From 4bbbabd04957d6564d43b076e1e144f0bb4da439 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 21 Nov 2006 00:17:11 +0000 Subject: [PATCH] Step 1 of Bullet 2.x upgrade: Temporarily disabled game engine for CMake CMake for all platform, scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now. MSVC needs still disabling of game engine. --- CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 74ff9e462c6..5d7a2770d8a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -39,8 +39,8 @@ SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib) #----------------------------------------------------------------------------- # Set default config options OPTION(WITH_PLAYER "Build Player" OFF) -OPTION(WITH_GAMEENGINE "Enable Game Engine" ON) -OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON) +OPTION(WITH_GAMEENGINE "Enable Game Engine" OFF) +OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" OFF) OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) OPTION(WITH_VERSE "Enable Verse (http://verse.blender.org)" OFF) OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON)