import bpy class MyAssetShelf(bpy.types.AssetShelf): bl_space_type = 'VIEW_3D' bl_idname = "VIEW3D_AST_my_asset_shelf" @classmethod def poll(cls, context): return context.mode == 'OBJECT' @classmethod def asset_poll(cls, asset): return asset.id_type in {'MATERIAL', 'OBJECT'} def register(): bpy.utils.register_class(MyAssetShelf) def unregister(): bpy.utils.unregister_class(MyAssetShelf) if __name__ == "__main__": register()