blender/source
Campbell Barton 74d1a04f30 changes to projection painting
* initializing a bucket only initializes pixels from that bucket (was initializing all pixels in intersecting faces before which made large faces slow to paint onto)
* removed scanline functions, they are not as useful when initializing small areas. 
* UV seam checking also sets the seam flag on the adjacent face to avoid double lookups.

TODO - uv seam bleed doesn't work in perspective mode.
2008-11-09 02:47:30 +00:00
..
blender changes to projection painting 2008-11-09 02:47:30 +00:00
creator Added bf_videotex to unix libraries (linking error) 2008-11-02 14:54:44 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine VideoTexture: Add support for GLSL. FIx small printout bug in Exception printout 2008-11-05 13:22:10 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge from trunk 2008-09-19 14:15:36 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
nan_compile.mk Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
nan_definitions.mk 2008-10-22 05:35:23 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript * Minor cleanup of SCons files 2008-10-22 11:28:10 +00:00