/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef GEN_MAP_H #define GEN_MAP_H template class GEN_Map { private: struct Entry { Entry (Entry *next, Key key, Value value) : m_next(next), m_key(key), m_value(value) {} Entry *m_next; Key m_key; Value m_value; }; public: GEN_Map(int num_buckets = 100) : m_num_buckets(num_buckets) { m_buckets = new Entry *[num_buckets]; for (int i = 0; i < num_buckets; ++i) { m_buckets[i] = 0; } } int size() { int count=0; for (int i=0;im_next; count++; } } return count; } Value* at(int index) { int count=0; for (int i=0;im_value; } bucket = bucket->m_next; count++; } } return 0; } void clear() { for (int i = 0; i < m_num_buckets; ++i) { Entry *entry_ptr = m_buckets[i]; while (entry_ptr != 0) { Entry *tmp_ptr = entry_ptr->m_next; delete entry_ptr; entry_ptr = tmp_ptr; } m_buckets[i] = 0; } } ~GEN_Map() { clear(); delete [] m_buckets; } void insert(const Key& key, const Value& value) { Entry *entry_ptr = m_buckets[key.hash() % m_num_buckets]; while ((entry_ptr != 0) && !(&key == &entry_ptr->m_key)) { entry_ptr = entry_ptr->m_next; } if (entry_ptr != 0) { entry_ptr->m_value = value; } else { Entry **bucket = &m_buckets[key.hash() % m_num_buckets]; *bucket = new Entry(*bucket, key, value); } } void remove(const Key& key) { Entry **entry_ptr = &m_buckets[key.hash() % m_num_buckets]; while ((*entry_ptr != 0) && !(key == (*entry_ptr)->m_key)) { entry_ptr = &(*entry_ptr)->m_next; } if (*entry_ptr != 0) { Entry *tmp_ptr = (*entry_ptr)->m_next; delete *entry_ptr; *entry_ptr = tmp_ptr; } } Value *operator[](Key key) { Entry *bucket = m_buckets[key.hash() % m_num_buckets]; while ((bucket != 0) && !(&key == &bucket->m_key)) { bucket = bucket->m_next; } return bucket != 0 ? &bucket->m_value : 0; } private: int m_num_buckets; Entry **m_buckets; }; #endif