BKE_armature.h" diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index d16f89e5785..e6f4b2b9f8f 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -39,6 +39,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" +#include "DNA_object_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" @@ -1882,15 +1883,12 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, /* Draw additional axes on the bone tail */ if ( (arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE) ) { - float mat[4][4]; glPushMatrix(); copy_m4_m4(bmat, pchan->pose_mat); bone_matrix_translate_y(bmat, pchan->bone->length); glMultMatrixf(bmat); - mul_m4_m4m4(mat, bmat, rv3d->viewmatob); - - drawaxes(rv3d, mat, pchan->bone->length*0.25f, 0, OB_ARROWS); + drawaxes(pchan->bone->length*0.25f, 0, OB_ARROWS); glPopMatrix(); } @@ -2078,16 +2076,12 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt) } /* Draw additional axes */ if (arm->flag & ARM_DRAWAXES) { - float mat[4][4]; glPushMatrix(); get_matrix_editbone(eBone, bmat); bone_matrix_translate_y(bmat, eBone->length); glMultMatrixf(bmat); - mul_m4_m4m4(mat, bmat, rv3d->viewmatob); - - /* do cached text draw immediate to include transform */ - drawaxes(rv3d, mat, eBone->length*0.25f, 0, OB_ARROWS); + drawaxes(eBone->length*0.25f, 0, OB_ARROWS); glPopMatrix(); } diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index f5a14079682..adbb326902e 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -86,6 +86,7 @@ #include "ED_screen.h" #include "ED_sculpt.h" #include "ED_types.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "UI_resources.h" @@ -145,7 +146,7 @@ static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr, int l return; } - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmatob, vec4); @@ -174,7 +175,7 @@ static void view3d_project_short_noclip(ARegion *ar, float *vec, short *adr) adr[0]= IS_CLIPPED; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmatob, vec4); @@ -320,31 +321,12 @@ static float cosval[32] ={ 1.00000000 }; -static void draw_xyz_wire(RegionView3D *rv3d, float mat[][4], float *c, float size, int axis) +static void draw_xyz_wire(float *c, float size, int axis) { float v1[3]= {0.f, 0.f, 0.f}, v2[3] = {0.f, 0.f, 0.f}; - float imat[4][4]; - float dim; - float dx[3], dy[3]; - - /* hrms, really only works properly after glLoadMatrixf(rv3d->viewmat); */ - float pixscale= rv3d->persmat[0][3]*c[0]+ rv3d->persmat[1][3]*c[1]+ rv3d->persmat[2][3]*c[2] + rv3d->persmat[3][3]; - pixscale*= rv3d->pixsize; - - /* halfway blend between fixed size in worldspace vs viewspace - - * alleviates some of the weirdness due to not using viewmat for gl matrix */ - dim = (0.05*size*0.5) + (size*10.f*pixscale*0.5); - - invert_m4_m4(imat, mat); - normalize_v3(imat[0]); - normalize_v3(imat[1]); + float dim = size * 0.1; + float dx[3]={dim, 0.0, 0.0}, dy[3]={0.0, dim, 0.0}, dz[3]={0.0, 0.0, dim}; - copy_v3_v3(dx, imat[0]); - copy_v3_v3(dy, imat[1]); - - mul_v3_fl(dx, dim); - mul_v3_fl(dy, dim); - switch(axis) { case 0: /* x axis */ glBegin(GL_LINES); @@ -396,7 +378,7 @@ static void draw_xyz_wire(RegionView3D *rv3d, float mat[][4], float *c, float si /* start at top left */ sub_v3_v3v3(v1, c, dx); - add_v3_v3v3(v1, c, dy); + add_v3_v3v3(v1, c, dz); glVertex3fv(v1); @@ -405,9 +387,9 @@ static void draw_xyz_wire(RegionView3D *rv3d, float mat[][4], float *c, float si glVertex3fv(v1); - mul_v3_fl(dy, 2.f); + mul_v3_fl(dz, 2.f); sub_v3_v3(v1, dx); - sub_v3_v3(v1, dy); + sub_v3_v3(v1, dz); glVertex3fv(v1); @@ -422,7 +404,7 @@ static void draw_xyz_wire(RegionView3D *rv3d, float mat[][4], float *c, float si } /* flag is same as for draw_object */ -void drawaxes(RegionView3D *rv3d, float mat[][4], float size, int flag, char drawtype) +void drawaxes(float size, int flag, char drawtype) { int axis; float v1[3]= {0.0, 0.0, 0.0}; @@ -464,11 +446,11 @@ void drawaxes(RegionView3D *rv3d, float mat[][4], float size, int flag, char dra for (axis=0; axis<4; axis++) { if (axis % 2 == 1) { - v2[0] *= -1; - v3[1] *= -1; + v2[0] = -v2[0]; + v3[1] = -v3[1]; } else { - v2[1] *= -1; - v3[0] *= -1; + v2[1] = -v2[1]; + v3[0] = -v3[0]; } glVertex3fv(v1); @@ -521,7 +503,7 @@ void drawaxes(RegionView3D *rv3d, float mat[][4], float size, int flag, char dra v2[axis]+= size*0.125; - draw_xyz_wire(rv3d, mat, v2, size, axis); + draw_xyz_wire(v2, size, axis); } break; } @@ -531,12 +513,10 @@ void drawcircball(int mode, float *cent, float rad, float tmat[][4]) { float vec[3], vx[3], vy[3]; int a, tot=32; - - VECCOPY(vx, tmat[0]); - VECCOPY(vy, tmat[1]); - mul_v3_fl(vx, rad); - mul_v3_fl(vy, rad); - + + mul_v3_v3fl(vx, tmat[0], rad); + mul_v3_v3fl(vy, tmat[1], rad); + glBegin(mode); for(a=0; aclipsta*lavec[0]; - sta[1]= mat[3][1]+ la->clipsta*lavec[1]; - sta[2]= mat[3][2]+ la->clipsta*lavec[2]; - - end[0]= mat[3][0]+ la->clipend*lavec[0]; - end[1]= mat[3][1]+ la->clipend*lavec[1]; - end[2]= mat[3][2]+ la->clipend*lavec[2]; - + madd_v3_v3v3fl(sta, mat[3], lavec, la->clipsta); + madd_v3_v3v3fl(end, mat[3], lavec, la->clipend); glBegin(GL_LINE_STRIP); glVertex3fv(sta); @@ -838,10 +812,7 @@ static void spotvolume(float *lvec, float *vvec, float inp) quat_to_mat3(mat1,q); /* rotate lamp vector now over acos(inp) degrees */ - - vvec[0] = lvec[0] ; - vvec[1] = lvec[1] ; - vvec[2] = lvec[2] ; + copy_v3_v3(vvec, lvec); unit_m3(mat2); co = inp; @@ -966,7 +937,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, } /* Inner Circle */ - VECCOPY(vec, ob->obmat[3]); + copy_v3_v3(vec, ob->obmat[3]); glEnable(GL_BLEND); drawcircball(GL_LINE_LOOP, vec, lampsize, imat); glDisable(GL_BLEND); @@ -1005,10 +976,8 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, vec_rot_to_mat3( mat,imat[2], M_PI/4.0f); /* vectors */ - VECCOPY(v1, imat[0]); - mul_v3_fl(v1, circrad*1.2f); - VECCOPY(v2, imat[0]); - mul_v3_fl(v2, circrad*2.5f); + mul_v3_v3fl(v1, imat[0], circrad * 1.2f); + mul_v3_v3fl(v2, imat[0], circrad * 2.5f); /* center */ glTranslatef(vec[0], vec[1], vec[2]); @@ -1036,7 +1005,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, } glPopMatrix(); /* back in object space */ - vec[0]= vec[1]= vec[2]= 0.0f; + zero_v3(vec); if ((la->type==LA_SPOT) || (la->type==LA_YF_PHOTON)) { lvec[0]=lvec[1]= 0.0; @@ -1128,7 +1097,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, /* draw the hemisphere curves */ short axis, steps, dir; float outdist, zdist, mul; - vec[0]=vec[1]=vec[2]= 0.0; + zero_v3(vec); outdist = 0.14; mul = 1.4; dir = 1; setlinestyle(4); @@ -1177,7 +1146,7 @@ static void drawlamp(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, /* and back to viewspace */ glLoadMatrixf(rv3d->viewmat); - VECCOPY(vec, ob->obmat[3]); + copy_v3_v3(vec, ob->obmat[3]); setlinestyle(0); @@ -1247,17 +1216,28 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob /* a standing up pyramid with (0,0,0) as top */ Camera *cam; World *wrld; - float nobmat[4][4], vec[8][4], fac, facx, facy, depth; + float nobmat[4][4], vec[8][4], fac, facx, facy, depth, aspx, aspy, caspx, caspy; int i; cam= ob->data; + aspx= (float) scene->r.xsch*scene->r.xasp; + aspy= (float) scene->r.ysch*scene->r.yasp; + + if(aspx < aspy) { + caspx= aspx / aspy; + caspy= 1.0; + } + else { + caspx= 1.0; + caspy= aspy / aspx; + } glDisable(GL_LIGHTING); glDisable(GL_CULL_FACE); if(rv3d->persp>=2 && cam->type==CAM_ORTHO && ob==v3d->camera) { - facx= 0.5*cam->ortho_scale*1.28; - facy= 0.5*cam->ortho_scale*1.024; + facx= 0.5*cam->ortho_scale*caspx; + facy= 0.5*cam->ortho_scale*caspy; depth= -cam->clipsta-0.1; } else { @@ -1265,8 +1245,8 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob if(rv3d->persp>=2 && ob==v3d->camera) fac= cam->clipsta+0.1; /* that way it's always visible */ depth= - fac*cam->lens/16.0; - facx= fac*1.28; - facy= fac*1.024; + facx= fac*caspx; + facy= fac*caspy; } vec[0][0]= 0.0; vec[0][1]= 0.0; vec[0][2]= 0.001; /* GLBUG: for picking at iris Entry (well thats old!) */ @@ -1307,16 +1287,16 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob else if (i==1 && (ob == v3d->camera)) glBegin(GL_TRIANGLES); else break; - vec[0][0]= -0.7*cam->drawsize; - vec[0][1]= 1.1*cam->drawsize; + vec[0][0]= -0.7*cam->drawsize*caspx; + vec[0][1]= 1.1*cam->drawsize*caspy; glVertex3fv(vec[0]); vec[0][0]= 0.0; - vec[0][1]= 1.8*cam->drawsize; + vec[0][1]= 1.8*cam->drawsize*caspy; glVertex3fv(vec[0]); - vec[0][0]= 0.7*cam->drawsize; - vec[0][1]= 1.1*cam->drawsize; + vec[0][0]= 0.7*cam->drawsize*caspx; + vec[0][1]= 1.1*cam->drawsize*caspy; glVertex3fv(vec[0]); glEnd(); @@ -1610,10 +1590,11 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb short s[2] = {IS_CLIPPED, 0}; Nurb *nu; int i; + ListBase *nurbs= ED_curve_editnurbs(cu); ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ - for (nu= cu->editnurb->first; nu; nu=nu->next) { + for (nu= nurbs->first; nu; nu=nu->next) { if(nu->type == CU_BEZIER) { for (i=0; ipntsu; i++) { BezTriple *bezt = &nu->bezt[i]; @@ -2080,13 +2061,15 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E Mesh *me= ob->data; EditEdge *eed; EditFace *efa; - float v1[3], v2[3], v3[3], v4[3], x, y, z; + float v1[3], v2[3], v3[3], v4[3], vmid[3]; float fvec[3]; char val[32]; /* Stores the measurement display text here */ char conv_float[5]; /* Use a float conversion matching the grid size */ float area, col[3]; /* area of the face, color of the text to draw */ float grid= unit->system ? unit->scale_length : v3d->grid; - int do_split= unit->flag & USER_UNIT_OPT_SPLIT; + const int do_split= unit->flag & USER_UNIT_OPT_SPLIT; + const int do_global= v3d->flag & V3D_GLOBAL_STATS; + const int do_moving= G.moving; if(v3d->flag2 & V3D_RENDER_OVERRIDE) return; @@ -2119,24 +2102,22 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E for(eed= em->edges.first; eed; eed= eed->next) { /* draw non fgon edges, or selected edges, or edges next to selected verts while draging */ - if((eed->h != EM_FGON) && ((eed->f & SELECT) || (G.moving && ((eed->v1->f & SELECT) || (eed->v2->f & SELECT)) ))) { - VECCOPY(v1, eed->v1->co); - VECCOPY(v2, eed->v2->co); - - x= 0.5f*(v1[0]+v2[0]); - y= 0.5f*(v1[1]+v2[1]); - z= 0.5f*(v1[2]+v2[2]); - - if(v3d->flag & V3D_GLOBAL_STATS) { - mul_m4_v3(ob->obmat, v1); - mul_m4_v3(ob->obmat, v2); + if((eed->h != EM_FGON) && ((eed->f & SELECT) || (do_moving && ((eed->v1->f & SELECT) || (eed->v2->f & SELECT)) ))) { + copy_v3_v3(v1, eed->v1->co); + copy_v3_v3(v2, eed->v2->co); + + interp_v3_v3v3(vmid, v1, v2, 0.5f); + + if(do_global) { + mul_mat3_m4_v3(ob->obmat, v1); + mul_mat3_m4_v3(ob->obmat, v2); } if(unit->system) bUnit_AsString(val, sizeof(val), len_v3v3(v1, v2)*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); else sprintf(val, conv_float, len_v3v3(v1, v2)); - view3d_cached_text_draw_add(x, y, z, val, 0, 0); + view3d_cached_text_draw_add(vmid[0], vmid[1], vmid[2], val, 0, 0); } } } @@ -2151,18 +2132,18 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E glColor3fv(col); for(efa= em->faces.first; efa; efa= efa->next) { - if((efa->f & SELECT)) { // XXX || (G.moving && faceselectedOR(efa, SELECT)) ) { - VECCOPY(v1, efa->v1->co); - VECCOPY(v2, efa->v2->co); - VECCOPY(v3, efa->v3->co); + if((efa->f & SELECT)) { // XXX || (do_moving && faceselectedOR(efa, SELECT)) ) { + copy_v3_v3(v1, efa->v1->co); + copy_v3_v3(v2, efa->v2->co); + copy_v3_v3(v3, efa->v3->co); if (efa->v4) { - VECCOPY(v4, efa->v4->co); + copy_v3_v3(v4, efa->v4->co); } - if(v3d->flag & V3D_GLOBAL_STATS) { - mul_m4_v3(ob->obmat, v1); - mul_m4_v3(ob->obmat, v2); - mul_m4_v3(ob->obmat, v3); - if (efa->v4) mul_m4_v3(ob->obmat, v4); + if(do_global) { + mul_mat3_m4_v3(ob->obmat, v1); + mul_mat3_m4_v3(ob->obmat, v2); + mul_mat3_m4_v3(ob->obmat, v3); + if (efa->v4) mul_mat3_m4_v3(ob->obmat, v4); } if (efa->v4) @@ -2190,20 +2171,20 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E glColor3fv(col); for(efa= em->faces.first; efa; efa= efa->next) { - VECCOPY(v1, efa->v1->co); - VECCOPY(v2, efa->v2->co); - VECCOPY(v3, efa->v3->co); + copy_v3_v3(v1, efa->v1->co); + copy_v3_v3(v2, efa->v2->co); + copy_v3_v3(v3, efa->v3->co); if(efa->v4) { - VECCOPY(v4, efa->v4->co); + copy_v3_v3(v4, efa->v4->co); } else { - VECCOPY(v4, v3); + copy_v3_v3(v4, v3); } - if(v3d->flag & V3D_GLOBAL_STATS) { - mul_m4_v3(ob->obmat, v1); - mul_m4_v3(ob->obmat, v2); - mul_m4_v3(ob->obmat, v3); - mul_m4_v3(ob->obmat, v4); + if(do_global) { + mul_mat3_m4_v3(ob->obmat, v1); + mul_mat3_m4_v3(ob->obmat, v2); + mul_mat3_m4_v3(ob->obmat, v3); + mul_mat3_m4_v3(ob->obmat, v4); /* intentionally executed even for tri's */ } e1= efa->e1; @@ -2213,19 +2194,19 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E /* Calculate the angles */ - if( (e4->f & e1->f & SELECT) || (G.moving && (efa->v1->f & SELECT)) ) { + if( (e4->f & e1->f & SELECT) || (do_moving && (efa->v1->f & SELECT)) ) { /* Vec 1 */ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v4, v1, v2))); interp_v3_v3v3(fvec, efa->cent, efa->v1->co, 0.8f); view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0, 0); } - if( (e1->f & e2->f & SELECT) || (G.moving && (efa->v2->f & SELECT)) ) { + if( (e1->f & e2->f & SELECT) || (do_moving && (efa->v2->f & SELECT)) ) { /* Vec 2 */ sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v1, v2, v3))); interp_v3_v3v3(fvec, efa->cent, efa->v2->co, 0.8f); view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0, 0); } - if( (e2->f & e3->f & SELECT) || (G.moving && (efa->v3->f & SELECT)) ) { + if( (e2->f & e3->f & SELECT) || (do_moving && (efa->v3->f & SELECT)) ) { /* Vec 3 */ if(efa->v4) sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v2, v3, v4))); @@ -2236,7 +2217,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E } /* Vec 4 */ if(efa->v4) { - if( (e3->f & e4->f & SELECT) || (G.moving && (efa->v4->f & SELECT)) ) { + if( (e3->f & e4->f & SELECT) || (do_moving && (efa->v4->f & SELECT)) ) { sprintf(val,"%.3f", RAD2DEG(angle_v3v3v3(v3, v4, v1))); interp_v3_v3v3(fvec, efa->cent, efa->v4->co, 0.8f); view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0, 0); @@ -3126,7 +3107,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas dl= lb->first; if(dl==NULL) return 1; - if(dl->nors==0) addnormalsDispList(ob, lb); + if(dl->nors==0) addnormalsDispList(lb); index3_nors_incr= 0; if( displist_has_faces(lb)==0) { @@ -3173,7 +3154,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas dl= lb->first; if(dl==NULL) return 1; - if(dl->nors==NULL) addnormalsDispList(ob, lb); + if(dl->nors==NULL) addnormalsDispList(lb); if(draw_glsl_material(scene, ob, v3d, dt)) { GPU_begin_object_materials(v3d, rv3d, scene, ob, 1, NULL); @@ -3276,7 +3257,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix case PART_DRAW_DOT: { if(vd) { - VECCOPY(vd,state->co) pdd->vd+=3; + copy_v3_v3(vd,state->co); pdd->vd+=3; } if(cd) { cd[0]=ma_r; @@ -3301,7 +3282,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix cd[14]=cd[17]=1.0; pdd->cd+=18; - VECCOPY(vec2,state->co); + copy_v3_v3(vec2,state->co); } else { if(cd) { @@ -3310,47 +3291,47 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix cd[2]=cd[5]=cd[8]=cd[11]=cd[14]=cd[17]=ma_b; pdd->cd+=18; } - VECSUB(vec2,state->co,vec); + sub_v3_v3v3(vec2, state->co, vec); } - VECADD(vec,state->co,vec); - VECCOPY(pdd->vd,vec); pdd->vd+=3; - VECCOPY(pdd->vd,vec2); pdd->vd+=3; + add_v3_v3(vec, state->co); + copy_v3_v3(pdd->vd,vec); pdd->vd+=3; + copy_v3_v3(pdd->vd,vec2); pdd->vd+=3; vec[1]=2.0f*pixsize; vec[0]=vec[2]=0.0; mul_qt_v3(state->rot,vec); if(draw_as==PART_DRAW_AXIS){ - VECCOPY(vec2,state->co); + copy_v3_v3(vec2,state->co); } - else VECSUB(vec2,state->co,vec); + else sub_v3_v3v3(vec2, state->co, vec); - VECADD(vec,state->co,vec); - VECCOPY(pdd->vd,vec); pdd->vd+=3; - VECCOPY(pdd->vd,vec2); pdd->vd+=3; + add_v3_v3(vec, state->co); + copy_v3_v3(pdd->vd,vec); pdd->vd+=3; + copy_v3_v3(pdd->vd,vec2); pdd->vd+=3; vec[2]=2.0f*pixsize; vec[0]=vec[1]=0.0; mul_qt_v3(state->rot,vec); if(draw_as==PART_DRAW_AXIS){ - VECCOPY(vec2,state->co); + copy_v3_v3(vec2,state->co); } - else VECSUB(vec2,state->co,vec); + else sub_v3_v3v3(vec2, state->co, vec); - VECADD(vec,state->co,vec); + add_v3_v3(vec, state->co); - VECCOPY(pdd->vd,vec); pdd->vd+=3; - VECCOPY(pdd->vd,vec2); pdd->vd+=3; + copy_v3_v3(pdd->vd,vec); pdd->vd+=3; + copy_v3_v3(pdd->vd,vec2); pdd->vd+=3; break; } case PART_DRAW_LINE: { - VECCOPY(vec,state->vel); + copy_v3_v3(vec,state->vel); normalize_v3(vec); if(draw & PART_DRAW_VEL_LENGTH) mul_v3_fl(vec,len_v3(state->vel)); - VECADDFAC(pdd->vd,state->co,vec,-draw_line[0]); pdd->vd+=3; - VECADDFAC(pdd->vd,state->co,vec,draw_line[1]); pdd->vd+=3; + madd_v3_v3v3fl(pdd->vd, state->co, vec, -draw_line[0]); pdd->vd+=3; + madd_v3_v3v3fl(pdd->vd, state->co, vec, draw_line[1]); pdd->vd+=3; if(cd) { cd[0]=cd[3]=ma_r; cd[1]=cd[4]=ma_g; @@ -3377,27 +3358,27 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix } - VECCOPY(bb->vec, state->co); - VECCOPY(bb->vel, state->vel); + copy_v3_v3(bb->vec, state->co); + copy_v3_v3(bb->vel, state->vel); psys_make_billboard(bb, xvec, yvec, zvec, bb_center); - VECADD(pdd->vd,bb_center,xvec); - VECADD(pdd->vd,pdd->vd,yvec); pdd->vd+=3; + add_v3_v3v3(pdd->vd, bb_center, xvec); + add_v3_v3(pdd->vd, yvec); pdd->vd+=3; - VECSUB(pdd->vd,bb_center,xvec); - VECADD(pdd->vd,pdd->vd,yvec); pdd->vd+=3; + sub_v3_v3v3(pdd->vd, bb_center, vec); + add_v3_v3(pdd->vd, yvec); pdd->vd+=3; - VECSUB(pdd->vd,bb_center,xvec); - VECSUB(pdd->vd,pdd->vd,yvec); pdd->vd+=3; + sub_v3_v3v3(pdd->vd, bb_center, xvec); + sub_v3_v3v3(pdd->vd, pdd->vd,yvec); pdd->vd+=3; - VECADD(pdd->vd,bb_center,xvec); - VECSUB(pdd->vd,pdd->vd,yvec); pdd->vd+=3; + add_v3_v3v3(pdd->vd, bb_center, xvec); + sub_v3_v3v3(pdd->vd, pdd->vd, yvec); pdd->vd+=3; - VECCOPY(pdd->nd, zvec); pdd->nd+=3; - VECCOPY(pdd->nd, zvec); pdd->nd+=3; - VECCOPY(pdd->nd, zvec); pdd->nd+=3; - VECCOPY(pdd->nd, zvec); pdd->nd+=3; + copy_v3_v3(pdd->nd, zvec); pdd->nd+=3; + copy_v3_v3(pdd->nd, zvec); pdd->nd+=3; + copy_v3_v3(pdd->nd, zvec); pdd->nd+=3; + copy_v3_v3(pdd->nd, zvec); pdd->nd+=3; break; } } @@ -3806,11 +3787,10 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv /* additional things to draw for each particle */ /* (velocity, size and number) */ if((part->draw & PART_DRAW_VEL) && pdd->vedata){ - VECCOPY(pdd->ved,state.co); - pdd->ved+=3; - VECCOPY(vel,state.vel); - mul_v3_fl(vel,timestep); - VECADD(pdd->ved,state.co,vel); + copy_v3_v3(pdd->ved,state.co); + pdd->ved += 3; + mul_v3_v3fl(vel, state.vel, timestep); + add_v3_v3v3(pdd->ved, state.co, vel); pdd->ved+=3; totve++; @@ -4088,7 +4068,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Obj if(timed) { for(k=0, pcol=pathcol, pkey=path; kcol); + copy_v3_v3(pcol, pkey->col); pcol[3] = 1.0f - fabs((float)CFRA - pkey->time)/(float)pset->fade_frames; } @@ -4126,15 +4106,15 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Obj for(k=0, key=point->keys; ktotkey; k++, key++){ if(pd) { - VECCOPY(pd, key->co); + copy_v3_v3(pd, key->co); pd += 3; } if(key->flag&PEK_SELECT){ - VECCOPY(cd,sel_col); + copy_v3_v3(cd,sel_col); } else{ - VECCOPY(cd,nosel_col); + copy_v3_v3(cd,nosel_col); } if(timed) @@ -4208,12 +4188,12 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[1] = root[2] = 0.0f; root[0] = -drw_size; mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); tip[1] = tip[2] = 0.0f; tip[0] = drw_size; mul_m3_v3(tr,tip); - VECADD(tip,tip,com); + add_v3_v3(tip, com); glVertex3fv(tip); glEnd(); @@ -4221,7 +4201,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4230,7 +4210,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4239,7 +4219,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] =th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4248,7 +4228,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4259,12 +4239,12 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] = root[2] = 0.0f; root[1] = -drw_size; mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); tip[0] = tip[2] = 0.0f; tip[1] = drw_size; mul_m3_v3(tr,tip); - VECADD(tip,tip,com); + add_v3_v3(tip, com); glVertex3fv(tip); glEnd(); @@ -4272,7 +4252,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[1] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4281,7 +4261,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[1] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4290,7 +4270,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[1] =th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4299,7 +4279,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[1] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4309,12 +4289,12 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[0] = root[1] = 0.0f; root[2] = -drw_size; mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); tip[0] = tip[1] = 0.0f; tip[2] = drw_size; mul_m3_v3(tr,tip); - VECADD(tip,tip,com); + add_v3_v3(tip, com); glVertex3fv(tip); glEnd(); @@ -4322,7 +4302,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[2] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4331,7 +4311,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[2] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4340,7 +4320,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[2] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4349,7 +4329,7 @@ static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float itw,float root[2] = th; glBegin(GL_LINES); mul_m3_v3(tr,root); - VECADD(root,root,com); + add_v3_v3(root, com); glVertex3fv(root); glVertex3fv(tip); glEnd(); @@ -4888,12 +4868,10 @@ static void drawspiral(float *cent, float rad, float tmat[][4], int start) start *= -1; } - VECCOPY(vx, tmat[0]); - VECCOPY(vy, tmat[1]); - mul_v3_fl(vx, rad); - mul_v3_fl(vy, rad); + mul_v3_v3fl(vx, tmat[0], rad); + mul_v3_v3fl(vy, tmat[1], rad); - VECCOPY(vec, cent); + copy_v3_v3(vec, cent); if (inverse==0) { for(a=0; asize); + zero_v3(center); + copy_v3_v3(size, ob->size); } else { size[0]= 0.5*fabs(bb->vec[0][0] - bb->vec[4][0]); @@ -5345,13 +5323,13 @@ static void drawtexspace(Object *ob) } else if ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT) { Curve *cu= ob->data; - VECCOPY(size, cu->size); - VECCOPY(loc, cu->loc); + copy_v3_v3(size, cu->size); + copy_v3_v3(loc, cu->loc); } else if(ob->type==OB_MBALL) { MetaBall *mb= ob->data; - VECCOPY(size, mb->size); - VECCOPY(loc, mb->loc); + copy_v3_v3(size, mb->size); + copy_v3_v3(loc, mb->loc); } else return; @@ -5512,9 +5490,7 @@ void drawRBpivot(bRigidBodyJointConstraint *data) dir[axis] = 1.f; glBegin(GL_LINES); mul_m4_v3(mat,dir); - v[0] += dir[0]; - v[1] += dir[1]; - v[2] += dir[2]; + add_v3_v3(v, dir); glVertex3fv(v1); glVertex3fv(v); glEnd(); @@ -5802,8 +5778,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if (cu->linewidth != 0.0) { cpack(0xff44ff); UI_ThemeColor(TH_WIRE); - VECCOPY(vec1, ob->orig); - VECCOPY(vec2, ob->orig); + copy_v3_v3(vec1, ob->orig); + copy_v3_v3(vec2, ob->orig); vec1[0] += cu->linewidth; vec2[0] += cu->linewidth; vec1[1] += cu->linedist * cu->fsize; @@ -5823,8 +5799,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) UI_ThemeColor(TH_ACTIVE); else UI_ThemeColor(TH_WIRE); - vec1[0] = cu->tb[i].x; - vec1[1] = cu->tb[i].y + cu->fsize; + vec1[0] = (cu->xof * cu->fsize) + cu->tb[i].x; + vec1[1] = (cu->yof * cu->fsize) + cu->tb[i].y + cu->fsize; vec1[2] = 0.001; glBegin(GL_LINE_STRIP); glVertex3fv(vec1); @@ -5882,7 +5858,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) cu= ob->data; if(cu->editnurb) { - drawnurb(scene, v3d, rv3d, base, cu->editnurb->first, dt); + ListBase *nurbs= ED_curve_editnurbs(cu); + drawnurb(scene, v3d, rv3d, base, nurbs->first, dt); } else if(dt==OB_BOUNDBOX) { if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) @@ -5911,7 +5888,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } case OB_EMPTY: if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) - drawaxes(rv3d, rv3d->viewmatob, ob->empty_drawsize, flag, ob->empty_drawtype); + drawaxes(ob->empty_drawsize, flag, ob->empty_drawtype); break; case OB_LAMP: if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) { @@ -5937,7 +5914,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) break; default: if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) { - drawaxes(rv3d, rv3d->viewmatob, 1.0, flag, OB_ARROWS); + drawaxes(1.0, flag, OB_ARROWS); } } @@ -6091,7 +6068,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if(density[index] > FLT_EPSILON) { float color[3]; - VECCOPY(tmp, smd->domain->p0); + copy_v3_v3(tmp, smd->domain->p0); tmp[0] += smd->domain->dx * x + smd->domain->dx * 0.5; tmp[1] += smd->domain->dx * y + smd->domain->dx * 0.5; tmp[2] += smd->domain->dx * z + smd->domain->dx * 0.5; @@ -6135,9 +6112,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) /* draw extra: after normal draw because of makeDispList */ if(dtx && (G.f & G_RENDER_OGL)==0) { - + if(dtx & OB_AXIS) { - drawaxes(rv3d, rv3d->viewmatob, 1.0f, flag, OB_ARROWS); + drawaxes(1.0f, flag, OB_ARROWS); } if(dtx & OB_BOUNDBOX) { if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) @@ -6159,9 +6136,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if(dtflag2 & V3D_RENDER_OVERRIDE)==0) { if((ob->gameflag & OB_DYNAMIC) || ((ob->gameflag & OB_BOUNDS) && (ob->boundtype == OB_BOUND_SPHERE))) { - float imat[4][4], vec[3]; + float imat[4][4], vec[3]= {0.0f, 0.0f, 0.0f}; - vec[0]= vec[1]= vec[2]= 0.0; invert_m4_m4(imat, rv3d->viewmatob); setlinestyle(2); @@ -6511,7 +6487,7 @@ void draw_object_instance(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object draw_object_mesh_instance(scene, v3d, rv3d, ob, dt, outline); break; case OB_EMPTY: - drawaxes(rv3d, rv3d->viewmatob, ob->empty_drawsize, 0, ob->empty_drawtype); + drawaxes(ob->empty_drawsize, 0, ob->empty_drawtype); break; } } diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 420f2d77fed..7ff74c82876 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -45,7 +45,6 @@ #include "BLI_edgehash.h" #include "BLI_rand.h" -#include "BKE_anim.h" //for the where_on_path function #include "BKE_curve.h" #include "BKE_constraint.h" // for the get_constraint_target function #include "BKE_DerivedMesh.h" @@ -450,7 +449,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture } tend(); - printf ( "Draw Time: %f\n",( float ) tval() ); + // printf ( "Draw Time: %f\n",( float ) tval() ); if(tex_shadow) GPU_texture_unbind(tex_shadow); diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index caad2afba7f..c04c3498cb5 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -211,6 +211,7 @@ static SpaceLink *view3d_new(const bContext *C) v3d->far= 500.0f; v3d->twtype= V3D_MANIP_TRANSLATE; + v3d->around= V3D_CENTROID; /* header */ ar= MEM_callocN(sizeof(ARegion), "header for view3d"); diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index c75b785aa11..f4ae87c5b60 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -53,6 +53,7 @@ #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_idprop.h" +#include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_global.h" @@ -73,6 +74,7 @@ #include "ED_mesh.h" #include "ED_screen.h" #include "ED_transform.h" +#include "ED_curve.h" #include "UI_interface.h" #include "UI_resources.h" @@ -205,8 +207,9 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d BPoint *bp; BezTriple *bezt; int a; - - nu= cu->editnurb->first; + ListBase *nurbs= ED_curve_editnurbs(cu); + + nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; @@ -410,8 +413,9 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d BPoint *bp; BezTriple *bezt; int a; - - nu= cu->editnurb->first; + ListBase *nurbs= ED_curve_editnurbs(cu); + + nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; @@ -994,6 +998,7 @@ static int test_parent_loop(Object *par, Object *ob) static void do_view3d_region_buttons(bContext *C, void *arg, int event) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); // Object *obedit= CTX_data_edit_object(C); View3D *v3d= CTX_wm_view3d(C); @@ -1025,7 +1030,7 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event) if(ob->id.lib || test_parent_loop(ob->parent, ob) ) ob->parent= NULL; else { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(&ob->id, OB_RECALC_OB); } } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 86a12cd6221..6395e9e8be8 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -33,6 +33,7 @@ #include "DNA_armature_types.h" #include "DNA_camera_types.h" #include "DNA_customdata_types.h" +#include "DNA_object_types.h" #include "DNA_group_types.h" #include "DNA_key_types.h" #include "DNA_lamp_types.h" @@ -189,7 +190,7 @@ void view3d_clr_clipping(void) static int test_clipping(float *vec, float clip[][4]) { float view[3]; - VECCOPY(view, vec); + copy_v3_v3(view, vec); if(0.0f < clip[0][3] + INPR(view, clip[0])) if(0.0f < clip[1][3] + INPR(view, clip[1])) @@ -211,28 +212,37 @@ int view3d_test_clipping(RegionView3D *rv3d, float *vec, int local) static void drawgrid_draw(ARegion *ar, float wx, float wy, float x, float y, float dx) -{ - float fx, fy; - +{ + float v1[2], v2[2]; + x+= (wx); y+= (wy); - fx= x/dx; - fx= x-dx*floor(fx); + + v1[1]= 0.0f; + v2[1]= (float)ar->winy; + + v1[0] = v2[0] = x-dx*floor(x/dx); - while(fx< ar->winx) { - fdrawline(fx, 0.0, fx, (float)ar->winy); - fx+= dx; + glBegin(GL_LINES); + + while(v1[0] < ar->winx) { + glVertex2fv(v1); + glVertex2fv(v2); + v1[0] = v2[0] = v1[0] + dx; } - fy= y/dx; - fy= y-dx*floor(fy); - + v1[0]= 0.0f; + v2[0]= (float)ar->winx; - while(fy< ar->winy) { - fdrawline(0.0, fy, (float)ar->winx, fy); - fy+= dx; + v1[1]= v2[1]= y-dx*floor(y/dx); + + while(v1[1] < ar->winy) { + glVertex2fv(v1); + glVertex2fv(v2); + v1[1] = v2[1] = v1[1] + dx; } + glEnd(); } #define GRID_MIN_PX 6.0f @@ -971,6 +981,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); // interface_panel.c float fac, a; float x1, x2, y1, y2; + float x1i, x2i, y1i, y2i; float x3, y3, x4, y4; rctf viewborder; Camera *ca= NULL; @@ -982,11 +993,18 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) ca = v3d->camera->data; calc_viewborder(scene, ar, rv3d, v3d, &viewborder); + /* the offsets */ x1= viewborder.xmin; y1= viewborder.ymin; x2= viewborder.xmax; y2= viewborder.ymax; + /* apply offsets so the real 3D camera shows through */ + x1i= (int)(x1 - 1.0f); + y1i= (int)(y1 - 1.0f); + x2i= (int)(x2 + 1.0f); + y2i= (int)(y2 + 1.0f); + /* passepartout, specified in camera edit buttons */ if (ca && (ca->flag & CAM_SHOWPASSEPARTOUT) && ca->passepartalpha > 0.000001) { if (ca->passepartalpha == 1.0) { @@ -996,29 +1014,29 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) glEnable(GL_BLEND); glColor4f(0, 0, 0, ca->passepartalpha); } - if (x1 > 0.0) - glRectf(0.0, (float)ar->winy, x1, 0.0); - if (x2 < (float)ar->winx) - glRectf(x2, (float)ar->winy, (float)ar->winx, 0.0); - if (y2 < (float)ar->winy) - glRectf(x1, (float)ar->winy, x2, y2); - if (y2 > 0.0) - glRectf(x1, y1, x2, 0.0); + if (x1i > 0.0) + glRectf(0.0, (float)ar->winy, x1i, 0.0); + if (x2i < (float)ar->winx) + glRectf(x2i, (float)ar->winy, (float)ar->winx, 0.0); + if (y2i < (float)ar->winy) + glRectf(x1i, (float)ar->winy, x2i, y2i); + if (y2i > 0.0) + glRectf(x1i, y1i, x2i, 0.0); glDisable(GL_BLEND); } - + /* edge */ - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + setlinestyle(0); UI_ThemeColor(TH_BACK); - glRectf(x1, y1, x2, y2); + glRectf(x1i, y1i, x2i, y2i); setlinestyle(3); UI_ThemeColor(TH_WIRE); - glRectf(x1, y1, x2, y2); - + glRectf(x1i, y1i, x2i, y2i); + /* border */ if(scene->r.mode & R_BORDER) { @@ -1031,7 +1049,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) cpack(0x4040FF); glRectf(x3, y3, x4, y4); } - + /* safety border */ if (ca && (ca->flag & CAM_SHOWTITLESAFE)) { fac= 0.1; @@ -1049,21 +1067,21 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) uiSetRoundBox(15); gl_round_box(GL_LINE_LOOP, x1, y1, x2, y2, 12.0); } - + setlinestyle(0); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - + /* camera name - draw in highlighted text color */ if (ca && (ca->flag & CAM_SHOWNAME)) { UI_ThemeColor(TH_TEXT_HI); - BLF_draw_default(x1, y1-15, 0.0f, v3d->camera->id.name+2); + BLF_draw_default(x1i, y1i-15, 0.0f, v3d->camera->id.name+2); UI_ThemeColor(TH_WIRE); } } /* *********************** backdraw for selection *************** */ -void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) +static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) { RegionView3D *rv3d= ar->regiondata; struct Base *base = scene->basact; @@ -1729,8 +1747,12 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *)) if (v3d->afterdraw.first) { View3DAfter *v3da, *next; int num = 0; + int mask_orig; v3d->xray= TRUE; + /* transp materials can change the depth mask, see #21388 */ + glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig); + glDepthFunc(GL_ALWAYS); /* always write into the depth bufer, overwriting front z values */ for(v3da= v3d->afterdraw.first; v3da; v3da= next) { next= v3da->next; @@ -1757,6 +1779,8 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *)) } v3d->xray= FALSE; v3d->transp= FALSE; + + glDepthMask(mask_orig); } if(rv3d->rflag & RV3D_CLIPPING) @@ -1784,7 +1808,7 @@ static void gpu_render_lamp_update(Scene *scene, View3D *v3d, Object *ob, Object lamp = GPU_lamp_from_blender(scene, ob, par); if(lamp) { - GPU_lamp_update(lamp, ob->lay, obmat); + GPU_lamp_update(lamp, ob->lay, (ob->restrictflag & OB_RESTRICT_RENDER), obmat); GPU_lamp_update_colors(lamp, la->r, la->g, la->b, la->energy); if((ob->lay & v3d->lay) && GPU_lamp_has_shadow_buffer(lamp)) { @@ -1931,9 +1955,9 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar, { float len1, len2, vec[3]; - VECCOPY(vec, rv3d->persinv[0]); + copy_v3_v3(vec, rv3d->persinv[0]); len1= normalize_v3(vec); - VECCOPY(vec, rv3d->persinv[1]); + copy_v3_v3(vec, rv3d->persinv[1]); len2= normalize_v3(vec); rv3d->pixsize= 2.0f*(len1>len2?len1:len2); @@ -1954,6 +1978,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, { Scene *sce; Base *base; + float backcol[3]; int bwinx, bwiny; glPushMatrix(); @@ -1973,7 +1998,11 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, /* set background color, fallback on the view background color */ if(scene->world) { - glClearColor(scene->world->horr, scene->world->horg, scene->world->horb, 0.0); + if(scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr); + else + copy_v3_v3(backcol, &scene->world->horr); + glClearColor(backcol[0], backcol[1], backcol[2], 0.0); } else { UI_ThemeClearColor(TH_BACK); @@ -2191,6 +2220,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) Scene *sce; Base *base; Object *ob; + float backcol[3]; int retopo= 0, sculptparticle= 0; Object *obact = OBACT; char *grid_unit= NULL; @@ -2209,8 +2239,13 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar) } /* clear background */ - if((v3d->flag2 & V3D_RENDER_OVERRIDE) && scene->world) - glClearColor(scene->world->horr, scene->world->horg, scene->world->horb, 0.0); + if((v3d->flag2 & V3D_RENDER_OVERRIDE) && scene->world) { + if(scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr); + else + copy_v3_v3(backcol, &scene->world->horr); + glClearColor(backcol[0], backcol[1], backcol[2], 0.0); + } else UI_ThemeClearColor(TH_BACK); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index b07704cbf69..2e26988877f 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -206,7 +206,7 @@ void view3d_boxview_copy(ScrArea *sa, ARegion *ar) if(rv3dtest->viewlock) { rv3dtest->dist= rv3d->dist; - VECCOPY(rv3dtest->ofs, rv3d->ofs); + copy_v3_v3(rv3dtest->ofs, rv3d->ofs); ED_region_tag_redraw(artest); } } @@ -310,14 +310,14 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event) vod->ar= CTX_wm_region(C); vod->rv3d= rv3d= vod->ar->regiondata; vod->dist0= rv3d->dist; - QUATCOPY(vod->oldquat, rv3d->viewquat); + copy_qt_qt(vod->oldquat, rv3d->viewquat); vod->origx= vod->oldx= event->x; vod->origy= vod->oldy= event->y; vod->origkey= event->type; /* the key that triggered the operator. */ vod->use_dyn_ofs= (U.uiflag & USER_ORBIT_SELECTION) ? 1:0; if (vod->use_dyn_ofs) { - VECCOPY(vod->ofs, rv3d->ofs); + copy_v3_v3(vod->ofs, rv3d->ofs); /* If there's no selection, lastofs is unmodified and last value since static */ calculateTransformCenter(C, V3D_CENTROID, lastofs); negate_v3_v3(vod->dyn_ofs, lastofs); @@ -336,8 +336,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event) float mat[3][3]; float upvec[3]; - VECCOPY(my_origin, rv3d->ofs); - negate_v3(my_origin); /* ofs is flipped */ + negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */ /* Set the dist value to be the distance from this 3d point */ /* this means youll always be able to zoom into it and panning wont go bad when dist was zero */ @@ -358,7 +357,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event) negate_v3_v3(rv3d->ofs, dvec); } negate_v3(vod->dyn_ofs); - VECCOPY(vod->ofs, rv3d->ofs); + copy_v3_v3(vod->ofs, rv3d->ofs); } else { vod->ofs[0] = vod->ofs[1] = vod->ofs[2] = 0.0f; } @@ -403,49 +402,49 @@ static const float thres = 0.93f; //cos(20 deg); #define COS45 0.70710678118654746 #define SIN45 COS45 -static float snapquats[39][6] = { - /*{q0, q1, q3, q4, view, oposite_direction}*/ -{COS45, -SIN45, 0.0, 0.0, RV3D_VIEW_FRONT, 0}, //front -{0.0, 0.0, -SIN45, -SIN45, RV3D_VIEW_BACK, 0}, //back -{1.0, 0.0, 0.0, 0.0, RV3D_VIEW_TOP, 0}, //top -{0.0, -1.0, 0.0, 0.0, RV3D_VIEW_BOTTOM, 0}, //bottom -{0.5, -0.5, -0.5, -0.5, RV3D_VIEW_LEFT, 0}, //left -{0.5, -0.5, 0.5, 0.5, RV3D_VIEW_RIGHT, 0}, //right +static float snapquats[39][5] = { + /*{q0, q1, q3, q4, view}*/ + {COS45, -SIN45, 0.0, 0.0, RV3D_VIEW_FRONT}, //front + {0.0, 0.0, -SIN45, -SIN45, RV3D_VIEW_BACK}, //back + {1.0, 0.0, 0.0, 0.0, RV3D_VIEW_TOP}, //top + {0.0, -1.0, 0.0, 0.0, RV3D_VIEW_BOTTOM}, //bottom + {0.5, -0.5, -0.5, -0.5, RV3D_VIEW_RIGHT}, //left + {0.5, -0.5, 0.5, 0.5, RV3D_VIEW_LEFT}, //right /* some more 45 deg snaps */ -{0.65328145027160645, -0.65328145027160645, 0.27059805393218994, 0.27059805393218994, 0, 0}, -{0.92387950420379639, 0.0, 0.0, 0.38268342614173889, 0, 0}, -{0.0, -0.92387950420379639, 0.38268342614173889, 0.0, 0, 0}, -{0.35355335474014282, -0.85355335474014282, 0.35355338454246521, 0.14644660055637360, 0, 0}, -{0.85355335474014282, -0.35355335474014282, 0.14644660055637360, 0.35355338454246521, 0, 0}, -{0.49999994039535522, -0.49999994039535522, 0.49999997019767761, 0.49999997019767761, 0, 0}, -{0.27059802412986755, -0.65328145027160645, 0.65328145027160645, 0.27059802412986755, 0, 0}, -{0.65328145027160645, -0.27059802412986755, 0.27059802412986755, 0.65328145027160645, 0, 0}, -{0.27059799432754517, -0.27059799432754517, 0.65328139066696167, 0.65328139066696167, 0, 0}, -{0.38268336653709412, 0.0, 0.0, 0.92387944459915161, 0, 0}, -{0.0, -0.38268336653709412, 0.92387944459915161, 0.0, 0, 0}, -{0.14644658565521240, -0.35355335474014282, 0.85355335474014282, 0.35355335474014282, 0, 0}, -{0.35355335474014282, -0.14644658565521240, 0.35355335474014282, 0.85355335474014282, 0, 0}, -{0.0, 0.0, 0.92387944459915161, 0.38268336653709412, 0, 0}, -{-0.0, 0.0, 0.38268336653709412, 0.92387944459915161, 0, 0}, -{-0.27059802412986755, 0.27059802412986755, 0.65328133106231689, 0.65328133106231689, 0, 0}, -{-0.38268339633941650, 0.0, 0.0, 0.92387938499450684, 0, 0}, -{0.0, 0.38268339633941650, 0.92387938499450684, 0.0, 0, 0}, -{-0.14644658565521240, 0.35355338454246521, 0.85355329513549805, 0.35355332493782043, 0, 0}, -{-0.35355338454246521, 0.14644658565521240, 0.35355332493782043, 0.85355329513549805, 0, 0}, -{-0.49999991059303284, 0.49999991059303284, 0.49999985098838806, 0.49999985098838806, 0, 0}, -{-0.27059799432754517, 0.65328145027160645, 0.65328139066696167, 0.27059799432754517, 0, 0}, -{-0.65328145027160645, 0.27059799432754517, 0.27059799432754517, 0.65328139066696167, 0, 0}, -{-0.65328133106231689, 0.65328133106231689, 0.27059793472290039, 0.27059793472290039, 0, 0}, -{-0.92387932538986206, 0.0, 0.0, 0.38268333673477173, 0, 0}, -{0.0, 0.92387932538986206, 0.38268333673477173, 0.0, 0, 0}, -{-0.35355329513549805, 0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0, 0}, -{-0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0.35355329513549805, 0, 0}, -{-0.38268330693244934, 0.92387938499450684, 0.0, 0.0, 0, 0}, -{-0.92387938499450684, 0.38268330693244934, 0.0, 0.0, 0, 0}, -{-COS45, 0.0, 0.0, SIN45, 0, 0}, -{COS45, 0.0, 0.0, SIN45, 0, 0}, -{0.0, 0.0, 0.0, 1.0, 0, 0} + {0.65328145027160645, -0.65328145027160645, 0.27059805393218994, 0.27059805393218994, 0}, + {0.92387950420379639, 0.0, 0.0, 0.38268342614173889, 0}, + {0.0, -0.92387950420379639, 0.38268342614173889, 0.0, 0}, + {0.35355335474014282, -0.85355335474014282, 0.35355338454246521, 0.14644660055637360, 0}, + {0.85355335474014282, -0.35355335474014282, 0.14644660055637360, 0.35355338454246521, 0}, + {0.49999994039535522, -0.49999994039535522, 0.49999997019767761, 0.49999997019767761, 0}, + {0.27059802412986755, -0.65328145027160645, 0.65328145027160645, 0.27059802412986755, 0}, + {0.65328145027160645, -0.27059802412986755, 0.27059802412986755, 0.65328145027160645, 0}, + {0.27059799432754517, -0.27059799432754517, 0.65328139066696167, 0.65328139066696167, 0}, + {0.38268336653709412, 0.0, 0.0, 0.92387944459915161, 0}, + {0.0, -0.38268336653709412, 0.92387944459915161, 0.0, 0}, + {0.14644658565521240, -0.35355335474014282, 0.85355335474014282, 0.35355335474014282, 0}, + {0.35355335474014282, -0.14644658565521240, 0.35355335474014282, 0.85355335474014282, 0}, + {0.0, 0.0, 0.92387944459915161, 0.38268336653709412, 0}, + {-0.0, 0.0, 0.38268336653709412, 0.92387944459915161, 0}, + {-0.27059802412986755, 0.27059802412986755, 0.65328133106231689, 0.65328133106231689, 0}, + {-0.38268339633941650, 0.0, 0.0, 0.92387938499450684, 0}, + {0.0, 0.38268339633941650, 0.92387938499450684, 0.0, 0}, + {-0.14644658565521240, 0.35355338454246521, 0.85355329513549805, 0.35355332493782043, 0}, + {-0.35355338454246521, 0.14644658565521240, 0.35355332493782043, 0.85355329513549805, 0}, + {-0.49999991059303284, 0.49999991059303284, 0.49999985098838806, 0.49999985098838806, 0}, + {-0.27059799432754517, 0.65328145027160645, 0.65328139066696167, 0.27059799432754517, 0}, + {-0.65328145027160645, 0.27059799432754517, 0.27059799432754517, 0.65328139066696167, 0}, + {-0.65328133106231689, 0.65328133106231689, 0.27059793472290039, 0.27059793472290039, 0}, + {-0.92387932538986206, 0.0, 0.0, 0.38268333673477173, 0}, + {0.0, 0.92387932538986206, 0.38268333673477173, 0.0, 0}, + {-0.35355329513549805, 0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0}, + {-0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0.35355329513549805, 0}, + {-0.38268330693244934, 0.92387938499450684, 0.0, 0.0, 0}, + {-0.92387938499450684, 0.38268330693244934, 0.0, 0.0, 0}, + {-COS45, 0.0, 0.0, SIN45, 0}, + {COS45, 0.0, 0.0, SIN45, 0}, + {0.0, 0.0, 0.0, 1.0, 0} }; enum { @@ -538,12 +537,12 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y) if (vod->use_dyn_ofs) { /* compute the post multiplication quat, to rotate the offset correctly */ - QUATCOPY(q1, vod->oldquat); + copy_qt_qt(q1, vod->oldquat); conjugate_qt(q1); mul_qt_qtqt(q1, q1, rv3d->viewquat); conjugate_qt(q1); /* conj == inv for unit quat */ - VECCOPY(rv3d->ofs, vod->ofs); + copy_v3_v3(rv3d->ofs, vod->ofs); sub_v3_v3(rv3d->ofs, vod->dyn_ofs); mul_qt_v3(q1, rv3d->ofs); add_v3_v3(rv3d->ofs, vod->dyn_ofs); @@ -600,23 +599,66 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y) /* check for view snap */ if (vod->axis_snap){ int i; - float viewmat[3][3]; + float viewquat_inv[4]; + float zaxis[3]={0,0,1}; + invert_qt_qt(viewquat_inv, rv3d->viewquat); - - quat_to_mat3( viewmat,rv3d->viewquat); + mul_qt_v3(viewquat_inv, zaxis); for (i = 0 ; i < 39; i++){ - float snapmat[3][3]; + float view = (int)snapquats[i][4]; + float viewquat_inv_test[4]; + float zaxis_test[3]={0,0,1}; - quat_to_mat3( snapmat,snapquats[i]); + invert_qt_qt(viewquat_inv_test, snapquats[i]); + mul_qt_v3(viewquat_inv_test, zaxis_test); + + if(angle_v3v3(zaxis_test, zaxis) < DEG2RAD(45/3)) { + /* find the best roll */ + float quat_roll[4], quat_final[4], quat_best[4]; + float viewquat_align[4]; /* viewquat aligned to zaxis_test */ + float viewquat_align_inv[4]; /* viewquat aligned to zaxis_test */ + float best_angle = FLT_MAX; + int j; + + /* viewquat_align is the original viewquat aligned to the snapped axis + * for testing roll */ + rotation_between_vecs_to_quat(viewquat_align, zaxis_test, zaxis); + normalize_qt(viewquat_align); + mul_qt_qtqt(viewquat_align, rv3d->viewquat, viewquat_align); + normalize_qt(viewquat_align); + invert_qt_qt(viewquat_align_inv, viewquat_align); + + /* find best roll */ + for(j= 0; j<8; j++) { + float angle; + float xaxis1[3]={1,0,0}; + float xaxis2[3]={1,0,0}; + float quat_final_inv[4]; + + axis_angle_to_quat(quat_roll, zaxis_test, j * DEG2RAD(45.0)); + normalize_qt(quat_roll); + + mul_qt_qtqt(quat_final, snapquats[i], quat_roll); + normalize_qt(quat_final); + + /* compare 2 vector angles to find the least roll */ + invert_qt_qt(quat_final_inv, quat_final); + mul_qt_v3(viewquat_align_inv, xaxis1); + mul_qt_v3(quat_final_inv, xaxis2); + angle= angle_v3v3(xaxis1, xaxis2); + + if(angle <= best_angle) { + best_angle= angle; + copy_qt_qt(quat_best, quat_final); + if(j) view= 0; /* view grid assumes certain up axis */ + } + } + + copy_qt_qt(rv3d->viewquat, quat_best); + rv3d->view= view; /* if we snap to a rolled camera the grid is invalid */ - if ((dot_v3v3(snapmat[0], viewmat[0]) > thres) && - (dot_v3v3(snapmat[1], viewmat[1]) > thres) && - (dot_v3v3(snapmat[2], viewmat[2]) > thres) - ) { - copy_qt_qt(rv3d->viewquat, snapquats[i]); - rv3d->view= view; break; } } @@ -784,6 +826,9 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf) { static EnumPropertyItem modal_items[] = { {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""}, + + {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"}, + {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"}, {0, NULL, 0, NULL, NULL}}; @@ -926,6 +971,9 @@ void viewzoom_modal_keymap(wmKeyConfig *keyconf) { static EnumPropertyItem modal_items[] = { {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""}, + + {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"}, + {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"}, {0, NULL, 0, NULL, NULL}}; @@ -981,7 +1029,7 @@ static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my) /* Offset to target position and dolly */ new_dist = rv3d->dist * dfac; - VECCOPY(rv3d->ofs, tvec); + copy_v3_v3(rv3d->ofs, tvec); rv3d->dist = new_dist; /* Calculate final offset */ @@ -1389,11 +1437,9 @@ static int viewselected_exec(bContext *C, wmOperator *op) /* like a localview wi if(pchan->bone->layer & arm->layer) { bPoseChannel *pchan_tx= pchan->custom_tx ? pchan->custom_tx : pchan; ok= 1; - VECCOPY(vec, pchan_tx->pose_head); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_head); DO_MINMAX(vec, min, max); - VECCOPY(vec, pchan_tx->pose_tail); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_tail); DO_MINMAX(vec, min, max); } } @@ -1924,11 +1970,12 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) /* lastview - */ if(rv3d->persp != RV3D_CAMOB) { + Object *ob= OBACT; if (!rv3d->smooth_timer) { /* store settings of current view before allowing overwriting with camera view * only if we're not currently in a view transition */ - QUATCOPY(rv3d->lviewquat, rv3d->viewquat); + copy_qt_qt(rv3d->lviewquat, rv3d->viewquat); rv3d->lview= rv3d->view; rv3d->lpersp= rv3d->persp; } @@ -1941,20 +1988,35 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) handle_view3d_lock(); } #endif - - if(BASACT) { - /* check both G.vd as G.scene cameras */ - if((v3d->camera==NULL || scene->camera==NULL) && OBACT->type==OB_CAMERA) { - v3d->camera= OBACT; - /*handle_view3d_lock();*/ + + /* first get the default camera for the view lock type */ + if(v3d->scenelock) { + /* sets the camera view if available */ + v3d->camera= scene->camera; + } + else { + /* use scene camera if one is not set (even though we're unlocked) */ + if(v3d->camera==NULL) { + v3d->camera= scene->camera; } } - if(v3d->camera==NULL) { - v3d->camera= scene_find_camera(scene); - if (v3d->camera == NULL) - return OPERATOR_CANCELLED; - } + /* if the camera isnt found, check a number of options */ + if(v3d->camera==NULL && ob && ob->type==OB_CAMERA) + v3d->camera= ob; + + if(v3d->camera==NULL) + v3d->camera= scene_find_camera(scene); + + /* couldnt find any useful camera, bail out */ + if(v3d->camera==NULL) + return OPERATOR_CANCELLED; + + /* important these dont get out of sync for locked scenes */ + if(v3d->scenelock) + scene->camera= v3d->camera; + + /* finally do snazzy view zooming */ rv3d->persp= RV3D_CAMOB; smooth_view(C, NULL, v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, &v3d->lens); @@ -2025,7 +2087,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op) } else if(orbitdir == V3D_VIEW_STEPDOWN || orbitdir == V3D_VIEW_STEPUP) { /* horizontal axis */ - VECCOPY(q1+1, rv3d->viewinv[0]); + copy_v3_v3(q1+1, rv3d->viewinv[0]); normalize_v3(q1+1); phi= (float)(M_PI/360.0)*U.pad_rot_angle; @@ -2338,7 +2400,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *op, wmEvent *event) fp= give_cursor(scene, v3d); // if(obedit && ctrl) lr_click= 1; - VECCOPY(oldcurs, fp); + copy_v3_v3(oldcurs, fp); mx= event->x - ar->winrct.xmin; my= event->y - ar->winrct.ymin; @@ -2923,7 +2985,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) obofs[2] = -ob->obmat[3][2]; } else { - VECCOPY(obofs, rv3d->ofs); + copy_v3_v3(obofs, rv3d->ofs); } /* calc an adjustment based on distance from camera diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 14b769fdf39..761ef436d48 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -152,6 +152,7 @@ static void handle_view3d_lock(bContext *C) static int layers_exec(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; @@ -213,7 +214,7 @@ static int layers_exec(bContext *C, wmOperator *op) if(v3d->scenelock) handle_view3d_lock(C); /* new layers might need unflushed events events */ - DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */ + DAG_scene_update_flags(bmain, scene, v3d->lay); /* tags all that moves and flushes */ ED_area_tag_redraw(sa); diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 3e8bc71c351..fd78c8298e9 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -105,7 +105,7 @@ void draw_object(Scene *scene, struct ARegion *ar, View3D *v3d, Base *base, int int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt); void draw_object_instance(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, int dt, int outline); void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob); -void drawaxes(struct RegionView3D *rv3d, float mat[][4], float size, int flag, char drawtype); +void drawaxes(float size, int flag, char drawtype); void view3d_cached_text_draw_begin(void); void view3d_cached_text_draw_add(float x, float y, float z, char *str, short xoffs, short flag); @@ -144,7 +144,7 @@ void view3d_settings_from_ob(struct Object *ob, float *ofs, float *quat, float * void VIEW3D_OT_smoothview(struct wmOperatorType *ot); void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot); -void VIEW3D_OT_setobjectascamera(struct wmOperatorType *ot); +void VIEW3D_OT_object_as_camera(struct wmOperatorType *ot); void VIEW3D_OT_localview(struct wmOperatorType *ot); void VIEW3D_OT_game_start(struct wmOperatorType *ot); void VIEW3D_OT_fly(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index faeab482f72..22fab5887ee 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -83,7 +83,7 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_cursor3d); WM_operatortype_append(VIEW3D_OT_select_lasso); WM_operatortype_append(VIEW3D_OT_setcameratoview); - WM_operatortype_append(VIEW3D_OT_setobjectascamera); + WM_operatortype_append(VIEW3D_OT_object_as_camera); WM_operatortype_append(VIEW3D_OT_localview); WM_operatortype_append(VIEW3D_OT_game_start); WM_operatortype_append(VIEW3D_OT_fly); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 714297b7807..fc3dea5fd22 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -356,11 +356,9 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, short mcords[][2], if(ob->type!=OB_ARMATURE || ob->pose==NULL) return; for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - VECCOPY(vec, pchan->pose_head); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); project_short(vc->ar, vec, sco1); - VECCOPY(vec, pchan->pose_tail); - mul_m4_v3(ob->obmat, vec); + mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); project_short(vc->ar, vec, sco2); if(lasso_inside_edge(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1])) { @@ -644,11 +642,9 @@ static void do_lasso_select_armature(ViewContext *vc, short mcords[][2], short m for (ebone= arm->edbo->first; ebone; ebone=ebone->next) { - VECCOPY(vec, ebone->head); - mul_m4_v3(vc->obedit->obmat, vec); + mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head); project_short(vc->ar, vec, sco1); - VECCOPY(vec, ebone->tail); - mul_m4_v3(vc->obedit->obmat, vec); + mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail); project_short(vc->ar, vec, sco2); didpoint= 0; @@ -2010,13 +2006,11 @@ static void armature_circle_select(ViewContext *vc, int selecting, short *mval, float vec[3]; /* project head location to screenspace */ - VECCOPY(vec, ebone->head); - mul_m4_v3(vc->obedit->obmat, vec); + mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head); project_short(vc->ar, vec, sco1); /* project tail location to screenspace */ - VECCOPY(vec, ebone->tail); - mul_m4_v3(vc->obedit->obmat, vec); + mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail); project_short(vc->ar, vec, sco2); /* check if the head and/or tail is in the circle diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index ff716a640d8..9beb809e0dd 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -37,6 +37,7 @@ #include "DNA_lattice_types.h" #include "DNA_meta_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" @@ -44,15 +45,15 @@ #include "BLI_linklist.h" #include "BKE_action.h" -#include "BKE_anim.h" -#include "BKE_context.h" #include "BKE_armature.h" +#include "BKE_context.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_DerivedMesh.h" #include "BKE_displist.h" #include "BKE_global.h" #include "BKE_lattice.h" +#include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_object.h" @@ -66,6 +67,7 @@ #include "ED_armature.h" #include "ED_mesh.h" #include "ED_screen.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "view3d_intern.h" @@ -100,8 +102,9 @@ static void special_transvert_update(Scene *scene, Object *obedit) } else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { Curve *cu= obedit->data; - Nurb *nu= cu->editnurb->first; - + ListBase *nurbs= ED_curve_editnurbs(cu); + Nurb *nu= nurbs->first; + while(nu) { test2DNurb(nu); testhandlesNurb(nu); /* test for bezier too */ @@ -288,8 +291,9 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { Curve *cu= obedit->data; int totmalloc= 0; - - for(nu= cu->editnurb->first; nu; nu= nu->next) { + ListBase *nurbs= ED_curve_editnurbs(cu); + + for(nu= nurbs->first; nu; nu= nu->next) { if(nu->type == CU_BEZIER) totmalloc += 3*nu->pntsu; else @@ -297,7 +301,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) } tv=transvmain= MEM_callocN(totmalloc*sizeof(TransVert), "maketransverts curve"); - nu= cu->editnurb->first; + nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { a= nu->pntsu; @@ -362,7 +366,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) while(ml) { if(ml->flag & SELECT) { tv->loc= &ml->x; - VECCOPY(tv->oldloc, tv->loc); + copy_v3_v3(tv->oldloc, tv->loc); tv->val= &(ml->rad); tv->oldval= ml->rad; tv->flag= 1; @@ -384,7 +388,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) while(a--) { if((mode & 1) || (bp->f1 & SELECT)) { if(bp->hide==0) { - VECCOPY(tv->oldloc, bp->vec); + copy_v3_v3(tv->oldloc, bp->vec); tv->loc= bp->vec; tv->flag= bp->f1 & SELECT; tv++; @@ -400,23 +404,16 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) total= 0.0; for(a=0; aflag & SELECT) { - centroid[0]+= tv->oldloc[0]; - centroid[1]+= tv->oldloc[1]; - centroid[2]+= tv->oldloc[2]; + add_v3_v3(centroid, tv->oldloc); total+= 1.0; DO_MINMAX(tv->oldloc, min, max); } } if(total!=0.0) { - centroid[0]/= total; - centroid[1]/= total; - centroid[2]/= total; + mul_v3_fl(centroid, 1.0f/total); } - center[0]= (min[0]+max[0])/2.0; - center[1]= (min[1]+max[1])/2.0; - center[2]= (min[2]+max[2])/2.0; - + mid_v3_v3v3(center, min, max); } /* *********************** operators ******************** */ @@ -424,6 +421,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) static int snap_sel_to_grid(bContext *C, wmOperator *op) { extern float originmat[3][3]; /* XXX object.c */ + Main *bmain= CTX_data_main(C); Object *obedit= CTX_data_edit_object(C); Scene *scene= CTX_data_scene(C); RegionView3D *rv3d= CTX_wm_region_data(C); @@ -530,7 +528,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op) CTX_DATA_END; } - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; @@ -557,6 +555,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot) static int snap_sel_to_curs(bContext *C, wmOperator *op) { extern float originmat[3][3]; /* XXX object.c */ + Main *bmain= CTX_data_main(C); Object *obedit= CTX_data_edit_object(C); Scene *scene= CTX_data_scene(C); View3D *v3d= CTX_wm_view3d(C); @@ -655,7 +654,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op) CTX_DATA_END; } - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 29d9986c093..b681f15433c 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -35,6 +35,7 @@ #include "DNA_camera_types.h" #include "DNA_lamp_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "MEM_guardedalloc.h" @@ -194,15 +195,15 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo /* initialize sms */ memset(&sms,0,sizeof(struct SmoothViewStore)); - VECCOPY(sms.new_ofs, rv3d->ofs); - QUATCOPY(sms.new_quat, rv3d->viewquat); + copy_v3_v3(sms.new_ofs, rv3d->ofs); + copy_qt_qt(sms.new_quat, rv3d->viewquat); sms.new_dist= rv3d->dist; sms.new_lens= v3d->lens; sms.to_camera= 0; /* store the options we want to end with */ - if(ofs) VECCOPY(sms.new_ofs, ofs); - if(quat) QUATCOPY(sms.new_quat, quat); + if(ofs) copy_v3_v3(sms.new_ofs, ofs); + if(quat) copy_qt_qt(sms.new_quat, quat); if(dist) sms.new_dist= *dist; if(lens) sms.new_lens= *lens; @@ -219,46 +220,24 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo if (sms.new_lens != v3d->lens) changed = 1; - if ((sms.new_ofs[0]!=rv3d->ofs[0]) || - (sms.new_ofs[1]!=rv3d->ofs[1]) || - (sms.new_ofs[2]!=rv3d->ofs[2]) ) + if (!equals_v3v3(sms.new_ofs, rv3d->ofs)) changed = 1; - - if ((sms.new_quat[0]!=rv3d->viewquat[0]) || - (sms.new_quat[1]!=rv3d->viewquat[1]) || - (sms.new_quat[2]!=rv3d->viewquat[2]) || - (sms.new_quat[3]!=rv3d->viewquat[3]) ) + + if (!equals_v4v4(sms.new_quat, rv3d->viewquat)) changed = 1; /* The new view is different from the old one * so animate the view */ if (changed) { - - sms.time_allowed= (double)U.smooth_viewtx / 1000.0; - - /* if this is view rotation only - * we can decrease the time allowed by - * the angle between quats - * this means small rotations wont lag */ - if (quat && !ofs && !dist) { - float vec1[3], vec2[3]; - - VECCOPY(vec1, sms.new_quat); - VECCOPY(vec2, sms.orig_quat); - normalize_v3(vec1); - normalize_v3(vec2); - /* scale the time allowed by the rotation */ - sms.time_allowed *= angle_normalized_v3v3(vec1, vec2)/(M_PI/2); - } - + /* original values */ if (oldcamera) { sms.orig_dist= rv3d->dist; // below function does weird stuff with it... view3d_settings_from_ob(oldcamera, sms.orig_ofs, sms.orig_quat, &sms.orig_dist, &sms.orig_lens); } else { - VECCOPY(sms.orig_ofs, rv3d->ofs); - QUATCOPY(sms.orig_quat, rv3d->viewquat); + copy_v3_v3(sms.orig_ofs, rv3d->ofs); + copy_qt_qt(sms.orig_quat, rv3d->viewquat); sms.orig_dist= rv3d->dist; sms.orig_lens= v3d->lens; } @@ -269,6 +248,26 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo rv3d->view= 0; } + sms.time_allowed= (double)U.smooth_viewtx / 1000.0; + + /* if this is view rotation only + * we can decrease the time allowed by + * the angle between quats + * this means small rotations wont lag */ + if (quat && !ofs && !dist) { + float vec1[3]={0,0,1}, vec2[3]= {0,0,1}; + float q1[4], q2[4]; + + invert_qt_qt(q1, sms.new_quat); + invert_qt_qt(q2, sms.orig_quat); + + mul_qt_v3(q1, vec1); + mul_qt_v3(q2, vec2); + + /* scale the time allowed by the rotation */ + sms.time_allowed *= angle_v3v3(vec1, vec2) / M_PI; /* 180deg == 1.0 */ + } + /* ensure it shows correct */ if(sms.to_camera) rv3d->persp= RV3D_PERSP; @@ -289,8 +288,8 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo /* if we get here nothing happens */ if(sms.to_camera==0) { - VECCOPY(rv3d->ofs, sms.new_ofs); - QUATCOPY(rv3d->viewquat, sms.new_quat); + copy_v3_v3(rv3d->ofs, sms.new_ofs); + copy_qt_qt(rv3d->viewquat, sms.new_quat); rv3d->dist = sms.new_dist; v3d->lens = sms.new_lens; } @@ -317,14 +316,14 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *op, wmEvent *event) /* if we went to camera, store the original */ if(sms->to_camera) { rv3d->persp= RV3D_CAMOB; - VECCOPY(rv3d->ofs, sms->orig_ofs); - QUATCOPY(rv3d->viewquat, sms->orig_quat); + copy_v3_v3(rv3d->ofs, sms->orig_ofs); + copy_qt_qt(rv3d->viewquat, sms->orig_quat); rv3d->dist = sms->orig_dist; v3d->lens = sms->orig_lens; } else { - VECCOPY(rv3d->ofs, sms->new_ofs); - QUATCOPY(rv3d->viewquat, sms->new_quat); + copy_v3_v3(rv3d->ofs, sms->new_ofs); + copy_qt_qt(rv3d->viewquat, sms->new_quat); rv3d->dist = sms->new_dist; v3d->lens = sms->new_lens; } @@ -458,7 +457,7 @@ static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op) return OPERATOR_FINISHED; } -void VIEW3D_OT_setobjectascamera(wmOperatorType *ot) +void VIEW3D_OT_object_as_camera(wmOperatorType *ot) { /* identifiers */ @@ -571,9 +570,9 @@ void viewvector(RegionView3D *rv3d, float coord[3], float vec[3]) { float p1[4], p2[4]; - VECCOPY(p1, coord); + copy_v3_v3(p1, coord); p1[3] = 1.0f; - VECCOPY(p2, p1); + copy_v3_v3(p2, p1); p2[3] = 1.0f; mul_m4_v4(rv3d->viewmat, p2); @@ -584,7 +583,7 @@ void viewvector(RegionView3D *rv3d, float coord[3], float vec[3]) sub_v3_v3v3(vec, p1, p2); } else { - VECCOPY(vec, rv3d->viewinv[2]); + copy_v3_v3(vec, rv3d->viewinv[2]); } normalize_v3(vec); } @@ -686,7 +685,7 @@ void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4]) float vec4[4]; adr[0]= IS_CLIPPED; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(mat, vec4); @@ -713,7 +712,7 @@ int boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb) mul_m4_m4m4(mat, obmat, rv3d->persmat); for(a=0; a<8; a++) { - VECCOPY(vec, bb->vec[a]); + copy_v3_v3(vec, bb->vec[a]); vec[3]= 1.0; mul_m4_v4(mat, vec); max= vec[3]; @@ -746,7 +745,7 @@ void project_short(ARegion *ar, float *vec, short *adr) /* clips */ return; } - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -771,7 +770,7 @@ void project_int(ARegion *ar, float *vec, int *adr) float fx, fy, vec4[4]; adr[0]= (int)2140000000.0f; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -795,7 +794,7 @@ void project_int_noclip(ARegion *ar, float *vec, int *adr) RegionView3D *rv3d= ar->regiondata; float fx, fy, vec4[4]; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -820,7 +819,7 @@ void project_short_noclip(ARegion *ar, float *vec, short *adr) float fx, fy, vec4[4]; adr[0]= IS_CLIPPED; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -846,7 +845,7 @@ void project_float(ARegion *ar, float *vec, float *adr) float vec4[4]; adr[0]= IS_CLIPPED; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -862,7 +861,7 @@ void project_float_noclip(ARegion *ar, float *vec, float *adr) RegionView3D *rv3d= ar->regiondata; float vec4[4]; - VECCOPY(vec4, vec); + copy_v3_v3(vec4, vec); vec4[3]= 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -1109,7 +1108,7 @@ static void obmat_to_viewmat(View3D *v3d, RegionView3D *rv3d, Object *ob, short float orig_ofs[3]; float orig_dist= rv3d->dist; float orig_lens= v3d->lens; - VECCOPY(orig_ofs, rv3d->ofs); + copy_v3_v3(orig_ofs, rv3d->ofs); /* Switch from camera view */ mat3_to_quat( new_quat,tmat); @@ -1205,11 +1204,11 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d) Object *ob= v3d->ob_centre; float vec[3]; - VECCOPY(vec, ob->obmat[3]); + copy_v3_v3(vec, ob->obmat[3]); if(ob->type==OB_ARMATURE && v3d->ob_centre_bone[0]) { bPoseChannel *pchan= get_pose_channel(ob->pose, v3d->ob_centre_bone); if(pchan) { - VECCOPY(vec, pchan->pose_mat[3]); + copy_v3_v3(vec, pchan->pose_mat[3]); mul_m4_v3(ob->obmat, vec); } } @@ -1346,7 +1345,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b /* ********************** local view operator ******************** */ -static unsigned int free_localbit(void) +static unsigned int free_localbit(Main *bmain) { unsigned int lay; ScrArea *sa; @@ -1356,7 +1355,7 @@ static unsigned int free_localbit(void) /* sometimes we loose a localview: when an area is closed */ /* check all areas: which localviews are in use? */ - for(sc= G.main->screen.first; sc; sc= sc->id.next) { + for(sc= bmain->screen.first; sc; sc= sc->id.next) { for(sa= sc->areabase.first; sa; sa= sa->next) { SpaceLink *sl= sa->spacedata.first; for(; sl; sl= sl->next) { @@ -1418,7 +1417,7 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active) return lay; } -static void initlocalview(Scene *scene, ScrArea *sa) +static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa) { View3D *v3d= sa->spacedata.first; Base *base; @@ -1430,7 +1429,7 @@ static void initlocalview(Scene *scene, ScrArea *sa) INIT_MINMAX(min, max); - locallay= free_localbit(); + locallay= free_localbit(bmain); if(locallay==0) { printf("Sorry, no more than 8 localviews\n"); // XXX error @@ -1543,8 +1542,8 @@ static void restore_localviewdata(ScrArea *sa, int free) if(rv3d->localvd) { rv3d->dist= rv3d->localvd->dist; - VECCOPY(rv3d->ofs, rv3d->localvd->ofs); - QUATCOPY(rv3d->viewquat, rv3d->localvd->viewquat); + copy_v3_v3(rv3d->ofs, rv3d->localvd->ofs); + copy_qt_qt(rv3d->viewquat, rv3d->localvd->viewquat); rv3d->view= rv3d->localvd->view; rv3d->persp= rv3d->localvd->persp; rv3d->camzoom= rv3d->localvd->camzoom; @@ -1594,7 +1593,7 @@ static int localview_exec(bContext *C, wmOperator *unused) if(v3d->localvd) endlocalview(CTX_data_scene(C), CTX_wm_area(C)); else - initlocalview(CTX_data_scene(C), CTX_wm_area(C)); + initlocalview(CTX_data_main(C), CTX_data_scene(C), CTX_wm_area(C)); ED_area_tag_redraw(CTX_wm_area(C)); @@ -1807,8 +1806,8 @@ static int game_engine_exec(bContext *C, wmOperator *op) RestoreState(C); //XXX restore_all_scene_cfra(scene_cfra_store); - set_scene_bg(startscene); - //XXX scene_update_for_newframe(G.scene, G.scene->lay); + set_scene_bg(CTX_data_main(C), startscene); + //XXX scene_update_for_newframe(bmain, scene, scene->lay); ED_area_tag_redraw(CTX_wm_area(C)); @@ -2057,7 +2056,7 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even /* perspective or ortho */ if (fly->rv3d->persp==RV3D_ORTHO) fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */ - QUATCOPY(fly->rot_backup, fly->rv3d->viewquat); + copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat); copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs); fly->rv3d->dist= 0.0f; @@ -2101,8 +2100,8 @@ static int flyEnd(bContext *C, FlyInfo *fly) DAG_id_flush_update(&ob_back->id, OB_RECALC_OB); } else { /* Non Camera we need to reset the view back to the original location bacause the user canceled*/ - QUATCOPY(rv3d->viewquat, fly->rot_backup); - VECCOPY(rv3d->ofs, fly->ofs_backup); + copy_qt_qt(rv3d->viewquat, fly->rot_backup); + copy_v3_v3(rv3d->ofs, fly->ofs_backup); rv3d->persp= fly->persp_backup; } } @@ -2590,7 +2589,7 @@ static int flyApply(bContext *C, FlyInfo *fly) /*were not redrawing but we need to update the time else the view will jump */ fly->time_lastdraw= PIL_check_seconds_timer(); /* end drawing */ - VECCOPY(fly->dvec_prev, dvec); + copy_v3_v3(fly->dvec_prev, dvec); } /* moved to flyEnd() */ @@ -2703,7 +2702,7 @@ void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, f float orig_dist= rv3d->dist; float orig_lens= v3d->lens; - VECCOPY(orig_ofs, rv3d->ofs); + copy_v3_v3(orig_ofs, rv3d->ofs); rv3d->persp= RV3D_PERSP; rv3d->dist= 0.0; view3d_settings_from_ob(v3d->camera, rv3d->ofs, NULL, NULL, &v3d->lens); diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 86fdb81e0d9..2550da13ad7 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -1367,17 +1367,17 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op) } } - /* XXX convert stupid flag to enum */ + /* convert flag to enum */ switch(t->flag & (T_PROP_EDIT|T_PROP_CONNECTED)) { case (T_PROP_EDIT|T_PROP_CONNECTED): - proportional = 2; + proportional = PROP_EDIT_CONNECTED; break; case T_PROP_EDIT: - proportional = 1; + proportional = PROP_EDIT_ON; break; default: - proportional = 0; + proportional = PROP_EDIT_OFF; } // If modal, save settings back in scene if not set as operator argument @@ -1385,7 +1385,10 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op) /* save settings if not set in operator */ if (RNA_struct_find_property(op->ptr, "proportional") && !RNA_property_is_set(op->ptr, "proportional")) { - ts->proportional = proportional; + if (t->obedit) + ts->proportional = proportional; + else + ts->proportional_objects = (proportional != PROP_EDIT_OFF); } if (RNA_struct_find_property(op->ptr, "proportional_size") && !RNA_property_is_set(op->ptr, "proportional_size")) { @@ -1457,6 +1460,7 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op) } } +/* note: caller needs to free 't' on a 0 return */ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int mode) { int options = 0; @@ -2171,21 +2175,19 @@ void initWarp(TransInfo *t) /* we need min/max in view space */ for(i = 0; i < t->total; i++) { float center[3]; - VECCOPY(center, t->data[i].center); + copy_v3_v3(center, t->data[i].center); mul_m3_v3(t->data[i].mtx, center); mul_m4_v3(t->viewmat, center); sub_v3_v3(center, t->viewmat[3]); if (i) minmax_v3_v3v3(min, max, center); else { - VECCOPY(max, center); - VECCOPY(min, center); + copy_v3_v3(max, center); + copy_v3_v3(min, center); } } - - t->center[0]= (min[0]+max[0])/2.0f; - t->center[1]= (min[1]+max[1])/2.0f; - t->center[2]= (min[2]+max[2])/2.0f; + + mid_v3_v3v3(t->center, min, max); if (max[0] == min[0]) max[0] += 0.1; /* not optimal, but flipping is better than invalid garbage (i.e. division by zero!) */ t->val= (max[0]-min[0])/2.0f; /* t->val is X dimension projected boundbox */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 44a22da60e0..aaf69e17f38 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -48,7 +48,6 @@ #include "DNA_view3d_types.h" #include "DNA_constraint_types.h" -#include "BKE_anim.h" #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_blender.h" @@ -94,6 +93,7 @@ #include "ED_mesh.h" #include "ED_types.h" #include "ED_uvedit.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "UI_view2d.h" @@ -1347,12 +1347,14 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) int count=0, countsel=0; int propmode = t->flag & T_PROP_EDIT; short hide_handles = (cu->drawflag & CU_HIDE_HANDLES); - + ListBase *nurbs; + /* to be sure */ if(cu->editnurb==NULL) return; /* count total of vertices, check identical as in 2nd loop for making transdata! */ - for(nu= cu->editnurb->first; nu; nu= nu->next) { + nurbs= ED_curve_editnurbs(cu); + for(nu= nurbs->first; nu; nu= nu->next) { if(nu->type == CU_BEZIER) { for(a=0, bezt= nu->bezt; apntsu; a++, bezt++) { if(bezt->hide==0) { @@ -1388,7 +1390,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) invert_m3_m3(smtx, mtx); td = t->data; - for(nu= cu->editnurb->first; nu; nu= nu->next) { + for(nu= nurbs->first; nu; nu= nu->next) { if(nu->type == CU_BEZIER) { TransData *head, *tail; head = tail = td; @@ -1772,14 +1774,17 @@ static int connectivity_edge(float mtx[][3], EditVert *v1, EditVert *v2) float edge_len; int done = 0; + /* note: hidden verts are not being checked for, this assumes + * flushing of hidden faces & edges is working right */ + + if (v1->f2 + v2->f2 == 4) + return 0; + sub_v3_v3v3(edge_vec, v1->co, v2->co); mul_m3_v3(mtx, edge_vec); edge_len = len_v3(edge_vec); - if (v1->f2 + v2->f2 == 4) - return 0; - if (v1->f2) { if (v2->f2) { if (v2->tmp.fp + edge_len + THRESHOLD < v1->tmp.fp) { @@ -1845,7 +1850,7 @@ static void editmesh_set_connectivity_distance(EditMesh *em, float mtx[][3]) /* do internal edges for quads */ for(efa= em->faces.first; efa; efa= efa->next) { - if (efa->v4) { + if (efa->v4 && efa->h==0) { done |= connectivity_edge(mtx, efa->v1, efa->v3); done |= connectivity_edge(mtx, efa->v2, efa->v4); } @@ -3033,7 +3038,7 @@ static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FC for (i=0, bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) { /* only add selected keyframes (for now, proportional edit is not enabled) */ - if (BEZSELECTED(bezt)) { + if (bezt->f2 & SELECT) { /* note this MUST match count_fcurve_keys(), so can't use BEZSELECTED() macro */ /* only add if on the right 'side' of the current frame */ if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) { TimeToTransData(td, bezt->vec[1], adt); @@ -4397,7 +4402,7 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t) } /* all recalc flags get flushed to all layers, so a layer flip later on works fine */ - DAG_scene_flush_update(t->scene, -1, 0); + DAG_scene_flush_update(G.main, t->scene, -1, 0); /* and we store them temporal in base (only used for transform code) */ /* this because after doing updates, the object->recalc is cleared */ @@ -4475,7 +4480,7 @@ static int count_proportional_objects(TransInfo *t) /* all recalc flags get flushed to all layers, so a layer flip later on works fine */ - DAG_scene_flush_update(t->scene, -1, 0); + DAG_scene_flush_update(G.main, t->scene, -1, 0); /* and we store them temporal in base (only used for transform code) */ /* this because after doing updates, the object->recalc is cleared */ diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 98ecb07660f..1b87a6f4ae7 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -38,6 +38,7 @@ #include "DNA_armature_types.h" #include "DNA_lattice_types.h" #include "DNA_screen_types.h" +#include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_view3d_types.h" @@ -54,7 +55,6 @@ #include "BKE_animsys.h" #include "BKE_action.h" -#include "BKE_anim.h" #include "BKE_armature.h" #include "BKE_cloth.h" #include "BKE_curve.h" @@ -84,6 +84,7 @@ #include "ED_space_api.h" #include "ED_uvedit.h" #include "ED_view3d.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ //#include "BDR_unwrapper.h" @@ -636,14 +637,15 @@ void recalcData(TransInfo *t) if (t->obedit) { if ELEM(t->obedit->type, OB_CURVE, OB_SURF) { Curve *cu= t->obedit->data; - Nurb *nu= cu->editnurb->first; + ListBase *nurbs= ED_curve_editnurbs(cu); + Nurb *nu= nurbs->first; if(t->state != TRANS_CANCEL) { clipMirrorModifier(t, t->obedit); } DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */ - + if (t->state == TRANS_CANCEL) { while(nu) { calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */ @@ -1031,9 +1033,9 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) { switch(RNA_enum_get(op->ptr, "proportional")) { - case 2: /* XXX connected constant */ + case PROP_EDIT_CONNECTED: t->flag |= T_PROP_CONNECTED; - case 1: /* XXX prop on constant */ + case PROP_EDIT_ON: t->flag |= T_PROP_EDIT; break; } @@ -1043,11 +1045,19 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event) /* use settings from scene only if modal */ if (t->flag & T_MODAL) { - if ((t->options & CTX_NO_PET) == 0 && (ts->proportional != PROP_EDIT_OFF)) { - t->flag |= T_PROP_EDIT; + if ((t->options & CTX_NO_PET) == 0) + { + if (t->obedit && ts->proportional != PROP_EDIT_OFF) + { + t->flag |= T_PROP_EDIT; - if(ts->proportional == PROP_EDIT_CONNECTED) - t->flag |= T_PROP_CONNECTED; + if(ts->proportional == PROP_EDIT_CONNECTED) + t->flag |= T_PROP_CONNECTED; + } + else if (t->obedit == NULL && ts->proportional_objects) + { + t->flag |= T_PROP_EDIT; + } } } } diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c index b7cb34802cc..54a86b3dca1 100644 --- a/source/blender/editors/transform/transform_input.c +++ b/source/blender/editors/transform/transform_input.c @@ -237,7 +237,7 @@ void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3]) if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi; /* If the angle is zero, because of lack of precision close to the 1.0 value in acos - * approximate the angle with the oposite side of the normalized triangle + * approximate the angle with the opposite side of the normalized triangle * This is a good approximation here since the smallest acos value seems to be around * 0.02 degree and lower values don't even have a 0.01% error compared to the approximation * */ diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 016aca2b7ec..2a717f8b4d9 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -73,6 +73,7 @@ #include "ED_mesh.h" #include "ED_particle.h" #include "ED_view3d.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "UI_resources.h" @@ -311,8 +312,9 @@ int calc_manipulator_stats(const bContext *C) Nurb *nu; BezTriple *bezt; BPoint *bp; + ListBase *nurbs= ED_curve_editnurbs(cu); - nu= cu->editnurb->first; + nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 29bcd4e8592..da454d1f03d 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -281,7 +281,7 @@ static int transformops_data(bContext *C, wmOperator *op, wmEvent *event) int retval = 1; if (op->customdata == NULL) { - TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data"); + TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data2"); TransformModeItem *tmode; int mode = -1; @@ -303,7 +303,12 @@ static int transformops_data(bContext *C, wmOperator *op, wmEvent *event) G.moving = 1; /* store data */ - op->customdata = t; + if(retval) { + op->customdata = t; + } + else { + MEM_freeN(t); + } } return retval; /* return 0 on error */ diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index e926762709d..8451b0c154a 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -51,6 +51,7 @@ #include "ED_armature.h" #include "ED_mesh.h" +#include "ED_curve.h" /* for ED_curve_editnurbs */ #include "RNA_define.h" @@ -740,8 +741,9 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], Nurb *nu; BezTriple *bezt; int a; - - for (nu = cu->editnurb->first; nu; nu = nu->next) + ListBase *nurbs= ED_curve_editnurbs(cu); + + for (nu = nurbs->first; nu; nu = nu->next) { /* only bezier has a normal */ if(nu->type == CU_BEZIER) diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index bfa9c0c1e2c..5ad7e1fa061 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -36,6 +36,7 @@ #include "DNA_armature_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "DNA_meshdata_types.h" // Temporary, for snapping to other unselected meshes #include "DNA_space_types.h" #include "DNA_screen_types.h" diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c index fbf2051f962..3491c1b4df2 100644 --- a/source/blender/editors/util/ed_util.c +++ b/source/blender/editors/util/ed_util.c @@ -77,13 +77,17 @@ void ED_editors_init(bContext *C) /* frees all editmode stuff */ void ED_editors_exit(bContext *C) { + Main *bmain= CTX_data_main(C); Scene *sce; + + if(!bmain) + return; /* frees all editmode undos */ undo_editmode_clear(); ED_undo_paint_free(); - for(sce=G.main->scene.first; sce; sce= sce->id.next) { + for(sce=bmain->scene.first; sce; sce= sce->id.next) { if(sce->obedit) { Object *ob= sce->obedit; diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c index 636ce9dcec5..1618ef88ba4 100644 --- a/source/blender/editors/util/undo.c +++ b/source/blender/editors/util/undo.c @@ -116,7 +116,9 @@ static int ed_undo_step(bContext *C, int step, const char *undoname) SpaceImage *sima= (SpaceImage *)sa->spacedata.first; if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) { - ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step); + if(!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname) && undoname) + if(U.uiflag & USER_GLOBALUNDO) + BKE_undo_name(C, undoname); WM_event_add_notifier(C, NC_WINDOW, NULL); return OPERATOR_FINISHED; @@ -139,10 +141,14 @@ static int ed_undo_step(bContext *C, int step, const char *undoname) else { int do_glob_undo= 0; - if(obact && obact->mode & OB_MODE_TEXTURE_PAINT) - ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step); - else if(obact && obact->mode & OB_MODE_SCULPT) - ED_undo_paint_step(C, UNDO_PAINT_MESH, step); + if(obact && obact->mode & OB_MODE_TEXTURE_PAINT) { + if(!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname) && undoname) + do_glob_undo= 1; + } + else if(obact && obact->mode & OB_MODE_SCULPT) { + if(!ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname) && undoname) + do_glob_undo= 1; + } else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) { if(step==1) PE_undo(CTX_data_scene(C)); diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index bae8d4b7fcf..cbc0eb41f84 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -3241,7 +3241,7 @@ void ED_keymap_uvedit(wmKeyConfig *keyconf) /* menus */ WM_keymap_add_menu(keymap, "IMAGE_MT_uvs_snap", SKEY, KM_PRESS, KM_SHIFT, 0); - ED_object_generic_keymap(keyconf, keymap, 1); + ED_object_generic_keymap(keyconf, keymap, 2); transform_keymap_for_space(keyconf, keymap, SPACE_IMAGE); } diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 63baeb99b5d..e0602c20272 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -158,7 +158,7 @@ int GPU_lamp_has_shadow_buffer(GPULamp *lamp); void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize, float winmat[][4]); void GPU_lamp_shadow_buffer_unbind(GPULamp *lamp); -void GPU_lamp_update(GPULamp *lamp, int lay, float obmat[][4]); +void GPU_lamp_update(GPULamp *lamp, int lay, int hide, float obmat[][4]); void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float energy); int GPU_lamp_shadow_layer(GPULamp *lamp); diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index c81ddd6a770..f5898c8d0be 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -103,7 +103,7 @@ struct GPULamp { Object *par; Lamp *la; - int type, mode, lay; + int type, mode, lay, hide; float dynenergy, dyncol[3]; float energy, col[3]; @@ -256,7 +256,7 @@ void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double tim for(nlink=material->lamps.first; nlink; nlink=nlink->next) { lamp= nlink->data; - if((lamp->lay & viewlay) && (!(lamp->mode & LA_LAYER) || (lamp->lay & oblay))) { + if(!lamp->hide && (lamp->lay & viewlay) && (!(lamp->mode & LA_LAYER) || (lamp->lay & oblay))) { lamp->dynenergy = lamp->energy; VECCOPY(lamp->dyncol, lamp->col); } @@ -1004,6 +1004,10 @@ static void do_material_tex(GPUShadeInput *shi) else GPU_link(mat, "set_value_one", &tin); } + + if(tex->type==TEX_IMAGE) + if(mat->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + GPU_link(mat, "srgb_to_linearrgb", tcol, tcol); if(mtex->mapto & MAP_COL) { GPUNodeLink *colfac; @@ -1244,6 +1248,9 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr) mat->obcolalpha = 1; GPU_link(mat, "shade_alpha_obcolor", shr->combined, GPU_builtin(GPU_OBCOLOR), &shr->combined); } + + if(mat->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + GPU_link(mat, "linearrgb_to_srgb", shr->combined, &shr->combined); } GPUNodeLink *GPU_blender_material(GPUMaterial *mat, Material *ma) @@ -1310,11 +1317,12 @@ void GPU_materials_free() /* Lamps and shadow buffers */ -void GPU_lamp_update(GPULamp *lamp, int lay, float obmat[][4]) +void GPU_lamp_update(GPULamp *lamp, int lay, int hide, float obmat[][4]) { float mat[4][4]; lamp->lay = lay; + lamp->hide = hide; copy_m4_m4(mat, obmat); normalize_m4(mat); @@ -1355,7 +1363,7 @@ static void gpu_lamp_from_blender(Scene *scene, Object *ob, Object *par, Lamp *l lamp->col[1]= la->g*lamp->energy; lamp->col[2]= la->b*lamp->energy; - GPU_lamp_update(lamp, ob->lay, ob->obmat); + GPU_lamp_update(lamp, ob->lay, (ob->restrictflag & OB_RESTRICT_RENDER), ob->obmat); lamp->spotsi= la->spotsize; if(lamp->mode & LA_HALO) diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl b/source/blender/gpu/intern/gpu_shader_material.glsl index c824e755afc..cfd35f59478 100644 --- a/source/blender/gpu/intern/gpu_shader_material.glsl +++ b/source/blender/gpu/intern/gpu_shader_material.glsl @@ -75,6 +75,38 @@ void hsv_to_rgb(vec4 hsv, out vec4 outcol) outcol = vec4(rgb, hsv.w); } +float srgb_to_linearrgb(float c) +{ + if(c < 0.04045) + return (c < 0.0)? 0.0: c * (1.0/12.92); + else + return pow((c + 0.055)*(1.0/1.055), 2.4); +} + +float linearrgb_to_srgb(float c) +{ + if(c < 0.0031308) + return (c < 0.0)? 0.0: c * 12.92; + else + return 1.055 * pow(c, 1.0/2.4) - 0.055; +} + +void srgb_to_linearrgb(vec4 col_from, out vec4 col_to) +{ + col_to.r = srgb_to_linearrgb(col_from.r); + col_to.g = srgb_to_linearrgb(col_from.g); + col_to.b = srgb_to_linearrgb(col_from.b); + col_to.a = col_from.a; +} + +void linearrgb_to_srgb(vec4 col_from, out vec4 col_to) +{ + col_to.r = linearrgb_to_srgb(col_from.r); + col_to.g = linearrgb_to_srgb(col_from.g); + col_to.b = linearrgb_to_srgb(col_from.b); + col_to.a = col_from.a; +} + #define M_PI 3.14159265358979323846 /*********** SHADER NODES ***************/ diff --git a/source/blender/gpu/intern/gpu_shader_material.glsl.c b/source/blender/gpu/intern/gpu_shader_material.glsl.c index 920cd16c369..e996578dc89 100644 --- a/source/blender/gpu/intern/gpu_shader_material.glsl.c +++ b/source/blender/gpu/intern/gpu_shader_material.glsl.c @@ -1,192 +1,214 @@ /* DataToC output of file */ -int datatoc_gpu_shader_material_glsl_size= 33537; +int datatoc_gpu_shader_material_glsl_size= 34245; char datatoc_gpu_shader_material_glsl[]= { - 10, -102,108,111, 97,116, 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,111, 97,116, 32,102, 41, 10,123, 10, 9,114,101, -116,117,114,110, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56, 52, 54, 44, 32,102, 41, 59, 10,125, 10, 10,118, -111,105,100, 32,114,103, 98, 95,116,111, 95,104,115,118, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,118,101, 99, - 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32, 99,109, 97,120, 44, 32, 99,109,105,110, 44, 32,104, - 44, 32,115, 44, 32,118, 44, 32, 99,100,101,108,116, 97, 59, 10, 9,118,101, 99, 51, 32, 99, 59, 10, 10, 9, 99,109, 97,120, 32, - 61, 32,109, 97,120, 40,114,103, 98, 91, 48, 93, 44, 32,109, 97,120, 40,114,103, 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, - 41, 41, 59, 10, 9, 99,109,105,110, 32, 61, 32,109,105,110, 40,114,103, 98, 91, 48, 93, 44, 32,109,105,110, 40,114,103, 98, 91, - 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 10, 9, 99,100,101,108,116, 97, 32, 61, 32, 99,109, 97,120, 45, 99,109,105, -110, 59, 10, 10, 9,118, 32, 61, 32, 99,109, 97,120, 59, 10, 9,105,102, 32, 40, 99,109, 97,120, 33, 61, 48, 46, 48, 41, 10, 9, - 9,115, 32, 61, 32, 99,100,101,108,116, 97, 47, 99,109, 97,120, 59, 10, 9,101,108,115,101, 32,123, 10, 9, 9,115, 32, 61, 32, - 48, 46, 48, 59, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 10, 9,105,102, 32, 40,115, 32, 61, 61, 32, 48, 46, - 48, 41, 32,123, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9, 99, 32, 61, - 32, 40,118,101, 99, 51, 40, 99,109, 97,120, 44, 32, 99,109, 97,120, 44, 32, 99,109, 97,120, 41, 32, 45, 32,114,103, 98, 46,120, -121,122, 41, 47, 99,100,101,108,116, 97, 59, 10, 10, 9, 9,105,102, 32, 40,114,103, 98, 46,120, 61, 61, 99,109, 97,120, 41, 32, -104, 32, 61, 32, 99, 91, 50, 93, 32, 45, 32, 99, 91, 49, 93, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,114,103, 98, 46, -121, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 50, 46, 48, 32, 43, 32, 99, 91, 48, 93, 32, 45, 32, 32, 99, 91, 50, 93, 59, - 10, 9, 9,101,108,115,101, 32,104, 32, 61, 32, 52, 46, 48, 32, 43, 32, 99, 91, 49, 93, 32, 45, 32, 99, 91, 48, 93, 59, 10, 10, - 9, 9,104, 32, 47, 61, 32, 54, 46, 48, 59, 10, 10, 9, 9,105,102, 32, 40,104, 60, 48, 46, 48, 41, 10, 9, 9, 9,104, 32, 43, - 61, 32, 49, 46, 48, 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,104, 44, 32,115, 44, 32, -118, 44, 32,114,103, 98, 46,119, 41, 59, 10,125, 10, 10,118,111,105,100, 32,104,115,118, 95,116,111, 95,114,103, 98, 40,118,101, - 99, 52, 32,104,115,118, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97, -116, 32,105, 44, 32,102, 44, 32,112, 44, 32,113, 44, 32,116, 44, 32,104, 44, 32,115, 44, 32,118, 59, 10, 9,118,101, 99, 51, 32, -114,103, 98, 59, 10, 10, 9,104, 32, 61, 32,104,115,118, 91, 48, 93, 59, 10, 9,115, 32, 61, 32,104,115,118, 91, 49, 93, 59, 10, - 9,118, 32, 61, 32,104,115,118, 91, 50, 93, 59, 10, 10, 9,105,102, 40,115, 61, 61, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, - 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,118, 44, 32,118, 41, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9, -105,102, 40,104, 61, 61, 49, 46, 48, 41, 10, 9, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9, 10, 9, 9,104, 32, 42, 61, - 32, 54, 46, 48, 59, 10, 9, 9,105, 32, 61, 32,102,108,111,111,114, 40,104, 41, 59, 10, 9, 9,102, 32, 61, 32,104, 32, 45, 32, -105, 59, 10, 9, 9,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,102, 44, 32,102, 44, 32,102, 41, 59, 10, 9, 9,112, 32, 61, 32, -118, 42, 40, 49, 46, 48, 45,115, 41, 59, 10, 9, 9,113, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42,102, 41, 41, 59, 10, - 9, 9,116, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42, 40, 49, 46, 48, 45,102, 41, 41, 41, 59, 10, 9, 9, 10, 9, 9, -105,102, 32, 40,105, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,116, 44, 32,112, - 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 49, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, - 99, 51, 40,113, 44, 32,118, 44, 32,112, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 50, 46, 48, - 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,118, 44, 32,116, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, - 32, 40,105, 32, 61, 61, 32, 51, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,113, 44, 32,118, 41, 59, - 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 52, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, - 40,116, 44, 32,112, 44, 32,118, 41, 59, 10, 9, 9,101,108,115,101, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32, -112, 44, 32,113, 41, 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 44, 32,104, -115,118, 46,119, 41, 59, 10,125, 10, 10, 35,100,101,102,105,110,101, 32, 77, 95, 80, 73, 32, 51, 46, 49, 52, 49, 53, 57, 50, 54, - 53, 51, 53, 56, 57, 55, 57, 51, 50, 51, 56, 52, 54, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 83, 72, 65, 68, - 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32, -118, 99,111,108, 95, 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, - 32,118,101, 99, 52, 32,118, 99,111,108, 41, 10,123, 10, 9,118, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 97,116,116,118, 99, -111,108, 46,120, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,121, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116, -118, 99,111,108, 46,122, 47, 50, 53, 53, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,117,118, 95, 97, -116,116,114,105, 98,117,116,101, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, - 41, 10,123, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, - 49, 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,103,101,111,109, 40,118,101, - 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, - 44, 32,118,101, 99, 51, 32, 97,116,116,111,114, 99,111, 44, 32,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,118,101, 99, 52, - 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 44, 32,111,117,116, 32,118, -101, 99, 51, 32,108,111, 99, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,111,117,116, 32,118,101, - 99, 51, 32,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110, -111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, -102,114,111,110,116, 98, 97, 99,107, 41, 10,123, 10, 9,108,111, 99, 97,108, 32, 61, 32, 99,111, 59, 10, 9,118,105,101,119, 32, - 61, 32,110,111,114,109, 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32,116,101,120,116,117,114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,116,101,120,116,117, +114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32, 99,111,108, 46,114, 41, 46, 97, 41, 46,114, 59, 10, 9,111,117,116, + 99,111,108, 46,103, 32, 61, 32,116,101,120,116,117,114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,116,101,120,116, +117,114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32, 99,111,108, 46,103, 41, 46, 97, 41, 46,103, 59, 10, 9,111,117, +116, 99,111,108, 46, 98, 32, 61, 32,116,101,120,116,117,114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,116,101,120, +116,117,114,101, 49, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32, 99,111,108, 46, 98, 41, 46, 97, 41, 46, 98, 59, 10, 10, 9, +105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32, 40,111,117,116, 99, +111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99,111,108, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 40,118, diff --git a/source/blender/imbuf/CMakeLists.txt b/source/blender/imbuf/CMakeLists.txt index 98cb3dcefd9..49886bdc46f 100644 --- a/source/blender/imbuf/CMakeLists.txt +++ b/source/blender/imbuf/CMakeLists.txt @@ -44,19 +44,19 @@ IF(WIN32) SET(INC ${INC} ${PTHREADS_INC}) ENDIF(WIN32) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) SET(INC ${INC} ${TIFF_INCLUDE_DIR}) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) SET(INC ${INC} ${OPENJPEG_INC}) ADD_DEFINITIONS(-DWITH_OPENJPEG) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) IF(WITH_QUICKTIME) SET(INC ${INC} ../quicktime ${QUICKTIME_INC}) @@ -68,9 +68,16 @@ IF(WITH_FFMPEG) ADD_DEFINITIONS(-DWITH_FFMPEG) ENDIF(WITH_FFMPEG) -IF(WITH_DDS) +IF(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_DEFINITIONS(-DWITH_CINEON) +ENDIF(WITH_IMAGE_CINEON) + +IF(WITH_IMAGE_HDR) + ADD_DEFINITIONS(-DWITH_HDR) +ENDIF(WITH_IMAGE_HDR) BLENDERLIB(bf_imbuf "${SRC}" "${INC}") -#env.BlenderLib ( libname = 'bf_imbuf', sources = sources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [80, 40] ) diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h index e0dcc344016..203a7268581 100644 --- a/source/blender/imbuf/IMB_imbuf_types.h +++ b/source/blender/imbuf/IMB_imbuf_types.h @@ -173,16 +173,22 @@ typedef struct ImBuf { #define QUICKTIME (1 << 25) #endif +#ifdef WITH_HDR #define RADHDR (1 << 24) +#endif +#ifdef WITH_TIFF #define TIF (1 << 23) #define TIF_16BIT (1 << 8 ) +#endif #define OPENEXR (1 << 22) #define OPENEXR_HALF (1 << 8 ) #define OPENEXR_COMPRESS (7) +#ifdef WITH_CINEON #define CINEON (1 << 21) #define DPX (1 << 20) +#endif #ifdef WITH_DDS #define DDS (1 << 19) @@ -216,5 +222,9 @@ typedef struct ImBuf { #define IB_PROFILE_SRGB 2 #define IB_PROFILE_CUSTOM 3 -#endif +extern const char *imb_ext_image[]; +extern const char *imb_ext_image_qt[]; +extern const char *imb_ext_movie[]; +extern const char *imb_ext_audio[]; +#endif diff --git a/source/blender/imbuf/SConscript b/source/blender/imbuf/SConscript index 439cdecdf5b..6b3360a16c5 100644 --- a/source/blender/imbuf/SConscript +++ b/source/blender/imbuf/SConscript @@ -26,6 +26,12 @@ if env['WITH_BF_TIFF']: if env['WITH_BF_DDS']: defs.append('WITH_DDS') +if env['WITH_BF_CINEON']: + defs.append('WITH_CINEON') + +if env['WITH_BF_HDR']: + defs.append('WITH_HDR') + if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] diff --git a/source/blender/imbuf/intern/Makefile b/source/blender/imbuf/intern/Makefile index 5f8029ddf72..f3fa17385fe 100644 --- a/source/blender/imbuf/intern/Makefile +++ b/source/blender/imbuf/intern/Makefile @@ -36,7 +36,12 @@ include nan_subdirs.mk include nan_compile.mk include nan_definitions.mk -DIRS = cineon +DIRS = + +ifeq ($(WITH_CINEON), true) + DIRS += cineon + CPPFLAGS += -DWITH_CINEON +endif ifeq ($(WITH_OPENEXR), true) DIRS += openexr @@ -89,3 +94,7 @@ ifeq ($(WITH_TIFF), true) CPPFLAGS += -DWITH_TIFF CPPFLAGS += -I$(NAN_TIFF)/include endif + +ifeq ($(WITH_HDR), true) + CPPFLAGS += -DWITH_HDR +endif diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c index 606913dd590..8e00c7c7cf1 100644 --- a/source/blender/imbuf/intern/allocimbuf.c +++ b/source/blender/imbuf/intern/allocimbuf.c @@ -77,7 +77,7 @@ void imb_freerectImBuf(ImBuf *ibuf) { if(ibuf==NULL) return; - if(ibuf->crect && ibuf->crect != ibuf->rect) + if(ibuf->crect) MEM_freeN(ibuf->crect); if(ibuf->rect && (ibuf->mall & IB_rect)) diff --git a/source/blender/imbuf/intern/cineon/CMakeLists.txt b/source/blender/imbuf/intern/cineon/CMakeLists.txt index 588be3305d9..cd887b6fc4e 100644 --- a/source/blender/imbuf/intern/cineon/CMakeLists.txt +++ b/source/blender/imbuf/intern/cineon/CMakeLists.txt @@ -38,4 +38,3 @@ SET(INC ) BLENDERLIB(bf_cineon "${SRC}" "${INC}") -#env.BlenderLib ('bf_cineon', source_files, incs, defs, libtype=['core','player'], priority = [90, 200]) diff --git a/source/blender/imbuf/intern/dds/CMakeLists.txt b/source/blender/imbuf/intern/dds/CMakeLists.txt index 364dd41e744..376dd3d61f4 100644 --- a/source/blender/imbuf/intern/dds/CMakeLists.txt +++ b/source/blender/imbuf/intern/dds/CMakeLists.txt @@ -37,9 +37,8 @@ SET(INC ../../../../../intern/guardedalloc ) -if(WITH_DDS) +if(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) BLENDERLIB(bf_dds "${SRC}" "${INC}") -#env.BlenderLib ('bf_dds', source_files, incs, defs, libtype=['core','player'], priority = [90, 200]) diff --git a/source/blender/imbuf/intern/filetype.c b/source/blender/imbuf/intern/filetype.c index c2140e12013..db2eef759dc 100644 --- a/source/blender/imbuf/intern/filetype.c +++ b/source/blender/imbuf/intern/filetype.c @@ -60,14 +60,18 @@ ImFileType IMB_FILE_TYPES[]= { {NULL, NULL, imb_is_a_png, imb_ftype_default, imb_loadpng, imb_savepng, NULL, 0, PNG}, {NULL, NULL, imb_is_a_bmp, imb_ftype_default, imb_bmp_decode, imb_savebmp, NULL, 0, BMP}, {NULL, NULL, imb_is_a_targa, imb_ftype_default, imb_loadtarga, imb_savetarga, NULL, 0, TGA}, +#ifdef WITH_CINEON {NULL, NULL, imb_is_dpx, imb_ftype_default, imb_loaddpx, imb_save_dpx, NULL, IM_FTYPE_FLOAT, DPX}, {NULL, NULL, imb_is_cineon, imb_ftype_default, imb_loadcineon, imb_savecineon, NULL, IM_FTYPE_FLOAT, CINEON}, +#endif #ifdef WITH_TIFF {imb_inittiff, NULL, imb_is_a_tiff, imb_ftype_default, imb_loadtiff, imb_savetiff, imb_loadtiletiff, 0, TIF}, #elif defined(__APPLE__) && defined(IMBUF_COCOA) {NULL, NULL, imb_is_a_cocoa, imb_ftype_cocoa, imb_imb_cocoaLoadImage, imb_savecocoa, NULL, 0, TIF}, #endif +#ifdef WITH_HDR {NULL, NULL, imb_is_a_hdr, imb_ftype_default, imb_loadhdr, imb_savehdr, NULL, IM_FTYPE_FLOAT, RADHDR}, +#endif #ifdef WITH_OPENEXR {NULL, NULL, imb_is_a_openexr, imb_ftype_default, imb_load_openexr, imb_save_openexr, NULL, IM_FTYPE_FLOAT, OPENEXR}, #endif diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c index 3803aa9a8b2..2bae7228220 100644 --- a/source/blender/imbuf/intern/jpeg.c +++ b/source/blender/imbuf/intern/jpeg.c @@ -156,7 +156,10 @@ static void skip_input_data(j_decompress_ptr cinfo, long num_bytes) { my_src_ptr src = (my_src_ptr) cinfo->src; - src->pub.next_input_byte = src->pub.next_input_byte + num_bytes; + if(num_bytes > 0) { + src->pub.next_input_byte = src->pub.next_input_byte + num_bytes; + src->pub.bytes_in_buffer = src->pub.bytes_in_buffer - num_bytes; + } } diff --git a/source/blender/imbuf/intern/openexr/CMakeLists.txt b/source/blender/imbuf/intern/openexr/CMakeLists.txt index 7dc295a8aae..cfc977ff155 100644 --- a/source/blender/imbuf/intern/openexr/CMakeLists.txt +++ b/source/blender/imbuf/intern/openexr/CMakeLists.txt @@ -38,9 +38,8 @@ SET(INC ${OPENEXR_INC} ) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) BLENDERLIB(bf_openexr "${SRC}" "${INC}") -#env.BlenderLib ('bf_openexr', source_files, incs, defs, libtype=['core','player'], priority = [90, 200]) diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c index dabb6780ea3..a0942c281e3 100644 --- a/source/blender/imbuf/intern/radiance_hdr.c +++ b/source/blender/imbuf/intern/radiance_hdr.c @@ -29,6 +29,8 @@ * ***** END GPL LICENSE BLOCK ***** */ +#ifdef WITH_HDR + /* ---------------------------------------------------------------------- Radiance High Dynamic Range image file IO For description and code for reading/writing of radiance hdr files @@ -358,3 +360,4 @@ int imb_savehdr(struct ImBuf *ibuf, char *name, int flags) return 1; } +#endif /* WITH_HDR */ diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c index 234c8837b35..dcbd6df7ced 100644 --- a/source/blender/imbuf/intern/thumbs.c +++ b/source/blender/imbuf/intern/thumbs.c @@ -243,12 +243,12 @@ void IMB_thumb_makedirs() /* create thumbnail for file and returns new imbuf for thumbnail */ ImBuf* IMB_thumb_create(const char* path, ThumbSize size, ThumbSource source, ImBuf *img) { - char uri[URI_MAX]; + char uri[URI_MAX]= ""; char desc[URI_MAX+22]; char tpath[FILE_MAX]; char tdir[FILE_MAX]; char temp[FILE_MAX]; - char mtime[40]; + char mtime[40]= "0"; /* incase we can't stat the file */ char cwidth[40]; char cheight[40]; char thumb[40]; diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index 99f74fea640..6b94583f17d 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -301,17 +301,6 @@ int imb_is_a_tiff(unsigned char *mem) (memcmp(lil_endian, mem, IMB_TIFF_NCB) == 0) ); } -static void scanline_contig_8bit(unsigned char *rect, unsigned char *cbuf, int scanline_w, int spp) -{ - int i; - for (i=0; i < scanline_w; i++) { - rect[i*4 + 0] = cbuf[i*spp + 0]; - rect[i*4 + 1] = cbuf[i*spp + 1]; - rect[i*4 + 2] = cbuf[i*spp + 2]; - rect[i*4 + 3] = (spp==4)?cbuf[i*spp + 3]:255; - } -} - static void scanline_contig_16bit(float *rectf, unsigned short *sbuf, int scanline_w, int spp) { int i; @@ -334,13 +323,6 @@ static void scanline_contig_32bit(float *rectf, float *fbuf, int scanline_w, int } } -static void scanline_separate_8bit(unsigned char *rect, unsigned char *cbuf, int scanline_w, int chan) -{ - int i; - for (i=0; i < scanline_w; i++) - rect[i*4 + chan] = cbuf[i]; -} - static void scanline_separate_16bit(float *rectf, unsigned short *sbuf, int scanline_w, int chan) { int i; @@ -356,40 +338,6 @@ static void scanline_separate_32bit(float *rectf, float *fbuf, int scanline_w, i } -#if 0 -/* - * Use the libTIFF RGBAImage API to read a TIFF image. - * This function uses the "RGBA Image" support from libtiff, which enables - * it to load most commonly-encountered TIFF formats. libtiff handles format - * conversion, color depth conversion, etc. - */ -static int imb_read_tiff_pixels_rgba(ImBuf *ibuf, TIFF *image, int premul) -{ - ImBuf *tmpibuf; - int success; - - tmpibuf= IMB_allocImBuf(ibuf->x, ibuf->y, 32, IB_rect, 0); - success= TIFFReadRGBAImage(image, ibuf->x, ibuf->y, tmpibuf->rect, 0); - - if(ENDIAN_ORDER == B_ENDIAN) - IMB_convert_rgba_to_abgr(tmpibuf); - if(premul) { - IMB_premultiply_alpha(tmpibuf); - ibuf->flags |= IB_premul; - } - - /* assign rect last */ - ibuf->rect= tmpibuf->rect; - ibuf->mall |= IB_rect; - ibuf->flags |= IB_rect; - - tmpibuf->mall &= ~IB_rect; - IMB_freeImBuf(tmpibuf); - - return success; -} -#endif - /* * Use the libTIFF scanline API to read a TIFF image. * This method is most flexible and can handle multiple different bit depths @@ -398,13 +346,12 @@ static int imb_read_tiff_pixels_rgba(ImBuf *ibuf, TIFF *image, int premul) static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) { ImBuf *tmpibuf; - int success; + int success= 0; short bitspersample, spp, config; size_t scanline; int ib_flag=0, row, chan; float *fbuf=NULL; unsigned short *sbuf=NULL; - unsigned char *cbuf=NULL; TIFFGetField(image, TIFFTAG_BITSPERSAMPLE, &bitspersample); TIFFGetField(image, TIFFTAG_SAMPLESPERPIXEL, &spp); /* number of 'channels' */ @@ -417,30 +364,28 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) } else if (bitspersample == 16) { ib_flag = IB_rectfloat; sbuf = (unsigned short *)_TIFFmalloc(scanline); - } else if (bitspersample == 8) { + } else { ib_flag = IB_rect; - cbuf = (unsigned char *)_TIFFmalloc(scanline); } tmpibuf= IMB_allocImBuf(ibuf->x, ibuf->y, ibuf->depth, ib_flag, 0); + /* simple RGBA image */ + if (!(bitspersample == 32 || bitspersample == 16)) { + success |= TIFFReadRGBAImage(image, ibuf->x, ibuf->y, tmpibuf->rect, 0); + } /* contiguous channels: RGBRGBRGB */ - if (config == PLANARCONFIG_CONTIG) { + else if (config == PLANARCONFIG_CONTIG) { for (row = 0; row < ibuf->y; row++) { int ib_offset = ibuf->x*ibuf->y*4 - ibuf->x*4 * (row+1); if (bitspersample == 32) { - success = TIFFReadScanline(image, fbuf, row, 0); + success |= TIFFReadScanline(image, fbuf, row, 0); scanline_contig_32bit(tmpibuf->rect_float+ib_offset, fbuf, ibuf->x, spp); } else if (bitspersample == 16) { - success = TIFFReadScanline(image, sbuf, row, 0); + success |= TIFFReadScanline(image, sbuf, row, 0); scanline_contig_16bit(tmpibuf->rect_float+ib_offset, sbuf, ibuf->x, spp); - - } else if (bitspersample == 8) { - unsigned char *crect = (unsigned char*)tmpibuf->rect; - success = TIFFReadScanline(image, cbuf, row, 0); - scanline_contig_8bit(crect+ib_offset, cbuf, ibuf->x, spp); } } /* separate channels: RRRGGGBBB */ @@ -456,53 +401,47 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */ memset(fbuf, 1.0, sizeof(fbuf)); else - success = TIFFReadScanline(image, fbuf, row, chan); + success |= TIFFReadScanline(image, fbuf, row, chan); scanline_separate_32bit(tmpibuf->rect_float+ib_offset, fbuf, ibuf->x, chan); } else if (bitspersample == 16) { if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */ memset(sbuf, 65535, sizeof(sbuf)); else - success = TIFFReadScanline(image, sbuf, row, chan); + success |= TIFFReadScanline(image, sbuf, row, chan); scanline_separate_16bit(tmpibuf->rect_float+ib_offset, sbuf, ibuf->x, chan); - } else if (bitspersample == 8) { - unsigned char *crect = (unsigned char*)tmpibuf->rect; - if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */ - memset(cbuf, 255, sizeof(cbuf)); - else - success = TIFFReadScanline(image, cbuf, row, chan); - scanline_separate_8bit(crect+ib_offset, cbuf, ibuf->x, chan); } } } } - ibuf->profile = (bitspersample==32)?IB_PROFILE_LINEAR_RGB:IB_PROFILE_SRGB; - if (bitspersample == 32) _TIFFfree(fbuf); else if (bitspersample == 16) _TIFFfree(sbuf); - else if (bitspersample == 8) - _TIFFfree(cbuf); + + if(success) { + ibuf->profile = (bitspersample==32)?IB_PROFILE_LINEAR_RGB:IB_PROFILE_SRGB; + + if(ENDIAN_ORDER == B_ENDIAN) + IMB_convert_rgba_to_abgr(tmpibuf); + if(premul) { + IMB_premultiply_alpha(tmpibuf); + ibuf->flags |= IB_premul; + } - if(ENDIAN_ORDER == B_ENDIAN) - IMB_convert_rgba_to_abgr(tmpibuf); - if(premul) { - IMB_premultiply_alpha(tmpibuf); - ibuf->flags |= IB_premul; + /* assign rect last */ + if (tmpibuf->rect_float) + ibuf->rect_float= tmpibuf->rect_float; + else + ibuf->rect= tmpibuf->rect; + ibuf->mall |= ib_flag; + ibuf->flags |= ib_flag; + + tmpibuf->mall &= ~ib_flag; } - - /* assign rect last */ - if (tmpibuf->rect_float) - ibuf->rect_float= tmpibuf->rect_float; - else - ibuf->rect= tmpibuf->rect; - ibuf->mall |= ib_flag; - ibuf->flags |= ib_flag; - - tmpibuf->mall &= ~ib_flag; + IMB_freeImBuf(tmpibuf); return success; @@ -847,4 +786,4 @@ int imb_savetiff(ImBuf *ibuf, char *name, int flags) return (1); } -#endif /* WITH_TIFF */ \ No newline at end of file +#endif /* WITH_TIFF */ diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c index e6f4e226caa..3a642e1256c 100644 --- a/source/blender/imbuf/intern/util.c +++ b/source/blender/imbuf/intern/util.c @@ -68,6 +68,80 @@ #define UTIL_DEBUG 0 +const char *imb_ext_image[] = { + ".png", + ".tga", + ".bmp", + ".jpg", ".jpeg", + ".sgi", ".rgb", ".rgba", +#ifdef WITH_TIFF + ".tif", ".tiff", ".tx", +#endif +#ifdef WITH_BF_OPENJPEG + ".jp2", +#endif +#ifdef WITH_HDR + ".hdr", +#endif +#ifdef WITH_DDS + ".dds", +#endif +#ifdef WITH_CINEON + ".dpx", + ".cin", +#endif +#ifdef WITH_BF_OPENEXR + ".exr", +#endif + NULL}; + +const char *imb_ext_image_qt[] = { + ".gif", + ".psd", + ".pct", ".pict", + ".pntg", + ".qtif", + NULL}; + +const char *imb_ext_movie[] = { + ".avi", + ".flc", + ".mov", + ".movie", + ".mp4", + ".m4v", + ".m2v", + ".m2t", + ".mts", + ".mv", + ".avs", + ".wmv", + ".ogv", + ".dv", + ".mpeg", + ".mpg", + ".mpg2", + ".vob", + ".mkv", + ".flv", + ".divx", + ".xvid", + NULL}; + +/* sort of wrong being here... */ +const char *imb_ext_audio[] = { + ".wav", + ".ogg", + ".oga", + ".mp3", + ".mp2", + ".ac3", + ".aac", + ".flac", + ".wma", + ".eac3", + NULL}; + static int IMB_ispic_name(char *name) { ImFileType *type; @@ -105,80 +179,16 @@ static int IMB_ispic_name(char *name) int IMB_ispic(char *filename) { if(U.uiflag & USER_FILTERFILEEXTS) { - if (BLI_testextensie(filename, ".tif") - || BLI_testextensie(filename, ".tiff") - || BLI_testextensie(filename, ".tx")) { - return IMB_ispic_name(filename); + if( (BLI_testextensie_array(filename, imb_ext_image)) || + (G.have_quicktime && BLI_testextensie_array(filename, imb_ext_image_qt)) + ) { + return IMB_ispic_name(filename); } - if (G.have_quicktime){ - if( BLI_testextensie(filename, ".jpg") - || BLI_testextensie(filename, ".jpeg") -#ifdef WITH_TIFF - || BLI_testextensie(filename, ".tif") - || BLI_testextensie(filename, ".tiff") - || BLI_testextensie(filename, ".tx") -#endif - || BLI_testextensie(filename, ".hdr") - || BLI_testextensie(filename, ".tga") - || BLI_testextensie(filename, ".rgb") - || BLI_testextensie(filename, ".bmp") - || BLI_testextensie(filename, ".png") -#ifdef WITH_DDS - || BLI_testextensie(filename, ".dds") -#endif - || BLI_testextensie(filename, ".iff") - || BLI_testextensie(filename, ".lbm") - || BLI_testextensie(filename, ".gif") - || BLI_testextensie(filename, ".psd") - || BLI_testextensie(filename, ".pct") - || BLI_testextensie(filename, ".pict") - || BLI_testextensie(filename, ".pntg") //macpaint - || BLI_testextensie(filename, ".qtif") - || BLI_testextensie(filename, ".cin") -#ifdef WITH_BF_OPENEXR - || BLI_testextensie(filename, ".exr") -#endif -#ifdef WITH_BF_OPENJPEG - || BLI_testextensie(filename, ".jp2") -#endif - || BLI_testextensie(filename, ".sgi")) { - return IMB_ispic_name(filename); - } else { - return(FALSE); - } - } else { /* no quicktime */ - if( BLI_testextensie(filename, ".jpg") - || BLI_testextensie(filename, ".jpeg") -#ifdef WITH_TIFF - || BLI_testextensie(filename, ".tif") - || BLI_testextensie(filename, ".tiff") - || BLI_testextensie(filename, ".tx") -#endif - || BLI_testextensie(filename, ".hdr") - || BLI_testextensie(filename, ".tga") - || BLI_testextensie(filename, ".rgb") - || BLI_testextensie(filename, ".bmp") - || BLI_testextensie(filename, ".png") - || BLI_testextensie(filename, ".cin") -#ifdef WITH_DDS - || BLI_testextensie(filename, ".dds") -#endif -#ifdef WITH_BF_OPENEXR - || BLI_testextensie(filename, ".exr") -#endif -#ifdef WITH_BF_OPENJPEG - || BLI_testextensie(filename, ".jp2") -#endif - || BLI_testextensie(filename, ".iff") - || BLI_testextensie(filename, ".lbm") - || BLI_testextensie(filename, ".sgi")) { - return IMB_ispic_name(filename); - } - else { - return(FALSE); - } + else { + return FALSE; } - } else { /* no FILTERFILEEXTS */ + } + else { /* no FILTERFILEEXTS */ return IMB_ispic_name(filename); } } diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 76468ada523..49c2df42810 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -164,7 +164,6 @@ typedef struct PreviewImage { #define ID_MA MAKE_ID2('M', 'A') /* Material */ #define ID_TE MAKE_ID2('T', 'E') /* Texture */ #define ID_IM MAKE_ID2('I', 'M') /* Image */ -#define ID_WV MAKE_ID2('W', 'V') /* Wave (unused) */ #define ID_LT MAKE_ID2('L', 'T') /* Lattice */ #define ID_LA MAKE_ID2('L', 'A') /* Lamp */ #define ID_CA MAKE_ID2('C', 'A') /* Camera */ diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index d0f15b78ada..f7bbf9235ab 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -33,9 +33,8 @@ #include "DNA_listBase.h" #include "DNA_ID.h" -#include "DNA_gpencil_types.h" #include "DNA_view2d_types.h" -#include "DNA_userdef_types.h" +#include "DNA_userdef_types.h" /* ThemeWireColor */ struct SpaceLink; struct Object; diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 46e5b3e0d44..627335a7666 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -37,9 +37,6 @@ struct Scene; struct Group; struct Text; -// for Sound3D -#include "DNA_sound_types.h" - /* ****************** ACTUATORS ********************* */ /* unused now, moved to editobjectactuator in 2.02. Still needed for dna */ @@ -61,6 +58,18 @@ typedef struct bActionActuator { float stridelength; /* Displacement incurred by cycle */ // not in use } bActionActuator; +typedef struct Sound3D +{ + float min_gain; + float max_gain; + float reference_distance; + float max_distance; + float rolloff_factor; + float cone_inner_angle; + float cone_outer_angle; + float cone_outer_gain; +} Sound3D; + typedef struct bSoundActuator { short flag, sndnr; int pad1, pad2; diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index 4a174d6471a..1492319fe22 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -31,7 +31,7 @@ #define DNA_BRUSH_TYPES_H #include "DNA_ID.h" -#include "DNA_texture_types.h" +#include "DNA_texture_types.h" /* for MTex */ //#ifndef MAX_MTEX // XXX Not used? //#define MAX_MTEX 18 @@ -55,14 +55,13 @@ typedef struct Brush { struct MTex mtex; struct ImBuf *icon_imbuf; - char icon; - char pad2[7]; PreviewImage *preview; char icon_filepath[240]; float normal_weight; - short blend, pad; /* blend mode */ + short blend; /* blend mode */ + short ob_mode; /* & with ob->mode to see if the brush is compatible, use for display only. */ int size; /* brush diameter */ int flag; /* general purpose flag */ float jitter; /* jitter the position of the brush */ @@ -126,6 +125,7 @@ typedef struct Brush { #define BRUSH_RANDOM_ROTATION (1<<25) #define BRUSH_PLANE_TRIM (1<<26) #define BRUSH_FRONTFACE (1<<27) +#define BRUSH_CUSTOM_ICON (1<<28) /* Brush.sculpt_tool */ #define SCULPT_TOOL_DRAW 1 @@ -147,41 +147,6 @@ typedef struct Brush { #define SCULPT_TOOL_BLOB 17 #define SCULPT_TOOL_CLAY_TUBES 18 -/* Internal Icons */ -#define BRUSH_ICON_FILE 0 - -#define BRUSH_ICON_BLOB 1 -#define BRUSH_ICON_CLAY 2 -#define BRUSH_ICON_CREASE 3 -#define BRUSH_ICON_SCULPTDRAW 4 -#define BRUSH_ICON_FILL 5 -#define BRUSH_ICON_FLATTEN 6 -#define BRUSH_ICON_GRAB 7 -#define BRUSH_ICON_INFLATE 8 -#define BRUSH_ICON_LAYER 9 -#define BRUSH_ICON_NUDGE 10 -#define BRUSH_ICON_PINCH 11 -#define BRUSH_ICON_SCRAPE 12 -#define BRUSH_ICON_SMOOTH 13 -#define BRUSH_ICON_SNAKE_HOOK 14 -#define BRUSH_ICON_THUMB 15 -#define BRUSH_ICON_TWIST 16 - -#define BRUSH_ICON_ADD 17 -#define BRUSH_ICON_BLUR 18 -#define BRUSH_ICON_CLONE 19 -#define BRUSH_ICON_DARKEN 20 -#define BRUSH_ICON_LIGHTEN 21 -#define BRUSH_ICON_MIX 22 -#define BRUSH_ICON_MULTIPLY 23 -#define BRUSH_ICON_SMEAR 24 -#define BRUSH_ICON_SOFTEN 25 -#define BRUSH_ICON_SUBTRACT 26 -#define BRUSH_ICON_TEXDRAW 27 -#define BRUSH_ICON_VERTEXDRAW 28 - -#define BRUSH_ICON_COUNT 29 - /* ImagePaintSettings.tool */ #define PAINT_TOOL_DRAW 0 #define PAINT_TOOL_SOFTEN 1 diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h index f310e5e55e0..dbd9be14c0e 100644 --- a/source/blender/makesdna/DNA_constraint_types.h +++ b/source/blender/makesdna/DNA_constraint_types.h @@ -33,7 +33,6 @@ #include "DNA_ID.h" #include "DNA_listBase.h" -#include "DNA_object_types.h" struct Action; struct Text; @@ -82,7 +81,7 @@ typedef struct bConstraint { typedef struct bConstraintTarget { struct bConstraintTarget *next, *prev; - Object *tar; /* object to use as target */ + struct Object *tar; /* object to use as target */ char subtarget[32]; /* subtarget - pchan or vgroup name */ float matrix[4][4]; /* matrix used during constraint solving - should be cleared before each use */ @@ -118,7 +117,7 @@ typedef struct bPythonConstraint { ListBase targets; /* a list of targets that this constraint has (bConstraintTarget-s) */ - Object *tar; /* target from previous implementation (version-patch sets this to NULL on file-load) */ + struct Object *tar; /* target from previous implementation (version-patch sets this to NULL on file-load) */ char subtarget[32]; /* subtarger from previous implentation (version-patch sets this to "" on file-load) */ } bPythonConstraint; @@ -130,13 +129,13 @@ typedef struct bPythonConstraint { This is indicated in the comments for each field */ typedef struct bKinematicConstraint { - Object *tar; /* All: target object in case constraint needs a target */ + struct Object *tar; /* All: target object in case constraint needs a target */ short iterations; /* All: Maximum number of iterations to try */ short flag; /* All & CopyPose: some options Like CONSTRAINT_IK_TIP */ short rootbone; /* All: index to rootbone, if zero go all the way to mother bone */ short max_rootbone; /* CopyPose: for auto-ik, maximum length of chain */ char subtarget[32]; /* All: String to specify sub-object target */ - Object *poletar; /* All: Pole vector target */ + struct Object *poletar; /* All: Pole vector target */ char polesubtarget[32]; /* All: Pole vector sub-object target */ float poleangle; /* All: Pole vector rest angle */ float weight; /* All: Weight of constraint in IK tree */ @@ -160,7 +159,7 @@ typedef enum B_CONSTRAINT_IK_TYPE { */ typedef struct bSplineIKConstraint { /* target(s) */ - Object *tar; /* curve object (with follow path enabled) which drives the bone chain */ + struct Object *tar; /* curve object (with follow path enabled) which drives the bone chain */ /* binding details */ float *points; /* array of numpoints items, denoting parametric positions along curve that joints should follow */ @@ -177,7 +176,7 @@ typedef struct bSplineIKConstraint { /* Track To Constraint */ typedef struct bTrackToConstraint { - Object *tar; + struct Object *tar; int reserved1; /* I'll be using reserved1 and reserved2 as Track and Up flags, not sure if that's what they were intented for anyway. Not sure either if it would create backward incompatibility if I were to rename them. - theeth*/ int reserved2; int flags; @@ -187,7 +186,7 @@ typedef struct bTrackToConstraint { /* Copy Rotation Constraint */ typedef struct bRotateLikeConstraint { - Object *tar; + struct Object *tar; int flag; int reserved1; char subtarget[32]; @@ -195,7 +194,7 @@ typedef struct bRotateLikeConstraint { /* Copy Location Constraint */ typedef struct bLocateLikeConstraint { - Object *tar; + struct Object *tar; int flag; int reserved1; char subtarget[32]; @@ -203,7 +202,7 @@ typedef struct bLocateLikeConstraint { /* Copy Scale Constraint */ typedef struct bSizeLikeConstraint { - Object *tar; + struct Object *tar; int flag; int reserved1; char subtarget[32]; @@ -217,13 +216,13 @@ typedef struct bSameVolumeConstraint { /* Copy Transform Constraint */ typedef struct bTransLikeConstraint { - Object *tar; + struct Object *tar; char subtarget[32]; } bTransLikeConstraint; /* Floor Constraint */ typedef struct bMinMaxConstraint { - Object *tar; + struct Object *tar; int minmaxflag; float offset; int flag; @@ -234,7 +233,7 @@ typedef struct bMinMaxConstraint { /* Action Constraint */ typedef struct bActionConstraint { - Object *tar; + struct Object *tar; short type; /* what transform 'channel' drives the result */ short local; /* was used in versions prior to the Constraints recode */ int start; @@ -248,7 +247,7 @@ typedef struct bActionConstraint { /* Locked Axis Tracking constraint */ typedef struct bLockTrackConstraint { - Object *tar; + struct Object *tar; int trackflag; int lockflag; char subtarget[32]; @@ -256,7 +255,7 @@ typedef struct bLockTrackConstraint { /* Damped Tracking constraint */ typedef struct bDampTrackConstraint { - Object *tar; + struct Object *tar; int trackflag; int pad; char subtarget[32]; @@ -264,7 +263,7 @@ typedef struct bDampTrackConstraint { /* Follow Path constraints */ typedef struct bFollowPathConstraint { - Object *tar; /* Must be path object */ + struct Object *tar; /* Must be path object */ float offset; /* Offset in time on the path (in frames), when NOT using 'fixed position' */ float offset_fac; /* Parametric offset factor defining position along path, when using 'fixed position' */ @@ -277,7 +276,7 @@ typedef struct bFollowPathConstraint { /* Stretch to constraint */ typedef struct bStretchToConstraint { - Object *tar; + struct Object *tar; int volmode; int plane; float orglength; @@ -287,8 +286,8 @@ typedef struct bStretchToConstraint { /* Rigid Body constraint */ typedef struct bRigidBodyJointConstraint { - Object *tar; - Object *child; + struct Object *tar; + struct Object *child; int type; float pivX; float pivY; @@ -307,14 +306,14 @@ typedef struct bRigidBodyJointConstraint { /* Clamp-To Constraint */ typedef struct bClampToConstraint { - Object *tar; /* 'target' must be a curve */ + struct Object *tar; /* 'target' must be a curve */ int flag; /* which axis/plane to compare owner's location on */ int flag2; /* for legacy reasons, this is flag2. used for any extra settings */ } bClampToConstraint; /* Child Of Constraint */ typedef struct bChildOfConstraint { - Object *tar; /* object which will act as parent (or target comes from) */ + struct Object *tar; /* object which will act as parent (or target comes from) */ int flag; /* settings */ int pad; float invmat[4][4]; /* parent-inverse matrix to use */ @@ -323,7 +322,7 @@ typedef struct bChildOfConstraint { /* Generic Transform->Transform Constraint */ typedef struct bTransformConstraint { - Object *tar; /* target (i.e. 'driver' object/bone) */ + struct Object *tar; /* target (i.e. 'driver' object/bone) */ char subtarget[32]; short from, to; /* can be loc(0) , rot(1), or size(2) */ @@ -342,7 +341,7 @@ typedef struct bPivotConstraint { /* Pivot Point: * Either target object + offset, or just offset is used */ - Object *tar; /* target object (optional) */ + struct Object *tar; /* target object (optional) */ char subtarget[32]; /* subtarget name (optional) */ float offset[3]; /* offset from the target to use, regardless of whether it exists */ @@ -385,7 +384,7 @@ typedef struct bSizeLimitConstraint { /* Limit Distance Constraint */ typedef struct bDistLimitConstraint { - Object *tar; + struct Object *tar; char subtarget[32]; float dist; /* distance (radius of clamping sphere) from target */ @@ -398,7 +397,7 @@ typedef struct bDistLimitConstraint { /* ShrinkWrap Constraint */ typedef struct bShrinkwrapConstraint { - Object *target; + struct Object *target; float dist; /* distance to kept from target */ short shrinkType; /* shrink type (look on MOD shrinkwrap for values) */ char projAxis; /* axis to project over UP_X, UP_Y, UP_Z */ diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h index 609c3a87dab..283c810a1f6 100644 --- a/source/blender/makesdna/DNA_curve_types.h +++ b/source/blender/makesdna/DNA_curve_types.h @@ -48,6 +48,7 @@ struct VFont; struct AnimData; struct SelBox; struct EditFont; +struct GHash; /* These two Lines with # tell makesdna this struct can be excluded. */ # @@ -150,6 +151,14 @@ typedef struct TextBox { float x, y, w, h; } TextBox; +typedef struct EditNurb { + /* base of nurbs' list (old Curve->editnurb) */ + ListBase nurbs; + + /* index data for shape keys */ + struct GHash *keyindex; +} EditNurb; + typedef struct Curve { ID id; struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ @@ -159,7 +168,7 @@ typedef struct Curve { ListBase nurb; /* actual data, called splines in rna */ ListBase disp; - ListBase *editnurb; /* edited data, not in file, use pointer so we can check for it */ + EditNurb *editnurb; /* edited data, not in file, use pointer so we can check for it */ struct Object *bevobj, *taperobj, *textoncurve; struct Ipo *ipo; // XXX depreceated... old animation system @@ -236,7 +245,7 @@ typedef struct Curve { #define CU_PATH 8 #define CU_FOLLOW 16 #define CU_UV_ORCO 32 -#define CU_NOPUNOFLIP 64 +#define CU_DEPRECATED 64 #define CU_STRETCH 128 #define CU_OFFS_PATHDIST 256 #define CU_FAST 512 /* Font: no filling inside editmode */ diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index 1695ceb73a5..d1aa3c00ac4 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -105,7 +105,7 @@ typedef struct Image { /* **************** IMAGE ********************* */ -/* flag */ +/* Image.flag */ #define IMA_FIELDS 1 #define IMA_STD_FIELD 2 #define IMA_DO_PREMUL 4 @@ -115,7 +115,7 @@ typedef struct Image { #define IMA_DEPRECATED 64 #define IMA_OLD_PREMUL 128 -/* tpageflag */ +/* Image.tpageflag */ #define IMA_TILES 1 #define IMA_TWINANIM 2 #define IMA_COLCYCLE 4 /* Depreciated */ diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h index 9f8d07b987f..4e41309cff4 100644 --- a/source/blender/makesdna/DNA_mesh_types.h +++ b/source/blender/makesdna/DNA_mesh_types.h @@ -128,8 +128,8 @@ typedef struct TFace { /* me->flag */ -#define ME_ISDONE 1 -#define ME_NOPUNOFLIP 2 +/* #define ME_ISDONE 1 */ +#define ME_DEPRECATED 2 #define ME_TWOSIDED 4 #define ME_UVEFFECT 8 #define ME_VCOLEFFECT 16 diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 872d69f3148..e3ac90bf881 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -314,6 +314,7 @@ typedef struct NodeColorBalance { /* temp storage for inverted lift */ float lift_lgg[3]; + float gamma_inv[3]; } NodeColorBalance; typedef struct NodeColorspill { diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index e91320e4612..c2393a7d722 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -35,7 +35,7 @@ #include "DNA_listBase.h" #include "DNA_ID.h" -#include "DNA_action_types.h" +#include "DNA_action_types.h" /* bAnimVizSettings */ #ifdef __cplusplus extern "C" { @@ -561,6 +561,8 @@ typedef enum ObjectMode { OB_MODE_POSE = 64 } ObjectMode; +#define MAX_DUPLI_RECUR 8 + #ifdef __cplusplus } #endif diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 3daf28b58ec..0bd530bbd43 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -36,12 +36,12 @@ extern "C" { #endif -#include "DNA_brush_types.h" #include "DNA_vec_types.h" #include "DNA_listBase.h" #include "DNA_ID.h" struct Object; +struct Brush; struct World; struct Scene; struct Image; @@ -345,7 +345,7 @@ typedef struct RenderData { short bake_normal_space, bake_quad_split; float bake_maxdist, bake_biasdist, bake_pad; - /* paths to backbufffer, output, ftype */ + /* paths to backbufffer, output */ char backbuf[160], pic[160]; /* stamps flags. */ @@ -532,9 +532,7 @@ typedef struct TimeMarker { } TimeMarker; typedef struct Paint { - /* Array of brushes selected for use in this paint mode */ - Brush **brushes; - int active_brush_index, brush_count; + struct Brush *brush; /* WM Paint cursor */ void *paint_cursor; @@ -749,8 +747,16 @@ typedef struct ToolSettings { /* Transform */ short snap_mode, snap_flag, snap_target; short proportional, prop_mode; + char proportional_objects; /* proportional edit, object mode */ + char pad[3]; - int auto_normalize, intpad; /*auto normalizing mode in wpaint*/ + int auto_normalize; /*auto normalizing mode in wpaint*/ + + short sculpt_paint_settings; /* user preferences for sculpt and paint */ + short pad1; + int sculpt_paint_unified_size; /* unified radius of brush in pixels */ + float sculpt_paint_unified_unprojected_radius;/* unified radius of brush in Blender units */ + float sculpt_paint_unified_alpha; /* unified strength of brush */ } ToolSettings; typedef struct bStats { @@ -978,8 +984,8 @@ typedef struct Scene { /* imtype */ #define R_TARGA 0 #define R_IRIS 1 -#define R_HAMX 2 -#define R_FTYPE 3 /* ftype is nomore */ +/* #define R_HAMX 2 */ /* hamx is nomore */ +/* #define R_FTYPE 3 */ /* ftype is nomore */ #define R_JPEG90 4 #define R_MOVIE 5 #define R_IRIZ 7 @@ -1166,6 +1172,13 @@ typedef enum SculptFlags { SCULPT_USE_OPENMP = (1<<7), } SculptFlags; +/* sculpt_paint_settings */ +#define SCULPT_PAINT_USE_UNIFIED_SIZE (1<<0) +#define SCULPT_PAINT_USE_UNIFIED_ALPHA (1<<1) +#define SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE (1<<2) +#define SCULPT_PAINT_UNIFIED_SIZE_PRESSURE (1<<3) +#define SCULPT_PAINT_UNIFIED_ALPHA_PRESSURE (1<<4) + /* ImagePaintSettings.flag */ #define IMAGEPAINT_DRAWING 1 #define IMAGEPAINT_DRAW_TOOL 2 diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index a5299ef081d..f9d482b2159 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -32,12 +32,11 @@ #define DNA_SEQUENCE_TYPES_H #include "DNA_listBase.h" - -/* needed for sound support */ -#include "DNA_sound_types.h" +#include "DNA_vec_types.h" struct Ipo; struct Scene; +struct bSound; /* strlens; 80= FILE_MAXFILE, 160= FILE_MAXDIR */ diff --git a/source/blender/makesdna/DNA_smoke_types.h b/source/blender/makesdna/DNA_smoke_types.h index 46e5c10be3b..b8be51b378f 100644 --- a/source/blender/makesdna/DNA_smoke_types.h +++ b/source/blender/makesdna/DNA_smoke_types.h @@ -33,8 +33,8 @@ #define MOD_SMOKE_HIGHRES (1<<1) /* enable high resolution */ #define MOD_SMOKE_DISSOLVE (1<<2) /* let smoke dissolve */ #define MOD_SMOKE_DISSOLVE_LOG (1<<3) /* using 1/x for dissolve */ -#define MOD_SMOKE_INITVELOCITY (1<<4) /* passes particles speed to - the smoke*/ + +#define MOD_SMOKE_HIGH_SMOOTH (1<<5) /* smoothens high res emission*/ /* noise */ #define MOD_SMOKE_NOISEWAVE (1<<0) @@ -47,6 +47,11 @@ #define SM_CACHE_LIGHT 0 #define SM_CACHE_HEAVY 1 +/* domain border collision */ +#define SM_BORDER_OPEN 0 +#define SM_BORDER_VERTICAL 1 +#define SM_BORDER_CLOSED 2 + typedef struct SmokeDomainSettings { struct SmokeModifierData *smd; /* for fast RNA access */ struct FLUID_3D *fluid; @@ -84,6 +89,10 @@ typedef struct SmokeDomainSettings { struct PointCache *point_cache[2]; /* definition is in DNA_object_force.h */ struct ListBase ptcaches[2]; struct EffectorWeights *effector_weights; + int border_collisions; /* How domain border collisions are handled */ + float time_scale; + float vorticity; + int pad2; } SmokeDomainSettings; @@ -92,18 +101,25 @@ typedef struct SmokeDomainSettings { /* type */ #define MOD_SMOKE_FLOW_TYPE_OUTFLOW (1<<1) +/* flags */ +#define MOD_SMOKE_FLOW_ABSOLUTE (1<<1) /*old style emission*/ +#define MOD_SMOKE_FLOW_INITVELOCITY (1<<2) /* passes particles speed to + the smoke*/ + + typedef struct SmokeFlowSettings { struct SmokeModifierData *smd; /* for fast RNA access */ struct ParticleSystem *psys; float density; float temp; /* delta temperature (temp - ambient temp) */ - float velocity[3]; /* UNUSED, velocity taken from particles */ + float velocity[2]; /* UNUSED, velocity taken from particles */ + float vel_multi; // Multiplier for particle velocity float vgrp_heat_scale[2]; /* min and max scaling for vgroup_heat */ short vgroup_flow; /* where inflow/outflow happens - red=1=action */ short vgroup_density; short vgroup_heat; short type; /* inflow =0 or outflow = 1 */ - int pad; + int flags; /* absolute emission etc*/ } SmokeFlowSettings; /* diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h index 45dff0c96fa..c10d306565b 100644 --- a/source/blender/makesdna/DNA_sound_types.h +++ b/source/blender/makesdna/DNA_sound_types.h @@ -41,18 +41,6 @@ struct Ipo; struct PackedFile; struct SpaceLink; -typedef struct Sound3D -{ - float min_gain; - float max_gain; - float reference_distance; - float max_distance; - float rolloff_factor; - float cone_inner_angle; - float cone_outer_angle; - float cone_outer_gain; -} Sound3D; - typedef struct bSound { ID id; @@ -115,22 +103,6 @@ typedef enum eSound_Type { #define SND_DRAWFRAMES 1 #define SND_CFRA_NUM 2 -typedef struct SpaceSound { - struct SpaceLink *next, *prev; - ListBase regionbase; /* storage of regions for inactive spaces */ - int spacetype; - float blockscale; - struct ScrArea *area; - - View2D v2d; - - bSound *sound; - short mode, sndnr; - short xof, yof; - short flag, lock; - int pad2; -} SpaceSound; - #define SOUND_FLAGS_3D (1 << 3) /* to DNA_sound_types.h*/ diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index ba9d0380c9f..e5308cccdfe 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -42,6 +42,7 @@ struct ID; struct Text; struct Script; +struct bSound; struct ImBuf; struct Image; struct Scopes; @@ -550,6 +551,22 @@ typedef struct SpaceUserPref { } SpaceUserPref; +typedef struct SpaceSound { + struct SpaceLink *next, *prev; + ListBase regionbase; /* storage of regions for inactive spaces */ + int spacetype; + float blockscale; + struct ScrArea *area; + + View2D v2d; + + struct bSound *sound; + short mode, sndnr; + short xof, yof; + short flag, lock; + int pad2; +} SpaceSound; + /* view3d Now in DNA_view3d_types.h */ diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h index 19db6316659..ff27d40ff9b 100644 --- a/source/blender/makesdna/DNA_userdef_types.h +++ b/source/blender/makesdna/DNA_userdef_types.h @@ -341,10 +341,10 @@ typedef struct UserDef { short gp_settings; short tb_leftmouse, tb_rightmouse; struct SolidLight light[3]; - short sculpt_paint_settings; /* user preferences for sculpt and paint */ short tw_hotspot, tw_flag, tw_handlesize, tw_size; short textimeout,texcollectrate; short wmdrawmethod; /* removed wmpad */ + short pad2; int memcachelimit; int prefetchframes; short frameserverport; @@ -375,10 +375,8 @@ typedef struct UserDef { struct ColorBand coba_weight; /* from texture.h */ - int sculpt_paint_unified_size; /* unified radius of brush in pixels */ - float sculpt_paint_unified_unprojected_radius;/* unified radius of brush in Blender units */ - float sculpt_paint_unified_alpha; /* unified strength of brush */ float sculpt_paint_overlay_col[3]; + int pad3; } UserDef; extern UserDef U; /* from blenkernel blender.c */ @@ -530,11 +528,6 @@ extern UserDef U; /* from blenkernel blender.c */ #define GP_PAINT_DOSMOOTH (1<<0) #define GP_PAINT_DOSIMPLIFY (1<<1) -/* sculpt_paint_settings */ -#define SCULPT_PAINT_USE_UNIFIED_SIZE (1<<0) -#define SCULPT_PAINT_USE_UNIFIED_ALPHA (1<<1) -#define SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE (1<<2) - /* color picker types */ #define USER_CP_CIRCLE 0 #define USER_CP_SQUARE_SV 1 diff --git a/source/blender/makesdna/DNA_wave_types.h b/source/blender/makesdna/DNA_wave_types.h deleted file mode 100644 index b05ae862108..00000000000 --- a/source/blender/makesdna/DNA_wave_types.h +++ /dev/null @@ -1,50 +0,0 @@ -/** - * blenlib/DNA_wave_types.h (mar-2001 nzc) - * - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ -#ifndef DNA_WAVE_TYPES_H -#define DNA_WAVE_TYPES_H - -#include "DNA_ID.h" - -struct Ipo; - - -/* a Wave has never been implemented... it was meant as a 'free' mathematical - deformation object type (ton) */ - -typedef struct Wave { - ID id; - - struct Ipo *ipo; - -} Wave; - -#endif - diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c index c7b86d1e502..fd98fd4ef08 100644 --- a/source/blender/makesdna/intern/dna_genfile.c +++ b/source/blender/makesdna/intern/dna_genfile.c @@ -110,7 +110,7 @@ DONE: - pointer conversion (32-64 bits) IMPORTANT: - - do not use #defines in structs for array lenghts, this cannot be read by the dna functions + - do not use #defines in structs for array lengths, this cannot be read by the dna functions - do not use uint, but unsigned int instead, ushort and ulong are allowed - only use a long in Blender if you want this to be the size of a pointer. so it is 32 bits or 64 bits, dependant at the cpu architecture diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c index 15c6bbd202c..4133afffeed 100644 --- a/source/blender/makesdna/intern/makesdna.c +++ b/source/blender/makesdna/intern/makesdna.c @@ -78,7 +78,6 @@ char *includefiles[] = { "DNA_image_types.h", "DNA_texture_types.h", "DNA_lamp_types.h", - "DNA_wave_types.h", "DNA_material_types.h", "DNA_vfont_types.h", // if you add files here, please add them at the end @@ -203,7 +202,7 @@ static int calculate_structlens(int); void dna_write(FILE *file, void *pntr, int size); /** - * Report all structures found so far, and print their lenghts. + * Report all structures found so far, and print their lengths. */ void printStructLenghts(void); @@ -1128,7 +1127,6 @@ int main(int argc, char ** argv) #include "DNA_image_types.h" #include "DNA_texture_types.h" #include "DNA_lamp_types.h" -#include "DNA_wave_types.h" #include "DNA_material_types.h" #include "DNA_vfont_types.h" #include "DNA_meta_types.h" diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h index 30cbc512f5a..cbd2d7ec5b3 100644 --- a/source/blender/makesrna/RNA_access.h +++ b/source/blender/makesrna/RNA_access.h @@ -670,6 +670,7 @@ int RNA_property_enum_name(struct bContext *C, PointerRNA *ptr, PropertyRNA *pro int RNA_property_enum_bitflag_identifiers(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, const int value, const char **identifier); StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop); +int RNA_property_pointer_poll(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *value); int RNA_property_editable(PointerRNA *ptr, PropertyRNA *prop); int RNA_property_editable_index(PointerRNA *ptr, PropertyRNA *prop, int index); @@ -822,9 +823,10 @@ void RNA_enum_set(PointerRNA *ptr, const char *name, int value); void RNA_enum_set_identifier(PointerRNA *ptr, const char *name, const char *id); int RNA_enum_is_equal(struct bContext *C, PointerRNA *ptr, const char *name, const char *enumname); -/* lower level functions that donr use a PointerRNA */ -int RNA_enum_value_from_id(EnumPropertyItem *item, const char *identifier, int *value); -int RNA_enum_id_from_value(EnumPropertyItem *item, int value, const char **identifier); +/* lower level functions that don't use a PointerRNA */ +int RNA_enum_value_from_id(EnumPropertyItem *item, const char *identifier, int *value); +int RNA_enum_id_from_value(EnumPropertyItem *item, int value, const char **identifier); +int RNA_enum_icon_from_value(EnumPropertyItem *item, int value, int *icon); void RNA_string_get(PointerRNA *ptr, const char *name, char *value); char *RNA_string_get_alloc(PointerRNA *ptr, const char *name, char *fixedbuf, int fixedlen); diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h index 88543e4add2..9aadd8900e5 100644 --- a/source/blender/makesrna/RNA_define.h +++ b/source/blender/makesrna/RNA_define.h @@ -163,7 +163,7 @@ void RNA_def_property_int_funcs(PropertyRNA *prop, const char *get, const char * void RNA_def_property_float_funcs(PropertyRNA *prop, const char *get, const char *set, const char *range); void RNA_def_property_enum_funcs(PropertyRNA *prop, const char *get, const char *set, const char *item); void RNA_def_property_string_funcs(PropertyRNA *prop, const char *get, const char *length, const char *set); -void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef); +void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef, const char *poll); void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring); void RNA_def_property_srna(PropertyRNA *prop, const char *type); diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h index bb0a1ba2c52..65870d54c11 100644 --- a/source/blender/makesrna/RNA_enum_types.h +++ b/source/blender/makesrna/RNA_enum_types.h @@ -66,6 +66,8 @@ extern EnumPropertyItem event_type_items[]; extern EnumPropertyItem operator_return_items[]; extern EnumPropertyItem brush_sculpt_tool_items[]; +extern EnumPropertyItem brush_vertexpaint_tool_items[]; +extern EnumPropertyItem brush_imagepaint_tool_items[]; extern EnumPropertyItem texture_type_items[]; diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript index 1558eef713e..7ac76c4d107 100644 --- a/source/blender/makesrna/SConscript +++ b/source/blender/makesrna/SConscript @@ -6,7 +6,7 @@ objs = [] o = SConscript('intern/SConscript') objs += o -incs = '#/intern/guardedalloc #/intern/audaspace/intern ../blenkernel ../blenlib ../makesdna intern .' +incs = '#/intern/guardedalloc #/intern/memutil #/intern/audaspace/intern ../blenkernel ../blenlib ../makesdna intern .' incs += ' ../windowmanager ../editors/include ../gpu ../imbuf ../ikplugin' incs += ' ../render/extern/include' @@ -24,6 +24,12 @@ if env['WITH_BF_OPENJPEG']: if env['WITH_BF_DDS']: defs.append('WITH_DDS') +if env['WITH_BF_CINEON']: + defs.append('WITH_CINEON') + +if env['WITH_BF_HDR']: + defs.append('WITH_HDR') + if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] @@ -45,6 +51,9 @@ if env['WITH_BF_GAMEENGINE']: if env['BF_UNIT_TEST']: defs.append('UNIT_TEST') +if not env['WITH_BF_PYTHON']: + defs.append('DISABLE_PYTHON') + if env['OURPLATFORM'] == 'linux2': cflags='-pthread' incs += ' ../../../extern/binreloc/include' diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt index 207e4e15a72..9dbb2fd00aa 100644 --- a/source/blender/makesrna/intern/CMakeLists.txt +++ b/source/blender/makesrna/intern/CMakeLists.txt @@ -42,6 +42,7 @@ SET(SRC INCLUDE_DIRECTORIES( ../../../../intern/audaspace/intern ../../../../intern/guardedalloc + ../../../../intern/memutil .. ../../makesdna ../../blenkernel @@ -69,21 +70,29 @@ IF(WITH_GAMEENGINE) ADD_DEFINITIONS(-DGAMEBLENDER) ENDIF(WITH_GAMEENGINE) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) -IF(WITH_OPENJPEG) +IF(WITH_IMAGE_OPENJPEG) ADD_DEFINITIONS(-DWITH_OPENJPEG) -ENDIF(WITH_OPENJPEG) +ENDIF(WITH_IMAGE_OPENJPEG) -IF(WITH_DDS) +IF(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) -ENDIF(WITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_DEFINITIONS(-DWITH_CINEON) +ENDIF(WITH_IMAGE_CINEON) + +IF(WITH_IMAGE_HDR) + ADD_DEFINITIONS(-DWITH_HDR) +ENDIF(WITH_IMAGE_HDR) IF(WITH_QUICKTIME) SET(INC ${INC} ../../quicktime) @@ -100,9 +109,9 @@ IF(WITH_LCMS) ADD_DEFINITIONS(-DWITH_LCMS) ENDIF(WITH_LCMS) -IF(NOT WITH_ELBEEM) +IF(NOT WITH_FLUID) ADD_DEFINITIONS(-DDISABLE_ELBEEM) -ENDIF(NOT WITH_ELBEEM) +ENDIF(NOT WITH_FLUID) IF(WITH_FFTW3) ADD_DEFINITIONS(-DFFTW3=1) diff --git a/source/blender/makesrna/intern/Makefile b/source/blender/makesrna/intern/Makefile index 8aef06e762d..4262a3538c2 100644 --- a/source/blender/makesrna/intern/Makefile +++ b/source/blender/makesrna/intern/Makefile @@ -46,6 +46,7 @@ endif CFLAGS += $(LEVEL_1_C_WARNINGS) CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include +CPPFLAGS += -I$(NAN_MEMUTIL)/include CPPFLAGS += -I../../../../intern/audaspace/intern CPPFLAGS += -I../../blenlib CPPFLAGS += -I../../blenkernel @@ -96,6 +97,18 @@ ifeq ($(WITH_TIFF),true) CPPFLAGS += -DWITH_TIFF endif +ifeq ($(WITH_LCMS),true) + CPPFLAGS += -DWITH_LCMS +endif + +ifeq ($(WITH_CINEON),true) + CPPFLAGS += -DWITH_CINEON +endif + +ifeq ($(WITH_HDR),true) + CPPFLAGS += -DWITH_HDR +endif + ifeq ($(OS),windows) # Windows needs these extra libs because of winstuff... It is not # _really_ needed, but it is the easiest fix for now. If you have diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript index 6b50daa5486..3bebffaddec 100644 --- a/source/blender/makesrna/intern/SConscript +++ b/source/blender/makesrna/intern/SConscript @@ -47,6 +47,12 @@ if env['WITH_BF_OPENJPEG']: if env['WITH_BF_DDS']: defs.append('WITH_DDS') +if env['WITH_BF_CINEON']: + defs.append('WITH_CINEON') + +if env['WITH_BF_HDR']: + defs.append('WITH_HDR') + if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') incs += ' ' + env['BF_FFMPEG_INC'] @@ -84,7 +90,7 @@ if not env['WITH_BF_PYTHON']: if env['OURPLATFORM'] == 'linux2': cflags='-pthread' - incs += ' ../../../extern/binreloc/include' + incs += ' ../../../extern/binreloc/include' if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'): incs += ' ' + env['BF_PTHREADS_INC'] diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c index 35b2eff9c62..af0faf5a165 100644 --- a/source/blender/makesrna/intern/makesrna.c +++ b/source/blender/makesrna/intern/makesrna.c @@ -2088,7 +2088,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr } case PROP_POINTER: { PointerPropertyRNA *pprop= (PointerPropertyRNA*)prop; - fprintf(f, "\t%s, %s, %s, ", rna_function_string(pprop->get), rna_function_string(pprop->set), rna_function_string(pprop->typef)); + fprintf(f, "\t%s, %s, %s, %s,", rna_function_string(pprop->get), rna_function_string(pprop->set), rna_function_string(pprop->typef), rna_function_string(pprop->poll)); if(pprop->type) fprintf(f, "&RNA_%s\n", (char*)pprop->type); else fprintf(f, "NULL\n"); break; diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c index 36c8764b3f4..b15f736ac76 100644 --- a/source/blender/makesrna/intern/rna_access.c +++ b/source/blender/makesrna/intern/rna_access.c @@ -786,6 +786,7 @@ int RNA_property_array_item_index(PropertyRNA *prop, char name) return -1; } + void RNA_property_int_range(PointerRNA *ptr, PropertyRNA *prop, int *hardmin, int *hardmax) { IntPropertyRNA *iprop= (IntPropertyRNA*)rna_ensure_property(prop); @@ -990,6 +991,22 @@ StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop) return &RNA_UnknownType; } +int RNA_property_pointer_poll(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *value) +{ + prop= rna_ensure_property(prop); + + if(prop->type == PROP_POINTER) { + PointerPropertyRNA *pprop= (PointerPropertyRNA*)prop; + if(pprop->poll) + return pprop->poll(ptr, *value); + + return 1; + } + + printf("RNA_property_pointer_poll %s: is not a pointer property.\n", prop->identifier); + return 0; +} + /* Reuse for dynamic types */ EnumPropertyItem DummyRNA_NULL_items[] = { {0, NULL, 0, NULL, NULL} @@ -3424,6 +3441,18 @@ int RNA_enum_id_from_value(EnumPropertyItem *item, int value, const char **ident return 0; } +int RNA_enum_icon_from_value(EnumPropertyItem *item, int value, int *icon) +{ + for( ; item->identifier; item++) { + if(item->value==value) { + *icon = item->icon; + return 1; + } + } + + return 0; +} + void RNA_string_get(PointerRNA *ptr, const char *name, char *value) { PropertyRNA *prop= RNA_struct_find_property(ptr, name); diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c index a4885b67923..4a5596f7a5e 100644 --- a/source/blender/makesrna/intern/rna_actuator.c +++ b/source/blender/makesrna/intern/rna_actuator.c @@ -538,7 +538,7 @@ static void rna_def_action_actuator(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Action", ""); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "continue_last_frame", PROP_BOOLEAN, PROP_NONE); @@ -1282,7 +1282,7 @@ static void rna_def_edit_object_actuator(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Mesh", "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_editobject_mesh_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_editobject_mesh_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "time", PROP_INT, PROP_NONE); @@ -1750,7 +1750,7 @@ static void rna_def_shape_action_actuator(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Action", ""); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "continue_last_frame", PROP_BOOLEAN, PROP_NONE); @@ -1954,7 +1954,7 @@ static void rna_def_steering_actuator(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "navmesh"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "NavMesh Object", "Navigation mesh"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_SteeringActuator_navmesh_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SteeringActuator_navmesh_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); } diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c index e0cf4f912b1..f4b6d7ded0f 100644 --- a/source/blender/makesrna/intern/rna_animation.c +++ b/source/blender/makesrna/intern/rna_animation.c @@ -489,7 +489,7 @@ static void rna_def_keyingset_path(BlenderRNA *brna) RNA_def_property_struct_type(prop, "ID"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_editable_func(prop, "rna_ksPath_id_editable"); - RNA_def_property_pointer_funcs(prop, NULL, NULL, "rna_ksPath_id_typef"); + RNA_def_property_pointer_funcs(prop, NULL, NULL, "rna_ksPath_id_typef", NULL); RNA_def_property_ui_text(prop, "ID-Block", "ID-Block that keyframes for Keying Set should be added to (for Absolute Keying Sets only)"); prop= RNA_def_property(srna, "id_type", PROP_ENUM, PROP_NONE); @@ -595,7 +595,7 @@ static void rna_def_keyingset(BlenderRNA *brna) /* KeyingSetInfo (Type Info) for Builtin Sets only */ prop= RNA_def_property(srna, "type_info", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "KeyingSetInfo"); - RNA_def_property_pointer_funcs(prop, "rna_KeyingSet_typeinfo_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_KeyingSet_typeinfo_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Type Info", "Callback function defines for built-in Keying Sets"); /* Paths */ @@ -609,7 +609,7 @@ static void rna_def_keyingset(BlenderRNA *brna) RNA_def_property_struct_type(prop, "KeyingSetPath"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_editable_func(prop, "rna_KeyingSet_active_ksPath_editable"); - RNA_def_property_pointer_funcs(prop, "rna_KeyingSet_active_ksPath_get", "rna_KeyingSet_active_ksPath_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_KeyingSet_active_ksPath_get", "rna_KeyingSet_active_ksPath_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes"); prop= RNA_def_property(srna, "active_path_index", PROP_INT, PROP_NONE); @@ -658,7 +658,7 @@ void rna_def_animdata(BlenderRNA *brna) /* Active Action */ prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_funcs(prop, NULL, "rna_AnimData_action_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_AnimData_action_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); /* this flag as well as the dynamic test must be defined for this to be editable... */ RNA_def_property_editable_func(prop, "rna_AnimData_action_editable"); RNA_def_property_ui_text(prop, "Action", "Active Action for this datablock"); diff --git a/source/blender/makesrna/intern/rna_animviz.c b/source/blender/makesrna/intern/rna_animviz.c index a85f19e7be4..1b049ced767 100644 --- a/source/blender/makesrna/intern/rna_animviz.c +++ b/source/blender/makesrna/intern/rna_animviz.c @@ -328,14 +328,14 @@ static void rna_def_animviz(BlenderRNA *brna) prop= RNA_def_property(srna, "onion_skinning", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "AnimVizOnionSkinning"); - RNA_def_property_pointer_funcs(prop, "rna_AnimViz_onion_skinning_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_AnimViz_onion_skinning_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Onion Skinning", "Onion Skinning (ghosting) settings for visualisation"); /* motion path settings (nested struct) */ prop= RNA_def_property(srna, "motion_paths", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "AnimVizMotionPaths"); - RNA_def_property_pointer_funcs(prop, "rna_AnimViz_motion_paths_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_AnimViz_motion_paths_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Motion Paths", "Motion Path settings for visualisation"); } diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c index 437a22b6692..91a78f1a01a 100644 --- a/source/blender/makesrna/intern/rna_armature.c +++ b/source/blender/makesrna/intern/rna_armature.c @@ -580,7 +580,7 @@ static void rna_def_edit_bone(BlenderRNA *brna) prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "EditBone"); - RNA_def_property_pointer_funcs(prop, "rna_EditBone_parent_get", "rna_EditBone_parent_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_EditBone_parent_get", "rna_EditBone_parent_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Parent", "Parent edit bone (in same Armature)"); RNA_def_property_update(prop, 0, "rna_Armature_redraw_data"); @@ -664,7 +664,7 @@ static void rna_def_armature_bones(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_pointer_sdna(prop, NULL, "act_bone"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Bone", "Armatures active bone"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_bone_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_bone_set", NULL, NULL); /* todo, redraw */ // RNA_def_property_collection_active(prop, prop_act); @@ -690,7 +690,7 @@ static void rna_def_armature_edit_bones(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone"); //RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL, NULL); /* todo, redraw */ // RNA_def_property_collection_active(prop, prop_act); diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c index 7e52032687c..5bc61eaa899 100644 --- a/source/blender/makesrna/intern/rna_boid.c +++ b/source/blender/makesrna/intern/rna_boid.c @@ -97,7 +97,7 @@ static void rna_Boids_reset_deps(Main *bmain, Scene *scene, PointerRNA *ptr) else DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA|PSYS_RECALC_RESET); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); } @@ -436,7 +436,7 @@ static void rna_def_boidstate(BlenderRNA *brna) prop= RNA_def_property(srna, "active_boid_rule", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoidRule"); - RNA_def_property_pointer_funcs(prop, "rna_BoidState_active_boid_rule_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_BoidState_active_boid_rule_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Boid Rule", ""); prop= RNA_def_property(srna, "active_boid_rule_index", PROP_INT, PROP_UNSIGNED); @@ -488,7 +488,7 @@ static void rna_def_boid_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "active_boid_state", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoidRule"); - RNA_def_property_pointer_funcs(prop, "rna_BoidSettings_active_boid_state_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_BoidSettings_active_boid_state_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Boid Rule", ""); prop= RNA_def_property(srna, "active_boid_state_index", PROP_INT, PROP_UNSIGNED); diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index 491819441e2..3d1cb7c5c2f 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -31,95 +31,267 @@ #include "DNA_brush_types.h" #include "DNA_texture_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" #include "IMB_imbuf.h" + #include "WM_types.h" +static EnumPropertyItem prop_direction_items[]= { + {0, "ADD", 0, "Add", "Add effect of brush"}, + {BRUSH_DIR_IN, "SUBTRACT", 0, "Subtract", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + +EnumPropertyItem brush_sculpt_tool_items[] = { + {SCULPT_TOOL_BLOB, "BLOB", ICON_BRUSH_BLOB, "Blob", ""}, + {SCULPT_TOOL_CLAY, "CLAY", ICON_BRUSH_CLAY, "Clay", ""}, + {SCULPT_TOOL_CREASE, "CREASE",ICON_BRUSH_CREASE, "Crease", ""}, + {SCULPT_TOOL_DRAW, "DRAW", ICON_BRUSH_SCULPT_DRAW, "Draw", ""}, + {SCULPT_TOOL_FILL, "FILL", ICON_BRUSH_FILL, "Fill", ""}, + {SCULPT_TOOL_FLATTEN, "FLATTEN", ICON_BRUSH_FLATTEN, "Flatten", ""}, + {SCULPT_TOOL_GRAB, "GRAB", ICON_BRUSH_GRAB, "Grab", ""}, + {SCULPT_TOOL_INFLATE, "INFLATE", ICON_BRUSH_INFLATE, "Inflate", ""}, + {SCULPT_TOOL_LAYER, "LAYER", ICON_BRUSH_LAYER, "Layer", ""}, + {SCULPT_TOOL_NUDGE, "NUDGE", ICON_BRUSH_NUDGE, "Nudge", ""}, + {SCULPT_TOOL_PINCH, "PINCH", ICON_BRUSH_PINCH, "Pinch", ""}, + {SCULPT_TOOL_ROTATE, "ROTATE", ICON_BRUSH_ROTATE, "Rotate", ""}, + {SCULPT_TOOL_SCRAPE, "SCRAPE", ICON_BRUSH_SCRAPE, "Scrape", ""}, + {SCULPT_TOOL_SMOOTH, "SMOOTH", ICON_BRUSH_SMOOTH, "Smooth", ""}, + {SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", ICON_BRUSH_SNAKE_HOOK, "Snake Hook", ""}, + {SCULPT_TOOL_THUMB, "THUMB", ICON_BRUSH_THUMB, "Thumb", ""}, + {0, NULL, 0, NULL, NULL}}; + + +EnumPropertyItem brush_vertexpaint_tool_items[] = { + {0, "MIX", ICON_BRUSH_MIX, "Mix", "Use mix blending mode while painting"}, + {1, "ADD", ICON_BRUSH_ADD, "Add", "Use add blending mode while painting"}, + {2, "SUB", ICON_BRUSH_SUBTRACT, "Subtract", "Use subtract blending mode while painting"}, + {3, "MUL", ICON_BRUSH_MULTIPLY, "Multiply", "Use multiply blending mode while painting"}, + {4, "BLUR", ICON_BRUSH_BLUR, "Blur", "Blur the color with surrounding values"}, + {5, "LIGHTEN", ICON_BRUSH_LIGHTEN, "Lighten", "Use lighten blending mode while painting"}, + {6, "DARKEN", ICON_BRUSH_DARKEN, "Darken", "Use darken blending mode while painting"}, + {0, NULL, 0, NULL, NULL}}; + +EnumPropertyItem brush_imagepaint_tool_items[] = { + {PAINT_TOOL_DRAW, "DRAW", ICON_BRUSH_TEXDRAW, "Draw", ""}, + {PAINT_TOOL_SOFTEN, "SOFTEN", ICON_BRUSH_SOFTEN, "Soften", ""}, + {PAINT_TOOL_SMEAR, "SMEAR", ICON_BRUSH_SMEAR, "Smear", ""}, + {PAINT_TOOL_CLONE, "CLONE", ICON_BRUSH_CLONE, "Clone", ""}, + {0, NULL, 0, NULL, NULL}}; + #ifdef RNA_RUNTIME #include "MEM_guardedalloc.h" +#include "DNA_object_types.h" + +#include "RNA_access.h" + #include "BKE_texture.h" #include "BKE_brush.h" #include "BKE_icons.h" +#include "BKE_paint.h" + #include "WM_api.h" +static void rna_Brush_reset_icon(Brush *br, char *type) +{ + ID *id = &br->id; + + if(br->flag & BRUSH_CUSTOM_ICON) + return; + + if(id->icon_id >= BIFICONID_LAST) { + BKE_icon_delete(id); + BKE_previewimg_free_id(id); + } + + id->icon_id = 0; +} + static void rna_Brush_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Brush *br= (Brush*)ptr->data; WM_main_add_notifier(NC_BRUSH|NA_EDITED, br); + //WM_main_add_notifier(NC_SPACE|ND_SPACE_VIEW3D, NULL); } -static int rna_Brush_is_sculpt_brush(Brush *me, bContext *C) +static void rna_Brush_sculpt_tool_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - Sculpt *sd = CTX_data_tool_settings(C)->sculpt; - int i; - - for (i= 0; i < sd->paint.brush_count; i++) { - if (strcmp(me->id.name+2, sd->paint.brushes[i]->id.name+2) == 0) - return 1; - } - - return 0; + Brush *br= (Brush*)ptr->data; + rna_Brush_reset_icon(br, "sculpt"); + rna_Brush_update(bmain, scene, ptr); } - -static int rna_Brush_is_vpaint_brush(Brush *me, bContext *C) + +static void rna_Brush_vertexpaint_tool_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - VPaint *vp = CTX_data_tool_settings(C)->vpaint; - int i; - - for (i= 0; i < vp->paint.brush_count; i++) { - if (strcmp(me->id.name+2, vp->paint.brushes[i]->id.name+2) == 0) - return 1; - } - - return 0; + Brush *br= (Brush*)ptr->data; + rna_Brush_reset_icon(br, "vertex_paint"); + rna_Brush_update(bmain, scene, ptr); } - -static int rna_Brush_is_wpaint_brush(Brush *me, bContext *C) + +static void rna_Brush_imagepaint_tool_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - VPaint *vp = CTX_data_tool_settings(C)->wpaint; - int i; - - for (i= 0; i < vp->paint.brush_count; i++) { - if (strcmp(me->id.name+2, vp->paint.brushes[i]->id.name+2) == 0) - return 1; - } - - return 0; -} - -static int rna_Brush_is_imapaint_brush(Brush *me, bContext *C) -{ - ImagePaintSettings *data = &(CTX_data_tool_settings(C)->imapaint); - int i; - - for (i= 0; i < data->paint.brush_count; i++) { - if (strcmp(me->id.name+2, data->paint.brushes[i]->id.name+2) == 0) - return 1; - } - - return 0; + Brush *br= (Brush*)ptr->data; + rna_Brush_reset_icon(br, "texture_paint"); + rna_Brush_update(bmain, scene, ptr); } static void rna_Brush_icon_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Brush *br= (Brush*)ptr->data; - if (br->icon_imbuf) { + if(br->icon_imbuf) { IMB_freeImBuf(br->icon_imbuf); br->icon_imbuf= NULL; } - BKE_icon_changed(BKE_icon_getid(&(br->id))); + br->id.icon_id = 0; + + if(br->flag & BRUSH_CUSTOM_ICON) { + BKE_previewimg_get(&br->id); + BKE_icon_changed(BKE_icon_getid(&br->id)); + } WM_main_add_notifier(NC_BRUSH|NA_EDITED, br); } +static void rna_Brush_set_size(PointerRNA *ptr, int value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_size(me, value); +} + +static int rna_Brush_get_size(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_size(me); +} + +static void rna_Brush_set_use_locked_size(PointerRNA *ptr, int value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_use_locked_size(me, value); +} + +static int rna_Brush_get_use_locked_size(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_use_locked_size(me); +} + +static void rna_Brush_set_use_size_pressure(PointerRNA *ptr, int value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_use_size_pressure(me, value); +} + +static int rna_Brush_get_use_size_pressure(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_use_size_pressure(me); +} + +static void rna_Brush_set_use_alpha_pressure(PointerRNA *ptr, int value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_use_alpha_pressure(me, value); +} + +static int rna_Brush_get_use_alpha_pressure(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_use_alpha_pressure(me); +} + +static void rna_Brush_set_unprojected_radius(PointerRNA *ptr, float value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_unprojected_radius(me, value); +} + +static float rna_Brush_get_unprojected_radius(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_unprojected_radius(me); +} + +static void rna_Brush_set_alpha(PointerRNA *ptr, float value) +{ + Brush* me = (Brush*)(ptr->data); + brush_set_alpha(me, value); +} + +static float rna_Brush_get_alpha(PointerRNA *ptr) +{ + Brush* me = (Brush*)(ptr->data); + return brush_alpha(me); +} + +static EnumPropertyItem *rna_Brush_direction_itemf(bContext *C, PointerRNA *ptr, int *free) +{ + static EnumPropertyItem prop_default_items[]= { + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_flatten_contrast_items[]= { + {0, "FLATTEN", 0, "Flatten", "Add effect of brush"}, + {BRUSH_DIR_IN, "CONTRAST", 0, "Contrast", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_fill_deepen_items[]= { + {0, "FILL", 0, "Fill", "Add effect of brush"}, + {BRUSH_DIR_IN, "DEEPEN", 0, "Deepen", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_scrape_peaks_items[]= { + {0, "SCRAPE", 0, "Scrape", "Add effect of brush"}, + {BRUSH_DIR_IN, "PEAKS", 0, "Peaks", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_pinch_magnify_items[]= { + {0, "PINCH", 0, "Pinch", "Add effect of brush"}, + {BRUSH_DIR_IN, "MAGNIFY", 0, "Magnify", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + + static EnumPropertyItem prop_inflate_deflate_items[]= { + {0, "INFLATE", 0, "Inflate", "Add effect of brush"}, + {BRUSH_DIR_IN, "DEFLATE", 0, "Deflate", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; + + Brush *me= (Brush*)(ptr->data); + + switch (me->sculpt_tool) { + case SCULPT_TOOL_DRAW: + case SCULPT_TOOL_CREASE: + case SCULPT_TOOL_BLOB: + case SCULPT_TOOL_LAYER: + case SCULPT_TOOL_CLAY: + return prop_direction_items; + + case SCULPT_TOOL_FLATTEN: + return prop_flatten_contrast_items; + + case SCULPT_TOOL_FILL: + return prop_fill_deepen_items; + + case SCULPT_TOOL_SCRAPE: + return prop_scrape_peaks_items; + + case SCULPT_TOOL_PINCH: + return prop_pinch_magnify_items; + + case SCULPT_TOOL_INFLATE: + return prop_inflate_deflate_items; + + default: + return prop_default_items; + } +} + #else static void rna_def_brush_texture_slot(BlenderRNA *brna) @@ -166,26 +338,6 @@ static void rna_def_brush(BlenderRNA *brna) {IMB_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting"}, {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem brush_sculpt_tool_items[] = { - {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""}, - {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""}, - {SCULPT_TOOL_CREASE, "CREASE", 0, "Crease", ""}, - {SCULPT_TOOL_BLOB, "BLOB", 0, "Blob", ""}, - {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""}, - {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""}, - {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""}, - {SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", 0, "Snake Hook", ""}, - {SCULPT_TOOL_ROTATE, "ROTATE", 0, "Rotate", ""}, - {SCULPT_TOOL_THUMB, "THUMB", 0, "Thumb", ""}, - {SCULPT_TOOL_NUDGE, "NUDGE", 0, "Nudge", ""}, - {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""}, - {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""}, - {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""}, - //{SCULPT_TOOL_CLAY_TUBES, "CLAY_TUBES", 0, "Clay Tubes", ""}, XXX: remove clay tubes from UI - {SCULPT_TOOL_FILL, "FILL", 0, "Fill", ""}, - {SCULPT_TOOL_SCRAPE, "SCRAPE", 0, "Scrape", ""}, - {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem brush_stroke_method_items[] = { {0, "DOTS", 0, "Dots", ""}, {BRUSH_RESTORE_MESH, "DRAG_DOT", 0, "Drag Dot", ""}, @@ -205,53 +357,6 @@ static void rna_def_brush(BlenderRNA *brna) {BRUSH_RAKE, "RAKE", 0, "Rake", ""}, {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem brush_vertexpaint_tool_items[] = { - {0, "MIX", 0, "Mix", "Use mix blending mode while painting"}, - {1, "ADD", 0, "Add", "Use add blending mode while painting"}, - {2, "SUB", 0, "Subtract", "Use subtract blending mode while painting"}, - {3, "MUL", 0, "Multiply", "Use multiply blending mode while painting"}, - {4, "BLUR", 0, "Blur", "Blur the color with surrounding values"}, - {5, "LIGHTEN", 0, "Lighten", "Use lighten blending mode while painting"}, - {6, "DARKEN", 0, "Darken", "Use darken blending mode while painting"}, - {0, NULL, 0, NULL, NULL}}; - - static EnumPropertyItem brush_imagepaint_tool_items[] = { - {PAINT_TOOL_DRAW, "DRAW", 0, "Draw", ""}, - {PAINT_TOOL_SOFTEN, "SOFTEN", 0, "Soften", ""}, - {PAINT_TOOL_SMEAR, "SMEAR", 0, "Smear", ""}, - {PAINT_TOOL_CLONE, "CLONE", 0, "Clone", ""}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_flip_direction_items[]= { - {0, "ADD", 0, "Add", "Add effect of brush"}, - {BRUSH_DIR_IN, "SUBTRACT", 0, "Subtract", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_flatten_contrast_items[]= { - {0, "FLATTEN", 0, "Flatten", "Add effect of brush"}, - {BRUSH_DIR_IN, "CONTRAST", 0, "Contrast", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_fill_deepen_items[]= { - {0, "FILL", 0, "Fill", "Add effect of brush"}, - {BRUSH_DIR_IN, "DEEPEN", 0, "Deepen", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_scrape_peaks_items[]= { - {0, "SCRAPE", 0, "Scrape", "Add effect of brush"}, - {BRUSH_DIR_IN, "PEAKS", 0, "Peaks", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_pinch_magnify_items[]= { - {0, "PINCH", 0, "Pinch", "Add effect of brush"}, - {BRUSH_DIR_IN, "MAGNIFY", 0, "Magnify", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - - static const EnumPropertyItem prop_inflate_deflate_items[]= { - {0, "INFLATE", 0, "Inflate", "Add effect of brush"}, - {BRUSH_DIR_IN, "DEFLATE", 0, "Deflate", "Subtract effect of brush"}, - {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem brush_sculpt_plane_items[] = { {SCULPT_DISP_DIR_AREA, "AREA", 0, "Area Plane", ""}, {SCULPT_DISP_DIR_VIEW, "VIEW", 0, "View Plane", ""}, @@ -260,74 +365,10 @@ static void rna_def_brush(BlenderRNA *brna) {SCULPT_DISP_DIR_Z, "Z", 0, "Z Plane", ""}, {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem brush_icon_items[] = { - {BRUSH_ICON_FILE, "FILE", 0, "Use An Image File", ""}, - {BRUSH_ICON_BLOB, "BLOB", 0, "Blob", ""}, - {BRUSH_ICON_CREASE, "CREASE", 0, "Crease", ""}, - {BRUSH_ICON_CLAY, "CLAY", 0, "Clay", ""}, - {BRUSH_ICON_SCULPTDRAW, "SCULPTDRAW", 0, "Sculpt Draw", ""}, - {BRUSH_ICON_FILL, "FILL", 0, "Fill", ""}, - {BRUSH_ICON_FLATTEN, "FLATTEN", 0, "Flatten", ""}, - {BRUSH_ICON_GRAB, "GRAB", 0, "Grab", ""}, - {BRUSH_ICON_INFLATE, "INFLATE", 0, "Inflate", ""}, - {BRUSH_ICON_LAYER, "LAYER", 0, "Layer", ""}, - {BRUSH_ICON_NUDGE, "NUDGE", 0, "Nudge", ""}, - {BRUSH_ICON_PINCH, "PINCH", 0, "Pinch", ""}, - {BRUSH_ICON_TWIST, "TWIST", 0, "Twist", ""}, - {BRUSH_ICON_SCRAPE, "SCRAPE", 0, "Scrape", ""}, - {BRUSH_ICON_SMOOTH, "SMOOTH", 0, "Smooth", ""}, - {BRUSH_ICON_SNAKE_HOOK, "SNAKE_HOOK", 0, "Snake Hook", ""}, - {BRUSH_ICON_THUMB, "THUMB", 0, "Thumb", ""}, - {BRUSH_ICON_ADD, "ADD", 0, "Add", ""}, - {BRUSH_ICON_BLUR, "BLUR", 0, "Blur", ""}, - {BRUSH_ICON_CLONE, "CLONE", 0, "Clone", ""}, - {BRUSH_ICON_DARKEN, "DARKEN", 0, "Darken", ""}, - {BRUSH_ICON_LIGHTEN, "LIGHTEN", 0, "Lighten", ""}, - {BRUSH_ICON_MIX, "MIX", 0, "Mix", ""}, - {BRUSH_ICON_MULTIPLY, "MULTIPLY", 0, "Multiply", ""}, - {BRUSH_ICON_SMEAR, "SMEAR", 0, "Smear", ""}, - {BRUSH_ICON_SOFTEN, "SOFTEN", 0, "Soften", ""}, - {BRUSH_ICON_SUBTRACT, "SUBTRACT", 0, "Subtract", ""}, - {BRUSH_ICON_TEXDRAW, "TEXDRAW", 0, "Texture Draw", ""}, - {BRUSH_ICON_VERTEXDRAW, "VERTEXDRAW", 0, "Vertex Draw", ""}, - {0, NULL, 0, NULL, NULL}}; - - FunctionRNA *func; - PropertyRNA *parm; - srna= RNA_def_struct(brna, "Brush", "ID"); RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting"); RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA); - /* functions */ - func= RNA_def_function(srna, "is_sculpt_brush", "rna_Brush_is_sculpt_brush"); - RNA_def_function_ui_description(func, "Returns true if Brush can be used for sculpting"); - parm= RNA_def_pointer(func, "context", "Context", "", ""); - RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_boolean(func, "ret", 0, "", ""); - RNA_def_function_return(func, parm); - - func= RNA_def_function(srna, "is_vpaint_brush", "rna_Brush_is_vpaint_brush"); - RNA_def_function_ui_description(func, "Returns true if Brush can be used for vertex painting"); - parm= RNA_def_pointer(func, "context", "Context", "", ""); - RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_boolean(func, "ret", 0, "", ""); - RNA_def_function_return(func, parm); - - func= RNA_def_function(srna, "is_wpaint_brush", "rna_Brush_is_wpaint_brush"); - RNA_def_function_ui_description(func, "Returns true if Brush can be used for weight painting"); - parm= RNA_def_pointer(func, "context", "Context", "", ""); - RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_boolean(func, "ret", 0, "", ""); - RNA_def_function_return(func, parm); - - func= RNA_def_function(srna, "is_imapaint_brush", "rna_Brush_is_imapaint_brush"); - RNA_def_function_ui_description(func, "Returns true if Brush can be used for image painting"); - parm= RNA_def_pointer(func, "context", "Context", "", ""); - RNA_def_property_flag(parm, PROP_REQUIRED); - parm= RNA_def_boolean(func, "ret", 0, "", ""); - RNA_def_function_return(func, parm); - /* enums */ prop= RNA_def_property(srna, "blend", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_blend_items); @@ -337,29 +378,25 @@ static void rna_def_brush(BlenderRNA *brna) prop= RNA_def_property(srna, "sculpt_tool", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_sculpt_tool_items); RNA_def_property_ui_text(prop, "Sculpt Tool", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); + RNA_def_property_update(prop, 0, "rna_Brush_sculpt_tool_update"); prop= RNA_def_property(srna, "vertexpaint_tool", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_vertexpaint_tool_items); RNA_def_property_ui_text(prop, "Vertex/Weight Paint Tool", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); + RNA_def_property_update(prop, 0, "rna_Brush_vertexpaint_tool_update"); prop= RNA_def_property(srna, "imagepaint_tool", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_imagepaint_tool_items); RNA_def_property_ui_text(prop, "Image Paint Tool", ""); - RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, "rna_Brush_update"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, "rna_Brush_imagepaint_tool_update"); prop= RNA_def_property(srna, "direction", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_flip_direction_items); + RNA_def_property_enum_items(prop, prop_direction_items); + RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Brush_direction_itemf"); RNA_def_property_ui_text(prop, "Direction", ""); RNA_def_property_update(prop, 0, "rna_Brush_update"); - prop= RNA_def_property(srna, "icon", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, brush_icon_items); - RNA_def_property_ui_text(prop, "Brush Icon", ""); - RNA_def_property_update(prop, 0, "rna_Brush_icon_update"); - prop= RNA_def_property(srna, "stroke_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); RNA_def_property_enum_items(prop, brush_stroke_method_items); @@ -378,36 +415,6 @@ static void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Texture Angle Source", ""); RNA_def_property_update(prop, 0, "rna_Brush_update"); - prop= RNA_def_property(srna, "flatten_contrast", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_flatten_contrast_items); - RNA_def_property_ui_text(prop, "Flatten/Contrast", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); - - prop= RNA_def_property(srna, "inflate_deflate", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_inflate_deflate_items); - RNA_def_property_ui_text(prop, "Inflate/Deflate", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); - - prop= RNA_def_property(srna, "fill_deepen", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_fill_deepen_items); - RNA_def_property_ui_text(prop, "Fill/Deepen", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); - - prop= RNA_def_property(srna, "scrape_peaks", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_scrape_peaks_items); - RNA_def_property_ui_text(prop, "Scrape/Peaks", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); - - prop= RNA_def_property(srna, "pinch_magnify", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); - RNA_def_property_enum_items(prop, prop_pinch_magnify_items); - RNA_def_property_ui_text(prop, "Pinch/Magnify", ""); - RNA_def_property_update(prop, 0, "rna_Brush_update"); - prop= RNA_def_property(srna, "sculpt_plane", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_sculpt_plane_items); RNA_def_property_ui_text(prop, "Sculpt Plane", ""); @@ -415,15 +422,17 @@ static void rna_def_brush(BlenderRNA *brna) /* number values */ prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE); + RNA_def_property_int_funcs(prop, "rna_Brush_get_size", "rna_Brush_set_size", NULL); RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10); RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0); RNA_def_property_ui_text(prop, "Size", "Radius of the brush in pixels"); RNA_def_property_update(prop, 0, "rna_Brush_update"); prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE); - RNA_def_property_range(prop, 0, FLT_MAX); - RNA_def_property_ui_range(prop, 0, 1, 0, 0); - RNA_def_property_ui_text(prop, "Surface Size", "Radius of brush in Blender units"); + RNA_def_property_float_funcs(prop, "rna_Brush_get_unprojected_radius", "rna_Brush_set_unprojected_radius", NULL); + RNA_def_property_range(prop, 0.001, FLT_MAX); + RNA_def_property_ui_range(prop, 0.001, 1, 0, 0); + RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units"); RNA_def_property_update(prop, 0, "rna_Brush_update"); prop= RNA_def_property(srna, "jitter", PROP_FLOAT, PROP_NONE); @@ -464,6 +473,7 @@ static void rna_def_brush(BlenderRNA *brna) prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "alpha"); + RNA_def_property_float_funcs(prop, "rna_Brush_get_alpha", "rna_Brush_set_alpha", NULL); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001); @@ -532,6 +542,7 @@ static void rna_def_brush(BlenderRNA *brna) prop= RNA_def_property(srna, "use_strength_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ALPHA_PRESSURE); + RNA_def_property_boolean_funcs(prop, "rna_Brush_get_use_alpha_pressure", "rna_Brush_set_use_alpha_pressure"); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength"); RNA_def_property_update(prop, 0, "rna_Brush_update"); @@ -544,6 +555,7 @@ static void rna_def_brush(BlenderRNA *brna) prop= RNA_def_property(srna, "use_size_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SIZE_PRESSURE); + RNA_def_property_boolean_funcs(prop, "rna_Brush_get_use_size_pressure", "rna_Brush_set_use_size_pressure"); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Size Pressure", "Enable tablet pressure sensitivity for size"); RNA_def_property_update(prop, 0, "rna_Brush_update"); @@ -622,7 +634,8 @@ static void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Adaptive Spacing", "Space daubs according to surface orientation instead of screen space"); RNA_def_property_update(prop, 0, "rna_Brush_update"); - prop= RNA_def_property(srna, "lock_brush_size", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "use_locked_size", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_Brush_get_use_locked_size", "rna_Brush_set_use_locked_size"); RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_LOCK_SIZE); RNA_def_property_ui_text(prop, "Use Blender Units", "When locked brush stays same size relative to object; when unlocked brush size is given in pixels"); RNA_def_property_update(prop, 0, "rna_Brush_update"); @@ -659,6 +672,23 @@ static void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Curve", "Editable falloff curve"); RNA_def_property_update(prop, 0, "rna_Brush_update"); + /* paint mode flags */ + prop= RNA_def_property(srna, "use_paint_sculpt", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ob_mode", OB_MODE_SCULPT); + RNA_def_property_ui_text(prop, "Use Sculpt", "Use this brush in sculpt mode"); + + prop= RNA_def_property(srna, "use_paint_vertex", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ob_mode", OB_MODE_VERTEX_PAINT); + RNA_def_property_ui_text(prop, "Use Vertex", "Use this brush in vertex paint mode"); + + prop= RNA_def_property(srna, "use_paint_weight", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ob_mode", OB_MODE_WEIGHT_PAINT); + RNA_def_property_ui_text(prop, "Use Weight", "Use this brush in weight paint mode"); + + prop= RNA_def_property(srna, "use_paint_texture", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "ob_mode", OB_MODE_TEXTURE_PAINT); + RNA_def_property_ui_text(prop, "Use Texture", "Use this brush in texture paint mode"); + /* texture */ prop= RNA_def_property(srna, "texture_slot", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BrushTextureSlot"); @@ -690,6 +720,11 @@ static void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Subract Color", "Color of cursor when subtracting"); RNA_def_property_update(prop, 0, "rna_Brush_update"); + prop= RNA_def_property(srna, "use_custom_icon", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_CUSTOM_ICON); + RNA_def_property_ui_text(prop, "Custom Icon", "Set the brush icon from an image file"); + RNA_def_property_update(prop, 0, "rna_Brush_icon_update"); + prop= RNA_def_property(srna, "icon_filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "icon_filepath"); RNA_def_property_ui_text(prop, "Brush Icon Filepath", "File path to brush icon"); diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c index ef9a0cf040e..3b32030f752 100644 --- a/source/blender/makesrna/intern/rna_camera.c +++ b/source/blender/makesrna/intern/rna_camera.c @@ -84,13 +84,13 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Passepartout Alpha", "Opacity (alpha) of the darkened overlay in Camera view"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - prop= RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_NONE); + prop= RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "clipsta"); RNA_def_property_range(prop, 0.0f, FLT_MAX); RNA_def_property_ui_text(prop, "Clip Start", "Camera near clipping distance"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - prop= RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_NONE); + prop= RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "clipend"); RNA_def_property_range(prop, 1.0f, FLT_MAX); RNA_def_property_ui_text(prop, "Clip End", "Camera far clipping distance"); @@ -114,7 +114,7 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Orthographic Scale", "Orthographic Camera scale (similar to zoom)"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - prop= RNA_def_property(srna, "draw_size", PROP_FLOAT, PROP_NONE); + prop= RNA_def_property(srna, "draw_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "drawsize"); RNA_def_property_range(prop, 0.1f, 1000.0f); RNA_def_property_ui_range(prop, 0.01, 100, 1, 1); @@ -135,7 +135,7 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Shift Y", "Perspective Camera vertical shift"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - prop= RNA_def_property(srna, "dof_distance", PROP_FLOAT, PROP_NONE); + prop= RNA_def_property(srna, "dof_distance", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "YF_dofdist"); RNA_def_property_range(prop, 0.0f, 5000.0f); RNA_def_property_ui_text(prop, "DOF Distance", "Distance to the focus point for depth of field"); diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c index 3518044a601..58ecb78d3b8 100644 --- a/source/blender/makesrna/intern/rna_cloth.c +++ b/source/blender/makesrna/intern/rna_cloth.c @@ -353,7 +353,7 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "rest_shape_key", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "ShapeKey"); - RNA_def_property_pointer_funcs(prop, "rna_ClothSettings_rest_shape_key_get", "rna_ClothSettings_rest_shape_key_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_ClothSettings_rest_shape_key_get", "rna_ClothSettings_rest_shape_key_set", NULL, NULL); RNA_def_property_ui_text(prop, "Rest Shade Key", "Shape key to use the rest spring lengths from"); RNA_def_property_update(prop, 0, "rna_cloth_update"); diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c index 9e004cd5946..077b8ffe199 100644 --- a/source/blender/makesrna/intern/rna_color.c +++ b/source/blender/makesrna/intern/rna_color.c @@ -29,6 +29,7 @@ #include "rna_internal.h" #include "DNA_color_types.h" +#include "DNA_texture_types.h" #ifdef RNA_RUNTIME @@ -42,6 +43,7 @@ #include "BKE_colortools.h" #include "BKE_depsgraph.h" #include "BKE_node.h" +#include "BKE_texture.h" #include "WM_api.h" #include "WM_types.h" @@ -270,6 +272,29 @@ static void rna_ColorRamp_update(Main *bmain, Scene *scene, PointerRNA *ptr) } } +static void rna_ColorRamp_eval(struct ColorBand *coba, float position, float color[4]) +{ + do_colorband(coba, position, color); +} + +static CBData *rna_ColorRampElement_new(struct ColorBand *coba, ReportList *reports, float position) +{ + CBData *element= colorband_element_add(coba, position); + + if(element==NULL) + BKE_reportf(reports, RPT_ERROR, "Unable to add element to colorband (limit %d)", MAXCOLORBAND); + + return element; +} + +static void rna_ColorRampElement_remove(struct ColorBand *coba, ReportList *reports, CBData *element) +{ + int index = (int)(element - coba->data); + if(colorband_element_remove(coba, index) == 0) + BKE_report(reports, RPT_ERROR, "Element not found in element collection or last element"); + +} + static void rna_Scopes_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Scopes *s= (Scopes*)ptr->data; @@ -396,7 +421,7 @@ static void rna_def_color_ramp_element(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; - + srna= RNA_def_struct(brna, "ColorRampElement", NULL); RNA_def_struct_sdna(srna, "CBData"); RNA_def_struct_path_func(srna, "rna_ColorRampElement_path"); @@ -415,11 +440,42 @@ static void rna_def_color_ramp_element(BlenderRNA *brna) RNA_def_property_update(prop, 0, "rna_ColorRamp_update"); } +static void rna_def_color_ramp_element_api(BlenderRNA *brna, PropertyRNA *cprop) +{ + StructRNA *srna; + PropertyRNA *parm; + FunctionRNA *func; + + RNA_def_property_srna(cprop, "ColorRampElements"); + srna= RNA_def_struct(brna, "ColorRampElements", NULL); + RNA_def_struct_sdna(srna, "ColorBand"); + RNA_def_struct_path_func(srna, "rna_ColorRampElement_path"); + RNA_def_struct_ui_text(srna, "Color Ramp Elements", "Collection of Color Ramp Elements"); + + /* TODO, make these functions generic in texture.c */ + func = RNA_def_function(srna, "new", "rna_ColorRampElement_new"); + RNA_def_function_ui_description(func, "Add element to ColorRamp"); + RNA_def_function_flag(func, FUNC_USE_REPORTS); + parm= RNA_def_float(func, "position", 0.0f, 0.0f, 1.0f, "Position", "Position to add element", 0.0f, 1.0f); + RNA_def_property_flag(parm, PROP_REQUIRED); + /* return type */ + parm= RNA_def_pointer(func, "element", "ColorRampElement", "", "New element."); + RNA_def_function_return(func, parm); + + func = RNA_def_function(srna, "remove", "rna_ColorRampElement_remove"); + RNA_def_function_ui_description(func, "Delete element from ColorRamp"); + RNA_def_function_flag(func, FUNC_USE_REPORTS); + //parm= RNA_def_int(func, "index", 0, 0, 31, "Index", "Element to delete.", 0, 31); + parm= RNA_def_pointer(func, "element", "ColorRampElement", "", "Element to remove."); + RNA_def_property_flag(parm, PROP_REQUIRED); +} + static void rna_def_color_ramp(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; - + FunctionRNA *func; + static EnumPropertyItem prop_interpolation_items[] = { {1, "EASE", 0, "Ease", ""}, {3, "CARDINAL", 0, "Cardinal", ""}, @@ -438,12 +494,30 @@ static void rna_def_color_ramp(BlenderRNA *brna) RNA_def_property_struct_type(prop, "ColorRampElement"); RNA_def_property_ui_text(prop, "Elements", ""); RNA_def_property_update(prop, 0, "rna_ColorRamp_update"); - + rna_def_color_ramp_element_api(brna, prop); + prop= RNA_def_property(srna, "interpolation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "ipotype"); RNA_def_property_enum_items(prop, prop_interpolation_items); RNA_def_property_ui_text(prop, "Interpolation", ""); RNA_def_property_update(prop, 0, "rna_ColorRamp_update"); + + prop= RNA_def_property(srna, "total", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "tot"); + /* needs a function to do the right thing when adding elements like colorband_add_cb() */ + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_range(prop, 0, 31); /* MAXCOLORBAND = 32 */ + RNA_def_property_ui_text(prop, "Total", "Total number of elements"); + RNA_def_property_update(prop, 0, "rna_ColorRamp_update"); + + func = RNA_def_function(srna, "evaluate", "rna_ColorRamp_eval"); + RNA_def_function_ui_description(func, "Evaluate ColorRamp"); + prop= RNA_def_float(func, "position", 1.0f, 0.0f, 1.0f, "Position", "Evaluate ColorRamp at position", 0.0f, 1.0f); + RNA_def_property_flag(prop, PROP_REQUIRED); + /* return */ + prop = RNA_def_float_color(func, "color", 4, NULL, -FLT_MAX, FLT_MAX, "Color", "Color at given position", -FLT_MAX, FLT_MAX); + RNA_def_property_flag(prop, PROP_THICK_WRAP); + RNA_def_function_output(func, prop); } static void rna_def_histogram(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c index 1c6c35a88de..566e6fc0b83 100644 --- a/source/blender/makesrna/intern/rna_constraint.c +++ b/source/blender/makesrna/intern/rna_constraint.c @@ -214,7 +214,7 @@ static void rna_Constraint_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Constraint_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - ED_object_constraint_dependency_update(scene, ptr->id.data); + ED_object_constraint_dependency_update(bmain, scene, ptr->id.data); } static void rna_Constraint_influence_update(Main *bmain, Scene *scene, PointerRNA *ptr) @@ -1067,6 +1067,7 @@ static void rna_def_constraint_follow_path(BlenderRNA *brna) prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "tar"); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Curve_object_poll"); RNA_def_property_ui_text(prop, "Target", "Target Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update"); @@ -1273,7 +1274,8 @@ static void rna_def_constraint_clamp_to(BlenderRNA *brna) RNA_def_struct_sdna_from(srna, "bClampToConstraint", "data"); prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_sdna(prop, NULL, "tar"); // TODO: curve only! + RNA_def_property_pointer_sdna(prop, NULL, "tar"); // TODO: curve only for set function! + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Curve_object_poll"); RNA_def_property_ui_text(prop, "Target", "Target Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update"); @@ -1707,7 +1709,8 @@ static void rna_def_constraint_shrinkwrap(BlenderRNA *brna) RNA_def_struct_sdna_from(srna, "bShrinkwrapConstraint", "data"); prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_sdna(prop, NULL, "target"); + RNA_def_property_pointer_sdna(prop, NULL, "target"); /* TODO, mesh type */ + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Mesh_object_poll"); RNA_def_property_ui_text(prop, "Target", "Target Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update"); diff --git a/source/blender/makesrna/intern/rna_context.c b/source/blender/makesrna/intern/rna_context.c index 9ee2ca1a322..bb886f39f1c 100644 --- a/source/blender/makesrna/intern/rna_context.c +++ b/source/blender/makesrna/intern/rna_context.c @@ -148,58 +148,58 @@ void RNA_def_context(BlenderRNA *brna) prop= RNA_def_property(srna, "manager", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "WindowManager"); - RNA_def_property_pointer_funcs(prop, "rna_Context_manager_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_manager_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "window", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Window"); - RNA_def_property_pointer_funcs(prop, "rna_Context_window_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_window_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "screen", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Screen"); - RNA_def_property_pointer_funcs(prop, "rna_Context_screen_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_screen_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "area", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Area"); - RNA_def_property_pointer_funcs(prop, "rna_Context_area_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_area_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "space_data", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Space"); - RNA_def_property_pointer_funcs(prop, "rna_Context_space_data_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_space_data_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "region", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Region"); - RNA_def_property_pointer_funcs(prop, "rna_Context_region_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_region_get", NULL, NULL, NULL); /*prop= RNA_def_property(srna, "region_data", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "RegionData"); - RNA_def_property_pointer_funcs(prop, "rna_Context_region_data_get", NULL, NULL);*/ + RNA_def_property_pointer_funcs(prop, "rna_Context_region_data_get", NULL, NULL, NULL);*/ /* Data */ prop= RNA_def_property(srna, "main", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Main"); - RNA_def_property_pointer_funcs(prop, "rna_Context_main_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_main_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Scene"); - RNA_def_property_pointer_funcs(prop, "rna_Context_scene_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_scene_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "ToolSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Context_tool_settings_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_tool_settings_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "user_preferences", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "UserPreferences"); - RNA_def_property_pointer_funcs(prop, "rna_Context_user_preferences_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Context_user_preferences_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, mode_items); diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c index 394a17903e2..eea3c9c7679 100644 --- a/source/blender/makesrna/intern/rna_curve.c +++ b/source/blender/makesrna/intern/rna_curve.c @@ -36,6 +36,9 @@ #include "WM_types.h" +#include "BKE_curve.h" +#include "ED_curve.h" + EnumPropertyItem beztriple_handle_type_items[] = { {HD_FREE, "FREE", 0, "Free", ""}, {HD_AUTO, "AUTO", 0, "Auto", ""}, @@ -71,6 +74,8 @@ EnumPropertyItem curve_type_items[] = { #include "MEM_guardedalloc.h" +#include "ED_curve.h" /* for BKE_curve_nurbs */ + static StructRNA *rna_Curve_refine(PointerRNA *ptr) { Curve *cu= (Curve*)ptr->data; @@ -193,7 +198,8 @@ static void rna_Curve_active_textbox_index_range(PointerRNA *ptr, int *min, int static void rna_Curve_dimension_set(PointerRNA *ptr, int value) { Curve *cu= (Curve*)ptr->id.data; - Nurb *nu= cu->editnurb ? cu->editnurb->first : cu->nurb.first; + ListBase *nurbs= BKE_curve_nurbs(cu); + Nurb *nu= nurbs->first; if(value==CU_3D) { cu->flag |= CU_3D; @@ -248,7 +254,7 @@ static void rna_Curve_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Curve_update_deps(Main *bmain, Scene *scene, PointerRNA *ptr) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); rna_Curve_update_data(bmain, scene, ptr); } @@ -279,6 +285,20 @@ static void rna_Curve_bevelObject_set(PointerRNA *ptr, PointerRNA value) } } +static int rna_Curve_otherObject_poll(PointerRNA *ptr, PointerRNA value) +{ + Curve *cu= (Curve*)ptr->id.data; + Object *ob= (Object*)value.data; + + if (ob) { + if (ob->type == OB_CURVE && ob->data != cu) { + return 1; + } + } + + return 0; +} + static PointerRNA rna_Curve_taperObject_get(PointerRNA *ptr) { Curve *cu= (Curve*)ptr->id.data; @@ -309,11 +329,9 @@ static void rna_Curve_taperObject_set(PointerRNA *ptr, PointerRNA value) static void rna_Curve_resolution_u_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) { Curve *cu= (Curve*)ptr->id.data; - Nurb *nu=NULL; - - if (cu->editnurb) nu= cu->editnurb->first; - else nu=cu->nurb.first; - + ListBase *nurbs= BKE_curve_nurbs(cu); + Nurb *nu= nurbs->first; + while(nu) { nu->resolu= cu->resolu; nu= nu->next; @@ -325,16 +343,15 @@ static void rna_Curve_resolution_u_update_data(Main *bmain, Scene *scene, Pointe static void rna_Curve_resolution_v_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) { Curve *cu= (Curve*)ptr->id.data; - Nurb *nu=NULL; - - if (cu->editnurb) nu= cu->editnurb->first; - else nu=cu->nurb.first; - + ListBase *nurbs= BKE_curve_nurbs(cu); + Nurb *nu=nurbs->first; + + while(nu) { nu->resolv= cu->resolv; nu= nu->next; } - + rna_Curve_update_data(bmain, scene, ptr); } @@ -466,12 +483,9 @@ static void rna_Curve_spline_remove(Curve *cu, ReportList *reports, Nurb *nu) { /* todo, check we're in the list */ int found= 0; - if(cu->editnurb) { - found= BLI_remlink_safe(cu->editnurb, nu); - } - else { - found= BLI_remlink_safe(&cu->nurb, nu); - } + ListBase *nurbs= BKE_curve_nurbs(cu); + + found= BLI_remlink_safe(nurbs, nu); if(!found) { BKE_reportf(reports, RPT_ERROR, "Curve \"%s\" does not contain spline given", cu->id.name+2); @@ -486,11 +500,10 @@ static PointerRNA rna_Curve_active_spline_get(PointerRNA *ptr) { Curve *cu= (Curve*)ptr->data; Nurb *nu; + ListBase *nurbs= BKE_curve_nurbs(cu); - if(cu->editnurb) - nu= BLI_findlink(cu->editnurb, cu->actnu); - else - nu= BLI_findlink(&cu->nurb, cu->actnu); // currently set to -1, should be changed to be allowed outside of editmode. + // for curve outside editmode will set to -1, should be changed to be allowed outside of editmode. + nu= BLI_findlink(nurbs, cu->actnu); if(nu) return rna_pointer_inherit_refine(ptr, &RNA_Spline, nu); @@ -502,14 +515,25 @@ static void rna_Curve_active_spline_set(PointerRNA *ptr, PointerRNA value) { Curve *cu= (Curve*)ptr->data; Nurb *nu= value.data; + ListBase *nubase= BKE_curve_nurbs(cu); /* -1 is ok for an unset index */ if(nu==NULL) cu->actnu= -1; - else if(cu->editnurb) - cu->actnu= BLI_findindex(cu->editnurb, nu); else - cu->actnu= BLI_findindex(&cu->nurb, nu); + cu->actnu= BLI_findindex(nubase, nu); +} + +static char *rna_TextBox_path(PointerRNA *ptr) +{ + Curve *cu= (Curve*)ptr->id.data; + TextBox *tb= ptr->data; + int index= (int)(tb - cu->tb); + + if (index >= 0 && index < cu->totbox) + return BLI_sprintfN("textboxes[%d]", index); + else + return BLI_strdup(""); } #else @@ -696,11 +720,6 @@ static void rna_def_nurbs(BlenderRNA *brna, StructRNA *srna) RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_UV_ORCO); RNA_def_property_ui_text(prop, "Map Along Length", "Generate texture mapping coordinates following the curve direction, rather than the local bounding box"); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); - - prop= RNA_def_property(srna, "vertex_normal_flip", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CU_NOPUNOFLIP); - RNA_def_property_ui_text(prop, "Vertex Normal Flip", "Flip vertex normals towards the camera during render"); - RNA_def_property_update(prop, 0, "rna_Curve_update_data"); } static void rna_def_font(BlenderRNA *brna, StructRNA *srna) @@ -814,6 +833,7 @@ static void rna_def_font(BlenderRNA *brna, StructRNA *srna) /* pointers */ prop= RNA_def_property(srna, "text_on_curve", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "textoncurve"); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Curve_otherObject_poll"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Text on Curve", "Curve deforming text object"); RNA_def_property_update(prop, 0, "rna_Curve_update_deps"); @@ -843,7 +863,6 @@ static void rna_def_textbox(BlenderRNA *brna) srna= RNA_def_struct(brna, "TextBox", NULL); RNA_def_struct_ui_text(srna, "Text Box", "Text bounding box for layout"); - // XXX: still needs path function /* number values */ prop= RNA_def_property(srna, "x", PROP_FLOAT, PROP_NONE); @@ -869,6 +888,8 @@ static void rna_def_textbox(BlenderRNA *brna) RNA_def_property_range(prop, 0.0f, 50.0f); RNA_def_property_ui_text(prop, "Textbox Height", ""); RNA_def_property_update(prop, 0, "rna_Curve_update_data"); + + RNA_def_struct_path_func(srna, "rna_TextBox_path"); } static void rna_def_charinfo(BlenderRNA *brna) @@ -1018,7 +1039,7 @@ static void rna_def_curve_splines(BlenderRNA *brna, PropertyRNA *cprop) prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); - RNA_def_property_pointer_funcs(prop, "rna_Curve_active_spline_get", "rna_Curve_active_spline_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Curve_active_spline_get", "rna_Curve_active_spline_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Spline", "Active curve spline"); /* Could call: ED_base_object_activate(C, scene->basact); @@ -1138,7 +1159,7 @@ static void rna_def_curve(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Bevel Object", "Curve object name that defines the bevel shape"); RNA_def_property_update(prop, 0, "rna_Curve_update_deps"); - RNA_def_property_pointer_funcs(prop, "rna_Curve_bevelObject_get", "rna_Curve_bevelObject_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Curve_bevelObject_get", "rna_Curve_bevelObject_set", NULL, "rna_Curve_otherObject_poll"); prop= RNA_def_property(srna, "taper_object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); @@ -1146,7 +1167,7 @@ static void rna_def_curve(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Taper Object", "Curve object name that defines the taper (width)"); RNA_def_property_update(prop, 0, "rna_Curve_update_deps"); - RNA_def_property_pointer_funcs(prop, "rna_Curve_taperObject_get", "rna_Curve_taperObject_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Curve_taperObject_get", "rna_Curve_taperObject_set", NULL, "rna_Curve_otherObject_poll"); /* Flags */ diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c index fbcc3109af4..d89d0ad5d29 100644 --- a/source/blender/makesrna/intern/rna_define.c +++ b/source/blender/makesrna/intern/rna_define.c @@ -476,7 +476,7 @@ void RNA_struct_free(BlenderRNA *brna, StructRNA *srna) if(srna->flag & STRUCT_RUNTIME) { if(RNA_struct_py_type_get(srna)) { - fprintf(stderr, "StructRNA \"%s\" freed while holding a python reference\n", srna->name); + fprintf(stderr, "RNA_struct_free '%s' freed while holding a python reference\n", srna->identifier); } } @@ -670,7 +670,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char * if(DefRNA.preprocess) { RNA_def_property_struct_type(prop, "Struct"); - RNA_def_property_pointer_funcs(prop, "rna_builtin_type_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_builtin_type_get", NULL, NULL, NULL); } else { #ifdef RNA_RUNTIME @@ -737,7 +737,7 @@ void RNA_def_struct_sdna_from(StructRNA *srna, const char *structname, const cha void RNA_def_struct_name_property(struct StructRNA *srna, struct PropertyRNA *prop) { if(prop->type != PROP_STRING) { - fprintf(stderr, "RNA_def_struct_name_property: %s.%s, must be a string property.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_struct_name_property: \"%s.%s\", must be a string property.\n", srna->identifier, prop->identifier); DefRNA.error= 1; } else @@ -847,7 +847,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier char error[512]; if (rna_validate_identifier(identifier, error, 1) == 0) { - fprintf(stderr, "RNA_def_property: property identifier \"%s\" - %s\n", identifier, error); + fprintf(stderr, "RNA_def_property: property identifier \"%s.%s\" - %s\n", srna->identifier, identifier, error); DefRNA.error= 1; } @@ -855,7 +855,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier /* XXX - toto, detect supertype collisions */ if(rna_findlink(&dcont->properties, identifier)) { - fprintf(stderr, "RNA_def_property: duplicate identifier \"%s\"\n", identifier); + fprintf(stderr, "RNA_def_property: duplicate identifier \"%s.%s\"\n", srna->identifier, identifier); DefRNA.error= 1; } @@ -913,7 +913,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier case PROP_COLLECTION: break; default: - fprintf(stderr, "RNA_def_property: %s.%s, invalid property type.\n", srna->identifier, identifier); + fprintf(stderr, "RNA_def_property: \"%s.%s\", invalid property type.\n", srna->identifier, identifier); DefRNA.error= 1; return NULL; } @@ -1009,13 +1009,13 @@ void RNA_def_property_array(PropertyRNA *prop, int length) StructRNA *srna= DefRNA.laststruct; if(length<0) { - fprintf(stderr, "RNA_def_property_array: %s.%s, array length must be zero of greater.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_array: \"%s.%s\", array length must be zero of greater.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } if(length>RNA_MAX_ARRAY_LENGTH) { - fprintf(stderr, "RNA_def_property_array: %s.%s, array length must be smaller than %d.\n", srna->identifier, prop->identifier, RNA_MAX_ARRAY_LENGTH); + fprintf(stderr, "RNA_def_property_array: \"%s.%s\", array length must be smaller than %d.\n", srna->identifier, prop->identifier, RNA_MAX_ARRAY_LENGTH); DefRNA.error= 1; return; } @@ -1029,7 +1029,7 @@ void RNA_def_property_array(PropertyRNA *prop, int length) prop->arraydimension= 1; break; default: - fprintf(stderr, "RNA_def_property_array: %s.%s, only boolean/int/float can be array.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_array: \"%s.%s\", only boolean/int/float can be array.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1041,7 +1041,7 @@ void RNA_def_property_multi_array(PropertyRNA *prop, int dimension, int length[] int i; if (dimension < 1 || dimension > RNA_MAX_ARRAY_DIMENSION) { - fprintf(stderr, "RNA_def_property_multi_array: %s.%s, array dimension must be between 1 and %d.\n", srna->identifier, prop->identifier, RNA_MAX_ARRAY_DIMENSION); + fprintf(stderr, "RNA_def_property_multi_array: \"%s.%s\", array dimension must be between 1 and %d.\n", srna->identifier, prop->identifier, RNA_MAX_ARRAY_DIMENSION); DefRNA.error= 1; return; } @@ -1052,7 +1052,7 @@ void RNA_def_property_multi_array(PropertyRNA *prop, int dimension, int length[] case PROP_FLOAT: break; default: - fprintf(stderr, "RNA_def_property_multi_array: %s.%s, only boolean/int/float can be array.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_multi_array: \"%s.%s\", only boolean/int/float can be array.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1107,7 +1107,7 @@ void RNA_def_property_ui_range(PropertyRNA *prop, double min, double max, double break; } default: - fprintf(stderr, "RNA_def_property_ui_range: %s.%s, invalid type for ui range.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_ui_range: \"%s.%s\", invalid type for ui range.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1135,7 +1135,7 @@ void RNA_def_property_range(PropertyRNA *prop, double min, double max) break; } default: - fprintf(stderr, "RNA_def_property_range: %s.%s, invalid type for range.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_range: \"%s.%s\", invalid type for range.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1146,7 +1146,7 @@ void RNA_def_property_struct_type(PropertyRNA *prop, const char *type) StructRNA *srna= DefRNA.laststruct; if(!DefRNA.preprocess) { - fprintf(stderr, "RNA_def_property_struct_type %s.%s: only during preprocessing.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_struct_type \"%s.%s\": only during preprocessing.\n", srna->identifier, prop->identifier); return; } @@ -1162,7 +1162,7 @@ void RNA_def_property_struct_type(PropertyRNA *prop, const char *type) break; } default: - fprintf(stderr, "RNA_def_property_struct_type: %s.%s, invalid type for struct type.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_struct_type: \"%s.%s\", invalid type for struct type.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1193,7 +1193,7 @@ void RNA_def_property_struct_runtime(PropertyRNA *prop, StructRNA *type) break; } default: - fprintf(stderr, "RNA_def_property_struct_runtime: %s.%s, invalid type for struct type.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_struct_runtime: \"%s.%s\", invalid type for struct type.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1228,7 +1228,7 @@ void RNA_def_property_enum_items(PropertyRNA *prop, const EnumPropertyItem *item break; } default: - fprintf(stderr, "RNA_def_property_enum_items: %s.%s, invalid type for struct type.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_enum_items: \"%s.%s\", invalid type for struct type.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1245,7 +1245,7 @@ void RNA_def_property_string_maxlength(PropertyRNA *prop, int maxlength) break; } default: - fprintf(stderr, "RNA_def_property_string_maxlength: %s.%s, type is not string.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_string_maxlength: \"%s.%s\", type is not string.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1262,7 +1262,7 @@ void RNA_def_property_boolean_default(PropertyRNA *prop, int value) break; } default: - fprintf(stderr, "RNA_def_property_boolean_default: %s.%s, type is not boolean.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_boolean_default: \"%s.%s\", type is not boolean.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1279,7 +1279,7 @@ void RNA_def_property_boolean_array_default(PropertyRNA *prop, const int *array) break; } default: - fprintf(stderr, "RNA_def_property_boolean_default: %s.%s, type is not boolean.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_boolean_default: \"%s.%s\", type is not boolean.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1296,7 +1296,7 @@ void RNA_def_property_int_default(PropertyRNA *prop, int value) break; } default: - fprintf(stderr, "RNA_def_property_int_default: %s.%s, type is not int.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_int_default: \"%s.%s\", type is not int.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1313,7 +1313,7 @@ void RNA_def_property_int_array_default(PropertyRNA *prop, const int *array) break; } default: - fprintf(stderr, "RNA_def_property_int_default: %s.%s, type is not int.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_int_default: \"%s.%s\", type is not int.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1330,7 +1330,7 @@ void RNA_def_property_float_default(PropertyRNA *prop, float value) break; } default: - fprintf(stderr, "RNA_def_property_float_default: %s.%s, type is not float.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_float_default: \"%s.%s\", type is not float.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1347,7 +1347,7 @@ void RNA_def_property_float_array_default(PropertyRNA *prop, const float *array) break; } default: - fprintf(stderr, "RNA_def_property_float_default: %s.%s, type is not float.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_float_default: \"%s.%s\", type is not float.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1364,7 +1364,7 @@ void RNA_def_property_string_default(PropertyRNA *prop, const char *value) break; } default: - fprintf(stderr, "RNA_def_property_string_default: %s.%s, type is not string.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_string_default: \"%s.%s\", type is not string.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1390,7 +1390,7 @@ void RNA_def_property_enum_default(PropertyRNA *prop, int value) eprop->defaultvalue= eprop->item[0].value; } else { - fprintf(stderr, "RNA_def_property_enum_default: %s.%s, default is not in items.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_enum_default: \"%s.%s\", default is not in items.\n", srna->identifier, prop->identifier); DefRNA.error= 1; } } @@ -1398,7 +1398,7 @@ void RNA_def_property_enum_default(PropertyRNA *prop, int value) break; } default: - fprintf(stderr, "RNA_def_property_enum_default: %s.%s, type is not enum.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_enum_default: \"%s.%s\", type is not enum.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1437,7 +1437,7 @@ static PropertyDefRNA *rna_def_property_sdna(PropertyRNA *prop, const char *stru return dp; } else { - fprintf(stderr, "rna_def_property_sdna: %s.%s not found.\n", structname, propname); + fprintf(stderr, "rna_def_property_sdna: \"%s.%s\" not found.\n", structname, propname); DefRNA.error= 1; return NULL; } @@ -1475,7 +1475,7 @@ void RNA_def_property_boolean_sdna(PropertyRNA *prop, const char *structname, co } if(prop->type != PROP_BOOLEAN) { - fprintf(stderr, "RNA_def_property_boolean_sdna: %s.%s, type is not boolean.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_boolean_sdna: \"%s.%s\", type is not boolean.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1508,7 +1508,7 @@ void RNA_def_property_int_sdna(PropertyRNA *prop, const char *structname, const } if(prop->type != PROP_INT) { - fprintf(stderr, "RNA_def_property_int_sdna: %s.%s, type is not int.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_int_sdna: \"%s.%s\", type is not int.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1546,7 +1546,7 @@ void RNA_def_property_float_sdna(PropertyRNA *prop, const char *structname, cons } if(prop->type != PROP_FLOAT) { - fprintf(stderr, "RNA_def_property_float_sdna: %s.%s, type is not float.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_float_sdna: \"%s.%s\", type is not float.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1565,7 +1565,7 @@ void RNA_def_property_enum_sdna(PropertyRNA *prop, const char *structname, const } if(prop->type != PROP_ENUM) { - fprintf(stderr, "RNA_def_property_enum_sdna: %s.%s, type is not enum.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_enum_sdna: \"%s.%s\", type is not enum.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1576,7 +1576,7 @@ void RNA_def_property_enum_sdna(PropertyRNA *prop, const char *structname, const prop->totarraylength= 0; if(!DefRNA.silent) { - fprintf(stderr, "RNA_def_property_enum_sdna: %s.%s, array not supported for enum type.\n", structname, propname); + fprintf(stderr, "RNA_def_property_enum_sdna: \"%s.%s\", array not supported for enum type.\n", structname, propname); DefRNA.error= 1; } } @@ -1607,7 +1607,7 @@ void RNA_def_property_string_sdna(PropertyRNA *prop, const char *structname, con } if(prop->type != PROP_STRING) { - fprintf(stderr, "RNA_def_property_string_sdna: %s.%s, type is not string.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_string_sdna: \"%s.%s\", type is not string.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1632,7 +1632,7 @@ void RNA_def_property_pointer_sdna(PropertyRNA *prop, const char *structname, co } if(prop->type != PROP_POINTER) { - fprintf(stderr, "RNA_def_property_pointer_sdna: %s.%s, type is not pointer.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_pointer_sdna: \"%s.%s\", type is not pointer.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1643,7 +1643,7 @@ void RNA_def_property_pointer_sdna(PropertyRNA *prop, const char *structname, co prop->totarraylength= 0; if(!DefRNA.silent) { - fprintf(stderr, "RNA_def_property_pointer_sdna: %s.%s, array not supported for pointer type.\n", structname, propname); + fprintf(stderr, "RNA_def_property_pointer_sdna: \"%s.%s\", array not supported for pointer type.\n", structname, propname); DefRNA.error= 1; } } @@ -1662,7 +1662,7 @@ void RNA_def_property_collection_sdna(PropertyRNA *prop, const char *structname, } if(prop->type != PROP_COLLECTION) { - fprintf(stderr, "RNA_def_property_collection_sdna: %s.%s, type is not collection.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_collection_sdna: \"%s.%s\", type is not collection.\n", srna->identifier, prop->identifier); DefRNA.error= 1; return; } @@ -1673,7 +1673,7 @@ void RNA_def_property_collection_sdna(PropertyRNA *prop, const char *structname, prop->totarraylength= 0; if(!DefRNA.silent) { - fprintf(stderr, "RNA_def_property_collection_sdna: %s.%s, array of collections not supported.\n", structname, propname); + fprintf(stderr, "RNA_def_property_collection_sdna: \"%s.%s\", array of collections not supported.\n", structname, propname); DefRNA.error= 1; } } @@ -1714,7 +1714,7 @@ void RNA_def_property_collection_sdna(PropertyRNA *prop, const char *structname, } else { if(!DefRNA.silent) { - fprintf(stderr, "RNA_def_property_collection_sdna: %s.%s not found.\n", structname, lengthpropname); + fprintf(stderr, "RNA_def_property_collection_sdna: \"%s.%s\" not found.\n", structname, lengthpropname); DefRNA.error= 1; } } @@ -1794,7 +1794,7 @@ void RNA_def_property_boolean_funcs(PropertyRNA *prop, const char *get, const ch break; } default: - fprintf(stderr, "RNA_def_property_boolean_funcs: %s.%s, type is not boolean.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_boolean_funcs: \"%s.%s\", type is not boolean.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1825,7 +1825,7 @@ void RNA_def_property_int_funcs(PropertyRNA *prop, const char *get, const char * break; } default: - fprintf(stderr, "RNA_def_property_int_funcs: %s.%s, type is not int.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_int_funcs: \"%s.%s\", type is not int.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1856,7 +1856,7 @@ void RNA_def_property_float_funcs(PropertyRNA *prop, const char *get, const char break; } default: - fprintf(stderr, "RNA_def_property_float_funcs: %s.%s, type is not float.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_float_funcs: \"%s.%s\", type is not float.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1881,7 +1881,7 @@ void RNA_def_property_enum_funcs(PropertyRNA *prop, const char *get, const char break; } default: - fprintf(stderr, "RNA_def_property_enum_funcs: %s.%s, type is not enum.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_enum_funcs: \"%s.%s\", type is not enum.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1906,13 +1906,13 @@ void RNA_def_property_string_funcs(PropertyRNA *prop, const char *get, const cha break; } default: - fprintf(stderr, "RNA_def_property_string_funcs: %s.%s, type is not string.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_string_funcs: \"%s.%s\", type is not string.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } } -void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef) +void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef, const char *poll) { StructRNA *srna= DefRNA.laststruct; @@ -1928,10 +1928,11 @@ void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const ch if(get) pprop->get= (PropPointerGetFunc)get; if(set) pprop->set= (PropPointerSetFunc)set; if(typef) pprop->typef= (PropPointerTypeFunc)typef; + if(poll) pprop->poll= (PropPointerPollFunc)poll; break; } default: - fprintf(stderr, "RNA_def_property_pointer_funcs: %s.%s, type is not pointer.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_pointer_funcs: \"%s.%s\", type is not pointer.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -1960,7 +1961,7 @@ void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, con break; } default: - fprintf(stderr, "RNA_def_property_collection_funcs: %s.%s, type is not collection.\n", srna->identifier, prop->identifier); + fprintf(stderr, "RNA_def_property_collection_funcs: \"%s.%s\", type is not collection.\n", srna->identifier, prop->identifier); DefRNA.error= 1; break; } @@ -2422,11 +2423,11 @@ FunctionRNA *RNA_def_function_runtime(StructRNA *srna, const char *identifier, C void RNA_def_function_return(FunctionRNA *func, PropertyRNA *ret) { if (ret->flag & PROP_DYNAMIC) { - fprintf(stderr, "RNA_def_function_return: %s.%s, dynamic values are not allowed as strict returns, use RNA_def_function_output instead.\n", func->identifier, ret->identifier); + fprintf(stderr, "RNA_def_function_return: \"%s.%s\", dynamic values are not allowed as strict returns, use RNA_def_function_output instead.\n", func->identifier, ret->identifier); return; } else if (ret->arraydimension) { - fprintf(stderr, "RNA_def_function_return: %s.%s, arrays are not allowed as strict returns, use RNA_def_function_output instead.\n", func->identifier, ret->identifier); + fprintf(stderr, "RNA_def_function_return: \"%s.%s\", arrays are not allowed as strict returns, use RNA_def_function_output instead.\n", func->identifier, ret->identifier); return; } diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c index cd58b6574be..5dc75c5cf62 100644 --- a/source/blender/makesrna/intern/rna_fcurve.c +++ b/source/blender/makesrna/intern/rna_fcurve.c @@ -110,7 +110,7 @@ static void rna_ChannelDriver_update_data(Main *bmain, Scene *scene, PointerRNA driver->flag &= ~DRIVER_FLAG_INVALID; // TODO: this really needs an update guard... - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update(id, OB_RECALC_OB|OB_RECALC_DATA); WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); @@ -989,7 +989,7 @@ static void rna_def_drivertarget(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_editable_func(prop, "rna_DriverTarget_id_editable"); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_DriverTarget_id_set", "rna_DriverTarget_id_typef"); + RNA_def_property_pointer_funcs(prop, NULL, "rna_DriverTarget_id_set", "rna_DriverTarget_id_typef", NULL); RNA_def_property_ui_text(prop, "ID", "ID-block that the specific property used can be found from (id_type property must be set first)"); RNA_def_property_update(prop, 0, "rna_DriverTarget_update_data"); @@ -1261,7 +1261,7 @@ static void rna_def_fcurve_modifiers(BlenderRNA *brna, PropertyRNA *cprop) /* Collection active property */ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "FModifier"); - RNA_def_property_pointer_funcs(prop, "rna_FCurve_active_modifier_get", "rna_FCurve_active_modifier_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_FCurve_active_modifier_get", "rna_FCurve_active_modifier_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active F-Curve Modifier", "Active F-Curve Modifier"); @@ -1359,7 +1359,7 @@ static void rna_def_fcurve(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "grp"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Group", "Action Group that this F-Curve belongs to"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_FCurve_group_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_FCurve_group_set", NULL, NULL); RNA_def_property_update(prop, NC_ANIMATION, NULL); /* Path + Array Index */ diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c index 3a763961420..3930c2ff3f7 100644 --- a/source/blender/makesrna/intern/rna_fluidsim.c +++ b/source/blender/makesrna/intern/rna_fluidsim.c @@ -105,6 +105,7 @@ static void rna_FluidSettings_update_type(Main *bmain, Scene *scene, PointerRNA psys->part= part; psys->pointcache= BKE_ptcache_add(&psys->ptcaches); psys->flag |= PSYS_ENABLED; + sprintf(psys->name, "FluidParticles"); BLI_addtail(&ob->particlesystem,psys); /* add modifier */ diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c index 289530d4f32..efe3d39d6cd 100644 --- a/source/blender/makesrna/intern/rna_image_api.c +++ b/source/blender/makesrna/intern/rna_image_api.c @@ -153,10 +153,12 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int filter, int error = (int)gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_INT, ibuf->rect); if (!error) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, image->tpageflag & IMA_CLAMP_U ? GL_CLAMP : GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, image->tpageflag & IMA_CLAMP_V ? GL_CLAMP : GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (GLint)filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, (GLint)mag); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_INT, ibuf->rect); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); error = (int)glGetError(); } diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h index 806a22dd3b8..1a7036c7a36 100644 --- a/source/blender/makesrna/intern/rna_internal.h +++ b/source/blender/makesrna/intern/rna_internal.h @@ -206,11 +206,18 @@ PointerRNA rna_object_shapekey_index_get(struct ID *id, int value); int rna_object_shapekey_index_set(struct ID *id, PointerRNA value, int current); /* named internal so as not to conflict with obj.update() rna func */ -void rna_Object_internal_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); void rna_Object_internal_update_data(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); void rna_Mesh_update_draw(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); void rna_TextureSlot_update(struct Main *bmain, struct Scene *scene, struct PointerRNA *ptr); +/* basic poll functions for object types */ +int rna_Armature_object_poll(struct PointerRNA *ptr, struct PointerRNA value); +int rna_Camera_object_poll(struct PointerRNA *ptr, struct PointerRNA value); +int rna_Curve_object_poll(struct PointerRNA *ptr, struct PointerRNA value); +int rna_Lattice_object_poll(struct PointerRNA *ptr, struct PointerRNA value); +int rna_Mesh_object_poll(struct PointerRNA *ptr, struct PointerRNA value); + + char *rna_TextureSlot_path(struct PointerRNA *ptr); /* API functions */ diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h index 7737d6094bc..216533a8708 100644 --- a/source/blender/makesrna/intern/rna_internal_types.h +++ b/source/blender/makesrna/intern/rna_internal_types.h @@ -87,6 +87,7 @@ typedef EnumPropertyItem *(*PropEnumItemFunc)(struct bContext *C, struct Pointer typedef PointerRNA (*PropPointerGetFunc)(struct PointerRNA *ptr); typedef StructRNA* (*PropPointerTypeFunc)(struct PointerRNA *ptr); typedef void (*PropPointerSetFunc)(struct PointerRNA *ptr, const PointerRNA value); +typedef int (*PropPointerPollFunc)(struct PointerRNA *ptr, const PointerRNA value); typedef void (*PropCollectionBeginFunc)(struct CollectionPropertyIterator *iter, struct PointerRNA *ptr); typedef void (*PropCollectionNextFunc)(struct CollectionPropertyIterator *iter); typedef void (*PropCollectionEndFunc)(struct CollectionPropertyIterator *iter); @@ -257,6 +258,7 @@ typedef struct PointerPropertyRNA { PropPointerGetFunc get; PropPointerSetFunc set; PropPointerTypeFunc typef; + PropPointerPollFunc poll; /* unlike operators, 'set' can still run if poll fails, used for filtering display */ struct StructRNA *type; } PointerPropertyRNA; diff --git a/source/blender/makesrna/intern/rna_key.c b/source/blender/makesrna/intern/rna_key.c index 7e9aebeffa4..26a101303b1 100644 --- a/source/blender/makesrna/intern/rna_key.c +++ b/source/blender/makesrna/intern/rna_key.c @@ -433,7 +433,7 @@ static void rna_def_keyblock(BlenderRNA *brna) prop= RNA_def_property(srna, "relative_key", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ShapeKey"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_ShapeKey_relative_key_get", "rna_ShapeKey_relative_key_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_ShapeKey_relative_key_get", "rna_ShapeKey_relative_key_set", NULL, NULL); RNA_def_property_ui_text(prop, "Relative Key", "Shape used as a relative key"); RNA_def_property_update(prop, 0, "rna_Key_update_data"); diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c index 769d73d9f79..4e2504516ec 100644 --- a/source/blender/makesrna/intern/rna_lamp.c +++ b/source/blender/makesrna/intern/rna_lamp.c @@ -741,7 +741,7 @@ static void rna_def_sun_lamp(BlenderRNA *brna) prop= RNA_def_property(srna, "sky", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "LampSkySettings"); - RNA_def_property_pointer_funcs(prop, "rna_Lamp_sky_settings_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Lamp_sky_settings_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Sky Settings", "Sky related settings for sun lamps"); rna_def_lamp_sky_settings(brna); diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c index 052c9fb3453..a6260791012 100644 --- a/source/blender/makesrna/intern/rna_main.c +++ b/source/blender/makesrna/intern/rna_main.c @@ -345,7 +345,7 @@ void RNA_def_main(BlenderRNA *brna) prop= RNA_def_property(srna, "test", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Test"); - RNA_def_property_pointer_funcs(prop, "rna_Test_test_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Test_test_get", NULL, NULL, NULL); RNA_define_verify_sdna(1); diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c index 1c790898ef2..9b4548e0de6 100644 --- a/source/blender/makesrna/intern/rna_material.c +++ b/source/blender/makesrna/intern/rna_material.c @@ -1682,13 +1682,13 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "raytrace_mirror", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialRaytraceMirror"); - RNA_def_property_pointer_funcs(prop, "rna_Material_mirror_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_mirror_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Raytrace Mirror", "Raytraced reflection settings for the material"); prop= RNA_def_property(srna, "raytrace_transparency", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialRaytraceTransparency"); - RNA_def_property_pointer_funcs(prop, "rna_Material_transp_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_transp_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Raytrace Transparency", "Raytraced transparency settings for the material"); prop= RNA_def_property(srna, "volume", PROP_POINTER, PROP_NONE); @@ -1700,25 +1700,25 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "halo", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialHalo"); - RNA_def_property_pointer_funcs(prop, "rna_Material_halo_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_halo_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Halo", "Halo settings for the material"); prop= RNA_def_property(srna, "subsurface_scattering", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialSubsurfaceScattering"); - RNA_def_property_pointer_funcs(prop, "rna_Material_sss_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_sss_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Subsurface Scattering", "Subsurface scattering settings for the material"); prop= RNA_def_property(srna, "strand", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialStrand"); - RNA_def_property_pointer_funcs(prop, "rna_Material_strand_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_strand_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Strand", "Strand settings for the material"); prop= RNA_def_property(srna, "physics", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialPhysics"); - RNA_def_property_pointer_funcs(prop, "rna_Material_physics_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_physics_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Physics", "Game physics settings"); /* nodetree */ @@ -1735,7 +1735,7 @@ void RNA_def_material(BlenderRNA *brna) prop= RNA_def_property(srna, "active_node_material", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_Material_active_node_material_get", "rna_Material_active_node_material_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Material_active_node_material_get", "rna_Material_active_node_material_set", NULL, NULL); RNA_def_property_ui_text(prop, "Material", "Active node material"); RNA_def_property_update(prop, NC_MATERIAL, NULL); @@ -1781,7 +1781,7 @@ void rna_def_mtex_common(StructRNA *srna, const char *begin, const char *activeg prop= RNA_def_property(srna, "active_texture", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Texture"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, activeget, activeset, NULL); + RNA_def_property_pointer_funcs(prop, activeget, activeset, NULL, NULL); RNA_def_property_ui_text(prop, "Active Texture", "Active texture slot being displayed"); RNA_def_property_update(prop, 0, update); diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 8330e0dc32c..cdab225f09c 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -581,8 +581,7 @@ static int rna_CustomDataData_numverts(PointerRNA *ptr, int type) Mesh *me= (Mesh*)ptr->id.data; CustomData *fdata= rna_mesh_fdata(me); CustomDataLayer *cdl; - int a; - size_t b; + int a, b; for(cdl=fdata->layers, a=0; atotlayer; cdl++, a++) { if(cdl->type == type) { @@ -979,8 +978,7 @@ static char *rna_CustomDataData_path(PointerRNA *ptr, char *collection, int type Mesh *me= (Mesh*)ptr->id.data; CustomData *fdata= rna_mesh_fdata(me); CustomDataLayer *cdl; - int a; - size_t b; + int a, b; for(cdl=fdata->layers, a=0; atotlayer; cdl++, a++) { if(cdl->type == type) { @@ -1313,7 +1311,7 @@ static void rna_def_mtface(BlenderRNA *brna) prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "tpage"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_TextureFace_image_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_TextureFace_image_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Image", ""); RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); @@ -1620,7 +1618,7 @@ static void rna_def_mesh_faces(BlenderRNA *brna, PropertyRNA *cprop) prop= RNA_def_property(srna, "active_tface", PROP_POINTER, PROP_UNSIGNED); RNA_def_property_struct_type(prop, "MeshTextureFace"); - RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_mtface_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_mtface_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Texture Face", "Active Texture Face"); RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); } @@ -1671,7 +1669,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "active_uv_texture", PROP_POINTER, PROP_UNSIGNED); RNA_def_property_struct_type(prop, "MeshTextureFaceLayer"); - RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_texture_get", "rna_Mesh_active_uv_texture_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_texture_get", "rna_Mesh_active_uv_texture_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active UV Texture", "Active UV texture"); RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); @@ -1683,7 +1681,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "uv_texture_clone", PROP_POINTER, PROP_UNSIGNED); RNA_def_property_struct_type(prop, "MeshTextureFaceLayer"); - RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_clone_get", "rna_Mesh_uv_texture_clone_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_clone_get", "rna_Mesh_uv_texture_clone_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Clone UV Texture", "UV texture to be used as cloning source"); @@ -1693,7 +1691,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "uv_texture_stencil", PROP_POINTER, PROP_UNSIGNED); RNA_def_property_struct_type(prop, "MeshTextureFaceLayer"); - RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_stencil_get", "rna_Mesh_uv_texture_stencil_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_stencil_get", "rna_Mesh_uv_texture_stencil_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Mask UV Texture", "UV texture to mask the painted area"); @@ -1711,7 +1709,7 @@ static void rna_def_mesh(BlenderRNA *brna) prop= RNA_def_property(srna, "active_vertex_color", PROP_POINTER, PROP_UNSIGNED); RNA_def_property_struct_type(prop, "MeshColorLayer"); - RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_vertex_color_get", "rna_Mesh_active_vertex_color_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_vertex_color_get", "rna_Mesh_active_vertex_color_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Vertex Color Layer", "Active vertex color layer"); RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); @@ -1748,10 +1746,6 @@ static void rna_def_mesh(BlenderRNA *brna) RNA_def_property_range(prop, 1, 80); RNA_def_property_ui_text(prop, "Auto Smooth Angle", "Defines maximum angle between face normals that 'Auto Smooth' will operate on"); - prop= RNA_def_property(srna, "vertex_normal_flip", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ME_NOPUNOFLIP); - RNA_def_property_ui_text(prop, "Vertex Normal Flip", "Flip vertex normals towards the camera during render"); - prop= RNA_def_property(srna, "double_sided", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_TWOSIDED); RNA_def_property_ui_text(prop, "Double Sided", "Render/display the mesh with double or single sided lighting"); @@ -1845,19 +1839,19 @@ static void rna_def_mesh(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Draw Sharp", "Displays sharp edges, used with the EdgeSplit modifier"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); - prop= RNA_def_property(srna, "draw_edge_lenght", PROP_BOOLEAN, PROP_NONE); + prop= RNA_def_property(srna, "draw_edge_length", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAW_EDGELEN); - RNA_def_property_ui_text(prop, "Edge Length", "Displays selected edge lengths"); + RNA_def_property_ui_text(prop, "Edge Length", "Displays selected edge lengths, Using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "draw_edge_angle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAW_EDGEANG); - RNA_def_property_ui_text(prop, "Edge Angles", "Displays the angles in the selected edges in degrees"); + RNA_def_property_ui_text(prop, "Edge Angles", "Displays the angles in the selected edges in degrees, Using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); prop= RNA_def_property(srna, "draw_face_area", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAW_FACEAREA); - RNA_def_property_ui_text(prop, "Face Area", "Displays the area of selected faces"); + RNA_def_property_ui_text(prop, "Face Area", "Displays the area of selected faces, Using global values when set in the transform panel"); RNA_def_property_update(prop, 0, "rna_Mesh_update_draw"); /* editflag */ diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c index 5c5f854f05b..7292e13ae89 100644 --- a/source/blender/makesrna/intern/rna_modifier.c +++ b/source/blender/makesrna/intern/rna_modifier.c @@ -88,10 +88,15 @@ EnumPropertyItem modifier_type_items[] ={ #ifdef RNA_RUNTIME +#include "DNA_particle_types.h" +#include "DNA_smoke_types.h" + #include "BKE_context.h" #include "BKE_depsgraph.h" #include "BKE_library.h" #include "BKE_modifier.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" static void rna_UVProject_projectors_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { @@ -212,13 +217,16 @@ static void rna_Modifier_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Modifier_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Modifier_update(bmain, scene, ptr); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } static void rna_Smoke_set_type(Main *bmain, Scene *scene, PointerRNA *ptr) { SmokeModifierData *smd= (SmokeModifierData *)ptr->data; Object *ob= (Object*)ptr->id.data; + ParticleSystemModifierData *psmd = NULL; + ParticleSystem *psys = NULL; + ParticleSettings *part = NULL; // nothing changed if((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) @@ -232,6 +240,28 @@ static void rna_Smoke_set_type(Main *bmain, Scene *scene, PointerRNA *ptr) ob->dt = OB_WIRE; break; case MOD_SMOKE_TYPE_FLOW: + for(psys=ob->particlesystem.first; psys; psys=psys->next) + if(psys->part->type == PART_EMITTER) + break; + if(ob->type == OB_MESH && !psys) { + /* add particle system */ + psmd = (ParticleSystemModifierData *)object_add_particle_system(scene, ob, NULL); + if(psmd) + { + psys = psmd->psys; + part = psys->part; + part->flag |= PART_UNBORN; + part->lifetime = 1.0f; + part->sta = 1.0f; + part->end = 250.0f; + part->ren_as = PART_DRAW_NOT; + sprintf(psys->name, "SmokeParticles"); + psys->recalc |= (PSYS_RECALC_RESET|PSYS_RECALC_PHYS); + DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA); + } + } + if(smd->flow) + smd->flow->psys = psys; case MOD_SMOKE_TYPE_COLL: case 0: default: @@ -632,7 +662,7 @@ static void rna_def_modifier_lattice(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Lattice object to deform with"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_LatticeModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_LatticeModifier_object_set", NULL, "rna_Lattice_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -664,7 +694,7 @@ static void rna_def_modifier_curve(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Curve object to deform with"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_CurveModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_CurveModifier_object_set", NULL, "rna_Curve_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -956,7 +986,7 @@ static void rna_def_modifier_armature(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Armature object to deform with"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ArmatureModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ArmatureModifier_object_set", NULL, "rna_Armature_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1043,13 +1073,13 @@ static void rna_def_modifier_softbody(BlenderRNA *brna) prop= RNA_def_property(srna, "settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "SoftBodySettings"); - RNA_def_property_pointer_funcs(prop, "rna_SoftBodyModifier_settings_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_SoftBodyModifier_settings_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Soft Body Settings", ""); prop= RNA_def_property(srna, "point_cache", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "PointCache"); - RNA_def_property_pointer_funcs(prop, "rna_SoftBodyModifier_point_cache_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_SoftBodyModifier_point_cache_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Soft Body Point Cache", ""); } @@ -1071,7 +1101,7 @@ static void rna_def_modifier_boolean(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Mesh object to use for Boolean operation"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_BooleanModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_BooleanModifier_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1118,7 +1148,7 @@ static void rna_def_modifier_array(BlenderRNA *brna) prop= RNA_def_property(srna, "curve", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "curve_ob"); RNA_def_property_ui_text(prop, "Curve", "Curve object to fit array length to"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_curve_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_curve_set", NULL, "rna_Curve_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1176,13 +1206,13 @@ static void rna_def_modifier_array(BlenderRNA *brna) /* Caps */ prop= RNA_def_property(srna, "start_cap", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Start Cap", "Mesh object to use as a start cap"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_start_cap_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_start_cap_set", NULL, "rna_Mesh_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_update"); prop= RNA_def_property(srna, "end_cap", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "End Cap", "Mesh object to use as an end cap"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_end_cap_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ArrayModifier_end_cap_set", NULL, "rna_Mesh_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); } @@ -1357,9 +1387,10 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); - RNA_def_property_pointer_funcs(prop, "rna_UVProjector_object_get", "rna_UVProjector_object_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_UVProjector_object_get", "rna_UVProjector_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_ui_text(prop, "Object", "Object to use as projector transform"); + RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); } static void rna_def_modifier_smooth(BlenderRNA *brna) @@ -1430,7 +1461,7 @@ static void rna_def_modifier_cast(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Control object: if available, its location determines the center of the effect"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_CastModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_CastModifier_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1503,7 +1534,7 @@ static void rna_def_modifier_meshdeform(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Object", "Mesh object to deform with"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_MeshDeformModifier_object_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_MeshDeformModifier_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1765,7 +1796,7 @@ static void rna_def_modifier_collision(BlenderRNA *brna) prop= RNA_def_property(srna, "settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "CollisionSettings"); - RNA_def_property_pointer_funcs(prop, "rna_CollisionModifier_settings_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_CollisionModifier_settings_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Settings", ""); } @@ -1847,14 +1878,14 @@ static void rna_def_modifier_shrinkwrap(BlenderRNA *brna) prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Target", "Mesh target to shrink to"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ShrinkwrapModifier_target_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ShrinkwrapModifier_target_set", NULL, "rna_Mesh_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); prop= RNA_def_property(srna, "auxiliary_target", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "auxTarget"); RNA_def_property_ui_text(prop, "Auxiliary Target", "Additional mesh target to shrink to"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_ShrinkwrapModifier_auxiliary_target_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_ShrinkwrapModifier_auxiliary_target_set", NULL, "rna_Mesh_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -1958,7 +1989,7 @@ static void rna_def_modifier_mask(BlenderRNA *brna) prop= RNA_def_property(srna, "armature", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob_arm"); RNA_def_property_ui_text(prop, "Armature", "Armature to use as source of bones to mask"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_MaskModifier_armature_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_MaskModifier_armature_set", NULL, "rna_Armature_object_poll"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update"); @@ -2064,7 +2095,7 @@ static void rna_def_modifier_solidify(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Thickness", "Thickness of the shell"); RNA_def_property_update(prop, 0, "rna_Modifier_update"); - prop= RNA_def_property(srna, "offset", PROP_FLOAT, PROP_DISTANCE); + prop= RNA_def_property(srna, "offset", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "offset_fac"); RNA_def_property_range(prop, -FLT_MAX, FLT_MAX); RNA_def_property_ui_range(prop, -1, 1, 0.1, 4); diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index e37d883f8fd..45ee6490d4f 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -129,18 +129,18 @@ EnumPropertyItem object_type_curve_items[] = { #include "ED_object.h" #include "ED_particle.h" -void rna_Object_internal_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Object_internal_update(Main *bmain, Scene *scene, PointerRNA *ptr) { DAG_id_flush_update(ptr->id.data, OB_RECALC_OB); } -void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr) { object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat); rna_Object_internal_update(bmain, scene, ptr); } -void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16]) +static void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16]) { Object *ob= ptr->id.data; @@ -154,7 +154,7 @@ void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16]) } } -void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16]) +static void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16]) { Object *ob= ptr->id.data; @@ -196,7 +196,7 @@ void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Object_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { DAG_id_flush_update(ptr->id.data, OB_RECALC_OB); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } /* when changing the selection flag the scene needs updating */ @@ -214,7 +214,7 @@ static void rna_Base_select_update(Main *bmain, Scene *scene, PointerRNA *ptr) ED_base_object_select(base, mode); } -static void rna_Object_layer_update__internal(Scene *scene, Base *base, Object *ob) +static void rna_Object_layer_update__internal(Main *bmain, Scene *scene, Base *base, Object *ob) { /* try to avoid scene sort */ if((ob->lay & scene->lay) && (base->lay & scene->lay)) { @@ -222,7 +222,7 @@ static void rna_Object_layer_update__internal(Scene *scene, Base *base, Object * } else if((ob->lay & scene->lay)==0 && (base->lay & scene->lay)==0) { /* pass */ } else { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } } @@ -237,7 +237,7 @@ static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) SWAP(int, base->lay, ob->lay); - rna_Object_layer_update__internal(scene, base, ob); + rna_Object_layer_update__internal(bmain, scene, base, ob); ob->lay= base->lay; } @@ -246,7 +246,7 @@ static void rna_Base_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) Base *base= (Base*)ptr->data; Object *ob= (Object*)base->object; - rna_Object_layer_update__internal(scene, base, ob); + rna_Object_layer_update__internal(bmain, scene, base, ob); ob->lay= base->lay; } @@ -1037,12 +1037,12 @@ static int rna_Object_constraint_remove(Object *object, int index) static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports, char *name, int type) { - return ED_object_modifier_add(reports, CTX_data_scene(C), object, name, type); + return ED_object_modifier_add(reports, CTX_data_main(C), CTX_data_scene(C), object, name, type); } static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, ModifierData *md) { - ED_object_modifier_remove(reports, CTX_data_scene(C), object, md); + ED_object_modifier_remove(reports, CTX_data_main(C), CTX_data_scene(C), object, md); } static void rna_Object_boundbox_get(PointerRNA *ptr, float *values) @@ -1058,6 +1058,32 @@ static void rna_Object_boundbox_get(PointerRNA *ptr, float *values) } +/* generic poll functions */ +int rna_Lattice_object_poll(PointerRNA *ptr, PointerRNA value) +{ + return ((Object *)value.id.data)->type == OB_LATTICE; +} + +int rna_Curve_object_poll(PointerRNA *ptr, PointerRNA value) +{ + return ((Object *)value.id.data)->type == OB_CURVE; +} + +int rna_Armature_object_poll(PointerRNA *ptr, PointerRNA value) +{ + return ((Object *)value.id.data)->type == OB_ARMATURE; +} + +int rna_Mesh_object_poll(PointerRNA *ptr, PointerRNA value) +{ + return ((Object *)value.id.data)->type == OB_MESH; +} + +int rna_Camera_object_poll(PointerRNA *ptr, PointerRNA value) +{ + return ((Object *)value.id.data)->type == OB_CAMERA; +} + #else static void rna_def_vertex_group(BlenderRNA *brna) @@ -1102,7 +1128,7 @@ static void rna_def_material_slot(BlenderRNA *brna) prop= RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL, NULL); RNA_def_property_ui_text(prop, "Material", "Material datablock used by this material slot"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); @@ -1362,7 +1388,7 @@ static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop) /* Collection active property */ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Constraint"); - RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint"); @@ -1407,7 +1433,7 @@ static void rna_def_object_modifiers(BlenderRNA *brna, PropertyRNA *cprop) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone"); //RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL, NULL); /* todo, redraw */ // RNA_def_property_collection_active(prop, prop_act); @@ -1527,7 +1553,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "data", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ID"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef"); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef", NULL); RNA_def_property_editable_func(prop, "rna_Object_data_editable"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Data", "Object data"); @@ -1567,7 +1593,7 @@ static void rna_def_object(BlenderRNA *brna) /* parent */ prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); RNA_def_property_ui_text(prop, "Parent", "Parent Object"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update"); @@ -1622,7 +1648,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Material"); - RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_internal_update"); @@ -1776,7 +1802,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "game", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "GameObjectSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Game Settings", "Game engine related settings for the object"); /* vertex groups */ @@ -1787,7 +1813,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "active_vertex_group", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "VertexGroup"); - RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get", "rna_Object_active_vertex_group_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get", "rna_Object_active_vertex_group_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object"); RNA_def_property_update(prop, NC_GEOM|ND_DATA, "rna_Object_internal_update_data"); @@ -1826,13 +1852,13 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "field", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd"); RNA_def_property_struct_type(prop, "FieldSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Field Settings", "Settings for using the objects as a field in physics simulation"); prop= RNA_def_property(srna, "collision", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd"); RNA_def_property_struct_type(prop, "CollisionSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Collision Settings", "Settings for using the objects as a collider in physics simulation"); prop= RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE); @@ -1847,7 +1873,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "active_particle_system", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ParticleSystem"); - RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); @@ -2063,7 +2089,7 @@ static void rna_def_object(BlenderRNA *brna) prop= RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ShapeKey"); - RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Shape Key", "Current shape key"); prop= RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE); @@ -2088,7 +2114,7 @@ static void rna_def_dupli_object(BlenderRNA *brna) prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob"); - /* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL); */ + /* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL, NULL); */ RNA_def_property_ui_text(prop, "Object", "Object being duplicated"); prop= RNA_def_property(srna, "object_matrix", PROP_FLOAT, PROP_MATRIX); diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c index d253201fbc1..a3a1186eedc 100644 --- a/source/blender/makesrna/intern/rna_object_force.c +++ b/source/blender/makesrna/intern/rna_object_force.c @@ -510,11 +510,11 @@ static void rna_FieldSettings_shape_update(Main *bmain, Scene *scene, PointerRNA if(!md) { if(pd && (pd->shape == PFIELD_SHAPE_SURFACE) && ELEM(pd->forcefield,PFIELD_GUIDE,PFIELD_TEXTURE)==0) if(ELEM4(ob->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) - ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Surface); + ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Surface); } else { if(!pd || pd->shape != PFIELD_SHAPE_SURFACE) - ED_object_modifier_remove(NULL, scene, ob, md); + ED_object_modifier_remove(NULL, bmain, scene, ob, md); } WM_main_add_notifier(NC_OBJECT|ND_DRAW, ob); @@ -538,7 +538,7 @@ static void rna_FieldSettings_dependency_update(Main *bmain, Scene *scene, Point rna_FieldSettings_shape_update(bmain, scene, ptr); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); if(ob->type == OB_CURVE && ob->pd->forcefield == PFIELD_GUIDE) DAG_id_flush_update(&ob->id, OB_RECALC_ALL); @@ -582,7 +582,7 @@ static void rna_EffectorWeight_update(Main *bmain, Scene *scene, PointerRNA *ptr static void rna_EffectorWeight_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); DAG_id_flush_update((ID*)ptr->id.data, OB_RECALC_DATA|PSYS_RECALC_RESET); @@ -640,9 +640,9 @@ static void rna_CollisionSettings_dependency_update(Main *bmain, Scene *scene, P /* add/remove modifier as needed */ if(ob->pd->deflect && !md) - ED_object_modifier_add(NULL, scene, ob, NULL, eModifierType_Collision); + ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Collision); else if(!ob->pd->deflect && md) - ED_object_modifier_remove(NULL, scene, ob, md); + ED_object_modifier_remove(NULL, bmain, scene, ob, md); WM_main_add_notifier(NC_OBJECT|ND_DRAW, ob); } diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index 74bc564064e..a8ea4adb9b9 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -214,7 +214,7 @@ static void rna_Particle_redo(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Particle_redo_dependency(Main *bmain, Scene *scene, PointerRNA *ptr) { - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); rna_Particle_redo(bmain, scene, ptr); } @@ -266,7 +266,7 @@ static void rna_Particle_target_reset(Main *bmain, Scene *scene, PointerRNA *ptr psys->recalc = PSYS_RECALC_RESET; DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } WM_main_add_notifier(NC_OBJECT|ND_PARTICLE|NA_EDITED, NULL); @@ -1949,7 +1949,7 @@ static void rna_def_particle_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "active_dupliweight", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ParticleDupliWeight"); - RNA_def_property_pointer_funcs(prop, "rna_ParticleDupliWeight_active_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_ParticleDupliWeight_active_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Dupli Object", ""); prop= RNA_def_property(srna, "active_dupliweight_index", PROP_INT, PROP_UNSIGNED); @@ -1981,13 +1981,13 @@ static void rna_def_particle_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "force_field_1", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd"); RNA_def_property_struct_type(prop, "FieldSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Particle_field1_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Particle_field1_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Force Field 1", ""); prop= RNA_def_property(srna, "force_field_2", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd2"); RNA_def_property_struct_type(prop, "FieldSettings"); - RNA_def_property_pointer_funcs(prop, "rna_Particle_field2_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Particle_field2_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Force Field 2", ""); } @@ -2069,7 +2069,7 @@ static void rna_def_particle_system(BlenderRNA *brna) //RNA_def_property_pointer_sdna(prop, NULL, "part"); RNA_def_property_struct_type(prop, "ParticleSettings"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_NULL); - RNA_def_property_pointer_funcs(prop, "rna_particle_settings_get", "rna_particle_settings_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_particle_settings_get", "rna_particle_settings_set", NULL, NULL); RNA_def_property_ui_text(prop, "Settings", "Particle system settings"); RNA_def_property_update(prop, 0, "rna_Particle_reset"); @@ -2131,7 +2131,7 @@ static void rna_def_particle_system(BlenderRNA *brna) prop= RNA_def_property(srna, "active_particle_target", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ParticleTarget"); - RNA_def_property_pointer_funcs(prop, "rna_ParticleSystem_active_particle_target_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_ParticleSystem_active_particle_target_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Particle Target", ""); prop= RNA_def_property(srna, "active_particle_target_index", PROP_INT, PROP_UNSIGNED); diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c index 21ece0ac4a9..37b453ad7a4 100644 --- a/source/blender/makesrna/intern/rna_pose.c +++ b/source/blender/makesrna/intern/rna_pose.c @@ -151,7 +151,7 @@ static void rna_Pose_ik_solver_update(Main *bmain, Scene *scene, PointerRNA *ptr bPose *pose = ptr->data; pose->flag |= POSE_RECALC; // checks & sorts pose channels - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); update_pose_constraint_flags(pose); @@ -632,7 +632,7 @@ static void rna_def_pose_channel_constraints(BlenderRNA *brna, PropertyRNA *cpro /* Collection active property */ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Constraint"); - RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_active_constraint_get", "rna_PoseChannel_active_constraint_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_active_constraint_get", "rna_PoseChannel_active_constraint_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Constraint", "Active PoseChannel constraint"); @@ -970,7 +970,7 @@ static void rna_def_pose_channel(BlenderRNA *brna) prop= RNA_def_property(srna, "bone_group", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoneGroup"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_bone_group_get", "rna_PoseChannel_bone_group_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_bone_group_get", "rna_PoseChannel_bone_group_set", NULL, NULL); RNA_def_property_ui_text(prop, "Bone Group", "Bone Group this pose channel belongs to"); RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable"); RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update"); @@ -1157,7 +1157,7 @@ static void rna_def_pose(BlenderRNA *brna) prop= RNA_def_property(srna, "active_bone_group", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoneGroup"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_Pose_active_bone_group_get", "rna_Pose_active_bone_group_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Pose_active_bone_group_get", "rna_Pose_active_bone_group_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Bone Group", "Active bone group for this pose"); RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update"); @@ -1177,7 +1177,7 @@ static void rna_def_pose(BlenderRNA *brna) prop= RNA_def_property(srna, "ik_param", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "IKParam"); - RNA_def_property_pointer_funcs(prop, "rna_Pose_ikparam_get", NULL, "rna_Pose_ikparam_typef"); + RNA_def_property_pointer_funcs(prop, "rna_Pose_ikparam_get", NULL, "rna_Pose_ikparam_typef", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "IK Param", "Parameters for IK solver"); diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c index aa174fd97c3..d3c81e3f324 100644 --- a/source/blender/makesrna/intern/rna_rna.c +++ b/source/blender/makesrna/intern/rna_rna.c @@ -884,19 +884,19 @@ static void rna_def_struct(BlenderRNA *brna) prop= RNA_def_property(srna, "base", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Struct"); - RNA_def_property_pointer_funcs(prop, "rna_Struct_base_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Struct_base_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Base", "Struct definition this is derived from"); prop= RNA_def_property(srna, "nested", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Struct"); - RNA_def_property_pointer_funcs(prop, "rna_Struct_nested_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Struct_nested_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Nested", "Struct in which this struct is always nested, and to which it logically belongs"); prop= RNA_def_property(srna, "name_property", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "StringProperty"); - RNA_def_property_pointer_funcs(prop, "rna_Struct_name_property_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Struct_name_property_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Name Property", "Property that gives the name of the struct"); prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE); @@ -974,7 +974,7 @@ static void rna_def_property(BlenderRNA *brna) prop= RNA_def_property(srna, "srna", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Struct"); - RNA_def_property_pointer_funcs(prop, "rna_Property_srna_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Property_srna_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Base", "Struct definition used for properties assigned to this item"); prop= RNA_def_property(srna, "unit", PROP_ENUM, PROP_NONE); @@ -1212,9 +1212,9 @@ static void rna_def_pointer_property(StructRNA *srna, PropertyType type) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Struct"); if(type == PROP_POINTER) - RNA_def_property_pointer_funcs(prop, "rna_PointerProperty_fixed_type_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_PointerProperty_fixed_type_get", NULL, NULL, NULL); else - RNA_def_property_pointer_funcs(prop, "rna_CollectionProperty_fixed_type_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_CollectionProperty_fixed_type_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Pointer Type", "Fixed pointer type, empty if variable type"); } diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 0af14a97cb9..607b6363cb6 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -106,13 +106,17 @@ EnumPropertyItem image_type_items[] = { {R_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", ""}, {R_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", ""}, {0, "", 0, " ", NULL}, +#ifdef WITH_CINEON {R_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", ""}, {R_DPX, "DPX",ICON_FILE_IMAGE, "DPX", ""}, +#endif #ifdef WITH_OPENEXR {R_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", ""}, {R_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", ""}, #endif +#ifdef WITH_HDR {R_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", ""}, +#endif #ifdef WITH_TIFF {R_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", ""}, #endif @@ -204,7 +208,7 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report ob->recalc |= OB_RECALC_ALL; - DAG_scene_sort(scene); + DAG_scene_sort(G.main, scene); return base; } @@ -230,8 +234,8 @@ static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *o ob->id.us--; /* needed otherwise the depgraph will contain free'd objects which can crash, see [#20958] */ - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(G.main, scene); + DAG_ids_flush_update(G.main, 0); WM_main_add_notifier(NC_SCENE|ND_OB_ACTIVE, scene); } @@ -680,6 +684,13 @@ static int rna_RenderSettings_engine_get(PointerRNA *ptr) return 0; } +static void rna_Scene_glsl_update(Main *bmain, Scene *unused, PointerRNA *ptr) +{ + Scene *scene= (Scene*)ptr->id.data; + + DAG_id_flush_update(&scene->id, 0); +} + static void rna_RenderSettings_color_management_update(Main *bmain, Scene *unused, PointerRNA *ptr) { /* reset image nodes */ @@ -698,6 +709,8 @@ static void rna_RenderSettings_color_management_update(Main *bmain, Scene *unuse } } } + + rna_Scene_glsl_update(bmain, unused, ptr); } static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value) @@ -830,7 +843,7 @@ static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA for(SETLOOPER(scene, base)) object_simplify_update(base->object); - DAG_ids_flush_update(0); + DAG_ids_flush_update(bmain, 0); WM_main_add_notifier(NC_GEOM|ND_DATA, NULL); } @@ -1001,6 +1014,12 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Proportional Editing", "Proportional editing mode"); RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ + prop= RNA_def_property(srna, "proportional_editing_objects", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "proportional_objects", 0); + RNA_def_property_ui_text(prop, "Proportional Editing Objects", "Proportional editing object mode"); + RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1); + RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */ + prop= RNA_def_property(srna, "proportional_editing_falloff", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "prop_mode"); RNA_def_property_enum_items(prop, proportional_falloff_items); @@ -1135,7 +1154,7 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "skgen_template"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Object"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL, NULL); RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke"); prop= RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE); @@ -1168,6 +1187,16 @@ static void rna_def_tool_settings(BlenderRNA *brna) RNA_def_property_enum_items(prop, sketch_convert_items); RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones"); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); + + /* Sculpt/Paint Unified Size and Strength */ + + prop= RNA_def_property(srna, "sculpt_paint_use_unified_size", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_SIZE); + RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Radius", "Instead of per brush radius, the radius is shared across brushes"); + + prop= RNA_def_property(srna, "sculpt_paint_use_unified_strength", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_ALPHA); + RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Strength", "Instead of per brush strength, the strength is shared across brushes"); } @@ -1822,32 +1851,32 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop= RNA_def_property(srna, "glsl_lights", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS); RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); prop= RNA_def_property(srna, "glsl_shaders", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS); RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); prop= RNA_def_property(srna, "glsl_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS); RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); prop= RNA_def_property(srna, "glsl_ramps", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS); RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); prop= RNA_def_property(srna, "glsl_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES); RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); prop= RNA_def_property(srna, "glsl_extra_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX); RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering"); - RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); + RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update"); /* obstacle simulation */ prop= RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE); @@ -2924,7 +2953,7 @@ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop) prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); - RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene"); /* Could call: ED_base_object_activate(C, scene->basact); @@ -3015,6 +3044,7 @@ void RNA_def_scene(BlenderRNA *brna) /* Global Settings */ prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Camera_object_poll"); RNA_def_property_ui_text(prop, "Camera", "Active camera used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_view3d_update"); @@ -3022,7 +3052,7 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "set"); RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL, NULL); RNA_def_property_ui_text(prop, "Background Scene", "Background set scene"); RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL); @@ -3177,7 +3207,7 @@ void RNA_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "active_keying_set", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "KeyingSet"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes"); RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL); diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c index eb48fb6c237..c3b60514d2a 100644 --- a/source/blender/makesrna/intern/rna_scene_api.c +++ b/source/blender/makesrna/intern/rna_scene_api.c @@ -39,9 +39,10 @@ #ifdef RNA_RUNTIME #include "BKE_animsys.h" -#include "BKE_scene.h" -#include "BKE_image.h" #include "BKE_depsgraph.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_scene.h" #include "BKE_writeavi.h" @@ -50,11 +51,16 @@ static void rna_Scene_set_frame(Scene *scene, int frame) { scene->r.cfra= frame; CLAMP(scene->r.cfra, MINAFRAME, MAXFRAME); - scene_update_for_newframe(scene, (1<<20) - 1); + scene_update_for_newframe(G.main, scene, (1<<20) - 1); WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); } +static void rna_Scene_update_tagged(Scene *scene) +{ + scene_update_tagged(G.main, scene); +} + static KeyingSet *rna_Scene_add_keying_set(Scene *sce, ReportList *reports, char name[], int absolute, int insertkey_needed, int insertkey_visual) { @@ -102,7 +108,7 @@ void RNA_api_scene(StructRNA *srna) parm= RNA_def_int(func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set.", MINAFRAME, MAXFRAME); RNA_def_property_flag(parm, PROP_REQUIRED); - func= RNA_def_function(srna, "update", "scene_update_tagged"); + func= RNA_def_function(srna, "update", "rna_Scene_update_tagged"); RNA_def_function_ui_description(func, "Update data tagged to be updated from previous access to data or operators."); /* Add Keying Set */ diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c index ecf2206c25c..cb028e6da1a 100644 --- a/source/blender/makesrna/intern/rna_screen.c +++ b/source/blender/makesrna/intern/rna_screen.c @@ -184,7 +184,7 @@ static void rna_def_screen(BlenderRNA *brna) prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_NULL); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Screen_scene_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Screen_scene_set", NULL, NULL); RNA_def_property_ui_text(prop, "Scene", "Active scene to be edited in the screen"); RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); RNA_def_property_update(prop, 0, "rna_Screen_scene_update"); diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c index 604f7776d56..435c90eb623 100644 --- a/source/blender/makesrna/intern/rna_sculpt_paint.c +++ b/source/blender/makesrna/intern/rna_sculpt_paint.c @@ -30,6 +30,7 @@ #include "DNA_ID.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "BKE_paint.h" @@ -88,29 +89,6 @@ static PointerRNA rna_ParticleBrush_curve_get(PointerRNA *ptr) return rna_pointer_inherit_refine(ptr, &RNA_CurveMapping, NULL); } -static void rna_Paint_brushes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) -{ - Paint *p= (Paint*)ptr->data; - rna_iterator_array_begin(iter, (void*)p->brushes, sizeof(Brush*), p->brush_count, 0, NULL); -} - -static int rna_Paint_brushes_length(PointerRNA *ptr) -{ - Paint *p= (Paint*)ptr->data; - - return p->brush_count; -} - -static PointerRNA rna_Paint_active_brush_get(PointerRNA *ptr) -{ - return rna_pointer_inherit_refine(ptr, &RNA_Brush, paint_brush(ptr->data)); -} - -static void rna_Paint_active_brush_set(PointerRNA *ptr, PointerRNA value) -{ - paint_brush_set(ptr->data, value.data); -} - static void rna_ParticleEdit_redo(Main *bmain, Scene *scene, PointerRNA *ptr) { Object *ob= (scene->basact)? scene->basact->object: NULL; @@ -133,7 +111,7 @@ static void rna_ParticleEdit_tool_set(PointerRNA *ptr, int value) ParticleEditSettings *pset= (ParticleEditSettings*)ptr->data; /* redraw hair completely if weight brush is/was used */ - if(pset->brushtype == PE_BRUSH_WEIGHT || value == PE_BRUSH_WEIGHT) { + if((pset->brushtype == PE_BRUSH_WEIGHT || value == PE_BRUSH_WEIGHT) && pset->scene) { Object *ob = (pset->scene->basact)? pset->scene->basact->object: NULL; if(ob) { DAG_id_flush_update(&ob->id, OB_RECALC_DATA); @@ -163,63 +141,28 @@ static int rna_ParticleEdit_editable_get(PointerRNA *ptr) { ParticleEditSettings *pset= (ParticleEditSettings*)ptr->data; - return (pset->object && PE_get_current(pset->scene, pset->object)); + return (pset->object && pset->scene && PE_get_current(pset->scene, pset->object)); } static int rna_ParticleEdit_hair_get(PointerRNA *ptr) { ParticleEditSettings *pset= (ParticleEditSettings*)ptr->data; - PTCacheEdit *edit = PE_get_current(pset->scene, pset->object); + if(pset->scene) { + PTCacheEdit *edit = PE_get_current(pset->scene, pset->object); - return (edit && edit->psys); -} - -static void rna_Paint_active_brush_index_set(PointerRNA *ptr, int value) -{ - Paint *p= ptr->data; - CLAMP(value, 0, p->brush_count-1); - p->active_brush_index= value; -} - -static void rna_Paint_active_brush_index_range(PointerRNA *ptr, int *min, int *max) -{ - Paint *p= ptr->data; - *min= 0; - *max= MAX2(p->brush_count-1, 0); -} - -static void rna_Paint_active_brush_name_get(PointerRNA *ptr, char *value) -{ - Paint *p= ptr->data; - Brush *br = paint_brush(p); - - BLI_strncpy(value, br->id.name+2, sizeof(br->id.name)-2); -} - - -static int rna_Paint_active_brush_name_length(PointerRNA *ptr) -{ - Paint *p= ptr->data; - Brush *br = paint_brush(p); - return strlen(br->id.name+2); -} - -static void rna_Paint_active_brush_name_set(PointerRNA *ptr, const char *value) -{ - Paint *p= ptr->data; - Brush *br; - int i; - - for(i = 0; i < p->brush_count; ++i) { - br = p->brushes[i]; - - if (strcmp(br->id.name+2, value)==0) { - paint_brush_set(p, br); - return; - } + return (edit && edit->psys); } + + return 0; } +static int rna_Brush_mode_poll(PointerRNA *ptr, PointerRNA value) +{ + Scene *scene= (Scene *)ptr->id.data; + Object *ob = OBACT; + Brush *brush= value.id.data; + return ob->mode & brush->ob_mode; +} #else static void rna_def_paint(BlenderRNA *brna) @@ -230,32 +173,11 @@ static void rna_def_paint(BlenderRNA *brna) srna= RNA_def_struct(brna, "Paint", NULL); RNA_def_struct_ui_text(srna, "Paint", ""); - prop= RNA_def_property(srna, "brushes", PROP_COLLECTION, PROP_NONE); - RNA_def_property_struct_type(prop, "Brush"); - RNA_def_property_collection_funcs(prop, "rna_Paint_brushes_begin", - "rna_iterator_array_next", - "rna_iterator_array_end", - "rna_iterator_array_dereference_get", - "rna_Paint_brushes_length", 0, 0); - RNA_def_property_ui_text(prop, "Brushes", "Brushes selected for this paint mode"); - - prop= RNA_def_property(srna, "active_brush_index", PROP_INT, PROP_NONE); - RNA_def_property_int_funcs(prop, NULL, "rna_Paint_active_brush_index_set", "rna_Paint_active_brush_index_range"); - RNA_def_property_range(prop, 0, INT_MAX); - RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL); - - prop= RNA_def_property(srna, "active_brush_name", PROP_STRING, PROP_NONE); - RNA_def_property_string_funcs(prop, "rna_Paint_active_brush_name_get", "rna_Paint_active_brush_name_length", "rna_Paint_active_brush_name_set"); - RNA_def_property_string_maxlength(prop, sizeof(((ID*)NULL)->name)-2); - RNA_def_property_ui_text(prop, "Active Brush Name", ""); - RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL); - - /* Fake property to get active brush directly, rather than integer index */ + /* Global Settings */ prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE); - RNA_def_property_struct_type(prop, "Brush"); - RNA_def_property_pointer_funcs(prop, "rna_Paint_active_brush_get", "rna_Paint_active_brush_set", NULL); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Brush", "Active paint brush"); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Brush_mode_poll"); + RNA_def_property_ui_text(prop, "Brush", "Active Brush"); RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL); prop= RNA_def_property(srna, "show_brush", PROP_BOOLEAN, PROP_NONE); @@ -492,7 +414,7 @@ static void rna_def_particle_edit(BlenderRNA *brna) prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ParticleBrush"); - RNA_def_property_pointer_funcs(prop, "rna_ParticleEdit_brush_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_ParticleEdit_brush_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Brush", ""); prop= RNA_def_property(srna, "draw_step", PROP_INT, PROP_NONE); @@ -569,7 +491,7 @@ static void rna_def_particle_edit(BlenderRNA *brna) /* dummy */ prop= RNA_def_property(srna, "curve", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "CurveMapping"); - RNA_def_property_pointer_funcs(prop, "rna_ParticleBrush_curve_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_ParticleBrush_curve_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Curve", ""); } diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c index 90a520d6d92..7a130efa37c 100644 --- a/source/blender/makesrna/intern/rna_sensor.c +++ b/source/blender/makesrna/intern/rna_sensor.c @@ -382,7 +382,7 @@ static void rna_def_touch_sensor(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Material", "Only look for objects with this material"); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_Sensor_touch_material_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Sensor_touch_material_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); } diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c index ec8b45db306..b39a9fecebf 100644 --- a/source/blender/makesrna/intern/rna_sequencer.c +++ b/source/blender/makesrna/intern/rna_sequencer.c @@ -253,6 +253,70 @@ static void rna_Sequence_use_crop_set(PointerRNA *ptr, int value) seq->flag ^= SEQ_USE_CROP; } } + +static int transform_seq_cmp_cb(Sequence *seq, void *arg_pt) +{ + struct { Sequence *seq; void *transform; } *data= arg_pt; + + if(seq->strip && seq->strip->transform == data->transform) { + data->seq= seq; + return -1; /* done so bail out */ + } + return 1; +} + +static char *rna_SequenceTransform_path(PointerRNA *ptr) +{ + Scene *scene= ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + Sequence *seq; + + struct { Sequence *seq; void *transform; } data; + data.seq= NULL; + data.transform= ptr->data; + + /* irritating we need to search for our sequence! */ + seqbase_recursive_apply(&ed->seqbase, transform_seq_cmp_cb, &data); + seq= data.seq; + + if (seq && seq->name+2) + return BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].transform", seq->name+2); + else + return BLI_strdup(""); +} + +static int crop_seq_cmp_cb(Sequence *seq, void *arg_pt) +{ + struct { Sequence *seq; void *crop; } *data= arg_pt; + + if(seq->strip && seq->strip->crop == data->crop) { + data->seq= seq; + return -1; /* done so bail out */ + } + return 1; +} + +static char *rna_SequenceCrop_path(PointerRNA *ptr) +{ + Scene *scene= ptr->id.data; + Editing *ed= seq_give_editing(scene, FALSE); + Sequence *seq; + + struct { Sequence *seq; void *crop; } data; + data.seq= NULL; + data.crop= ptr->data; + + /* irritating we need to search for our sequence! */ + seqbase_recursive_apply(&ed->seqbase, crop_seq_cmp_cb, &data); + seq= data.seq; + + if (seq && seq->name+2) + return BLI_sprintfN("sequence_editor.sequences_all[\"%s\"].crop", seq->name+2); + else + return BLI_strdup(""); +} + + /* name functions that ignore the first two characters */ static void rna_Sequence_name_get(PointerRNA *ptr, char *value) { @@ -466,6 +530,16 @@ static void rna_Sequence_update(Main *bmain, Scene *scene, PointerRNA *ptr) seq_update_sound(scene, ptr->data); } +static void rna_Sequence_update_reopen_files(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + Editing *ed= seq_give_editing(scene, FALSE); + + free_imbuf_seq(scene, &ed->seqbase, FALSE, FALSE); + + if(RNA_struct_is_a(ptr->type, &RNA_SoundSequence)) + seq_update_sound(scene, ptr->data); +} + static void rna_Sequence_mute_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Editing *ed= seq_give_editing(scene, FALSE); @@ -615,6 +689,8 @@ static void rna_def_strip_crop(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Right", ""); RNA_def_property_ui_range(prop, 0, 4096, 1, 0); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); + + RNA_def_struct_path_func(srna, "rna_SequenceCrop_path"); } static void rna_def_strip_transform(BlenderRNA *brna) @@ -637,6 +713,9 @@ static void rna_def_strip_transform(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Offset Y", ""); RNA_def_property_ui_range(prop, -4096, 4096, 1, 0); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); + + RNA_def_struct_path_func(srna, "rna_SequenceTransform_path"); + } static void rna_def_strip_proxy(BlenderRNA *brna) @@ -960,6 +1039,7 @@ static void rna_def_filter_video(StructRNA *srna) prop= RNA_def_property(srna, "de_interlace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_FILTERY); RNA_def_property_ui_text(prop, "De-Interlace", "For video movies to remove fields"); + RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update_reopen_files"); prop= RNA_def_property(srna, "premultiply", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_MAKE_PREMUL); @@ -1138,6 +1218,7 @@ static void rna_def_scene(BlenderRNA *brna) prop= RNA_def_property(srna, "scene_camera", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Camera_object_poll"); RNA_def_property_ui_text(prop, "Camera Override", "Override the scenes active camera"); RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, "rna_Sequence_update"); diff --git a/source/blender/makesrna/intern/rna_smoke.c b/source/blender/makesrna/intern/rna_smoke.c index d4ff98e9701..f921595304d 100644 --- a/source/blender/makesrna/intern/rna_smoke.c +++ b/source/blender/makesrna/intern/rna_smoke.c @@ -55,7 +55,7 @@ static void rna_Smoke_update(Main *bmain, Scene *scene, PointerRNA *ptr) static void rna_Smoke_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Smoke_update(bmain, scene, ptr); - DAG_scene_sort(scene); + DAG_scene_sort(bmain, scene); } static void rna_Smoke_reset(Main *bmain, Scene *scene, PointerRNA *ptr) @@ -120,6 +120,12 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna) {SM_CACHE_HEAVY, "CACHEHEAVY", 0, "Heavy", "Effective but slow compression"}, {0, NULL, 0, NULL, NULL}}; + static EnumPropertyItem smoke_domain_colli_items[] = { + {SM_BORDER_OPEN, "BORDEROPEN", 0, "Open", "Smoke doesn't collide with any border"}, + {SM_BORDER_VERTICAL, "BORDERVERTICAL", 0, "Vertically Open", "Smoke doesn't collide with top and bottom sides"}, + {SM_BORDER_CLOSED, "BORDERCLOSED", 0, "Collide All", "Smoke collides with every side"}, + {0, NULL, 0, NULL, NULL}}; + srna = RNA_def_struct(brna, "SmokeDomainSettings", NULL); RNA_def_struct_ui_text(srna, "Domain Settings", "Smoke domain settings"); RNA_def_struct_sdna(srna, "SmokeDomainSettings"); @@ -192,8 +198,8 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strength"); - RNA_def_property_range(prop, 1.0, 10.0); - RNA_def_property_ui_range(prop, 1.0, 10.0, 1, 2); + RNA_def_property_range(prop, 0.0, 10.0); + RNA_def_property_ui_range(prop, 0.0, 10.0, 1, 2); RNA_def_property_ui_text(prop, "Strength", "Strength of wavelet noise"); RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset"); @@ -204,11 +210,6 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Dissolve Speed", "Dissolve Speed"); RNA_def_property_update(prop, 0, NULL); - prop= RNA_def_property(srna, "initial_velocity", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_INITVELOCITY); - RNA_def_property_ui_text(prop, "Initial Velocity", "Smoke inherits it's velocity from the emitter particle"); - RNA_def_property_update(prop, 0, NULL); - prop= RNA_def_property(srna, "dissolve_smoke", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_DISSOLVE); RNA_def_property_ui_text(prop, "Dissolve Smoke", "Enable smoke to disappear over time"); @@ -241,12 +242,36 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Cache Compression", "Compression method to be used"); RNA_def_property_update(prop, 0, NULL); + prop= RNA_def_property(srna, "smoke_domain_colli", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "border_collisions"); + RNA_def_property_enum_items(prop, smoke_domain_colli_items); + RNA_def_property_ui_text(prop, "Border Collisions", "Selects which domain border will be treated as collision object."); + RNA_def_property_update(prop, 0, NULL); prop= RNA_def_property(srna, "effector_weights", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "EffectorWeights"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Effector Weights", ""); + prop= RNA_def_property(srna, "smoothemitter", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_HIGH_SMOOTH); + RNA_def_property_ui_text(prop, "Smooth Emitter", "Smoothens emitted smoke to avoid blockiness."); + RNA_def_property_update(prop, 0, NULL); + + prop= RNA_def_property(srna, "time_scale", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "time_scale"); + RNA_def_property_range(prop, 0.2, 1.5); + RNA_def_property_ui_range(prop, 0.2, 1.5, 0.02, 5); + RNA_def_property_ui_text(prop, "Time Scale", "Adjust simulation speed."); + RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset"); + + prop= RNA_def_property(srna, "vorticity", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "vorticity"); + RNA_def_property_range(prop, 0.01, 4.0); + RNA_def_property_ui_range(prop, 0.01, 4.0, 0.02, 5); + RNA_def_property_ui_text(prop, "Vorticity", "Amount of turbulence/rotation in fluid."); + RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset"); + } static void rna_def_smoke_flow_settings(BlenderRNA *brna) @@ -284,6 +309,23 @@ static void rna_def_smoke_flow_settings(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "type", MOD_SMOKE_FLOW_TYPE_OUTFLOW); RNA_def_property_ui_text(prop, "Outflow", "Deletes smoke from simulation"); RNA_def_property_update(prop, 0, NULL); + + prop= RNA_def_property(srna, "absolute", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_FLOW_ABSOLUTE); + RNA_def_property_ui_text(prop, "Absolute Density", "Only allows given density value in emitter area."); + RNA_def_property_update(prop, 0, NULL); + + prop= RNA_def_property(srna, "initial_velocity", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_FLOW_INITVELOCITY); + RNA_def_property_ui_text(prop, "Initial Velocity", "Smoke inherits it's velocity from the emitter particle"); + RNA_def_property_update(prop, 0, NULL); + + prop= RNA_def_property(srna, "velocity_multiplier", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "vel_multi"); + RNA_def_property_range(prop, -2.0, 2.0); + RNA_def_property_ui_range(prop, -2.0, 2.0, 0.05, 5); + RNA_def_property_ui_text(prop, "Multiplier", "Multiplier to adjust velocity passed to smoke"); + RNA_def_property_update(prop, 0, NULL); } static void rna_def_smoke_coll_settings(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 227466f808d..436e9f60dc7 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -310,22 +310,32 @@ static PointerRNA rna_SpaceView3D_region_3d_get(PointerRNA *ptr) { View3D *v3d= (View3D*)(ptr->data); ScrArea *sa= rna_area_from_space(ptr); - ListBase *regionbase= (sa->spacedata.first == v3d)? &sa->regionbase: &v3d->regionbase; - ARegion *ar= regionbase->last; /* always last in list, weak .. */ + void *regiondata= NULL; + if(sa) { + ListBase *regionbase= (sa->spacedata.first == v3d)? &sa->regionbase: &v3d->regionbase; + ARegion *ar= regionbase->last; /* always last in list, weak .. */ + regiondata= ar->regiondata; + } - return rna_pointer_inherit_refine(ptr, &RNA_RegionView3D, ar->regiondata); + return rna_pointer_inherit_refine(ptr, &RNA_RegionView3D, regiondata); } static PointerRNA rna_SpaceView3D_region_quadview_get(PointerRNA *ptr) { View3D *v3d= (View3D*)(ptr->data); ScrArea *sa= rna_area_from_space(ptr); - ListBase *regionbase= (sa->spacedata.first == v3d)? &sa->regionbase: &v3d->regionbase; - ARegion *ar= regionbase->last; /* always before last in list, weak .. */ + void *regiondata= NULL; + if(sa) { + ListBase *regionbase= (sa->spacedata.first == v3d)? &sa->regionbase: &v3d->regionbase; + ARegion *ar= regionbase->last; /* always before last in list, weak .. */ - ar= (ar->alignment == RGN_ALIGN_QSPLIT)? ar->prev: NULL; + ar= (ar->alignment == RGN_ALIGN_QSPLIT)? ar->prev: NULL; + if(ar) { + regiondata= ar->regiondata; + } + } - return rna_pointer_inherit_refine(ptr, &RNA_RegionView3D, (ar)? ar->regiondata: NULL); + return rna_pointer_inherit_refine(ptr, &RNA_RegionView3D, regiondata); } static void rna_RegionView3D_quadview_update(Main *main, Scene *scene, PointerRNA *ptr) @@ -1126,7 +1136,7 @@ static void rna_def_space_view3d(BlenderRNA *brna) prop= RNA_def_property(srna, "current_orientation", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "TransformOrientation"); - RNA_def_property_pointer_funcs(prop, "rna_CurrentOrientation_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_CurrentOrientation_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Current Transform Orientation", "Current Transformation orientation"); prop= RNA_def_property(srna, "lock_camera_and_layers", PROP_BOOLEAN, PROP_NONE); @@ -1151,12 +1161,12 @@ static void rna_def_space_view3d(BlenderRNA *brna) prop= RNA_def_property(srna, "region_3d", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "RegionView3D"); - RNA_def_property_pointer_funcs(prop, "rna_SpaceView3D_region_3d_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_SpaceView3D_region_3d_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "3D Region", "3D region in this space, in case of quad view the camera region"); prop= RNA_def_property(srna, "region_quadview", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "RegionView3D"); - RNA_def_property_pointer_funcs(prop, "rna_SpaceView3D_region_quadview_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_SpaceView3D_region_quadview_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Quad View Region", "3D region that defines the quad view settings"); /* region */ @@ -1274,7 +1284,7 @@ static void rna_def_space_buttons(BlenderRNA *brna) RNA_def_property_pointer_sdna(prop, NULL, "pinid"); RNA_def_property_struct_type(prop, "ID"); /* note: custom set function is ONLY to avoid rna setting a user for this. */ - RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceProperties_pin_id_set", "rna_SpaceProperties_pin_id_typef"); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceProperties_pin_id_set", "rna_SpaceProperties_pin_id_typef", NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_PROPERTIES, "rna_SpaceProperties_pin_id_update"); @@ -1294,7 +1304,7 @@ static void rna_def_space_image(BlenderRNA *brna) /* image */ prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE); - RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceImageEditor_image_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceImageEditor_image_set", NULL, NULL); RNA_def_property_ui_text(prop, "Image", "Image displayed and edited in this space"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL); @@ -1344,7 +1354,7 @@ static void rna_def_space_image(BlenderRNA *brna) prop= RNA_def_property(srna, "uv_editor", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "SpaceUVEditor"); - RNA_def_property_pointer_funcs(prop, "rna_SpaceImageEditor_uvedit_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_SpaceImageEditor_uvedit_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "UV Editor", "UV editor settings"); /* paint */ @@ -1522,7 +1532,7 @@ static void rna_def_space_text(BlenderRNA *brna) prop= RNA_def_property(srna, "text", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Text", "Text displayed and edited in this space"); - RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceTextEditor_text_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceTextEditor_text_set", NULL, NULL); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TEXT, NULL); /* display */ @@ -1607,7 +1617,7 @@ static void rna_def_space_dopesheet(BlenderRNA *brna) /* data */ prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceDopeSheetEditor_action_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SpaceDopeSheetEditor_action_set", NULL, NULL); RNA_def_property_ui_text(prop, "Action", "Action displayed and edited in this space"); RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, "rna_SpaceDopeSheetEditor_action_update"); diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c index 84fd217e64e..277a6b9e282 100644 --- a/source/blender/makesrna/intern/rna_texture.c +++ b/source/blender/makesrna/intern/rna_texture.c @@ -1447,7 +1447,7 @@ static void rna_def_texture_pointdensity(BlenderRNA *brna) prop= RNA_def_property(srna, "particle_system", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Particle System", "Particle System to render as points"); RNA_def_property_struct_type(prop, "ParticleSystem"); - RNA_def_property_pointer_funcs(prop, "rna_PointDensity_psys_get", "rna_PointDensity_psys_set", NULL); + RNA_def_property_pointer_funcs(prop, "rna_PointDensity_psys_get", "rna_PointDensity_psys_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_update(prop, 0, "rna_Texture_update"); diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c index d25efd23da0..080e01b4909 100644 --- a/source/blender/makesrna/intern/rna_ui.c +++ b/source/blender/makesrna/intern/rna_ui.c @@ -580,14 +580,14 @@ static void rna_def_panel(BlenderRNA *brna) FunctionRNA *func; srna= RNA_def_struct(brna, "Panel", NULL); - RNA_def_struct_ui_text(srna, "Panel", "Panel containing buttons"); + RNA_def_struct_ui_text(srna, "Panel", "Panel containing UI elements"); RNA_def_struct_sdna(srna, "Panel"); RNA_def_struct_refine_func(srna, "rna_Panel_refine"); RNA_def_struct_register_funcs(srna, "rna_Panel_register", "rna_Panel_unregister"); /* poll */ func= RNA_def_function(srna, "poll", NULL); - RNA_def_function_ui_description(func, "Test if the panel is visible or not."); + RNA_def_function_ui_description(func, "If this method returns a non-null output, then the panel can be drawn."); RNA_def_function_flag(func, FUNC_REGISTER|FUNC_REGISTER_OPTIONAL); RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", "")); parm= RNA_def_pointer(func, "context", "Context", "", ""); @@ -595,53 +595,62 @@ static void rna_def_panel(BlenderRNA *brna) /* draw */ func= RNA_def_function(srna, "draw", NULL); - RNA_def_function_ui_description(func, "Draw buttons into the panel UI layout."); + RNA_def_function_ui_description(func, "Draw UI elements into the panel UI layout."); RNA_def_function_flag(func, FUNC_REGISTER); parm= RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED); func= RNA_def_function(srna, "draw_header", NULL); - RNA_def_function_ui_description(func, "Draw buttons into the panel header UI layout."); + RNA_def_function_ui_description(func, "Draw UI elements into the panel's header UI layout."); RNA_def_function_flag(func, FUNC_REGISTER); parm= RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED); prop= RNA_def_property(srna, "layout", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "UILayout"); - + RNA_def_property_ui_text(prop, "Layout", "Defines the structure of the panel in the UI."); + prop= RNA_def_property(srna, "text", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "drawname"); - + RNA_def_property_ui_text(prop, "Text", "XXX todo"); + /* registration */ prop= RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_flag(prop, PROP_REGISTER); - + RNA_def_property_ui_text(prop, "ID Name", "If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is \"OBJECT_PT_hello\", and bl_idname is not set by the script, then bl_idname = \"OBJECT_PT_hello\""); + prop= RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->label"); RNA_def_property_flag(prop, PROP_REGISTER); - + RNA_def_property_ui_text(prop, "Label", "The panel label, shows up in the panel header at the right of the triangle used to collapse the panel."); + prop= RNA_def_property(srna, "bl_space_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type->space_type"); RNA_def_property_enum_items(prop, space_type_items); RNA_def_property_flag(prop, PROP_REGISTER); - + RNA_def_property_ui_text(prop, "Space type", "The space where the panel is going to be used in."); + prop= RNA_def_property(srna, "bl_region_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type->region_type"); RNA_def_property_enum_items(prop, region_type_items); RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_property_ui_text(prop, "Region Type", "The region where the panel is going to be used in."); prop= RNA_def_property(srna, "bl_context", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->context"); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); /* should this be optional? - Campbell */ - + RNA_def_property_ui_text(prop, "Context", "The context in which the panel belongs to. (TODO: explain the possible combinations bl_context/bl_region_type/bl_space_type)"); + prop= RNA_def_property(srna, "bl_default_closed", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", PNL_DEFAULT_CLOSED); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); - + RNA_def_property_ui_text(prop, "Default closed", "Defines if the panel has to be open or collapsed at the time of its creation. Note that once the panel has been created with bl_default_closed = True, at reload (F8) it stays open."); + prop= RNA_def_property(srna, "bl_show_header", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", PNL_NO_HEADER); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); + RNA_def_property_ui_text(prop, "Show Header", "If set to True, the panel shows a header, which contains a clickable arrow to collapse the panel and the label (see bl_label)."); } static void rna_def_header(BlenderRNA *brna) @@ -652,14 +661,14 @@ static void rna_def_header(BlenderRNA *brna) FunctionRNA *func; srna= RNA_def_struct(brna, "Header", NULL); - RNA_def_struct_ui_text(srna, "Header", "Editor header containing buttons"); + RNA_def_struct_ui_text(srna, "Header", "Editor header containing UI elements."); RNA_def_struct_sdna(srna, "Header"); RNA_def_struct_refine_func(srna, "rna_Header_refine"); RNA_def_struct_register_funcs(srna, "rna_Header_register", "rna_Header_unregister"); /* draw */ func= RNA_def_function(srna, "draw", NULL); - RNA_def_function_ui_description(func, "Draw buttons into the header UI layout."); + RNA_def_function_ui_description(func, "Draw UI elements into the header UI layout."); RNA_def_function_flag(func, FUNC_REGISTER); parm= RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED); @@ -669,16 +678,19 @@ static void rna_def_header(BlenderRNA *brna) prop= RNA_def_property(srna, "layout", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "layout"); RNA_def_property_struct_type(prop, "UILayout"); + RNA_def_property_ui_text(prop, "Layout", "Defines the structure of the header in the UI."); /* registration */ prop= RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_property_ui_text(prop, "ID Name", "If this is set, the header gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is \"OBJECT_HT_hello\", and bl_idname is not set by the script, then bl_idname = \"OBJECT_HT_hello\""); prop= RNA_def_property(srna, "bl_space_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type->space_type"); RNA_def_property_enum_items(prop, space_type_items); RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_property_ui_text(prop, "Space type", "The space where the header is going to be used in."); RNA_define_verify_sdna(1); } @@ -698,7 +710,7 @@ static void rna_def_menu(BlenderRNA *brna) /* poll */ func= RNA_def_function(srna, "poll", NULL); - RNA_def_function_ui_description(func, "Test if the menu is visible or not."); + RNA_def_function_ui_description(func, "If this method returns a non-null output, then the menu can be drawn."); RNA_def_function_flag(func, FUNC_REGISTER|FUNC_REGISTER_OPTIONAL); RNA_def_function_return(func, RNA_def_boolean(func, "visible", 1, "", "")); parm= RNA_def_pointer(func, "context", "Context", "", ""); @@ -706,7 +718,7 @@ static void rna_def_menu(BlenderRNA *brna) /* draw */ func= RNA_def_function(srna, "draw", NULL); - RNA_def_function_ui_description(func, "Draw buttons into the menu UI layout."); + RNA_def_function_ui_description(func, "Draw UI elements into the menu UI layout."); RNA_def_function_flag(func, FUNC_REGISTER); parm= RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED); @@ -716,15 +728,18 @@ static void rna_def_menu(BlenderRNA *brna) prop= RNA_def_property(srna, "layout", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "layout"); RNA_def_property_struct_type(prop, "UILayout"); + RNA_def_property_ui_text(prop, "Layout", "Defines the structure of the menu in the UI."); /* registration */ prop= RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_property_ui_text(prop, "ID Name", "If this is set, the menu gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is \"OBJECT_MT_hello\", and bl_idname is not set by the script, then bl_idname = \"OBJECT_MT_hello\""); prop= RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->label"); RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_property_ui_text(prop, "Label", "The menu label"); RNA_define_verify_sdna(1); } diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c index b2831c4b1d3..1c751433e31 100644 --- a/source/blender/makesrna/intern/rna_ui_api.c +++ b/source/blender/makesrna/intern/rna_ui_api.c @@ -274,7 +274,6 @@ void RNA_api_ui_layout(StructRNA *srna) RNA_def_string(func, "new", "", 0, "", "Operator identifier to create a new ID block."); RNA_def_string(func, "open", "", 0, "", "Operator identifier to open a file for creating a new ID block."); RNA_def_string(func, "unlink", "", 0, "", "Operator identifier to unlink the ID block."); - RNA_def_string(func, "filter", "", 0, "", "Function identifier to filter the ID block."); func= RNA_def_function(srna, "template_ID_preview", "uiTemplateIDPreview"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); @@ -282,7 +281,6 @@ void RNA_api_ui_layout(StructRNA *srna) RNA_def_string(func, "new", "", 0, "", "Operator identifier to create a new ID block."); RNA_def_string(func, "open", "", 0, "", "Operator identifier to open a file for creating a new ID block."); RNA_def_string(func, "unlink", "", 0, "", "Operator identifier to unlink the ID block."); - RNA_def_string(func, "filter", "", 0, "", "Function identifier to filter the ID block."); RNA_def_int(func, "rows", 0, 0, INT_MAX, "Number of thumbnail preview rows to display", "", 0, INT_MAX); RNA_def_int(func, "cols", 0, 0, INT_MAX, "Number of thumbnail preview columns to display", "", 0, INT_MAX); diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 36c6b9b0a10..9faaf53f93a 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -51,6 +51,7 @@ #include "BKE_global.h" #include "MEM_guardedalloc.h" +#include "MEM_CacheLimiterC-Api.h" static void rna_userdef_update(Main *bmain, Scene *scene, PointerRNA *ptr) { @@ -171,6 +172,11 @@ static void rna_UserDef_audio_update(Main *bmain, Scene *scene, PointerRNA *ptr) sound_init(bmain); } +static void rna_Userdef_memcache_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024); +} + static void rna_UserDef_weight_color_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Object *ob; @@ -2189,35 +2195,6 @@ static void rna_def_userdef_edit(BlenderRNA *brna) RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Sculpt/Paint Overlay Color", "Color of texture overlay"); - prop= RNA_def_property(srna, "sculpt_paint_use_unified_size", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_SIZE); - RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Radius", "Instead of per brush radius, the radius is shared across brushes"); - - prop= RNA_def_property(srna, "sculpt_paint_use_unified_strength", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_ALPHA); - RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Strength", "Instead of per brush strength, the strength is shared across brushes"); - - prop= RNA_def_property(srna, "sculpt_paint_unified_lock_brush_size", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE); - RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Blender Units", "When locked all brushes stay same size relative to object; when unlocked all brush sizes are given in pixels"); - - prop= RNA_def_property(srna, "sculpt_paint_unified_size", PROP_INT, PROP_DISTANCE); - RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10); - RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0); - RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Size", "Unified radius of the brush in pixels"); - - prop= RNA_def_property(srna, "sculpt_paint_unified_unprojected_radius", PROP_FLOAT, PROP_DISTANCE); - RNA_def_property_range(prop, 0, FLT_MAX); - RNA_def_property_ui_range(prop, 0, 1, 0, 0); - RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Surface Size", "Unified radius of brush in Blender units"); - - prop= RNA_def_property(srna, "sculpt_paint_unified_strength", PROP_FLOAT, PROP_FACTOR); - RNA_def_property_float_sdna(prop, NULL, "sculpt_paint_unified_alpha"); - RNA_def_property_float_default(prop, 0.5f); - RNA_def_property_range(prop, 0.0f, 10.0f); - RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001); - RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Strength", "Unified power of effect of brushes when applied"); - /* duplication linking */ prop= RNA_def_property(srna, "duplicate_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_MESH); @@ -2477,6 +2454,7 @@ static void rna_def_userdef_system(BlenderRNA *brna) RNA_def_property_int_sdna(prop, NULL, "memcachelimit"); RNA_def_property_range(prop, 0, (sizeof(void *) ==8)? 1024*16: 1024); /* 32 bit 2 GB, 64 bit 16 GB */ RNA_def_property_ui_text(prop, "Memory Cache Limit", "Memory cache limit in sequencer (megabytes)"); + RNA_def_property_update(prop, 0, "rna_Userdef_memcache_update"); prop= RNA_def_property(srna, "frame_server_port", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "frameserverport"); @@ -2866,31 +2844,31 @@ void RNA_def_userdef(BlenderRNA *brna) prop= RNA_def_property(srna, "view", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UserPreferencesView"); - RNA_def_property_pointer_funcs(prop, "rna_UserDef_view_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_UserDef_view_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "View & Controls", "Preferences related to viewing data"); prop= RNA_def_property(srna, "edit", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UserPreferencesEdit"); - RNA_def_property_pointer_funcs(prop, "rna_UserDef_edit_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_UserDef_edit_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Edit Methods", "Settings for interacting with Blender data"); prop= RNA_def_property(srna, "inputs", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UserPreferencesInput"); - RNA_def_property_pointer_funcs(prop, "rna_UserDef_input_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_UserDef_input_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Inputs", "Settings for input devices"); prop= RNA_def_property(srna, "filepaths", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UserPreferencesFilePaths"); - RNA_def_property_pointer_funcs(prop, "rna_UserDef_filepaths_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_UserDef_filepaths_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "File Paths", "Default paths for external files"); prop= RNA_def_property(srna, "system", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UserPreferencesSystem"); - RNA_def_property_pointer_funcs(prop, "rna_UserDef_system_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_UserDef_system_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "System & OpenGL", "Graphics driver and operating system settings"); rna_def_userdef_view(brna); diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 1797df2abf0..eeac6813f78 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -887,7 +887,7 @@ static StructRNA *rna_MacroOperator_register(const bContext *C, ReportList *repo return dummyot.ext.srna; } -#endif +#endif /* DISABLE_PYTHON */ static StructRNA* rna_Operator_refine(PointerRNA *opr) { @@ -961,7 +961,7 @@ static wmKeyMapItem *rna_KeyMap_add_modal_item(wmKeyMap *km, bContext *C, Report return WM_modalkeymap_add_item(km, type, value, modifier, keymodifier, propvalue); } -#else +#else /* RNA_RUNTIME */ static void rna_def_operator(BlenderRNA *brna) { @@ -980,13 +980,12 @@ static void rna_def_operator(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_string_funcs(prop, "rna_Operator_name_get", "rna_Operator_name_length", NULL); RNA_def_property_ui_text(prop, "Name", ""); - RNA_def_struct_name_property(srna, prop); prop= RNA_def_property(srna, "properties", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "OperatorProperties"); RNA_def_property_ui_text(prop, "Properties", ""); - RNA_def_property_pointer_funcs(prop, "rna_Operator_properties_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Operator_properties_get", NULL, NULL, NULL); prop= RNA_def_property(srna, "has_reports", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* this is 'virtual' property */ @@ -1001,6 +1000,7 @@ static void rna_def_operator(BlenderRNA *brna) RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_string_maxlength(prop, OP_MAX_TYPENAME); /* else it uses the pointer size! */ RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_struct_name_property(srna, prop); prop= RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->name"); @@ -1043,19 +1043,19 @@ static void rna_def_macro_operator(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_string_funcs(prop, "rna_Operator_name_get", "rna_Operator_name_length", NULL); RNA_def_property_ui_text(prop, "Name", ""); - RNA_def_struct_name_property(srna, prop); prop= RNA_def_property(srna, "properties", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "OperatorProperties"); RNA_def_property_ui_text(prop, "Properties", ""); - RNA_def_property_pointer_funcs(prop, "rna_Operator_properties_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_Operator_properties_get", NULL, NULL, NULL); /* Registration */ prop= RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_string_maxlength(prop, OP_MAX_TYPENAME); /* else it uses the pointer size! */ RNA_def_property_flag(prop, PROP_REGISTER); + RNA_def_struct_name_property(srna, prop); prop= RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->name"); @@ -1095,7 +1095,7 @@ static void rna_def_operator_type_macro(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "OperatorProperties"); RNA_def_property_ui_text(prop, "Properties", ""); - RNA_def_property_pointer_funcs(prop, "rna_OperatorTypeMacro_properties_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_OperatorTypeMacro_properties_get", NULL, NULL, NULL); } static void rna_def_operator_utils(BlenderRNA *brna) @@ -1232,7 +1232,7 @@ static void rna_def_window(BlenderRNA *brna) RNA_def_property_struct_type(prop, "Screen"); RNA_def_property_ui_text(prop, "Screen", "Active screen showing in the window"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, NULL, "rna_Window_screen_set", NULL); + RNA_def_property_pointer_funcs(prop, NULL, "rna_Window_screen_set", NULL, NULL); RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); RNA_def_property_update(prop, 0, "rna_Window_screen_update"); } @@ -1262,7 +1262,7 @@ static void rna_def_windowmanager(BlenderRNA *brna) prop= RNA_def_property(srna, "active_keyconfig", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "KeyConfig"); RNA_def_property_flag(prop, PROP_EDITABLE); - RNA_def_property_pointer_funcs(prop, "rna_WindowManager_active_keyconfig_get", "rna_WindowManager_active_keyconfig_set", 0); + RNA_def_property_pointer_funcs(prop, "rna_WindowManager_active_keyconfig_get", "rna_WindowManager_active_keyconfig_set", 0, NULL); RNA_def_property_ui_text(prop, "Active Key Configuration", ""); prop= RNA_def_property(srna, "default_keyconfig", PROP_POINTER, PROP_NEVER_NULL); @@ -1427,7 +1427,7 @@ static void rna_def_keyconfig(BlenderRNA *brna) prop= RNA_def_property(srna, "properties", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "OperatorProperties"); - RNA_def_property_pointer_funcs(prop, "rna_KeyMapItem_properties_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_KeyMapItem_properties_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Properties", "Properties to set when the operator is called"); prop= RNA_def_property(srna, "map_type", PROP_ENUM, PROP_NONE); @@ -1518,5 +1518,5 @@ void RNA_def_wm(BlenderRNA *brna) rna_def_keyconfig(brna); } -#endif +#endif /* RNA_RUNTIME */ diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c index 4d0170bdc18..f4517c8a5ee 100644 --- a/source/blender/makesrna/intern/rna_world.c +++ b/source/blender/makesrna/intern/rna_world.c @@ -528,19 +528,19 @@ void RNA_def_world(BlenderRNA *brna) prop= RNA_def_property(srna, "lighting", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldLighting"); - RNA_def_property_pointer_funcs(prop, "rna_World_lighting_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_World_lighting_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Lighting", "World lighting settings"); prop= RNA_def_property(srna, "mist", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldMistSettings"); - RNA_def_property_pointer_funcs(prop, "rna_World_mist_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_World_mist_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Mist", "World mist settings"); prop= RNA_def_property(srna, "stars", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "WorldStarsSettings"); - RNA_def_property_pointer_funcs(prop, "rna_World_stars_get", NULL, NULL); + RNA_def_property_pointer_funcs(prop, "rna_World_stars_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Stars", "World stars settings"); rna_def_lighting(brna); diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt index 51cd5223cf5..b6dcc9c03f9 100644 --- a/source/blender/modifiers/CMakeLists.txt +++ b/source/blender/modifiers/CMakeLists.txt @@ -40,9 +40,9 @@ SET(INC ${ZLIB_INC} ) -IF(NOT WITH_ELBEEM) +IF(NOT WITH_FLUID) ADD_DEFINITIONS(-DDISABLE_ELBEEM) -ENDIF(NOT WITH_ELBEEM) +ENDIF(NOT WITH_FLUID) BLENDERLIB(bf_modifiers "${SRC}" "${INC}") diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c index f0c28cb8aef..95516647736 100644 --- a/source/blender/modifiers/intern/MOD_armature.c +++ b/source/blender/modifiers/intern/MOD_armature.c @@ -33,6 +33,7 @@ #include "string.h" #include "DNA_armature_types.h" +#include "DNA_object_types.h" #include "BKE_cdderivedmesh.h" #include "BKE_lattice.h" diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index 505fcdc43d5..66c5f375ba8 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -34,6 +34,7 @@ #include "DNA_curve_types.h" #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" #include "BLI_ghash.h" diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c index 116f5ab22d2..4e8e3117b7e 100644 --- a/source/blender/modifiers/intern/MOD_boolean.c +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -30,6 +30,7 @@ * */ +#include "DNA_object_types.h" #include "BKE_cdderivedmesh.h" #include "BKE_modifier.h" diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c index 338454f0e6a..10843cf9677 100644 --- a/source/blender/modifiers/intern/MOD_cast.c +++ b/source/blender/modifiers/intern/MOD_cast.c @@ -31,6 +31,7 @@ */ #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c index 6f1142ae6b9..250776664a5 100644 --- a/source/blender/modifiers/intern/MOD_curve.c +++ b/source/blender/modifiers/intern/MOD_curve.c @@ -33,6 +33,7 @@ #include "string.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_cdderivedmesh.h" #include "BKE_lattice.h" diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index e73c3e29f66..29ace805543 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -31,6 +31,7 @@ */ #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" diff --git a/source/blender/modifiers/intern/MOD_fluidsim.c b/source/blender/modifiers/intern/MOD_fluidsim.c index f272e7f18a6..c683bee0b35 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim.c +++ b/source/blender/modifiers/intern/MOD_fluidsim.c @@ -32,6 +32,7 @@ #include "DNA_scene_types.h" #include "DNA_object_fluidsim.h" +#include "DNA_object_types.h" #include "BKE_cdderivedmesh.h" #include "BKE_modifier.h" diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c index 6715e2b78c0..2c9ae311585 100644 --- a/source/blender/modifiers/intern/MOD_hook.c +++ b/source/blender/modifiers/intern/MOD_hook.c @@ -32,6 +32,7 @@ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c index c5100578fff..b5e86ac8a57 100644 --- a/source/blender/modifiers/intern/MOD_lattice.c +++ b/source/blender/modifiers/intern/MOD_lattice.c @@ -32,6 +32,8 @@ #include "string.h" +#include "DNA_object_types.h" + #include "BKE_cdderivedmesh.h" #include "BKE_lattice.h" #include "BKE_modifier.h" diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c index e7f0495a817..15547a1d95e 100644 --- a/source/blender/modifiers/intern/MOD_mask.c +++ b/source/blender/modifiers/intern/MOD_mask.c @@ -33,6 +33,7 @@ #include "DNA_armature_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" +#include "DNA_object_types.h" #include "BLI_ghash.h" diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c index 9ae86ac4ec0..fa1ee7e3159 100644 --- a/source/blender/modifiers/intern/MOD_meshdeform.c +++ b/source/blender/modifiers/intern/MOD_meshdeform.c @@ -31,6 +31,7 @@ */ #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" @@ -126,7 +127,7 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3 float weight, cageweight, totweight, *cageco; int i, j, a, x, y, z, size; - co[0]= co[1]= co[2]= 0.0f; + zero_v3(co); totweight= 0.0f; size= mmd->dyngridsize; @@ -312,7 +313,7 @@ static void meshdeformModifier_do( } else { totweight= 0.0f; - co[0]= co[1]= co[2]= 0.0f; + zero_v3(co); for(a=offsets[b]; amode & OB_MODE_SCULPT) && ss; MultiresModifierData *mmd = (MultiresModifierData*)md; DerivedMesh *result; + Mesh *me= (Mesh*)ob->data; + + if(mmd->totlvl) { + if(!CustomData_get_layer(&me->fdata, CD_MDISPS)) { + /* multires can't work without displacement layer */ + modifier_setError(md, "Modifier needs mesh with displacement data."); + return dm; + } + } result = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc); diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index ab2f8925636..cbd9ae42a26 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -33,6 +33,7 @@ /* Screw modifier: revolves the edges about an axis */ #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c index f4561d7cdae..0b41267daa9 100644 --- a/source/blender/modifiers/intern/MOD_shrinkwrap.c +++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c @@ -36,6 +36,8 @@ #include "BKE_modifier.h" #include "BKE_shrinkwrap.h" +#include "DNA_object_types.h" + #include "depsgraph_private.h" #include "MOD_util.h" diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c index 79190c409cc..c64fec4075d 100644 --- a/source/blender/modifiers/intern/MOD_simpledeform.c +++ b/source/blender/modifiers/intern/MOD_simpledeform.c @@ -31,6 +31,7 @@ */ #include "DNA_meshdata_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c index df8372876bd..25153de7be4 100644 --- a/source/blender/modifiers/intern/MOD_smoke.c +++ b/source/blender/modifiers/intern/MOD_smoke.c @@ -34,6 +34,8 @@ #include "MEM_guardedalloc.h" +#include "DNA_object_types.h" + #include "BKE_cdderivedmesh.h" #include "BKE_modifier.h" #include "BKE_smoke.h" diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index fda3e1c75ef..1a595cbf051 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -34,6 +34,7 @@ #include "DNA_meshdata_types.h" #include "DNA_camera_types.h" +#include "DNA_object_types.h" #include "BLI_math.h" #include "BLI_uvproject.h" diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c index 4b55d113536..191c702903a 100644 --- a/source/blender/modifiers/intern/MOD_wave.c +++ b/source/blender/modifiers/intern/MOD_wave.c @@ -34,6 +34,7 @@ #include "DNA_meshdata_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "BKE_DerivedMesh.h" #include "BKE_object.h" diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c b/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c index 54fb1e384c3..3191ad757a0 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c @@ -34,7 +34,8 @@ /* ******************* Color Spill Supression ********************************* */ static bNodeSocketType cmp_node_color_spill_in[]={ - {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + {SOCK_VALUE, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, {-1,0,""} }; @@ -50,6 +51,14 @@ static void do_simple_spillmap_red(bNode *node, float* out, float *in) out[0]=in[0]-( ncs->limscale * in[ncs->limchan] ); } +static void do_simple_spillmap_red_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[0]-( ncs->limscale * in[ncs->limchan])); +} + static void do_simple_spillmap_green(bNode *node, float* out, float *in) { NodeColorspill *ncs; @@ -57,6 +66,14 @@ static void do_simple_spillmap_green(bNode *node, float* out, float *in) out[0]=in[1]-( ncs->limscale * in[ncs->limchan] ); } +static void do_simple_spillmap_green_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[1]-( ncs->limscale * in[ncs->limchan])); +} + static void do_simple_spillmap_blue(bNode *node, float* out, float *in) { NodeColorspill *ncs; @@ -64,6 +81,14 @@ static void do_simple_spillmap_blue(bNode *node, float* out, float *in) out[0]=in[2]-( ncs->limscale * in[ncs->limchan] ); } +static void do_simple_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[2]-( ncs->limscale * in[ncs->limchan])); +} + static void do_average_spillmap_red(bNode *node, float* out, float *in) { NodeColorspill *ncs; @@ -71,6 +96,14 @@ static void do_average_spillmap_red(bNode *node, float* out, float *in) out[0]=in[0]-(ncs->limscale * avg(in[1], in[2]) ); } +static void do_average_spillmap_red_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[0]-(ncs->limscale * avg(in[1], in[2]) )); +} + static void do_average_spillmap_green(bNode *node, float* out, float *in) { NodeColorspill *ncs; @@ -78,6 +111,14 @@ static void do_average_spillmap_green(bNode *node, float* out, float *in) out[0]=in[1]-(ncs->limscale * avg(in[0], in[2]) ); } +static void do_average_spillmap_green_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[2]) )); +} + static void do_average_spillmap_blue(bNode *node, float* out, float *in) { NodeColorspill *ncs; @@ -85,6 +126,14 @@ static void do_average_spillmap_blue(bNode *node, float* out, float *in) out[0]=in[2]-(ncs->limscale * avg(in[0], in[1]) ); } +static void do_average_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac) +{ + NodeColorspill *ncs; + ncs=node->storage; + + out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[1]) )); +} + static void do_apply_spillmap_red(bNode *node, float* out, float *in, float *map) { NodeColorspill *ncs; @@ -109,7 +158,7 @@ static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *m out[0]=in[0]+(ncs->uspillr*map[0]); out[1]=in[1]-(ncs->uspillg*map[0]); out[2]=in[2]+(ncs->uspillb*map[0]); - } + } else { out[0]=in[0]; out[1]=in[1]; @@ -125,7 +174,7 @@ static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *ma out[0]=in[0]+(ncs->uspillr*map[0]); out[1]=in[1]+(ncs->uspillg*map[0]); out[2]=in[2]-(ncs->uspillb*map[0]); - } + } else { out[0]=in[0]; out[1]=in[1]; @@ -138,16 +187,20 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack * /* Originally based on the information from the book "The Art and Science of Digital Composition" and discussions from vfxtalk.com.*/ - CompBuf *cbuf; + CompBuf *cbuf; + CompBuf *mask; CompBuf *rgbbuf; CompBuf *spillmap; NodeColorspill *ncs; ncs=node->storage; + + /* early out for missing connections */ + if(out[0]->hasoutput==0 ) return; + if(in[0]->hasinput==0) return; + if(in[0]->data==NULL) return; - if(out[0]->hasoutput==0 || in[0]->hasinput==0) return; - if(in[0]->data==NULL) return; - - cbuf=typecheck_compbuf(in[0]->data, CB_RGBA); + cbuf=typecheck_compbuf(in[0]->data, CB_RGBA); + mask=typecheck_compbuf(in[1]->data, CB_VAL); spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); rgbbuf=dupalloc_compbuf(cbuf); @@ -157,14 +210,22 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack * { switch(node->custom2) { - case 0: /* simple limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA); + case 0: /* simple limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA, CB_VAL); + } break; } - case 1: /* average limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA); + case 1: /* average limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA, CB_VAL); + } break; } } @@ -180,22 +241,30 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack * { switch(node->custom2) { - case 0: /* simple limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA); - break; - } - case 1: /* average limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA); - break; - } + case 0: /* simple limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA, CB_VAL); + } + break; + } + case 1: /* average limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA, CB_VAL); + } + break; + } } if(ncs->unspill==0) { ncs->uspillr=0.0f; ncs->uspillg=1.0f; ncs->uspillb=0.0f; - } + } composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL); break; } @@ -203,16 +272,24 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack * { switch(node->custom2) { - case 0: /* simple limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA); - break; - } - case 1: /* average limit */ - { - composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA); - break; - } + case 0: /* simple limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA, CB_VAL); + } + break; + } + case 1: /* average limit */ + { + if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) { + composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA); + } else { + composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA, CB_VAL); + } + break; + } } if(ncs->unspill==0) { ncs->uspillr=0.0f; @@ -246,19 +323,18 @@ static void node_composit_init_color_spill(bNode *node) } bNodeType cmp_node_color_spill={ - /* *next,*prev */ NULL, NULL, - /* type code */ CMP_NODE_COLOR_SPILL, - /* name */ "Color Spill", - /* width+range */ 140, 80, 200, - /* class+opts */ NODE_CLASS_MATTE, NODE_OPTIONS, - /* input sock */ cmp_node_color_spill_in, - /* output sock */ cmp_node_color_spill_out, - /* storage */ "NodeColorspill", - /* execfunc */ node_composit_exec_color_spill, - /* butfunc */ NULL, - /* initfunc */ node_composit_init_color_spill, - /* freestoragefunc */ node_free_standard_storage, - /* copystoragefunc */ node_copy_standard_storage, - /* id */ NULL + /* *next,*prev */ NULL, NULL, + /* type code */ CMP_NODE_COLOR_SPILL, + /* name */ "Color Spill", + /* width+range */ 140, 80, 200, + /* class+opts */ NODE_CLASS_MATTE, NODE_OPTIONS, + /* input sock */ cmp_node_color_spill_in, + /* output sock */ cmp_node_color_spill_out, + /* storage */ "NodeColorspill", + /* execfunc */ node_composit_exec_color_spill, + /* butfunc */ NULL, + /* initfunc */ node_composit_init_color_spill, + /* freestoragefunc */ node_free_standard_storage, + /* copystoragefunc */ node_copy_standard_storage, }; diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c b/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c index efd49172f95..43c6c6d791e 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_colorbalance.c @@ -54,15 +54,19 @@ DO_INLINE float colorbalance_cdl(float in, float offset, float power, float slop return powf(x, 1.f/power); } -/* note: lift_lgg is just 2-lift */ -DO_INLINE float colorbalance_lgg(float in, float lift_lgg, float gamma, float gain) -{ - float x= (((in - 1.0f) * lift_lgg) + 1.0f) * gain; +/* note: lift_lgg is just 2-lift, gamma_inv is 1.0/gamma */ +DO_INLINE float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float gain) +{ + /* 1:1 match with the sequencer with linear/srgb conversions, the conversion isnt pretty + * but best keep it this way, sice testing for durian shows a similar calculation + * without lin/srgb conversions gives bad results (over-saturated shadows) with colors + * slightly below 1.0. some correction can be done but it ends up looking bad for shadows or lighter tones - campbell */ + float x= (((linearrgb_to_srgb(in) - 1.0f) * lift_lgg) + 1.0f) * gain; /* prevent NaN */ if (x < 0.f) x = 0.f; - - return powf(x, (1.f/gamma)); + + return powf(srgb_to_linearrgb(x), gamma_inv); } static void do_colorbalance_cdl(bNode *node, float* out, float *in) @@ -90,9 +94,9 @@ static void do_colorbalance_lgg(bNode *node, float* out, float *in) { NodeColorBalance *n= (NodeColorBalance *)node->storage; - out[0] = colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma[0], n->gain[0]); - out[1] = colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma[1], n->gain[1]); - out[2] = colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma[2], n->gain[2]); + out[0] = colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma_inv[0], n->gain[0]); + out[1] = colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma_inv[1], n->gain[1]); + out[2] = colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma_inv[2], n->gain[2]); out[3] = in[3]; } @@ -101,9 +105,9 @@ static void do_colorbalance_lgg_fac(bNode *node, float* out, float *in, float *f NodeColorBalance *n= (NodeColorBalance *)node->storage; const float mfac= 1.0f - *fac; - out[0] = mfac*in[0] + *fac * colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma[0], n->gain[0]); - out[1] = mfac*in[1] + *fac * colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma[1], n->gain[1]); - out[2] = mfac*in[2] + *fac * colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma[2], n->gain[2]); + out[0] = mfac*in[0] + *fac * colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma_inv[0], n->gain[0]); + out[1] = mfac*in[1] + *fac * colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma_inv[1], n->gain[1]); + out[2] = mfac*in[2] + *fac * colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma_inv[2], n->gain[2]); out[3] = in[3]; } @@ -125,15 +129,9 @@ static void node_composit_exec_colorbalance(void *data, bNode *node, bNodeStack NodeColorBalance *n= (NodeColorBalance *)node->storage; int c; - copy_v3_v3(n->lift_lgg, n->lift); - for (c = 0; c < 3; c++) { - /* tweak to give more subtle results - * values above 1.0 are scaled */ - if(n->lift_lgg[c] > 1.0f) - n->lift_lgg[c] = pow(n->lift_lgg[c] - 1.0f, 2.0f) + 1.0f; - - n->lift_lgg[c] = 2.0f - n->lift_lgg[c]; + n->lift_lgg[c] = 2.0f - n->lift[c]; + n->gamma_inv[c] = (n->gamma[c] != 0.0f) ? 1.0f/n->gamma[c] : 1000000.0f; } } diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_huecorrect.c b/source/blender/nodes/intern/CMP_nodes/CMP_huecorrect.c index 95db66d92f7..9eb79bb8c36 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_huecorrect.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_huecorrect.c @@ -141,7 +141,7 @@ static void node_composit_init_huecorrect(bNode* node) for (c=0; c<3; c++) { CurveMap *cuma = &cumapping->cm[c]; - curvemap_reset(cuma, &cumapping->clipr, cumapping->preset); + curvemap_reset(cuma, &cumapping->clipr, cumapping->preset, CURVEMAP_SLOPE_POSITIVE); } /* default to showing Saturation */ diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_value.c b/source/blender/nodes/intern/CMP_nodes/CMP_value.c index 576fb37dc45..14a3b6fe15c 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_value.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_value.c @@ -31,7 +31,7 @@ /* **************** VALUE ******************** */ static bNodeSocketType cmp_node_value_out[]= { - { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_value.c b/source/blender/nodes/intern/SHD_nodes/SHD_value.c index 77e0ec3bba3..1663ea352aa 100644 --- a/source/blender/nodes/intern/SHD_nodes/SHD_value.c +++ b/source/blender/nodes/intern/SHD_nodes/SHD_value.c @@ -31,7 +31,7 @@ /* **************** VALUE ******************** */ static bNodeSocketType sh_node_value_out[]= { - { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f}, + { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, { -1, 0, "" } }; diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index ca742a3646a..17189341136 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -10,6 +10,9 @@ incs += ' ' + env['BF_PYTHON_INC'] defs = [] +if env['BF_BUILDINFO']: + defs.append('BUILD_DATE') + if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']: defs.append('_DEBUG') diff --git a/source/blender/python/generic/bpy_internal_import.c b/source/blender/python/generic/bpy_internal_import.c index 2e45391247e..0bcecafd23c 100644 --- a/source/blender/python/generic/bpy_internal_import.c +++ b/source/blender/python/generic/bpy_internal_import.c @@ -350,3 +350,26 @@ void bpy_text_clear_modules(int clear_all) Py_DECREF(list); /* removes all references from append */ } #endif + + +/***************************************************************************** +* Description: This function creates a new Python dictionary object. +* note: dict is owned by sys.modules["__main__"] module, reference is borrowed +* note: important we use the dict from __main__, this is what python expects + for 'pickle' to work as well as strings like this... + >> foo = 10 + >> print(__import__("__main__").foo) +*****************************************************************************/ +PyObject *bpy_namespace_dict_new(const char *filename) +{ + PyInterpreterState *interp= PyThreadState_GET()->interp; + PyObject *mod_main= PyModule_New("__main__"); + PyDict_SetItemString(interp->modules, "__main__", mod_main); + Py_DECREF(mod_main); /* sys.modules owns now */ + PyModule_AddStringConstant(mod_main, "__name__", "__main__"); + if(filename) + PyModule_AddStringConstant(mod_main, "__file__", filename); /* __file__ only for nice UI'ness */ + PyModule_AddObject(mod_main, "__builtins__", interp->builtins); + Py_INCREF(interp->builtins); /* AddObject steals a reference */ + return PyModule_GetDict(mod_main); +} diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h index 37136d46c9e..83e05fd6ded 100644 --- a/source/blender/python/generic/bpy_internal_import.h +++ b/source/blender/python/generic/bpy_internal_import.h @@ -60,5 +60,7 @@ extern PyMethodDef bpy_reload_meth[]; struct Main *bpy_import_main_get(void); void bpy_import_main_set(struct Main *maggie); +/* name namespace function for bpy & bge */ +PyObject *bpy_namespace_dict_new(const char *filename); #endif /* EXPP_bpy_import_h */ diff --git a/source/blender/python/generic/mathutils.c b/source/blender/python/generic/mathutils.c index f953e7c6e4f..a38ec7ce688 100644 --- a/source/blender/python/generic/mathutils.c +++ b/source/blender/python/generic/mathutils.c @@ -44,6 +44,7 @@ * - toEuler --> to_euler * - toQuat --> to_quat * - Vector.toTrackQuat --> Vector.to_track_quat + * - Quaternion * Quaternion --> cross product (not dot product) * * Moved to Geometry module: Intersect, TriangleArea, TriangleNormal, QuadNormal, LineIntersect */ @@ -92,74 +93,6 @@ int mathutils_array_parse(float *array, int array_min, int array_max, PyObject * return size; } -//-----------------------------METHODS---------------------------- -//-----------------quat_rotation (internal)----------- -//This function multiplies a vector/point * quat or vice versa -//to rotate the point/vector by the quaternion -//arguments should all be 3D -PyObject *quat_rotation(PyObject *arg1, PyObject *arg2) -{ - float rot[3]; - QuaternionObject *quat = NULL; - VectorObject *vec = NULL; - - if(QuaternionObject_Check(arg1)){ - quat = (QuaternionObject*)arg1; - if(!BaseMath_ReadCallback(quat)) - return NULL; - - if(VectorObject_Check(arg2)){ - vec = (VectorObject*)arg2; - - if(!BaseMath_ReadCallback(vec)) - return NULL; - - rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + - 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + - 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + - quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; - return newVectorObject(rot, 3, Py_NEW, NULL); - } - }else if(VectorObject_Check(arg1)){ - vec = (VectorObject*)arg1; - - if(!BaseMath_ReadCallback(vec)) - return NULL; - - if(QuaternionObject_Check(arg2)){ - quat = (QuaternionObject*)arg2; - if(!BaseMath_ReadCallback(quat)) - return NULL; - - rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + - 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + - 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + - quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; - return newVectorObject(rot, 3, Py_NEW, NULL); - } - } - - PyErr_SetString(PyExc_RuntimeError, "quat_rotation(internal): internal problem rotating vector/point\n"); - return NULL; - -} - //----------------------------------MATRIX FUNCTIONS-------------------- //----------------------------------mathutils.RotationMatrix() ---------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. diff --git a/source/blender/python/generic/mathutils.h b/source/blender/python/generic/mathutils.h index a86d9286c28..85fbe3225ba 100644 --- a/source/blender/python/generic/mathutils.h +++ b/source/blender/python/generic/mathutils.h @@ -63,8 +63,6 @@ void BaseMathObject_dealloc(BaseMathObject * self); PyObject *Mathutils_Init(void); PyObject *Noise_Init(void); /* lazy, saves having own header */ -PyObject *quat_rotation(PyObject *arg1, PyObject *arg2); - int EXPP_FloatsAreEqual(float A, float B, int floatSteps); int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps); @@ -74,19 +72,6 @@ int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps); #define Py_NEW 1 #define Py_WRAP 2 - -/* Mathutils is used by the BGE and Blender so have to define - * some things here for luddite mac users of py2.3 */ -#ifndef Py_RETURN_NONE -#define Py_RETURN_NONE return Py_INCREF(Py_None), Py_None -#endif -#ifndef Py_RETURN_FALSE -#define Py_RETURN_FALSE return Py_INCREF(Py_False), Py_False -#endif -#ifndef Py_RETURN_TRUE -#define Py_RETURN_TRUE return Py_INCREF(Py_True), Py_True -#endif - typedef struct Mathutils_Callback Mathutils_Callback; typedef int (*BaseMathCheckFunc)(BaseMathObject *); /* checks the user is still valid */ diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c index f94e5e2a03a..6cd2d0ec727 100644 --- a/source/blender/python/generic/mathutils_quat.c +++ b/source/blender/python/generic/mathutils_quat.c @@ -190,9 +190,7 @@ static char Quaternion_Difference_doc[] = static PyObject *Quaternion_Difference(QuaternionObject * self, QuaternionObject * value) { - float quat[QUAT_SIZE], tempQuat[QUAT_SIZE]; - double dot = 0.0f; - int x; + float quat[QUAT_SIZE]; if (!QuaternionObject_Check(value)) { PyErr_SetString( PyExc_TypeError, "quat.difference(value): expected a quaternion argument" ); @@ -202,14 +200,8 @@ static PyObject *Quaternion_Difference(QuaternionObject * self, QuaternionObject if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) return NULL; - copy_qt_qt(tempQuat, self->quat); - conjugate_qt(tempQuat); - dot = sqrt(dot_qtqt(tempQuat, tempQuat)); + rotation_between_quats_to_quat(quat, self->quat, value->quat); - for(x = 0; x < QUAT_SIZE; x++) { - tempQuat[x] /= (float)(dot * dot); - } - mul_qt_qtqt(quat, tempQuat, value->quat); return newQuaternionObject(quat, Py_NEW, NULL); } @@ -668,8 +660,9 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2) return NULL; } - if(quat1 && quat2) { /* QUAT*QUAT (dot product) */ - return PyFloat_FromDouble(dot_qtqt(quat1->quat, quat2->quat)); + if(quat1 && quat2) { /* QUAT*QUAT (cross product) */ + mul_qt_qtqt(quat, quat1->quat, quat2->quat); + return newQuaternionObject(quat, Py_NEW, NULL); } /* the only case this can happen (for a supported type is "FLOAT*QUAT" ) */ @@ -685,12 +678,19 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2) } else { /* QUAT*SOMETHING */ if(VectorObject_Check(q2)){ /* QUAT*VEC */ + float tvec[3]; vec = (VectorObject*)q2; if(vec->size != 3){ PyErr_SetString(PyExc_TypeError, "Quaternion multiplication: only 3D vector rotations currently supported\n"); return NULL; } - return quat_rotation((PyObject*)quat1, (PyObject*)vec); /* vector updating done inside the func */ + if(!BaseMath_ReadCallback(vec)) { + return NULL; + } + + copy_v3_v3(tvec, vec->vec); + mul_qt_v3(quat1->quat, tvec); + return newVectorObject(tvec, 3, Py_NEW, NULL); } scalar= PyFloat_AsDouble(q2); @@ -774,27 +774,101 @@ static int Quaternion_setAxis( QuaternionObject * self, PyObject * value, void * static PyObject *Quaternion_getMagnitude( QuaternionObject * self, void *type ) { + if(!BaseMath_ReadCallback(self)) + return NULL; + return PyFloat_FromDouble(sqrt(dot_qtqt(self->quat, self->quat))); } static PyObject *Quaternion_getAngle( QuaternionObject * self, void *type ) { + if(!BaseMath_ReadCallback(self)) + return NULL; + return PyFloat_FromDouble(2.0 * (saacos(self->quat[0]))); } -static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type ) +static int Quaternion_setAngle(QuaternionObject * self, PyObject * value, void * type) { - float vec[3]; + float axis[3]; + float angle; - normalize_v3_v3(vec, self->quat+1); + if(!BaseMath_ReadCallback(self)) + return -1; + + quat_to_axis_angle(axis, &angle, self->quat); + + angle = PyFloat_AsDouble(value); + + if(angle==-1.0f && PyErr_Occurred()) { /* parsed item not a number */ + PyErr_SetString(PyExc_TypeError, "quaternion.angle = value: float expected"); + return -1; + } /* If the axis of rotation is 0,0,0 set it to 1,0,0 - for zero-degree rotations */ - if( EXPP_FloatsAreEqual(vec[0], 0.0f, 10) && - EXPP_FloatsAreEqual(vec[1], 0.0f, 10) && - EXPP_FloatsAreEqual(vec[2], 0.0f, 10) ){ - vec[0] = 1.0f; + if( EXPP_FloatsAreEqual(axis[0], 0.0f, 10) && + EXPP_FloatsAreEqual(axis[1], 0.0f, 10) && + EXPP_FloatsAreEqual(axis[2], 0.0f, 10) + ) { + axis[0] = 1.0f; } - return (PyObject *) newVectorObject(vec, 3, Py_NEW, NULL); + + axis_angle_to_quat(self->quat, axis, angle); + + if(!BaseMath_WriteCallback(self)) + return -1; + + return 0; +} + +static PyObject *Quaternion_getAxisVec(QuaternionObject *self, void *type) +{ + float axis[3]; + float angle; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + quat_to_axis_angle(axis, &angle, self->quat); + + /* If the axis of rotation is 0,0,0 set it to 1,0,0 - for zero-degree rotations */ + if( EXPP_FloatsAreEqual(axis[0], 0.0f, 10) && + EXPP_FloatsAreEqual(axis[1], 0.0f, 10) && + EXPP_FloatsAreEqual(axis[2], 0.0f, 10) + ) { + axis[0] = 1.0f; + } + + return (PyObject *) newVectorObject(axis, 3, Py_NEW, NULL); +} + +static int Quaternion_setAxisVec(QuaternionObject *self, PyObject *value, void *type) +{ + float axis[3]; + float angle; + + VectorObject *vec; + + if(!BaseMath_ReadCallback(self)) + return -1; + + quat_to_axis_angle(axis, &angle, self->quat); + + if(!VectorObject_Check(value)) { + PyErr_SetString(PyExc_TypeError, "quaternion.axis = value: expected a 3D Vector"); + return -1; + } + + vec= (VectorObject *)value; + if(!BaseMath_ReadCallback(vec)) + return -1; + + axis_angle_to_quat(self->quat, vec->vec, angle); + + if(!BaseMath_WriteCallback(self)) + return -1; + + return 0; } //----------------------------------mathutils.Quaternion() -------------- @@ -853,8 +927,8 @@ static PyGetSetDef Quaternion_getseters[] = { {"y", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Y axis. **type** float", (void *)2}, {"z", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Z axis. **type** float", (void *)3}, {"magnitude", (getter)Quaternion_getMagnitude, (setter)NULL, "Size of the quaternion (readonly). **type** float", NULL}, - {"angle", (getter)Quaternion_getAngle, (setter)NULL, "angle of the quaternion (readonly). **type** float", NULL}, - {"axis",(getter)Quaternion_getAxisVec, (setter)NULL, "quaternion axis as a vector (readonly). **type** :class:`Vector`", NULL}, + {"angle", (getter)Quaternion_getAngle, (setter)Quaternion_setAngle, "angle of the quaternion. **type** float", NULL}, + {"axis",(getter)Quaternion_getAxisVec, (setter)Quaternion_setAxisVec, "quaternion axis as a vector. **type** :class:`Vector`", NULL}, {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL}, {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, {NULL,NULL,NULL,NULL,NULL} /* Sentinel */ diff --git a/source/blender/python/generic/mathutils_vector.c b/source/blender/python/generic/mathutils_vector.c index eab03fc5911..5c8401ca15a 100644 --- a/source/blender/python/generic/mathutils_vector.c +++ b/source/blender/python/generic/mathutils_vector.c @@ -1010,13 +1010,20 @@ static PyObject *Vector_mul(PyObject * v1, PyObject * v2) /* VEC * MATRIX */ return row_vector_multiplication(vec1, (MatrixObject*)v2); } else if (QuaternionObject_Check(v2)) { - QuaternionObject *quat = (QuaternionObject*)v2; /* quat_rotation validates */ + /* VEC * QUAT */ + QuaternionObject *quat2 = (QuaternionObject*)v2; + float tvec[4]; if(vec1->size != 3) { PyErr_SetString(PyExc_TypeError, "Vector multiplication: only 3D vector rotations (with quats) currently supported\n"); return NULL; } - return quat_rotation((PyObject*)vec1, (PyObject*)quat); + if(!BaseMath_ReadCallback(quat2)) { + return NULL; + } + copy_v3_v3(tvec, vec1->vec); + mul_qt_v3(quat2->quat, tvec); + return newVectorObject(tvec, 3, Py_NEW, NULL); } else if (((scalar= PyFloat_AsDouble(v2)) == -1.0 && PyErr_Occurred())==0) { /* VEC*FLOAT */ int i; diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index bf91b0498ed..af2b5b41961 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -44,6 +44,7 @@ #include "BKE_context.h" #include "BKE_text.h" +#include "BKE_font.h" /* only for utf8towchar */ #include "BKE_main.h" #include "BKE_global.h" /* only for script checking */ @@ -145,29 +146,6 @@ void BPY_update_modules( void ) bpy_context_module->ptr.data= (void *)BPy_GetContext(); } -/***************************************************************************** -* Description: This function creates a new Python dictionary object. -*****************************************************************************/ -static PyObject *CreateGlobalDictionary( bContext *C, const char *filename ) -{ - PyObject *item; - PyObject *dict = PyDict_New( ); - PyDict_SetItemString( dict, "__builtins__", PyEval_GetBuiltins( ) ); - - item = PyUnicode_FromString( "__main__" ); - PyDict_SetItemString( dict, "__name__", item ); - Py_DECREF(item); - - /* __file__ only for nice UI'ness */ - if(filename) { - PyObject *item = PyUnicode_FromString( filename ); - PyDict_SetItemString( dict, "__file__", item ); - Py_DECREF(item); - } - - return dict; -} - /* must be called before Py_Initialize */ void BPY_start_python_path(void) { @@ -204,10 +182,15 @@ void BPY_start_python_path(void) #endif { - static wchar_t py_path_bundle_wchar[FILE_MAXDIR]; + static wchar_t py_path_bundle_wchar[FILE_MAX]; + + /* cant use this, on linux gives bug: #23018, TODO: try LANG="en_US.UTF-8" /usr/bin/blender, suggested 22008 */ + /* mbstowcs(py_path_bundle_wchar, py_path_bundle, FILE_MAXDIR); */ + + utf8towchar(py_path_bundle_wchar, py_path_bundle); - mbstowcs(py_path_bundle_wchar, py_path_bundle, FILE_MAXDIR); Py_SetPythonHome(py_path_bundle_wchar); + // printf("found python (wchar_t) '%ls'\n", py_path_bundle_wchar); } } @@ -223,9 +206,12 @@ void BPY_start_python( int argc, char **argv ) { PyThreadState *py_tstate = NULL; - BPY_start_python_path(); /* allow to use our own included python */ + /* not essential but nice to set our name */ + static wchar_t bprogname_wchar[FILE_MAXDIR+FILE_MAXFILE]; /* python holds a reference */ + utf8towchar(bprogname_wchar, bprogname); + Py_SetProgramName(bprogname_wchar); - // Py_SetProgramName(); // extern char bprogname[FILE_MAXDIR+FILE_MAXFILE]; + BPY_start_python_path(); /* allow to use our own included python */ Py_Initialize( ); @@ -321,13 +307,13 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc if (fn==NULL && text==NULL) { return 0; } - + bpy_context_set(C, &gilstate); if (text) { char fn_dummy[FILE_MAXDIR]; bpy_text_filename_get(fn_dummy, text); - py_dict = CreateGlobalDictionary(C, fn_dummy); + py_dict = bpy_namespace_dict_new(fn_dummy); if( !text->compiled ) { /* if it wasn't already compiled, do it now */ char *buf = txt_to_buf( text ); @@ -348,7 +334,7 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc else { FILE *fp= fopen(fn, "r"); - py_dict = CreateGlobalDictionary(C, fn); + py_dict = bpy_namespace_dict_new(fn); if(fp) { #ifdef _WIN32 @@ -383,7 +369,7 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc Py_DECREF( py_result ); } - Py_DECREF(py_dict); + PyDict_SetItemString(PyThreadState_GET()->interp->modules, "__main__", Py_None); bpy_context_clear(C, &gilstate); @@ -492,7 +478,7 @@ int BPY_run_python_script_space(const char *modulename, const char *func) gilstate = PyGILState_Ensure(); - py_dict = CreateGlobalDictionary(C); + py_dict = bpy_namespace_dict_new(""); PyObject *module = PyImport_ImportModule(scpt->script.filename); if (module==NULL) { @@ -521,7 +507,7 @@ int BPY_run_python_script_space(const char *modulename, const char *func) Py_XDECREF(module); - Py_DECREF(py_dict); + PyDict_SetItemString(PyThreadState_GET()->interp->modules, "__main__", Py_None); PyGILState_Release(gilstate); return 1; @@ -532,7 +518,7 @@ int BPY_run_python_script_space(const char *modulename, const char *func) int BPY_eval_button(bContext *C, const char *expr, double *value) { PyGILState_STATE gilstate; - PyObject *dict, *mod, *retval; + PyObject *py_dict, *mod, *retval; int error_ret = 0; if (!value || !expr) return -1; @@ -544,11 +530,11 @@ int BPY_eval_button(bContext *C, const char *expr, double *value) bpy_context_set(C, &gilstate); - dict= CreateGlobalDictionary(C, NULL); + py_dict= bpy_namespace_dict_new(""); mod = PyImport_ImportModule("math"); if (mod) { - PyDict_Merge(dict, PyModule_GetDict(mod), 0); /* 0 - dont overwrite existing values */ + PyDict_Merge(py_dict, PyModule_GetDict(mod), 0); /* 0 - dont overwrite existing values */ Py_DECREF(mod); } else { /* highly unlikely but possibly */ @@ -556,7 +542,7 @@ int BPY_eval_button(bContext *C, const char *expr, double *value) PyErr_Clear(); } - retval = PyRun_String(expr, Py_eval_input, dict, dict); + retval = PyRun_String(expr, Py_eval_input, py_dict, py_dict); if (retval == NULL) { error_ret= -1; @@ -593,8 +579,9 @@ int BPY_eval_button(bContext *C, const char *expr, double *value) if(error_ret) { BPy_errors_to_report(CTX_wm_reports(C)); } + + PyDict_SetItemString(PyThreadState_GET()->interp->modules, "__main__", Py_None); - Py_DECREF(dict); bpy_context_clear(C, &gilstate); return error_ret; @@ -603,7 +590,7 @@ int BPY_eval_button(bContext *C, const char *expr, double *value) int BPY_eval_string(bContext *C, const char *expr) { PyGILState_STATE gilstate; - PyObject *dict, *retval; + PyObject *py_dict, *retval; int error_ret = 0; if (!expr) return -1; @@ -614,9 +601,9 @@ int BPY_eval_string(bContext *C, const char *expr) bpy_context_set(C, &gilstate); - dict= CreateGlobalDictionary(C, NULL); + py_dict= bpy_namespace_dict_new(""); - retval = PyRun_String(expr, Py_eval_input, dict, dict); + retval = PyRun_String(expr, Py_eval_input, py_dict, py_dict); if (retval == NULL) { error_ret= -1; @@ -627,9 +614,10 @@ int BPY_eval_string(bContext *C, const char *expr) Py_DECREF(retval); } - Py_DECREF(dict); + PyDict_SetItemString(PyThreadState_GET()->interp->modules, "__main__", Py_None); + bpy_context_clear(C, &gilstate); - + return error_ret; } diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index 0a7fe81ed08..a18c9f7e92d 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -3086,37 +3086,47 @@ static struct PyMethodDef pyrna_prop_collection_methods[] = { * todo - also accept useful args */ static PyObject * pyrna_struct_new(PyTypeObject *type, PyObject *args, PyObject *kwds) { - BPy_StructRNA *base = NULL; + BPy_StructRNA *base; if (!PyArg_ParseTuple(args, "O!:bpy_struct.__new__", &pyrna_struct_Type, &base)) return NULL; - - if (type == &pyrna_struct_Type) { - return pyrna_struct_CreatePyObject(&base->ptr); - } else { + + if (type == Py_TYPE(base)) { + Py_INCREF(base); + return (PyObject *)base; + } else if (PyType_IsSubtype(type, &pyrna_struct_Type)) { BPy_StructRNA *ret = (BPy_StructRNA *) type->tp_alloc(type, 0); ret->ptr = base->ptr; return (PyObject *)ret; } + else { + PyErr_Format(PyExc_TypeError, "bpy_struct.__new__(type): type '%.200s' is not a subtype of bpy_struct.", type->tp_name); + return NULL; + } } /* only needed for subtyping, so a new class gets a valid BPy_StructRNA * todo - also accept useful args */ static PyObject * pyrna_prop_new(PyTypeObject *type, PyObject *args, PyObject *kwds) { - BPy_PropertyRNA *base = NULL; + BPy_PropertyRNA *base; - if (!PyArg_ParseTuple(args, "O!:Base BPy_PropertyRNA", &pyrna_prop_Type, &base)) + if (!PyArg_ParseTuple(args, "O!:bpy_prop.__new__", &pyrna_prop_Type, &base)) return NULL; - if (ELEM3(type, &pyrna_prop_Type, &pyrna_prop_array_Type, &pyrna_prop_collection_Type)) { - return pyrna_prop_CreatePyObject(&base->ptr, base->prop); - } else { + if (type == Py_TYPE(base)) { + Py_INCREF(base); + return (PyObject *)base; + } else if (PyType_IsSubtype(type, &pyrna_prop_Type)) { BPy_PropertyRNA *ret = (BPy_PropertyRNA *) type->tp_alloc(type, 0); ret->ptr = base->ptr; ret->prop = base->prop; return (PyObject *)ret; } + else { + PyErr_Format(PyExc_TypeError, "bpy_prop.__new__(type): type '%.200s' is not a subtype of bpy_prop.", type->tp_name); + return NULL; + } } PyObject *pyrna_param_to_py(PointerRNA *ptr, ParameterList *parms, PropertyRNA *prop, void *data) @@ -4163,6 +4173,9 @@ static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA *self, PyObject *pynam } static PyObject *pyrna_basetype_dir(BPy_BaseTypeRNA *self); +static PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class); +static PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *py_class); + static struct PyMethodDef pyrna_basetype_methods[] = { {"__dir__", (PyCFunction)pyrna_basetype_dir, METH_NOARGS, ""}, {"register", (PyCFunction)pyrna_basetype_register, METH_O, ""}, @@ -4232,18 +4245,18 @@ StructRNA *pyrna_struct_as_srna(PyObject *self, int parent, const char *error_pr } if(py_srna==NULL) { - PyErr_Format(PyExc_SystemError, "%.200s internal error, self of type '%.200s' had no bl_rna attribute, should never happen", error_prefix, Py_TYPE(self)->tp_name); + PyErr_Format(PyExc_SystemError, "%.200s, missing bl_rna attribute from '%.200s' instance (may not be registered)", error_prefix, Py_TYPE(self)->tp_name); return NULL; } if(!BPy_StructRNA_Check(py_srna)) { - PyErr_Format(PyExc_SystemError, "%.200s internal error, bl_rna was of type '%.200s', instead of %.200s instance", error_prefix, Py_TYPE(py_srna)->tp_name, pyrna_struct_Type.tp_name); + PyErr_Format(PyExc_SystemError, "%.200s, bl_rna attribute wrong type '%.200s' on '%.200s'' instance", error_prefix, Py_TYPE(py_srna)->tp_name, Py_TYPE(self)->tp_name); Py_DECREF(py_srna); return NULL; } if(py_srna->ptr.type != &RNA_Struct) { - PyErr_Format(PyExc_SystemError, "%.200s internal error, bl_rna was not a RNA_Struct type of rna struct", error_prefix); + PyErr_Format(PyExc_SystemError, "%.200s, bl_rna attribute not a RNA_Struct, on '%.200s'' instance", error_prefix, Py_TYPE(self)->tp_name); Py_DECREF(py_srna); return NULL; } @@ -4531,10 +4544,17 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par PyGILState_STATE gilstate; bContext *C= BPy_GetContext(); // XXX - NEEDS FIXING, QUITE BAD. - bpy_context_set(C, &gilstate); - + py_class= RNA_struct_py_type_get(ptr->type); + /* rare case. can happen when registering subclasses */ + if(py_class==NULL) { + fprintf(stderr, "bpy_class_call(): unable to get python class for rna struct '%.200s'\n", RNA_struct_identifier(ptr->type)); + return -1; + } + + bpy_context_set(C, &gilstate); + /* exception, operators store their PyObjects for re-use */ if(ptr->data) { if(RNA_struct_is_a(ptr->type, &RNA_Operator)) { @@ -4567,10 +4587,13 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par else { args = PyTuple_New(1); PyTuple_SET_ITEM(args, 0, py_srna); - py_class_instance = PyObject_Call(py_class, args, NULL); + py_class_instance= PyObject_Call(py_class, args, NULL); Py_DECREF(args); - - if(py_class_instance_store) { + + if(py_class_instance == NULL) { + err= -1; /* so the error is not overridden below */ + } + else if(py_class_instance_store) { *py_class_instance_store = py_class_instance; Py_INCREF(py_class_instance); } @@ -4623,8 +4646,11 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par } } else { - PyErr_Format(PyExc_RuntimeError, "could not create instance of %.200s to call callback function %.200s.", RNA_struct_identifier(ptr->type), RNA_function_identifier(func)); - err= -1; + /* the error may be alredy set if the class instance couldnt be created */ + if(err != -1) { + PyErr_Format(PyExc_RuntimeError, "could not create instance of %.200s to call callback function %.200s.", RNA_struct_identifier(ptr->type), RNA_function_identifier(func)); + err= -1; + } } if (ret == NULL) { /* covers py_class_instance failing too */ @@ -4717,7 +4743,16 @@ void pyrna_alloc_types(void) prop = RNA_struct_find_property(&ptr, "structs"); RNA_PROP_BEGIN(&ptr, itemptr, prop) { - Py_DECREF(pyrna_struct_Subtype(&itemptr)); + PyObject *item= pyrna_struct_Subtype(&itemptr); + if(item == NULL) { + if(PyErr_Occurred()) { + PyErr_Print(); + PyErr_Clear(); + } + } + else { + Py_DECREF(item); + } } RNA_PROP_END; @@ -4760,7 +4795,7 @@ void pyrna_free_types(void) * - Should still be fixed - Campbell * */ -PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class) +static PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class) { bContext *C= NULL; ReportList reports; @@ -4780,11 +4815,19 @@ PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class) if(srna==NULL) return NULL; + /* fails in cases, cant use this check but would like to :| */ + /* + if(RNA_struct_py_type_get(srna)) { + PyErr_Format(PyExc_ValueError, "bpy.types.register(...): %.200s's parent class %.200s is alredy registered, this is not allowed.", ((PyTypeObject*)py_class)->tp_name, RNA_struct_identifier(srna)); + return NULL; + } + */ + /* check that we have a register callback for this type */ reg= RNA_struct_register(srna); if(!reg) { - PyErr_SetString(PyExc_ValueError, "bpy.types.register(...): expected a Type subclassed from a registerable rna type (no register supported)."); + PyErr_Format(PyExc_ValueError, "bpy.types.register(...): expected a subclass of a registerable rna type (%.200s does not support registration).", RNA_struct_identifier(srna)); return NULL; } @@ -4836,14 +4879,41 @@ PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class) Py_RETURN_NONE; } -PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *py_class) + +static int pyrna_srna_contains_pointer_prop_srna(StructRNA *srna_props, StructRNA *srna, const char **prop_identifier) +{ + PointerRNA tptr; + PropertyRNA *iterprop; + RNA_pointer_create(NULL, &RNA_Struct, srna_props, &tptr); + + iterprop= RNA_struct_find_property(&tptr, "properties"); + + RNA_PROP_BEGIN(&tptr, itemptr, iterprop) { + PropertyRNA *prop= itemptr.data; + if(RNA_property_type(prop) == PROP_POINTER) { + if (strcmp(RNA_property_identifier(prop), "rna_type") == 0) { + /* pass */ + } + else if(RNA_property_pointer_type(&tptr, prop) == srna) { + *prop_identifier= RNA_property_identifier(prop); + return 1; + } + } + } + RNA_PROP_END; + + return 0; +} + +static PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *py_class) { bContext *C= NULL; StructUnregisterFunc unreg; StructRNA *srna; /*if(PyDict_GetItemString(((PyTypeObject*)py_class)->tp_dict, "bl_rna")==NULL) { - PyErr_SetString(PyExc_ValueError, "bpy.types.unregister(): not a registered as a subclass."); + PWM_cursor_wait(0); +yErr_SetString(PyExc_ValueError, "bpy.types.unregister(): not a registered as a subclass."); return NULL; }*/ @@ -4859,6 +4929,34 @@ PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *py_class) return NULL; } + /* should happen all the time but very slow */ + if(G.f & G_DEBUG) { + /* remove all properties using this class */ + StructRNA *srna_iter; + PointerRNA ptr_rna; + PropertyRNA *prop_rna; + const char *prop_identifier= NULL; + + RNA_blender_rna_pointer_create(&ptr_rna); + prop_rna = RNA_struct_find_property(&ptr_rna, "structs"); + + + + /* loop over all structs */ + RNA_PROP_BEGIN(&ptr_rna, itemptr, prop_rna) { + srna_iter = itemptr.data; + if(pyrna_srna_contains_pointer_prop_srna(srna_iter, srna, &prop_identifier)) { + break; + } + } + RNA_PROP_END; + + if(prop_identifier) { + PyErr_Format(PyExc_SystemError, "bpy.types.unregister(...): Cant unregister %s because %s.%s pointer property is using this.", RNA_struct_identifier(srna), RNA_struct_identifier(srna_iter), prop_identifier); + return NULL; + } + } + /* get the context, so register callback can do necessary refreshes */ C= BPy_GetContext(); diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h index 9892ed6989b..bd9838a76d4 100644 --- a/source/blender/python/intern/bpy_rna.h +++ b/source/blender/python/intern/bpy_rna.h @@ -86,10 +86,6 @@ int pyrna_set_to_enum_bitfield(EnumPropertyItem *items, PyObject *value, int *r_ int pyrna_enum_value_from_id(EnumPropertyItem *item, const char *identifier, int *value, const char *error_prefix); -/* function for registering types */ -PyObject *pyrna_basetype_register(PyObject *self, PyObject *args); -PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *args); - int pyrna_deferred_register_props(struct StructRNA *srna, PyObject *class_dict); /* called before stopping python */ diff --git a/source/blender/quicktime/CMakeLists.txt b/source/blender/quicktime/CMakeLists.txt index 2b5c8a53e9b..63b6558e997 100644 --- a/source/blender/quicktime/CMakeLists.txt +++ b/source/blender/quicktime/CMakeLists.txt @@ -52,11 +52,3 @@ SET(INC ${INC} ${QUICKTIME_INC}) ADD_DEFINITIONS(-DWITH_QUICKTIME) BLENDERLIB(bf_quicktime "${SRC}" "${INC}") -#if env['OURPLATFORM'] in ['win32-vc', 'darwin']: -# types = ['core', 'player'] -# priorities = [95, 200] -#else: -# types = ['core'] -# priorities = [95] -# -#env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=['WITH_QUICKTIME'], libtype=types, priority=priorities) diff --git a/source/blender/quicktime/apple/Makefile b/source/blender/quicktime/apple/Makefile index 70757f02055..88eea6ea002 100644 --- a/source/blender/quicktime/apple/Makefile +++ b/source/blender/quicktime/apple/Makefile @@ -59,5 +59,5 @@ CPPFLAGS += -I.. CPPFLAGS += -I../../blenloader -I../../imbuf/intern -I../../imbuf CPPFLAGS += -I../../blenlib -I../../makesdna -I../../editors/include -I../../avi CPPFLAGS += -I../../blenkernel -I../../render/extern/include -I../../windowmanager -I../../makesrna -CPPFLAGS += -I../../../intern/audaspace/intern +CPPFLAGS += -I$(NAN_AUDASPACE)/include diff --git a/source/blender/readblenfile/CMakeLists.txt b/source/blender/readblenfile/CMakeLists.txt index 306544fec78..a6522ffa758 100644 --- a/source/blender/readblenfile/CMakeLists.txt +++ b/source/blender/readblenfile/CMakeLists.txt @@ -31,4 +31,3 @@ SET(INC ) BLENDERLIB(bf_readblenfile "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_readblenfile', sources, Split(incs), [], libtype=['common','player'], priority = [0, 220] ) diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt index 9199a0a33ba..2047ab29d24 100644 --- a/source/blender/render/CMakeLists.txt +++ b/source/blender/render/CMakeLists.txt @@ -38,9 +38,9 @@ IF(WIN32) SET(INC ${INC} ${PTHREADS_INC}) ENDIF(WIN32) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) IF(WITH_QUICKTIME) SET(INC ${INC} ../quicktime ${QUICKTIME_INC}) @@ -54,9 +54,4 @@ IF(APPLE) ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") ENDIF(APPLE) -#TODO -#if env['OURPLATFORM']=='linux2': -# cflags='-pthread' - BLENDERLIB_NOLIST(blender_render "${SRC}" "${INC}") -#env.BlenderLib ( libname = 'blender_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=45, compileflags=cflags ) diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 802703d476c..af7f3fcf387 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -37,14 +37,15 @@ struct bNodeTree; struct Image; +struct Main; struct NodeBlurData; struct Object; -struct ReportList; struct RenderData; struct RenderEngine; struct RenderEngineType; struct RenderResult; struct ReportList; +struct ReportList; struct Scene; struct SceneRenderLayer; @@ -208,11 +209,11 @@ void RE_init_threadcount(Render *re); void RE_TileProcessor(struct Render *re); /* only RE_NewRender() needed, main Blender render calls */ -void RE_BlenderFrame(struct Render *re, struct Scene *scene, struct SceneRenderLayer *srl, unsigned int lay, int frame); -void RE_BlenderAnim(struct Render *re, struct Scene *scene, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports); +void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, unsigned int lay, int frame); +void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports); /* main preview render call */ -void RE_PreviewRender(struct Render *re, struct Scene *scene); +void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene); void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode); void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress); @@ -248,7 +249,7 @@ void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, #define RE_BAKE_DISPLACEMENT 5 #define RE_BAKE_SHADOW 6 -void RE_Database_Baking(struct Render *re, struct Scene *scene, unsigned int lay, int type, struct Object *actob); +void RE_Database_Baking(struct Render *re, struct Main *bmain, struct Scene *scene, unsigned int lay, int type, struct Object *actob); void RE_DataBase_GetView(struct Render *re, float mat[][4]); void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[][4]); diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 331474a85e3..b124102f50b 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -55,6 +55,7 @@ struct RenderBuckets; struct ObjectInstanceRen; struct RayObject; struct RayFace; +struct Main; #define TABLEINITSIZE 1024 #define LAMPINITSIZE 256 @@ -170,7 +171,8 @@ struct Render /* shadow counter, detect shadow-reuse for shaders */ int shadowsamplenr[BLENDER_MAX_THREADS]; - /* scene, and its full copy of renderdata and world */ + /* main, scene, and its full copy of renderdata and world */ + struct Main *main; Scene *scene; RenderData r; World wrld; @@ -464,6 +466,7 @@ typedef struct VolPrecachePart struct RayObject *tree; struct ShadeInput *shi; struct ObjectInstanceRen *obi; + float viewmat[4][4]; int num; int minx, maxx; int miny, maxy; @@ -477,6 +480,7 @@ typedef struct VolPrecachePart typedef struct VolumePrecache { int res[3]; + float *bbmin, *bbmax; float *data_r; float *data_g; float *data_b; @@ -585,23 +589,21 @@ typedef struct LampRen { #define R_HALO 2 #define R_SEC_FIELD 4 #define R_LAMPHALO 8 -#define R_GLOB_NOPUNOFLIP 16 -#define R_NEED_TANGENT 32 -#define R_BAKE_TRACE 128 -#define R_BAKING 256 +#define R_NEED_TANGENT 16 +#define R_BAKE_TRACE 32 +#define R_BAKING 64 /* vlakren->flag (vlak = face in dutch) char!!! */ #define R_SMOOTH 1 #define R_HIDDEN 2 /* strand flag, means special handling */ #define R_STRAND 4 -#define R_NOPUNOFLIP 8 -#define R_FULL_OSA 16 -#define R_FACE_SPLIT 32 +#define R_FULL_OSA 8 +#define R_FACE_SPLIT 16 /* Tells render to divide face other way. */ -#define R_DIVIDE_24 64 +#define R_DIVIDE_24 32 /* vertex normals are tangent or view-corrected vector, for hair strands */ -#define R_TANGENT 128 +#define R_TANGENT 64 /* strandbuffer->flag */ #define R_STRAND_BSPLINE 1 diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index 2a0086b436c..76e7fe7b4f3 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -115,7 +115,7 @@ struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, cha float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify); float *RE_vlakren_get_nmap_tangent(struct ObjectRen *obr, VlakRen *ren, int verify); RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify); -int RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor); +void RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor); float *RE_strandren_get_surfnor(struct ObjectRen *obr, struct StrandRen *strand, int verify); float *RE_strandren_get_uv(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify); diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index 436b365b352..fb941d1b7f3 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -65,7 +65,7 @@ void do_lamp_tex(LampRen *la, float *lavec, struct ShadeInput *shi, float *colf, void do_volume_tex(struct ShadeInput *shi, float *xyz, int mapto_flag, float *col, float *val); void init_render_textures(Render *re); -void end_render_textures(void); +void end_render_textures(Render *re); void render_realtime_texture(struct ShadeInput *shi, struct Image *ima); diff --git a/source/blender/render/intern/include/volume_precache.h b/source/blender/render/intern/include/volume_precache.h index 73e0a3e0415..3ddf8380241 100644 --- a/source/blender/render/intern/include/volume_precache.h +++ b/source/blender/render/intern/include/volume_precache.h @@ -25,9 +25,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ - -void volume_precache(Render *re); -void free_volume_precache(Render *re); + +void global_bounds_obi(Render *re, ObjectInstanceRen *obi, float *bbmin, float *bbmax); int point_inside_volume_objectinstance(Render *re, ObjectInstanceRen *obi, float *co); +void volume_precache(Render *re); +void free_volume_precache(Render *re); + #define VOL_MS_TIMESTEP 0.1f diff --git a/source/blender/render/intern/raytrace/Makefile b/source/blender/render/intern/raytrace/Makefile index c136f945ca5..2da8038c610 100644 --- a/source/blender/render/intern/raytrace/Makefile +++ b/source/blender/render/intern/raytrace/Makefile @@ -63,3 +63,7 @@ endif ifeq ($(WITH_OPENEXR),true) CPPFLAGS += -DWITH_OPENEXR endif + +ifeq ($(WITH_BF_RAYOPTIMIZATION), true) + CPPFLAGS += -D__SSE__ +endif diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index b2f526f0297..e17e3a3c600 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -355,17 +355,6 @@ static void split_v_renderfaces(ObjectRen *obr, int startvlak, int startvert, in } } -/* ------------------------------------------------------------------------- */ - -static int check_vnormal(float *n, float *veno) -{ - float inp; - - inp=n[0]*veno[0]+n[1]*veno[1]+n[2]*veno[2]; - if(inp < -FLT_EPSILON10) return 1; - return 0; -} - /* ------------------------------------------------------------------------- */ /* Stress, tangents and normals */ /* ------------------------------------------------------------------------- */ @@ -536,9 +525,6 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d float n1[3], n2[3], n3[3], n4[3]; float fac1, fac2, fac3, fac4=0.0f; - if(re->flag & R_GLOB_NOPUNOFLIP) - vlr->flag |= R_NOPUNOFLIP; - sub_v3_v3v3(n1, v2->co, v1->co); normalize_v3(n1); sub_v3_v3v3(n2, v3->co, v2->co); @@ -562,21 +548,11 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int d fac3= saacos(-n2[0]*n3[0]-n2[1]*n3[1]-n2[2]*n3[2]); fac4= saacos(-n3[0]*n4[0]-n3[1]*n4[1]-n3[2]*n4[2]); - if(!(vlr->flag & R_NOPUNOFLIP)) { - if( check_vnormal(vlr->n, v4->n) ) fac4= -fac4; - } - v4->n[0] +=fac4*vlr->n[0]; v4->n[1] +=fac4*vlr->n[1]; v4->n[2] +=fac4*vlr->n[2]; } - if(!(vlr->flag & R_NOPUNOFLIP)) { - if( check_vnormal(vlr->n, v1->n) ) fac1= -fac1; - if( check_vnormal(vlr->n, v2->n) ) fac2= -fac2; - if( check_vnormal(vlr->n, v3->n) ) fac3= -fac3; - } - v1->n[0] +=fac1*vlr->n[0]; v1->n[1] +=fac1*vlr->n[1]; v1->n[2] +=fac1*vlr->n[2]; @@ -1021,7 +997,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par else width= 1.0f; if(ma->mode & MA_TANGENT_STR) - flag= R_SMOOTH|R_NOPUNOFLIP|R_TANGENT; + flag= R_SMOOTH|R_TANGENT; else flag= R_SMOOTH; @@ -2431,7 +2407,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) normal_tri_v3( vlr->n,vlr->v3->co, vlr->v2->co, vlr->v1->co); vlr->mat= ma; - vlr->flag= ME_SMOOTH+R_NOPUNOFLIP; + vlr->flag= ME_SMOOTH; vlr->ec= 0; /* mball -too bad- always has triangles, because quads can be non-planar */ @@ -2460,10 +2436,8 @@ static void init_render_mball(Render *re, ObjectRen *obr) /* returns amount of vertices added for orco */ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar, float *orco, float mat[4][4]) { - Object *ob= obr->ob; VertRen *v1, *v2, *v3, *v4, *ver; VlakRen *vlr, *vlr1, *vlr2, *vlr3; - Curve *cu= ob->data; float *data, n1[3]; int u, v, orcoret= 0; int p1, p2, p3, p4, a; @@ -2543,9 +2517,6 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar, vlr->mat= matar[ dl->col]; vlr->ec= ME_V1V2+ME_V2V3; vlr->flag= dl->rt; - if( (cu->flag & CU_NOPUNOFLIP) ) { - vlr->flag |= R_NOPUNOFLIP; - } add_v3_v3(v1->n, n1); add_v3_v3(v2->n, n1); @@ -2694,9 +2665,6 @@ static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr, vlr->mat= ma; vlr->flag= flag; - if(cu &&(cu->flag & ME_NOPUNOFLIP)) { - vlr->flag |= R_NOPUNOFLIP; - } vlr->ec= 0; /* mesh edges rendered separately */ if(len==0) obr->totvlak--; @@ -2848,7 +2816,10 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) } while(dl) { - if(dl->type==DL_INDEX3) { + if(dl->col > ob->totcol) { + /* pass */ + } + else if(dl->type==DL_INDEX3) { int *index; startvert= obr->totvert; @@ -2901,9 +2872,6 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) vlr->mat= matar[ dl->col ]; vlr->flag= 0; - if( (cu->flag & CU_NOPUNOFLIP) ) { - vlr->flag |= R_NOPUNOFLIP; - } vlr->ec= 0; } } @@ -3388,9 +3356,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) vlr->mat= ma; vlr->flag= flag; - if((me->flag & ME_NOPUNOFLIP) ) { - vlr->flag |= R_NOPUNOFLIP; - } vlr->ec= 0; /* mesh edges rendered separately */ if(len==0) obr->totvlak--; @@ -3890,12 +3855,12 @@ static void set_material_lightgroups(Render *re) if(re->scene->r.scemode & R_PREVIEWBUTS) return; - for(group= G.main->group.first; group; group=group->id.next) + for(group= re->main->group.first; group; group=group->id.next) group->id.flag |= LIB_DOIT; /* it's a bit too many loops in loops... but will survive */ /* hola! materials not in use...? */ - for(ma= G.main->mat.first; ma; ma=ma->id.next) { + for(ma= re->main->mat.first; ma; ma=ma->id.next) { if(ma->group && (ma->group->id.flag & LIB_DOIT)) add_lightgroup(re, ma->group, ma->mode & MA_GROUP_NOLAY); } @@ -4577,8 +4542,8 @@ void RE_Database_Free(Render *re) #if 0 /* radio can be redone better */ end_radio_render(); #endif - end_render_materials(); - end_render_textures(); + end_render_materials(re->main); + end_render_textures(re); free_pointdensities(re); @@ -4903,7 +4868,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* objects in groups with OB_RENDER_DUPLI set still need to be created, * since they may not be part of the scene */ - for(group= G.main->group.first; group; group=group->id.next) + for(group= re->main->group.first; group; group=group->id.next) add_group_render_dupli_obs(re, group, nolamps, onlyselected, actob, timeoffset, renderlay, 0); /* imat objects has to be done again, since groups can mess it up */ @@ -4951,7 +4916,7 @@ void RE_Database_FromScene(Render *re, Scene *scene, unsigned int lay, int use_c /* applies changes fully */ if((re->r.scemode & R_PREVIEWBUTS)==0) - scene_update_for_newframe(re->scene, lay); + scene_update_for_newframe(re->main, re->scene, lay); /* if no camera, viewmat should have been set! */ if(use_camera_view && re->scene->camera) { @@ -4978,7 +4943,7 @@ void RE_Database_FromScene(Render *re, Scene *scene, unsigned int lay, int use_c /* still bad... doing all */ init_render_textures(re); VECCOPY(amb, &re->wrld.ambr); - init_render_materials(re->r.mode, amb); + init_render_materials(re->main, re->r.mode, amb); set_node_shader_lamp_loop(shade_material_loop); /* MAKE RENDER DATA */ @@ -5105,7 +5070,7 @@ static void database_fromscene_vectors(Render *re, Scene *scene, unsigned int la /* applies changes fully */ scene->r.cfra += timeoffset; - scene_update_for_newframe(re->scene, lay); + scene_update_for_newframe(re->main, re->scene, lay); /* if no camera, viewmat should have been set! */ if(re->scene->camera) { @@ -5595,12 +5560,13 @@ void RE_Database_FromScene_Vectors(Render *re, Scene *sce, unsigned int lay) RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects RE_BAKE_SHADOW: for baking, only shadows, but all objects */ -void RE_Database_Baking(Render *re, Scene *scene, unsigned int lay, int type, Object *actob) +void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, int type, Object *actob) { float mat[4][4]; float amb[3]; int onlyselected, nolamps; + re->main= bmain; re->scene= scene; re->lay= lay; @@ -5609,7 +5575,6 @@ void RE_Database_Baking(Render *re, Scene *scene, unsigned int lay, int type, Ob RE_init_threadcount(re); - re->flag |= R_GLOB_NOPUNOFLIP; re->flag |= R_BAKING; re->excludeob= actob; if(actob) @@ -5662,7 +5627,7 @@ void RE_Database_Baking(Render *re, Scene *scene, unsigned int lay, int type, Ob init_render_textures(re); VECCOPY(amb, &re->wrld.ambr); - init_render_materials(re->r.mode, amb); + init_render_materials(re->main, re->r.mode, amb); set_node_shader_lamp_loop(shade_material_loop); diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index 1accb0fdb60..8977bc7f379 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -46,7 +46,6 @@ #include "BKE_library.h" #include "BKE_main.h" -#include "BKE_global.h" #include "BKE_image.h" // BKE_write_ibuf #include "BKE_texture.h" #include "BKE_utildefines.h" @@ -508,7 +507,7 @@ void make_envmaps(Render *re) /* 5 = hardcoded max recursion level */ while(depth<5) { - tex= G.main->tex.first; + tex= re->main->tex.first; while(tex) { if(tex->id.us && tex->type==TEX_ENVMAP) { if(tex->env && tex->env->object) { diff --git a/source/blender/render/intern/source/gammaCorrectionTables.c b/source/blender/render/intern/source/gammaCorrectionTables.c index d88638f423c..818c3c72118 100644 --- a/source/blender/render/intern/source/gammaCorrectionTables.c +++ b/source/blender/render/intern/source/gammaCorrectionTables.c @@ -117,7 +117,7 @@ void makeGammaTables(float gamma) /* The end of the table should match 1.0 carefully. In order to avoid */ /* rounding errors, we just set this explicitly. The last segment may */ - /* have a different lenght than the other segments, but our */ + /* have a different length than the other segments, but our */ /* interpolation is insensitive to that. */ color_domain_table[RE_GAMMA_TABLE_SIZE] = 1.0; gamma_range_table[RE_GAMMA_TABLE_SIZE] = 1.0; diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c index ff718359a3e..fb69519236a 100644 --- a/source/blender/render/intern/source/occlusion.c +++ b/source/blender/render/intern/source/occlusion.c @@ -1390,8 +1390,7 @@ static void sample_occ_tree(Render *re, OcclusionTree *tree, OccFace *exclude, f if(onlyshadow) envcolor= WO_AOPLAIN; - VECCOPY(nn, n); - negate_v3(nn); + negate_v3_v3(nn, n); occ_lookup(tree, thread, exclude, co, nn, &occ, (tree->doindirect)? rad: NULL, (env && envcolor)? bn: NULL); diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index f27698752f1..6c6e200a74e 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -2146,7 +2146,7 @@ static void render_scene(Render *re, Scene *sce, int cfra) resc->lay= sce->lay; /* ensure scene has depsgraph, base flags etc OK */ - set_scene_bg(sce); + set_scene_bg(re->main, sce); /* copy callbacks */ resc->display_draw= re->display_draw; @@ -2164,7 +2164,7 @@ static void tag_scenes_for_render(Render *re) bNode *node; Scene *sce; - for(sce= G.main->scene.first; sce; sce= sce->id.next) + for(sce= re->main->scene.first; sce; sce= sce->id.next) sce->id.flag &= ~LIB_DOIT; re->scene->id.flag |= LIB_DOIT; @@ -2319,7 +2319,7 @@ void RE_MergeFullSample(Render *re, Scene *sce, bNodeTree *ntree) /* first call RE_ReadRenderResult on every renderlayer scene. this creates Render structs */ /* tag scenes unread */ - for(scene= G.main->scene.first; scene; scene= scene->id.next) + for(scene= re->main->scene.first; scene; scene= scene->id.next) scene->id.flag |= LIB_DOIT; for(node= ntree->nodes.first; node; node= node->next) { @@ -2394,7 +2394,7 @@ static void do_render_composite_fields_blur_3d(Render *re) R.stats_draw= re->stats_draw; if (update_newframe) - scene_update_for_newframe(re->scene, re->lay); + scene_update_for_newframe(re->main, re->scene, re->lay); if(re->r.scemode & R_FULL_SAMPLE) do_merge_fullsample(re, ntree); @@ -2457,7 +2457,7 @@ static void do_render_seq(Render * re) if(recurs_depth==0) { /* otherwise sequencer animation isnt updated */ - BKE_animsys_evaluate_all_animation(G.main, (float)cfra); // XXX, was BKE_curframe(re->scene) + BKE_animsys_evaluate_all_animation(re->main, (float)cfra); // XXX, was BKE_curframe(re->scene) } recurs_depth++; @@ -2513,6 +2513,7 @@ static void do_render_seq(Render * re) free_imbuf_seq(re->scene, &ed->seqbase, TRUE, TRUE); } } + IMB_freeImBuf(ibuf); } else { /* render result is delivered empty in most cases, nevertheless we handle all cases */ @@ -2678,6 +2679,7 @@ static void update_physics_cache(Render *re, Scene *scene, int anim_init) { PTCacheBaker baker; + baker.main = re->main; baker.scene = scene; baker.pid = NULL; baker.bake = 0; @@ -2691,7 +2693,7 @@ static void update_physics_cache(Render *re, Scene *scene, int anim_init) BKE_ptcache_make_cache(&baker); } /* evaluating scene options for general Blender render */ -static int render_initialize_from_scene(Render *re, Scene *scene, SceneRenderLayer *srl, unsigned int lay, int anim, int anim_init) +static int render_initialize_from_main(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *srl, unsigned int lay, int anim, int anim_init) { int winx, winy; rcti disprect; @@ -2717,6 +2719,7 @@ static int render_initialize_from_scene(Render *re, Scene *scene, SceneRenderLay disprect.ymax= winy; } + re->main= bmain; re->scene= scene; re->lay= lay; @@ -2759,14 +2762,14 @@ static int render_initialize_from_scene(Render *re, Scene *scene, SceneRenderLay } /* general Blender frame render call */ -void RE_BlenderFrame(Render *re, Scene *scene, SceneRenderLayer *srl, unsigned int lay, int frame) +void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *srl, unsigned int lay, int frame) { /* ugly global still... is to prevent preview events and signal subsurfs etc to make full resol */ G.rendering= 1; scene->r.cfra= frame; - if(render_initialize_from_scene(re, scene, srl, lay, 0, 0)) { + if(render_initialize_from_main(re, bmain, scene, srl, lay, 0, 0)) { MEM_reset_peak_memory(); do_render_all_options(re); } @@ -2862,14 +2865,14 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R } /* saves images to disk */ -void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int efra, int tfra, ReportList *reports) +void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, unsigned int lay, int sfra, int efra, int tfra, ReportList *reports) { bMovieHandle *mh= BKE_get_movie_handle(scene->r.imtype); int cfrao= scene->r.cfra; int nfra; /* do not fully call for each frame, it initializes & pops output window */ - if(!render_initialize_from_scene(re, scene, NULL, lay, 0, 1)) + if(!render_initialize_from_main(re, bmain, scene, NULL, lay, 0, 1)) return; /* ugly global still... is to prevent renderwin events and signal subsurfs etc to make full resol */ @@ -2902,7 +2905,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int ef char name[FILE_MAX]; /* only border now, todo: camera lens. (ton) */ - render_initialize_from_scene(re, scene, NULL, lay, 1, 0); + render_initialize_from_main(re, bmain, scene, NULL, lay, 1, 0); if(nfra!=scene->r.cfra) { /* @@ -2917,7 +2920,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int ef else updatelay= re->lay; - scene_update_for_newframe(scene, updatelay); + scene_update_for_newframe(bmain, scene, updatelay); continue; } else @@ -2973,7 +2976,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int ef G.rendering= 0; } -void RE_PreviewRender(Render *re, Scene *sce) +void RE_PreviewRender(Render *re, Main *bmain, Scene *sce) { int winx, winy; @@ -2982,6 +2985,7 @@ void RE_PreviewRender(Render *re, Scene *sce) RE_InitState(re, NULL, &sce->r, NULL, winx, winy, NULL); + re->main = bmain; re->scene = sce; re->lay = sce->lay; diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index 4f86f67f0e3..a09c16b7ed9 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -226,6 +226,9 @@ static void pointdensity_cache_object(Render *re, PointDensity *pd, Object *ob) static void cache_pointdensity(Render *re, Tex *tex) { PointDensity *pd = tex->pd; + + if(!pd) + return; if (pd->point_tree) { BLI_bvhtree_free(pd->point_tree); @@ -279,7 +282,7 @@ void make_pointdensities(Render *re) re->i.infostr= "Caching Point Densities"; re->stats_draw(re->sdh, &re->i); - for (tex= G.main->tex.first; tex; tex= tex->id.next) { + for (tex= re->main->tex.first; tex; tex= tex->id.next) { if(tex->id.us && tex->type==TEX_POINTDENSITY) { cache_pointdensity(re, tex); } @@ -296,7 +299,7 @@ void free_pointdensities(Render *re) if(re->scene->r.scemode & R_PREVIEWBUTS) return; - for (tex= G.main->tex.first; tex; tex= tex->id.next) { + for (tex= re->main->tex.first; tex; tex= tex->id.next) { if(tex->id.us && tex->type==TEX_POINTDENSITY) { free_pointdensity(re, tex); } diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index ed52f37fcfa..724fd9a3110 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -531,10 +531,6 @@ void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr) shade_input_set_normals(shi); - /* point normals to viewing direction */ - if(INPR(shi->facenor, shi->view) < 0.0f) - shade_input_flip_normals(shi); - shade_input_set_shade_texco(shi); if (shi->mat->material_type == MA_TYPE_VOLUME) { if(ELEM(is->mode, RE_RAY_SHADOW, RE_RAY_SHADOW_TRA)) { @@ -558,19 +554,9 @@ void shade_ray(Isect *is, ShadeInput *shi, ShadeResult *shr) shi->mat= vlr->mat; /* shi->mat is being set in nodetree */ } else { - int tempdepth; - /* XXX dodgy business here, set ray depth to -1 - * to ignore raytrace in shade_material_loop() - * this could really use a refactor --Matt */ - if (shi->volume_depth == 0) { - tempdepth = shi->depth; - shi->depth = -1; - shade_material_loop(shi, shr); - shi->depth = tempdepth; - } else { - shade_material_loop(shi, shr); - } + shade_material_loop(shi, shr); } + /* raytrace likes to separate the spec color */ VECSUB(shr->diff, shr->combined, shr->spec); } diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c index 2bfc8f6c1ef..ce55935d392 100644 --- a/source/blender/render/intern/source/renderdatabase.c +++ b/source/blender/render/intern/source/renderdatabase.c @@ -440,10 +440,9 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr) return vlr1; } -int RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, float *nor) +void RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, float *nor) { - float v1[3], (*nmat)[3]= obi->nmat; - int flipped= 0; + float (*nmat)[3]= obi->nmat; if(obi->flag & R_TRANSFORMED) { VECCOPY(nor, vlr->n); @@ -453,29 +452,6 @@ int RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, floa } else VECCOPY(nor, vlr->n); - - if((vlr->flag & R_NOPUNOFLIP)==0) { - if(re->r.mode & R_ORTHO) { - if(nor[2] > 0.0f) - flipped= 1; - } - else { - VECCOPY(v1, vlr->v1->co); - if(obi->flag & R_TRANSFORMED) - mul_m4_v3(obi->mat, v1); - if(INPR(v1, nor) < 0.0f) { - flipped= 1; - } - } - - if(flipped) { - nor[0]= -nor[0]; - nor[1]= -nor[1]; - nor[2]= -nor[2]; - } - } - - return flipped; } void RE_set_customdata_names(ObjectRen *obr, CustomData *data) diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c index 5938e2ce2e0..56ab56d0411 100644 --- a/source/blender/render/intern/source/shadeinput.c +++ b/source/blender/render/intern/source/shadeinput.c @@ -130,7 +130,7 @@ void shade_material_loop(ShadeInput *shi, ShadeResult *shr) } /* depth >= 1 when ray-shading */ - if(shi->depth==0) { + if(shi->depth==0 || shi->volume_depth > 0) { if(R.r.mode & R_RAYTRACE) { if(shi->ray_mirror!=0.0f || ((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f)) { /* ray trace works on combined, but gives pass info */ @@ -142,11 +142,6 @@ void shade_material_loop(ShadeInput *shi, ShadeResult *shr) if((shi->layflag & SCE_LAY_SKY) && (R.r.alphamode==R_ADDSKY)) shr->alpha= 1.0f; } - - if(R.r.mode & R_RAYTRACE) { - if (R.render_volumes_inside.first) - shade_volume_inside(shi, shr); - } } @@ -168,8 +163,12 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr) shade_input_init_material(shi); if (shi->mat->material_type == MA_TYPE_VOLUME) { - if(R.r.mode & R_RAYTRACE) - shade_volume_outside(shi, shr); + if(R.r.mode & R_RAYTRACE) { + if (R.render_volumes_inside.first) + shade_volume_inside(shi, shr); + else + shade_volume_outside(shi, shr); + } } else { /* MA_TYPE_SURFACE, MA_TYPE_WIRE */ shade_material_loop(shi, shr); } @@ -274,7 +273,8 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen shi->mode= shi->mat->mode_l; /* or-ed result for all nodes */ /* facenormal copy, can get flipped */ - shi->flippednor= RE_vlakren_get_normal(&R, obi, vlr, shi->facenor); + shi->flippednor= 0; + RE_vlakren_get_normal(&R, obi, vlr, shi->facenor); /* calculate vertexnormals */ if(vlr->flag & R_SMOOTH) { @@ -287,24 +287,6 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen mul_m3_v3(obi->nmat, shi->n2); mul_m3_v3(obi->nmat, shi->n3); } - - if(!(vlr->flag & (R_NOPUNOFLIP|R_TANGENT))) { - if(INPR(shi->facenor, shi->n1) < 0.0f) { - shi->n1[0]= -shi->n1[0]; - shi->n1[1]= -shi->n1[1]; - shi->n1[2]= -shi->n1[2]; - } - if(INPR(shi->facenor, shi->n2) < 0.0f) { - shi->n2[0]= -shi->n2[0]; - shi->n2[1]= -shi->n2[1]; - shi->n2[2]= -shi->n2[2]; - } - if(INPR(shi->facenor, shi->n3) < 0.0f) { - shi->n3[0]= -shi->n3[0]; - shi->n3[1]= -shi->n3[1]; - shi->n3[2]= -shi->n3[2]; - } - } } } @@ -827,6 +809,10 @@ void shade_input_set_normals(ShadeInput *shi) /* used in nodes */ VECCOPY(shi->vno, shi->vn); + /* flip normals to viewing direction */ + if(!(shi->vlr->flag & R_TANGENT)) + if(dot_v3v3(shi->facenor, shi->view) < 0.0f) + shade_input_flip_normals(shi); } /* use by raytrace, sss, bake to flip into the right direction */ diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index 806cafaf89b..81de553b209 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -1644,7 +1644,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr) if(((passflag & SCE_PASS_COMBINED) && (shi->combinedflag & (SCE_PASS_AO|SCE_PASS_ENVIRONMENT|SCE_PASS_INDIRECT))) || (passflag & (SCE_PASS_AO|SCE_PASS_ENVIRONMENT|SCE_PASS_INDIRECT))) { /* AO was calculated for scanline already */ - if(shi->depth) + if(shi->depth || shi->volume_depth) ambient_occlusion(shi); VECCOPY(shr->ao, shi->ao); VECCOPY(shr->env, shi->env); // XXX multiply diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c index aa285401524..e8c95a34ac4 100644 --- a/source/blender/render/intern/source/sss.c +++ b/source/blender/render/intern/source/sss.c @@ -56,7 +56,6 @@ #include "DNA_material_types.h" #include "BKE_colortools.h" -#include "BKE_global.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_node.h" @@ -993,7 +992,7 @@ void make_sss_tree(Render *re) re->i.infostr= "SSS preprocessing"; re->stats_draw(re->sdh, &re->i); - for(mat= G.main->mat.first; mat; mat= mat->id.next) + for(mat= re->main->mat.first; mat; mat= mat->id.next) if(mat->id.us && (mat->flag & MA_IS_USED) && (mat->sss_flag & MA_DIFF_SSS)) sss_create_tree_mat(re, mat); } diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c index 5938b64dedf..60565d0ff16 100644 --- a/source/blender/render/intern/source/texture.c +++ b/source/blender/render/intern/source/texture.c @@ -131,7 +131,7 @@ void init_render_textures(Render *re) { Tex *tex; - tex= G.main->tex.first; + tex= re->main->tex.first; while(tex) { if(tex->id.us) init_render_texture(re, tex); tex= tex->id.next; @@ -144,10 +144,10 @@ void end_render_texture(Tex *tex) ntreeEndExecTree(tex->nodetree); } -void end_render_textures(void) +void end_render_textures(Render *re) { Tex *tex; - for(tex= G.main->tex.first; tex; tex= tex->id.next) + for(tex= re->main->tex.first; tex; tex= tex->id.next) if(tex->id.us) end_render_texture(tex); } @@ -1731,7 +1731,7 @@ void do_material_tex(ShadeInput *shi) co= shi->tang; dx= shi->dxno; dy= shi->dyno; } else if(mtex->texco==TEXCO_GLOB) { - co= shi->gl; dx= shi->dxco; dy= shi->dyco; + co= shi->gl; dx= shi->dxgl; dy= shi->dygl; } else if(mtex->texco==TEXCO_UV) { if(mtex->texflag & MTEX_DUPLI_MAPTO) { @@ -2881,6 +2881,9 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef if(la->type==LA_SPOT) { tempvec[0]*= la->spottexfac; tempvec[1]*= la->spottexfac; + /* project from 3d to 2d */ + tempvec[0] /= -tempvec[2]; + tempvec[1] /= -tempvec[2]; } co= tempvec; diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c index 0af05c3cdee..d3e8f4058c5 100644 --- a/source/blender/render/intern/source/volume_precache.c +++ b/source/blender/render/intern/source/volume_precache.c @@ -115,6 +115,47 @@ int point_inside_obi(RayObject *tree, ObjectInstanceRen *obi, float *co) else return 1; } +/* find the bounding box of an objectinstance in global space */ +void global_bounds_obi(Render *re, ObjectInstanceRen *obi, float *bbmin, float *bbmax) +{ + ObjectRen *obr = obi->obr; + VolumePrecache *vp = obi->volume_precache; + VertRen *ver= NULL; + float co[3]; + int a; + + if (vp->bbmin != NULL && vp->bbmax != NULL) { + copy_v3_v3(bbmin, vp->bbmin); + copy_v3_v3(bbmax, vp->bbmax); + return; + } + + vp->bbmin = MEM_callocN(sizeof(float)*3, "volume precache min boundbox corner"); + vp->bbmax = MEM_callocN(sizeof(float)*3, "volume precache max boundbox corner"); + + INIT_MINMAX(bbmin, bbmax); + + for(a=0; atotvert; a++) { + if((a & 255)==0) ver= obr->vertnodes[a>>8].vert; + else ver++; + + copy_v3_v3(co, ver->co); + + /* transformed object instance in camera space */ + if(obi->flag & R_TRANSFORMED) + mul_m4_v3(obi->mat, co); + + /* convert to global space */ + mul_m4_v3(re->viewinv, co); + + DO_MINMAX(co, vp->bbmin, vp->bbmax); + } + + copy_v3_v3(bbmin, vp->bbmin); + copy_v3_v3(bbmax, vp->bbmax); + +} + /* *** light cache filtering *** */ static float get_avg_surrounds(float *cache, int *res, int xx, int yy, int zz) @@ -443,7 +484,7 @@ static void *vol_precache_part(void *data) RayObject *tree = pa->tree; ShadeInput *shi = pa->shi; float scatter_col[3] = {0.f, 0.f, 0.f}; - float co[3]; + float co[3], cco[3]; int x, y, z, i; const int res[3]= {pa->res[0], pa->res[1], pa->res[2]}; @@ -455,24 +496,29 @@ static void *vol_precache_part(void *data) for (x=pa->minx; x < pa->maxx; x++) { co[0] = pa->bbmin[0] + (pa->voxel[0] * (x + 0.5f)); - + + /* convert from world->camera space for shading */ + mul_v3_m4v3(cco, pa->viewmat, co); + i= V_I(x, y, z, res); // don't bother if the point is not inside the volume mesh - if (!point_inside_obi(tree, obi, co)) { + if (!point_inside_obi(tree, obi, cco)) { obi->volume_precache->data_r[i] = -1.0f; obi->volume_precache->data_g[i] = -1.0f; obi->volume_precache->data_b[i] = -1.0f; continue; } - copy_v3_v3(shi->view, co); + /* this view coordinate is very wrong! */ + copy_v3_v3(shi->view, cco); normalize_v3(shi->view); - vol_get_scattering(shi, scatter_col, co); + vol_get_scattering(shi, scatter_col, cco); obi->volume_precache->data_r[i] = scatter_col[0]; obi->volume_precache->data_g[i] = scatter_col[1]; obi->volume_precache->data_b[i] = scatter_col[2]; + } } } @@ -503,7 +549,7 @@ static void precache_init_parts(Render *re, RayObject *tree, ShadeInput *shi, Ob int i=0, x, y, z; float voxel[3]; int sizex, sizey, sizez; - float *bbmin=obi->obr->boundbox[0], *bbmax=obi->obr->boundbox[1]; + float bbmin[3], bbmax[3]; int *res; int minx, maxx; int miny, maxy; @@ -517,11 +563,13 @@ static void precache_init_parts(Render *re, RayObject *tree, ShadeInput *shi, Ob parts[0] = parts[1] = parts[2] = totthread; res = vp->res; + /* using boundbox in worldspace */ + global_bounds_obi(re, obi, bbmin, bbmax); sub_v3_v3v3(voxel, bbmax, bbmin); - voxel[0] /= res[0]; - voxel[1] /= res[1]; - voxel[2] /= res[2]; + voxel[0] /= (float)res[0]; + voxel[1] /= (float)res[1]; + voxel[2] /= (float)res[2]; for (x=0; x < parts[0]; x++) { sizex = ceil(res[0] / (float)parts[0]); @@ -550,8 +598,10 @@ static void precache_init_parts(Render *re, RayObject *tree, ShadeInput *shi, Ob pa->tree = tree; pa->shi = shi; pa->obi = obi; - VECCOPY(pa->bbmin, bbmin); - VECCOPY(pa->voxel, voxel); + copy_m4_m4(pa->viewmat, re->viewmat); + + copy_v3_v3(pa->bbmin, bbmin); + copy_v3_v3(pa->voxel, voxel); VECCOPY(pa->res, res); pa->minx = minx; pa->maxx = maxx; @@ -582,10 +632,14 @@ static VolPrecachePart *precache_get_new_part(Render *re) return nextpa; } -static int precache_resolution(VolumePrecache *vp, float *bbmin, float *bbmax, int res) +/* calculate resolution from bounding box in world space */ +static int precache_resolution(Render *re, VolumePrecache *vp, ObjectInstanceRen *obi, int res) { float dim[3], div; + float bbmin[3], bbmax[3]; + /* bound box in global space */ + global_bounds_obi(re, obi, bbmin, bbmax); sub_v3_v3v3(dim, bbmax, bbmin); div = MAX3(dim[0], dim[1], dim[2]); @@ -593,9 +647,9 @@ static int precache_resolution(VolumePrecache *vp, float *bbmin, float *bbmax, i dim[1] /= div; dim[2] /= div; - vp->res[0] = dim[0] * (float)res; - vp->res[1] = dim[1] * (float)res; - vp->res[2] = dim[2] * (float)res; + vp->res[0] = ceil(dim[0] * res); + vp->res[1] = ceil(dim[1] * res); + vp->res[2] = ceil(dim[2] * res); if ((vp->res[0] < 1) || (vp->res[1] < 1) || (vp->res[2] < 1)) return 0; @@ -615,7 +669,6 @@ void vol_precache_objectinstance_threads(Render *re, ObjectInstanceRen *obi, Mat RayObject *tree; ShadeInput shi; ListBase threads; - float *bbmin=obi->obr->boundbox[0], *bbmax=obi->obr->boundbox[1]; int parts[3] = {1, 1, 1}, totparts; int caching=1, counter=0; @@ -627,15 +680,13 @@ void vol_precache_objectinstance_threads(Render *re, ObjectInstanceRen *obi, Mat /* create a raytree with just the faces of the instanced ObjectRen, * used for checking if the cached point is inside or outside. */ - //tree = create_raytree_obi(obi, bbmin, bbmax); tree = makeraytree_object(&R, obi); if (!tree) return; - INIT_MINMAX(bbmin, bbmax); - RE_rayobject_merge_bb( tree, bbmin, bbmax); vp = MEM_callocN(sizeof(VolumePrecache), "volume light cache"); + obi->volume_precache = vp; - if (!precache_resolution(vp, bbmin, bbmax, ma->vol.precache_resolution)) { + if (!precache_resolution(re, vp, obi, ma->vol.precache_resolution)) { MEM_freeN(vp); vp = NULL; return; @@ -649,7 +700,6 @@ void vol_precache_objectinstance_threads(Render *re, ObjectInstanceRen *obi, Mat vp = NULL; return; } - obi->volume_precache = vp; /* Need a shadeinput to calculate scattering */ precache_setup_shadeinput(re, obi, ma, &shi); @@ -749,6 +799,8 @@ void free_volume_precache(Render *re) MEM_freeN(obi->volume_precache->data_r); MEM_freeN(obi->volume_precache->data_g); MEM_freeN(obi->volume_precache->data_b); + MEM_freeN(obi->volume_precache->bbmin); + MEM_freeN(obi->volume_precache->bbmax); MEM_freeN(obi->volume_precache); obi->volume_precache = NULL; } diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c index c74bb9d4a55..a58d96736d5 100644 --- a/source/blender/render/intern/source/volumetric.c +++ b/source/blender/render/intern/source/volumetric.c @@ -193,7 +193,7 @@ static void vol_trace_behind(ShadeInput *shi, VlakRen *vlr, float *co, float *co isect.labda = FLT_MAX; isect.mode= RE_RAY_MIRROR; - isect.skip = RE_SKIP_VLR_NEIGHBOUR | RE_SKIP_VLR_RENDER_CHECK; + isect.skip = RE_SKIP_VLR_NEIGHBOUR; isect.orig.ob = (void*) shi->obi; isect.orig.face = (void*)vlr; isect.last_hit = NULL; @@ -205,27 +205,28 @@ static void vol_trace_behind(ShadeInput *shi, VlakRen *vlr, float *co, float *co } else { shadeSkyView(col, co, shi->view, NULL, shi->thread); shadeSunView(col, shi->view); - } + } } /* trilinear interpolation */ -static void vol_get_precached_scattering(ShadeInput *shi, float *scatter_col, float *co) +static void vol_get_precached_scattering(Render *re, ShadeInput *shi, float *scatter_col, float *co) { VolumePrecache *vp = shi->obi->volume_precache; float bbmin[3], bbmax[3], dim[3]; - float sample_co[3]; + float world_co[3], sample_co[3]; if (!vp) return; - /* convert input coords to 0.0, 1.0 */ - VECCOPY(bbmin, shi->obi->obr->boundbox[0]); - VECCOPY(bbmax, shi->obi->obr->boundbox[1]); + /* find sample point in global space bounding box 0.0-1.0 */ + global_bounds_obi(re, shi->obi, bbmin, bbmax); sub_v3_v3v3(dim, bbmax, bbmin); + mul_v3_m4v3(world_co, re->viewinv, co); - sample_co[0] = ((co[0] - bbmin[0]) / dim[0]); - sample_co[1] = ((co[1] - bbmin[1]) / dim[1]); - sample_co[2] = ((co[2] - bbmin[2]) / dim[2]); + /* sample_co in 0.0-1.0 */ + sample_co[0] = (world_co[0] - bbmin[0]) / dim[0]; + sample_co[1] = (world_co[1] - bbmin[1]) / dim[1]; + sample_co[2] = (world_co[2] - bbmin[2]) / dim[2]; scatter_col[0] = voxel_sample_triquadratic(vp->data_r, vp->res, sample_co); scatter_col[1] = voxel_sample_triquadratic(vp->data_g, vp->res, sample_co); @@ -445,7 +446,7 @@ static void vol_get_transmittance(ShadeInput *shi, float *tr, float *co, float * const float stepd = (t0 - pt0) * d; float sigma_t[3]; - vol_get_sigma_t(shi, sigma_t, co); + vol_get_sigma_t(shi, sigma_t, p); tau[0] += stepd * sigma_t[0]; tau[1] += stepd * sigma_t[1]; @@ -602,13 +603,16 @@ static void volumeintegrate(struct ShadeInput *shi, float *col, float *co, float const float density = vol_get_density(shi, p); if (density > 0.01f) { - float scatter_col[3], emit_col[3]; + float scatter_col[3] = {0.f, 0.f, 0.f}, emit_col[3]; const float stepd = (t0 - pt0) * density; /* transmittance component (alpha) */ vol_get_transmittance_seg(shi, tr, stepsize, co, density); - if (luminance(tr) < shi->mat->vol.depth_cutoff) break; + if (t0 > t1 * 0.25) { + /* only use depth cutoff after we've traced a little way into the volume */ + if (luminance(tr) < shi->mat->vol.depth_cutoff) break; + } vol_get_emission(shi, emit_col, p); @@ -619,7 +623,7 @@ static void volumeintegrate(struct ShadeInput *shi, float *col, float *co, float p2[1] = p[1] + (step_vec[1] * 0.5); p2[2] = p[2] + (step_vec[2] * 0.5); - vol_get_precached_scattering(shi, scatter_col, p2); + vol_get_precached_scattering(&R, shi, scatter_col, p2); } else vol_get_scattering(shi, scatter_col, p); @@ -782,10 +786,7 @@ void shade_volume_inside(ShadeInput *shi, ShadeResult *shr) MatInside *m; Material *mat_backup; ObjectInstanceRen *obi_backup; - float prev_alpha = shr->alpha; - - //if (BLI_countlist(&R.render_volumes_inside) == 0) return; - + /* XXX: extend to multiple volumes perhaps later */ mat_backup = shi->mat; obi_backup = shi->obi; @@ -795,10 +796,10 @@ void shade_volume_inside(ShadeInput *shi, ShadeResult *shr) shi->obi = m->obi; shi->obr = m->obi->obr; - volume_trace(shi, shr, VOL_SHADE_INSIDE); - shr->alpha += prev_alpha; - CLAMP(shr->alpha, 0.f, 1.f); + memset(shr, 0, sizeof(ShadeResult)); + volume_trace(shi, shr, VOL_SHADE_INSIDE); + shi->mat = mat_backup; shi->obi = obi_backup; shi->obr = obi_backup->obr; diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c index 64ba206bb86..076d6355585 100644 --- a/source/blender/render/intern/source/voxeldata.c +++ b/source/blender/render/intern/source/voxeldata.c @@ -39,7 +39,6 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -#include "BKE_global.h" #include "BKE_image.h" #include "BKE_main.h" #include "BKE_modifier.h" @@ -318,7 +317,7 @@ void make_voxeldata(struct Render *re) re->stats_draw(re->sdh, &re->i); /* XXX: should be doing only textures used in this render */ - for (tex= G.main->tex.first; tex; tex= tex->id.next) { + for (tex= re->main->tex.first; tex; tex= tex->id.next) { if(tex->id.us && tex->type==TEX_VOXELDATA) { cache_voxeldata(re, tex); } diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 899c7728af9..7a517dea766 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -101,6 +101,14 @@ static void wm_area_mark_invalid_backbuf(ScrArea *sa) ((View3D*)sa->spacedata.first)->flag |= V3D_INVALID_BACKBUF; } +static int wm_area_test_invalid_backbuf(ScrArea *sa) +{ + if(sa->spacetype == SPACE_VIEW3D) + return (((View3D*)sa->spacedata.first)->flag & V3D_INVALID_BACKBUF); + else + return 0; +} + /********************** draw all **************************/ /* - reference method, draw all each time */ @@ -189,6 +197,12 @@ static void wm_method_draw_overlap_all(bContext *C, wmWindow *win, int exchange) ARegion *ar; static rcti rect= {0, 0, 0, 0}; + /* after backbuffer selection draw, we need to redraw */ + for(sa= screen->areabase.first; sa; sa= sa->next) + for(ar= sa->regionbase.first; ar; ar= ar->next) + if(ar->swinid && !wm_area_test_invalid_backbuf(sa)) + ED_region_tag_redraw(ar); + /* flush overlapping regions */ if(screen->regionbase.first) { /* flush redraws of area regions up to overlapping regions */ @@ -686,11 +700,13 @@ static int wm_automatic_draw_method(wmWindow *win) /* ATI opensource driver is known to be very slow at this */ if(GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) return USER_DRAW_OVERLAP; -#if 0 - /* also Intel drivers don't work well with this */ - else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) + /* also Intel drivers are slow */ + else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_UNIX, GPU_DRIVER_ANY)) return USER_DRAW_OVERLAP; -#endif + else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_ANY)) + return USER_DRAW_OVERLAP_FLIP; + else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_MAC, GPU_DRIVER_ANY)) + return USER_DRAW_OVERLAP_FLIP; /* Windows software driver darkens color on each redraw */ else if(GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_WIN, GPU_DRIVER_SOFTWARE)) return USER_DRAW_OVERLAP_FLIP; @@ -792,3 +808,11 @@ void wm_draw_region_clear(wmWindow *win, ARegion *ar) win->screen->do_draw= 1; } +void wm_draw_region_modified(wmWindow *win, ARegion *ar) +{ + int drawmethod= wm_automatic_draw_method(win); + + if(ELEM(drawmethod, USER_DRAW_OVERLAP, USER_DRAW_OVERLAP_FLIP)) + ED_region_tag_redraw(ar); +} + diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 63dcda3c12e..867700980af 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -296,7 +296,7 @@ void wm_event_do_notifiers(bContext *C) /* XXX make lock in future, or separated derivedmesh users in scene */ if(!G.rendering) /* depsgraph & animation: update tagged datablocks */ - scene_update_tagged(win->screen->scene); + scene_update_tagged(CTX_data_main(C), win->screen->scene); } CTX_wm_window_set(C, NULL); diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 6457e184066..e2293f79e95 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -179,21 +179,23 @@ static void wm_window_match_do(bContext *C, ListBase *oldwmlist) /* we've read file without wm..., keep current one entirely alive */ if(G.main->wm.first==NULL) { - bScreen *screen= CTX_wm_screen(C); - - /* match oldwm to new dbase, only old files */ - - for(wm= oldwmlist->first; wm; wm= wm->id.next) { - - for(win= wm->windows.first; win; win= win->next) { - /* all windows get active screen from file */ - if(screen->winid==0) - win->screen= screen; - else - win->screen= ED_screen_duplicate(win, screen); + /* when loading without UI, no matching needed */ + if(!(G.fileflags & G_FILE_NO_UI)) { + bScreen *screen= CTX_wm_screen(C); + + /* match oldwm to new dbase, only old files */ + for(wm= oldwmlist->first; wm; wm= wm->id.next) { - BLI_strncpy(win->screenname, win->screen->id.name+2, 21); - win->screen->winid= win->winid; + for(win= wm->windows.first; win; win= win->next) { + /* all windows get active screen from file */ + if(screen->winid==0) + win->screen= screen; + else + win->screen= ED_screen_duplicate(win, screen); + + BLI_strncpy(win->screenname, win->screen->id.name+2, 21); + win->screen->winid= win->winid; + } } } @@ -312,7 +314,7 @@ void WM_read_file(bContext *C, char *name, ReportList *reports) CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first); ED_editors_init(C); - DAG_on_load_update(); + DAG_on_load_update(CTX_data_main(C)); #ifndef DISABLE_PYTHON /* run any texts that were loaded in and flagged as modules */ @@ -392,7 +394,7 @@ int WM_read_homefile(bContext *C, wmOperator *op) BKE_write_undo(C, "original"); /* save current state */ ED_editors_init(C); - DAG_on_load_update(); + DAG_on_load_update(CTX_data_main(C)); WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL); CTX_wm_window_set(C, NULL); /* exits queues */ diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 9fff73165b8..4c3e88d978e 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -35,6 +35,7 @@ #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" +#include "DNA_brush_types.h" #include "DNA_userdef_types.h" #include "DNA_windowmanager_types.h" @@ -1629,8 +1630,8 @@ static int wm_link_append_exec(bContext *C, wmOperator *op) flag_all_listbases_ids(LIB_PRE_EXISTING, 0); /* recreate dependency graph to include new objects */ - DAG_scene_sort(scene); - DAG_ids_flush_update(0); + DAG_scene_sort(bmain, scene); + DAG_ids_flush_update(bmain, 0); BLO_blendhandle_close(bh); @@ -2612,7 +2613,7 @@ static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata) float r1=0.0f, r2=0.0f, r3=0.0f, angle=0.0f; Paint *paint = paint_get_active(CTX_data_scene(C)); - Brush *brush = paint_brush(paint); + struct Brush *brush = paint_brush(paint); ViewContext vc; @@ -2954,15 +2955,17 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) redraw_timer_window_swap(C); } else if (type==4) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); if(a & 1) scene->r.cfra--; else scene->r.cfra++; - scene_update_for_newframe(scene, scene->lay); + scene_update_for_newframe(bmain, scene, scene->lay); } else if (type==5) { /* play anim, return on same frame as started with */ + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); int tot= (scene->r.efra - scene->r.sfra) + 1; @@ -2972,7 +2975,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) if(scene->r.cfra > scene->r.efra) scene->r.cfra= scene->r.sfra; - scene_update_for_newframe(scene, scene->lay); + scene_update_for_newframe(bmain, scene, scene->lay); redraw_timer_window_swap(C); } } diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt index 38ccb56c410..566bc88e46d 100644 --- a/source/blenderplayer/CMakeLists.txt +++ b/source/blenderplayer/CMakeLists.txt @@ -101,7 +101,7 @@ IF(UNIX) bf_python bf_gen_python bf_blenlib - bf_cineon + bf_cineon bf_openexr extern_libopenjpeg bf_dds diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 735258220cb..6400628fb08 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -255,6 +255,9 @@ void ED_sequencer_update_view(struct bContext *C, int view){} float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;} void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){} +struct ListBase *ED_curve_editnurbs(struct Curve *cu){return NULL;} +void free_curve_editNurb (struct Curve *cu){}; + void EM_selectmode_set(struct EditMesh *em){} int EM_texFaceCheck(struct EditMesh *em){return 0;} struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloopy){return (struct MTFace *)NULL;} diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt index 12bb371de63..4088369a05b 100644 --- a/source/creator/CMakeLists.txt +++ b/source/creator/CMakeLists.txt @@ -52,13 +52,25 @@ IF(WITH_QUICKTIME) ADD_DEFINITIONS(-DWITH_QUICKTIME) ENDIF(WITH_QUICKTIME) -IF(WITH_OPENEXR) +IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) -ENDIF(WITH_OPENEXR) +ENDIF(WITH_IMAGE_OPENEXR) -IF(WITH_TIFF) +IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) -ENDIF(WITH_TIFF) +ENDIF(WITH_IMAGE_TIFF) + +IF(WITH_IMAGE_DDS) + ADD_DEFINITIONS(-DWITH_DDS) +ENDIF(WITH_IMAGE_DDS) + +IF(WITH_IMAGE_CINEON) + ADD_DEFINITIONS(-DWITH_CINEON) +ENDIF(WITH_IMAGE_CINEON) + +IF(WITH_IMAGE_HDR) + ADD_DEFINITIONS(-DWITH_HDR) +ENDIF(WITH_IMAGE_HDR) IF(WITH_PYTHON) INCLUDE_DIRECTORIES(../blender/python) @@ -123,16 +135,16 @@ IF(WITH_INSTALL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND rm -Rf ${TARGETDIR}/.blender - COMMAND mkdir ${TARGETDIR}/.blender/ - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/.blender/ + COMMAND rm -Rf ${TARGETDIR}/${BLENDER_VERSION} + COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/ + COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/${BLENDER_VERSION}/ ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/.blender/ - COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/.blender/ + COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/${BLENDER_VERSION}/ + COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/${BLENDER_VERSION}/ ) ENDIF(WITH_INTERNATIONAL) @@ -140,35 +152,35 @@ IF(WITH_INSTALL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMENT "copying blender scripts..." - COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/.blender/ + COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/${BLENDER_VERSION}/ COMMAND find ${TARGETDIR} -name "*.py?" -prune -exec rm -rf {} "\;" ) - - # Copy the systems python into the install directory - # Scons copy in tools/Blender.py - ADD_CUSTOM_COMMAND( - TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMENT "copying a subset of the systems python..." - - COMMAND mkdir ${TARGETDIR}/.blender/python # PYTHONPATH and PYTHONHOME is set here - COMMAND mkdir ${TARGETDIR}/.blender/python/lib/ - COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/.blender/python/lib/ - - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/distutils - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/lib2to3 - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/idlelib - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/tkinter - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/config - - COMMAND rm -rf ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/site-packages - COMMAND mkdir ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/site-packages # python needs it. + IF(WITH_PYTHON_INSTALL) + # Copy the systems python into the install directory + # Scons copy in tools/Blender.py + ADD_CUSTOM_COMMAND( + TARGET blender POST_BUILD MAIN_DEPENDENCY blender + COMMENT "copying a subset of the systems python..." - COMMAND rm -f ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so - COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;" - COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;" - COMMAND find ${TARGETDIR}/.blender/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;" - ) - + COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python # PYTHONPATH and PYTHONHOME is set here + COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ + COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ + + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/distutils + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib2to3 + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/idlelib + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/tkinter + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/config + + COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages + COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages # python needs it. + + COMMAND rm -f ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so + COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;" + COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;" + COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;" + ) + ENDIF(WITH_PYTHON_INSTALL) ENDIF(WITH_PYTHON) ADD_CUSTOM_COMMAND( @@ -177,7 +189,7 @@ IF(WITH_INSTALL) ) - # Above we bundle a portable distrobution in ./bin + # Above we bundle a portable distribution in ./bin # This is an optional "make install" which installs blender on the system. INSTALL( PROGRAMS ${TARGETDIR}/blender @@ -200,7 +212,7 @@ IF(WITH_INSTALL) DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps ) INSTALL( - PROGRAMS ${CMAKE_SOURCE_DIR}/bin/blender-thumbnailer.py + PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) INSTALL( @@ -218,9 +230,14 @@ IF(WITH_INSTALL) PATTERN ".svn" EXCLUDE PATTERN "*.pyc" EXCLUDE ) + INSTALL( + DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/brushicons/ + DESTINATION ${BLENDERPATH}/datafiles/brushicons + PATTERN ".svn" EXCLUDE + ) IF(WITH_INTERNATIONAL) INSTALL( - DIRECTORY ${CMAKE_SOURCE_DIR}/bin/.blender/locale/ + DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale/ DESTINATION ${BLENDERPATH}/datafiles/locale PATTERN ".svn" EXCLUDE ) @@ -243,26 +260,22 @@ IF(WITH_INSTALL) COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO} COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/datafiles COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ + COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ - COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ + COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ + COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/datafiles/ ) ENDIF(WITH_INTERNATIONAL) IF(WITH_PYTHON) - IF(WITH_LIBS10.5) - SET(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip") - ELSE(WITH_LIBS10.5) - SET(PYTHON_ZIP "python.zip") - ENDIF(WITH_LIBS10.5) + SET(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip") ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender - COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/scripts/ + COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/ COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/python/ COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/python/ COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/python/ @@ -286,9 +299,9 @@ IF(WITH_INSTALL) COMMAND if not exist \"${TARGETDIR}\\.blender\\locale\" mkdir \"${TARGETDIR}\\.blender\\locale\" COMMAND if not exist \"${TARGETDIR}\\.blender\\scripts\" mkdir \"${TARGETDIR}\\.blender\\scripts\" COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\" - COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\.blender\\\" - COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\.blender\\\" - COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\.blender\\locale\" + COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\.blender\\\" + COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\.blender\\\" + COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\.blender\\locale\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\.blender\\scripts\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\plugins\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\" @@ -372,9 +385,9 @@ FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS) SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager blender_render) -IF(WITH_ELBEEM) +IF(WITH_FLUID) SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} bf_elbeem) -ENDIF(WITH_ELBEEM) +ENDIF(WITH_FLUID) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc) diff --git a/source/creator/Makefile b/source/creator/Makefile index 34ebc5fa305..bfbb2173cff 100644 --- a/source/creator/Makefile +++ b/source/creator/Makefile @@ -73,4 +73,12 @@ ifeq ($(WITH_TIFF), true) CPPFLAGS += -DWITH_TIFF endif +ifeq ($(WITH_CINEON), true) + CPPFLAGS += -DWITH_CINEON +endif + +ifeq ($(WITH_HDR), true) + CPPFLAGS += -DWITH_HDR +endif + CPPFLAGS += -I$(OPENGL_HEADERS) diff --git a/source/creator/SConscript b/source/creator/SConscript index 815bd351f69..01e62d33269 100644 --- a/source/creator/SConscript +++ b/source/creator/SConscript @@ -35,9 +35,6 @@ if env['WITH_BF_PYTHON']: defs.append('_DEBUG') else: defs.append('DISABLE_PYTHON') - -if env['WITH_BF_FHS']: # /usr -> /usr/share/blender/2.5 - defs.append('BLENDERPATH=\\"' + os.path.join(env['BF_INSTALLDIR'], 'share', 'blender', env['BF_VERSION']) + '\\"') if env['BF_BUILDINFO']: defs.append('BUILD_DATE') diff --git a/source/creator/creator.c b/source/creator/creator.c index 283511ef3ff..05359b06112 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -559,7 +559,9 @@ static int set_image_type(int argc, char **argv, void *data) else if (!strcmp(imtype,"AVICODEC")) scene->r.imtype = R_AVICODEC; else if (!strcmp(imtype,"QUICKTIME")) scene->r.imtype = R_QUICKTIME; else if (!strcmp(imtype,"BMP")) scene->r.imtype = R_BMP; +#ifdef WITH_HDR else if (!strcmp(imtype,"HDR")) scene->r.imtype = R_RADHDR; +#endif #ifdef WITH_TIFF else if (!strcmp(imtype,"TIFF")) scene->r.imtype = R_TIFF; #endif @@ -569,8 +571,10 @@ static int set_image_type(int argc, char **argv, void *data) #endif else if (!strcmp(imtype,"MPEG")) scene->r.imtype = R_FFMPEG; else if (!strcmp(imtype,"FRAMESERVER")) scene->r.imtype = R_FRAMESERVER; +#ifdef WITH_CINEON else if (!strcmp(imtype,"CINEON")) scene->r.imtype = R_CINEON; else if (!strcmp(imtype,"DPX")) scene->r.imtype = R_DPX; +#endif #if WITH_OPENJPEG else if (!strcmp(imtype,"JP2")) scene->r.imtype = R_JP2; #endif @@ -678,6 +682,7 @@ static int render_frame(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); if (argc > 1) { @@ -701,7 +706,7 @@ static int render_frame(int argc, char **argv, void *data) frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame)); - RE_BlenderAnim(re, scene, scene->lay, frame, frame, scene->r.frame_step, &reports); + RE_BlenderAnim(re, bmain, scene, scene->lay, frame, frame, scene->r.frame_step, &reports); return 1; } else { printf("\nError: frame number must follow '-f / --render-frame'.\n"); @@ -717,11 +722,12 @@ static int render_animation(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { + Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Render *re= RE_NewRender(scene->id.name); ReportList reports; BKE_reports_init(&reports, RPT_PRINT); - RE_BlenderAnim(re, scene, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports); + RE_BlenderAnim(re, bmain, scene, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports); } else { printf("\nError: no blend loaded. cannot use '-a'.\n"); } @@ -732,7 +738,7 @@ static int set_scene(int argc, char **argv, void *data) { if(argc > 1) { bContext *C= data; - Scene *sce= set_scene_name(argv[1]); + Scene *sce= set_scene_name(CTX_data_main(C), argv[1]); if(sce) { CTX_data_scene_set(C, sce); } diff --git a/source/darwin/Makefile b/source/darwin/Makefile index 6007ff4d91c..7e65d399d44 100644 --- a/source/darwin/Makefile +++ b/source/darwin/Makefile @@ -45,11 +45,11 @@ all:: @chmod +x $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/$(APPLICATION) ifeq ($(APPLICATION), blender) @echo "---> copying message files" - @cp -R $(NANBLENDERHOME)/bin/.blender/locale $(DIR)/bin/$(APPLICATION).app/Contents/Resources + @cp -R $(NANBLENDERHOME)/release/bin/.blender/locale $(DIR)/bin/$(APPLICATION).app/Contents/Resources @echo "---> copying .Blanguages" - @cp $(NANBLENDERHOME)/bin/.blender/.Blanguages $(DIR)/bin/$(APPLICATION).app/Contents/Resources + @cp $(NANBLENDERHOME)/release/bin/.blender/.Blanguages $(DIR)/bin/$(APPLICATION).app/Contents/Resources @echo "---> copying .blender/ scripts" - @cp -R $(NANBLENDERHOME)/bin/.blender $(DIR)/bin/$(APPLICATION).app/Contents/MacOS + @cp -R $(NANBLENDERHOME)/release/bin/.blender $(DIR)/bin/$(APPLICATION).app/Contents/MacOS @cp -R $(NANBLENDERHOME)/release/scripts $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/ @echo "---> copying python modules" @mkdir $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/python diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt index 625ad006e0c..57d28561647 100644 --- a/source/gameengine/BlenderRoutines/CMakeLists.txt +++ b/source/gameengine/BlenderRoutines/CMakeLists.txt @@ -50,4 +50,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(bf_blroutines "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags) diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp index 4bf2117c5c5..424c8441c0e 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.cpp +++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp @@ -120,7 +120,7 @@ PyAttributeDef BL_ArmatureChannel::AttributesPtr[] = { KX_PYATTRIBUTE_FLOAT_VECTOR_RW("location",-FLT_MAX,FLT_MAX,bPoseChannel,loc,3), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("scale",-FLT_MAX,FLT_MAX,bPoseChannel,size,3), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_quaternion",-1.0f,1.0f,bPoseChannel,quat,4), - KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotaion_euler",-10.f,10.f,bPoseChannel,eul,3), + KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_euler",-10.f,10.f,bPoseChannel,eul,3), KX_PYATTRIBUTE_SHORT_RW("rotation_mode",0,ROT_MODE_MAX-1,false,bPoseChannel,rotmode), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("channel_matrix",bPoseChannel,chan_mat,4), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("pose_matrix",bPoseChannel,pose_mat,4), @@ -432,13 +432,13 @@ PyAttributeDef BL_ArmatureBone::AttributesPtr[] = { KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4), KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent), - KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_parent), + KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_children), { NULL } //Sentinel }; PyObject *BL_ArmatureBone::py_bone_get_parent(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef) { - Bone* bone = reinterpret_castBGE_PROXY_PTR(self); + Bone* bone = reinterpret_cast(self); if (bone->parent) { // create a proxy unconnected to any GE object return NewProxyPlus_Ext(NULL,&Type,bone->parent,false); @@ -448,7 +448,7 @@ PyObject *BL_ArmatureBone::py_bone_get_parent(void *self, const struct KX_PYATTR PyObject *BL_ArmatureBone::py_bone_get_children(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef) { - Bone* bone = reinterpret_castBGE_PROXY_PTR(self); + Bone* bone = reinterpret_cast(self); Bone* child; int count = 0; for (child=(Bone*)bone->childbase.first; child; child=(Bone*)child->next) diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 217011517eb..7dd2543e89d 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -114,6 +114,11 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) pchan->constraints.first = NULL; pchan->constraints.last = NULL; } + + // fails to link, props are not used in the BGE yet. + /* if(pchan->prop) + pchan->prop= IDP_CopyProperty(pchan->prop); */ + pchan->prop= NULL; } BLI_ghash_free(ghash, NULL, NULL); diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt index 26689be644f..97c367dd1f1 100644 --- a/source/gameengine/Converter/CMakeLists.txt +++ b/source/gameengine/Converter/CMakeLists.txt @@ -70,4 +70,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(bf_converter "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['game','player'], priority=[5,70] ) diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp index 858db6d76a1..a6b62ecb7b0 100644 --- a/source/gameengine/Converter/KX_ConvertControllers.cpp +++ b/source/gameengine/Converter/KX_ConvertControllers.cpp @@ -176,11 +176,11 @@ void BL_ConvertControllers( /* let the controller print any warnings here when importing */ pyctrl->SetScriptText(STR_String(pycont->module)); pyctrl->SetScriptName(pycont->module); /* will be something like module.func so using it as the name is OK */ - } - if(pycont->flag & CONT_PY_DEBUG) { - printf("\nDebuging \"%s\", module for object %s\n\texpect worse performance.\n", pycont->module, blenderobject->id.name+2); - pyctrl->SetDebug(true); + if(pycont->flag & CONT_PY_DEBUG) { + printf("\nDebuging \"%s\", module for object %s\n\texpect worse performance.\n", pycont->module, blenderobject->id.name+2); + pyctrl->SetDebug(true); + } } #endif // DISABLE_PYTHON diff --git a/source/gameengine/Expressions/CMakeLists.txt b/source/gameengine/Expressions/CMakeLists.txt index 41f771e12bd..85b5daa3b4a 100644 --- a/source/gameengine/Expressions/CMakeLists.txt +++ b/source/gameengine/Expressions/CMakeLists.txt @@ -43,4 +43,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(bf_expressions "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['game','player'], priority = [45,125] ) diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp index e2642566a80..32bf4ba95c4 100644 --- a/source/gameengine/Expressions/PyObjectPlus.cpp +++ b/source/gameengine/Expressions/PyObjectPlus.cpp @@ -278,7 +278,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef * // the attribute has no field correspondance, handover processing to function. if (attrdef->m_getFunction == NULL) return NULL; - return (*attrdef->m_getFunction)(ref, attrdef); + return (*attrdef->m_getFunction)(ptr, attrdef); } ptr += attrdef->m_offset; if (attrdef->m_length > 1) diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt index 3ffba14ec95..93183dafeee 100644 --- a/source/gameengine/GameLogic/CMakeLists.txt +++ b/source/gameengine/GameLogic/CMakeLists.txt @@ -49,4 +49,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(bf_logic "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_logic', sources, Split(incs), [], libtype=['game','player'], priority=[30, 110] ) diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 5914120d2c2..48fdcb3eb44 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -295,49 +295,47 @@ bool SCA_PythonController::Import() { //printf("py module modified '%s'\n", m_scriptName.Ptr()); m_bModified= false; - + /* incase we re-import */ Py_XDECREF(m_function); m_function= NULL; - vector py_function_path = m_scriptText.Explode('.'); - - if(py_function_path.size() < 2) { + STR_String mod_path_str= m_scriptText; /* just for storage, use C style string access */ + char *mod_path= mod_path_str.Ptr(); + char *function_string; + + function_string= strrchr(mod_path, '.'); + + if(function_string == NULL) { printf("Python module name formatting error \"%s\":\n\texpected \"SomeModule.Func\", got \"%s\"\n", GetName().Ptr(), m_scriptText.Ptr()); return false; } - - PyObject *mod = PyImport_ImportModule((char *)py_function_path[0].Ptr()); - /* Dont reload yet, do this within the loop so packages reload too */ - - if(mod==NULL) { - ErrorPrint("Python module not found"); + + *function_string= '\0'; + function_string++; + + // Import the module and print an error if it's not found + PyObject *mod = PyImport_ImportModule(mod_path); + + if (mod == NULL) { + ErrorPrint("Python module can't be imported"); return false; } - /* 'mod' will be DECREF'd as 'base' - * 'm_function' will be left holding a reference that the controller owns */ - - PyObject *base= mod; - - for(unsigned int i=1; i < py_function_path.size(); i++) { - if(m_debug && PyModule_Check(base)) { /* base could be a class */ - Py_DECREF(base); /* getting a new one so dont hold a ref to the old one */ - base= PyImport_ReloadModule(base); - if (base==NULL) { - m_function= NULL; - break; - } - } - - m_function = PyObject_GetAttrString(base, py_function_path[i].Ptr()); - Py_DECREF(base); - base = m_function; /* for the next loop if there is on */ - - if(m_function==NULL) { - break; - } + + if(m_debug) + mod = PyImport_ReloadModule(mod); + + if (mod == NULL) { + ErrorPrint("Python module can't be reloaded"); + return false; } - + + // Get the function object + m_function = PyObject_GetAttrString(mod, function_string); + + // DECREF the module as we don't need it anymore + Py_DECREF(mod); + if(m_function==NULL) { if(PyErr_Occurred()) ErrorPrint("Python controller found the module but could not access the function"); diff --git a/source/gameengine/GamePlayer/common/CMakeLists.txt b/source/gameengine/GamePlayer/common/CMakeLists.txt index 418b77357a4..08a4aa50a00 100644 --- a/source/gameengine/GamePlayer/common/CMakeLists.txt +++ b/source/gameengine/GamePlayer/common/CMakeLists.txt @@ -74,4 +74,3 @@ SET(INC ADD_DEFINITIONS(-DGLEW_STATIC) BLENDERLIB_NOLIST(gp_common "${SRC}" "${INC}") -#env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = [], libtype='player', priority=5, compileflags=cflags) diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt index 848c2f73f06..8164878762c 100644 --- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt +++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt @@ -73,4 +73,3 @@ IF(WITH_FFMPEG) ENDIF(WITH_FFMPEG) BLENDERLIB_NOLIST(gp_ghost "${SRC}" "${INC}") -#env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = [], libtype='player',priority=0, compileflags=cflags) diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt index c4af701f87b..d8f6e3164ec 100644 --- a/source/gameengine/Ketsji/CMakeLists.txt +++ b/source/gameengine/Ketsji/CMakeLists.txt @@ -80,4 +80,3 @@ IF(WITH_FFMPEG) ENDIF(WITH_FFMPEG) BLENDERLIB(bf_ketsji "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags ) diff --git a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt index 40079f3f83e..ce3d8fa22fc 100644 --- a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt +++ b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt @@ -45,4 +45,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(kx_network "${SRC}" "${INC}") -#env.BlenderLib ( 'kx_network', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[5, 155] ) diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h index 406ee1d0764..ad2460d34ef 100644 --- a/source/gameengine/Ketsji/KX_Camera.h +++ b/source/gameengine/Ketsji/KX_Camera.h @@ -51,7 +51,7 @@ class KX_Camera : public KX_GameObject Py_Header; protected: friend class KX_Scene; - /** Camera parameters (clips distances, focal lenght). These + /** Camera parameters (clips distances, focal length). These * params are closely tied to Blender. In the gameengine, only the * projection and modelview matrices are relevant. There's a * conversion being done in the engine class. Why is it stored diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp index b62593b7911..94258088e9f 100644 --- a/source/gameengine/Ketsji/KX_Dome.cpp +++ b/source/gameengine/Ketsji/KX_Dome.cpp @@ -754,7 +754,7 @@ So I came out with this formula: verts_height = tan((rad_ang/2) - (MT_PI/2))*sqrt(2.0); Here we take half the sphere(rad_ang/2) and subtract a quarter of it (MT_PI/2) -Therefore we have the lenght in radians of the dome/sphere over the horizon. +Therefore we have the length in radians of the dome/sphere over the horizon. Once we take the tangent of that angle, you have the verts coordinate corresponding to the verts on the side faces. Then we need to multiply it by sqrt(2.0) to get the coordinate of the verts on the diagonal of the original cube. */ diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index 0a461a8b63e..f52ec8192cc 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -71,6 +71,7 @@ private: class KX_ISceneConverter* m_sceneconverter; class NG_NetworkDeviceInterface* m_networkdevice; #ifndef DISABLE_PYTHON + /* borrowed from sys.modules["__main__"], dont manage ref's */ PyObject* m_pythondictionary; #endif class SCA_IInputDevice* m_keyboarddevice; diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp index 6ef4b873ead..ac20b4f2f56 100644 --- a/source/gameengine/Ketsji/KX_Light.cpp +++ b/source/gameengine/Ketsji/KX_Light.cpp @@ -66,7 +66,7 @@ KX_LightObject::~KX_LightObject() if((lamp = GetGPULamp())) { float obmat[4][4] = {{0}}; - GPU_lamp_update(lamp, 0, obmat); + GPU_lamp_update(lamp, 0, 0, obmat); } m_rendertools->RemoveLight(&m_lightobj); @@ -199,7 +199,7 @@ void KX_LightObject::Update() for(int j=0; j<4; j++, dobmat++) obmat[i][j] = (float)*dobmat; - GPU_lamp_update(lamp, m_lightobj.m_layer, obmat); + GPU_lamp_update(lamp, m_lightobj.m_layer, 0, obmat); GPU_lamp_update_colors(lamp, m_lightobj.m_red, m_lightobj.m_green, m_lightobj.m_blue, m_lightobj.m_energy); } diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index df8f18bc4d3..871d6821dd4 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1932,9 +1932,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur first_time = false; PyObjectPlus::ClearDeprecationWarning(); - - PyObject* moduleobj = PyImport_AddModule("__main__"); - return PyModule_GetDict(moduleobj); + + return bpy_namespace_dict_new(NULL); } void exitGamePlayerPythonScripting() @@ -1969,9 +1968,8 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev initPySysObjects(maggie); PyObjectPlus::NullDeprecationWarning(); - - PyObject* moduleobj = PyImport_AddModule("__main__"); - return PyModule_GetDict(moduleobj); + + return bpy_namespace_dict_new(NULL); } void exitGamePythonScripting() diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp index 05387ed5bfc..6b4c8ae2f42 100644 --- a/source/gameengine/Ketsji/KX_Scene.cpp +++ b/source/gameengine/Ketsji/KX_Scene.cpp @@ -68,7 +68,6 @@ #include "SG_Tree.h" #include "DNA_group_types.h" #include "DNA_scene_types.h" -#include "BKE_anim.h" #include "KX_SG_NodeRelationships.h" diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile index 4ecd23fc1a2..1a7ec415382 100644 --- a/source/gameengine/Ketsji/Makefile +++ b/source/gameengine/Ketsji/Makefile @@ -65,6 +65,10 @@ CPPFLAGS += -I../../blender/imbuf CPPFLAGS += -I../../blender/gpu CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include +ifeq ($(WITH_FFMPEG), true) + CPPFLAGS += -DWITH_FFMPEG +endif + ########################### SOURCEDIR = source/gameengine/Ketsji diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt index 2478715e0ab..795e63b47c3 100644 --- a/source/gameengine/Network/CMakeLists.txt +++ b/source/gameengine/Network/CMakeLists.txt @@ -34,4 +34,3 @@ SET(INC ) BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), [], libtype=['game2', 'player'], priority=[15, 160] ) diff --git a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt index 6b43a1561a1..e7c34f5a2a0 100644 --- a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt +++ b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt @@ -34,4 +34,3 @@ SET(INC ) BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[25, 165] ) diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt index 11a535b35c8..95888967b78 100644 --- a/source/gameengine/Physics/Bullet/CMakeLists.txt +++ b/source/gameengine/Physics/Bullet/CMakeLists.txt @@ -47,4 +47,3 @@ SET(INC ) BLENDERLIB(bf_bullet "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['game','player'], priority=[15,90] ) diff --git a/source/gameengine/Physics/Dummy/CMakeLists.txt b/source/gameengine/Physics/Dummy/CMakeLists.txt index cb7a467dde9..18330392cd7 100644 --- a/source/gameengine/Physics/Dummy/CMakeLists.txt +++ b/source/gameengine/Physics/Dummy/CMakeLists.txt @@ -32,4 +32,3 @@ SET(INC ) BLENDERLIB(bf_dummy "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), [], libtype=['game','player'], priority=[10,100] ) diff --git a/source/gameengine/Physics/common/CMakeLists.txt b/source/gameengine/Physics/common/CMakeLists.txt index 3618725c2bf..0f8f59f3b78 100644 --- a/source/gameengine/Physics/common/CMakeLists.txt +++ b/source/gameengine/Physics/common/CMakeLists.txt @@ -33,4 +33,3 @@ SET(INC ) BLENDERLIB(bf_common "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['game', 'game2','player'], priority=[20, 35, 95] ) diff --git a/source/gameengine/PyDoc/SConscript b/source/gameengine/PyDoc/SConscript deleted file mode 100644 index dabe004ae6a..00000000000 --- a/source/gameengine/PyDoc/SConscript +++ /dev/null @@ -1,34 +0,0 @@ -#!/usr/bin/python -Import ('env') -import os - -if env['WITH_BF_FHS']: - BLENDERPATH = os.path.join(env['BF_INSTALLDIR'], 'share', 'blender', env['BF_VERSION']) -else: - BLENDERPATH = env['BF_INSTALLDIR'] - -from optparse import OptionParser -import epydoc -from epydoc.docbuilder import build_doc_index -from epydoc import cli -names = env.Glob("source/gameengine/PyDoc/*.py") -docindex = build_doc_index(names) -optvalues = cli.OPTION_DEFAULTS -optvalues["verbose"] = 1 -optvalues["quiet"] = 0 -optvalues["include_source_code"] = 0 -optvalues["inheritance"] = "included" -optvalues["show_private"] = 0 -optvalues["target"] = os.path.join(BLENDERPATH, 'doc') -optvalues["url"] = "http://www.blender.org" -optvalues["top"] = "Game Engine API" -optvalues["name"] = "Blender" -optvalues["noprivate"] = 1 -optvalues["noframes"] = 1 -optvalues["names"] = names -optparser = OptionParser() -optparser.set_defaults(**optvalues) -(options, args) = optparser.parse_args([]) -print "Writing Game Engine epydocs to \"%s\"" % optvalues["target"] -cli.write_html(docindex, options) - diff --git a/source/gameengine/PyDoc/bge.types.rst b/source/gameengine/PyDoc/bge.types.rst index e0ace6ad85b..028b4fa72f3 100644 --- a/source/gameengine/PyDoc/bge.types.rst +++ b/source/gameengine/PyDoc/bge.types.rst @@ -4927,7 +4927,7 @@ Game Engine bge.types Module Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) - .. attribute:: rotation + .. attribute:: rotation_quaternion rotation of the bone relative to its parent expressed as a quaternion, read-write. @@ -4941,7 +4941,7 @@ Game Engine bge.types Module Changing this field has no immediate effect, the pose is updated when the armature is updated during the graphic render (see :data:`BL_ArmatureObject.update`) - .. attribute:: euler_rotation + .. attribute:: rotation_euler rotation of the bone relative to its parent expressed as a set of euler angles, read-write. diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt index 096b1583e3e..d718bf3e507 100644 --- a/source/gameengine/Rasterizer/CMakeLists.txt +++ b/source/gameengine/Rasterizer/CMakeLists.txt @@ -43,4 +43,3 @@ SET(INC ADD_DEFINITIONS(-DGLEW_STATIC) BLENDERLIB(bf_rasterizer "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags ) diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt index 5d6f61ebfa1..cc48952dc20 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt @@ -44,4 +44,3 @@ SET(INC ADD_DEFINITIONS(-DGLEW_STATIC) BLENDERLIB(bf_oglrasterizer "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 120] ) diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp index 087b5d052c3..622ba852934 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp @@ -91,8 +91,8 @@ void RAS_VAOpenGLRasterizer::SetDrawingMode(int drawingmode) void RAS_VAOpenGLRasterizer::Exit() { - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); diff --git a/source/gameengine/SceneGraph/CMakeLists.txt b/source/gameengine/SceneGraph/CMakeLists.txt index 3242ec57d94..a73130531c0 100644 --- a/source/gameengine/SceneGraph/CMakeLists.txt +++ b/source/gameengine/SceneGraph/CMakeLists.txt @@ -32,4 +32,3 @@ SET(INC ) BLENDERLIB(bf_scenegraph "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,130] ) diff --git a/source/gameengine/VideoTexture/CMakeLists.txt b/source/gameengine/VideoTexture/CMakeLists.txt index eaee00753ff..3af514ca0de 100644 --- a/source/gameengine/VideoTexture/CMakeLists.txt +++ b/source/gameengine/VideoTexture/CMakeLists.txt @@ -64,4 +64,3 @@ ELSE(WITH_PYTHON) ENDIF(WITH_PYTHON) BLENDERLIB(bf_videotex "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_videotex', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags ) diff --git a/source/kernel/CMakeLists.txt b/source/kernel/CMakeLists.txt index 4cf3f7ac7c1..46c5ea89ce5 100644 --- a/source/kernel/CMakeLists.txt +++ b/source/kernel/CMakeLists.txt @@ -35,4 +35,3 @@ FILE(GLOB SRC ) BLENDERLIB(bf_kernel "${SRC}" "${INC}") -#env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] )