From 02cdb8a745ace53aea55414a70787b96fa8b02a7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 12 Jan 2006 13:34:55 +0000 Subject: [PATCH] Fixed a segfault in zooming out on long wave files- 6min+ Was using shorts which couldent code with viewing many samples at once. --- source/blender/src/drawsound.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/blender/src/drawsound.c b/source/blender/src/drawsound.c index dd0bc08244c..adf3aacf9c4 100644 --- a/source/blender/src/drawsound.c +++ b/source/blender/src/drawsound.c @@ -64,8 +64,7 @@ void drawsoundspace(ScrArea *sa, void *spacedata); static void draw_wave(int startsamp, int endsamp, short sampdx, short offset, short *sp, float sampfac, float y) { float min, max, v1[2], v2[3]; - int i, j; - short value, deltasp; + int i, j, deltasp, value; /*deltasp, value: were both shorts but for music files 5min, zooming out cased a crash */ sp+= offset*startsamp;