b1653b5f98
1 issue was caused by detecting 2d horizontal line intersections for lines that had points equal to the horizontal Y value - solved by detecting point on line cases. Another was because the 2D bounding box for painting could have faces edges running along it - solved by adding a small margin to the bounding box. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |