THIS IS A TEST INSTANCE ONLY! REPOSITORIES CAN BE DELETED AT ANY TIME!
This website requires JavaScript.
Explore
Help
Sign In
bartvdbraak
/
blender
Watch
1
Star
0
Fork
4
You've already forked blender
Code
Issues
4
Pull Requests
1
Actions
1
Packages
Projects
Releases
Wiki
Activity
7eae2080f2
blender
/
source
/
gameengine
/
Physics
History
Benoit Bolsee
509ca83ef1
BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
2009-01-14 22:33:39 +00:00
..
BlOde
BGE bug
#17688
fixed: Near Sensor Reset not working (for Gamekit)
2008-10-01 07:55:02 +00:00
Bullet
BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
2009-01-14 22:33:39 +00:00
common
BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
2009-01-13 22:59:18 +00:00
Dummy
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
2008-10-10 05:12:57 +00:00
Sumo
* Minimum SCons version is now 1.0.0
2008-10-30 23:55:07 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00