blender/extern/SConscript
Campbell Barton 7fffb0b630 Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
2009-02-25 12:07:51 +00:00

37 lines
947 B
Python

#!/usr/bin/python
Import('env')
SConscript(['glew/SConscript'])
if env['WITH_BF_GAMEENGINE']:
if env['WITH_BF_SOLID']:
SConscript(['qhull/SConscript', 'solid/SConscript'])
if env['WITH_BF_BULLET']:
SConscript(['bullet2/src/SConscript'])
if env['WITH_BF_INTERNATIONAL']:
SConscript(['bFTGL/SConscript'])
if env['WITH_BF_VERSE']:
SConscript(['verse/dist/SConstruct'])
if env['WITH_BF_FFMPEG'] and env['BF_FFMPEG_LIB'] == '':
SConscript(['x264/SConscript'])
SConscript(['libmp3lame/SConscript'])
SConscript(['xvidcore/SConscript'])
SConscript(['ffmpeg/SConscript'])
if env['WITH_BF_OPENJPEG'] and env['BF_OPENJPEG_LIB'] == '':
SConscript(['libopenjpeg/SConscript'])
if env['WITH_BF_REDCODE'] and env['BF_REDCODE_LIB'] == '':
SConscript(['libredcode/SConscript'])
if env['OURPLATFORM'] == 'linux2':
SConscript(['binreloc/SConscript']);
# FFTW not needed atm - dg
# SConscript(['fftw/SConscript'])