From 67cfc427eefdefc003ba53db9ca7cf6f4633c252 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 11 Apr 2010 14:22:27 +0000 Subject: [PATCH] PyAPI - added new mathutils.Color() type, use with rna so we can do for eg: material.diffuse_color.r = 1.0 # also has hsv access material.diffuse_color.s = 0.6 - made Mathutils and Geometry module names lowercase. --- release/scripts/io/export_fbx.py | 30 +- release/scripts/io/export_mdd.py | 4 +- release/scripts/io/export_obj.py | 6 +- release/scripts/io/export_x3d.py | 4 +- release/scripts/io/import_anim_bvh.py | 4 +- release/scripts/io/import_scene_3ds.py | 22 +- release/scripts/io/import_scene_obj.py | 10 +- release/scripts/modules/bpy_types.py | 4 +- release/scripts/modules/rigify/__init__.py | 2 +- release/scripts/modules/rigify/arm_biped.py | 2 +- release/scripts/modules/rigify/eye_balls.py | 2 +- release/scripts/modules/rigify/eye_lid.py | 2 +- release/scripts/modules/rigify/leg_biped.py | 2 +- .../scripts/modules/rigify/leg_quadruped.py | 2 +- release/scripts/modules/rigify/mouth.py | 2 +- release/scripts/modules/rigify/neck.py | 2 +- release/scripts/modules/rigify/neck_flex.py | 2 +- release/scripts/modules/rigify/palm_curl.py | 2 +- .../modules/rigify/spine_pivot_flex.py | 2 +- .../scripts/modules/rigify/tail_control.py | 2 +- release/scripts/modules/rigify/tongue.py | 2 +- release/scripts/modules/rigify_utils.py | 2 +- release/scripts/op/add_armature_human.py | 2 +- release/scripts/op/add_mesh_torus.py | 6 +- release/scripts/op/console_python.py | 2 +- release/scripts/op/fcurve_euler_filter.py | 2 +- release/scripts/op/mesh.py | 2 +- release/scripts/op/nla.py | 2 +- release/scripts/op/object.py | 6 +- release/scripts/op/object_align.py | 2 +- .../scripts/op/object_randomize_transform.py | 2 +- release/scripts/op/uvcalc_smart_project.py | 11 +- release/scripts/op/vertexpaint_dirt.py | 2 +- release/scripts/templates/gamelogic.py | 2 +- source/blender/python/doc/epy/Geometry.py | 2 +- source/blender/python/doc/epy/Mathutils.py | 2 +- .../python/doc/examples/Mathutils.Euler.py | 3 - .../python/doc/examples/Mathutils.Matrix.py | 3 - .../doc/examples/Mathutils.Quaternion.py | 3 - .../python/doc/examples/mathutils.Euler.py | 3 + .../python/doc/examples/mathutils.Matrix.py | 3 + .../doc/examples/mathutils.Quaternion.py | 3 + ...athutils.Vector.py => mathutils.Vector.py} | 14 +- .../examples/{Mathutils.py => mathutils.py} | 8 +- source/blender/python/doc/sphinx_doc_gen.py | 8 +- source/blender/python/generic/geometry.c | 24 +- source/blender/python/generic/mathutils.c | 53 +- source/blender/python/generic/mathutils.h | 1 + .../blender/python/generic/mathutils_color.c | 467 ++++++++++++++++++ .../blender/python/generic/mathutils_color.h | 59 +++ .../blender/python/generic/mathutils_euler.c | 12 +- .../blender/python/generic/mathutils_matrix.c | 14 +- .../blender/python/generic/mathutils_matrix.h | 2 +- .../blender/python/generic/mathutils_quat.c | 22 +- .../blender/python/generic/mathutils_quat.h | 2 +- .../blender/python/generic/mathutils_vector.c | 11 +- .../blender/python/generic/mathutils_vector.h | 2 +- source/blender/python/intern/bpy_rna.c | 21 +- source/gameengine/Ketsji/KX_PythonInit.cpp | 2 +- source/gameengine/PyDoc/API_intro.py | 2 +- source/gameengine/PyDoc/GameTypes.py | 4 +- 61 files changed, 722 insertions(+), 181 deletions(-) delete mode 100644 source/blender/python/doc/examples/Mathutils.Euler.py delete mode 100644 source/blender/python/doc/examples/Mathutils.Matrix.py delete mode 100644 source/blender/python/doc/examples/Mathutils.Quaternion.py create mode 100644 source/blender/python/doc/examples/mathutils.Euler.py create mode 100644 source/blender/python/doc/examples/mathutils.Matrix.py create mode 100644 source/blender/python/doc/examples/mathutils.Quaternion.py rename source/blender/python/doc/examples/{Mathutils.Vector.py => mathutils.Vector.py} (80%) rename source/blender/python/doc/examples/{Mathutils.py => mathutils.py} (52%) create mode 100644 source/blender/python/generic/mathutils_color.c create mode 100644 source/blender/python/generic/mathutils_color.h diff --git a/release/scripts/io/export_fbx.py b/release/scripts/io/export_fbx.py index 08d142d80e8..3aed242289d 100644 --- a/release/scripts/io/export_fbx.py +++ b/release/scripts/io/export_fbx.py @@ -77,7 +77,7 @@ import shutil # for file copying # import Blender import bpy -import Mathutils +import mathutils @@ -135,7 +135,7 @@ def copy_images(dest_dir, textures): # I guess FBX uses degrees instead of radians (Arystan). # Call this function just before writing to FBX. def eulerRadToDeg(eul): - ret = Mathutils.Euler() + ret = mathutils.Euler() ret.x = 180 / math.pi * eul[0] ret.y = 180 / math.pi * eul[1] @@ -143,10 +143,10 @@ def eulerRadToDeg(eul): return ret -mtx4_identity = Mathutils.Matrix() +mtx4_identity = mathutils.Matrix() # testing -mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used +mtx_x90 = mathutils.RotationMatrix( math.pi/2, 3, 'X') # used #mtx_x90n = RotationMatrix(-90, 3, 'x') #mtx_y90 = RotationMatrix( 90, 3, 'y') #mtx_y90n = RotationMatrix(-90, 3, 'y') @@ -154,11 +154,11 @@ mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used #mtx_z90n = RotationMatrix(-90, 3, 'z') #mtx4_x90 = RotationMatrix( 90, 4, 'x') -mtx4_x90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used +mtx4_x90n = mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used #mtx4_y90 = RotationMatrix( 90, 4, 'y') -mtx4_y90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used -mtx4_z90 = Mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used -mtx4_z90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used +mtx4_y90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used +mtx4_z90 = mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used +mtx4_z90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used # def strip_path(p): # return p.split('\\')[-1].split('/')[-1] @@ -333,7 +333,7 @@ def write(filename, batch_objects = None, \ EXP_CAMERA = True, EXP_EMPTY = True, EXP_IMAGE_COPY = False, - GLOBAL_MATRIX = Mathutils.Matrix(), + GLOBAL_MATRIX = mathutils.Matrix(), ANIM_ENABLE = True, ANIM_OPTIMIZE = True, ANIM_OPTIMIZE_PRECISSION = 6, @@ -600,8 +600,8 @@ def write(filename, batch_objects = None, \ matrix_rot = matrix_rot * mtx_x90 elif type =='CAMERA': # elif ob and type =='Camera': - y = matrix_rot * Mathutils.Vector(0,1,0) - matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot + y = matrix_rot * mathutils.Vector(0,1,0) + matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot return matrix_rot @@ -702,8 +702,8 @@ def write(filename, batch_objects = None, \ matrix_rot = matrix_rot * mtx_x90 rot = tuple(matrix_rot.to_euler()) elif ob and ob.type =='Camera': - y = matrix_rot * Mathutils.Vector(0,1,0) - matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot + y = matrix_rot * mathutils.Vector(0,1,0) + matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot rot = tuple(matrix_rot.to_euler()) else: rot = tuple(matrix_rot.to_euler()) @@ -1088,8 +1088,8 @@ def write(filename, batch_objects = None, \ file.write('\n\t\tTypeFlags: "Camera"') file.write('\n\t\tGeometryVersion: 124') file.write('\n\t\tPosition: %.6f,%.6f,%.6f' % loc) - file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,1,0)) ) - file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,0,-1)) ) + file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,1,0)) ) + file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,0,-1)) ) #file.write('\n\t\tUp: 0,0,0' ) #file.write('\n\t\tLookAt: 0,0,0' ) diff --git a/release/scripts/io/export_mdd.py b/release/scripts/io/export_mdd.py index 6523ce8b466..578813db2c6 100644 --- a/release/scripts/io/export_mdd.py +++ b/release/scripts/io/export_mdd.py @@ -48,7 +48,7 @@ Be sure not to use modifiers that change the number or order of verts in the mes # ***** END GPL LICENCE BLOCK ***** import bpy -import Mathutils +import mathutils from struct import pack @@ -87,7 +87,7 @@ def write(filename, sce, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS): me = ob.create_mesh(sce, True, 'PREVIEW') #Flip y and z - mat_flip = Mathutils.Matrix(\ + mat_flip = mathutils.Matrix(\ [1.0, 0.0, 0.0, 0.0],\ [0.0, 0.0, 1.0, 0.0],\ [0.0, 1.0, 0.0, 0.0],\ diff --git a/release/scripts/io/export_obj.py b/release/scripts/io/export_obj.py index c87a2af67c6..2d09844e592 100644 --- a/release/scripts/io/export_obj.py +++ b/release/scripts/io/export_obj.py @@ -47,7 +47,7 @@ import time import shutil import bpy -import Mathutils +import mathutils # Returns a tuple - path,extension. @@ -221,7 +221,7 @@ def write_nurb(file, ob, ob_mat): cu = ob.data # use negative indices - Vector = Blender.Mathutils.Vector + Vector = Blender.mathutils.Vector for nu in cu: if nu.type==0: DEG_ORDER_U = 1 @@ -370,7 +370,7 @@ def write(filename, objects, scene, file.write('mtllib %s\n' % ( mtlfilename.split('\\')[-1].split('/')[-1] )) if EXPORT_ROTX90: - mat_xrot90= Mathutils.RotationMatrix(-math.pi/2, 4, 'X') + mat_xrot90= mathutils.RotationMatrix(-math.pi/2, 4, 'X') # Initialize totals, these are updated each object totverts = totuvco = totno = 1 diff --git a/release/scripts/io/export_x3d.py b/release/scripts/io/export_x3d.py index e5c3213ee94..619c0b3d373 100644 --- a/release/scripts/io/export_x3d.py +++ b/release/scripts/io/export_x3d.py @@ -69,7 +69,7 @@ import math import os import bpy -import Mathutils +import mathutils from export_3ds import create_derived_objects, free_derived_objects @@ -81,7 +81,7 @@ from export_3ds import create_derived_objects, free_derived_objects # DEG2RAD=0.017453292519943295 -MATWORLD= Mathutils.RotationMatrix(-90, 4, 'X') +MATWORLD= mathutils.RotationMatrix(-90, 4, 'X') #################################### # Global Variables diff --git a/release/scripts/io/import_anim_bvh.py b/release/scripts/io/import_anim_bvh.py index e6142a2db8a..b1020d14b12 100644 --- a/release/scripts/io/import_anim_bvh.py +++ b/release/scripts/io/import_anim_bvh.py @@ -22,8 +22,8 @@ import math from math import radians import bpy -import Mathutils -from Mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix +import mathutils +from mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix class bvh_node_class(object): diff --git a/release/scripts/io/import_scene_3ds.py b/release/scripts/io/import_scene_3ds.py index 19bb734028b..ca7ef774a72 100644 --- a/release/scripts/io/import_scene_3ds.py +++ b/release/scripts/io/import_scene_3ds.py @@ -144,7 +144,7 @@ import struct from import_scene_obj import unpack_face_list, load_image import bpy -import Mathutils +import mathutils BOUNDS_3DS = [] @@ -310,8 +310,8 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): contextObName = None contextLamp = [None, None] # object, Data contextMaterial = None - contextMatrix_rot = None # Blender.Mathutils.Matrix(); contextMatrix.identity() - #contextMatrix_tx = None # Blender.Mathutils.Matrix(); contextMatrix.identity() + contextMatrix_rot = None # Blender.mathutils.Matrix(); contextMatrix.identity() + #contextMatrix_tx = None # Blender.mathutils.Matrix(); contextMatrix.identity() contextMesh_vertls = None contextMesh_facels = None contextMeshMaterials = {} # matname:[face_idxs] @@ -722,7 +722,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): def getuv(): temp_data = file.read(STRUCT_SIZE_2FLOAT) new_chunk.bytes_read += STRUCT_SIZE_2FLOAT #2 float x 4 bytes each - return Mathutils.Vector( struct.unpack('<2f', temp_data) ) + return mathutils.Vector( struct.unpack('<2f', temp_data) ) contextMeshUV = [ getuv() for i in range(num_uv) ] @@ -732,7 +732,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH): data = list( struct.unpack(' from _bpy import types as bpy_types -from Mathutils import Vector +from mathutils import Vector StructRNA = bpy_types.Struct.__bases__[0] # StructRNA = bpy_types.Struct @@ -236,7 +236,7 @@ class EditBone(StructRNA, _GenericBone): Transform the the bones head, tail, roll and envalope (when the matrix has a scale component). Expects a 4x4 or 3x3 matrix. """ - from Mathutils import Vector + from mathutils import Vector z_vec = self.matrix.rotation_part() * Vector(0.0, 0.0, 1.0) self.tail = matrix * self.tail self.head = matrix * self.head diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py index ee6cc934c1b..8a9894c4380 100644 --- a/release/scripts/modules/rigify/__init__.py +++ b/release/scripts/modules/rigify/__init__.py @@ -19,7 +19,7 @@ # import bpy -from Mathutils import Vector +from mathutils import Vector # TODO, have these in a more general module from rna_prop_ui import rna_idprop_ui_prop_get diff --git a/release/scripts/modules/rigify/arm_biped.py b/release/scripts/modules/rigify/arm_biped.py index 8568db66e5a..b75b26b5f2f 100644 --- a/release/scripts/modules/rigify/arm_biped.py +++ b/release/scripts/modules/rigify/arm_biped.py @@ -23,7 +23,7 @@ from math import radians, pi from rigify import RigifyError, ORG_PREFIX from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name from rna_prop_ui import rna_idprop_ui_prop_get -from Mathutils import Vector +from mathutils import Vector METARIG_NAMES = "shoulder", "arm", "forearm", "hand" diff --git a/release/scripts/modules/rigify/eye_balls.py b/release/scripts/modules/rigify/eye_balls.py index 90e309bbc38..20bb08f39a8 100644 --- a/release/scripts/modules/rigify/eye_balls.py +++ b/release/scripts/modules/rigify/eye_balls.py @@ -20,7 +20,7 @@ import bpy from rna_prop_ui import rna_idprop_ui_prop_get -from Mathutils import Vector +from mathutils import Vector from rigify import RigifyError from rigify_utils import copy_bone_simple diff --git a/release/scripts/modules/rigify/eye_lid.py b/release/scripts/modules/rigify/eye_lid.py index dd9c953e97d..30492e4e138 100644 --- a/release/scripts/modules/rigify/eye_lid.py +++ b/release/scripts/modules/rigify/eye_lid.py @@ -21,7 +21,7 @@ import bpy from rna_prop_ui import rna_idprop_ui_prop_get from math import acos -from Mathutils import Vector +from mathutils import Vector from rigify import RigifyError from rigify_utils import copy_bone_simple diff --git a/release/scripts/modules/rigify/leg_biped.py b/release/scripts/modules/rigify/leg_biped.py index 862d44b653f..2ea217847d7 100644 --- a/release/scripts/modules/rigify/leg_biped.py +++ b/release/scripts/modules/rigify/leg_biped.py @@ -279,7 +279,7 @@ def ik(obj, bone_definition, base_names, options): def fk(obj, bone_definition, base_names, options): - from Mathutils import Vector + from mathutils import Vector arm = obj.data # these account for all bones in METARIG_NAMES diff --git a/release/scripts/modules/rigify/leg_quadruped.py b/release/scripts/modules/rigify/leg_quadruped.py index 701fe295aac..3ee9065af61 100644 --- a/release/scripts/modules/rigify/leg_quadruped.py +++ b/release/scripts/modules/rigify/leg_quadruped.py @@ -23,7 +23,7 @@ from rna_prop_ui import rna_idprop_ui_prop_get from math import pi from rigify import RigifyError from rigify_utils import bone_class_instance, copy_bone_simple, get_side_name, get_base_name -from Mathutils import Vector +from mathutils import Vector METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe" diff --git a/release/scripts/modules/rigify/mouth.py b/release/scripts/modules/rigify/mouth.py index da03eb94b23..9d36c60eede 100644 --- a/release/scripts/modules/rigify/mouth.py +++ b/release/scripts/modules/rigify/mouth.py @@ -21,7 +21,7 @@ import bpy from rna_prop_ui import rna_idprop_ui_prop_get from math import acos, pi -from Mathutils import Vector +from mathutils import Vector from rigify import RigifyError from rigify_utils import copy_bone_simple diff --git a/release/scripts/modules/rigify/neck.py b/release/scripts/modules/rigify/neck.py index 747e8397710..7d220663256 100644 --- a/release/scripts/modules/rigify/neck.py +++ b/release/scripts/modules/rigify/neck.py @@ -119,7 +119,7 @@ def deform(obj, definitions, base_names, options): def main(obj, bone_definition, base_names, options): - from Mathutils import Vector + from mathutils import Vector arm = obj.data eb = obj.data.edit_bones diff --git a/release/scripts/modules/rigify/neck_flex.py b/release/scripts/modules/rigify/neck_flex.py index 555645ecd2a..514d443a1f9 100644 --- a/release/scripts/modules/rigify/neck_flex.py +++ b/release/scripts/modules/rigify/neck_flex.py @@ -125,7 +125,7 @@ def deform(obj, definitions, base_names, options): def main(obj, bone_definition, base_names, options): - from Mathutils import Vector + from mathutils import Vector arm = obj.data diff --git a/release/scripts/modules/rigify/palm_curl.py b/release/scripts/modules/rigify/palm_curl.py index 165bffad950..ed656cf2243 100644 --- a/release/scripts/modules/rigify/palm_curl.py +++ b/release/scripts/modules/rigify/palm_curl.py @@ -248,7 +248,7 @@ def main(obj, bone_definition, base_names, options): # NOTE: the direction of the Z rotation depends on which side the palm is on. # we could do a simple side-of-x test but better to work out the direction # the hand is facing. - from Mathutils import Vector + from mathutils import Vector from math import degrees child_pbone_01 = obj.pose.bones[children[0]].bone child_pbone_02 = obj.pose.bones[children[1]].bone diff --git a/release/scripts/modules/rigify/spine_pivot_flex.py b/release/scripts/modules/rigify/spine_pivot_flex.py index d67c066cdd5..025074490cb 100644 --- a/release/scripts/modules/rigify/spine_pivot_flex.py +++ b/release/scripts/modules/rigify/spine_pivot_flex.py @@ -147,7 +147,7 @@ def deform(obj, definitions, base_names, options): def main(obj, bone_definition, base_names, options): - from Mathutils import Vector, RotationMatrix + from mathutils import Vector, RotationMatrix from math import radians, pi arm = obj.data diff --git a/release/scripts/modules/rigify/tail_control.py b/release/scripts/modules/rigify/tail_control.py index 65d5c1d34dc..76eaf6dd4d9 100644 --- a/release/scripts/modules/rigify/tail_control.py +++ b/release/scripts/modules/rigify/tail_control.py @@ -22,7 +22,7 @@ import bpy from rigify import RigifyError from rigify_utils import bone_class_instance, copy_bone_simple from rna_prop_ui import rna_idprop_ui_prop_get -from Mathutils import Vector, RotationMatrix +from mathutils import Vector, RotationMatrix from math import radians, pi # not used, defined for completeness diff --git a/release/scripts/modules/rigify/tongue.py b/release/scripts/modules/rigify/tongue.py index 5e219309503..43a8c2125ce 100644 --- a/release/scripts/modules/rigify/tongue.py +++ b/release/scripts/modules/rigify/tongue.py @@ -128,7 +128,7 @@ def deform(obj, definitions, base_names, options): # TODO: rename all of the head/neck references to tongue def main(obj, bone_definition, base_names, options): - from Mathutils import Vector + from mathutils import Vector arm = obj.data diff --git a/release/scripts/modules/rigify_utils.py b/release/scripts/modules/rigify_utils.py index 6ed97ce0bf0..1d5768e7f22 100644 --- a/release/scripts/modules/rigify_utils.py +++ b/release/scripts/modules/rigify_utils.py @@ -26,7 +26,7 @@ # that a generic function would need to check for. import bpy -from Mathutils import Vector +from mathutils import Vector from rna_prop_ui import rna_idprop_ui_prop_get DELIMITER = '-._' diff --git a/release/scripts/op/add_armature_human.py b/release/scripts/op/add_armature_human.py index b00b735d16d..164bbfb100b 100644 --- a/release/scripts/op/add_armature_human.py +++ b/release/scripts/op/add_armature_human.py @@ -18,7 +18,7 @@ # import bpy -import Mathutils +import mathutils from math import cos, sin, pi # could this be stored elsewhere? diff --git a/release/scripts/op/add_mesh_torus.py b/release/scripts/op/add_mesh_torus.py index 601cc712dda..183a122f513 100644 --- a/release/scripts/op/add_mesh_torus.py +++ b/release/scripts/op/add_mesh_torus.py @@ -18,13 +18,13 @@ # import bpy -import Mathutils +import mathutils from math import cos, sin, pi def add_torus(major_rad, minor_rad, major_seg, minor_seg): - Vector = Mathutils.Vector - Quaternion = Mathutils.Quaternion + Vector = mathutils.Vector + Quaternion = mathutils.Quaternion PI_2 = pi * 2 z_axis = (0, 0, 1) diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py index a9fa90ee6fa..6a235e118ce 100644 --- a/release/scripts/op/console_python.py +++ b/release/scripts/op/console_python.py @@ -190,7 +190,7 @@ def banner(context): add_scrollback("Execute: Enter", 'OUTPUT') add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT') add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT') - add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, Mathutils, Geometry", 'OUTPUT') + add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils, Geometry", 'OUTPUT') add_scrollback("", 'OUTPUT') add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info.", 'ERROR') add_scrollback("", 'OUTPUT') diff --git a/release/scripts/op/fcurve_euler_filter.py b/release/scripts/op/fcurve_euler_filter.py index 1c9e9a73312..bba4576ef73 100644 --- a/release/scripts/op/fcurve_euler_filter.py +++ b/release/scripts/op/fcurve_euler_filter.py @@ -1,6 +1,6 @@ from math import * import bpy -from Mathutils import * +from mathutils import * def main(context): def cleanupEulCurve(fcv): diff --git a/release/scripts/op/mesh.py b/release/scripts/op/mesh.py index 3989e51b6ca..78ca9a18cdc 100644 --- a/release/scripts/op/mesh.py +++ b/release/scripts/op/mesh.py @@ -76,7 +76,7 @@ class MeshMirrorUV(bpy.types.Operator): def execute(self, context): DIR = 1 # TODO, make an option - from Mathutils import Vector + from mathutils import Vector ob = context.active_object is_editmode = (ob.mode == 'EDIT') diff --git a/release/scripts/op/nla.py b/release/scripts/op/nla.py index 062d699ab88..8f775c6040a 100644 --- a/release/scripts/op/nla.py +++ b/release/scripts/op/nla.py @@ -22,7 +22,7 @@ import bpy def pose_info(): - from Mathutils import Matrix + from mathutils import Matrix info = {} diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py index 026d4409272..0b8970ce798 100644 --- a/release/scripts/op/object.py +++ b/release/scripts/op/object.py @@ -235,8 +235,8 @@ class ShapeTransfer(bpy.types.Operator): ob.active_shape_key_index = len(me.shape_keys.keys) - 1 ob.shape_key_lock = True - from Geometry import BarycentricTransform - from Mathutils import Vector + from geometry import BarycentricTransform + from mathutils import Vector if use_clamp and mode == 'OFFSET': use_clamp = False @@ -452,7 +452,7 @@ class MakeDupliFace(bpy.types.Operator): return (obj and obj.type == 'MESH') def _main(self, context): - from Mathutils import Vector + from mathutils import Vector from math import sqrt SCALE_FAC = 0.01 diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py index c5fcc3d2a32..8c0933b2518 100644 --- a/release/scripts/op/object_align.py +++ b/release/scripts/op/object_align.py @@ -19,7 +19,7 @@ # import bpy -from Mathutils import Vector +from mathutils import Vector def align_objects(align_x, align_y, align_z, align_mode, relative_to): diff --git a/release/scripts/op/object_randomize_transform.py b/release/scripts/op/object_randomize_transform.py index 3d3feb66424..857f6d6c620 100644 --- a/release/scripts/op/object_randomize_transform.py +++ b/release/scripts/op/object_randomize_transform.py @@ -25,7 +25,7 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min): import random from random import uniform - from Mathutils import Vector + from mathutils import Vector random.seed(seed) diff --git a/release/scripts/op/uvcalc_smart_project.py b/release/scripts/op/uvcalc_smart_project.py index c88faae2818..230f2863a7f 100644 --- a/release/scripts/op/uvcalc_smart_project.py +++ b/release/scripts/op/uvcalc_smart_project.py @@ -22,10 +22,9 @@ # -#from Blender import Object, Draw, Window, sys, Mesh, Geometry -from Mathutils import Matrix, Vector, RotationMatrix +from mathutils import Matrix, Vector, RotationMatrix import time -import Geometry +import geometry import bpy from math import cos, radians @@ -227,7 +226,7 @@ def islandIntersectUvIsland(source, target, SourceOffset): # Edge intersect test for ed in edgeLoopsSource: for seg in edgeLoopsTarget: - i = Geometry.LineIntersect2D(\ + i = geometry.LineIntersect2D(\ seg[0], seg[1], SourceOffset+ed[0], SourceOffset+ed[1]) if i: return 1 # LINE INTERSECTION @@ -741,7 +740,7 @@ def packIslands(islandList): #XXX Window.DrawProgressBar(0.7, 'Packing %i UV Islands...' % len(packBoxes) ) time1 = time.time() - packWidth, packHeight = Geometry.BoxPack2D(packBoxes) + packWidth, packHeight = geometry.BoxPack2D(packBoxes) # print 'Box Packing Time:', time.time() - time1 @@ -1056,7 +1055,7 @@ def main(context, island_margin, projection_limit): for f in faceProjectionGroupList[i]: f_uv = f.uv for j, v in enumerate(f.v): - # XXX - note, between Mathutils in 2.4 and 2.5 the order changed. + # XXX - note, between mathutils in 2.4 and 2.5 the order changed. f_uv[j][:] = (v.co * MatProj)[:2] diff --git a/release/scripts/op/vertexpaint_dirt.py b/release/scripts/op/vertexpaint_dirt.py index f2c2d5bd864..0b0d70c5e56 100644 --- a/release/scripts/op/vertexpaint_dirt.py +++ b/release/scripts/op/vertexpaint_dirt.py @@ -34,7 +34,7 @@ import bpy import math import time -from Mathutils import Vector +from mathutils import Vector from bpy.props import * diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py index b4eac81b492..b31d5d95987 100644 --- a/release/scripts/templates/gamelogic.py +++ b/release/scripts/templates/gamelogic.py @@ -7,7 +7,7 @@ # import GameKeys # support for Vector(), Matrix() types and advanced functions like ScaleMatrix(...) and RotationMatrix(...) -# import Mathutils +# import mathutils # for functions like getWindowWidth(), getWindowHeight() # import Rasterizer diff --git a/source/blender/python/doc/epy/Geometry.py b/source/blender/python/doc/epy/Geometry.py index 237cd8c3443..717c147b215 100644 --- a/source/blender/python/doc/epy/Geometry.py +++ b/source/blender/python/doc/epy/Geometry.py @@ -101,7 +101,7 @@ def PolyFill(polylines): The example below creates 2 polylines and fills them in with faces, then makes a mesh in the current scene:: import Blender - Vector= Blender.Mathutils.Vector + Vector= Blender.mathutils.Vector # Outline of 5 points polyline1= [Vector(-2.0, 1.0, 1.0), Vector(-1.0, 2.0, 1.0), Vector(1.0, 2.0, 1.0), Vector(1.0, -1.0, 1.0), Vector(-1.0, -1.0, 1.0)] diff --git a/source/blender/python/doc/epy/Mathutils.py b/source/blender/python/doc/epy/Mathutils.py index b1bb039debe..17a227f729a 100644 --- a/source/blender/python/doc/epy/Mathutils.py +++ b/source/blender/python/doc/epy/Mathutils.py @@ -1,4 +1,4 @@ -# Blender.Mathutils module and its subtypes +# Blender.mathutils module and its subtypes diff --git a/source/blender/python/doc/examples/Mathutils.Euler.py b/source/blender/python/doc/examples/Mathutils.Euler.py deleted file mode 100644 index 0e7a62162d9..00000000000 --- a/source/blender/python/doc/examples/Mathutils.Euler.py +++ /dev/null @@ -1,3 +0,0 @@ -import Mathutils - -# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/Mathutils.Matrix.py b/source/blender/python/doc/examples/Mathutils.Matrix.py deleted file mode 100644 index 0e7a62162d9..00000000000 --- a/source/blender/python/doc/examples/Mathutils.Matrix.py +++ /dev/null @@ -1,3 +0,0 @@ -import Mathutils - -# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/Mathutils.Quaternion.py b/source/blender/python/doc/examples/Mathutils.Quaternion.py deleted file mode 100644 index 0e7a62162d9..00000000000 --- a/source/blender/python/doc/examples/Mathutils.Quaternion.py +++ /dev/null @@ -1,3 +0,0 @@ -import Mathutils - -# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/mathutils.Euler.py b/source/blender/python/doc/examples/mathutils.Euler.py new file mode 100644 index 00000000000..f8294ce5545 --- /dev/null +++ b/source/blender/python/doc/examples/mathutils.Euler.py @@ -0,0 +1,3 @@ +import mathutils + +# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/mathutils.Matrix.py b/source/blender/python/doc/examples/mathutils.Matrix.py new file mode 100644 index 00000000000..f8294ce5545 --- /dev/null +++ b/source/blender/python/doc/examples/mathutils.Matrix.py @@ -0,0 +1,3 @@ +import mathutils + +# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/mathutils.Quaternion.py b/source/blender/python/doc/examples/mathutils.Quaternion.py new file mode 100644 index 00000000000..f8294ce5545 --- /dev/null +++ b/source/blender/python/doc/examples/mathutils.Quaternion.py @@ -0,0 +1,3 @@ +import mathutils + +# todo \ No newline at end of file diff --git a/source/blender/python/doc/examples/Mathutils.Vector.py b/source/blender/python/doc/examples/mathutils.Vector.py similarity index 80% rename from source/blender/python/doc/examples/Mathutils.Vector.py rename to source/blender/python/doc/examples/mathutils.Vector.py index 8b3dbfa5ee8..143ad234416 100644 --- a/source/blender/python/doc/examples/Mathutils.Vector.py +++ b/source/blender/python/doc/examples/mathutils.Vector.py @@ -1,20 +1,20 @@ -import Mathutils +import mathutils # zero length vector -vec = Mathutils.Vector(0, 0, 1) +vec = mathutils.Vector(0, 0, 1) # unit length vector vec_a = vec.copy().normalize() -vec_b = Mathutils.Vector(0, 1, 2) +vec_b = mathutils.Vector(0, 1, 2) -vec2d = Mathutils.Vector(1, 2) -vec3d = Mathutils.Vector([1, 0, 0]) +vec2d = mathutils.Vector(1, 2) +vec3d = mathutils.Vector([1, 0, 0]) vec4d = vec_a.copy().resize4D() # other mathutuls types -quat = Mathutils.Quaternion() -matrix = Mathutils.Matrix() +quat = mathutils.Quaternion() +matrix = mathutils.Matrix() # Comparison operators can be done on Vector classes: diff --git a/source/blender/python/doc/examples/Mathutils.py b/source/blender/python/doc/examples/mathutils.py similarity index 52% rename from source/blender/python/doc/examples/Mathutils.py rename to source/blender/python/doc/examples/mathutils.py index a00ca3dd1c8..dee8fa4d6bd 100644 --- a/source/blender/python/doc/examples/Mathutils.py +++ b/source/blender/python/doc/examples/mathutils.py @@ -1,9 +1,9 @@ -import Mathutils +import mathutils -vec = Mathutils.Vector(1.0, 2.0, 3.0) +vec = mathutils.Vector(1.0, 2.0, 3.0) -mat_rot = Mathutils.RotationMatrix(90, 4, 'X') -mat_trans = Mathutils.TranslationMatrix(vec) +mat_rot = mathutils.RotationMatrix(90, 4, 'X') +mat_trans = mathutils.TranslationMatrix(vec) mat = mat_trans * mat_rot mat.invert() diff --git a/source/blender/python/doc/sphinx_doc_gen.py b/source/blender/python/doc/sphinx_doc_gen.py index 7a55a488c92..67cd462b3c1 100644 --- a/source/blender/python/doc/sphinx_doc_gen.py +++ b/source/blender/python/doc/sphinx_doc_gen.py @@ -318,7 +318,7 @@ def rna2sphinx(BASEPATH): fw(" These parts of the API are relatively stable and are unlikely to change significantly\n") fw(" * data API, access to attributes of blender data such as mesh verts, material color, timeline frames and scene objects\n") fw(" * user interface functions for defining buttons, creation of menus, headers, panels\n") - fw(" * modules: bgl, Mathutils and Geometry\n") + fw(" * modules: bgl, mathutils and geometry\n") fw("\n") fw(".. toctree::\n") fw(" :maxdepth: 1\n\n") @@ -332,7 +332,7 @@ def rna2sphinx(BASEPATH): # C modules fw(" bpy.props.rst\n\n") - fw(" Mathutils.rst\n\n") + fw(" mathutils.rst\n\n") fw(" blf.rst\n\n") file.close() @@ -371,8 +371,8 @@ def rna2sphinx(BASEPATH): from bpy import props as module pymodule2sphinx(BASEPATH, "bpy.props", module, "Property Definitions (bpy.props)") - import Mathutils as module - pymodule2sphinx(BASEPATH, "Mathutils", module, "Math Types & Utilities (Mathutils)") + import mathutils as module + pymodule2sphinx(BASEPATH, "mathutils", module, "Math Types & Utilities (mathutils)") del module import blf as module diff --git a/source/blender/python/generic/geometry.c b/source/blender/python/generic/geometry.c index 5ba2d7f7a74..18907bb3012 100644 --- a/source/blender/python/generic/geometry.c +++ b/source/blender/python/generic/geometry.c @@ -44,7 +44,7 @@ /*-------------------------DOC STRINGS ---------------------------*/ -static char M_Geometry_doc[] = "The Blender Geometry module\n\n"; +static char M_Geometry_doc[] = "The Blender geometry module\n\n"; static char M_Geometry_Intersect_doc[] = "(v1, v2, v3, ray, orig, clip=1) - returns the intersection between a ray and a triangle, if possible, returns None otherwise"; static char M_Geometry_TriangleArea_doc[] = "(v1, v2, v3) - returns the area size of the 2D or 3D triangle defined"; static char M_Geometry_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined"; @@ -59,7 +59,7 @@ static char M_Geometry_BoxPack2D_doc[] = ""; static char M_Geometry_BezierInterp_doc[] = ""; //---------------------------------INTERSECTION FUNCTIONS-------------------- -//----------------------------------Mathutils.Intersect() ------------------- +//----------------------------------geometry.Intersect() ------------------- static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args ) { VectorObject *ray, *ray_off, *vec1, *vec2, *vec3; @@ -131,7 +131,7 @@ static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args ) return newVectorObject(pvec, 3, Py_NEW, NULL); } -//----------------------------------Mathutils.LineIntersect() ------------------- +//----------------------------------geometry.LineIntersect() ------------------- /* Line-Line intersection using algorithm from mathworld.wolfram.com */ static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args ) { @@ -200,7 +200,7 @@ static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args ) //---------------------------------NORMALS FUNCTIONS-------------------- -//----------------------------------Mathutils.QuadNormal() ------------------- +//----------------------------------geometry.QuadNormal() ------------------- static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args ) { VectorObject *vec1; @@ -251,7 +251,7 @@ static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args ) return newVectorObject(n1, 3, Py_NEW, NULL); } -//----------------------------Mathutils.TriangleNormal() ------------------- +//----------------------------geometry.TriangleNormal() ------------------- static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args ) { VectorObject *vec1, *vec2, *vec3; @@ -288,7 +288,7 @@ static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args ) } //--------------------------------- AREA FUNCTIONS-------------------- -//----------------------------------Mathutils.TriangleArea() ------------------- +//----------------------------------geometry.TriangleArea() ------------------- static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args ) { VectorObject *vec1, *vec2, *vec3; @@ -333,7 +333,7 @@ static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args ) } } -/*----------------------------------Geometry.PolyFill() -------------------*/ +/*----------------------------------geometry.PolyFill() -------------------*/ /* PolyFill function, uses Blenders scanfill to fill multiple poly lines */ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) { @@ -363,7 +363,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) if (!PySequence_Check(polyLine)) { freedisplist(&dispbase); Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/ - PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of Mathutils.Vector's" ); + PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of mathutils.Vector's" ); return NULL; } @@ -373,7 +373,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1) { freedisplist(&dispbase); Py_DECREF(polyLine); - PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" ); + PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" ); return NULL; } #endif @@ -414,7 +414,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) if(ls_error) { freedisplist(&dispbase); /* possible some dl was allocated */ - PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" ); + PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" ); return NULL; } else if (totpoints) { @@ -428,7 +428,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) tri_list= PyList_New(dl->parts); if( !tri_list ) { freedisplist(&dispbase); - PyErr_SetString( PyExc_RuntimeError, "Geometry.PolyFill failed to make a new list" ); + PyErr_SetString( PyExc_RuntimeError, "geometry.PolyFill failed to make a new list" ); return NULL; } @@ -819,7 +819,7 @@ struct PyMethodDef M_Geometry_methods[] = { static struct PyModuleDef M_Geometry_module_def = { PyModuleDef_HEAD_INIT, - "Geometry", /* m_name */ + "geometry", /* m_name */ M_Geometry_doc, /* m_doc */ 0, /* m_size */ M_Geometry_methods, /* m_methods */ diff --git a/source/blender/python/generic/mathutils.c b/source/blender/python/generic/mathutils.c index 2a3912c1787..e1e1cd2ae69 100644 --- a/source/blender/python/generic/mathutils.c +++ b/source/blender/python/generic/mathutils.c @@ -124,7 +124,7 @@ PyObject *quat_rotation(PyObject *arg1, PyObject *arg2) } //----------------------------------MATRIX FUNCTIONS-------------------- -//----------------------------------Mathutils.RotationMatrix() ---------- +//----------------------------------mathutils.RotationMatrix() ---------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_RotationMatrix_doc[] = ".. function:: RotationMatrix(angle, size, axis)\n" @@ -150,14 +150,14 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args) 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "fi|O", &angle, &matSize, &vec)) { - PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n"); return NULL; } if(vec && !VectorObject_Check(vec)) { axis= _PyUnicode_AsString((PyObject *)vec); if(axis==NULL || axis[0]=='\0' || axis[1]!='\0' || axis[0] < 'X' || axis[0] > 'Z') { - PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n"); return NULL; } else { @@ -172,20 +172,20 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args) angle-=(Py_PI*2); if(matSize != 2 && matSize != 3 && matSize != 4) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(matSize == 2 && (vec != NULL)) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n"); return NULL; } if((matSize == 3 || matSize == 4) && (axis == NULL) && (vec == NULL)) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n"); return NULL; } if(vec) { if(vec->size != 3) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): the vector axis must be a 3D vector\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): the vector axis must be a 3D vector\n"); return NULL; } @@ -228,7 +228,7 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args) } else { /* should never get here */ - PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): unknown error\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): unknown error\n"); return NULL; } @@ -263,11 +263,11 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!VectorObject_Check(vec)) { - PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): expected vector\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): expected vector\n"); return NULL; } if(vec->size != 3 && vec->size != 4) { - PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): vector must be 3D or 4D\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): vector must be 3D or 4D\n"); return NULL; } @@ -282,7 +282,7 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v return newMatrixObject(mat, 4, 4, Py_NEW, NULL); } -//----------------------------------Mathutils.ScaleMatrix() ------------- +//----------------------------------mathutils.ScaleMatrix() ------------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_ScaleMatrix_doc[] = ".. function:: ScaleMatrix(factor, size, axis)\n" @@ -307,16 +307,16 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args) 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "fi|O!", &factor, &matSize, &vector_Type, &vec)) { - PyErr_SetString(PyExc_TypeError, "Mathutils.ScaleMatrix(): expected float int and optional vector\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.ScaleMatrix(): expected float int and optional vector\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(vec) { if(vec->size > 2 && matSize == 2) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n"); return NULL; } @@ -373,7 +373,7 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args) //pass to matrix creation return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL); } -//----------------------------------Mathutils.OrthoProjectionMatrix() --- +//----------------------------------mathutils.OrthoProjectionMatrix() --- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. static char M_Mathutils_OrthoProjectionMatrix_doc[] = ".. function:: OrthoProjectionMatrix(plane, size, axis)\n" @@ -398,16 +398,16 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "si|O!", &plane, &matSize, &vector_Type, &vec)) { - PyErr_SetString(PyExc_TypeError, "Mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { - PyErr_SetString(PyExc_AttributeError,"Mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); + PyErr_SetString(PyExc_AttributeError,"mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } if(vec) { if(vec->size > 2 && matSize == 2) { - PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n"); return NULL; } @@ -430,7 +430,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a mat[4] = 1.0f; mat[8] = 1.0f; } else { - PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n"); return NULL; } } else { //arbitrary plane @@ -458,7 +458,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a mat[7] = -(vec->vec[1] * vec->vec[2]); mat[8] = 1 - (vec->vec[2] * vec->vec[2]); } else { - PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n"); return NULL; } } @@ -500,11 +500,11 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args) 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; if(!PyArg_ParseTuple(args, "sfi", &plane, &factor, &matSize)) { - PyErr_SetString(PyExc_TypeError,"Mathutils.ShearMatrix(): expected string float and int\n"); + PyErr_SetString(PyExc_TypeError,"mathutils.ShearMatrix(): expected string float and int\n"); return NULL; } if(matSize != 2 && matSize != 3 && matSize != 4) { - PyErr_SetString(PyExc_AttributeError,"Mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); + PyErr_SetString(PyExc_AttributeError,"mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); return NULL; } @@ -535,7 +535,7 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args) mat[4] = 1.0f; mat[8] = 1.0f; } else { - PyErr_SetString(PyExc_AttributeError, "Mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n"); return NULL; } if(matSize == 4) { @@ -683,7 +683,7 @@ struct PyMethodDef M_Mathutils_methods[] = { static struct PyModuleDef M_Mathutils_module_def = { PyModuleDef_HEAD_INIT, - "Mathutils", /* m_name */ + "mathutils", /* m_name */ M_Mathutils_doc, /* m_doc */ 0, /* m_size */ M_Mathutils_methods, /* m_methods */ @@ -705,7 +705,9 @@ PyObject *Mathutils_Init(void) return NULL; if( PyType_Ready( &quaternion_Type ) < 0 ) return NULL; - + if( PyType_Ready( &color_Type ) < 0 ) + return NULL; + submodule = PyModule_Create(&M_Mathutils_module_def); PyDict_SetItemString(PySys_GetObject("modules"), M_Mathutils_module_def.m_name, submodule); @@ -714,6 +716,7 @@ PyObject *Mathutils_Init(void) PyModule_AddObject( submodule, "Matrix", (PyObject *)&matrix_Type ); PyModule_AddObject( submodule, "Euler", (PyObject *)&euler_Type ); PyModule_AddObject( submodule, "Quaternion", (PyObject *)&quaternion_Type ); + PyModule_AddObject( submodule, "Color", (PyObject *)&color_Type ); mathutils_matrix_vector_cb_index= Mathutils_RegisterCallback(&mathutils_matrix_vector_cb); diff --git a/source/blender/python/generic/mathutils.h b/source/blender/python/generic/mathutils.h index 9457c254113..0e87f49e30c 100644 --- a/source/blender/python/generic/mathutils.h +++ b/source/blender/python/generic/mathutils.h @@ -37,6 +37,7 @@ #include "mathutils_matrix.h" #include "mathutils_quat.h" #include "mathutils_euler.h" +#include "mathutils_color.h" /* Can cast different mathutils types to this, use for generic funcs */ diff --git a/source/blender/python/generic/mathutils_color.c b/source/blender/python/generic/mathutils_color.c new file mode 100644 index 00000000000..f715ff51b0c --- /dev/null +++ b/source/blender/python/generic/mathutils_color.c @@ -0,0 +1,467 @@ +/* + * $Id: mathutils_color.c 28124 2010-04-11 12:05:27Z campbellbarton $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "mathutils.h" + +#include "BLI_math.h" +#include "BKE_utildefines.h" + +//----------------------------------mathutils.Color() ------------------- +//makes a new color for you to play with +static PyObject *Color_new(PyTypeObject * type, PyObject * args, PyObject * kwargs) +{ + PyObject *listObject = NULL; + int size, i; + float col[3]; + PyObject *e; + + + size = PyTuple_GET_SIZE(args); + if (size == 1) { + listObject = PyTuple_GET_ITEM(args, 0); + if (PySequence_Check(listObject)) { + size = PySequence_Length(listObject); + } else { // Single argument was not a sequence + PyErr_SetString(PyExc_TypeError, "mathutils.Color(): 3d numeric sequence expected\n"); + return NULL; + } + } else if (size == 0) { + //returns a new empty 3d color + return newColorObject(NULL, Py_NEW, NULL); + } else { + listObject = args; + } + + if (size != 3) { // Invalid color size + PyErr_SetString(PyExc_AttributeError, "mathutils.Color(): 3d numeric sequence expected\n"); + return NULL; + } + + for (i=0; icol, Py_NEW, Py_TYPE(self)); +} + +//----------------------------print object (internal)-------------- +//print the object to screen +static PyObject *Color_repr(ColorObject * self) +{ + char str[64]; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + sprintf(str, "[%.6f, %.6f, %.6f](color)", self->col[0], self->col[1], self->col[2]); + return PyUnicode_FromString(str); +} +//------------------------tp_richcmpr +//returns -1 execption, 0 false, 1 true +static PyObject* Color_richcmpr(PyObject *objectA, PyObject *objectB, int comparison_type) +{ + ColorObject *colA = NULL, *colB = NULL; + int result = 0; + + if(ColorObject_Check(objectA)) { + colA = (ColorObject*)objectA; + if(!BaseMath_ReadCallback(colA)) + return NULL; + } + if(ColorObject_Check(objectB)) { + colB = (ColorObject*)objectB; + if(!BaseMath_ReadCallback(colB)) + return NULL; + } + + if (!colA || !colB){ + if (comparison_type == Py_NE){ + Py_RETURN_TRUE; + }else{ + Py_RETURN_FALSE; + } + } + colA = (ColorObject*)objectA; + colB = (ColorObject*)objectB; + + switch (comparison_type){ + case Py_EQ: + result = EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1); + break; + case Py_NE: + result = !EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1); + break; + default: + printf("The result of the comparison could not be evaluated"); + break; + } + if (result == 1){ + Py_RETURN_TRUE; + }else{ + Py_RETURN_FALSE; + } +} + +//---------------------SEQUENCE PROTOCOLS------------------------ +//----------------------------len(object)------------------------ +//sequence length +static int Color_len(ColorObject * self) +{ + return 3; +} +//----------------------------object[]--------------------------- +//sequence accessor (get) +static PyObject *Color_item(ColorObject * self, int i) +{ + if(i<0) i= 3-i; + + if(i < 0 || i >= 3) { + PyErr_SetString(PyExc_IndexError, "color[attribute]: array index out of range"); + return NULL; + } + + if(!BaseMath_ReadIndexCallback(self, i)) + return NULL; + + return PyFloat_FromDouble(self->col[i]); + +} +//----------------------------object[]------------------------- +//sequence accessor (set) +static int Color_ass_item(ColorObject * self, int i, PyObject * value) +{ + float f = PyFloat_AsDouble(value); + + if(f == -1 && PyErr_Occurred()) { // parsed item not a number + PyErr_SetString(PyExc_TypeError, "color[attribute] = x: argument not a number"); + return -1; + } + + if(i<0) i= 3-i; + + if(i < 0 || i >= 3){ + PyErr_SetString(PyExc_IndexError, "color[attribute] = x: array assignment index out of range\n"); + return -1; + } + + self->col[i] = f; + + if(!BaseMath_WriteIndexCallback(self, i)) + return -1; + + return 0; +} +//----------------------------object[z:y]------------------------ +//sequence slice (get) +static PyObject *Color_slice(ColorObject * self, int begin, int end) +{ + PyObject *list = NULL; + int count; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + CLAMP(begin, 0, 3); + if (end<0) end= 4+end; + CLAMP(end, 0, 3); + begin = MIN2(begin,end); + + list = PyList_New(end - begin); + for(count = begin; count < end; count++) { + PyList_SetItem(list, count - begin, + PyFloat_FromDouble(self->col[count])); + } + + return list; +} +//----------------------------object[z:y]------------------------ +//sequence slice (set) +static int Color_ass_slice(ColorObject * self, int begin, int end, + PyObject * seq) +{ + int i, y, size = 0; + float col[3]; + PyObject *e; + + if(!BaseMath_ReadCallback(self)) + return -1; + + CLAMP(begin, 0, 3); + if (end<0) end= 4+end; + CLAMP(end, 0, 3); + begin = MIN2(begin,end); + + size = PySequence_Length(seq); + if(size != (end - begin)){ + PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: size mismatch in slice assignment"); + return -1; + } + + for (i = 0; i < size; i++) { + e = PySequence_GetItem(seq, i); + if (e == NULL) { // Failed to read sequence + PyErr_SetString(PyExc_RuntimeError, "color[begin:end] = []: unable to read sequence"); + return -1; + } + + col[i] = (float)PyFloat_AsDouble(e); + Py_DECREF(e); + + if(col[i]==-1 && PyErr_Occurred()) { // parsed item not a number + PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: sequence argument not a number"); + return -1; + } + } + //parsed well - now set in vector + for(y = 0; y < 3; y++){ + self->col[begin + y] = col[y]; + } + + BaseMath_WriteCallback(self); + return 0; +} +//-----------------PROTCOL DECLARATIONS-------------------------- +static PySequenceMethods Color_SeqMethods = { + (lenfunc) Color_len, /* sq_length */ + (binaryfunc) 0, /* sq_concat */ + (ssizeargfunc) 0, /* sq_repeat */ + (ssizeargfunc) Color_item, /* sq_item */ + (ssizessizeargfunc) Color_slice, /* sq_slice */ + (ssizeobjargproc) Color_ass_item, /* sq_ass_item */ + (ssizessizeobjargproc) Color_ass_slice, /* sq_ass_slice */ +}; + + +/* color channel, vector.r/g/b */ +static PyObject *Color_getChannel( ColorObject * self, void *type ) +{ + return Color_item(self, GET_INT_FROM_POINTER(type)); +} + +static int Color_setChannel(ColorObject * self, PyObject * value, void * type) +{ + return Color_ass_item(self, GET_INT_FROM_POINTER(type), value); +} + +/* color channel (HSV), color.h/s/v */ +static PyObject *Color_getChannelHSV( ColorObject * self, void *type ) +{ + float hsv[3]; + int i= GET_INT_FROM_POINTER(type); + + if(!BaseMath_ReadCallback(self)) + return NULL; + + rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2])); + + return PyFloat_FromDouble(hsv[i]); +} + +static int Color_setChannelHSV(ColorObject * self, PyObject * value, void * type) +{ + float hsv[3]; + int i= GET_INT_FROM_POINTER(type); + float f = PyFloat_AsDouble(value); + + if(f == -1 && PyErr_Occurred()) { + PyErr_SetString(PyExc_TypeError, "color.h/s/v = value: argument not a number"); + return -1; + } + + if(!BaseMath_ReadCallback(self)) + return -1; + + rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2])); + CLAMP(f, 0.0f, 1.0f); + hsv[i] = f; + hsv_to_rgb(hsv[0], hsv[1], hsv[2], &(self->col[0]), &(self->col[1]), &(self->col[2])); + + if(!BaseMath_WriteCallback(self)) + return -1; + + return 0; +} + +/*****************************************************************************/ +/* Python attributes get/set structure: */ +/*****************************************************************************/ +static PyGetSetDef Color_getseters[] = { + {"r", (getter)Color_getChannel, (setter)Color_setChannel, "Red color channel. **type** float", (void *)0}, + {"g", (getter)Color_getChannel, (setter)Color_setChannel, "Green color channel. **type** float", (void *)1}, + {"b", (getter)Color_getChannel, (setter)Color_setChannel, "Blue color channel. **type** float", (void *)2}, + + {"h", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Hue component in [0, 1]. **type** float", (void *)0}, + {"s", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Saturation component in [0, 1]. **type** float", (void *)1}, + {"v", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Value component in [0, 1]. **type** float", (void *)2}, + + {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL}, + {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, + {NULL,NULL,NULL,NULL,NULL} /* Sentinel */ +}; + + +//-----------------------METHOD DEFINITIONS ---------------------- +static struct PyMethodDef Color_methods[] = { + {"__copy__", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc}, + {"copy", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc}, + {NULL, NULL, 0, NULL} +}; + +//------------------PY_OBECT DEFINITION-------------------------- +static char color_doc[] = +"This object gives access to Colors in Blender."; + +PyTypeObject color_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "color", //tp_name + sizeof(ColorObject), //tp_basicsize + 0, //tp_itemsize + (destructor)BaseMathObject_dealloc, //tp_dealloc + 0, //tp_print + 0, //tp_getattr + 0, //tp_setattr + 0, //tp_compare + (reprfunc) Color_repr, //tp_repr + 0, //tp_as_number + &Color_SeqMethods, //tp_as_sequence + 0, //tp_as_mapping + 0, //tp_hash + 0, //tp_call + 0, //tp_str + 0, //tp_getattro + 0, //tp_setattro + 0, //tp_as_buffer + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, //tp_flags + color_doc, //tp_doc + 0, //tp_traverse + 0, //tp_clear + (richcmpfunc)Color_richcmpr, //tp_richcompare + 0, //tp_weaklistoffset + 0, //tp_iter + 0, //tp_iternext + Color_methods, //tp_methods + 0, //tp_members + Color_getseters, //tp_getset + 0, //tp_base + 0, //tp_dict + 0, //tp_descr_get + 0, //tp_descr_set + 0, //tp_dictoffset + 0, //tp_init + 0, //tp_alloc + Color_new, //tp_new + 0, //tp_free + 0, //tp_is_gc + 0, //tp_bases + 0, //tp_mro + 0, //tp_cache + 0, //tp_subclasses + 0, //tp_weaklist + 0 //tp_del +}; +//------------------------newColorObject (internal)------------- +//creates a new color object +/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER + (i.e. it was allocated elsewhere by MEM_mallocN()) + pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON + (i.e. it must be created here with PyMEM_malloc())*/ +PyObject *newColorObject(float *col, int type, PyTypeObject *base_type) +{ + ColorObject *self; + int x; + + if(base_type) self = (ColorObject *)base_type->tp_alloc(base_type, 0); + else self = PyObject_NEW(ColorObject, &color_Type); + + /* init callbacks as NULL */ + self->cb_user= NULL; + self->cb_type= self->cb_subtype= 0; + + if(type == Py_WRAP){ + self->col = col; + self->wrapped = Py_WRAP; + }else if (type == Py_NEW){ + self->col = PyMem_Malloc(3 * sizeof(float)); + if(!col) { //new empty + for(x = 0; x < 3; x++) { + self->col[x] = 0.0f; + } + }else{ + VECCOPY(self->col, col); + } + self->wrapped = Py_NEW; + }else{ //bad type + return NULL; + } + + return (PyObject *)self; +} + +PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype) +{ + ColorObject *self= (ColorObject *)newColorObject(NULL, Py_NEW, NULL); + if(self) { + Py_INCREF(cb_user); + self->cb_user= cb_user; + self->cb_type= (unsigned char)cb_type; + self->cb_subtype= (unsigned char)cb_subtype; + } + + return (PyObject *)self; +} diff --git a/source/blender/python/generic/mathutils_color.h b/source/blender/python/generic/mathutils_color.h new file mode 100644 index 00000000000..bae08afa62a --- /dev/null +++ b/source/blender/python/generic/mathutils_color.h @@ -0,0 +1,59 @@ +/* + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Joseph Gilbert + * + * ***** END GPL LICENSE BLOCK ***** + * + */ + +#ifndef EXPP_color_h +#define EXPP_color_h + +#include + +extern PyTypeObject color_Type; +#define ColorObject_Check(_v) PyObject_TypeCheck((_v), &color_Type) + +typedef struct { + PyObject_VAR_HEAD + float *col; /*1D array of data */ + PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */ + unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ + unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */ + unsigned char wrapped; /* wrapped data type? */ + /* end BaseMathObject */ + +} ColorObject; + +/*struct data contains a pointer to the actual data that the +object uses. It can use either PyMem allocated data (which will +be stored in py_data) or be a wrapper for data allocated through +blender (stored in blend_data). This is an either/or struct not both*/ + +//prototypes +PyObject *newColorObject( float *col, int type, PyTypeObject *base_type); +PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype); + +#endif /* EXPP_color_h */ diff --git a/source/blender/python/generic/mathutils_euler.c b/source/blender/python/generic/mathutils_euler.c index e4759a57d22..04f80dd4116 100644 --- a/source/blender/python/generic/mathutils_euler.c +++ b/source/blender/python/generic/mathutils_euler.c @@ -35,7 +35,7 @@ #include "BLO_sys_types.h" #endif -//----------------------------------Mathutils.Euler() ------------------- +//----------------------------------mathutils.Euler() ------------------- //makes a new euler for you to play with static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwargs) { @@ -51,7 +51,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar if (PySequence_Check(listObject)) { size = PySequence_Length(listObject); } else { // Single argument was not a sequence - PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n"); return NULL; } } else if (size == 0) { @@ -62,7 +62,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar } if (size != 3) { // Invalid euler size - PyErr_SetString(PyExc_AttributeError, "Mathutils.Euler(): 3d numeric sequence expected\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Euler(): 3d numeric sequence expected\n"); return NULL; } @@ -70,7 +70,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar e = PySequence_GetItem(listObject, i); if (e == NULL) { // Failed to read sequence Py_DECREF(listObject); - PyErr_SetString(PyExc_RuntimeError, "Mathutils.Euler(): 3d numeric sequence expected\n"); + PyErr_SetString(PyExc_RuntimeError, "mathutils.Euler(): 3d numeric sequence expected\n"); return NULL; } @@ -78,7 +78,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar Py_DECREF(e); if(eul[i]==-1 && PyErr_Occurred()) { // parsed item is not a number - PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n"); return NULL; } } @@ -499,7 +499,7 @@ static PySequenceMethods Euler_SeqMethods = { /* - * vector axis, vector.x/y/z/w + * euler axis, euler.x/y/z */ static PyObject *Euler_getAxis( EulerObject * self, void *type ) { diff --git a/source/blender/python/generic/mathutils_matrix.c b/source/blender/python/generic/mathutils_matrix.c index 67f91d19d1f..0c363df8837 100644 --- a/source/blender/python/generic/mathutils_matrix.c +++ b/source/blender/python/generic/mathutils_matrix.c @@ -105,7 +105,7 @@ Mathutils_Callback mathutils_matrix_vector_cb = { }; /* matrix vector callbacks, this is so you can do matrix[i][j] = val */ -//----------------------------------Mathutils.Matrix() ----------------- +//----------------------------------mathutils.Matrix() ----------------- //mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. //create a new matrix type static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds) @@ -119,7 +119,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds) argSize = PyTuple_GET_SIZE(args); if(argSize > 4){ //bad arg nums - PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); return NULL; } else if (argSize == 0) { //return empty 4D matrix return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW, NULL); @@ -141,13 +141,13 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds) if (PySequence_Check(argObject)) { //seq? if(seqSize){ //0 at first if(PySequence_Length(argObject) != seqSize){ //seq size not same - PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); return NULL; } } seqSize = PySequence_Length(argObject); }else{ //arg not a sequence - PyErr_SetString(PyExc_TypeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); return NULL; } } @@ -155,14 +155,14 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds) for (i = 0; i < argSize; i++){ m = PyTuple_GET_ITEM(args, i); if (m == NULL) { // Failed to read sequence - PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n"); + PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n"); return NULL; } for (j = 0; j < seqSize; j++) { s = PySequence_GetItem(m, j); if (s == NULL) { // Failed to read sequence - PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n"); + PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n"); return NULL; } @@ -170,7 +170,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds) Py_DECREF(s); if(scalar==-1 && PyErr_Occurred()) { // parsed item is not a number - PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); return NULL; } diff --git a/source/blender/python/generic/mathutils_matrix.h b/source/blender/python/generic/mathutils_matrix.h index b18a3e8e6fe..421cde6c20d 100644 --- a/source/blender/python/generic/mathutils_matrix.h +++ b/source/blender/python/generic/mathutils_matrix.h @@ -36,7 +36,7 @@ extern PyTypeObject matrix_Type; #define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type) typedef float **ptRow; -typedef struct _Matrix { /* keep aligned with BaseMathObject in Mathutils.h */ +typedef struct _Matrix { /* keep aligned with BaseMathObject in mathutils.h */ PyObject_VAR_HEAD float *contigPtr; /*1D array of data (alias)*/ PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */ diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c index 2e51c5ae0ec..38fb2ae4903 100644 --- a/source/blender/python/generic/mathutils_quat.c +++ b/source/blender/python/generic/mathutils_quat.c @@ -712,7 +712,7 @@ static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type ) return (PyObject *) newVectorObject(vec, 3, Py_NEW, NULL); } -//----------------------------------Mathutils.Quaternion() -------------- +//----------------------------------mathutils.Quaternion() -------------- static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kwds) { PyObject *listObject = NULL, *n, *q; @@ -728,13 +728,13 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw if ((size == 4 && PySequence_Length(args) !=1) || (size == 3 && PySequence_Length(args) !=2) || (size >4 || size < 3)) { // invalid args/size - PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } if(size == 3){ //get angle in axis/angle n = PySequence_GetItem(args, 1); if(n == NULL) { // parsed item not a number or getItem fail - PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } @@ -742,7 +742,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw Py_DECREF(n); if (angle==-1 && PyErr_Occurred()) { - PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } } @@ -752,17 +752,17 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw size = PySequence_Length(listObject); if (size != 3) { // invalid args/size - PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } angle = PyFloat_AsDouble(PyTuple_GET_ITEM(args, 0)); if (angle==-1 && PyErr_Occurred()) { - PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } } else { // argument was not a sequence - PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } } @@ -774,12 +774,12 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw if (size == 3) { // invalid quat size if(PySequence_Length(args) != 2){ - PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } }else{ if(size != 4){ - PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); return NULL; } } @@ -787,7 +787,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw for (i=0; i4) { // Invalid vector size - PyErr_SetString(PyExc_AttributeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); + PyErr_SetString(PyExc_AttributeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); return NULL; } for (i=0; icol); + } + else { + PyObject *col_cb= newColorObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_COLOR); + Py_DECREF(ret); /* the color owns now */ + ret= col_cb; /* return the color instead */ + } + } default: break; } diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 8d4a6d3f897..082f802010d 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1622,7 +1622,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args) /* quick hack for GamePython modules TODO: register builtin modules properly by ExtendInittab */ if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") || - !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "bgl") || !strcmp(name, "Geometry")) { + !strcmp(name, "Rasterizer") || !strcmp(name, "mathutils") || !strcmp(name, "bgl") || !strcmp(name, "geometry")) { return PyImport_ImportModuleEx(name, globals, locals, fromlist); } diff --git a/source/gameengine/PyDoc/API_intro.py b/source/gameengine/PyDoc/API_intro.py index abc8c83855b..097abbfbf1a 100644 --- a/source/gameengine/PyDoc/API_intro.py +++ b/source/gameengine/PyDoc/API_intro.py @@ -26,7 +26,7 @@ The Blender Game Engine Python API Reference These modules have no GameEngine specific functionality but are useful in many cases. - - L{Mathutils} + - L{mathutils} - L{Geometry} - L{BGL} diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py index 7045e6cb88e..839f228c3d5 100644 --- a/source/gameengine/PyDoc/GameTypes.py +++ b/source/gameengine/PyDoc/GameTypes.py @@ -1670,7 +1670,7 @@ class KX_GameObject(SCA_IObject): @deprecated: use L{localOrientation} @type orn: 3x3 rotation matrix, or Quaternion. @param orn: a rotation matrix specifying the new rotation. - @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed. + @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed. """ def alignAxisToVect(vect, axis, factor): """ @@ -1704,7 +1704,7 @@ class KX_GameObject(SCA_IObject): @deprecated: use L{worldOrientation} @rtype: 3x3 rotation matrix @return: The game object's rotation matrix - @note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed. + @note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed. """ def applyMovement(movement, local = 0): """