diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index f3bf529a37d..db910a46a81 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -416,7 +416,7 @@ public: void UpdateIPO( float curframetime, - bool resurse, + bool recurse, bool ipo_as_force, bool force_ipo_local ); diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp index b72e29e955f..e7f1dea7bbf 100644 --- a/source/gameengine/Ketsji/KX_IpoActuator.cpp +++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp @@ -66,7 +66,7 @@ STR_String KX_IpoActuator::S_KX_ACT_IPO_FROM_PROP_STRING = "FromProp"; class CIpoAction : public CAction { float m_curtime; - bool m_resurse; + bool m_recurse; KX_GameObject* m_gameobj; bool m_ipo_as_force; bool m_force_ipo_local; @@ -78,7 +78,7 @@ public: bool ipo_as_force, bool force_ipo_local) : m_curtime(curtime) , - m_resurse(recurse), + m_recurse(recurse), m_gameobj(gameobj), m_ipo_as_force(ipo_as_force), m_force_ipo_local(force_ipo_local) @@ -90,7 +90,7 @@ public: { m_gameobj->UpdateIPO( m_curtime, - m_resurse, + m_recurse, m_ipo_as_force, m_force_ipo_local); }; diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h index ef5af717d60..7ba13cc0a87 100644 --- a/source/gameengine/SceneGraph/SG_Node.h +++ b/source/gameengine/SceneGraph/SG_Node.h @@ -173,7 +173,7 @@ public: void SetSimulatedTime( double time, - bool resurse + bool recurse ); /**