From 7c49cf2be97f670fb3b88c7b007b3535b334bbce Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 16 Mar 2010 17:58:44 +0000 Subject: [PATCH] Wkey in uv editor brings up weld/align menu rather then welding. (commit 27513 by Campbell from render25 branch) --- source/blender/editors/uvedit/uvedit_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 8998b59b353..bc63d412046 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -3223,7 +3223,7 @@ void ED_keymap_uvedit(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "UV_OT_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "UV_OT_select_pinned", PKEY, KM_PRESS, KM_SHIFT, 0); - WM_keymap_add_item(keymap, "UV_OT_weld", WKEY, KM_PRESS, 0, 0); + WM_keymap_add_menu(keymap, "IMAGE_MT_uvs_weldalign", WKEY, KM_PRESS, 0, 0); /* uv operations */ WM_keymap_add_item(keymap, "UV_OT_stitch", VKEY, KM_PRESS, 0, 0);