diff --git a/tests/python/eevee_next_render_tests.py b/tests/python/eevee_next_render_tests.py index c19b5e24917..019b187aa7d 100644 --- a/tests/python/eevee_next_render_tests.py +++ b/tests/python/eevee_next_render_tests.py @@ -25,7 +25,7 @@ def setup(): eevee.gtao_distance = 1 eevee.use_volumetric_shadows = True eevee.volumetric_tile_size = '2' - eevee.use_motion_blur = True + scene.render.use_motion_blur = True # Overscan of 50 will doesn't offset the final image, and adds more information for screen based ray tracing. eevee.use_overscan = True eevee.overscan_size = 50.0