diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc index e54c3716660..2ecd0e6bd85 100644 --- a/source/blender/blenkernel/intern/geometry_component_mesh.cc +++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc @@ -529,7 +529,7 @@ void adapt_mesh_domain_edge_to_corner_impl(const Mesh &mesh, /* For every corner, mix the values from the adjacent edges on the face. */ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) { - const int loop_index_prev = (loop_index - 1) % poly.totloop; + const int loop_index_prev = loop_index - 1 + (loop_index == poly.loopstart) * poly.totloop; const MLoop &loop = mesh.mloop[loop_index]; const MLoop &loop_prev = mesh.mloop[loop_index_prev]; mixer.mix_in(loop_index, old_values[loop.e]);