Commit Graph

28537 Commits

Author SHA1 Message Date
Nathan Letwory
5138615554 doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji 2011-02-22 10:33:14 +00:00
Janne Karhu
7729ecc98f Fix for [#26163] New Texture selectors don't update Texture preview
* Send texture notifier instead of generic property space notifier when texture context is changed.
2011-02-22 10:27:32 +00:00
Janne Karhu
fdf60eaca1 Bug fix: Fluidsim paths were not handled properly
* Tsk! Using sizeof(string) to determine string length works if the string is a char array, but not if it's a pointer to a char array!
* Now the fluid code uses the actual size of the string directly.
2011-02-22 09:34:43 +00:00
Campbell Barton
36c6c13a55 missed updating this when modifying addons module. 2011-02-22 09:14:29 +00:00
Campbell Barton
8186ba15ab last commit used py3.2 function, inline for py3.1 2011-02-22 08:29:25 +00:00
Lukas Toenne
d82ff93fa5 Small fix: reset the NTREE_DO_VERSIONS flag, so new node trees don't get updated in future. 2011-02-22 08:22:06 +00:00
Lukas Toenne
8b5d019139 Fixed missing initialization of node stack entries. 2011-02-22 07:58:49 +00:00
Campbell Barton
1e120098fc pyapi, use direct access to the frame rather then python attributes. 2011-02-22 07:57:18 +00:00
Lukas Toenne
91357ae2ea Fixed sloppyness bug, used wrong pointer names when calling lib_nodetree_do_versions_group. 2011-02-22 06:45:47 +00:00
Campbell Barton
12e4c52c5a cmake was using dna source list with the variable out of scope, possibly causing dependency problems. 2011-02-22 06:23:07 +00:00
Campbell Barton
d13470ba72 patch from sambler on irc, writes version info for OSX. 2011-02-22 06:05:08 +00:00
Campbell Barton
44e33571ca part of a patch from Dan Eicher with some edits.
- clean svn string: 35042:35051M -> 35051
- debian and pacman build with threads by default.
2011-02-22 05:49:21 +00:00
Campbell Barton
dd8383e469 make doc generation close files (py3.2 complains about this),
minor formatting changes for C docstrings.
2011-02-22 05:23:20 +00:00
Campbell Barton
a8f04dfb52 bugfix [#26126] Transparency panel label issue 2011-02-22 05:16:04 +00:00
Campbell Barton
93d562b7b6 correct example 2011-02-22 04:42:21 +00:00
Campbell Barton
12d62831b8 fix [#26172] Lattice vertice selection by border selection ( shortcut B ) doesn't update vertice number ( in info header )
missing notifier.
2011-02-22 03:19:58 +00:00
Campbell Barton
4b859e91cb bugfix/workaround [#25629] Add torus with autmatic edit mode duplicates mesh after >Aling to View.
adding meshes in C does:
 Add Empty Mesh -> Enter Editmode -> Create Mesh

while python does:
 Add Generated Mesh -> Enter Editmode


problem with this is there is no empty undo state for undo-redo to use so it always gave a duplicate mesh on redo-ing.
workaround by adding an empty mesh, do an undo push, and join the generated mesh into the empty one.

this would be fixed if undo stack spanned modes.
2011-02-22 02:47:59 +00:00
Campbell Barton
36618a0996 operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming next). 2011-02-22 02:42:19 +00:00
Mitchell Stokes
b5e3d2a2ea Bugfix #25803 (LibLoad'ed scene objects don't have timer property updated)
The KX_Scenes' SCA_TimeEventManagers were not being merged. These handle the timer prop
2011-02-21 23:44:11 +00:00
Mitchell Stokes
648dec3411 Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing mat.getShader())
X_Material's mScene member variable wasn't properly set on merge if it didn't have an mBlenderShader defined. This patch always makes sure it gets set on merge.
2011-02-21 23:41:47 +00:00
Nathan Vegdahl
ea20a27240 Editbone length was still using "normalize()" instead of "normalized()"
for setting length, which was thus failing and erroring out.
2011-02-21 20:26:37 +00:00
Ton Roosendaal
8327333b40 Accidentally left in a print for commit 34912 2011-02-21 18:18:55 +00:00
Lukas Toenne
4fb730d6d0 Fixed do_versions for node groups which contain nodes that have changed sockets. do_versions is running before the lib_verify_nodetree function updates socket lists of nodes. This means that when adding unlinked sockets in do_versions to restore older node groups, the new sockets are not taken into account. To fix this a temporary node tree flag has been introduced, which delays actual group socket do_version until the group tree internal nodes have been updated. After that the unlinked group sockets are exposed (like old node groups did), then the external sockets look up the new index, so that external links to group instances are preserved. 2011-02-21 18:18:37 +00:00
Ton Roosendaal
33887fa41d Bugfix #26116
Node materials with 'ray transparency' set now work again.
Fix provided by Ervin Weber, thanks a lot!
2011-02-21 18:06:52 +00:00
Nathan Letwory
3459c1b26c Finally got around to fixing priorities, so cleanup in stubs.c can be done. blenderplayer builds again with cmake. 2011-02-21 16:41:36 +00:00
Campbell Barton
b30e59aa71 patch [#26146] debian/rules: Avoid unnecessary downloading
--- from the tracker
It's annoying that build_debian.sh downloads the source tree to create tarball every time we build a deb package.

fix_debian_rules_avoid_downloading.patch modifies debian/rules so that the tarball will be created from local repository if possible.
2011-02-21 13:59:42 +00:00
Lukas Toenne
1c7a422f78 Big node groups improvement patch. Node group trees now have their own lists of input/output sockets. Those can be linked to internal nodes just like links between regular nodes. In addition group sockets can be renamed and have a defined order, which can be modified, and they can be removed again.
More details can be found in the patch tracker description (#24883) and on the code.blender.org development blog.
2011-02-21 13:47:49 +00:00
Campbell Barton
9ef0eed4b6 build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
Nathan Letwory
ef60ae9521 And the last one. hopefully. 2011-02-21 13:00:38 +00:00
Nathan Letwory
e2dccc4f33 And another one. 2011-02-21 12:58:16 +00:00
Nathan Letwory
cff782e5f1 Missed this in battle against BLO vs MEM storm. 2011-02-21 12:54:40 +00:00
Nathan Letwory
322ff7dfe4 I swear, it was just an innocence change in guardedalloc!
The butterfly wing flap, causing a nice storm in the rest of blender.

Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
Campbell Barton
c14aca0e95 add includes to cmake files 2011-02-21 12:18:34 +00:00
Nathan Letwory
d9563f5e2b doxygen: some code shuffle to prevent clashing file names, ensure MEM_guardedalloc.h also shows in docs 2011-02-21 11:38:55 +00:00
Campbell Barton
e46da7166b remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [#26080]. 2011-02-21 10:15:19 +00:00
Janne Karhu
cbf44397a9 Fix for [#26105] Key mapped Rotate equals crash (Windows/MSVC only)
* Transform info text array was too short for all cases, so some characters got written to invalid addresses.
2011-02-21 09:28:11 +00:00
Nathan Letwory
212d67734c doxygen: add guardedalloc and AVI 2011-02-21 09:23:34 +00:00
Nathan Letwory
b276624f33 doxygen: footer template 2011-02-21 09:09:27 +00:00
Nathan Letwory
bcec824299 doxygen: COLLADA entry 2011-02-21 08:38:53 +00:00
Campbell Barton
72d5d692ea better macro for getting the blender version from BKE_blender.h, also re-run CMake if BKE_blender.h changes. 2011-02-21 08:31:00 +00:00
Campbell Barton
b26a4dc4af fix [#26093] Install Add-On Fails and deletes script
problem was on installing a file which was already installed, when the source and target paths match python deleted the file.

now check if the selected file is inside any of the addon search paths and abort with an error.
2011-02-21 07:33:59 +00:00
Nathan Letwory
8172207d20 doxygen: editor entry 2011-02-21 07:25:24 +00:00
Campbell Barton
eee4a62e87 move addon utilities into their own module, these were getting mixed between bpy.utils and space_userpref. 2011-02-21 07:07:44 +00:00
Nathan Letwory
8c8ae3dedf doxygen: entry for gpu, modifiers, nodes, python and render 2011-02-21 06:58:46 +00:00
Campbell Barton
ff84ad3151 fix for cmake with last commit. 2011-02-21 05:28:22 +00:00
Campbell Barton
848d60caee Move blender version info into BKE_blender.h so we only have the info in one place and so package building scripts can extract it in a more usable way.
this also means we can have a version string like '2.56a-beta' without using buildinfo.

release/VERSION was only used by scons, NSIS installer.

Possibly helps to fix bug [#26062] too.
2011-02-21 04:45:47 +00:00
Campbell Barton
1e4c17a82f missed updating this when editing registration,
netrender wasn't registering its RenderEngine subclass.
2011-02-21 02:45:13 +00:00
Campbell Barton
d7bee4ce2c bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag 2011-02-21 02:40:48 +00:00
Campbell Barton
2ef296dc4c bugfix [#26118] Getting 'Error Totblock' when using sub-properties from a PointerProperty
blender wasnt freeing ID-Properties when freeing the material copy.
Checked that this isnt a problem for other preview types - texture/world/lamp.
2011-02-21 02:07:26 +00:00
Campbell Barton
54dd0f57cf bug [#26089] editbone.transfrom() seems to mess up bone roll (by more than float precision error)
This is intentional behavior but add options not to transform the bones scale & roll.
2011-02-21 01:29:35 +00:00