/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __UTIL_CACHE_H__ #define __UTIL_CACHE_H__ /* Disk Cache based on Hashing * * To be used to cache expensive computations. The hash key is created from an * arbitrary number of bytes, by hashing the bytes using MD5, which then gives * the file name containing the data. This data then is read from the file * again into the appropriate data structures. * * This way we do not need to accurately track changes, compare dates and * invalidate cache entries, at the cost of exta computation. If everything * is stored in a global cache, computations can perhaps even be shared between * different scenes where it may be hard to detect duplicate work. */ #include "util_string.h" #include "util_vector.h" CCL_NAMESPACE_BEGIN class CacheBuffer { public: const void *data; size_t size; CacheBuffer(const void *data_, size_t size_) { data = data_; size = size_; } }; class CacheData { public: vector buffers; string name; FILE *f; CacheData(const string& name = ""); ~CacheData(); template void add(const vector& data) { if(data.size()) { CacheBuffer buffer(&data[0], data.size()*sizeof(T)); buffers.push_back(buffer); } } template void add(const array& data) { if(data.size()) { CacheBuffer buffer(&data[0], data.size()*sizeof(T)); buffers.push_back(buffer); } } void add(void *data, size_t size) { if(size) { CacheBuffer buffer(data, size); buffers.push_back(buffer); } } void add(int& data) { CacheBuffer buffer(&data, sizeof(int)); buffers.push_back(buffer); } void add(size_t& data) { CacheBuffer buffer(&data, sizeof(size_t)); buffers.push_back(buffer); } template void read(array& data) { size_t size; if(!fread(&size, sizeof(size), 1, f)) { fprintf(stderr, "Failed to read vector size from cache.\n"); return; } if(!size) return; data.resize(size/sizeof(T)); if(!fread(&data[0], size, 1, f)) { fprintf(stderr, "Failed to read vector data from cache (%lu).\n", (unsigned long)size); return; } } void read(int& data) { if(!fread(&data, sizeof(data), 1, f)) fprintf(stderr, "Failed to read int from cache.\n"); } void read(size_t& data) { if(!fread(&data, sizeof(data), 1, f)) fprintf(stderr, "Failed to read size_t from cache.\n"); } }; class Cache { public: static Cache global; void insert(const CacheData& key, const CacheData& value); bool lookup(const CacheData& key, CacheData& value); protected: string data_filename(const CacheData& key); }; CCL_NAMESPACE_END #endif /* __UTIL_CACHE_H__ */