diff --git a/tests/python/bl_alembic_import_test.py b/tests/python/bl_alembic_import_test.py index f45748f86e7..c3a4af26e11 100644 --- a/tests/python/bl_alembic_import_test.py +++ b/tests/python/bl_alembic_import_test.py @@ -179,22 +179,24 @@ class SimpleImportTest(AbstractAlembicTest): res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False) self.assertEqual({'FINISHED'}, res) - cube = bpy.context.active_object + plane = bpy.context.active_object # Check that the file loaded ok. bpy.context.scene.frame_set(6) - self.assertAlmostEqual(-1, cube.data.vertices[0].co.x) - self.assertAlmostEqual(-1, cube.data.vertices[0].co.y) - self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[0].co.z) + mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER') + self.assertAlmostEqual(-1, mesh.vertices[0].co.x) + self.assertAlmostEqual(-1, mesh.vertices[0].co.y) + self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z) # Change path from absolute to relative. This should not break the animation. bpy.context.scene.frame_set(1) bpy.data.cache_files[fname].filepath = relpath bpy.context.scene.frame_set(6) - self.assertAlmostEqual(1, cube.data.vertices[3].co.x) - self.assertAlmostEqual(1, cube.data.vertices[3].co.y) - self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[3].co.z) + mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER') + self.assertAlmostEqual(1, mesh.vertices[3].co.x) + self.assertAlmostEqual(1, mesh.vertices[3].co.y) + self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z) def test_import_long_names(self): # This file contains very long names. The longest name is 4047 chars.