From 8ddf8ff977b156e0b7ce9a105f0c7be8b7d5e46b Mon Sep 17 00:00:00 2001 From: Daniel Genrich Date: Thu, 30 Jul 2009 15:17:41 +0000 Subject: [PATCH] Blender Smoke credits: Wavelet Turbulence for Fluid Simulation Copyright 2008 Theodore Kim and Nils Thuerey Paper + Website: http://www.cs.cornell.edu/~tedkim/WTURB/ --- source/blender/blenkernel/intern/smoke.c | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 941381f04f3..416a208468b 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -911,6 +911,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM obstacles[index] = 1; + // for moving gobstacles /* const LbmFloat maxVelVal = 0.1666; const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5;