From 057a6e336093c48d92e48ea1f47ea6536be291ef Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 21 Nov 2006 10:58:07 +0000 Subject: [PATCH] * small priority fix. Hopefully helps on more platforms --- extern/bullet2/src/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript index 0d313865f14..03a2f87573b 100644 --- a/extern/bullet2/src/SConscript +++ b/extern/bullet2/src/SConscript @@ -91,5 +91,5 @@ collision_src = ["BulletCollision/BroadphaseCollision/btAxisSweep3.cpp", incs = '. BulletCollision BulletDynamics LinearMath' env.BlenderLib ( libname = 'extern_bullet2linmath', sources=linearmath_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags ) -env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags ) +env.BlenderLib ( libname = 'extern_bullet2dynamics', sources=bulletdyn_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[19, 170], compileflags=cflags ) env.BlenderLib ( libname = 'extern_bullet2collision', sources=collision_src, includes=Split(incs), defines=Split(defs), libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags ) \ No newline at end of file