diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 84b39356089..cfb4e1f6b70 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -3190,6 +3190,8 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d, } else if (check_object_draw_texture(scene, v3d, dt)) { if (draw_glsl_material(scene, ob, v3d, dt)) { + /* this will be ignored mostly, but is relevant for matcaps */ + glColor3f(1.0f, 1.0f, 1.0f); glFrontFace((ob->transflag & OB_NEG_SCALE) ? GL_CW : GL_CCW); finalDM->drawMappedFacesGLSL(finalDM, GPU_enable_material,