diff --git a/release/scripts/export_fbx.py b/release/scripts/export_fbx.py index 99d036b38bc..2d8859aa8fb 100644 --- a/release/scripts/export_fbx.py +++ b/release/scripts/export_fbx.py @@ -1101,12 +1101,12 @@ def write(filename, batch_objects = None, \ file.write('\n\t\t\tProperty: "ShadingModel", "KString", "", "%s"' % mat_shader) file.write('\n\t\t\tProperty: "MultiLayer", "bool", "",0') file.write('\n\t\t\tProperty: "EmissiveColor", "ColorRGB", "",%.4f,%.4f,%.4f' % mat_cold) # emit and diffuse color are he same in blender - file.write('\n\t\t\tProperty: "EmissiveFactor", "double", "",%.4f' % mat_dif) + file.write('\n\t\t\tProperty: "EmissiveFactor", "double", "",%.4f' % mat_emit) file.write('\n\t\t\tProperty: "AmbientColor", "ColorRGB", "",%.4f,%.4f,%.4f' % mat_colamb) file.write('\n\t\t\tProperty: "AmbientFactor", "double", "",%.4f' % mat_amb) file.write('\n\t\t\tProperty: "DiffuseColor", "ColorRGB", "",%.4f,%.4f,%.4f' % mat_cold) - file.write('\n\t\t\tProperty: "DiffuseFactor", "double", "",%.4f' % mat_emit) + file.write('\n\t\t\tProperty: "DiffuseFactor", "double", "",%.4f' % mat_dif) file.write('\n\t\t\tProperty: "Bump", "Vector3D", "",0,0,0') file.write('\n\t\t\tProperty: "TransparentColor", "ColorRGB", "",1,1,1') file.write('\n\t\t\tProperty: "TransparencyFactor", "double", "",%.4f' % (1.0 - mat_alpha))