blender/source/gameengine
2008-11-01 11:15:13 +00:00
..
BlenderRoutines VideoTexture module. 2008-10-31 22:35:52 +00:00
Converter Fix crash in game engine IPO code, got out of sync after IPO cleanup, removed the duplicated function declarations. 2008-10-11 22:29:50 +00:00
Expressions Python 2.4 should build with the game engine now, no thanks to python for switching from char to const char 2008-10-02 00:22:28 +00:00
GameLogic make sure BPY_Err_Handle clears python errors, even if the exception cant be printed. Added PyErr_Clear() incase there are other references to exception data (sys.exc_info() from python) 2008-10-22 07:09:15 +00:00
GamePlayer Fix for a relative paths issue in the game engine. G.sce was being 2008-10-11 00:56:49 +00:00
Ketsji Preparation to VideoTexture: everything but the VideoTexture module itself. 2008-10-31 21:06:48 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics * Minimum SCons version is now 1.0.0 2008-10-30 23:55:07 +00:00
PyDoc * Build aborts when giving options on command-line when WITH_BF_DOCS=True 2008-10-30 18:56:20 +00:00
Rasterizer Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space. 2008-09-26 02:27:59 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
VideoTexture Fix Cmake for MSVC 32bit 2008-11-01 11:15:13 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript VideoTexture module. 2008-10-31 22:35:52 +00:00