blender/source
Joerg Mueller 0be08725ad Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
2010-08-16 12:14:09 +00:00
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blender Py API (GSoC): Second merging commit 2010-08-16 12:14:09 +00:00
blenderplayer bad level call fixes so the blenderplayer compiles again 2010-08-11 20:33:02 +00:00
creator Py API (GSoC): Second merging commit 2010-08-16 12:14:09 +00:00
darwin Update address in license block. 2010-08-10 21:22:26 +00:00
gameengine Py API (GSoC): Second merging commit 2010-08-16 12:14:09 +00:00
icons Update address in license block. 2010-08-10 21:22:26 +00:00
kernel Update address in license block. 2010-08-10 21:22:26 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00