diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 075a670e06e..b0248700824 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -571,7 +571,7 @@ static void add_to_diffuse(GPUMaterial *mat, Material *ma, GPUShadeInput *shi, G addcol = shi->rgb; /* output to */ - GPU_link(mat, "shade_madd_clamped", *diff, rgb, addcol, diff); + GPU_link(mat, "shade_madd", *diff, rgb, addcol, diff); } static void ramp_spec_result(GPUShadeInput *shi, GPUNodeLink **spec)