# SPDX-FileCopyrightText: 2011 Blender Authors # # SPDX-License-Identifier: BSD-3-Clause # - Find Spacenav library # Find the native Spacenav includes and library # This module defines # SPACENAV_INCLUDE_DIRS, where to find spnav.h, Set when # SPACENAV_INCLUDE_DIR is found. # SPACENAV_LIBRARIES, libraries to link against to use Spacenav. # SPACENAV_ROOT_DIR, The base directory to search for Spacenav. # This can also be an environment variable. # SPACENAV_FOUND, If false, do not try to use Spacenav. # # also defined, but not for general use are # SPACENAV_LIBRARY, where to find the Spacenav library. # If `SPACENAV_ROOT_DIR` was defined in the environment, use it. if(DEFINED SPACENAV_ROOT_DIR) # Pass. elseif(DEFINED ENV{SPACENAV_ROOT_DIR}) set(SPACENAV_ROOT_DIR $ENV{SPACENAV_ROOT_DIR}) else() set(SPACENAV_ROOT_DIR "") endif() set(_spacenav_SEARCH_DIRS ${SPACENAV_ROOT_DIR} ) find_path(SPACENAV_INCLUDE_DIR NAMES spnav.h HINTS ${_spacenav_SEARCH_DIRS} PATH_SUFFIXES include ) find_library(SPACENAV_LIBRARY NAMES spnav HINTS ${_spacenav_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set SPACENAV_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Spacenav DEFAULT_MSG SPACENAV_LIBRARY SPACENAV_INCLUDE_DIR) if(SPACENAV_FOUND) set(SPACENAV_LIBRARIES ${SPACENAV_LIBRARY}) set(SPACENAV_INCLUDE_DIRS ${SPACENAV_INCLUDE_DIR}) endif() mark_as_advanced( SPACENAV_INCLUDE_DIR SPACENAV_LIBRARY ) unset(_spacenav_SEARCH_DIRS)