From 1f4ac018ff9cc17e1516e67b3a821de213be498f Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Sun, 3 Dec 2006 00:36:51 +0000 Subject: [PATCH] different Bullet/graphics synchronization --- source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp index 5f5e54a2f3a..418271a5c46 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp @@ -457,7 +457,7 @@ bool CcdPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep) ctrl->SynchronizeMotionStates(timeStep); } - m_dynamicsWorld->stepSimulation(timeStep,5); + m_dynamicsWorld->stepSimulation(timeStep,0);//perform always a full simulation step numCtrl = GetNumControllers(); for (i=0;i