blender/source/gameengine/Ketsji/KX_PolyProxy.cpp
Campbell Barton d573e9c539 BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
2009-04-03 04:12:20 +00:00

266 lines
7.2 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "KX_PolyProxy.h"
#include "KX_MeshProxy.h"
#include "RAS_MeshObject.h"
#include "KX_BlenderMaterial.h"
#include "KX_PolygonMaterial.h"
#include "KX_PyMath.h"
PyTypeObject KX_PolyProxy::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_PolyProxy",
sizeof(KX_PolyProxy),
0,
PyDestructor,
0,
__getattr,
__setattr,
0,
__repr,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
Methods
};
PyParentObject KX_PolyProxy::Parents[] = {
&KX_PolyProxy::Type,
&SCA_IObject::Type,
&CValue::Type,
NULL
};
PyMethodDef KX_PolyProxy::Methods[] = {
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterialIndex),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getNumVertex),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,isVisible),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,isCollider),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterialName),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getTextureName),
KX_PYMETHODTABLE(KX_PolyProxy,getVertexIndex),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMesh),
KX_PYMETHODTABLE_NOARGS(KX_PolyProxy,getMaterial),
{NULL,NULL} //Sentinel
};
PyAttributeDef KX_PolyProxy::Attributes[] = {
{ NULL } //Sentinel
};
PyObject* KX_PolyProxy::_getattr(const char *attr)
{
if (!strcmp(attr, "matname"))
{
return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
if (!strcmp(attr, "texture"))
{
return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
if (!strcmp(attr, "material"))
{
RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
if(polymat->GetFlag() & RAS_BLENDERMAT)
{
KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
Py_INCREF(mat);
return mat;
}
else
{
KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
Py_INCREF(mat);
return mat;
}
}
if (!strcmp(attr, "matid"))
{
// we'll have to scan through the material bucket of the mes and compare with
// the one of the polygon
RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
unsigned int matid;
for (matid=0; matid<m_mesh->NumMaterials(); matid++)
{
RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
if (meshMat->m_bucket == polyBucket)
// found it
break;
}
return PyInt_FromLong(matid);
}
if (!strcmp(attr, "v1"))
{
return PyInt_FromLong(m_polygon->GetVertexOffset(0));
}
if (!strcmp(attr, "v2"))
{
return PyInt_FromLong(m_polygon->GetVertexOffset(1));
}
if (!strcmp(attr, "v3"))
{
return PyInt_FromLong(m_polygon->GetVertexOffset(2));
}
if (!strcmp(attr, "v4"))
{
return PyInt_FromLong(((m_polygon->VertexCount()>3)?m_polygon->GetVertexOffset(3):0));
}
if (!strcmp(attr, "visible"))
{
return PyInt_FromLong(m_polygon->IsVisible());
}
if (!strcmp(attr, "collide"))
{
return PyInt_FromLong(m_polygon->IsCollider());
}
_getattr_up(SCA_IObject);
}
KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
: m_polygon(polygon),
m_mesh((RAS_MeshObject*)mesh)
{
}
KX_PolyProxy::~KX_PolyProxy()
{
}
// stuff for cvalue related things
CValue* KX_PolyProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
CValue* KX_PolyProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
STR_String sPolyName="polygone";
const STR_String & KX_PolyProxy::GetText() {return sPolyName;};
float KX_PolyProxy::GetNumber() { return -1;}
STR_String KX_PolyProxy::GetName() { return sPolyName;}
void KX_PolyProxy::SetName(STR_String) { };
CValue* KX_PolyProxy::GetReplica() { return NULL;}
void KX_PolyProxy::ReplicaSetName(STR_String) {};
// stuff for python integration
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
"getMaterialIndex() : return the material index of the polygon in the mesh\n")
{
RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
unsigned int matid;
for (matid=0; matid<m_mesh->NumMaterials(); matid++)
{
RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
if (meshMat->m_bucket == polyBucket)
// found it
break;
}
return PyInt_FromLong(matid);
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getNumVertex,
"getNumVertex() : returns the number of vertex of the polygon, 3 or 4\n")
{
return PyInt_FromLong(m_polygon->VertexCount());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isVisible,
"isVisible() : returns whether the polygon is visible or not\n")
{
return PyInt_FromLong(m_polygon->IsVisible());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, isCollider,
"isCollider() : returns whether the polygon is receives collision or not\n")
{
return PyInt_FromLong(m_polygon->IsCollider());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialName,
"getMaterialName() : returns the polygon material name, \"NoMaterial\" if no material\n")
{
return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetMaterialName());
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getTextureName,
"getTexturelName() : returns the polygon texture name, \"NULL\" if no texture\n")
{
return PyString_FromString(m_polygon->GetMaterial()->GetPolyMaterial()->GetTextureName());
}
KX_PYMETHODDEF_DOC(KX_PolyProxy, getVertexIndex,
"getVertexIndex(vertex) : returns the mesh vertex index of a polygon vertex\n"
"vertex: index of the vertex in the polygon: 0->3\n"
"return value can be used to retrieve the vertex details through mesh proxy\n"
"Note: getVertexIndex(3) on a triangle polygon returns 0\n")
{
int index;
if (!PyArg_ParseTuple(args,"i",&index))
{
return NULL;
}
if (index < 0 || index > 3)
{
PyErr_SetString(PyExc_AttributeError, "Valid range for index is 0-3");
return NULL;
}
if (index < m_polygon->VertexCount())
{
return PyInt_FromLong(m_polygon->GetVertexOffset(index));
}
return PyInt_FromLong(0);
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMesh,
"getMesh() : returns a mesh proxy\n")
{
KX_MeshProxy* meshproxy = new KX_MeshProxy((RAS_MeshObject*)m_mesh);
return meshproxy;
}
KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterial,
"getMaterial() : returns a material\n")
{
RAS_IPolyMaterial *polymat = m_polygon->GetMaterial()->GetPolyMaterial();
if(polymat->GetFlag() & RAS_BLENDERMAT)
{
KX_BlenderMaterial* mat = static_cast<KX_BlenderMaterial*>(polymat);
Py_INCREF(mat);
return mat;
}
else
{
KX_PolygonMaterial* mat = static_cast<KX_PolygonMaterial*>(polymat);
Py_INCREF(mat);
return mat;
}
}