# SPDX-FileCopyrightText: 2012 Blender Authors # # SPDX-License-Identifier: GPL-2.0-or-later set(INC . ) set(INC_SYS ) set(SRC boost_locale_wrapper.cpp boost_locale_wrapper.h ) set(LIB ) if(WIN32) # This is set in platform_win32.cmake, will exist for 3.4+ library # folders which are dynamic, but not for 3.3 which will be static. if(EXISTS ${BOOST_34_TRIGGER_FILE}) add_definitions (-DBOOST_ALL_DYN_LINK=1) endif() endif() if(APPLE) # Cocoa code to read the locale on OSX list(APPEND SRC osx_user_locale.mm ) endif() if(WITH_HEADLESS) add_definitions(-DWITH_HEADLESS) endif() if(WITH_GHOST_SDL) add_definitions(-DWITH_GHOST_SDL) endif() if(WITH_INTERNATIONAL) list(APPEND INC_SYS ${BOOST_INCLUDE_DIR} ) list(APPEND LIB ${BOOST_LIBRARIES} ) add_definitions(${BOOST_DEFINITIONS}) endif() blender_add_lib(bf_intern_locale "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")