diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h index 9f9bc25a61c..1114549f2da 100644 --- a/source/blender/makesdna/DNA_meshdata_types.h +++ b/source/blender/makesdna/DNA_meshdata_types.h @@ -42,7 +42,7 @@ struct Image; typedef struct MFace { unsigned int v1, v2, v3, v4; short mat_nr; - char edcode, flag; /* we keep edcode, for conversion to edges draw flags in old files */ + char edcode, flag; /* we keep edcode, for conversion to edges draw flags in old files */ } MFace; typedef struct MEdge { @@ -52,44 +52,42 @@ typedef struct MEdge { } MEdge; typedef struct MDeformWeight { - int def_nr; - float weight; + int def_nr; + float weight; } MDeformWeight; typedef struct MDeformVert { struct MDeformWeight *dw; int totweight; - int flag; /* flag only in use for weightpaint now */ + int flag; /* flag only in use for weightpaint now */ } MDeformVert; typedef struct MVert { - float co[3]; - short no[3]; + float co[3]; + short no[3]; char flag, bweight; } MVert; /* tessellation vertex color data. - * at the moment alpha is abused for vertex painting - * and not used for transparency, note that red and blue are swapped */ + * at the moment alpha is abused for vertex painting and not used for transparency, note that red and blue are swapped + */ typedef struct MCol { char a, r, g, b; } MCol; -/* new face structure, replaces MFace, which is now - * only used for storing tessellations.*/ +/* new face structure, replaces MFace, which is now only used for storing tessellations.*/ typedef struct MPoly { /* offset into loop array and number of loops in the face */ int loopstart; - int totloop; /* keep signed since we need to subtract when getting the previous loop */ + int totloop; /* keep signed since we need to subtract when getting the previous loop */ short mat_nr; char flag, pad; } MPoly; -/* the e here is because we want to move away from - * relying on edge hashes.*/ +/* the e here is because we want to move away from relying on edge hashes.*/ typedef struct MLoop { - unsigned int v; /*vertex index*/ - unsigned int e; /*edge index*/ + unsigned int v; /* vertex index */ + unsigned int e; /* edge index */ } MLoop; typedef struct MTexPoly { @@ -114,9 +112,11 @@ typedef struct MLoopUV { } MLoopUV; /*mloopuv->flag*/ -#define MLOOPUV_EDGESEL 1 -#define MLOOPUV_VERTSEL 2 -#define MLOOPUV_PINNED 4 +enum { + MLOOPUV_EDGESEL = (1 << 0), + MLOOPUV_VERTSEL = (1 << 1), + MLOOPUV_PINNED = (1 << 2), +}; /** * at the moment alpha is abused for vertex painting, @@ -166,13 +166,13 @@ typedef struct MTFace { /*Custom Data Properties*/ typedef struct MFloatProperty { - float f; + float f; } MFloatProperty; typedef struct MIntProperty { - int i; + int i; } MIntProperty; typedef struct MStringProperty { - char s[255], s_len; + char s[255], s_len; } MStringProperty; typedef struct OrigSpaceFace { @@ -188,11 +188,10 @@ typedef struct MDisps { int totdisp; int level; float (*disps)[3]; - - /* Used for hiding parts of a multires mesh. Essentially the multires - * equivalent of MVert.flag's ME_HIDE bit. - * - * This is a bitmap, keep in sync with type used in BLI_bitmap.h */ + + /* Used for hiding parts of a multires mesh. Essentially the multires equivalent of MVert.flag's ME_HIDE bit. + * NOTE: This is a bitmap, keep in sync with type used in BLI_bitmap.h + */ unsigned int *hidden; } MDisps; @@ -200,15 +199,18 @@ typedef struct MDisps { typedef struct MultiresCol { float a, r, g, b; } MultiresCol; + typedef struct MultiresColFace { /* vertex colors */ MultiresCol col[4]; } MultiresColFace; + typedef struct MultiresFace { unsigned int v[4]; unsigned int mid; char flag, mat_nr, pad[2]; } MultiresFace; + typedef struct MultiresEdge { unsigned int v[2]; unsigned int mid; @@ -245,7 +247,7 @@ typedef struct Multires { /** End Multires **/ typedef struct MRecast { - int i; + int i; } MRecast; typedef struct GridPaintMask { @@ -259,20 +261,19 @@ typedef struct GridPaintMask { } GridPaintMask; typedef enum MVertSkinFlag { - /* Marks a vertex as the edge-graph root, used for calculating - * rotations for all connected edges (recursively.) Also used to - * choose a root when generating an armature. */ + /* Marks a vertex as the edge-graph root, used for calculating rotations for all connected edges (recursively). + * Also used to choose a root when generating an armature. + */ MVERT_SKIN_ROOT = 1, - /* Marks a branch vertex (vertex with more than two connected - * edges) so that it's neighbors are directly hulled together, - * rather than the default of generating intermediate frames. */ - MVERT_SKIN_LOOSE = 2 + /* Marks a branch vertex (vertex with more than two connected edges), so that it's neighbors are + * directly hulled together, rather than the default of generating intermediate frames. + */ + MVERT_SKIN_LOOSE = 2, } MVertSkinFlag; typedef struct MVertSkin { - /* Radii of the skin, define how big the generated frames - * are. Currently only the first two elements are used. */ + /* Radii of the skin, define how big the generated frames are. Currently only the first two elements are used. */ float radius[3]; /* MVertSkinFlag */ @@ -285,7 +286,9 @@ typedef struct FreestyleEdge { } FreestyleEdge; /* FreestyleEdge->flag */ -#define FREESTYLE_EDGE_MARK 1 +enum { + FREESTYLE_EDGE_MARK = 1, +}; typedef struct FreestyleFace { char flag; @@ -293,96 +296,118 @@ typedef struct FreestyleFace { } FreestyleFace; /* FreestyleFace->flag */ -#define FREESTYLE_FACE_MARK 1 +enum { + FREESTYLE_FACE_MARK = 1, +}; -/* mvert->flag (1=SELECT) */ -#define ME_SPHERETEST 2 -#define ME_VERT_TMP_TAG 4 -#define ME_HIDE 16 -#define ME_VERT_MERGED (1<<6) -#define ME_VERT_PBVH_UPDATE (1<<7) +/* mvert->flag */ +enum { +/* SELECT = (1 << 0), */ + ME_SPHERETEST = (1 << 1), + ME_VERT_TMP_TAG = (1 << 2), + ME_HIDE = (1 << 4), + ME_VERT_MERGED = (1 << 6), + ME_VERT_PBVH_UPDATE = (1 << 7), +}; -/* medge->flag (1=SELECT)*/ -#define ME_EDGEDRAW (1<<1) -#define ME_SEAM (1<<2) -#define ME_FGON (1<<3) /* no longer used (now we have ngons), only defined so we can clear it */ - /* reserve 16 for ME_HIDE */ -#define ME_EDGERENDER (1<<5) -#define ME_LOOSEEDGE (1<<7) -#define ME_EDGE_TMP_TAG (1 << 8) -#define ME_SHARP (1<<9) /* only reason this flag remains a 'short' */ +/* medge->flag */ +enum { +/* SELECT = (1 << 0), */ + ME_EDGEDRAW = (1 << 1), + ME_SEAM = (1 << 2), + ME_FGON = (1 << 3), /* no longer used (now we have ngons), only defined so we can clear it */ +/* ME_HIDE = (1 << 4), */ + ME_EDGERENDER = (1 << 5), + ME_LOOSEEDGE = (1 << 7), + ME_EDGE_TMP_TAG = (1 << 8), + ME_SHARP = (1 << 9), /* only reason this flag remains a 'short' */ +}; /* puno = vertexnormal (mface) */ -#define ME_PROJXY 16 -#define ME_PROJXZ 32 -#define ME_PROJYZ 64 +enum { + ME_PROJXY = (1 << 4), + ME_PROJXZ = (1 << 5), + ME_PROJYZ = (1 << 6), +}; /* edcode (mface) */ -#define ME_V1V2 1 -#define ME_V2V3 2 -#define ME_V3V1 4 -#define ME_V3V4 4 -#define ME_V4V1 8 +enum { + ME_V1V2 = (1 << 0), + ME_V2V3 = (1 << 1), + ME_V3V1 = (1 << 2), + ME_V3V4 = ME_V3V1, + ME_V4V1 = (1 << 3), +}; /* flag (mface) */ -#define ME_SMOOTH 1 -#define ME_FACE_SEL 2 -/* flag ME_HIDE==16 is used here too */ +enum { + ME_SMOOTH = (1 << 0), + ME_FACE_SEL = (1 << 1), +/* ME_HIDE = (1 << 4), */ +}; #define ME_POLY_LOOP_PREV(mloop, mp, i) (&(mloop)[(mp)->loopstart + (((i) + (mp)->totloop - 1) % (mp)->totloop)]) #define ME_POLY_LOOP_NEXT(mloop, mp, i) (&(mloop)[(mp)->loopstart + (((i) + 1) % (mp)->totloop)]) /* mselect->type */ -#define ME_VSEL 0 -#define ME_ESEL 1 -#define ME_FSEL 2 +enum { + ME_VSEL = 0, + ME_ESEL = 1, + ME_FSEL = 2, +}; /* mtface->flag */ -#define TF_SELECT 1 /* use MFace hide flag (after 2.43), should be able to reuse after 2.44 */ -#define TF_ACTIVE 2 /* deprecated! */ -#define TF_SEL1 4 -#define TF_SEL2 8 -#define TF_SEL3 16 -#define TF_SEL4 32 +enum { + TF_SELECT = (1 << 0), /* use MFace hide flag (after 2.43), should be able to reuse after 2.44 */ + TF_ACTIVE = (1 << 1), /* deprecated! */ + TF_SEL1 = (1 << 2), + TF_SEL2 = (1 << 3), + TF_SEL3 = (1 << 4), + TF_SEL4 = (1 << 5), +}; /* mtface->mode */ -#define TF_DYNAMIC 1 -#define TF_ALPHASORT 2 -#define TF_TEX 4 -#define TF_SHAREDVERT 8 -#define TF_LIGHT 16 +enum { + TF_DYNAMIC = (1 << 0), + TF_ALPHASORT = (1 << 1), + TF_TEX = (1 << 2), + TF_SHAREDVERT = (1 << 3), + TF_LIGHT = (1 << 4), -#define TF_CONVERTED 32 /* tface converted to material */ + TF_CONVERTED = (1 << 5), /* tface converted to material */ -#define TF_SHAREDCOL 64 -#define TF_TILES 128 /* deprecated */ -#define TF_BILLBOARD 256 -#define TF_TWOSIDE 512 -#define TF_INVISIBLE 1024 + TF_SHAREDCOL = (1 << 6), + TF_TILES = (1 << 7), /* deprecated */ + TF_BILLBOARD = (1 << 8), + TF_TWOSIDE = (1 << 9), + TF_INVISIBLE = (1 << 10), -#define TF_OBCOL 2048 -#define TF_BILLBOARD2 4096 /* with Z axis constraint */ -#define TF_SHADOW 8192 -#define TF_BMFONT 16384 + TF_OBCOL = (1 << 11), + TF_BILLBOARD2 = (1 << 12), /* with Z axis constraint */ + TF_SHADOW = (1 << 13), + TF_BMFONT = (1 << 14), +}; /* mtface->transp, values 1-4 are used as flags in the GL, WARNING, TF_SUB cant work with this */ -#define TF_SOLID 0 -#define TF_ADD 1 -#define TF_ALPHA 2 -#define TF_CLIP 4 /* clipmap alpha/binary alpha all or nothing! */ - -/* sub is not available in the user interface anymore */ -#define TF_SUB 3 +enum { + TF_SOLID = 0, + TF_ADD = (1 << 0), + TF_ALPHA = (1 << 1), + TF_CLIP = (1 << 2), /* clipmap alpha/binary alpha all or nothing! */ + TF_SUB = 3, /* sub is not available in the user interface anymore */ +}; /* mtface->unwrap */ -#define TF_DEPRECATED1 1 -#define TF_DEPRECATED2 2 -#define TF_DEPRECATED3 4 -#define TF_DEPRECATED4 8 -#define TF_PIN1 16 -#define TF_PIN2 32 -#define TF_PIN3 64 -#define TF_PIN4 128 +enum { + TF_DEPRECATED1 = (1 << 0), + TF_DEPRECATED2 = (1 << 1), + TF_DEPRECATED3 = (1 << 2), + TF_DEPRECATED4 = (1 << 3), + TF_PIN1 = (1 << 4), + TF_PIN2 = (1 << 5), + TF_PIN3 = (1 << 6), + TF_PIN4 = (1 << 7), +}; -#endif +#endif /* __DNA_MESHDATA_TYPES_H__ */