diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index c6f631db48f..d0d2b83f7cc 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -235,7 +235,8 @@ enum { UI_BUT_ACTIVE_LEFT = (1 << 21), /* Active left part of number button */ UI_BUT_ACTIVE_RIGHT = (1 << 22), /* Active right part of number button */ - UI_BUT_HAS_SHORTCUT = (1 << 23), /* Button has shortcut text */ + /* (also used by search buttons to enforce shortcut display for their items). */ + UI_BUT_HAS_SHORTCUT = (1 << 23), /* Button has shortcut text. */ UI_BUT_ICON_REVERSE = (1 << 24), /* Reverse order of consecutive off/on icons */ }; diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c index 471055ed24a..48d59830c2a 100644 --- a/source/blender/editors/interface/interface_region_search.c +++ b/source/blender/editors/interface/interface_region_search.c @@ -534,8 +534,9 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but } /* Only show key shortcuts when needed (checking RNA prop pointer is useless here, a lot of buttons are about data - * without having that pointer defined, let's rather try with optype!). */ - if (but->optype != NULL) { + * without having that pointer defined, let's rather try with optype!). One can also enforce that behavior by + * setting UI_BUT_HAS_SHORTCUT drawflag of search button. */ + if (but->optype != NULL || (but->drawflag & UI_BUT_HAS_SHORTCUT) != 0) { data->use_sep = true; } @@ -754,6 +755,7 @@ ARegion *ui_searchbox_create_operator(bContext *C, ARegion *butregion, uiBut *bu { ARegion *ar; + UI_but_drawflag_enable(but, UI_BUT_HAS_SHORTCUT); ar = ui_searchbox_create_generic(C, butregion, but); ar->type->draw = ui_searchbox_region_draw_cb__operator;