#!BPY """ Name: 'Copy Active to Selected' Blender: 249 Group: 'Object' Tooltip: 'For every selected object, copy the active to their loc/size/rot' """ # ***** BEGIN GPL LICENSE BLOCK ***** # # Script copyright (C) Campbell Barton # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ***** END GPL LICENCE BLOCK ***** # -------------------------------------------------------------------------- from Blender import Window, sys, Draw import bpy def my_object_util(sce): ob_act = sce.objects.active if not ob_act: Draw.PupMenu('Error%t|No active object selected') return mats = [ob.matrixWorld for ob in sce.objects.context if ob != ob_act] for m in mats: ob_copy = ob_act.copy() sce.objects.link(ob_copy) ob_copy.setMatrix(m) ob_copy.Layers = ob.Layers def main(): sce = bpy.data.scenes.active Window.WaitCursor(1) my_object_util(sce) Window.WaitCursor(0) if __name__ == '__main__': main()